#game-update

1 messages Ā· Page 31 of 1

frail nebula
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Which is really weird

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and I do not get why

frail bough
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its not really that obvious, they've already done what you're asking

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and are making further changes to make it not awful

dense haven
frail nebula
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definitely agree on combing inq and justy

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and giving us a properly tanky crush set

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like how oathplate is properly tanky

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and it works extremely well thematically

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considering inq literally is a set of justy armor in lore

dense haven
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i agree it cant all be fixed at once. im just so curious why we take so many steps to make the boss have x,y,z changes when in reality- the simple problem is just the drop rates suck šŸ˜„ hahahaha

frail nebula
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it's a problem that's been glaringly obvious for even longer than toa's issues have been

frail bough
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i'd take more enjoyable boss that inherently makes the grind shorter, similar to what drop rates would do, rather than just buff drops tbh

analog crow
frail nebula
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even if they make pnm 50% faster, that still only takes it from 600 hours to 300 hours :/

frail bough
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the whole rng tablet and 100 kc tablet 100% needs to go its insane

frail nebula
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that'd still be atrocious even with double the kph

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it's not just off by a little bit

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it's off by whole orders of magnitude

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fully agree on the tablet

dense haven
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well, comparing the drops at phosani, what else inthe game takes that long to grind- and if it does, is it of comparable value or stats? thats my ???

frail bough
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their whole objective recently is to get more people to pvm
giving a shitty chance at a drop for a 2 minute run, guaranteed at 100 kc is literal insanity

limber briar
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broo stop they did agility rework so now we can run the whole way there without prepot stam

frail bough
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TRUE

analog crow
frail bough
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I worked hard for my 99 agility, damnit!

dense haven
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however we shouldnt forget 1 thing, just because it takes 300 hours to complete something- to be fair, you dont have to complete anything. rare drops are supposed to be rare. i get that. but still- like @analog crow just said... should PNM be on the same completion log as Torva and CoX time wise? I think no lol

frail nebula
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ideally I think inq + mace should be somewhere in the 100-150 hour grind

dense haven
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inq + mace should be way easier to get. i can understand the staff being rarer. but,

frail nebula
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pnm in general should be like 3x faster to finish than it is now IMO

rain fulcrum
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The pnm run ain't that bad

frail nebula
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like 100-150 for mace + armor, 200 for staff?

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I think that'd be reasonable

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hell even then

rain fulcrum
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Ppl over exaggerate how bad it is

frail nebula
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the staff isn't that useful

frail bough
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It's literally 1:45 of straight running

frail nebula
rain fulcrum
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Oh no not 2 minutes

frail nebula
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can you name a boss with a worse run

dense haven
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dks 🤣

rain fulcrum
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Dks

frail nebula
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okay yes

dense haven
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hahahahahahahaha

frail nebula
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that's fair

frail bough
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dks is shorter with agility shortcuts

limber briar
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isn't dks faster now with shortcut.....?

rain fulcrum
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Idk

analog crow
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2 mins would be fine if you were doing something but it's just dead time

frail bough
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dks is 1 minute with all shortcuts

frail nebula
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new agility shortcut with 84 agility

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jump from ver sinhaza straight to nightmare

tacit pendant
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artio is longer after the cry sesh from being pked

limber briar
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don't even think it's a minute lol

dense haven
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idk i personally dont care about the run i just care about the drops being so rare when they arent really even that good

frail bough
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its exactly 1 minute

analog crow
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rather have 1 min longer ttk than 1 min of running to the boss

trail beacon
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You did the ā€œmost minimal effort for all your TOA kcā€ and you talk as if your opinion on the raid actually matters. As if you know how these changes actually impact the raid. You’re probably one of those guys who hops in a 300 mass on 329 and sips his soda while someone else butterflies.

frail bough
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^

marsh hedge
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im sure that one is exactly timed bc theres a clue step

frail nebula
tacit pendant
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its funny cuz by the time you get the tablet, you are good enough to get several kc trips and need it less

dense haven
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but then how will i check instagram ^

rain fulcrum
limber briar
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the 2minute run time killed pnm for me i just did the ca's and dipped

dense haven
analog crow
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Imagine gatekeeping opinions about a video game

trail beacon
rain fulcrum
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Ur only allowed to gatekeep if the topic is tob

frail bough
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he just mad cause i did more 300's than he did

rain fulcrum
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No point gatekeeping toa

frail nebula
frail bough
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he has literally less experience in 300 raids than me

dense haven
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toa is already gatekept- by if you have a fang or not LOL

frail bough
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so really, its my opinion that matters!

frail nebula
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I've been gatekeeping for far longer than you, so your opinion is irrelevant

dense haven
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what if we use sailing to get to PNM faster

trail beacon
dense haven
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im a genius

frail bough
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surely it can't be sarcasm!

frail nebula
analog crow
frail nebula
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if they're going to nerf it, maybe it could be nice to see some dry protection like for the gems, but for your first one

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oh I already got my fang + lb

dense haven
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wow the bot deleted my comment

frail nebula
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on my iron

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but I have a clanmate with no fang yet

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so we're probably gonna try to get him one

dense haven
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i just got my fang on my first solo toa completion . 150 invo. i cant wait to vote yes for fang droprate being harder to get

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jk

limber briar
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abuse early and waiters always win

frail nebula
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I got pretty heavily spooned at toa so far on my iron and I'm still just a bit nervous to see what they come up with

frail bough
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#waiter

limber briar
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i'm waiting for them to make toa fun^

frail bough
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Make toa fun again, again

frail nebula
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They could do stuff like make the fang + lightbearer less common at higher invos

trail beacon
frail nebula
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like how the avernic hilt is less common in ToB

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that's another avenue

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then the market doesn't get flooded with as many from people looking for shadows

trail beacon
frail nebula
vernal valve
frail nebula
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lower invos don't print out purples the same way

vernal valve
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Even then, a lot of the pain points of hasta ToAs aren't going to be as bad now. Ie, Ba-ba being literally free

exotic stag
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Is it possible to die at baba with the update?

frail bough
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Mind the gap!

exotic stag
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LOL

frail nebula
limber briar
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baba minions bananas hardest part of baba

vernal valve
trail beacon
vernal valve
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and scarab defense won't scale anymore

frail nebula
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yeah, those will help things out a bunch

vernal valve
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basically every part of the raid that makes Hasta ironman ToA runs insufferable is getting directly nerfed

frail nebula
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there's also still 1 place in toa where hasta > fang

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and always has been

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the good old core

vernal valve
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it's still annoying fang is mega good, but it really won't be as miserable anymore. Just slow, as opposed to slow and miserable.

frail bough
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Coors!

