#game-update
1 messages · Page 52 of 1
Tank and spank vs race against rng
so now where will you you use your supplies
the whole point of a raid is that every place should use supplies in some way?
not just 1 part of a raid
yeah lmao
it's bizarre to not using anything
but they are ways, if you play well, can mitigate the usage
WOW
U gotta stop saying im not eilling to use any supplies man lmfao
bird nests are so cheap rn anyway
No you're saying you want to use them at akkha enrage. We are saying that's fine but using some supplies at baba is fine as well
use more brews
funny enough the only tob rooms that don't require supplies in tob are maiden and xarpus, maiden makes up for it with its mechanics and xarpus is well.. known for being dogshit design
I bring 3 brews into toa. I need all that for akkha idc if that makes me bad
bloat is doable without supplies if you go super slow no?
which also means you haven't bothered to practice it in entry
yes
yeah u can always opt for super safe strats
i mean people do duo tob maidens without a restore
but it's common to bring grest + pneck just for that room
and in speedruns bloat takes a lot of invvy space
Saying ur bad because u dont click potion doesnt change anything either like theres no strategy to clicking a potion
5d bloat or reset
yeah, i'm not saying you SHOULD do it supplyless, just pointing out that it's also a 0 supply room by technicality
right but saying you need all 3 implies that
because every learner that complains about is told to practice it in entry
and guess
I mean warden too
i was going by normal standards, like if ur gonna do super slow strats then yeah... every room is kinda 0 supply
can use bloodfury for a lot of the rooms too
but that's kinda griefing
(That's a supply!!!) 🙃
!!!
bf is not a supply 
to an iron who wants to only profit supplies from everything it certainly is haha
(i do not condone this way of thinking)
i think its a good thing if content uses supplies
They're meant to be used end of story
If you're good, you can mitigate the usage
it forces tradeoffs in # of switches, makes the economy healthier
that's it
U realize ur like prolly top 5% skill in the whole game right
like i understand the complaints about baba, but their solution is braindead
Idk what I am
a gamer
no radiant scrub is what you are
This
But what I do know is that the folks that listen to me and complain less when learning content, end up becoming much better than the avg player
but you have to do the "learning" part
like making baba braindead is so much in the other direction
Some people just arent good at the technical side
let me log in man
Most people
victim
guys chill
it's a children's point and click game, you can do it.
they could have done things to incentivise people needing to do things not just camping the prayer
let me explain

But what if i have old man clicks
Man a dude with no working hands has more achievements than 99% of the game
.6 seconds so short
.6 is actually very graceful
u do not need good clicks in this game
oh god asara mentioned
Sorry, mid Yama so couldn't type, but Bane has more of an issue with the implication that you need that many brews if you're playing perfectly, when you generally dont. That's all.
You yourself have said it's okay to use supplies, and I agree because we have literally 2+ skills dedicated for making supplies like this.
Even if fringe situations, where Baba smacks you 5-15s every hit and ignores accuracy checks because you're not Red-Xing, Yellow Keris or brews is fine due to how many supplies we are given by the spirit below 450 RL.
Some people are disabled, have mental issues u guys sound really narcissistic
?
yeah bane and zapdos were mostly taking issue with you saying you "played perfectly"
Baba also already had its damage reduced pretty substantially prior to this, which is why we don't think it needs to be 0 damage
Yeah man the avg osrs player I'm talking too is disabled apparently
asara is someone i respect ngl, when he sets his eye on something he gets it done, no matter how hard it is
last i heard asara was stuck on perfect tob
a paraplegic did awakened vardorvis right
i don't think u can make any excuses
if u don't wanna learn, thats fine. Just don't say ur limited by xyz
yeah like at the end of the day do you
Not everyone has the same experience and u dont know everyones situation
that does not mean anything
Say something more general please
a lot of the reason people that are high lvl act this way is mostly that they think people self limit too much, things aren't impossible. It takes practice and focused learning sometimes, as well as implementing the right strats
I left a guide up above
but it's not impossible and people gatekeep themselves too much
should read it
I know i'm bad, I also know i could improve
yeah
idk if someone is literally physically disabled and can achieve hard stuff in this game, there's nothing physically preventing you from doing so as well...
things seem hard but once you get the familiarity and internal rhythym down it becomes much easier

me rn
lol
Time + practice
and not giving up
and it's a completely ok to not do that
Idk you guys think everything should be tailored to you but people your skill level are less than a fraction of the playerbase
and 10% luck
I think most of the complaints is that the changes are just dumbing down the content
it is just this.. but i understand if u come from work etc and don't want to put in effort and a game and be brain off. I just dont think u can have a valid opinion on matters if ur like this tho
but theres like thousands of blorvas out there
baba changes are making the boss braindead
why are u thinking in we vs you
we just want baba to be its best
and not boring
Cus we have different opinions
they said fraction, and blorva owners are a fraction of the playerbase
i'm not picking a side
at that point, we should discuss if the average player can't handle baba, should the rewards really be coming from it 
but that is what was said
pick one
i'm too busy trying to do time+patience in toa
red or blue
yellow
ORANGE

it also sometimes takes focused practice on the things you need improving in mox
upset stomach keeps killing me, zebak is a meanie face
like turn off all other invos besides the boss you're learning

