#game-update
1 messages · Page 69 of 1
they're adding it
oh
yeah they shouldn't
they should just leave it as some random crazy person goal
That sounds like what the collectionlog is
as soon as you put anything on the log you create pressure from players to make it more easily obtainable
because now instead of it being some vague super rare thing they dont care about
its a goal
is this expected to be wednesdays update?
no, next update is varla p3
Yeah but that’s an issue with clog not with the items being in the clog
Like realistically the clog will never be completed
this blog will be after it
Which is why Jagex shouldn’t bend to, “Oh, the stale baguette or jar of darkness is too rare!!!”
thanks
Jagex just needs to grow a backbone and say that cosmetics are cosmetics and it’s fine to be rare
probably not the week after p3 but it should be like within a month after considering it's a small blog
just depends on update scheduling
just because people choose to go after that doesnt mean the game needs to be catered around them
it sorta does though
like if you're jagex you're stupid if you aren't making the game better for the people playing it
the vast majority of players thinking filling the clog is cool, but in no means expect to completely fill it
And then separately recognize that imbued heart and nightmare orbs are not “flex items” but actually have significant effects
The collection log existing will always make some people chase it, but responding to that by being too scared to put obvious clog items on it ruins the point of the clog imo
so the more people you create that want to do something and they find it too hard to whatever
the more likely it is that you should change it
I think putting it on the clog alone is fine
they're basically creating a trap for themselves where they logically should make things easier over and over
I find your perspective weird.
I think simultaneously making it over 2x as common
I'd rather have the mask in clog anyways, it would suck so much if it doesn't broadcast in cc
Is feeding what you’re saying
You can ask most cloggers
They almost across the board don't want things made easier to get lol
that would devalue their accomplishments
With 3rd age existing the clog will never be completed, it's nice as an infinite goal to the collectors out there. And collectors love collecting, so adding more stuff to it is a win to them lmao
its the reason they dont play rs3
And yet we still had an overwhelming vote for jar of darkness/stale baguette
yeah because if you ask you find the most hardcore and engaged players
if you put up the poll you find the silent noobs in the background that would rather things be easier
ive said before, the fast majority of players arent extreme cloggers, thats why
which group do you think already did something and wants to protect the accomplishment
and which has yet to go for it
I dont think we should make the game easier
QOL needs done, but making possible accomplishments easier? no
thats like saying "most players want an inferno cape but cant get one, wre gonna make it easier to get"
okay but im saying they shouldnt.
and QOL if different than making the game easier
adding runepouch to mta,=QOL
reducing the drop rate of an item that is already obtainable =making the game easier
Why tf are they making dark demonbane even more expensive
That's an unhinged change
1 soul rune for fucking 4 chaos?
it'll likely not go through as is
I do think tweaking difficulty (in both directions!) is correct if the Devs genuinely feel like the reality missed the mark on what they wanted, but the inevitable pressure to make stuff a little easier has to be taken into account with those tweaks. The Devs listening to feedback and polling changes etc is incredible, and a big part of the benefit of the game, but players aren't game designers so you always have to take a suggestion with a big pinch of salt
hopefully
removing trvial monkey waves in TOA=QOL
Reducing spawns and making later waves in inferno more doable=making the game easier
its an ironman QOL
ye it doesn't really make it easier for irons
having the wildy bossing being opt in for non krystila tasks would be nice. also having fire/ice giant combo tasks would be nice for titans. but the first would be much better. love the slayer qol though
?
???
4 chaos runes is more expensive than a soul rune
4 chaos runes is way worse than 1 soul
From shops/scar ess
i know, thats what I said?
400gp is what 4 chaos runes cost
So how is that “iron qol”
it was a joke
Not a very clear one
still waiting for radiant and blorva kit to be on there
This also means we can't have thralls, dark demonbane, and the buff spell all in one rune pouch
This is a good awful idea by Jagex
Literally worse in every way
read the post a little more, theyre making thralls cost soul runes.
Is the number of chaos runes you get passivelyish (drops, gotr) vs soul runes a relevant factor in ease of casting the spell by the time you're using dark demonbane a lot? Could well not be, but I currently find chaos runes pile up quickly compared to soul
That's even fucking worse
They need to just delete Mark of Darkness already and build the effects into the demonbane spells
im not trolling?? it literally says that
Ok wtf
They literally wrote that in since the last time I read it
That wasn’t there a half hour ago
did you not read the blog but you're in here arguing about it?
Where is it though
In the section on Arceuus spell tweaks
It's not in the version I'm seeing
The thrall change is right at the bottom
Exactly!
Oh the thralls change?
