#game-update

1 messages · Page 66 of 1

low grotto
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Anyone else not want them to change sheep herder? i kinda like that its kinda broken

restive siren
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Nah

jovial sentinel
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Id rather it be changed. The more they can make the early questing experience less ass, the better. Things should be intuitive and work correctly.

timid goblet
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I can't make potions out of the reagent pouch since the update

craggy karma
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Question for the upcoing QOL Poll, Question #7 is trying to align the Fremennik Sea Boots with other diaries which is great.
My question is while polling this, can we also include the Kandarin headgear to do the same thing? At the very least provide two teleports as the primary teleport usage is for Sherlock clues so walking back to him after the first teleport always makes me sad.

restive siren
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ye headgear and banner could use the same treatment

true talon
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Yea all Diaries should be the same

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1-3-5-unlimited

chrome lantern
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A side thought

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Why do they not number all polls?

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There’s been more than 86, but the only number the adjustment polls

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All the new content polls and stuff should definitely be serialized as well

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Makes it way more annoying to find stuff

frail bough
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This actually triggers me so hard.

uneven kernel
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the new render makes mobile game olay extremely laggy for me, I'm glad there is a toggle option for now, but seems they will be removing it once all the bugs are fixed

uneven kernel
tender harness
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why are you using a spyware tablet

jovial sentinel
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The answer will almost always be because it was cost efficient

compact flicker
# uneven kernel Huwawei Media Pad t5

I have the exact same one! Without the renderer it barely plays osrs lol perfect for afk skilling but man if we can't disable the renderer in future rip our tablets

uneven kernel
uneven kernel
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its also funny how laggy it gets when under 10% battery and progressivly laggier with every 1% lower

compact flicker
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Yeah I have it permanently plugged in on my desk, battery sucks lol

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Well big sad if they're getting rid of one of the best perks of the game - being able to run on many low grade devices

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I bought the tablet just for osrs, even checked the minimum specs required at the time

meager flame
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i mean you generally dont want to ever shoot for minimum specs

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i actually think it probably will get better

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but

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idk if i've ever played a game where the minimum specs didn't eventually move up assuming they were still adding onto the game

compact flicker
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I have other devices with way more than the necessary specs for those things I need. That tablet I bought only for osrs, had no need to spend any extra

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If it stops working so be it, but will be disappointing if we can't keep the old legacy rendering option active

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OSRS running on anything is so iconic

forest tinsel
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How much more do you guys think oath armor will drop in price? Should i buy now or wait till it drops

vocal harness
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Do people really not like sheep herder?
It's not really that bad

plush gull
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i had no issues with it but im a new player so i had already done colo and stuck visual tick counters and path markers all over my screen

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easiest and most fun quest imo

dire mango
plush gull
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if you are worrying about the price of oathplate i highly doubt you would gain anything by buying oathplate, i would buy multiple megarares first

quartz anchor
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Have they made any mention of the next combat part 2 blog/ slayer changes yet? I believe they said a blog would be available in July some time. With the update expected in August

dire mango
fossil epoch
ember token
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it is a demon but i dont think they ever said it was crush weak

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people just assumed so since jagex was proposing a crush demonbane weapon

dire mango
chrome lantern
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This weapon won’t just come in handy against Osto-Ayak itself – it’ll also be useful against Cerberus and the Abyssal Sire.

ember token
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ah so they said it indirectly, fair enough

chrome lantern
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Yeah

shadow wave
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Makes sense, it is a big insect and insects are historically crush weak in OSRS

frail bough
unique crystal
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Out of topic
Can we finally add xp locks like what was implemented in leagues 3? Or like what currently exists in bh / lms

idle rapids
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How would that work

fossil epoch
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#1022203837265756231 warning, this is not something the broad community wants, so if it even got a poll, im certain it would not pass it

frail bough
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I think that jagex has reverted enough accounts because of their own errors that there's not really much of a difference anyway.

fossil epoch
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General playerbase has shown its very much against stopping certain xp thresholds or negative xp lamps. And thats usually boosted by the fact its pvp accounts that wants this

idle rapids
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Yea it depends how it’s implemented really

vivid ruin
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Tbf i dont think oscord = general player base

idle rapids
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If it’s just to replace the plugin everyone uses that removes particular attack styles, seems fine

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But you shouldn’t be able to do a quest and just ignore the exp or w/e

frail bough
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eh they've already moved away from quests giving direct xp anyway

idle rapids
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True

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Still presents a challenge for older quests at least

frail bough
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This is one of those "hold on to the nostalgia" things for me I guess. The pk community isn't getting any larger (which is fine by me) but if people want it to have even a little bit of chance, i think that being able to ignore all quest xp you don't want ends up leading to people making new builds and testing them out.

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Unless that community has already accepted that BH is really the only place to do PVP type stuff but idk, i don't really follow it.

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But wanting a way to block xp, in some way/shape/form, and also not wanting to allow new builds typically conflicts. Or at the very least, I can't think of a way it wouldn't.

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So it would definitely just have to be something jagex does w/o a poll, if they ever choose to revisit it anyway.

fossil epoch
vivid ruin
frail bough
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actual polls

fossil epoch
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All the polls about making lives easier for pures that the community was against?

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you could probably pick any poll with updates that were openly for pvp

frail bough
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Quite honestly, even though I like the idea that people challenge themselves in their own ways, I sorta feel like OSRS typically leans towards building your account how you want so everything about the "you can't block xp for older quests" despite jagex giving xp lamps for basically every quest moving forward anyway is sorta dumb to me lol.

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I still can't get over the fact that spec orb was disabled for a million years lol.

ionic tartan
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It's kinda funny imo. Account builds are dead because of hate against PvP, and it's mostly non-PvP crowd not really knowing the difference.

frail bough
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Yeah it's a whole weird situation.

ionic tartan
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Didn't spec orb fail the poll too? It's literally better for PvMers than PvPers due to the 1-tick delay vs insta-spec using the spec bar (which PvPers know to do).

frail bough
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Yeah spec orb i think got enabled by jagex because of the whole "pvpers want people to come in to wildy but pvmers dont want to lose their muscle memory so they just don't"

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Obviously there are exceptions but generally speaking i feel like people like being able to play how they are used to.

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But it's like that for so many things because of things allegedly being "easier"

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which isn't necessarily true - its easier because thats what people are used to, not necessarily because its literally easier

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Or at least it was like that for so many things.

ionic tartan
frail bough
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Spell filtering works but doesn't resize. However, spell reorder is OK. Like what

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oh that could be

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For me, its the fact that wildy has all these jank rules to make it more "fair" or w/e and it just ends up being annoying.

ionic tartan
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Which jank rules? Off the top of my head, there's a UI problem with spellbook resizing, and powered staves and BP not working.

frail bough
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The way you can or cant attack based on multilines, what monsters can attack you, can't use anglers to overheal if your in combat with an npc.

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Not saying its hard to learn but I can see why wildy doesn't thrive.

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One of those "simpler is better" thing to me I think.

ionic tartan
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I think if they revert the anglers and spellbook UI, the other changes aren't so impactful/bad to the average player.

frail bough
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Ye probably

ionic tartan
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anyways, back to the quest xp, I kinda wish Jagex just pushed quest lamps through for the account builds community. Slap some def req on barrows gloves and it's essentially no impact on pvp.