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šŸ»

exotic stag
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Isn’t new akkha gonna be hell at solo 500+?

frail bough
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why would you do it at 500 when you can just do it at 300? šŸ˜

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for real though, no clue - gl hf

frail nebula
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I mean really

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I do hope that they tone down invo scaling for purples such that you don't feel the need to spam 500s

exotic stag
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500s are chill solo just never give me purples

chrome lantern
frail bough
frail nebula
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I'm at 500% of expected purples on my iron which, gotta say, pretty fucking fantastic

trail beacon
marsh hedge
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needs fundamental changes cause just blanket reducing the chance at high invo is dumb

frail bough
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how not

exotic stag
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Just do group raids at lower invo and mvp every room

frail nebula
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so it may not be nearly as awful

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well, not as awful as some fear

frail bough
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i guess fair, but if you're truly looking to just get the purples - you can't really beat solo

marsh hedge
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average player discovers double trouble

exotic stag
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400s are afk tho fr and give a decent chance

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Ive never had a solo purp tho

trail beacon
frail nebula
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but 2/3 of the time with fang the other 1/3 isn't completely awful

exotic stag
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It is with dehy on

chrome lantern
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Taking chip 2/3 of the fight is significantly worse

frail nebula
trail beacon
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In 500s it will be awful

chrome lantern
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Even if they reduce chip

trail beacon
marsh hedge
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ignoring double trouble the change isnt that bad though

chrome lantern
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And also still need overheads you wouldn't otherwise need on

chrome lantern
frail bough
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This is exactly why waiters never win

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I mean ugh

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I guess it could just be that I haven't waited long enough šŸ¤”

analog crow
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What happened around March 1?
The second drop is at Yama release

restive sapphire
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zcb in the bin?

hard axle
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zcb affects armadyl cb

tender harness
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quick stock up on zcbs

analog crow
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time to panic buy acb abd zcb

limber briar
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will probably go up soon due to delve boss

trail beacon
tender harness
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watch delve boss have a +255 range weakness

analog crow
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Wow
Rip to the poor souls who bought

marsh hedge
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the transmog? mate akkha mog is an average money 540

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well 1/6 but fairly common

trail beacon
tacit pendant
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Did anyone see any heavy ranged changes that matter in spreadsheet?

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Ill go look brb

chrome lantern
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I saw a recommendation in my own clan

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Make PNM deaths spawn you outside like Yama

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Would be massive

rain fulcrum
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Yeah that would be pretty fair

ionic tartan
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I prefer the walk of shame if you die, it feels more oldschool to me.

vivid iris
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Can we not change the Phosani's fight itself? It is my favorite boss and I think its length and endurance requirement are fundamental to the fight itself.

If people still think it takes too long to get items (fair take) then why not just buff the rates again instead? Reducing kill times is effectively the same as buffing drop rates, in terms of how easy it is to get them.

tacit pendant
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So bloodreaver weaker to zcb. Drakes, dragons weaker to dhcb thats all

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The fight itself is too long

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Phase 1 is extremly easy and the same as phase 2. The endurance test is multiple kill trips anyways as is

civic ginkgo
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The reason they don't want to buff the rates is because that will decrease the price of the uniques

tacit pendant
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So removing phases just means longer trip on average higher intensity

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Making the fight shorter also lowers price of uniques

civic ginkgo
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And for those that have did the 100's of hours of grind to get a harm orb will be our of pocket

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Not as much though

limber briar
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waiters always win

civic ginkgo
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Making the fight shorter might mean more people will do PNM, but reducing the rates will definitely have people doing the fight more

limber briar
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honestly they just need to increase the tablet rate/add it to regular nightmare and that will increase people doing the fight more

tacit pendant
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We cant let people already doing stupid grinds prevent us from making them unstupid

vivid iris
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I don't really care one way or the other about buffing or nerfing the hours to complete the log, I just don't think the fight needs to be changed. That's just my two cents, I know most people are probably gonna disagree

civic ginkgo
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Personally, I think they should reduce the rates

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But I can see why they won't

tacit pendant
hasty shard
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add dupe protection there pepeclaws

limber briar
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add 4x rate dry potection to everything!

tacit pendant
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Tradeable inquizitor shards when

civic ginkgo
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I agree with you mic, I think there is a lot of people who gatekeep the content that they like, and that makes it less appealing to everyone else

vivid iris
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i think a better step to making it accessible so ppl want to do it more is making the tablet easier to get

civic ginkgo
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That as well

vivid iris
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drop from regular nightmare or just buff the rate

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maybe this is "gatekeeping" but improving upon my PB is one of my favorite things about the boss and all my kc up to now becomes meaningless if you change the fight

civic ginkgo
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As much as people say the runback isn't bad, that's what stops a lot of people

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And the drop rates, the trash loot

tacit pendant
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It does suck to have your pb wiped, but tbf, surge pots and death charge just invalidated that so its a great time to change it if they want to

civic ginkgo
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I will say the same thing I said to the guy who was worried about the obor high scores

rain fulcrum
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Just fletch during the run back

vivid iris
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i mean i know buffs happen with gear and everything, but that feels different because it's still the same boss fight

tacit pendant
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You will still get p1 in p2, they arent removing any mechanics

civic ginkgo
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The want of the few should not impact the need of the Many

rain fulcrum
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Ppl still aren't gonna do pnm after they remove 1 phase

tacit pendant
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Inq and harm fundamentally fill important roles in elemental weaknesses and crush armor. The drop rates need buffed and the fight needs to be less exhausting for irons

civic ginkgo
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That's what I'm saying, I don't think it's gonna affect it a whole bunch

rain fulcrum
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Just like increasing the drops a bit didn't either

civic ginkgo
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Which is why they removed a phase and didn't reduce the rates, so as to keep the items high priced

tacit pendant
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I mean i think they will and do already

rain fulcrum
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They need to make the gear better

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If they want people to do the boss

civic ginkgo
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I've seen people say they should make the rates 50% better

vivid iris
tacit pendant
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Inq is super strong at all crush content?

civic ginkgo
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Well I speculate it would

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But they need to try something, NM is basically dead content

tacit pendant
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They are cutting drop rates by 20%. There are 5 phases no?

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Effectively

rain fulcrum
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Not having content is sort of the same as the gear being bad

austere mulch
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Closer to 24%

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Bc 5th phase is significantly shorter

tacit pendant
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Not counting banking and walking in the kph conversation

austere mulch
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And doesn’t have pillars after

rain fulcrum
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Nobody cares about being good crush gear if there's nothing to crush

austere mulch
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So maybe closer to 30% even

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Jk more like 24

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24-25

civic ginkgo
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You can crush spiders

tacit pendant
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Inq has more uses than torva atm lol

civic ginkgo
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\s

austere mulch
tacit pendant
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Its close though

rain fulcrum
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That's true if you consider Torva trash at all the places it was bis up until 2 weeks ago

fair comet
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Torva didn’t get any worse just because Oathplate exists, it’s still really great armor.

tacit pendant
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Slash > stab + crush content because of 300m scythe

vivid ruin
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Torva is great all around

tacit pendant
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The future will have to solve this inbalance

rain fulcrum
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Also a lot of the crush content is just bleh slayer bosses

tacit pendant
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And phosanis lol

austere mulch
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Inq has PNM, nm, sarachnis
Torva has toa, nex, and… general slayer maybe? Idk bp always king and anything you can’t bp you usually scythe. Blade may also outperform Torva rapier

rain fulcrum
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Yeah

tacit pendant
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Rax

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Cerb

rain fulcrum
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If you introduce just 1 endgame crush where inq really makes a diff

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Then phosanis might take off

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Araxxor isn't really enough for that

austere mulch
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Yeah I mean rax, not Sarahnis whoops