They can’t just… change the blog and not say anything lmao
That one's fucking awful
ya its just the existential dread of runes and shops
idk what they can do but its just
not good
These rune changes are unambiguously fucking horrible
i mean us getting runes shouldn't be bad to begin with
Which I assumed meant reanimation of ensouled heads
thats whats really wrong about it all
And they “fixed” that
Now the blog blatantly says thralls
Yeah that’s a gross change
It did say thralls an hour ago to me, but idk if they changed the wording back and forth since then
lmao you know what i wish we could do
i wish we could go buy an ironman variant of runes from a shop and it just has an infinity symbol on it and we can buy X
Simultaneously makes it more expensive to use thralls on a main and far worse to get the runes on an iron
they're just untradable
Good move
idk how else they can really get at runes
Devalues my scar essence mine 
well saying the entire post is bad is a bit extreme, the slayer changes proposed are good (though they are missing the other possible cluster tasks)
but ye the rune changes are weird
ya i think for the most part the changes are improvements aside from obviously weird rune stuff
What I'd give for a shop update that tweaked how stock works. It just forces people to worldhop and look at loading screens for most of their playtime, and afaik they've said spam worldhopping isn't good for the servers. It shouldn't be a method people feel compelled to do
I don’t think anything they’re changing before we get to the arceuus spellbook changes is bad
I think the slayer changes need to go further
I think they definitely should have toggles on lizardmen/aviansies/basilisks etc., but make it so that it doesn’t take effect for a task or two if you toggle it off then back on or vice-versa so people can’t “flick” it
i mean you could go really hard and make a whole ui with presets and everything
give more monsters their own superior variants obv
My assumption is they don't want to change too much at once, doing one big set of changes and seeing how it lands/tweaking as necessary, and then seeing what needs to be improved from that point
so that switching between unlocks and everything was really fast
I would like that honestly
It's slower but probably a much safer method
bring us barry the destroyer for rune dragons
So what you’re saying is jmods should listen to me and buff Avernic Treads to +7 str
I thought your general wish that was granted was for things to get worse for irons
i am somewhat confused by the holdup on the blog in general though
i suppose i have no idea for how long they've known what their changes were going to be but this seems pretty
idk straightforward
It was held up because it was bad, probably
wasn't it because the person who wrote it was ill
perhaps im not sure
I remember seeing that ye
iirc it was mod blossom (?) or probably just sarnie considering they've been replying after it was posted lol
Or also because releasing bad news on a Friday is PR 101
i mean i dont think its really bad news they just fumbled the rune cost changes and everything else is
somewhat unimpressive but an improvement
Goblin as far as I know, Sarnie took over for him
My consolidated feedback:
-Lump more draconic creatures into dragons, namely chromatic dragons, wyrms, and drakes
-Group Giants tasks to include hill, ice, fire, and moss giants, and cyclopes
-Group lesser, greater, black, and abyssal demons together
-Make Inferior demonbane cost 1 chaos rune, Superior demonbane cost 1 death rune, and Dark demonbane cost 1 soul rune (plus fire runes)
-Remove the Mark of Darkness spell and include its effects in the base power and accuracy of Demonbane spells
-Retain Greater Thrall spell cost at blood runes, not soul runes
But really not that different
ah that makes sense
drakes and wyrms lumped into dragons would be phenomenal
This is far too sensible for them to listen to
i think the big change here that is what people do want and is great
is just the separate block lists
that alone is amazing
they went to make it for every master too, not just for krystilia
Since we’re adding Helmet of the Moon to Collection Log, can we add Purifying Sigil and Blood Ancient Kit to Collection Log too?
It seems counterintuitive to not add obvious collectables to a log about uniques and collectables.
I think the top tier block lists are still too expensive if you look at the fact that you now need 3 complete block lists at the full 100 cost though
It is, even if I am now gonna lose a ton of points setting up even more block lists lol
But yes very good
- adjusted slayer point costs
but the whole slayer point thing is kinda procrastination and avoiding the problem they obv identified
which is that slayer points are very stupid in general
While metal dragons are commonly hated and theres so many blocking is annoying, having lots of consolidated lists feels like it'll make slayer pretty homogeneous. Maybe as more mobs get added to the game we can group some stuff up to balance it 
Literally wait 5 days
We're getting new slayer creatures with Varlamore p3
im really surprised they didnt just figure out how to make metal dragons more worthwhile
instead of effectively making sure we can delete them
xd
They had been talking about how they wanted to make tanky slayer monsters rewarding
Guess they just didn't
Maybe like noting the bars on low tier metal dragons as a starting point too xd
making noted drops unnoted serves no reward, but instead now punishes people for not getting an herb sack. Change the herb sack to be a reasonable amount of points IMO, there are too many things to buy as it is
i feel like they're kinda working in the wrong direction with the dragon changes lol
Instead of just a brim dungeon karamja elite reward
The change makes the whole concept of adding the aether runes pointless
like its better than doing nothing but
how about making me actually want to kill a mith dragon
I am fine with making the demonbane spells cheaper slightly
I like all the mentioned slayer changes, but as far as I know (and I could be wrong), there's still not much reason to go a variety of slayer masters in the endgame or even while levelling, usually you just stick to 2
Thrall changes seem to be entirely unnecessary
I wish they did make them cheaper
it also sinks them at a faster rate
tbh im surprised they haven't tried something really weird
As for task changes, I think it's fine
like having a seasonal rotation of slayer tasks that they know nobody would ever do and making them award more points or something
1 soul rune: 340 gp, limited stock per world, competition to buy, suck to scar mine (and more expensive)
4 chaos runes: 400 gp, still stuck to shophopping, scar ess still not that great
so you might go do something different
The herb sack is really fast at tithe farm right?
Although they really should let us freely toggle the extends once we unlock them
A lot faster than slayer points
Couple hours
Well. Different block lists for different masters is awesome.
there are 2 changes I wants to see for thralls.
-
remove the need for the book of the dead.
-
Give a reason/benefit to summoning each thrall. melee/range/mage
Them taking away soul rune usage seems off, especially when they shift it to thralls.