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I'm all for more skillers and random account builds in mory, or other places. Rendi bug abused his skiller to get into Mory, and I think people generally see it as interesting.

true talon
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I don’t think you should be locked out of content or regions due to your account build. I understand you set that restriction but you making the choice to not take exp is a fine punishment if your able to do the quests.

frail bough
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Agreed

idle rapids
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and i think theres a chance with sailling they just let lvl 3s into mory anyways someone else mentioned that in this disc and i could see them doing that

ionic tartan
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I'm not sure about sailing changing anything, unless docks at Mory (and Lunar Isle, Zeah, etc) had no quest req to use.

hard axle
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It legitimately benefits pvmers more than pkers

ember token
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tbh I don't really see why we can't let lvls 3s into mory, i think it opens up more interesting options than it takes away

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they still shouldnt be able to complete priest in peril

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just do like how it is in RS3 where you can get in without priest in peril by killing a ghoul in paterdomus

tacit wharf
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with that, why not let lvl 3's into prif then too

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might as well at that point

ionic tartan
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Why not let them do priest in peril? It's just a quest that requires more effort on a lv3 (poison dynamite and recoil).

ember token
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priest in peril is basically song of the elves

ionic tartan
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It's why I think quest lamps are best way to go about it (if you even think access is good in the first place), as they won't "skip" the quest reqs and combat

idle rapids
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Yea sounds pretty boring if every acc could just use poison dynamite to get the quests done as low lvl as possible tbh

tacit wharf
frail bough
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I mean is it really that interesting to begin with

idle rapids
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I found it more interesting to watch rendi turn into a mushroom for 24 hours straight then watch some1 just kill a dog with a few pieces of poison dynamite

frail bough
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Idk if a singular youtube video justifies that though.

idle rapids
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But im not rlly into that pure pking community anyways, as I understand most people like it the way it is which is why that suggestion failed by a lot previously

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It was the only thing in that summer summit poll to even fail

small anvil
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Is there any gear upgrade that gets unlocked

ionic tartan
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Oh definitely, skillers can't exactly do combat, so any combat parts of a quest is a boring grind of poison dynamite followed by recoils.

small anvil
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If you let them in

idle rapids
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so reptitive

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I dont think theres exactly an issue right now tho? You can make a very strong pure, theres metas build around it, and skillers can train every non combat skill pretty effectively even including slayer if u do some alt cheese method

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Like sure u cant get into mory but they could just change that with sailing

true talon
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I mean rendi’s acc is unique because it used bug abuse to get to its current stage.

idle rapids
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Yea im surprised jagex dont just ban his acc

true talon
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Technically it should be banned, but it’s also one of a kind due to that

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It can never be replicated, because the bug no longer exists

idle rapids
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I think he just gets away with it cause he avoids "poking the bear" now so to speak

idle rapids
true talon
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They fixed all exp nulls

idle rapids
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Fair enuff

true talon
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It’s no longer possible to finish quests and null the exp

idle rapids
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knowing jagex they prolly add it back in a few years accidentally

true talon
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Well they have been shifting away from exp and just making lamps

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They should do that to the old quests to

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Turn all exp into lamps

idle rapids
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Idk surely that would shake up the pvp metas if you had unlimited quest/gear access?

true talon
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Not really

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What would you even gain access to

idle rapids
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Idk not a pvper

ionic tartan
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If you add def req to barrows, then no. PvP has been around for decades (it's pretty "solved").

knotty herald
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set quest-locked gear reqs to the minimum levels you'd have if you did all the quests needed to unlock it

idle rapids
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I guess its fine cause pvp is full of glitches anyways they can deal with a meta stir up

ionic tartan
true talon
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Before you’d gain access to assembler but purses can get quivers lol

sand lichen
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i thought they'd fixed the shitty double dung stuff at kephri, sadge

ember token
# tacit wharf but it is, its an area locked by a quest, that you (or others) feel they should ...

you certainly know that is a really stupid argument so i'm not really sure why you're making it, but:

  • Priest in Peril is a quest with no requirements. The only thing preventing lvl 3 accounts from completing it is the fact that it rewards prayer xp
  • The area it unlocks, Morytania, is an entire significant region of the game. It's like if Children of the Sun gave 1k defense xp upon completion and Varlamore was locked out to 1 def accounts
  • There is no lore reason preventing someone from sneaking into Morytania. There IS a lore reason (an entire storyline) behind Prifddinas. It breaks the lore of the game to access Prif without completing the required quests.
  • and just to clarify, I'm not suggesting lvl 3s should be able to complete Priest in Peril in any form - if they want the quest completed, they gotta accept the prayer xp. Not completing it locks them out of a bunch of quests (some of which they would otherwise be able to do). This is also the only restriction I think needs to be lessened. I don't think any other quests or quest rewards need changing to be optional/xp lamps or anything. I simply think people should be able to enter Morytania without Priest in Peril
dawn jackal
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restricted accounts when the game restricts them

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:angry :

ember token
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i dont even play a restricted account, i just don't think there's any good reason to lock people out of morytania at this point

frail bough
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Yeah a little bit of a difference between given restriction and implied restriction.

dawn jackal
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i think it's cool and adds to the restricted playstyle

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if you want access to the whole game you gotta level up your skills

small anvil
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There's a difference between can't do something because don't have the level and can't do it because the reward is detrimental

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But I don't think everything should be lamps

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It'd be annoying to click them all for one thing lol

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And there's good reason to not allow accounts to get access to some gear on limited accounts

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It sounds like Ava's accumulator would be the main gain for pures if mory access was allowed?

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It's not something I'm totally against but I don't think jagex really want to do a manual pass of oh, this is ok let's remove this restriction

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Or set the precedent that they will

ember token
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cant do animal magnetism without priest in peril

small anvil
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Is that because of access to mory or an actual requirement

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It's been so long since I did those quests I don't remember

dawn jackal
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you gotta get the undead feathers

small anvil
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Yeah I'm saying if there suddenly existed a path into mory would you be able to complete the quest

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I would guess yes

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Unless there's specific interaction with the priest

ember token
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idk actually

dawn jackal
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you need restless ghost

true talon
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There are no quest gear limitations for purses now. Other than b gloves but those need defense to wear.

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In fact that new off hand is adding more power to purses than any quest can XD

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It’s basically giving them a defender and a buckler

small anvil
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Pures that want to avoid prayer xp can do Colo?

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You sure about that?

hard axle
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pretty sure you still need assembler/accumulator or quiver doesn't collect arrows erm

true talon
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Yea it don’t but we talking about power gained not qol

small anvil
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Can you use range cape on it

hard axle
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range cape needs both as well

small anvil
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Oh

true talon
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You need vork head

hard axle
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actually wait, i think ranged cape by default match accumulator

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but can't use ranged cape on quiver no

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but basically yes, pures are still gated

small anvil
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Cuz they won't be able to complete it

hard axle
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no prayer colo Giggle

true talon
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It might be possible to do a 0 prayer Colo

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If you can do 0 prayer inferno

small anvil
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Lvl 1 prayer not 0 prayer point used

true talon
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Yes lvl 1 prayer

hard axle
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better pray on 500 grapple specials

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otherwise ur getting hit 85 every triple special

true talon
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Yea if you get to many triples in a row rip

small anvil
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How are you doing waves without protection prayers

true talon
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Is that attack tick eatable?

hard axle
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no

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not conventionally

true talon
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I’m sure it’s possible

small anvil
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Blind faith lol

true talon
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No1 thought no overhead inferno was possible but it is

small anvil
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The no protection inferno was done with wave scouting

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Apparently

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That's not gonna be possible in colo

limber wolf
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you can also get nerd logged from colo so hp regen flinching isn't realistic

small anvil
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So basically your faith is just yap

true talon
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Dunno you under estimate the autists

small anvil
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You just like claiming random stuff without thinking it through

limber wolf
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hp cape and regen bracelet could let you tick eat 2 npcs from 1hp to 5 hp every 60 seconds , but better tech will be needed anyway

obsidian venture
true talon
small anvil
small anvil
true talon
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Yea I’m sure given enough research, practice and power creep it will be possible. The statement doesn’t mean I know it is, it’s a statement that it will more than likely come true based on the data of what has been accomplished so far.

small anvil
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Future power creep is not presently possible lol

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You didn't say I'm sure it will be possible

true talon
small anvil
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A pure can get into morytania

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A pure avoiding prayer xp can't

true talon
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Correct

small anvil
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Wow! Just tell them to do Colo instead

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<@&385422009930219520> surely directly calling someone low IQ isn't allowed if I'm not allowed to call their takes low iq

obsidian venture
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🥱

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Wonder if he deleted the comment or the chat mods

sullen parrot
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Be nice or the water bottle is coming out!

obsidian venture
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Always eventful in here

ionic tartan
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Yeah, it's often kinda arguing for arguments sake.