there's charts with upset stomach solves i have to imagine
yeah takes a conscious effort to get better, but it is possible nontheless
i know gnome said it was always a left side solve then a uh... middle?
I think everyone can agree its noy perfect in the state it is now and the “fixes” theyre presenting arent perfect either
i just don't see it fast enough
i keep dying while i'm trying to figure out what to click
Hang left side of arena
yeah, thats a practice thing
When facing zeb
i struggled with zulrah for the longest time
cuz i'm not good at straight memorizing lol
my eyes glaze over
mhm
my only concern is that there's also a group of folks
that will nod yes to everything that makes it easier
folklore
like i think you have to consider the desire to just make things easier takes away the depth of the game
hell cap the damage at 300-350 instead 375
i don't know enough about toa to have an opinion
the changes seem fine to me, but i've barely done the raid
they're taking away all reason to do 5:1
Idk why the tweak has to be so hard xtreme
ngl i don't even care about 5:1 even though i do it, but it's just weird when a boss can't kill you at all
i've died at baba 58392852905 times today, unless they're removing the rocks and the gap i think you can still die
Theyre also adding stuff to zeb arent they? I feel like i often see people freaking out about stuff and then are satisfied after its out. Like oathplate design
add what?
yeah
they're making waves not instakill if you fail basically?
is just 0 dmg 
1 thing theyre changing is making bananas 3x3 tiles which makes the arena an obstacle
Idr the rest
Protect from Melee now mitigates all damage at Ba-Ba, unless Invocations which reduce the effectiveness of Protection prayers are activated.
wait, what
this is stupid
yes
(i'm finally reading the blog, i kinda skimmed it first time because i don't do the raid)
it is
damn people weren't kidding when they said i should wait until wednesday for my mustard cape arc
scurrius is more engaging ngl, have to prayflick there etc
Ba-Ba spawns fewer baboons, which will die after one hit from any attack style. If Jungle Japes is turned on (we see you running your Banana 5s) then baboons will drop more bananas on death, to account for the reduced number of baboons.
well people just ignore these anyway, don't they?
i always do
wait, should i not be
Baba was always not engaging
u should ignore
i don't get it
Theyre more spec w/ death charge
pretty fun if u play baba right (as of today)
i'm not using death charge yet, but that's good
i don't think i get these changes
actually, wait, i get it now
from their perspective, they want the danger from baba to be the environment and special attacks
and none from his autos
maybe people who don't like chip damage got to them
i dunno
Thats what im thinking tbh
maybe if environment/specs were more frequent/relevant that pov would hold some weight
i saw That Guy complaining about vard chip here earlier today, and it's never bothered me
it's just damage from a boss
bring food/alt/whatever
not a big deal to me
i don't see the difference between a boss that does chip and a boss where you can't pray against every attack
but one, people seem to like a lot less
@sacred oracle First solve is sw towards zeb, 2nd solve is ne near the mid
maybe they just want all or most bosses to be 0 damage if done correctly, like whisperer
wait, is zeb south?
zeb is west
oh
sw would be near zeb
i just have zeb north all the time
Akkha now only prays against the style that he's attacking with.
this is confusing
wait, does that mean he's vulnerable to two attack styles at once?
okay i'll try it if i go back in tonight, i might be done until tomorrow
i feel like 8 hours of dying is enough
i think if i keep going i'll just get worse
that's craaazy
i thought the whole point is you can only attack him with one thing
https://www.youtube.com/watch?v=D9aulETJGls could have a listen to this if u want
Links -
Twitch - https://www.twitch.tv/foiledagain
Discord Server Link - https://discord.gg/jTJcBwH4zf
get some perspective on things
i didn't really read the changes until now
it feels like these will make the raid dramatically easier
though perhaps it only seems that way to me because i'm bad at it
i don't know if it changes anything for high invo raids
It does
People who play better will get affected
Although you can be ie and doing 400s easily
I feel like it is like a 1 min time save and nothing else to me doing 500s
See team toas where folks who do 400s can't even solo a 300
Save 1 min, get significantly worse drop rates
i didn't know team toa was considered so much easier
Well...... depends. You need a team that you're in sync with. FFA can be silly
so which parts of the changes are the worst?
what should i be mad about
there's too much chat for me to scroll up and figure it out
is reynolds someone i should know? what's his thing?
Ahhka auto changing his attack style
i haven't seen a single person say anything good about the changes, but i also haven't been on reddit, just here
80% of his channel is high level toa learners
20% of his channel is high level colosseum learners
it seems likely to me, from reading here, that on wednesday there will be changes to what was proposed
he's like a better lesser known version of aatykon/genomemonkey because he doesn't subscribe to drama
just hits content

Imo baba is fine as is. Ahhka bubble phase needs like a 5%-10% reduction and thatd be fine too
Everything else should be left alone
true akkha just never needs to switch styles and its perf
he's also employed so has a more grounded PoV on things..
i don't usually watch videos but i'm listening to this
delightful fella 👍
“Chip damage isnt that bad!!” avoids all chip damage
at least they acknowledged butterfly to remain and actually made changes to keep it fully active if you are perfect with it 
it is frustrating af to listen to people to talk about nex and then they refuse to pray melee during enrage, step in melee distance, step under tech
like 
even when it isn't "bug abuse"
people don't want to put the effort in to reduce damage taken by upwards of 20-50%

that frustrates me like hell
Taught someone during a bingo we had to 5t melee, and mind you they didn't do nex before and barely pvm
Got a nex learner to 5t + melee within 10 kc and they completed the tile for us 😭
Eff things that increase qol + save time for lil effort does wonders

Can do the same things brain off and save time to do more things in-game or irl
Insane concept
I'm still waiting for someone to say walking sol heredit so he doesn't attack at a bad tick is cheese


I say this all the time, but even if you removed red-x at baba, you just end up with same red-x behavior.
Because you can replicate the same behavior without red-x
it's just a lot more dynamic and sloppier
chriskies did this when they broke red-x the first time
Good old step under tech, truly we haven't evolved further than bandos tanking after all