With herb sack being so free and basically a slayer item, it makes sense for me to have more mobs work with it rather than against it
most of the update looks great, thralls from bloods to souls is a real headscratcher so im guessing that'll get scrapped, kinda sad you dont share a blocklist for konar anymore since setting since you can't easily pot 50ths there anymore for ppl earlier into the slayer grind
blog*
Technically, there is. While most people default to magic, there are some use cases for ranged/melee (Such as boss immunities)
ya it occasionally matters like on olm
My bigger issue with thralls is how they get stuck and slow to react when you move around
i'll spawn all three at different times
i do wish i had like
a call thrall button
Like using thralls at Zulrah. I'm already at the other side of the island
What if we could just put noted herbs into it
And my little dude is still chilling and casually strolling
Thralls are already quite strong, right? I don't know if we should be buffing them further by removing the need for book (though I expect that will end up being a reward for a kourend quest)
yeah of course I know that. in 80% of cases though, it does nothing. They can code thralls properly if they wanted to, we saw it in leagues with guardian horn
i mean its kind of a lost cause they're already locked in
we're just figuring out how to make them feel good to use
not if we will use them now
I think they do a total of like 40 damage over a course of like 1 min 30 seconds
reminder if they nuked thralls death charge just got a 100% buff too
Another note is that moving thralls to soul runes drastically increases aether runes used if you use those
even if*
Approximately 
oh god
And it’s already higher consumption than I would like
i didnt even think of that
just eating aether runes or bringing souls and aether if you can setup the logic somehow
to prefer souls first
lmao
These rune changes really are just trying to make everything worse
So incredibly stupid
And they act like it's an improvement lol
it'd be ok if death charge didn't need bloods
since you'd just not bring aether if you were worried about that
Seems like people are generally neutral to real happy about all of the changes other than the rune cost changes, so I do expect they'll get tweaked or paused
but nobody is bringing them to piss away their runes on thralls
they're just giving you reasons to not use aether runes
I don't think they'll be changed
They went through with awful loot changes last time
They'll force these through too
Anybody have a krys blocklist lol
The difference is that the loot changes were for economy, these rune changes are supposed to improve the player experience
They just uh
Don’t
it's like 240 runes an hour for thralls without CAs
But don't you see
Lets not forget thralls also consume a chunk of prayer
ya but aether runes are one of those special ones
where somehow its worse than shopscape
Yeah but they’re not trying to make the spells cheaper or more expensive just different
I'd absolutely take a bet that they'll adjust the rune section, if people don't consider it an actual QoL improvement then it rarely goes through as is on these types of updates
Let’s not forget about the 7.5k aether rune tax on radiant oathplate too
lmao you want to use exactly 0 extra aether runes for anything
you want to use them specifically when you need to use them and thats all
Corp changes.. where are you
I'm also wondering if this is the last part of the summer sweep up
Where I actually only have 2k aether runes to use even though I’ve gotten 9k aether catalyst because I need to save runes that I can’t reasonably get elsewhere to make a cosmetic
SSU3 when
They have said so yes
That this one would be the only other part
Rip corp then
Unless they change that there were supposed to be exactly 2 blogs
Maybe they come back though
I remember a housing update I was super excited for that I kind of expected in the summer sweepup, but haven't been playing consistently since that suggestion, do we know when it's coming?
Summer sweep up p1 was such a big blog, thought this one would have more stuff in it
They said skilling changes also
if you mean the cosmetic stuff
Where is that
Absolutely heartbreaking.
Slayer
ya i wanted the wilderness poh theme and stuff

Maybe they flopped so hard on writing this blog there’s going to be a third now lmao
Slayer and skilling changes
I've been holding off on getting my house set up as I like waiting for that update, it was going to be so good 
The skilling changes were deleting 75% of manta ray drops and trolling people by making them think they want to use shark lures
a lot of people actually really disliked that update
when they came out and basically said
yeah we showed this stuff off for the gamejam but we're uh
just not doing most of it
and it was polled too
Yeah that was wild
im sure the artist wasn't very happy either
people voted yes expecting the whole gamejam project
Literal polled content that they just decided to drop
They usually only do that for stuff like Ruinous Powers xd
i cant even really figure it out
that was an open dunk of an update lol
everyone would like it and nobody would be mad
Jezz that's horribol
like im ngl
they could take back the whole varlamore slayer npcs and everything if it would've given art team time to make the stuff for the poh
Yeah this just in you can use fish lures to reduce your XP by 2/3 in exchange for 0.2% increased catch chance
I had such high hopes for shark lures
most people see their poh for 3 seconds before leaving anyway, im sure we will get those updates eventually but id prefer actual content any day of the week over poh themes
Shark lures have such a small impact that we literally do not even know what they do
Turns out that a main still isn’t going to fish sharks and karambwans are still better than sharks 90% of the time on an iron not even considering the fishing
Even weeks later
wait what
I think they were just afraid of making minows redundant
We’re proposing that Greater Resurrection spells should have their 5 Blood Rune costs adjusted to 4 Soul Runes. While this feels a little at odds with the move away from high Soul Rune costs for Dark Demonbane, our rationale is that you're casting these far less often than repeated Demonbane spells, and this alleviates some Inventory pressure for 'proper' Arceuus usage.
doesn't this just make it dramatically more expensive to use these spells with aether runes and doesn't even save inventory spots with or without ather runes?
We don't know what increase shark lures offer lol
i don't get the logic here
1 less tick delay is kinda big
i have two maxed accounts and i've been on the minnow platform once
its like 100% catch rate every time you go in for a shark
in my life
Effectively it’s a 27 hp 3t food
Why are they changing the runes cost for thralls just because of yama ?