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Like, I think this convo started from "pures" getting ava's accumulator #game-update message ? But it's only 1 pray account builds that would get avas that they didn't have before. And is that impactful to other players?

small anvil
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yeah, i dont really have a hard opinion on pures getting access to mory without the prayer xp

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but it's important to acknowledge its a real change

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( i still havent and will not look through the quest walk through to see if it would be completeable if a path into mory was just suddenly there)

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but claiming that quiver being available to pures is just obviously at best not related to the conversation at hand

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and then doubling down on arguing that it's totally doable for a 1 prayer account is just... nonsensical

ionic tartan
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Oh, I think Tassili got too focused on pvp impact and how there's quiver which is better than both accumulator and even dt2 assembler.

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And yes, skipping quest xp would change up a lot for all the account builds out there, in terms of what they can do.

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But if you give barrows gloves def req, quest lamps (or any other way to null xp rewards) really wouldn't affect pvp/other players. And it's closer to how we get all these ironmen changes and it doesn't really affect non-iron players for the worse.

small anvil
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yeah i'm not really taking a position on whether they SHOULD get x or y

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(people would vote no if they realized it tho)

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just trying to sus out what the actual consequences would be

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if mory was just open from the start

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I kinda like that pures sacrifice gear from quests too personally

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granted antler guard is totally gonna be huge for pures

ionic tartan
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If we're talking about xp rewards, then pures don't really sacrifice any gear from quests due to quest xp other than bgloves.

small anvil
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I think i wouldnt mind as much about xp rewards blocking certain things if there was any sort of intentionality to it, rather than it largely being due to happenstance

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we were talking about animal magnitism here, but i guess 1 prayer accounts arent that popular maybe

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i dont know what else there is

ionic tartan
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Oh, dedicated 1 pray accounts get 99 range for the ammo saving.

small anvil
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i assume the pk builds dont go to 99

ionic tartan
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And most of these weird account builds have mains aren't too concerned with money

small anvil
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1 prayer is the domain of lvl 3 killers i feel

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it'd be a big accuracy buff for the cape slot i think?

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not sure what other range capes exist

ionic tartan
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I guess if we're talking pvp, ava's is like +4 range accuracy. Which truly doesn't do much when you're in the domain of lv3 killers.

small anvil
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i think making every quest lamps would be silly tho

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(and a pain in the ass for normal players)

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i'm undecided on whether priest in peril should be allowed to completed at 1 pray, I feel like it's probably not that big a deal if anything

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but also it's not something worth dedicating much time to either

ionic tartan
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Lamps are definitely just the common way to talk about it. I think allowing players to null quest xp reward (in an all-or-nothing way) is better than lamps.

ember token
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i dont think priest in peril should be completable with 1 prayer, i think people should be able to get into morytania without doing the quest at all

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in RS3 as an alternative to the quest, there's a ghoul inside Paterdomus you can kill to unlock morytania access

ionic tartan
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In RS3, they also made all quest xp rewards optional.

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I guess what's the issue you take with priest in peril being completable while staying 1 pray?

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Ie: They chose to restrict themselves?

ember token
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generally i'm against making xp rewards optional

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but I think lvl 3 skillers should be able to get access to morytania, even if they can't do any of the quests there

small anvil
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i dont really have an objection to that on a philosophical level

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i was just trying to see what the actual consequences are on a rubber meets the road lvl

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and also say i dont think it's that high priority

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the real troll is they should make a 95 agility shortcut into mory that bypasses the tunnel

ionic tartan
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Yeah, that "rubber meets the road" vs "generally against making xp rewards optional" is what I'm currious about. Since the first is going into details, but there's not much to talk about for the second.

small anvil
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i think I like that quests are required to do certain things

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priest in peril is access to an entire area, very early, likely not that consequential

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but quests locking out say DT2

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is i'd say a good thing

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or fero gloves from DS2

ionic tartan
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Same here, I prefer players having to do the quests, along with the level requirements to do them. The main difference is I don't really see the mandatory xp rewards as integral to the quest, since it's at the end after you basically did all the quest.

small anvil
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like it or not there's some aspect of balancing in gear being locked behind quests and xp rewards

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like DT2 rings

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and slapping def requirements on all of the gear is just... kind yuck

ionic tartan
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That's where the vagueness is though. DT2 has huge requirements leading up to it, what is the xp rewards limiting about DT2?

small anvil
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I havent actually seen what the min reqs are to do DT2 or DS2

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like what you're forced to get to

ionic tartan
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Like is the 1k prayer xp reward going to affect DT2 access compared to the reqs or even the bosses?

ember token
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i'm of the mindset "you chose to restrict yourself" BUT morytania is an entire massive region of the game and I don't think it's necessary to lock certain account builds out of it - they wouldn't slap a defense xp reward onto children of the sun, for example

small anvil
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(maybe they should have!)

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jk

ember token
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and also part of it for me is that some people (notably Rendi) have used glitches (that have since been patched) to complete priest in peril on a lvl 3

small anvil
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just generally i like the weird interactions that limitations bring to things. I think Data's POV is fine

ionic tartan
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Yeah, I get Data's POV and it's probably the general feeling of players.

small anvil
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thats why i could be convinced to support it in this case of priest in peril, but would be against it on all quests

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like its kinda part of the fabric of the game at this point that pures have to be super careful about quest rewards among other things, and i dont see a compelling reason to change that

ionic tartan
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If you go by the "rubber meets the road" and look into the details more (the reqs and bosses of higher level quests), the quest xp rewards other than bgloves won't really affect anyone (including pvp) except account builds.

small anvil
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there's mith glove builds for lvl 13 def i think?

ionic tartan
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Mith gloves is 1 def, addy gloves is 13 def, and regen gloves are BIS for pures.

small anvil
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ah wrong level

placid ore
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Completely unrelated to the topic at hand (sorry), but I just wanted to put it out there in this channel that the perma ropes at baxtorian falls kind of miss the mark I think. I love qol changes and having nice rewards such as shortcuts with diaries, but there's something so "OldSchool" about needing a rope every time you go there. It's very charming and I think it would be a shame to add a permanent rope option.

small anvil
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i think i'm voting no on that just cuz of the gielinor games moment

placid ore
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That's another thing that immediately came to my head. That moment was so cool, and I would hate to see moments like that phased out of the game in the name of qol.

ionic tartan
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I bet it'll pass regardless, just because everything passes besides pvp nowadays.

placid ore
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I think most of the time, they do a really good job in terms of proposals, but I think they just missed the mark a bit on this one.

tacit wharf
small anvil
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i enjoy convenience but the jankiness is part of the charm in this game at times

placid ore
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Truthfully, I'd not like to see any changes at this particular spot in the game.

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Now the bridge at Fenkenatrin's castle, I'm voting yes on.

small anvil
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(plus its not like i go to that waterfall dungeon like.... ever)

ionic tartan
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I think I saw someone ask for perma-rope for the genie in the desert too. Playerbase just want convenience and not charm.

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You'd need a meme campaign to keep something janky in the game (like that green dot on the cons icon).

placid ore
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I don't really browse social media a lot, so I don't know how people tend to view the game. But I do know that there are very unique and specific parts of the game the player base really likes being jank. Nail beasts for instance. The poll to lower their volume failed fantastically. And I have a feeling this might be the same type of vibe.

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I'm hoping so at least.