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Oath wins there

vivid iris
austere mulch
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Too many spider bosses

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Brain can’t compute

fair comet
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Not to mention, Oathplate is ugly. It looks like Hardcore Ironman ornamental

austere mulch
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Gets even uglier when you bleach it

civic ginkgo
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Y'all are forgetting cave bugs are weak to crush

tacit pendant
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Phosanis is good money right now, both that fight and the armor are relevant currently

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The changes help irons

rain fulcrum
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Then why do people think we need to fix it

civic ginkgo
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Because of the time to get it

rain fulcrum
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The time to get it is fine if the armor is good tho

tacit pendant
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Time to get effects irons not mains, because a main will just sell the 400m orb and quit

vivid ruin
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The fight is long, tied to drops that are similar to shorter boss fights lol

tacit pendant
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The armor is good

civic ginkgo
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I'm just going by what I've seen today

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And seen on the various nm reddits

vivid iris
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If we're concered about drop rates, prices, gp/hr, ironman, then the conversation needs to be around drop rates, not changing the fight IMO

vivid ruin
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Either or

tacit pendant
chrome lantern
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I think both is definitely the right answer

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Having 3 phases of identical PNM isn't really valuable

civic ginkgo
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Well by the looks of the GE, people are buying them, they've spiked in prices, so I don't think people are worried about the price dropping

tacit pendant
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I think do this, wait and see

rain fulcrum
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They aren't identical tho

chrome lantern
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Sure there's another sleepwalker

rain fulcrum
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Not just that

tacit pendant
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Explain the differences

rain fulcrum
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He uses different specials in each phaae

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Phase

chrome lantern
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Only regular NM does

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PNM is same in all 3

rain fulcrum
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No

tacit pendant
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Phase 1 and phase 2 use the same specials, phase 3 uses other set, phase 4 prayers, then enrage

rain fulcrum
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He will for example either use parasite in p1 and P3 or use it in p2 and p4

austere mulch
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Well I wouldn’t go as far as to say the armor is good, but it’s also weird bc like… it’s got more use than Torva atm 🄶 assuming you have all bis

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But like

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If you had to choose one armor set

austere mulch
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It wouldn’t be inq

chrome lantern
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Sure but you can just as easily spread that out across kills randomly and have the same outcome

vivid iris
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husks p1, parasite p2, husks p3, parasite p4, or the other way around

rain fulcrum
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If you think the phases are identical I would question if you have farmed the boss

chrome lantern
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I have like 115 kc

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I have never really noticed tbh

tacit pendant
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Its very strong as it is

civic ginkgo
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The specials are random throughout phases 1-3

vivid iris
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that is mostly correct but like i said the spawn specials are guaranteed to alternate between phases, but it can start with either one

rain fulcrum
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Which specials are in p1 is random

austere mulch
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Give lil more hp to pnm phases and have it just be p1, p2, and ā€œenrageā€ if you’d call it that

Husks, parasite, enrage every time and call it a day

rain fulcrum
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And then after that it's deterministic

chrome lantern
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Sure but taking one phase out as an example

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Who cares if you go para husk para or husk para husk randomly and miss out on a second set each kc

tacit pendant
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The phases use alternating a1 a2 b1 and b2 to randomize specials. Functionally if you have 2 "easy phases" (phases 1 2 and 3) you will see both A sets and B sets

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1/2 kills you could see duplicate sets, the other half P1 and P3 could be different

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So in a 4 phase pnm it would be

Specs A1 or A2
Specs B1 or B2
Specs A1 or A2 with prayoff
Enrage

true talon
tacit pendant
#

Finally a good tass take

civic ginkgo
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Tass has been fighting for his life today

vivid iris
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Fairly sure it would be closer to 5:15-5:30 average kills

tacit pendant
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If anything this change makes a trip HARDER, 4 more intense fights > 3 longer less intense on average fights

true talon
tacit pendant
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Torva is not dead. We could just use more stab and crush bosses. Melee armor is in a good spot (droprate of oath aside)

true talon
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I back my takes with data, numbers and non personal feelings. but you seem to not really agree with it. so you write it as bad without providing a counter arguement.

true talon
tacit pendant
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I mean oath hasnt crashed yet. Although using a personal anecdote after that whole "i use data" thing was

true talon
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I agree on that

ashen sail
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Rework kbd!

true talon
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But i dont think oathplate is to common

tacit pendant
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I am leaning more that way every day

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Torva/inq rates was always the problem šŸ™‚

true talon
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10 kph or 15 in absolute max an duo + factoring in banking. = on average 12 hours to hit the table 20 hours to see a oathpiece, 60 hours to see a unique piece.

fair comet
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It is too common in relation to the drop rates of Torva. Jagex stated they’re targeting 70-80 hours for the full Oathplate set. While Torva is at the 200-300 hour range.

vivid iris
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oathplate combined with torva helm at the moment is the meta for almost all scythe content which kinda makes sense being a slash weapon. But generally the use cases of torva got drastically reduced by the introduction of oathplate

tacit pendant
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Torva was always too expensive for the dps it gave, that was common consensus in every gear progression raids chart ive seen

fair comet
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Torva wasn’t ever bought because it’s a great dps/gp value. It’s one of the last upgrades a main should make

true talon
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trio nex is 5 min kills, drop rate in your name is 1/43x3 or 1/129 give or take. meaning its around 10 kph. or 4.4 hours to see a unique and 13.2 hours to see it in your name, torva piece is 1/258 meaning it takes 8 hours on average to see a piece of torva and 24 hours to see a unique with it being 72 hours in your name.

tacit pendant
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Seems more common to me, yall must be killing her wrong

true talon
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Nice legs

tacit pendant
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Shhh the legs arent real

civic ginkgo
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Nice pet

tacit pendant
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Smh. Back i go

true talon
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Legs are fake 😦

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They were my last item lol

civic ginkgo
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Why can't I post a picture?

chrome lantern
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I'm only missing legs for green log

tacit pendant
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I was so giga spooned here, and bodies were still 400m

chrome lantern
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Also only missing chaps for ToA completion

civic ginkgo
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I want to show my 6kc next pet

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Nex

tacit pendant
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Etube lets pot

chrome lantern
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I need to get my chaps first

true talon
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Also this might be the funniest picture ive seen of its gonna be an in out adventure.

tacit pendant
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Surely one of us wins

chrome lantern
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Especially with them ragging ToA loot

true talon
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Hopefully they hit high invo toa with a hard cap of 30%

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Because even if the raid is accessible, its not the billybobs doing 150 toa's printing the uniques.

civic ginkgo
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I've had four people in my clan get shadow, 3 was 150's, surely that means you're wrong \s

chrome lantern
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I mean I only get 15% in 500 solos so idk what you think for solos

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Statistically so many shadows are 150s just due to how many raids happen but man can it be annoying to see

true talon
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Solo is not that high yea. but solo also takes considerably longer

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8 man 500 is printing a purple every 30 minutes

civic ginkgo
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It's funny, there's a guy in my clan who does constant 400-500, did 200 before seeing a shadow, three noobs all got their shadows under 10kc doing 150's