People don't know the difference sadly
Yet argue like they do 
the updates on wednesday right ?
havent seen an post to state otherwize from #game-news
okay ty, people in itswills chat kept saying update tmrw and it was confusing me. as its 11pm sunday for me
though sailing beta + summer sweep up on same day, would be a lot
ya heard that on mutt's today as well
but havent seen anyone mention it here, so
sailing beta starts on the 26th i think
Ye
oh yr right
can someone @ me here if they know what day/time summer sweep is coming out this week
❤️
updates are at the same time every week unless announced otherwise beforehand
Appreciate it 🙂
Could a jmod confirm if my purple sweets can be used at the delve boss, or are they useless again like at inferno and colo..? If they’re useless again I’d prefer to sell them while they hold some value lol
i would guess they probably cant be used
idk if they ever confirmed before inferno or colo released that they cant be used there
ctrl+f sweets on the first fortis blog, nothing
The answer is probably no
They generally have been against the infinite stacking items being useable in most wave based content because they don’t want it to be a factor to just brute force it
By hiding out of combat to eta up
Hmm makes sense
and they killed a decent usage of it from cox too with the agility change
You use far less of it than before
What channel do I go in to complain about dungeoneering not being in the game?
We don’t have one for complaining but if you’d like to provide constructive feedback and frame it as a suggestion, you could do so in #1022203837265756231
Does someone know the update time this wednesday? I cant remember the usual time and this discord still reflects the old update method,
like 11 am UK time usually iirc
is that bst yeah?
yer
11:30 actually, can see it in their #game-news posts
awesome tyty
Thanks for putting more osrs music on spotify! Is it possible to do another older music album such as Arabian?
You can put those complaints right here
Forget dungeoneering we need summoning
You can place that right next to Jerry's idea. Thanks!
wait but aren't you supposed to click the teleport crystal or a potion on the ground what's going on
this looks like it's just how the game/boss works