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Not that it really affects me, I also never go there. But needing a rope there is a small detail I really like.

small anvil
#

lets add barbarian rope making to the game, only works on character models with hair

ionic tartan
#

Memes about nail beast, the green dot, and armadyl crossbow spec pop up pretty early when they're discussed. Haven't seen that with barbarian rope.

small anvil
#

and you go bald after making a rope

ember token
#

idk if I would say I'm neutral on this as I'm gonna vote yes

#

more accurate to say perhaps that I just don't really care

#

making the rope permanent doesn't really take away anything for me personally

#

but it's also a non-issue to just bring a rope with

small anvil
#

needing a rope was kinda central to a great moment in soup's gielinor games series

#

it's not something i feel like super strongly about or i'll be upset that it's gone

cursive vector
#

Is the upcoming crab boss supposed to have a pet? Havent seen it mentioned anywhere

ember token
#

they have confirmed it will not

sacred oracle
#

it's a very annoying step if you forget rope

#

especially since fastest way to do it is otto's grove tp, and then you can be halfway running all the way around before you remember you forgot

dawn jackal
#

then you best not forget your rope

ember token
#

what bothers me more is that genie rope not being permanent, especially as the desert diary makes the KQ ropes permanent, but for some reason the genie cave rope cant be permanent

sacred oracle
#

to deny qol because of vibes and nostalgia makes me furious¹

ember token
#

and it actually consumes your rope i believe

sacred oracle
#

¹(in this context, "furious" is scaled to how mad you can get while playing a 20-year-old medieval clicking game, which is not very)

#

but seriously, i wish everyone who votes because of nostalgia ... couldn't

dawn jackal
#

it's not really nostalgia i think some ppl just don't want everything to be given to players

#

kinda fun to have to remember rope makes that part of the game interesting

#

i'm fully aware this is a very tiny thing

sacred oracle
#

do 2k medium clues and see if you still think it's "charming" to be able to forget rope so pointlessly and need to tp back

#

it's a vote to keep something annoying just because of vibes

dawn jackal
#

well don't forget your rope it's an easy solution

sacred oracle
#

and that's terrible

frail bough
#

it doesn't make it interesting at all

sacred oracle
#

it's literally just a chore

#

it's not interesting, it's not charming

#

it's just "oops you forgot this, tp back and run all the way around again"

dawn jackal
#

it's different than other caves to get into. idk you just seem mad you can't remember a rope and want it given to you

frail bough
#

dont think anyone is mad about it, it's just dumb

sacred oracle
#

i am no longer charmed by the rope

#

it's just dumb to vote to make the game inconvenient because of vibes

#

and i think it's silly to dismiss it as "well just remember it" 😏

#

anyway it'll almost certainly pass so it's not a big deal

sacred oracle
#

grrr

#

argh

#

i put my angry eyes on and everything

placid ore
# sacred oracle to deny qol because of vibes and nostalgia makes me furious¹

For what it's worth, I've only been playing for 3 years, so nostalgia isn't a factor for me haha. It's for sure vibes. I just don't see needing a rope as a chore. Simply something you you need when you go there. Like needing a key when you go to open a gate that requires one. There's no real difference between that and needing the key for the desert camp to me for instance.

true talon
#

Its odd change and the only downside to forgetting your rope is you have to go bank. That’s fair punishment for being forgetful.

sacred oracle
#

that's the point of qol

#

it eliminates minor annoyances

#

there's nothing odd about making a rope permanent: most ropes for repeat content are

hard axle
#

I'm 20/80 on "qol" nowadays because you have folks saying stuff that's an outright massive buff is qol as well erm

#

like if we want a permanent rope, use the long rope from darkmeyer shop

#

and it should've been like 500k-1m gold sink

#

this applies for the genie cave too

#

and the skeleton slayer spot at digsite

#

want more bank slots cuz qol? buy it - that's the qol I think is actually fair SMILE

true talon
#

I think the bank slot cost gets quite extreme though lol

#

Half a tbow for 40 bank slots

placid ore
#

It's pretty difficult to run out of bank slots though tbf. At least with as many as you can have before the price gets crazy.

true talon
#

Even though I got close to 1b cash on my iron, I’m not going past the 2 purchase.

placid ore
#

It's a solid gold sink for solid qol. Even though I think I've only gotten 4 of them.

true talon
#

1100 bank slots seem fine, if you need more than that, you got a problem with hoarding.

#

Potion storage alone will free up over 100 slots

hard axle
#

how about 88m for 240 more slots

#

most people dont need to go past 38m for 200 more slots

sacred oracle
#

i don't care if it costs 1m or a long rope or whatever

#

just give me a way to make the rope permanent

hard axle
#

see, this is what we call fair and actual qol

#

handing it out for free is beyond stupid for a mmo about grinds, no matter how minor it is

#

that's why they knew to set thresholds for stackable clues too

#

rather than free off tutorial island

ember token
#

technically its behind a diary and quest completion

#

so not completely free

vestal ruin
hard axle
meager flame
#

Thats kind of always going to be the bank slot problem

#

They continue adding content

hard axle
#

Generally speaking, you slowly ditch items

meager flame
#

The last yama update was half a bank slot purchase by itself

chrome lantern
#

Did you see how many items are coming with sailing though

real bridge
#

With the per insurance update what about getting multiple of the same pets? Will that just be a waste now since we don’t need tokens? Feels bad to roll another pet and not get anything

chrome lantern
#

You get something

#

A +1 on the clog counter

meager flame
#

Idk I just think the whole bank slot situation its kinda dumb in the first place

real bridge
meager flame
#

Jagexs data or memory constraints really shouldn't be something for players to worry about

winged mantle
hard axle
#

Like why 250 huascas

chrome lantern
#

Not like it’s a stackable item or anything… oh, wait

hard axle
#

This makes it impossible to track or prove who is actually the driest unless you have loot logger or save it on Runelite

hard axle
#

So there’s really not much reason why huascas have to be so low

chrome lantern
#

fwiw if you log into the RuneLite website it keeps persistent loot tracker data even if you let your client reset

hard axle
#

Yama’s fluctuating drop rates pose the same

hard axle
#

They used to save ur login email as your character and I think Jagex account fixed it

#

and it was a big security problem dentge

chrome lantern
#

I know some of my RL data got ruined by leagues 2 and 3 actually now that I say that

hard axle
#

Because if your email got compromised, you were fucked on all accounts you previously logged in on

#

This was back in 2018-2019

chrome lantern
#

lol that was before I played OSRS sheesh

#

Well

hard axle
#

Jagex account should’ve fixed this btw

chrome lantern
#

I made my acc in 2015 but ditched it intil covid

hard axle
#

But yeah, you need a loot logger to show dry streaks

meager flame
#

I think they just need a better way to store player data

chrome lantern
#

What about a physical binder of all player data, that sounds like a good way to do it /s

meager flame
#

Theyre probably scared of it messing up too

#

But lol

#

Its really weird how they've tricked people into thinking bank space is a tuning point instead of pure annoyance

#

And it's all about their servers and has nothing to do with gameplay balance

#

It would be different if we had like

#

Unreasonably small banks and really had to play around it and make choices

#

But that's not how it works we already hold just about everything and eventually it kinda starts putting pressure on you depending on your account type and how many new items they add

winged mantle
#

Smh they could have made a collection "log" - you store all your clogs in the wooden stump 😂

austere mulch
#

At least newly added true bis items replace bank slots rather than add new ones

#

Like masori to arma, treads to boots, Torva to bandos

Helps with the slow creep of actual bank space additions like oath, zcb, etc

hard axle
#

Yep. One way or another, the amount of gear stays relatively the same

#

Without my loot tab, I’m only like 400-500 slots

winged mantle
#

My end game iron bank sits at 1000-1060 slots

#

Have to constantly put things in the poh

#

Even with potion storage

hard axle
#

I’ve seen way too many hoarders

winged mantle
hard axle
#

Indeed. 100k surge pot (4)

winged mantle
#

what's in that tab over there
Nothing!
Hundreds of thousands of resources that will never get used

narrow folio
#

Creating 100k surge pots is insane

obsidian venture
#

I’m at 1100 space atm

#

Doomed

hardy canopy
#

after the update my client keeps locking up in quest dialogs

hard axle
sacred oracle
thorny coyote
#

Nott sure if this is the place for updates and suggestions?

sacred oracle
earnest marsh
#

when is summer sweep up part 2?