I guess soul Runes have few spells
Meanwhile Bloods is overused
I would like to point out a full slayer block list has changed from 700 points to 2240 points with this update, just including Turael, Duradel, Konar, and Krystilia
They thought that the game was too good
they said it was to relieve inventory pressure, but it doesn't save any inventory slots
i'm genuinely puzzled
If you include Nieve it’s even higher
So they had to make it worse
lmao minnows are actually not that bad its just like
i guess as an ironman without scythe, but with a shadow, i find myself constantly out of soul runes and chaos runes, and with a 600k+ stack of blood runes
why would i even need to do this
usually i can see what their logic is, even if i don't agree, but here i'm just 100% baffled
i feel like i'm missing something
i can tank the sadness of getting the soul runes for my shadow
yeah but you get to choose, and points are reduced, and you don't have to hunt for the tasks you want to block, and you can boost points easier now, and and and and
this blog is a wet fart compared to the last one. I think they need to go back to the drawing board ngl
I will be sincerely shocked if they adjust the rune tweaks
they better, it makes no sense at all
I think we just have to accept that things are just getting worse
And that Slayer points become even more scarce
it's as if they dont even play the game tbh
more scarce?
Yep
With scythe, you still won’t run out that fast since the scythe charge changes a year ago 
most of the other changes are slam dunks
Eh I think this is fine
ya thats the best part
Multiple block lists to pay for
the rune changes seem to just be purely inexplicably bad
all the slayer changes are 
practically you're only going to need 1 slayer master setup
The rune changes are indeed just incredibly stupid
Well turael
thats a 1 time pay though, and we are getting refunded points from other stuff we have bought, like 500 for the task storage, and some other unlocks
that should be fine
Like you set each master once
also
Yeah to be clear, not switching blocklists is huge but having to spend 4x more points to block 5 masters is extremely expensive and costs way more than literally everything else you spend pts on
what runes does the new weapon coming out next week cost
Konar, turadel, and krys
but why are we punishing people for using aether runes and making thralls/dc dramatically more expensive to use in the name of "inventory pressure" without actually reducing the number of slots it takes to use these spells?
It's still like 1000 more points than we had to pay for everything before
I’m going to have 4 🤯
the only reason the 700 to 2240 points change even matters is because people have tur skipped their way into oblivion to begin with
So they are more scarce
its not an issue with the extra block spots, its an issue with what the loop was prior to the suggested update
tureal doesn't have awful tasks, I'll do it if I farm a bunch of spare points but that's it
Thats just such a small drop of water in the big ocean of slayer points
dont set up multiple block lists then
oh yeah
Is that not going to be the meta even more though
and you don't set every master, you set like two
more chaos runes
With a separate turael block list
let me just 3t my chaos runes that aren't already in my shadow
I definitely actively use 4 masters when doing wildy tasks
I think this is fine because you get a great benefit and slayer points unlocks are getting nerfed.
BnB is massive.
I think the thrall changes are going to def be scrapped
add those chaos runes to my arceus spells too
We're gonna turael skip/boost even harder
you didnt have tureal blocks before either, so just dont set them up? or benefit from being able to now?
i cant wait
but yeah, getting point boosts is even better now, itll be fine for sure
lol but really
Looks like they were working on something else, thought we expected it, and put something silly in there for us to be upset about so we wouldn’t care that thing was missing.
I think you missed my point
maybe they should step away from the chaos runes a little bit
I must have, because i really dont think its an issue
I wasn't pointing out an issue at all
You still don’t have to block turael tasks lol
Not there
But it’ll be nice to block cave bugs, man.
Yeah, I don’t get the complaint when the benefits massively offset the initial grind.
Metal dragons getting a 5:1 block is huge too.
I’m curious to know the best Turael blocklist tbh
Rather that the option for turael specific blocks makes turael skipping/boosting even better
yeah i love the metal dragon change
Wait if the game jam stuff is over what about whatever that cherry blossom ghost minigame was? I was also very excited for that one
and it's also a buff for mithril dragon grinders
a second parse on consolidating runes for arceuus would be nice, I appreciate the intention behind it
the only thing i dont like about the metal dragon change is like
they should have combined giants into one task as well
i'm not sure i understand the intention, because it doesn't do what they said
Most Gamejam projects don’t make it into the game
i hope they explain it
kalphites? someone probably gonna time each task, if it hasnt already been done
then get rid of it
i dont think we should have less variety they should've figured out how to make metal dragons something worth doing
but if they weren't going to do anything
Cave slimes, cave crawlers, and cave bugs. Welcome to the block list.
Yeah but all 7
this is a good change
Definitely ghosts
yeh
but the cherry blossom island would be with sailing
Skeletons
skeletons, lizards
7 tureal blocks - bears, dogs, lizards, ghosts, banshees is already massive time savers
Cave bugs/crawlers are a hard block imo
Lizards 100%
How did none of your say bears so far 
keep ghost and do revs 🙂
Lizards 100% blocked
I think they tried to make drags better with the elemental adjustments, right? My guess is that was less impactful than they wanted to they added in the grouping to let them be a block option
I would if they boosted weapon rates
lizards suck yeh
You don't even get the better rates
i will be blocking lizards with extreme prejudice
They should consolidate all the slayer helm rewards into one purchase of 1k points IMO
That's so smart
Can we get the ability to store wildy tasks with the task storage system
I’ll keep Keep bears for artio and dogs for call
This news is huge for lizard conservation efforts
Or fewer than 1k
Not doing jackals for sure
i just think the end result of game design in this direction is super questionable
No
Im blocking cave bugs and crawlers
and thats it lol
Mass murder of dwarves is a RuneScape classic
delete wildy slayer noted
idk if thats where they really want to be going at the end of the day
I'm hoping that was quietly added if they've fixed the backend nonsense that didn't allow the separate blocklist in the first place, but if not then I hope it at least comes soon. Certain tasks there are simply unplayable at certain times of certain days, I'm never doing a Saturday rev caves
I do hope the slayer update is soon then, but it probably wont be for atleast 3 weeks?