Oh my god??!
hi
shift clicking under?
A friend of mine claims that the summer sweep up changes for TOA will either be this week or next week and that it came from jagex themselves.
Is he mixing things up or are the TOA changes indeed coming so quickly after announcing them?
they are coming this week yes
Alright, thank you for confirming
i think theres alot more then that coming to but seems insane if they have speed to do it this fast regardless
i mean most things seemed like, just change numbers
They said on Reddit all the changes coming this week (as in all of the ones that are coming this week)
If that's accurate or not remains to be seen
We've had promised stuff not delivered before, so I wouldn't go in thinking it's a guarantee
It's not all I don't think? They listed specific things
Or rather which bosses
But not the entire sweep up last I heard
remember we havent even seen the entire sweep-up yet
they're holding back discussing the 2nd part which involves slayer changes
I have a sneaking suspicion that they’ll do the on-task/off-task split since that’ll fix a lot of issues with bots farming profitable mobs off task
i think they'll probably do something about slayer points finally
or at least i really hope so
imagine if you didn't have to use turael
just delete turael (
)
turael is the real last endgame boss
This means you just doing every task given lol.
:thinksmart
add aya's cousin yay, who lets you cancel task/end streak w/o doing a random goblin task
- nuke skipping all together
- reduce "bad task" , not all but some from each master
- when offered a monster with a boss variant, offer up both options but have the boss at a reduced quantity, must pick one of the other (like tzharr/jad)
- new val slayer master that offers boss tasks only (excludes slayer bosses), make it 110 cmb req and since its val and everything is more difficult, cant use a slayer helm/blk mask to do task
what does "make it 110" mean
and why would you bother with boss slayer that doesn't give you the hat
sorry 110 cmb
when offered a monster with a boss variant, offer up both options but have the boss at a reduced quantity, must pick one of the other
what purpose does this serve? as of right now you can freely do either the boss or mob version of these tasks, mix-and-matching
would be to change that so u cant, u either kill the normal or u get a reduced boss #
but why? how does that make gameplay better?
reducing player freedom is something that requires justification imo
why, because honestly there shouldnt be a way to go and kill 250 boss monsters on one task
in the first place
i disagree with every part of your suggestions and i don't think we'll find common ground so i'll leave it there
that is fine
i mean theres a super simple solution
if you want skips to be 30 points just make tasks actually give enough points to match the expected skips per hour roughly of turael
then you just rebalance the value of other slayer point rewards
Let slayer cape pick or get free skips or something
turael is now dead
the only reason people go to turael is because the task isn't worth doing
but if you had tasks actually just genuinely give you the points that the time investment should reward it would be fine
do u understand why ppl skip tasks
sure you might do that one task for a large period of time but at the end when you get enough points for several skips
it would be worth it
clearly not lol
Balance skipping by giving turael worse tasks 🙃
turael is only meta because points/hr are trash
aya skipping is mostly a post-99 thing afaik
leveling meta is about point-neutral and never aya skipping
Yeah turael is more about hunting specific tasks
it goes a lot deeper than just turael though
I think straight duradel slayer is fine honestly
thats also why you block certain tasks
if they actually gave you appropriate points for suffering through the bad task you'd make up the exp on the other side by being able to fish for better tasks
It's hunting specific tasks that's awful
instead of people having to design spreadsheets to tell them what should be blocked
Favorite tasks that increase weight might be nice idk
they just made a huge mistake when they said every individual task would give the same points
I think point boosting is less trash than turael skipping
they should have never done that
bad tasks should give more points
to make up for being ass
so you can reasonably do them and not feel bad
I do kinda think most issues are post 99? Not sure how true that is in practice
So a buff to slayer cape might be nice
i did only barrage tasks and some zuk tasks from 86-95 slayer, by turael skipping, I'd say its faster to train slayer this way, can burst if broke, can also build a good block/extension list for barraging/bursting or zuk task hunting
yeah generally the best way to go is to just setup some method of having as many barrage tasks as possible
lets lets ehp the hell out of slayer, by only doing burst tasks and a set number of specific tasks you my be hunting for, instead of managing your slayer points by only canceling tasks that are crap to do while still having to do more managable tasks
assuming you can pay for it
I don't wanna do barrage tasks as much post 99 lol
I don't care about xp
But I do wanna hunt slayer bosses
its the same thing conceptually though you just change the task you're hunting for
not the reason you're using the system the way we do
and when push comes to shove and the amount of tasks you're hunting gets smaller and smaller
you find out turael is WAY more effective points/hr than actually getting points by doing slayer normally
so instead of getting points and using skips you just circumvent the entire system
and talk to turael
it all goes back to tasks not giving enough points to justify the amount of time you end up doing them
I don't think you're getting people to do bad tasks if they're chasing xp
Unless you make it both short and lots of points
you could easily if i found some task nobody was ever going to do right now and said if you do this task you get 1000 slayer points
this is an exaggeration
everyone would instantly do that task
every single time
because you'd save time and gain more exp by getting that many skips
the point is though if you tune slayer points based on the task length and exp/hr and stuff like that
you could effectively make every task viable
The way to incentivise it is to buff streaks imo
just nuke tureal and trim some of the bad tasks out
force u to choose, do i cancel or do i do
i actually think the hardest part would be getting it all to work out in a healthy way
Streaks are supposed to be the counter incentive to turael cancelling
you'd probably need to only work on a few tasks at a time to make sure you weren't doing something really dumb
People just want specific things aka why tureal is ideal
kick the crutch out that is tureal skipping all together
ya thats ultimately why rewarding them with more points for bad stuff works because they can do the things they dont want
to increase their chances for things they do want
so
Especially when slayer gets mixed reviews
you could easily blow turael slayer out of the water in efficiency by giving people enough points
i dont think they should go quite that far but
they could make them roughly the same
I feel like few enough people care about ehp rates post 99 that they could just buff slayer cape
idk slayer points just always bug me since i've done system design before and like
its honestly super terrible lol
whoever originally did it really had no idea what they were doing
yeah i mean turael slayer should exist it needs to
because its intended purpose is so players cannot get stuck with a task they cant do for one reason or another
(if you wanted to nerf it you could also just make turael more miserable by making his tasks like 3x longer)
its just whoever did the rest of the system just really missed the mark
and didnt realize the backup for when players needed to get out of a task was way way more efficient than actually playing with the system for points
i don't understand why you would want to nerf turael tbh
make base slayer better if you want
because its unhealthy for the game
I wouldn't mind unextends being purchaseable for bad tasks
The weighting of stuff needs to be balanced
you wouldn't nerf turael you would buff regular slayer to make turael unnecessary outside of its intended purpose
But it’s not inherently unhealthy
Because the way people interact with slayer now (optimally) completely bypasses the intended system
like people already have a way of doing slayer you wouldn't want to make the game worse for everyone overnight
they just need to make doing slayer as intended actually worthwhile
have you ever skipped for inferno tasks? revenant tasks? heart tasks? these are all things you do post-99 that rely on aya, and would be made way, way, WAY worse by being forced to go through standard slayer
I'd be for like, better streak rewards, maybe scaling points by the slayer XP from the task, buff slayer cape
so do yr more managable tasks then instead of insta-skipping
get more pts
skip the worse ones
continue
i don't think you have done any of those things and are speaking from a perspective that misses much of the point of skipping
it was never meant to hone in on one speciific tasks and ignore everything else
that is the game we play though
so slayer points should be updated to reflect how it really works
Jad speed running they're addressing with gm reward (feels kinda too high a req but idk)
Not jad, zuk lol
i actually agree that i dont think any solutions for this stuff should be a reward
it should just be how the game works
you shouldn't need to be gm or whatever tier to attempt a speed run of anything
i think simply requiring a completion of the inferno first is probably the only requirement i'd put on it
I think inferno is ok for just pick it cuz there's no gp involved
i mean its not thats just people playing the inferno out for enjoyment
they dont get anything for doing it
You don't want boss task infinitely selectable
Cuz then it's just slayer helm bis on all those bosses
yeah just the inferno i actually think that a lot of other stuff
should probably just not even allow slayer helms to begin with
if i could go back in time it would probably have been banned from any type of speed content lol
Would be really nice if we could buy rewards to increase task weights
Then you just make turael boosting meta lmao
Revenants being a 5 is criminal when you need that for literally a 5x drop rate increase
ya i just wish you could customize your block list or buff weights and have that just be
how you wanted to play the game
instead of people needed to minmax a little bit too much
latter part is the most important thing
some tasks are just dogshit
like if someone wants to go kill steel dragons for 2 hours just let them get 2 hours of points
i don't see y u would force them to do dogshit tasks
so mange yr points better
that doesn't mean anything
do the garg task so u dont gotta do the waterfiends
u'll still have to do dogshit tasks regardless
I do think you should have to work for a single specific task, if you want one of idk, 5-6 tasks you should be able to just play normally and get one of them? Ideally
Would be the balance id want to aim for
And I kinda agree on slayer helm should not have been included in times sorta thing
It just adds an annoying layer on things
Outside slayer only bosses obviously
I hope they realize that nothing compares to Turael skipping because it is the equivalent of 1000 points per hour
it is 30+ skips an hour 
Its because times are not looked at from a meaningful perspective, CA's are often excluded from slayer task bonuses for that reason. Slayer helm is just a perk of doing slayer, without it your just killing things normally that the guy you spoke to asked you to kill. it was mainly a means to help players pick slayer to train combat, however i feel the slayer helm is a very dated system and they should look to get rid of it. its caused nothing but problems when introducing set bonuses and other new age features.
But they also got this system in place for cosmetic slayer helms. not that i defend the slayer helm cosmetics as meaningful, since they are only wore when your doing slayer.
Slayer helm original purpose was to allow you to do stuff like banshee, abberants and other creatures who were slayer related, but had mechanics that needed nose peg, goggles, ear muffs. however that system has since been ignored with new slayer releases.
Top requests from a slayer rework.
-
slayer helm is gone (bonus is baked into just being on the task) they can make you need to sacrifice a black mask/slayer helm imbued to a slayer master to unlock this perk along with paying X points. this free's up the bonus from being gate kept to only accounts with 10 defense and allows everyone to get the bonus regardless of account status.
-
Drop table improvements to some of the higher ranking creatures. Dark beast and abyssal demons.
-
wildy and normal slayer has separate task list and point buyable perks. (this allows you to customize two sets of block lists and also unlock things that help you in wildy slayer)
-
All point unlocks can be toggled on an off for free. (makes no sense if i no longer want something, i cant turn it off or else i need to pay extreme amount of points)
-
Slayer cape gives you X number of pickable slayer tasks per day. (good enough for focusing on grinds you need to do, not unlimited as to be abused for best exp) Can even make it have a slayer point cost.
-
Something to deal with aya skipping (unsure of what can be done here)
1 sucks lol
That's just a pointless buff to everyone for no good reason or lore reason
Yeah 1 is awful lol
The problem with slayer helmet is not needing to wear it
It's too good
Yeah, Tass's #1 is definitely not the way. It not only opens up set effects to be used, but also keeps the Slayer Helm perk.
It's just needless buffs and if Jagex forgets un-Slayer a boss, you suddenly do 15% more damage at a piece of content that wasn't meant to happen at.
that's just avg tassili baiting