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He was jealous lmao

tacit pendant
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Yall dont wanna see my toa log, that raid do indeed shit out purps

hard axle
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for some reason

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its always the normal mode noobs

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The 265 raid level prodigies with 3 shadows somehow

civic ginkgo
rain fulcrum
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Money 150s

vivid iris
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fang might be too far gone to where it's gonna be like occults and whatnot where jagex is like "nah there are so many in the game there's no point in making a sink for it" lol

rain fulcrum
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I made more profit off 50s than I did off 350s when I was new

hard axle
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its just how much do you want to psuedo-alch

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via ge tax

rain fulcrum
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Yeah you can pretty easily fix the damage via ge tax

civic ginkgo
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I mean, fang doubled in price today just by the mention of loot changes

rain fulcrum
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It just means reducing inflation left

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Lsss

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But now that they have double the funds

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Should be easy

civic ginkgo
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LB is 4m

tacit pendant
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Lb is so strong for 4 mil holy moly. I guess having a spec weapon is the cost

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Lb might as well have been a prayer at that point

vivid iris
rain fulcrum
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It'll probably calm down as people remember jagex is slow af

tacit pendant
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This always happens

civic ginkgo
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It kinda has, it went to 20m, now 18m

tacit pendant
#

Price spikes and then people remember that time is a thing

rare grotto
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runescape players overreacting?

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no way.

austere mulch
rain fulcrum
#

Well it's probably more like some guy buying 3k fangs

rare grotto
#

fang's still gonna be piss cheap when it's all said and done

tacit pendant
#

And if you are a flipper, quick flips are the way

rain fulcrum
#

Lb should have charge scape attached to it imo

vivid iris
#

for merching/flipping, the early adopters/holders make the majority of their profits off the bag holders who buy in super late after the news comes out

tacit pendant
civic ginkgo
#

If they sink enough fangs, and make it more rare, fang could soar

vivid iris
#

yeah the amount of spec creep we've gotten since toa is crazy

civic ginkgo
#

And LB

#

Fang shouldn't be a 10m weapon

vivid iris
#

only problem is TOA is fucking cancer without a fang so the harder fang is to get, the more shit TOA is before you get it. Not an iron but that's what i've heard

tacit pendant
#

I dont mind spec weapon creep really its fun to spec.

hard axle
#

of the toa bosses

#

stop fucking capping defense reduction at 20-60 less than base

tacit pendant
#

So with the toa changes

hard axle
#

let it go to ZERO defense

#

That's how you solve this problem

tacit pendant
#

Bowfa against baba and akkha and keris against kephri should carry non-fang irons most of the way

civic ginkgo
#

Just have all the bosses changed to giant moles

tacit pendant
#

Bowfa hits baba fairly hard lol

civic ginkgo
#

In toa

tacit pendant
#

At higher invos, def cap should atleast be proportionate to the def increases

chrome lantern
#

Fang still better than bofa on akkha and when it's praying ranged you just do nothing at that point

tacit pendant
#

Like 20 def reduction rips at 150 info, but is varely felt at 500

hard axle
#

always cap at 0% or 50%

civic ginkgo
#

I've seen this enough today that maybe Jagex will listen

tacit pendant
#

Cap at 75% would be fair

#

In keeping mauls and ralos out of their as intended

hard axle
#

please let me reduce to 0 or half defense

tacit pendant
#

Listen, im just trying to keep jagexs silly no hammer rule

hard axle
tacit pendant
#

I feel u

rain fulcrum
#

I legit don't understand why jagex hates def reduction so much

tacit pendant
#

It makes sense in context of history

civic ginkgo
#

Hate is a strong word

tacit pendant
#

When tob was the newest pvm update and both raids had you hammer spamming

civic ginkgo
#

Loathe is better

tacit pendant
#

It made sense

rain fulcrum
#

Even tob has a balance inside it

tacit pendant
#

Whats funny is that now

rain fulcrum
#

Not every boss is 0 defense and you can't reduce verzik at all

tacit pendant
#

With spec pot and dc and lb

#

U get to 0 def, and boom u get to use the other stuff

#

So it was all for nothing

vivid iris
#

same with salve-scape

#

i think baba was originally supposed to be undead

tacit pendant
#

Now its demonbanescape

civic ginkgo
#

Wow rs players complaining, never heard of that

austere mulch
#

Def reduction is a complete non issue in a raid where your spec resets between encounters

vivid iris
#

jagex has a tendency to listen to complaints and then overcorrect

austere mulch
#

Aka tob and toa

vivid iris
#

for example scythe having no content and being 300m, people complain, it gets buffed and given use cases constantly for 2 years and now its the most expensive

civic ginkgo
#

Now I've not done tob, but isn't it the hardest raid?

#

I thought that's why scythe was so expensive

tacit pendant
#

If we had multiple teams releasing multiple bosses every season instead of 1 boss every season, wed have use cases for everything

#

I hope we get more dt2 updates, bosses drop like 1 or two good things thats it. (No orbs, ingots, etc)

vivid iris
#

i supported most of the scythe buffs but by the time araxxor came out i was like "ok that's good for scythe" then even titans is a scythe bis lol

tacit pendant
#

Huey is scythe too

vivid iris
#

yep

tacit pendant
#

Very important content

civic ginkgo
#

Everything is scythe bait

vivid iris
#

all it realistically "needed" is colo

rain fulcrum
#

I feel like Colo was way more impactful than rax anyway

civic ginkgo
#

I'm surprised that they didn't make zulrah hittable with scythe

#

It's weird, but I feel like I don't hear about Colo as much as I should

vivid iris
#

at least scythe doesnt beat emberlight, that wouldve been weird

hasty shard
#

scythe is bis for crush contract right clueless

vivid iris
#

pretty sure mace is better but idk

#

you need the accuracy, scythe's accuracy is kinda garbo on crush even with inq

rain fulcrum
#

The zulrah change was completely unnec

#

Unnecessary

tacit pendant
#

Delete zulrah put bp on tob drop table its time

austere mulch
#

Scythe has the crush accuracy of addy mace for context

civic ginkgo
#

I've heard people are kinda liking the melee zulrah

austere mulch
#

So you’re basically forced to use inq

hasty shard
#

addy mace also doesnt hit 80s pepeclaws

austere mulch
#

Vs mace you can use soul for more boom boom

tacit pendant
#

Ostoayak crush please!

civic ginkgo
#

A few in my clan are saying it's pretty chill

rain fulcrum
#

on smth like araxxor scythe is pretty accurate

#

even wihtout inq

vivid iris
rain fulcrum
#

good thing jagex is good at predicting whether smth will be meta..

hasty shard
#

halberds just need to be 5t as well

#

not just nox

tacit pendant
#

Melee zulrah is fun tho

rain fulcrum
#

make nox 6t

hasty shard
#

mb chally for obv reasons keep 7t but w/e

civic ginkgo
#

Make it 8t

tacit pendant
#

5t chally would hit so hard

civic ginkgo
#

Kill the hype for melee zulrah

austere mulch
#

Fun fact, when Jagex release Zulrah, the trailer had a character with a dragon hally attacking Zulrah