Oh wait forgot kalphites 
next 2 updates are for sure locked for varla p3
I expect extensive delve boss drama tbh
i mean im scared for them
you WILL do kalphites and you WILL enjoy
think they said awhile ago it would probably be august
damn nothing on allowing you to store wildy tasks with task storage 😦
we haven't had a big update without controversy in like
my money is on nightmare drop table
kalphites suck because you cant skip the bigger slayer masters task of them 😦
a long time
Kalphites are such peak content from Shilo master
so for wed
you block now with dura but not on tura
i fully expect to get on and like
clicking bank tabs deletes every item or something
to see some giga rollback
drop rates are 1 in 15k
but thats still a problem with new tureal blocklist
etc
I would still Turael block them tbh
They have a lot of hp
on an iron when you factor in cballs maybe theres some logic in that but on a main its still so fast you get there within what 8 ticks?
Kalphites are bugs
At least you can just cannon workers when you get an unskippable task
nah we just hit the next level meta with turael
Yeah I bought it hoping I could store some tasks like you say and flip between a boss task and a quick one to avoid pkers etc
You can cannon + venator workers in kalphite cave
Still seems worse than every other unblocked Turael task
Hopefully they see this and add it in!
nah they cant do that it would be demonic
imagine im out here using skips on turael 1 point per skip
I wonder how they will deal with Konar metal dragon task, they are removing mith dragon unlock, but will she then just never assign metal dragons in ancient cavern? or will she? and thats just forced mith dragons?
cannon auto firing down on some chickens at the ecto teleport
fishing for the several tasks that count
and remember skipping wont give you a new task 
boosting at like 23423424mph
oh yeah i didn't consider konar
When will the summer sweep thing drop on the servers?
I can't imagine they didn't discuss the task storage during this work, as they had to go out of their way to do the separate blocklist and both of those have been the two major administration issues for wildy slayer. Fingers crossed it's not another total nightmare to fix
We have no idea
what will having a lump "metal dragon" task do for konar? that's the only slayer master i even use

That’s why you just block them and Jagex knows this
august at the earliest
Ait thanks
im waiting for this to go live, and accidently cause imbued hearts to be guaranteed drops again
i already want mith dragon tasks though, im missing clogs from mith, addy and rune
Again?
again again
yeah, same, i'm missing mith and rune clog
Didn’t know there was a first time
idk why this is a question, it would just be like “metal dragons at brimhaven dungeon” or “metal dragons at lithkren” or “metal dragons in the ancient cavern”
theres been one instance of imbued heart drops from a different bug fix lol
Konar is a good point, I guess she'll just say kill metal dragons in X location with the same location split she currently has?
And im on the Konar grind for her keys for the mystic gear.. so thats gonna be interesting if it actually gonna nerf her metal tasks
You will kill them in the catacombs and like it
I wonder how they will deal with Konar metal dragon task, they are removing mith dragon unlock, but will she then just never assign metal dragons in ancient cavern? or will she? and thats just forced mith dragons?
@delicate glen
if were doing that ^ Sanrie can you comment to why allowing task storage to work with wildy slayer was not included?
it doesn't have to be its own spot, it would just be nice if it worked 🙂
Also just going to drop this here in case it helps my feedback get seen
Following on from the sweep up part 2. Does the lack of cox changes and imbued heart changes indicate that devs put those in a good spot as they are? Or is it something you think you may still address in future?
theres a lot of things that were targeted for sweep up that just arent here
like corp
Yeah, Corp was part of what I expected to see too
they flat out said corp would be an item that could be in the sweep up
and its just not here
its really long overdue
Got to get the 50 kc task on my iron and I was hoping to wait for a rebalance rather than spend 20 hours on 50kc
ya theres a bunch of random rough edges with like
corp nex the nightmare
gwd even
mace/salad blade/rapier
I think nightmare is fine, the recent changes were huge
thats how you know how fine it wasn't since its still honestly a waste of time
Understood but I'd like to see them address content they haven't touched rather than nightmare, again
they genuinely need to double/triple drop rates at nightmare for it to start to be worthwhile to do
and I think they're scared of that
If we had to pick and choose, anyway
they just need to use numbers big enough to actually change the problem people are having
they just undershot the mark so severely that drastic action is needed to fix it
they did the same thing here
those low level slayer master point buffs aren't shit tbh
turale point boosting >>>>>>>
The fact they haven't tripled orb rates yet is crazy
1/1600 for a specific orb?
turael boosting needs to be deleted from the game, but there isnt a solve for that, and I wish they'd stop encouraging that shitty game play loop
the granite hammer change would make it only like 5% worse at gargoiles than dual macas according to my naplkin math
maybe once they do that they can talk about virtus drop rates too
fantastic, it's still 100% worthless
Yeep
Virtus is a weird one, because I feel like they made those drop rates as rare as they were expecting every player to go for an SRA
Same issue as I had with shadow
it's absolutely bizarre that arguably the least beneficial thing from the dt2 bosses (virtus) is the rarest
I feel like if you aren't planning on doing 1k+ of each dt2 boss, full virtus isn't going to happen
virtus could do with doubling/tripling its rates as well tbh
when drop rates are literally lower than the pets
like
why the fuck did jagex think that was okay
I think virtus is a symptom of targetting GE prices for items when adding them
I think that may be one of the single worst ideologies they've ever had when developing osrs
it's the same issue as nightmare
its not even like some super rare drop from a boss you'll never do for loot you'll never need
its some mid game magic set that has a drop rate like its a dwh
it was supposed to be an upgrade between ahrim's and ancestral
but like
it's just not
Here are my suggestions, what do y'all think?