meager flame
#

probably like

#

a couple of weeks into august

#

im totally just guessing but im assuming nothing the week before varlamore not the week of varlamore

#

and at least a week after that is probably fixes

#

maybe two weeks of fixes who knows

#

there have been some tragic sagas of a month straight of fixes lately

frail bough
#

blog should be next week according to mods

meager flame
#

ya im assuming he means when we actually get to like see it

#

or poll etc

#

unless they aren't going to poll anything related to it most of it should be integrity change stuff i'd assume but

#

usually theres some stuff attached

#

their roadmap is honestly kinda dead though after that

#

not really sure how they define winter but

#

if they actually go strictly based on calendar and when they're usually in the office

#

you have sailing occupying 3 months

#

and dmm in january

#

probably january anyways

#

that seems a bit lame though so maybe they'll do dmm a little earlier than that

earnest marsh
#

ye i dont think there will be any polls

#

but ye

#

after valramroe part 3

#

alot of late game players alteast is going to quit

meager flame
#

they also deleted zanaris since they did the roadmap so

#

hopefully we'll get some extra stuff they just didn't talk about at all

earnest marsh
#

wrathmaw aswell

meager flame
#

but yeah basically whenever they escape varlamore changes

#

i expect them to basically fill time for a month or two with stuff like the sweep up

#

and then sailing

#

and who knows what happens after that

#

we'll probably also be seeing those multiple sailing blogs in that filler period

#

at least i hope so lol

earnest marsh
#

they said summer sweep up part 2 will be small so 😛

#

im not hyped aobut sailing

#

but people are allowed theyre own opinon

meager flame
#

technically sailing calendar wise if they stick to autumn hard isn't until the end of september

#

sometime between then and the end of december but

#

i dont feel like their roadmap has enough life left in it to fill in that much time

earnest marsh
#

ye i mean

meager flame
#

so hopefully unannounced stuff or sailing and dmm a little bit on the early side

earnest marsh
#

thats the bad thing about poll system

meager flame
#

or we're gonna be sitting here not doing much

earnest marsh
#

hey, you want this content, or we delete it?

#

well its a way jagex maniupulated polls so

#

get nothing else

meager flame
#

sailing at least is like

#

actually a massive addition so it can fill time very well

earnest marsh
#

its big, but most things there will be dead on launch, otherwise they went back into theyre word and made powercreep

meager flame
#

idk if its got 3-4 months of filler though lol

earnest marsh
#

barracude is so good! everyone says, meanwhile seplchure is so dead content, meanwhile pretty good gameplay

#

but idk, i dont like the baot gameplay, but thats me

#

i would vote yes for sailing if it dint have the boat gameplay

#

but all those map expension 😮

#

but heey, its probly delayed

#

and what, 5-6 monhts to it get here

#

probly quit by then

earnest marsh
meager flame
#

i mean i think its probably going to be average and get better over time like most skills

earnest marsh
#

like alot of content for sure

#

but like eather its powercreep and new content, otherwise its probly

#

not usedm uch

meager flame
#

if they actually delay sailing though

#

or have already decided on that and just didn't announce it since they had so many months of a time frame to work with

#

theres almost definitely an unannounced project that got moved forward to take its place

earnest marsh
#

ye has to be xD

#

or even bigger summer sweep up then planned

#

still tons of content need qol

meager flame
#

tbh i think maybe it did need a delay based on the combat beta they had for it

#

but its hard to say since they

#

intentionally held back tons of content and wont let us play outside of level 30

earnest marsh
#

yee, i mean i dint like the boat gameplay nor combat

#

idk, its an old game

#

do i have to high expections

meager flame
#

so i cant really tell if it was really going to be how it was

#

or if just leveling up would've fixed everything

#

granted i dont really think it should suck at level 30

#

but a lot of skills do and get fixed by leveling up

earnest marsh
#

like sailing is the worst gameplay i ever seen for 2025

#

value

#

i eman

#

boat moving

#

click same bottom to speed up like wtf

meager flame
#

i actually do think one thing i really would change about sailing if i could

#

i feel like the boat menu is just ass and nobody really wants to sit there clicking to speed up or go in reverse

#

i would just keybind that stuff to something else

#

i know thats not very osrs but idc

#

like w to go forward and s to slow down or something lol

earnest marsh
#

yep agree

#

and like clicking right and left to change direacction

#

is kinda annoying

#

its like kinda walking on water

#

with some weird other stuff

#

gliding on land kekw

meager flame
#

its like

#

imagine instead of having ctrl and shift clicks while moving to either run or walk manually or click through objects

#

you still had to open the settings panel to turn run on and off

earnest marsh
#

yep xD

#

imagine xD

#

you can say the same things with older cotnent

#

people complain about some stuff, jagex tells them they will not do it again

#

1 year later

#

they do it again

#

jagex good at listeing to the community

meager flame
#

i also think it would just feel better for people

#

because you're trying to use your mouse to steer the ship

#

and its just kind of shitty feeling trying to menu while you do all of that

earnest marsh
#

ye

#

i mean, probly half a yaer in, they just remove it, and make it just automatically

meager flame
#

i think they'll probably just slowly qol poll stuff for it until its not as archaic

#

like osrs used to not have the hp/prayer/run/spec orbs

#

didnt have good keybinds for changing menus

#

etc

earnest marsh
#

waste time like always when things should never been like that

#

typcial jagex

#

i guess its secretly adding updates down the line

#

so community feel like they are heard?

#

like bro, whoever made up the speed up boat thing menu, has to still lvie in 2007, or made it into the game becuse people are going to like the update when they remove it

earnest marsh
#

maybe its fun, and late game players have new content to do

frail bough
#

nah dude this is for sure the update that kills runescape

#

for real this time

earnest marsh
#

i do believe its going to be slop

frail bough
#

based on what i played itll be fun for me

chrome lantern
#

I was cautious optimistic after the alpha

#

Didn’t get around to the beta

#

But I voted no

jovial sentinel
#

I think sailing will offer a lot of good.

#

But will control like crap

#

But really.. if we're going by track record, itll add some cool stuff and whatever community they are listening to will complain that something they like is being made redundant and theyll neuter it

chrome lantern
#

I feel like if they actually stick to metal cballs like they had shown in the beta there better be a good way of getting those other than just literally burning money with how much rune bars are worth

jovial sentinel
#

werent balls just like the cannonballs we already have to make? rune sounds like it'd be extremely cancer

small anvil
#

If they make better cballs I'll be sad if my granite dust got wasted on steel

#

(assuming you can dust up any kind)

tacit wharf
#

they said before they were unsure if they'd be the same cannon balls fired from the dwarf cannon or a new type

shadow wave
#

The thing is that a real cannonball for a ship is way way smaller than the "cannonballs" the dwarf cannon uses, which has a diameter wide enough to fire a person out of it

#

So they could rename them "Dwarven Cannonballs" then give a new mould for normal size cannonballs with way more balls per bar

fossil epoch
#

yeh i doubt we will see the cannon balls being in the same use, granite dust should also be safe

#

i like the renaming tbh

shadow wave
#

Then you could have a dwarven cannon on your ship that fires dwarven cannonballs, automated so not even requiring a crew but way lower damage potential?

fossil epoch
#

dont think they would allow dwarven cannon on the ship when it already has a ship cannon

slender vapor
#

Just call them Deez balls

#

Make them not slow as fuck to make

hasty shard
#

you could probably rename the sailing balls to grapeshot and nobody would bat an eye tbh

shadow wave
#

Shot tower smithing could be a fun way to mass produce cannonballs

sharp tundra
austere mulch
#

Sailing at its core should be navigating and traversing bodies of water. So, at a minimum, sailing combat should be an integration with combat skills and not a standalone sailing piece. Which the mods have said they’re strongly considering, so that’s good