2 is fine, but it should be locked on-task like they've done for.
3 is 100% agreed and I'd take this a step further - different block list for each slayer master.
4 is whatever and 5 is absolutely not.
make up problems and invent stupid solutions to said problems
honestly, come up with some decent solutions, maybe you can give it a try
I'm almost positive he could without it being a strict buff
1 is completely game changing for a bad reason
I’m not really a fan of task-locked drop rates with how much being on task already helps you but I get it for bots/farming drops
And I’m extremely not a fan of task-locked bosses and enemies
i think adding more general slayer tasks like "demons" and "dragons" are on the roadmap and help alleviate a lot of these issues
Yeah saying something is really bad doesn't mean you've got to come up with something better - the current iteration is already better than the suggestion
But that's not saying there aren't ways to improve it
the suggestions nerfing aya into the ground are all based on the idea you care about slayer xp - which just isn't the case a lot of the time for people doing it
no point in coming up with solutions to problems that aren't real
feel like this change alone is already massive creep so id like to see how things play out before we contnue with even more changes
that is true
also locking it behind GM so gotta work for it
Idk slayer helm ruins set effects but I guess that really is just because it’s so good
yee true, i wonder what they will do
maybe adding some unlocks that can can pay 300slayer points for increased imbued heart drop chance on supiror
so much they can do
powercreep for kinda annoying skill is good right?
i love slayer on an iron already its one of my favrioute skills
just a really hard skill without proper routing and understanding of blocklist/wieghtings/how to tie that into your own goals
think them mergining tasks and opening another 2-3 blocklists is huge already
Yeah having one dragons task is exciting
ye, but 70 bronze dragons is like jstu whyyyyyyyyyyyyy
the only thing i really like with slayer, is the progression
there some other good stuff
would it be one dragon task or would it be metal dragons and then green/red/black dragons
mining is like, yep im 70 mining, and already unlocked everything other then amethyst
and amethys so sheet
we dont know
its just guessing game
amethys is an afkers dream grind
game tells everyone to use rune arrows over amethys, as everything drops it
but i guess people love afk vs just doing bosses
just afk enough to watch a show
Probably that
Bruv
Hey guys is the Toa changes update today/tonight ?
Okay cool hopefully it is
prayge
wish slayer rework was first
im so exicted
and skilling changes
sullicups buff? runecrafting buff?
Nah more nerfs 😭
Has the update landed yet or is it happening in the AM?
With the summer sweep changes coming, do we have to get speed combat achievement tasks back, or will they stay completed if you’ve done them, any insight?
today isnt Wednesday
I thought the big update was on the 23 and sailing beta was the 26?
Patience.
Yep and then making multiple tiers of dragon extension perks since we have mith, black, red, green, etc.
maybe even perks that further increase damage on-task

sky's the limit
or is it
tier 1 - 100 dragons and then +20 every tier
would be nice if KBD on-task was more than 50 due to generic dragon tasks
So picture this: each piece of Justiciar passively nullifies the two lowest possible damage hits. One piece = no 1 or 2. Two pieces = no 1–4. Full set = no 1–6. And yeah, it still keeps its current set bonus too.
This would give Justiciar a smooth niche as a go‑to tanky choice—without breaking PvM. It feels intuitive (“every piece = more guaranteed mitigation”), encourages mixing pieces, and could actually make it worth wearing.
Would love to hear thoughts—too strong? Just enough defense? Or does it step on the toes of pray‑tank gear? Let’s debate.
anyone??
Just hearing it and without doing an in-depth check. Depending on the content it either sounds broken or not useful at all.
Your suggestion feels like it primarily focuses on negating chip damage under 6 which for the most part is completely negligible or countered by just healing up after each encounter (like at royal titans using fountain or elidinis statue), just regular eating, or blood fury. In all other situations I don't know if it'll proc enough times to feel useful.
For the broken part, regular duke's ice slam has a max hit of 5 with prayer on so you'd just be making duke do zero dmg throughout the fight which is pretty OP.
Justi has two main issues:
- 70%+ of the old and existing has some damage source that Justi does not reduce because it's not a direct attack on the player. This includes ground-based attacks like Verzik P2 cabbages and "true damage" attacks like Verzik P3 bomb.
At the same time, you really don't want Justi to be required for any content because it means the boss is doing way too much chip damage.
You can fix this by actually letting Justi reduce all damage sources so it's the "newbie" armor that softens mistakes, or massive increasing the damage reduction and keeping the current damage reduction check in place (where it doesn't work on most damage sources).
- DPS loss compared to other armor.
If you want to keep the semi-worthless damage reduction and not change it to impact all damage source, then you need to give it the Dinh's treatment where it becomes a hybrid of dps/tank.
This can be achieved by giving it +6/+4/+2 outright, or letting it be combined with Torva since Torva also lost a lot of its use cases and make Torva components (which would help irons not have to deal with dupe torva pieces at Nex anymore) to be a tankier/dps armor setup.
any updates when the new player suppoty is coming out
SoonTM
Ents should have 100% fire weakness…
@winter hearth Goodmorning Mr Goblin
Will tomorrows update already include nerfs to the seeds and normal loot at TOA
Have a good day today
they confirmed already that TOA changes would be comming tomorrow. No reason to ping a mod for that lmao.
Where? I saw something about “summer sweep up combat changes coming this week” however that implies no loot changes? Guess we just wait but would be nice to know
"updating drop tables", and "Toa's part of next week"
Ty 🙂
gm toa enthousiasts.