#

Who would’ve thought all these years later…

civic ginkgo
#

I did not know that

tacit pendant
#

Make nox hally spec deiron others on hit

civic ginkgo
#

Then again, I only started playing again 2 years agoish

austere mulch
#

That 2015-2019 era was insane

civic ginkgo
#

I missed all the hype of eoc

austere mulch
#

We got Zulrah, fossil island, wildy bosses, slayer bosses, cox, inferno, tob

#

All in just under 4 years

civic ginkgo
#

That is insane

rain fulcrum
#

and then they promoted kieren

civic ginkgo
#

I'm liking a lot of the content they've been releasing as well, varlamore is really nice

chrome lantern
#

I'd be down with deleting p2 varlamore

vivid iris
#

i started in 2019

#

i remember when 4m/hr was crazy money, now you can get like 6m at vorkath lmao

tacit pendant
#

If huey could just be competetive with fucking muspah id be happy with him

civic ginkgo
#

No, the seed slug needs to be superior unfortunately

#

My problem with huey is, it has so many interesting mechanics

tacit pendant
#

Crazy we got venator bow from muspah, but team boss huey got nothin

true talon
civic ginkgo
#

But it just doesn't do it for me

vivid iris
#

cant stand huey

civic ginkgo
#

Think I have 100kc, I was at the area waiting for the update to fight it

#

But I just got bored

vivid iris
#

it just seems like a boss that has no business existing, no unique mechanics besides the prayer thing but that's basically just a buff for being in a group without actually adding any interesting teamwork

civic ginkgo
#

I feel the mechanics they have just doesn't go together

rain fulcrum
#

you have to decide who will pray what!!

vivid iris
#

just a less fun scurrius

#

solo it is just a less fun and easier nightmare

civic ginkgo
#

Scurrius is actually a low-key fun boss

#

For being the level it is

vivid iris
#

i liked scurrius, huey just seems like worse scurrius

tacit pendant
#

It would be fine if it was rewarding

civic ginkgo
#

Yeah

vivid iris
#

all the drops were pointless besides the seeds

civic ginkgo
tacit pendant
#

Make huey drop hella bone shards for bis prayer xp or somethin

tacit wharf
tacit pendant
#

Heuy

#

Scurrius is actually rewarding

tacit wharf
#

while i do agree the fight is a little long solo, it wasnt that bad for my 400kc

vivid iris
#

its not the worst thing ive ever done, just doesnt seem like it needed to exist

tacit wharf
#

another nice place where learning to dodge mechanics while also dealing dmg

vivid iris
#

right, i think scurrius did that better though

#

the wave skipping part is fine i guess

civic ginkgo
tacit wharf
#

scurrius is just enough brain on to make sure you dodge teh spew but not interesting enough to not make you fall asleep

vivid iris
#

you can afk it with guthan's, or scythe blood fury if you hate money. that's how i got the pet

tacit wharf
#

still with guthans u have to dodge, ive tried

vivid iris
#

you need amulet of the damned too

#

but ive done it comfortably for like 3-4 minutes at a time afk

untold zenith
#

when is this summer sweetup thing gonna be in the game?

tacit wharf
#

guess ill try that the next time i have a bit of afk time

#

between now and later

#

probably going to sprinkle the updates in as they finish

vivid iris
#

you can still die if youre unlucky but it's basically 0 death cost

#

Infernal cape, primordial boots, ultor ring, and ferocious gloves are NOT required. These can be replaced with fire cape, dragon boots, berserker ring, and barrows gloves.

Here is a low-cost and highly AFK method for Scurrius. Good for pet hunting. Guthan's with an amulet of the damned allows for frequent overhealing to above max HP. You can CO...

ā–¶ Play video
tacit wharf
#

will have to try, hopefully i saved some ammy's of the damned

hard axle
#

Especially if you keep the bonus defense stats the same

hasty shard
#

saw someone say reduce defenses and make fang calc like normal in toa as a tradeoff

rain fulcrum
#

If your super accurate weapon has to be even MORE accurate

#

The defense is fucked beyond belief

vivid ruin
#

Id like to use my keris for more than a spec weapon

#

In toa

ember token
#

cant remember where I saw it, mightve been reddit, but I saw someone suggest that the keris paristan should work like a baby fang for toa

true talon
#

Never thought id see the helm pass the plate body (its more because its more plates to fortifed the body than the helm)

lusty patio
#

Is that summer sweep up stuff to come in future? Or stuff they’ve just changed now?

tacit wharf
#

its a blog, so stuff to come

austere mulch
#

Bc bc Torva helm is basically the defacto item and top/legs are replaced with Torva, even something that is worse on any slayer task to another 1m item is more valuable

#

šŸ’€

#

Oathplate ā€œis a sidegradeā€ btw

narrow folio
#

Adding more nonslash content and buffing/upgrading torva a little would solve that problem real quick

tacit wharf
obsidian venture
#

Maybe flat armor could help

#

But it's gonna take a couple months, maybe even a year or two

#

For more melee based content and or melee maxes

#

So def not real quick by any means at Jagex's pace

narrow folio
tacit wharf
#

hmm k, ty for checking

vivid ruin
tacit wharf
#

ahh that might be it

meager flame
#

well you cant really buff torva you just have to depend on jagex to actually make non slash weapons and content

#

well you could buff torva but

#

then you'd delete the point of oathplate existing in the first place

#

the hardest part for people to accept is that you're supposed to replace torva with oathplate when you need slash accuracy

#

that part is working fine except for the helm

#

the obvious flaw is that jagex hasn't been making non slash content and that they simp extremely hard for specifically the scythe to be the best melee option a lot

#

which if this is the type of game design they're going to go for

#

they cannot do

frigid kettle
#

I hope Jagex reconsiders the soul wars crate changes. Just started an ironman and losing my only access to runite bolts is gonna really suck considering I just got my rcb drop earlier this week

tough nacelle
#

runite bolts kinda suck tbh

#

addy bolts are peak

#

reality is it was too strong of items vs where you should get them at that point

frigid kettle
#

I was gonna make them into onyx bolts and alch them using infernal eels

tough nacelle
#

bone cross bow is sick

true talon
#

Biggest issue is the gap between mid game melee and end game melee is absolutely tiny.

#

going from bloodmoon to torva you gain 6 str thats technical 1 an half max hits

vivid ruin
true talon
#

look at this btw

meager flame
#

i mean the steps are obviously too small

true talon
#

Melee armor is far to weak

meager flame
#

jagex has a really serious problem a lot of the time with making upgrades actual meaningful upgrades

true talon
#

the gaps are so absolutely tiny

meager flame
#

they pretty much get people to hop on and drop a billion hours to get .1 dps

#

and the item thats just below it is usually essentially free lol

true talon
#

Then this is absolute giga max melee

tacit wharf
#

i mean another example is the gap between barrows gloves and zaryt vamb's, where they couldnt even make huey vamb's better than barrows

true talon
#

Someone asked me why masori was so dirt cheap

#

This was why if you hit more than 2 ralos even void is better than masori lol

#

Masori vs billybob d hide

vivid ruin
#

They really should add more to range. Like heavy range sets, long range sets, short range sets. Change up how range dps works

true talon
#

but they did add light weakness and stuff to counter that

#

so i think they are setup to be more free on how to adjust blowpipes power

proud whale
#

is there an official channel to submit feedback/suggestions with today's blogpost? like when they usually do those responds surveys? not really in the mood to try to make clickbaity rage reddit thread or tweet

true talon
#

not yet

proud whale
#

ahh kk, will look forward to it

hard axle
#

We have 5 armors at +4 STR bonus lol

true talon
#

Anyone else feel slayer helm is outdated. seeing the new zuk helm perk with getting bonuses off task. and having additional slayer points to unlock perks to be immune to the effects of slayer monsters. i feel they could just have it where you give a slayer helm I to a slayer master to grant your helm slot the perks of slayer helm while on task. the current system does more harm than good to helm slots and set bonuses.