Slayer helm unlocks should cost 1k and work for ALL slayer helm recolours
Block lists should be unlocked globally, rather than per slayer master. i.e spent 700 points, allowed to alter each master's list freely.
Rune pouch and herb sack point adjustment (these are both unrealistic to obtain thru slayer.)
Consolidate all giants into one task and make cyclops count.
like straight up
it's worse ancestral that is somehow worse to get
i just got ancestral on my iron finishing cox
i didn't and wouldn't spend a second trying to get any virtus
it just shouldn't be like that
if they need to nerf common drops at dt2 bosses to massively buff stuff like virtus drop rates
then fine
whatever
i don't get the virtus hate, the though admittedly most iron concerns just kind of zip right past me because i usually don't understand their complaints at all
ya the thing about ancestral is that even though it takes longer
i greenlogged the bosses and had full virtus
but virtus drop rates are so far out of line that it will literally never fill its intended role
you just get it while doing the other stuff
virtus ugly
you'll be grinding the bosses anyway as an iron, so virtus is basically passive
or you dont get it while doing other stuff
i don't really get what the problem is
rng and outliers is the main issue
although tbf
Wym? It is a nice middle point currently.
SRA is also a time waste
Why are we complaining about dt2 drop rates like this is some group chat rather than giving jagex useful advice on the upcoming update?
how do you expect someone to get it lol
you're likely to get ancestral before virtus on an iron
Virtus isn't that insane if you're going for rings on all 4 bosses + sra
most people just dont try to get virtus they just have a random piece from getting their rings
Everyone is not an iron though. The price reflects its middle point quite well.
it's always been possible to be unlucky tho
you don't actually have a good chance to get full virtus
im actually really lucky on my SRA
i wouldn't even have one if i hadn't spooned
total waste of time just get a scythe
not everything is gescape though
wow virtus is sooo cheap now
the price should not be the main factor jagex uses
hadn't checked it in a while
yeah because it's not even that good lol
Block list update is super hot ngl
and yall wonder why Jagex doesnt make useful changes. You're all derailing the conversation of the upcoming update because you want to complain about 2 year old content
there's just not a lot in this blog post to talk about tbh
rune changes are fucking awful
if you wanna bitch about dt2 go to your DMs, this isnt the place for it
slayer changes are okay
it's more like magic armour in general isn't that good outside of shadow
this is what happens though when you have rates tuned to be a little unrealistic for marginal upgrades
Each piece of Virtus is 3x the rarity of a single vestige from a boss
Going for 4x rings you'll likely see 4 virtus pieces
Can always be unlucky but that's how the game works
people just skip over and play the real lottery
where should you go to bitch about people talking about the game
Virtus is fine, especially if you consider how rare full Ancy is 
why farm SRA when you can take your ass into ToB and roll the dice for your scythe instead
why virtus when you can go for tbow and ancestral
etc
Yeah saying people are more likely to get Ancestral than Virtus is wild
scythe only takes about twice as long to get as a sra
i mean you are more likely to go for ancestral
irons gonna iron: they have grievances and they need to be heard! repeatedly! next up, a discussion about dragon arrow availability
there's way more to stay for in CoX than there is to stay at dt2 bosses for
going for virtus is you deciding to just waste time for nothing
going for tbow is trying to get your bis range weapon
virtus would be ok if it had yama style shards
and also getting your bis magic gear
or dupe protection like moons sets
This isn't a group chat to bitch about updates you don't like. this thread is for the LATEST GAME UPDATE
if you're gonna throw away a ton of time one is clearly the better choice
so you will get a full set before getting dupes
it wouldn't be #game-update if the channel wasn't mostly irons complaining about stuff being too hard to get
maybe chill out lmao
yep
this is the summer sweep up
and you wonder why nothing gets changed
aka the general purpose addressing long standing issues update
i really like the name summer sweepup
this is literally the update to talk about old issues
they change tons of stuff
Anywho, what happened to people bitching about 3k slayer points
i'm a sucker for alliteration
people talk about things missing from the blog, and then it rolls from there, what do you expect
3k slayer points is nothing for the massive perk
Have you missed all the proposed changes?
i mean they're refunding me 1k slayer points probably
he just wants to get angry
somewhere around there
wouldn't it be funny if they refunded all block points you've used ever
i imagine the same for most people
i'd be getting back 15782578252 points
I’m pretty sure Turael is getting a 20-30% buff in terms of less tasks and faster clears
turael/aya stocks are way up
So 3k slayer points for 4 masters blocks is fine
oh yeah they talked about how turael meta was weird
then they're like btw
giga buff to turael
xd
Remember the pigs
they don't all make sense to me
I feel like the slayer changes are good, but also don't accomplish their goal
There's not a real way to nerf Turael without absolutely nerfing the shit out of slayer in general, when it's a skill that absolutely doesn't need a nerf
nah, the rune changes make zero sense and I hope they fully reverse it.
yeah they replied to a bunch of stuff earlier
this might be a hot take, but I think slayer as a whole is an awful skill that we all like because of the content it unlocks
most of the slayer point stuff being changed is a refund including task storage unlock for the 500
not because of the skill itself
I'm trying to figure out if this long term increases rune usage
and also seemed really receptive to the rune stuff not being right
Thralls should be used a lot lol
did they? I didn't see them saying anything about that
might have just missed it though
ya it was right when the blog went up
Konar, Duradel, Tureal and Nieve all have clear purpose as slayer masters in my mind. Do the rest?