gona have to start learning dehydro raids
Free
Hope toa changes randomly also comes with the shadow kit that was made months ago
Unlikely though 🥴
I feel like they've really been toeing the line with what counts as game news and what to ping people about between here and the sailing discord lol
As I'm typing that the sailing discord pings me to let me know about twitch emotes
Lmao
I imagine that includes the new fang type gem?
True, new emotes are like server news at best, which I have muted for a reason lol
Oh wait they’re twitch emotes, so not even
This is the reason people ignore news channels completely. Its so prevalent in game discords to just throw in advertisement constantly. Id rather osrs not turn to that as well.
I could do without any stream announcements. Announce them in regular news posts at the bottom or something.
i mean them talking about stuff on stream is news right
telling me they have new emotes is not news
lmao idk i feel like its really easy
so really you're upset because they didnt just make one news post then or what
cause they are both releted to eachother
twitch emotes have nothing to do with the game
but the sailing stream does
Sure, but its not really news enough to need its own post.
so if they put the emotes as a "side" announcement in the same message
you would still be upset?
yeah so they can announce a twitch stream talking about the game
On sailing discord 100%
and no as long as there is actually something relevant being said they can include whatever alongside it
so again, its because they did it in two messages
yeah duh
cause thats exactlyw hat they did
but its not because its two messages
its because 50% of the messages are irrelevant
okay so how do we go about making 100% of the messages relavent to you
and 80,000 other people
if they had two messages that actually included something anyone would care about and related to the game
its cool
People dont like being advertised to, as well.
Which one is basically just that.
i mean separating out things based on individual preferences for 80,000 players is definitely not easy
so idk what you're talking about
honestly id rather they just combine them all in to one channel and people can ignore the things they don't want since that's what they do anyway
its not
no it is lol
obviously it is if we have 3/3 people disagreeing on what should be done
literally 100% success rate at failing
Not really, i kind of agree with turk.
and we have darknesse saying they want stuff separated out properly except dont want 80 different channels
which is exactly why we have multiple to begin with
The extra post is a more minor inconvenience.
so not only do we not all agree, but people don't even know what they want
Huh
i actually dont even think this discord did it that badly they just put it in the channel and didn't ping for that in particular
but ultimately its just not game news
Im starting to think this is gaslighting or something, and im too tired for that
its just a general theme lately where you're in both discords get on have like 6 pings look at them
and like 2 of them are relevant and sometimes its like multiple pings back to back
for the same thing
making a post in #game-news about new twitch emotes was not necessary
it wasn't just twitch emotes though, it was a pre-announcement for the stream
If it were a pre announcement, the actual announcement isnt really necessary.
I'd definitely disagree. Having a "look forward to this soon" and "hey this is actually happening" is very common for any sort of event.
Only if you feel the need to treat your audience like they're easily distracted children.
Or people with busy lives and jobs who decided they wanted to go do something while waiting...?
Or that desperate for the viewership that you need it, at the cost of annoying potentially more people.
And forgot? It cant have been that important to them, then.
lol
i think it just depends
like if you ping me and say we're going live in an hour you probably don't have to like
Again, perfectly normal for an event to have multiple reminders and trying to get the most amount of people to watch something that provides information on what to expect for a beta is very natural.
Normal doesnt mean correct, either.
This is true, but it usually does.
If you look up, i said its pretty normal for game discords to do all sort of cancer, like announcing a minecraft play along in a discord for another game in a different genre (although i didnt give an example before)
they do for their live discussions with discord stages at least
It just means people start blocking news, and then you actually get to less people.
i also think its a little weird to like have sub emotes for the official osrs channel
If people get pissy about notifications and turn it off, that’s on them 
well its kinda on jagex
Sure, but i want to be notified of actual news
If you put in separate channel and don’t ping, most people won’t find out anyway
they're not making those posts because they have a duty to tell people
they're advertising their game
similarly thats why its kinda weird to have sub emotes so people can subscribe and pay for... advertisement? idk
granted if people sub to channels like that
nobody can help them
My SO actually has a few people sub to her just to use her emotes.
She hasnt streamed in years.
ya you can lure in whales with just about anything
but
at least you can use them for free and they do mention that
About to clock out but fwiw they get put onto 7tv/BTTV as well, streamers in the category should be able to just enable them on their channel if they like
yeah lol speak of the devil actually
Typed 'about to clock out' because I sensed I would get sucked into a question that wants a super long discussion, fire away
Oh wait you meant this, that works too!
Hey Goblin have you got time for a 40 page essay question real quick
Not today I don't!
Yeah, need to know everything 
Dang I'll ask again next time
Hey @winter hearth can the pride event be released tomorrow please
Gielinor should be a safe space
in positive news/feedback though the streams are always great when you actually get people in person to talk about stuff
i kinda miss when that happened like every week
Pinging a mod when he just said hes clocking out 
what do u mean Gielinor is a safe space, many a hardcore have died to muggers daily
plus its honestly just mean to throw that stuff at them
they're obviously not in charge of the pride event
people know what they're doing lol
he can clock out at Jagex but he can't clock out of my heart
Sailing combat giving sailing xp instead of xp in a combat skill, or mix of combat and sailing, is weird to me.
Basically becomes another combat skill that… doesn’t impact your combat level
Especially considering things like slayer, higher level combat encounters, integration with the other combat styles etc
i get the impression that the xp is not balanced yet given that it gave only 1 sailing xp per hit
Think someone said previously that devs confirmed sailing combat will give sailing xp, just bringing it back up since the stream was showcasing some basic combat mechanics
pvp sailing real?
not at launch
Sailing combat giving sailing XP just means it's an open skill for pures
Which is fine
Wym open skill
I mean more in the sense that - imagine there’s a higher level sailing combat encounter that’s the equiv of like… vard
Will this combat be equally viable at combat level 3 as it would be at combat level 126 if it scales solely off sailing? And if so, is that the intended design
Would be like killing Cerberus with woodcutting
i mean could also be cmb req's to build/operate cannons
If there's a boss that scales with sailing skill it'd be no difference from WT or Tempoross tbh
Personally, I think split xp makes the most sense
Except that, assuming slayer tasks exists for things like sharks, you would have access to that as well
Could also make max hits scale off combined sailing + combat stats
Ways to go about it, but I think it’s something worth talking about
Esp since they hinted at raid level content hopefully to be future dated
Skilling raid would be good memes
they hinted at, today as well, that maybe having different combat styles for cannons/ship weapons
Emp cannon for magic would be kinda based lol
little hand cannons mounted to the rails on bigger ships for light range
harpoons for light range
I mean its probably not split exp for a reason but
That does make sailing a combat skill
Which I'm fine with idc if you have to level up sailing to kill bosses
Some people will probably cry about it though
i think like ramming a ship into something is different enough
Im not sure if I even think complaints about that are even valid like
also hot take why should cannons give ranged xp
as in, why does the cannon give ranged xp currently its fucking automatic 
It really boils down to people wanting to fight stuff without leveling up to fight stuff
Like when people are upset that hey maybe they do need to have a certain mining level to do a mining puzzle as fast as they could
Or an herb level to make the best potions in a raid
So like if in the future you fight something with a boat and they expect you to have like 99 sailing to do the absolute most
Thats fair and they probably should tell people to kick rocks lol if they don't like leveling up the skill
im kind of expecting boat pvm to suck ass
It looks like cannons on auto fire and you drive around surviving the encounter
i do wish they'd tell people this more when certain complaints are said
Until your cannons kill the npc
They just need to make sure they aren't catering to people who don't want to play the game
It happens in a lot of games where people might like one part of it so they want to basically purge everything else from being relevant to their chosen activity
So they can exclusively do the one thing they do like
And it makes everything else pointless
Wait
Sailing will kill monsters, have tons of map addition, new trees, new fish, new everything
Even maybe raid
And wooductting has like some few trees?
Kekw
AHH I forgot, we get map expension with sailing minigame
Mbmb
so let me get this straight, yr just upset cuz you think sailing is being added because you think its a mini-game and that you dislikes its complexity compared to wc?
Tbf, fletching/wc/firemaking can be 1 skill
The kind of people that don't like change and can't articulate it try to say sailing is a minigame. Like really, "minigame" is such a broad definition you could classify anything as a minigame
What is runescape but a minigame in life
Is the TOA changes live?
I guess forestry was Woodcutting's big update
Okay thank you, couldn't seem to find the time listed
i mean, i love the map expension
and all the addition
but at this point, i wouldnt call it sailing aymore
but u need map expansion for water so u can sail
that aint real sailing
LOL
lol