sacred cove
#

I would upvote that if it was in game suggestions

ember token
#

you are right that its a problem but wrong in suggesting that we should powercreep by making the slayer helm bonus damage not require wearing the slayer helmet

#

to some people this will be controversial but they should make the slayer helm not work on any bosses period

meager flame
#

tbh

#

the slayer helm shouldn't even exist lol

#

you should just get more exp from slayer

#

thats all they were really trying to fix

true talon
#

well my proposal fixes the problems with slayer helm an set balance

#

will also sink black mask

#

as you sacrfice it

meager flame
#

just once upon a time they realized they were being kind of annoying with all of the various nose pegs and shit you had to remember to wear

#

and that slayer was slow

sacred cove
#

But you won't have a reason to get another, so not a meaningful sink

meager flame
#

so they just made a helm do all of that and put a damage buff on it to make you go a little faster

ember token
#

black mask prices are perfectly fine so there's also not really a need to sink them

true talon
#

The biggest downside is ofc the slayer helm cosmetic upgrades are now useless

#

thus zuk helm means nothing

#

But they could make it some other cosmetic that you would actually wear while pvming

#

zuk helm is something you were when on task and nowhere else lol

#

Slayer helm is def an ancient system that needs to be looked at. it has caused multiple problems with set balance and having them move each piece to have the set effect.

#

They could even make it a slayer blessing, since they dont get much use tbh

ember token
#

they know being able to kill bosses on task just causes problems, which is why they have to make it not apply to some bosses and/or make some bosses not count as monsters they should count as, and they have to make speedrun CAs specify not being on task

frail bough
#

Honestly feel like wearing slayer helm only makes sense for th ethings you need protection from, the buff itself should just exist

true talon
#

anything but the helm

#

I guess slayer blessing doesnt work, because of ammo slot

frail bough
#

doesnt need to be on anything you wear IMO

true talon
#

Facts but how do you make GM valaidation seekers happy

tribal sierra
#

I was gonna grind for my slayer helm inbue damn

tacit wharf
#

make gm helm a mask

ember token
#

like for example Bloat could count as zombie or ogre task and you would get slayer XP for killing him on task, but you wouldnt have to worry about the slayer helm because it just wouldnt apply to bosses

#

slayer xp from soteseg on a dark beast task, slayer xp from nylocas and verzik on a spider task

frail bough
#

yerp

true talon
#

btw if yama was a slayer task it would give like 25k slayer exp a kill

hard axle
true talon
#

he has a 10xp exp multipier lol

hard axle
true talon
#

oh right its combat

frail bough
#

im so excited ot see what they have for ideas on slayer tbh

true talon
#

guess the easiest fix for the slayer helm cosmetics is to have it be a toggleable effect overlay

zenith pike
hard axle
#

just logged in first time in 4 days

true talon
#

I know all the negative yama stuff was about contracts, base yama is great

hard axle
#

They did fix some of the issues, but overall, it got harder erm

true talon
#

my only issue with yama atm is the phasing

meager flame
#

"The Hitpoints on the Obelisk on the Path of Het are slightly reduced, so that 1-downs don't require boosting above 99 Mining."

#

im still just out here wondering what this means

zenith pike
slender vapor
#

85 mining = 99

zenith pike
meager flame
#

like

zenith pike
#

more than any other

hard axle
#

that's literally the main one that got harder

meager flame
#

do they not know about walking in for the extra hit on pillar

#

that would explain why they typed that out

hard axle
#

because they made enrage even longer

meager flame
#

but lol that would be insane

zenith pike
chrome lantern
frail bough
#

"skill"

true talon
#

the skill got removed by the plugin

meager flame
#

you would've just looked for a different animation to click with

#

instead of the progress circle

slender vapor
#

The only reason I grinded 85 mining and a dragon pick was for the 1 down

chrome lantern
#

I was extremely consistent without the plugin

#

I can count

meager flame
#

im still confused though about the boost above 99 part

#

do you even have to do that if you miss the first hit at 99

chrome lantern
#

You can get another maxhit if you spec

#

Yeah

zenith pike
#

yes you did

chrome lantern
#

It's RNG to 1down it without speccing and without extra mine

#

Probably like a 1/20 chance

#

Or less

meager flame
#

yeah i mean i just click the pillar from the right tile

#

i just couldn't believe i was sitting there reading that like people actually got to 99 and used a pick spec to be able to do it

#

lmao that sounds toxic but like who the fuck would do that

frail bough
#

someone who doesnt knwo about the mechanic

#

considering its not intuitive at all

chrome lantern
#

Yeah on release it was a whole thing

zenith pike
chrome lantern
#

You just assumed you needed to spec

#

And also if you miss

#

Again, before there was a plugin

meager flame
#

also im ngl

#

theres a good chance i would just do a 2 phase pillar before i dumped my spec for it

#

unless this is like a really easy version of akkha or something in the next room

#

would be a shame to try to use it for the mining room then make a mistake and have problems on akkha because of it

true talon
#

Ya thats not a big change tbh

zenith pike
narrow folio
#

Don't try to bandaid shitty weapons with overpowered armor, how about make the weapon actually meaningful on its own

slender vapor
#

Good thing every boss will have flat armor and +900 dart defense going forward

narrow folio
#

And it's not like blowpipe doesn't deserve to be bis at bosses forever. It has a niche and that niche should be in new content.

tiny epoch
#

masori is better than void in most places u range

#

slayer helm is part of that for inferno/fc

#

but like zulrah muspah shamans vasa akkha warden levi

#

idk like mole

#

void is pretty niche

dim ridge
naive lake
dim ridge
#

also when do we get gem studded throwing axes

chrome lantern
#

Hot take if it were possible to properly balance a 1t weapon I think that would be sick because movement would instantly mean massive dps loss

dim ridge
#

with enchantmentsl

slender vapor
#

Ngl, mega rares should've been balanced around less ticks

#

They're currently stronger AND easier to use

#

Instead of stronger and harder to use

chrome lantern
#

Also wouldn't need as many conditionals to control/balance their power around

slender vapor
#

5 tick attack cycles are long enough to find someone, fall in love, marry, have children and send them to university in-between attacks

final frigate
#

@winter hearth Would it be possible to get stats (%) for number of clears or purples for a few toa raid level brackets/scales? For example duo 400s or trio 350s are around the same purple rates as solo 540s, and surely 500+ invo clear counts are a tiny tiny minority overall. I'd hate to see the few high end runners getting disproportionately punished by drop rate changes when I suspect the majority of toa purple flooding comes from how accessible and rewarding team scale low invo runs are. Especially with how 350-400s are doable with dcb/bowfa trident while 540s have much more significant gear reqs and are much less fun.