#

That said, as someone who voted no every time there was an opportunity to, the alpha had me mildly optimistic. The beta not so much

hasty shard
#

i think im going to degrade my opinion of the beta every time i talk about it

#

that was not a beta 😭

ember token
#

it was the alpha but with crewmates and ship cannons

#

they made a mistake calling it a beta but maybe it was there way of saying there isnt gonna be another beta

frail bough
#

wahts the difference between alpha and beta

ember token
#

you could google search the terms but basically a beta version is implied to be a build significantly closer to release than an alpha version

#

and what they called a beta was mostly the same as the alpha

frail bough
#

could it not be that the alpha was termed more inappropriately to begin with though

ember token
#

sure but that's pretty much just semantics

frail bough
#

ye just semantics either wya i suppose

hard axle
#

Would’ve been same as sailing, but not water locked, and given off Pokémon mystery dungeon vibes

#

Trials looked clunky as shit

ember token
#

Exploration is too broad imo (it'd be like just having Artisan as a skill instead of Smithing, Fletching, and Crafting) but it also means they'd have to retrofit Exploration into the entire world

#

whereas for Sailing they just needed to update ports and add docking locations to existing islands

#

lot of people think the scope of Sailing is too big to begin with, can't imagine the scope being twice as big with them having to add exploration content and training methods across the entire land section of the map too

hard axle
ember token
#

idk how you can think it's too limited when it's opening up an entire half of the map we could never explore before

small anvil
#

They could have released islands or dungeons without the skill

#

It's the on water content that is unique to sailing

hard axle
ember token
#

i agree, woodcutting is too limited because you can only cut woot

#

they should rename it to cutting and just let you cut anything you want

#

new training method: cutting webs in the wilderness

wise hound
#

completely negated by wildy sword or aranea boots.

ember token
#

yeah the wildy sword is required for the best Cutting xp rates

#

aranea boots are useful for level 1 cutting pures who want to pass through webs without training the cutting skill

wise hound
#

So you just go to the forthos dungeon and mindlessly cut webs.

ember token
#

yeah, and its because we gotta expand the woodcutting skill as its too limiting

fossil epoch
#

Surely we would need to upgrade Firemaking into first, that skill is very unutilized

knotty herald
#

making

austere mulch
#

Over under 70% chance there’s a major issue with varla p3 update

fossil epoch
#

most likely its with the delve boss

tacit wharf
#

naw, good chance its on time

knotty herald
#

boss digs into the ground, doesn't resurface until it's fixed next week

true talon
#

i think varl p3 will go off without many issues

austere mulch
austere mulch
dire mango
#

Nox has been developing and playtesting delve along the way iirc so i doubt it will have similar issues to release yama contracts

hard axle
limber briar
#

inb4 woox breaks it like sol

true talon
#

If pets are gonna be free to reclaim, then a dupe pet roll is gonna feel pretty bad.

sacred oracle
#

well, people weren't bringing pets to dangerous areas anyway, so functionally the free reclaim wasn't seeing much use, i'd wager

#

just more numbers in clog i guess

#

i got all these before reclaim tokens were a thing

meager flame
#

i honestly think

small anvil
#

i insured my like 4 pets before they were auto insured

meager flame
#

it will probably be an okay boss and people will have a meltdown when its not the new hardest content ever before seen on twitter

#

the delve i mean

#

or

#

they will have taken that feedback to heart previously when they shouldn't have and it will be obnoxious and terrible like contracts were on release

small anvil
#

i wonder what the rarities will be of the drops

meager flame
#

because thats the easiest way to make something very hard

small anvil
#

the gear is kinda cracked

#

2% extra magic dmg on the gauntlets is nuts for shadow

#

even without the passive

#

its also 10 extra accuracy

meager flame
#

idk it depends on the dev doing the content

#

like

#

this is going to sound toxic but i feel like they simply do not learn when it comes to drop rates

small anvil
#

I feel like they'll be relatively flat in the drop rate vs difficulty curve

#

and high end players will be disappointed in that

meager flame
#

like lol

#

you would think

small anvil
#

thats my prediction

meager flame
#

that with all of the content in the game and the expected time to complete

#

that they would look at this giant list of what works what doesn't work

#

what feels generous what feels too rare

#

and be able to just say

#

we should aim somewhere here in the middle

#

but that never happens

fossil epoch
#

Cant wait for the people who suicide with pets in inventory to happen all the time soon

small anvil
#

nox was working on this one right? so the tuning i kinda expect to be ok

meager flame
#

mod nox is qa

#

not a dev afaik

small anvil
#

gameplay tuning

#

i mean

meager flame
#

still important and in the conversation but

#

yeah

small anvil
#

not the drop table tuning

meager flame
#

and i mean as far as difficulty

#

i believe their original stance was like

#

a player roughly capable of getting their first infernal cape but not as hard as the inferno

#

and tbh

#

i feel like that means nothing lmao

#

if i were guessing i'd think like

#

more like pnm less like yama

#

i just wish they hadn't used the inferno as an example specifically because i dont really think most inferno skills or things it asks you to do are relevant to anything except colo

#

so its kind of a crazy comparison

#

unless they plan on you standing behind something and solving stacks during the delve

earnest marsh
#

kekw

#

should they make more colo/inferno gameplay?

rare frost
#

Turns out difficulty is hard to measure

#

Especially on a small sample size of testers

forest tinsel
austere mulch
#

Yama also had the same primary devs that made toa drops too common, the raid too accessible, invocations and orb system, etc

#

So it’s not too surprising, or maybe it is, to see variations of the same problems from each of those pieces of content

#

Wonder if the comment on how the team was averaging 8-9 minute kills was missing context of “on our 1600 total ironmen”

true talon
austere mulch
#

Because it’d be really hard to get an 8-9 minute kill with like… moons tier gear and Arclight

true talon
#

moon gear and arclight would be like 9 min solo kill

austere mulch
#

Same how I don’t think entry tob should roll uniques

true talon
austere mulch
#

Dude on Reddit posted his 600kc with Arclight and blue moon and dwh, starting at like 87atk 93str

#

And his avg kills were near 7mins

#

Across the 600kc

#

Firecape too, if it matters

austere mulch
#

Benefit of entry level tier should be exposure to mechanics

#

Not the uniques

true talon
#

i dont find that possible, as many of my friends in max average 4:30-6 mins solo thats with a maul alt.
Mage camping i had something like 5-6 mins with absolute worst being 7 mins.
A lot of the time was inside p1/p2 and if you had no purging staff your p3 orbs would be ass.

austere mulch
#

Then ofc they hella overturned 400+

true talon
hard axle
#

If CG was identical to normal gauntlet instead of 5x, who would do it?

austere mulch
true talon
austere mulch
#

If they made reg cox with 40% or greater reduced stats and/or simplified mechanics for entry level, then that shouldn’t get uniques either

hard axle
#

why do irons do CG over normal gauntlet?

#

Is it because maybe the rewards justify the difficulty?

true talon
hard axle
#

exactly

#

congrats, you just learned what incentive and motivation is

#

CG is barely 2-3x harder, but because its 5x more rewarding

#

people do it

austere mulch
true talon
#

its 5x chance with better base loot with minor difficulty increase

hard axle
#

he learned

#

the one piece is real

austere mulch
#

HMT could’ve been SO much better than it came out to be if they took greater effort in consulting with the actual tob community

#

Parts of it are fine/good, a lot of it is bad

hard axle
#

3 hits is too little imo

#

but like I said above, difficulty should reflect rewards and the base rates do impact how the harder rates are impacted

true talon
#

You dont want them to look at tob, next time they touch it will prob be to make it reasonably soloable.

hard axle
#

its like how awakened bosses are 3x unique rates, but that was moot

#

because each boss is effective 3x+ hp

true talon
#

well the 3x unique chance is countered by some shit entry key system

hard axle
#

and pet rate is 1x

hard axle
austere mulch
#

It already is reasonably soloable, just not in meme gear

hard axle
#

3x drop rate and 4x hp and can't reduce defense?