if you could freeroam that is
le epic contrarian
What is going on in here lmao
Anyone have any info on what portion of TOA updates will be part of the first wave of summer sweep up that's supposed to be happening soon? Looked around but couldn't find anything super clear, not sure if I missed anything
should be all by the sounds of it
We'll definitely find out...
Tomorrow
OH lol I didn't realize it was this week, thanks
tomrow ye
get ready for rollback
oh ye of little faith lol
naw, dont think they'll do anything rollback worthy unless they start shittin out purples or something
yeeee
hopefully mine so I can escape
same time as always
and that is
11 hours?
So tomorrow they gonna post first part of sweep up?
in about 5 hrs
Tired of the greed
So i get yall are makeng a ton more money to pay for your endevours to expand the game. Great work on some added content. (Kinda getting next op weapon or op anything.. for members... only...) and feeling pretty, how should i say it... whats the next scam on the game we have to afford.... ) many of your repeat players are just people who are after the grind and high off the crazy drop.. Im guilty of doing nothing but playing for a week straight. This is a game that is openly admitted to be the longest game to complete already in general, time comparison anyways... its a grind to play. But why do we need to pay for nearly 2 new different video games fresh on the shelf... a year... to play... one account....and thats assuming you pay for a single full year membership.. (this aside f u for cost to play the game...) why are we charged so greedily to play... You gave us a new system to ultimatly comine our accounts for extra bank spaces.... why da fuqwill this cost only cover one membership for one account even though you wanted us to make a secular account.. Should a membership not cover all accounts linked together?!?! . Give back as hard as those stremers that throw a bank most players cant dream of just to do it..how many times have billions been dumped for "content" and you cant spare 10... g...p... we have been giving. And giving. And giving. To simply enjoy a childhood game in many or most cases. And you have only shouted MORE! MOORE!! F U MOOOORE!!! This needs to end... rather abruptly is prefered for the sake of all players. Even some consideration to those who have come this far with your greed deserve some kind of good faith something or more even...
The price of lumber has gone up less in comparrison than the cost to play this game. And lumber prices made world news...
just use a bond lol
I'm happy for you, or that sucks.
Not reading that wall of text with no formatting though
They want membership to cover all accounts under their jagex launcher
skill issue
Is toa update today??
yes
Such major changes though, I wonder what its gonna break
twinflame is gonna be so good everywhere
i have DK's slayer task im waiting on now lol
I hope not, if they fumble this one ill be so sad, im takin work off to pot toas all day😭
Watch it will be something silly ToA will work fine, but they will end up making chisels unusable
ill be by the farming guild bush guys ill check for the tbow
Yup then ill get a shadow as they rollback the game by an hour💀
Where's the sailing beta stream
All I can find on announcement link is pride parade crap.
But the link says sailing 🤷
It ended ages ago, are you asking for a recording?
The Sailing Beta drops on the 26th of June, and we'd like to give you a preview of what's going to be in it! To help shed that light on it, we've got Mod Light, Elena, Husky, Lenny, Kieren and Nin to hop in and show you some gameplay, as well as answer your questions on the Beta!
Join our dedicated Sailing Discord to help shape the skill and st...
yes that says "is LIVE!" and the post was made over 10 hours ago
Yeah except there's no recording on that twitch link
Yeah so I asked if you wanted a recording. I've given you a link to the recording now.
The post is older it's just weird that the announcement doesn't provide a recording after the fact.
Ty for the link
👍