But the recent spike in soul prices is due to yama
do you have a link?
the rune changes are bad and worse don't even make sense
nah its way up like hours ago
it’s always this dumb shit like “oh let’s make lower tier runes more common and used” and I’d daresay this is mostly because irons keep bitching about soul and fire runes since Yama came out, so they keep trying to switch around or nerf them costs.
wonder if there was a typo/misprint in blog
sarnie was the one replying though
Why is shadow even using chaos tunes
Shadow is the only reason chaos runes don't cost 40
i'm mostly confused they say it's to help inventory pressure but it doesn't reduce the inventory slots at all
i'd rather souls than chaos
maybe it's a literal misprint
I noticed this yesterday, but if you run out of ether with a chain mace you can no longer attack, until you remove the 1k ether inside of it.
I know
They do it in mind of and then drop the ball
which is crazy bc like
just balance without using low tier runes
souls arent in a good place either
It used to attack an say you have no charges, now it don’t attack dt all lol
Like why is this a thing even
souls are at an all-time high, making stuff use more souls at this point is crazy
I've been doing scar essence souls for a week
shadow is 1.6m gph to use right now because of souls
For good profit
we don't need to add soul costs lol
same as last sweepup up then
yeah it's a disaster for aether rune enjoyers
Using shadow + thralls is gonna be like 3m/hr if this goes through
Does anything else use blood in arc
it's gone from "okay it's 100k more gph but it's convenient so i'll do it" to "wtf"
it’s like if scythe used 3 mind runes and reddit tier players malded at you suggesting to make them blood runes
You can just bring cosmic and soul separate again
Chaos rune change was bad, because it increased the runes you need while not reducing the cost
but then what was the point???
it's supposed to relieve inventory pressure!
death charge lol
Chaeldar is BIS for a lot of pet grinds
i mean ultimately i have no idea what they can even do to really fix the rune situations
I’m not kidding
TIL
Like, outright BIS
and it still just blows for certain runes
like
literally just massively boost shop stock/respawn rate
Scar ess has fixed every rune issue in the game
And cheap lizard freeze
at this point i would be fine if they let me pour gp directly into my shadow
not astrals!
Don’t be poor
It does work on astral
astrals get to cost 4x more from the scar essence mine for... some reason
oh no I have plenty of gp for it
It’s 2x
thats easy to fix tbh
astrals are 50 gp from shops
they could just make that extract 2x specifically astrals
200 from scar essence mine
and also touch up any other rune thats severely off from its shop price
so nobody ever uses a shop again
but you know
yeah, astral meta is double astrals with raiments
Ok but they don’t remain 50gp
reddit is fun today
they sure as shit aren't 100gp
can we like not change the demonbane rune cost, thx
they kinda do average out a little over 100
Who cares you use so few astrals for it to even matter
iirc
How is soul any worse than blood thematically
"I'm wrong but it doesn't matter"
That's silly
just charge the average cost of cleaning the stock out of the shop
Scar ess has solved any and all rune issues for irons
it should be pretty easy
Just don’t be poor
they're very near sighted with the thralls idea. it makes sense at yama. it doesnt when you remember that you use thralls nearly EVERYWHERE
introducing something thats lets be real iron niche (an iron buff) instead of just shop rune packs is wild
we want you to use less runes on arceus, introduce another rune for demonbane
that one is so far down the road most people dont get that far
Scar ess is profitable to mains now with 90 rc
I think souls costing 400 is a good thing btw
yeah scar essence mine for souls has actually been absurdly profitable
for a bit it was like 10m/hr
for mains
scar ess has also been profitable with sunfire runes for a long time
or not far off from that
Yea it’s crazy good money
locking radiant oathplate behind 90 rc was the cherry on top
It settled away below that
it's been profitable because mains didn't know it exists
I've been doing it for a week
End game cosmetic requires end game status shocker
like splinters, it’s going to die out and likely is dying out already
the whole point of the scar essence mine is to be shopshape but thematic and actually using runecrafting so no they're not gonna backtrack it and go back to true shopscape
after looking over reddit, basically everyone hates the thralls change
i mean the bots will kill it eventually
Correct
will be shocked if it makes it to the game
Still need bloods for death charge so it doesn’t rly help with inventory use. If you’re on arc spellbook, you’re going to be using dc and thralls both as a default
Yep and we are discussing what is lacking from the LATEST GAME UPDATE. Relax lil bro
so i'm not gonna worry about it
🤷 it's near the top of the wiki mmg page
splinters are brainless though. the amount of mains that dont have 90+ rc is rather high
it'll probably be killed by bots if anything
Yeah it's been like 2-3m per hour. And that's with patient selling
i didn't know it exists, and i'm a main
Sorry but this thread is for the latest game update, can you stop chatting like it's your dms
ya but how many of them can actually stop and go hey let me just make some aether runes
thats the real reason its taking time
then throw chaos runes into the mix at yama for good measure
it'll happen though
jages just give me true soul altar I beg
Hmmm will aether consumption go up with the thralls change
95 RC for true soul 
yes by like 4x
Ye, as much as it’s iron GE for runes, I would not be surprised if they never buffed shopscape again.