#

Not sure if I should poke you or ash on this one just saw you active here Prayge

lament peak
#

the scaling on purple rate at high invo is kind of absurd though, even if it's difficult

meager flame
#

i think people really like the idea of faster weapons and losing ticks and stuff

#

but im also pretty sure jagex doesn't want to make a megarare and then tell most players they suck too much to use it

#

lol it would really change how people look at them

#

and they wouldn't be nearly as like

#

sought after or used when people figured out that they were actually bad for xyz reason all over the place when you actually had to move and play the game at the same time

lament peak
#

running my vorkath trips with sharks instead of mantas now since jmods insist on removing them feelsroqman

final frigate
#

If they lowered high invo rates they'd have to nerf lower invos significantly

#

For it to make any sense

#

Wouldn't be surprised if there are literally 50-100x more purps coming in from the 350-400 bracket than 500-545 bracket

#

10x at the bare minimum

ember token
#

all heal the same amount

lament peak
#

then why bother effectively removing them from the drop table if the comparable options are already cheaper

#

just to make vorkath less profitable?

#

nobody is going to buy mantas at 2100 gold or whatever they end up being

#

you can't even earn them at an effective rate while skilling so it's not like you're boosting skilling profit

#

wowee they're really fixing the economy with this one

tiny otter
#

it's for the eventual method of fishing manta rays and sea turtles..surely

chrome lantern
#

I don't really see a point other than to screw ironmen over because I don't even want to use sharks compared to karambwans due to the attack delay, but they're replacing all the 22 heals with sharks and shark bait... and fishing sharks is already bait, if you know what I mean

tiny otter
#

it's forced processing which big shock mains barely do that to any great degree as if they did they'd be iron

lament peak
#

yeah like literally nobody is fishing shark unless you're going for the big shark, or you're desperate for xp/decent food and catching minnows (i doubt bait works here)

tiny otter
#

I'm still surprised mantas/turtles have no fishing method after all these years though

#

it's not like they are new

ember token
tiny otter
#

remove the supply entirely, introduce fishing method down the road, tada

lament peak
#

oh true, but dark crabs have become a pretty popular afk method lately

lament peak
ember token
#

dark crabs and especially tuna potatoes both have much less volume than manta rays so you would think that they would tend to stay closer the prices of manta rays but nope

tiny otter
#

I didnt even know dark crabs existed until like 3years ago

#

funny how a fish that cannot be fished is traded more than 1 that can be

lament peak
#

pretty sure you can die with the contents of your fishing barrel and keep all the crabs, pretty neat

ember token
#

indeed

ember token
#

drift net fishing and tempoross

lament peak
#

those don't count xD

tiny otter
#

not direct

#

and in pitiful amounts holy

frail nebula
#

did they ever clarify what exactly they're changing about the granite ring?

#

they said "bump its numbers up a little" and showed literally the exact same stats it has now

ember token
#

in the video the real stats are shown

#

50% increase to ranged def

frail nebula
#

oh so it's still completely useless

ember token
#

it'll be BIS ranged def

#

but generally useless

frail nebula
#

It could do with a mild strength bonus IMO

#

same with the warrior ring

ember token
#

yeah it even has a strength requirement to equip

frail nebula
#

bandos boots should also have a mild strength bonus too tbh

#

considering the bandos armor set was literally the melee strength set

small anvil
#

That's what guardian boots are for

frail nebula
#

I guess my thinking is like

#

why does the strength bonus not come from the strength bonus armor boss lol

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granite ring could maybe occasionally have uses if it had a +2/+4 (when imbued) strength bonus

ember token
#

guardian boots have 3 str bonus, bandos boots could have 2 str bonus

frail nebula
#

that'd be reasonable IMO

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it's also weird that they never made bandos boots break down into bandosian components

ember token
#

you use guardian/echo boots for the defensive stats anyways and those are like double bandos boots

frail nebula
#

that'd be the easiest way to give them value

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like let boots be dismantled for a single bandosian component

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every armadyl armor piece can be dismantled for armadylean components

compact flicker
#

The only thing holding bandos top/bot prices right now is them being used for torva. Allowing the boots to do the same will only worsen it

meager flame
#

Thats probably ideal in some ways

compact flicker
#

And the boots already have their own upgrade path

frail nebula
#

like

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right now 1/3 of the drops is 100% worthless

meager flame
#

It would take the price of bandos for noobs down where it should be

frail nebula
#

would bandos boots having value take some value from the other pieces? yeah obviously

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but it'd give you another drop at bandos that has a value

meager flame
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And also make any bandos drop while farming more worthwhile

frail nebula
#

I don't see that as a bad thing

#

as it stands they are a dead drop

compact flicker
meager flame
#

Like

frail nebula
#

the only reason they've been above alch price is because they were in the item sink

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which jagex appears to have given up on with them

meager flame
#

The price of bandos is actually too high which sounds weird but

frail nebula
#

but the fact that they were in there at all suggested that they weren't happy with its place

meager flame
#

We creeped it so hard and also made better items than it

frail nebula
meager flame
#

It really shouldn't be worth anything tbh

chrome lantern
#

I don’t think Bandos is too high I think they balanced armor progression poorly

meager flame
#

Like

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Its a super amazingly marginal upgrade over blood moon

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It really shouldn't be as high as it is

frail nebula
#

arguably a sidegrade over blood moon

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bandos for melee/ranged def

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blood moon for magic def

#

same dps either way

meager flame
#

Torva is kind of just carrying the corpse of bandos lol

chrome lantern
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In a world where there was a meaningful progression from torso to bandos to torva there would be room for blood moon to be worse than bandos aside from the set effect as it should be

meager flame
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Which is good but

compact flicker
meager flame
#

Bandos boots should be components too

frail nebula
meager flame
#

Torva can spread the love a little bit

frail nebula
chrome lantern
frail nebula
chrome lantern
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I mean really bandos boots should be +4 and dragon boots should be +3 str

frail nebula
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why am I thinking there's a 6th

frail nebula
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and they instead drop from random trash mobs outside the boss room

hard axle
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Boots have the same garbage issue of too little space

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Melee has plenty of room to buff up imo

chrome lantern
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I mean it’s definitely not just boots yeah

frail nebula
#

could do something like buff bandos boots/its upgrade line to +4 strength, buff prims to +6, and then please all the mixed set haters by buffing avernic treads to +7

chrome lantern
#

Are there any gear slots other than weapons and amulet that actually have enough room to put meaningful upgrades anywhere other than up

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In any style

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Not upgrades but

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You know

frail nebula
#

could be space for crush/stab bellator ring equivalents

chrome lantern
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We have bandos-tier melee gear, black d’hide ranged gear, and nearly meaningless mage offhand differences

lament peak
#

i don't envy the people designing raids 4 rewards

chrome lantern
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Mage and ranged str main armor pieces have little to no room between them

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Which mean almost nothing unless shadow

frail nebula
#

there's even less room for magic gear thanks to the shadow passive crushing everything into a tiny range of bonuses