no update todaay?(toa)
OHMYGOD
woop
how long will the update be?
trying to find that myself lmfao
"But won't my mushrooms and potions despawn after each kill?" you ask. "No!" we respond, you'll be able to hold on to them between kills, which means that depending on your Herblore level you can prep for 3, 4 or 4 kills at once if you've got Level 62, 72 or 82 Herblore respectively.
Shouldn't that be 3, 4 or 5?
Probably
does this mean you can prep more than 4 kills worth at 82 herb?
Seems so
So we've added a new spell, Monster Inspect, to the Standard Spellbook. Monster Inspect requires Level 42 Magic and displays slightly less information than the Lunar Spell 'Monster Examine'. This means that it's perfect for a quick look at elemental weaknesses, defensive and offensive stats, but won't show some or the more 'niche' bits like Freeze threshold. Handy for learning what you need to in a pinch, provided you have 2 Cosmic and 2 Mind Runes on-hand.
my spellbook is getting reordered for this why?
good thing we have reordering now!
Should just be 4, think that's an error from editing, numbers should be 2, 3 or 4
Goblin deez
So cap is still 4? Unluckge
oh, i'm in #game-update, i was wondering what goblin was doing here
Better than today 🤣
Fs
hi goblin, just curious if u had any data on live/proposed shadow rates for raids above 500
particularly 545/550 range
@winter hearth the notes say ralos new range is 7 and 9, i thought it was 5,7 right now and its getting a +1 range?
Also any news on Soul Wars crates getting removed?
Obor and Bryophyta can drop their own respective keys.
To compensate, each of them now has a reduced, simple loot table. It’s similar to regular giants’ with a chance for Giant Bones (members only) and an increased chance for their keys.
do we know what that increased rate is? i don't see it mentioned anywhere
I do, but don't have it to-hand and am just focused on update for today
Crates still getting removed
i'm wondering if killing the bosses themselves will now be meta for getting their respective keys instead of cannoning giants in various locations
it probably will be if they didnt adjust the key rate to account for being able to kill them freely
Ok great, and ralos range will be 6/8 now right?
Yeah should be, it's what I wrote initially - no idea why that's changed
currently it's 1/16 to get key from boss, so yeah, that would be faster than cannoning i think
👍
i'll try it out right after update and find out
funny that killing them without using key on chest doesn't count for hiscores
How long the update?
looks like that was explicitly added to protect the current hiscore havers' positions
Any ideas when the Rev Emblem Break down update will be coming? It’s been weeks 😦
@winter hearth the spreadsheet linked under the "loot table changes" of the changelog is the weaknesses spreadsheet, not the changes
Will the speed times be adjusted goblin with this?
Unsure, hoping soon, but this week kinda steamrolled everything else
It's in the blog, yes
Thanks
Should have been fixed, try refreshing
nice
Awesome, think that may be missing from the blog
Please soon 🙏 My Iron needs ether 😂😂😂
The Slepey Tablet now drops at a rate of 1/25, and will be guaranteed on your 25th kill (or next kill after logging in if you've already got more than 25 killcount) if you've not already obtained one.
banger
worked thanks
are soul wars crates being nerfed today?
Goblin said crates are being removed yes above
oh my b ty
What happened to the bone dagger spec at entry for Kephri?
yes
Not fixable
is the additional 50% thrall duration going down to elite CA's or just removed completely
regarding baboon waves, i'm assuming it's the first two waves that got removed? can u confirm
replaced with 100% duration
anyone know how long servers are down for roughly?
this update is jam packed with bangers
On death against Phosani's Nightmare, you'll respawn just outside of the instance rather than at your default respawn location.
kinda repeated some lines here
@winter hearth do we know if halberds hitting flying enemies includes GG’s Dawn?
there's so many changes to content
there's so much content i want to do now to test out changes
even nex
Dawn could me meleed with anything, just didn't hit
I doubt she'll be able to be meleed
how longs the update?
Damaging Blood Reavers will heal you for 75% of the damage dealt.
this is very interesting to me
I hate to complain before the update even drops, but a thought I had about the crates is to have them work like Wintertodt, where they drop based on relevant levels
Just wanted to say that while we have your attention
Todt is not solely dictated by players, apples to oranges in the eyes of the team
Is it possible to reduce Kephris slash defense, base defense, remove 1 phase or something similar to make the fight a little bit faster? It’s about 6mins and so long. Specially in solo if BD misses p1 and BD hits low in P2/P3
hasn't toa been nerfed enough 
also goblin there's no mention of kephri's proposed changes in this blog. Is this a mistake or
Not for the time being no, not looking to double down on another kneejerk change and make TOA even quicker, suspect it'll speed up quicker than people are anticipating as-is
So much stuff has disappeared, bear with me
how long will the update last?
Are spoils of war nerfed?
Key Master Teleport scrolls now drop in batches of seven rather than three, so should be sustained if you're able to complete nine kills per trip. Additionally, they're now tradeable!
omg omg omg
Yes
No downtime afaik
👍 no rush we understand, sorry for overwhelming u with questions
i am gonna buy such a fat stack of keymaster tps
what does Delta mean on the spreadsheet?
actually i should sell my stack of keymaster tps right after update when people are buying them
i'll be rich — rich!
delta sums up the changes between existing and proposed
o
you can look at it to see what's changing
hell yeah
stuff that changes is in green
this says the first batch, whats left after this, I think that covers everything mentioned before but I could be forgetting
twinflame about to go crazy