There’s no reason to buff shopscape when you literally do not use that many runes until you start higher level slayer or mega rares, which you should be near DT2 anyway 
if you are using them
Yea just have it be 1 soul 2 death runes for dark demonbane
you will use 4x as many
Chaos runes is dumb
Ye just seems like another strange hyper fixation without actually looking at the broader picture
So they miss out on key details which should be obvious lol
this is what happens when they try to think about the economy
they make really bad decisions
I used 200k soul runes at Yama
Wait did I miss something on chaos runes
i honestly dont even think the rune thing is a problem when you're just on arceus
I need chaos runes for literally anything else I dont need souls, stop it
No regrets
the real pain with runes comes with sbs
yeah they're nerfing dark demonbane for literally no reason
I saw the change to 1 soul
and +4 chaos runes
it's a main change
They're replacing with some chaos? Oh
idk why they're messing with the stuff they're messing with basically
That's... Worse for irons?
did you just see 1 soul and stop reading
if they want to fix up your inventory for using sbs
they've got a lot of work to do
pretty dramatically so
Nah it’s not a problem, it’s just their solution doesn’t actually do what they’re intending it to do, which is save invent space by removing blood runes from thralls but keeping it on death charge
yes
Maybe not for low level irons
and they're in the wrong building
That's silly
you now lose an inventory slot
iron nerf number 48492 this month
Idk where you’re getting this nonsense about economy, when part of the blame absolutely lies with irons often complaining about rune costs and Jagex misinterpreting what needs to be done.
Maybe they backtrack on it
1 soul 4 chaos adds an extra rune that you don’t use which is a inventory slot
what the fuck are you even talking about lol
ya i dont even get what they were thinking about
it seems like they read the sbs feedback
and somehow looked at arceus and tried to like
apply it
but didnt actually think
so they did nothing
Like I understand them wanting to lower soul rune usage and costs
But make it like death runes
except I'm not sure they're even lowering it
brother what, if you game was designed from an irons pov it'd just work, instead of backtracking through "but muh economy muh bonds"
because we will now be using them everywhere with thralls
and we only use 1 fewer per cast at yama
and yeah its definitely a weird overcorrection
have they tried the soul altar?
we thrall everything
Intent was there, execution was a miss 😭😭😭
the proposed rune changes have literally nothing to saying about economy.
we're done with having the entire video game killing yama 24/7 atm
Muh bot controlled economy 
constantly blaming economy is genuinely brain damaged
so our soul rune usage is returning to normal
it's an iron nerf and a main buff, making it an econ change
I don't think the price change was aimed at mains

blaming irons for this is brain damaged lmao
Mains don’t want this shit
it doesnt matter to mains
I think it was intended for irons and irons are saying it's bad for them too
you buy everything anyway
No1 should want demonbane to be 1 soul 4 chaos
it's bad for mains and even worse for irons
bad for mains because you lose an inventory slot at yama for no reason
and it's more expensive for irons
400 iron specific updates: no guys they don't cater to irons
1 change that's worse for everyone: they fucking cater to the mains again smh
The soul cost was actually a huge deal for irons and I think they just landed on a bad solution
jagex doing literally anything to make demonbane 1 soul rune only
Unless Jagex explicitly says it’s for the economy, don’t blame economy 
That is all.
listen
Yeah the rune change literally solves nothing for mains
i wish this was iron catering
it wasn't the cost of soul runes that was the issue IMO
unless they explicitly mention ironman, assume it's for the economy (mains)
it was the supply of soul runes
then it would do something good
Thwy could just make it 1 soul tbh
for someone
Right? It’s like people are making up their own lore and headcanon when it suits their argument lol.
Soul runes are shop and scar available
thatd make too much sense
well the problem souls had recently
the shop limits are extremely low
Like the issue was irons with low rc
soul rune pack when
Being forced into shop
as we found out when souls were impossible to buy
but as usual
It's 250
it only really worked because everyone didn't want them
the fact there isnt packed runes for every rune is just mind boggling at this point
Irons are going to act like they know what they're talking about without knowing shit
The economy just meant that there was tons of hop shop competition
irons are gonna act like irons know what iron gameplay is like
med level irons acting like they know shit when they quit main game because they couldn’t get to late game
which they do
And irons were competing against mains
and you do not
irons don't compete against mains in shops
we compete against each other
Irons know a lot more than most . We have to interact with literally everything in the game no matter how basic it is.
there's iron-specific shop stock
Oh right separate shops
irons are gonna keep acting like they are the main or most important game mode and clog every channel with iron talk
so it goes
Just generalized higher demand then
Yeah that’s just not true lmao
You literally skip grinds now
yeah but the caveat here is that the shop stock of soul runes is not large enough to support the total number of irons capable of doing content like yama
If they wanted to solve the inventory issue, they’d just make a combination rune for death + blood
The rune change has no benefit to economy, irons, or the problem they’re trying to solve
irons are 30% of the playerbase and it's been an officially supported gamemode for over a decade
No we don’t
not even close
Rest of the blog is great though
cloggers are the only real “do everything”
and yet! what are we talking about every day in this channel 100% of the time!
but what's there isn't bad
so you really had to go for extracts which is kinda expensive
and even then, you have cloggers saying don’t add this and don’t add that
kinda shocking that the 30% of the playerbase who plays more of the game talks more
But that wasn't going to happen
it's really not that surprising
Only thing cloggers interact with is clue scrolls
it makes it even more meta
who plays more of the game
that superior iron attitude is exhausting