#

people do normals regardless of orbs

true talon
#

Dunno most people say solo tob is a achivement thing that you do then never do again.

hard axle
#

actually farmable for money now

#

wym

austere mulch
#

Considering multiple thousands of players have done it, asaradomin being one of them, says enough

#

It stopped being an achievement with bloodfury

#

Hence why tracking stopped

hard axle
#

they should add it to CAs ngl

austere mulch
#

Solo hmt is the new solo tob achy

hard axle
#

but yeah, this is what i mean by poor balancing erm

Just like CG, top difficulty (with reason) should be more rewarding or people have no reason to do it.

You wouldn't make normal guantlet bis rates for bowfa and call it balanced by any means.

austere mulch
#

Also fwiw I do think the devs who made those pieces of content are capable of making fun and engaging fights

#

There are just common problems associated with a lot of the usual suspects? I guess it a way to put it

#

Like Yama is great, awakened fights are amazing (minus whisper)

exotic barn
#

has the pet insurance change happened yet? am i safe to bring out my pet or nah

exotic barn
#

ty

hard axle
# exotic barn ty

im really hoping they make it 100k retrievable from gravestone and free to retrieve from probita

#

I would gladly pay 100k a death to not have to go to ardougne each time

exotic barn
#

i die too much, my ass would be going ardy non-stop

hard axle
austere mulch
#

100k to auto insure and keep on death

#

Take my money

obsidian venture
hard axle
tacit wharf
#

bane with the cheap shots

obsidian venture
#

Brain still churning out how to illogically refute it

austere mulch
#

If you make over 6m/hr, it’s better use of your time to auto insure and keep on death for 100k than to tele to ardy and go to probita

hard axle
#

literally cannot refutre with the CG example because its up his alley

obsidian venture
tacit wharf
#

then block and move on, like we did with ren

obsidian venture
#

Unfortunately no because I need to spam modmail for being ie

#

People read his ie takes and a discussion spawns

hard axle
#

I also didn't block irene as much as I raged at him

obsidian venture
#

Irene actually a saint

#

Compared to Tass

#

Can screenshot that if you want

austere mulch
#

Friendly reminder that:

  1. Soulflame horn should work with first acc attempt of claws as polled
  2. Surge pot cooldown not ticking between rooms at tob is unnecessary and locks you into only being able to use it at bloat and verzik p1 (outside of duos)
  3. Avernic treads should be 7 str. This still doesn’t give any notable max hits to melee weps, including spec weps, and would allow the full oath set to be used instead of mixing, until we get another 2 str where we’ll have about a 50/50 split between TTT and OOO content
#

Thanks for coming to my ted talk

obsidian venture
#

Imagine if Jagex actually released stuff as polled

#

🥱

austere mulch
#

You voted for X, so we’re delivering Y instead

#

😭

hard axle
#

tbf, it depends

#

I was happy they yeeted siren tome

austere mulch
#

I think that’s fine tbh, it’s more so still releasing an item while making changes to it with no communication on those changes prior to release

#

Like surge pot not resetting on death in tob and toa, that’s great but still should’ve been talked about on a blog (also it still resets on cox deaths lol…) and then they could’ve also collected valuable feedback and actual data on the net negative impact by having them not tick between rooms

#

Or with horn, “well we thought it’d be too strong” - ok, based on what information and relative to what other weapons

hard axle
#

yep fair

#

especially when the numbers show its not really a probl

icy relic
#

And you can reset it with house pool for tp instance bosses

soft vale
#

imagine being locked into only being able to duo though

#

no more surge pot problem

meager flame
#

like

#

the problem with entry is that its not even really tob

#

its a super inconvenient practice mode if you know what you're doing

chrome lantern
#

Reminder that entry mode on release was even worse and more useless

#

And that they also called completing 1kc entry a “quest” before they decided to write an actual quest plot

austere mulch
#

Maiden is good, bloat is excellent, nylo is terrible, sote is great, xarpus and verzik are both fantastic

#

You can practice, indefinitely, how to properly do each of those rooms and that translates 1:1 to both reg and hmt

With the exception of maiden from a complete view. But key mechanics like weapon flicking for drain, dodging blood, etc

#

Of course it’s mostly used for learning to melee Xarp, p2, and tank p3 tho.

But even at the high end, used to learn bloat methods and maze skip practice

#

Could use it to learn tick eat timing for sote, locator orb for verzik (lol), etc

zenith pike
#

Boak practice, redempt xarpus using a enhance

#

Just let people pick the room they start after 1 completion and it’s absolute cinema

meager flame
#

i dont really think its great as a practice mode lol usually with those you can just start wherever you want

#

but they make you pretend you're actually doing the raid to clear to the room you want first

#

if thats all its intended for you should just be able to talk to an npc or whatever and spawn into the room you want

#

also

#

along the same lines

austere mulch
#

Yeah, that’d be better. But it’s also a non issue for the most part since you have an indefinite number of attempts per room

#

So you just die, and restart the room

meager flame
#

theres absolutely no reason for it to do no damage and be missing some mechanics by the same logic

austere mulch
#

Nylo is the glaring issue with entry

meager flame
#

it should just be normal mode tob without reward or hmt even if they wanted it to let you really practice

#

for some reason they just wanted to dress it up as like

#

a real mode

austere mulch
#

But objectively, entry tob is the single best resource for learning how to deal with crabs, how to melee Xarp and verz, how to tank verz, how to efficiently run sote maze, and how to learn/practice advanced methods like humid bloat, maze skip, and 3t p1

meager flame
#

but also made sure that it isn't actually a real mode

#

idk its just weird how they went about doing it all

#

especially the quest part

austere mulch
#

Yeah the quest was… a choice lmao

#

If you had the option to choose which boss you start at, after having a regular mode kc, then it would be perfect imo

#

Well, in addition to fixing nylo

#

Raise the room cap, lessen the natural stalls, have the boss be 10t cycle as usual. Give guaranteed max hit during waves for entry only if it becomes an issue

meager flame
#

i think honestly most of the decisions they made around it are because of the quest part

austere mulch
#

Boss being 15t or whatever makes literally 0 sense

meager flame
#

like they wouldn't need to give you a practice mode against an npc that can hardly defend itself if they didn't also need you to be able to solo it for a quest

austere mulch
#

Like I get the waves - don’t want ppl to get overwhelmed. Execution was poor but intent was there. Boss baffles me

rare frost
#

Entry Tob sucks because literally no one ever runs it

#

It's probably easier to find a group for hmt than entry tob

slender ginkgo
#

RETWEET

#

RUN IT BACK.

TM — Yesterday at 4:12 PM
Friendly reminder that:

  • Soulflame horn should work with first acc attempt of claws as polled
  • Surge pot cooldown not ticking between rooms at tob is unnecessary and locks you into only being able to use it at bloat and verzik p1 (outside of duos)
  • Avernic treads should be 7 str. This still doesn’t give any notable max hits to melee weps, including spec weps, and would allow the full oath set to be used instead of mixing, until we get another 2 str where we’ll have about a 50/50 split between TTT and OOO content
rare frost
#

The last point is weird because it's solely focused on the present, strength bonus will fluctuate with updates so focusing on hyper specific numbers is odd

viral light
#

So.. Obor's chest has 100% chance for the ensoul giant head, but bryo does not drop the ensoul head at all

rare frost
#

Also the mix and match only looks ass because people refuse to remove their kits

austere mulch
#

Without that difference between the sets themselves, you’ll always go through seasons of mixing them

rare frost
#

The other issues are with other gear slots that change as well, and that the max hit is really only super relevant for scythe, other weapons aren't as sensitive

#

Personally I think having the bis helms being separate to armour like with the face guard is better

hard axle
#

Fuse Oath and Torva for 7 more str bonus ty

chrome lantern
#

What if instead of inq set bonus and stuff we just had style-specific melee str bonuses

rare frost
#

Honestly more melee gear gear accuracy buffs, it would differentiate melee so much more cleanly

hard axle
rare frost
#

Well PvP will soon be an issue with strength bonus

#

I also wouldn't mind flat armour on defensive gear

hasty shard
#

how does adding melee accuracy gear differentiate it frog

#

unless you mean like per melee style and not vs. mage/range

austere mulch
#

Like

hard axle
austere mulch
#

Monsters have thousands of hp

#

Players have 121 at best at the start of the fight, and 115 at best after combat begins

hard axle
#

yeah

#

we need more overheal

#

anglerfish not working in pvp is a joke now

rare frost
#

Hence why we gotta get clever with it, I propose shields have flat armour and you need to flick them on

hasty shard
#

whyyy do we not have mushy anglerfish that go in the chug barrel

#

that or a way to neutralise divine pots

austere mulch
#

I think PvP’ers are more likely to complain about pvmers using flat armor to survive than they are to use it themselves to negate powecreep on max hits 🤣

hasty shard
fossil epoch
thick beacon
vivid ruin
ashen idol
#

Thx

rare frost
#

Myself included

minor whale
fossil epoch
#

I also would like to do my clues, and not get pkd

minor whale
#

I don't think it's bad game design to have incentives where the risk aspect is other players

tacit wharf
fossil epoch
#

I cant even remmember the last time i met a pker doing a clue tbh

#

has to have been before the pandemic

fossil epoch
#

I have also spent way to long out in the wildy to be fair. missing scorpia pet, 2 elder chaos robe pieces and 1 rev weapon and 1 8m emblem, to have the entire wildy greenlogged

#

4344 spindel kc

#

i have done my time in wildy, doesnt mean i dont think there is some design mistakes

tacit wharf
#

ill tell you the biggest design mistake, allowing people to quick hop in the wilderness (the ability to hop from 1 world to another in basically just a few seconds)

#

these hop limits do nothing to solve the problem that is, you can clear the entire list of worlds in basically no time at all

earnest marsh
#

way more then that

#

most stuff is under level 30

#

so its one click teleport

#

the level bracket is just stupid

#

if your level 80

#

and awnna do wildy, in +30

#

gl tanking 110 levels

hard axle
#

Add more safe zones and kill teleports so it's an escape with your loot type shit

earnest marsh
#

sure its to make bots need high level to do content?

#

but when way profitable things is around 20 wildy

#

whats the point

#

your never going to make a bot farm for wildy agility, scorpia

#

multi bosses

#

multi is such bad design

#

it would be enouhg haveing those better loot bosses in +30 wildy

#

and those single plus bosses in under +15

fair comet
fossil epoch
#

i do primarily play doing NA night, EU morning, AUS evening yeh

fair comet
white narwhal
fossil epoch
#

tbh the only wildy clue step where i fear getting attacked is the one inside chaos altar, but even that doesnt happen

#

but its multi, and thats never fun

fair comet
tacit wharf
#

there are 2 for me, chaos alter (both outside and tri wizard) and rogues castle cuz of the theiving spot now

fair comet
#

rogues castle has always been the thieving spot

tacit wharf
#

since the thieving spot update there

white narwhal
tacit wharf
#

its ez to get to and costs nothing to enter, so dont see the problem with that one

fair comet
white narwhal
#

🤷‍♂️ bad design

tacit wharf
#

???

#

would hard disagree

fair comet
#

Bad opinion ¯_(ツ)_/¯

white narwhal
#

Fair 👍

tacit wharf
#

bad design would be having to go to rev caves, attack the boss, be skulled and then do the uri emote

fossil epoch
#

talk about bad design, the rev boss

fair comet
#

I’ll be the first to call out bad design. But that KBD clue step ain’t it. I believe there’s even a hidey-hole in there isn’t there?

tacit wharf
#

there is

white narwhal
#

Isn’t the wording it’s not as bad as saying it’s bad but…

fair comet
#

It’s not a step I look forward to doing. But I don’t think it’s unfair.

tacit wharf
#

oh i have a bad one, but not that its bad per-say but just cuz you risk so many items to do it, lava dragon isle (brine obby shield step)

fair comet
#

I’ve been filling up all of the master clue step hidey-holes and it is bankrupting me

austere mulch
#

About 100m or so to fill all the STASH init

#

Like storing nuts away for the winter at least. Can always go back and grab if you need it

small anvil
#

zgs and bryo staff are the ones i dont have filled rn i think

#

at least thats what i have to borrow mmost often

fair comet
#

filling up all STASH units is a goal of mine

ember token
#

i've got every stash unit filled except for the bgs and zgs stashes

ember token
#

nah i'm just not quite rich enough yet to spend money on an extra of both just to fill the stashes

#

especially when i very rarely ever get those clue steps, oddly enough

#

I've gotten the ZGS step once, maybe twice in 92 masters

#

not even exaggerating

fossil epoch
#

I seem to get that one fairly often

ember token
#

I get the blue moon step and the bryophyta step fairly often

sacred oracle
#

I have all the stash units filled, but zgs tripled in price after I did it

#

stash merch

true talon
#

Wildy is not a bad design area, its a alternate play style. it adds an extra sense of excitement knowing you can get attacked at anytime, why your out there reaping the rewards of amazing tables and resources, while also risking basically nothing and the ability to use high tier food/restore pots at an extremely low lvl. its probably the absolute best way to start an ironman.

#

Reason its heavily botted, is because its got no barriers, you can walk into the wildy at lvl 3 with no quests, no items, no stats and start profiting. lower your lvl the better off you will be as you wont see many pkers as they are not that common.

#

wildy agility is also on par with lvl 90 safety courses like ardy, while also printing some decent reward for your risk.

true talon
#

Main change id like to see for wildy is removal of parchments and only have items break when above 20 wildy.

meager flame
#

i do think the parchment stuff and simply losing some untradable items as an alternative is very stupid and toxic gameplay

#

like

#

you'd think they would make it as easy as possible to simply spend gp on those items so that they function in the wilderness at any level

#

and thus increase the reward for someone that causes you to die

#

its one of those times where for some reason jagex put up barriers to risking

#

instead of encourging people to risk some gp in the easiest and most direct way possible

hard axle
#

This is because you encourage more people to bring untradeables as they don’t count towards the +3 limit

#

And thing about breakage is that you can freely set repair fees and balance items over others

true talon
#

Do colo for d arrows they said 😦

#

i did 20 kc this weekend and got 700 total arrows lol. literally hardly seen them.

slender vapor
#

33 arrows per colo run

hasty shard
#

wildys not a bad design area they just put their worst concepts in there kekw

#

30x alching was unironically a thing that was polled

#

never forget

hallow musk
#

@fading token thralls at akkha seem to be calling old prayers. So mage thrall works when he prays melee (old melee ranged) but doesn't work on ranged (old ranged mage). Tested over like 10 runs, both ranged and mage thrall.

hallow musk
#

But I guess you only cleared 94, and if you stop at wave 11 the average is only 38

narrow folio
#

haha shafted

fading token
# hallow musk <@979000257612492840> thralls at akkha seem to be calling old prayers. So mage ...

I'm sorry to hear that. When you'd like to report issues, there's an in-game form here for getting your message directly to the testers:
https://support.runescape.com/hc/en-gb/articles/360001355429-Report-a-bug
... though fixes will often take time, even when an issue can be diagnosed from a report.

plush gull
#

o someone already did the math

plush gull
fossil epoch
#

Damn getting baited by the ping in game news for artwork stufffrog

brave hearth
#

would be a little early for real update news no?

elfin oyster
#

Anyone else giga baited by that game news @ thinking it was slayer blog p2

fossil epoch
#

yeh, im just waiting for the summer sweep up part 2

brave hearth
#

me too bud. me too

#

I've been putting off slayer for a while now

elfin oyster
#

I have basically 2 items left on my iron before im corp / pnm locked, and one is heart

#

major waiting room

brave hearth
#

i'm only 93 so I still got a lot of slaying to do

bright anchor
#

Idk if it has been mentiond recently, but do we know roughly when the dedicated slayer QOL blog is being released?

true talon
#

I need orbs from phosani but harm is not worth the effort same for ely

patent dock
#

Fingers crossed, I’m in the mood for slayer again