#

also side note but armadyl could totally get +1/+2/+1 ranged strength

chrome lantern
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Also in a world three years after Masori released where Jagex has seemed to try to put out every midgame upgrade possible

frail nebula
#

then it'd be a meaningful step between the black d'hide tier of gear and masori

chrome lantern
#

We still don’t have any other ranged str armor yeah

urban schooner
#

The elidnis’ ward doesn’t need its drop rate tweaked. It needs a buff man. The item is beyond dead content

chrome lantern
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I have owned an elidinis’ ward (f) since like a couple weeks after ToA release on my iron

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Aside from barrage on heart hunt it’s almost never out of my bank

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Before shadow it was big for me but that was contingent on a megarare arcane sigil

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And it was only big because magic sucks before shadow

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Then they made the mage’s book better than the unfortified ward in most cases, where 1% more dmg on ward does nothing

urban schooner
#

Dude big facts

frail nebula
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Unfortified ward should match the fortified Ward's offensive stats

#

Just like unfortified masori

lament peak
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requiring an item so outdated and rare to upgrade a modern day raid drop is crazy 😭

frail nebula
#

If it were just defensive bonuses like masori I'd be fine

lament peak
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1/1365 from one of the slowest solo bosses in osrs

frail nebula
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Which they ignored for the summer sweep up too

meager flame
#

i mean it honestly couldn't be any more clear what is happening

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unfortunately someone that has a say is very stubborn

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it doesn't make sense at all it should be changed

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the changes are extremely slow and happen a little bit at a time because the opposition whoever or whatever group

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just doesn't believe in it

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but reason prevails slowly

ember token
#

theyre probably worried about devaluing people's accomplishments

meager flame
#

its the same thing that happened with contracts conceptually

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obviously bad ideas just have a lot of support and people would rather die with the design than accept its not going to go well

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and then we get changes anyways after people get mad

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we really could and really should skip all of that

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its not like you have to be some kind of genius or have to test it first to know these things aren't right

#

but when someone wants it bad enough we're forced through that cycle

frail nebula
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See also PNM

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They are ever so slowly accepting that its loot is a problem

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But that problem has been blindingly obvious for years

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And they're still only taking baby steps

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At least Huey hasn't taken quite so long for them to realize it's completely pointless atm

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And that the crafting levels for Huey armor were indeed insane

#

But even with all this, they still have to spoil things with the massive loot nerfs across the board

#

Where despite saying clearly at rune fest that loot would be redistributed, appears to just be removed

#

With no alternative sources out in place

#

It was definitely a dishonest representation of the drop table changes

#

The knowledge that I will just be perpetually starved for resources puts a massive damper on any excitement that I otherwise would feel for this set of changes

ember token
#

do your farm runs

compact flicker
#

<-- im btw and my bank honestly has too many farming/herblore supplies

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The nerf is justified, they need to just not overturne it

frail nebula
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But you can't do farm runs without seeds

#

And access to key seeds is getting nerfed heavily

compact flicker
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Farm runs > farm contracts > get more seeds > repeat > pvm on the side for extra supplies

frail nebula
#

This change is literally just "do 40% less pvm" for me

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Which feels like absolute shit

compact flicker
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It worked fine before muspah and the other new bosses that shoot out seeds, should work fine with a little nerf still

frail nebula
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It's not a little nerf lol

#

It's a massive nerf

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And then they put an incredibly patronizing and gaslighty paragraph in there about how irons shouldn't care

compact flicker
#

Are they removing the seed drops as a whole, or reducing the amount that drops each time?

ember token
#

reducing

compact flicker
#

It's a little nerf then

frail nebula
#

40% is not a small nerf

compact flicker
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One drop shouldn't supply you for multiple runs the way it currently does, only assist with supplying you

frail nebula
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And stuck with it for years

compact flicker
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Then I suggest you start killing bosses before the nerf and supply yourself for a long time, which is fairly easy at the moment

frail nebula
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If they want to suddenly change all this to force irons to just do less pvm

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Then that's a choice that needs serious thought

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Not just "lol stop worrying you silly irons"

slender vapor
#

Torstols are the only seed I'm worried about. Since demand has never been higher and toa is one of the very few sources of it

frail nebula
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"you may have less fun but it's worth it for the economy"

compact flicker
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All in all I believe you are overreacting, and it's best to wait for the actual numbers after they go over the feedback they get from the proposal

frail nebula
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I'd like to see them move more seeds to stuff like farming contracts

compact flicker
#

Otherwise you are still in time to camp pvm as it currently is and supply yourself plentiful before the nerf

tiny otter
frail nebula
lament peak
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Yeah, I'm going to stop using combat pots so frivilously now. Idk how I'm going to recoup my torstol stack

nocturne solstice
#

So the 40% nerf was for TOA and Dwarf Weed for Cox. Just looking at it though that means the new quantities should be
Toadflax 36 -> 21
Ranarr 28 -> 16
Torstol 23 -> 13
Snapdragon 23 -> 13

And there's still also the 3 rolls thing so you might get multiple

frail nebula
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They have it in their heads that this is needed for mains to feel excited when a seed drops

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So they aren't going to be deterred, I fear

slender vapor
#

13 torstol seeds is still 91 super combats

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You'll get more than 1 drop in 91 runs at least

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So toa is still supplying surplus super combats

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Just not 161 per drop anymore

frail nebula
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So do a ton more ToA, which will also no longer give purples

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But at least it's easier?

chilly portal
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Gotta get purples first

small anvil
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Purples get in the way of seeds

frail nebula
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Oh yeah I was lucky enough to spoon most things from toa already

#

I feel bad for later irons who will get locked out of fangs for a while

tiny otter
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dw I'll send toa with the group this week get all the fangs

frail nebula
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Gonna try to help my iron friend get his fang before toa loot is eviscerated

lament peak
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we have 2 fangs but no rings so prob sending some toa after we finish yama (soon hopefully)

frail nebula
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Hopefully I can get a decent supply of herb seeds in the meantime

#

Before the great supply purge

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Maybe the chaps to finish masori if I'm lucky

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Or shadow if I am approximately twice as lucky

slender vapor
#

I still want the ring

#

Might send toa hard for a few weeks

tiny otter
#

what even is eldrich on the list or am I dumb

icy relic
#

I am so stoked to double soulflame horn hally kree with my buddy

slender vapor
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My goal is 1k torstol seeds before toa nerf

#

Hopefully 7-9k super combats lasts me long enough to start using torstols on anti venom and spec pots

#

Jagex really did needlessly restrict torstols, and then over dumped them from toa and muspah

tiny otter
#

I wonder how many possible torstols my group has, not that we can make them yet

icy relic
#

not happy with that yeah

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esp since torstols are used for so much endgame shit

#

meanwhile dwarf weeds

tiny otter
#

T O A D F L A X

slender vapor
#

Torstols are 100% a problem seed. They're too much from toa and muspah, but way too little from others

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Surely a few other bosses could have some tossed on their table

tiny otter
#

cerb because..why not

icy relic
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torstols should be rarer but herblore needs to curve out better

#

too many underutilized high tier herbs

ember token
#

royal titan

tiny otter
#

oh, guess I've never called it by the real name tbh

#

just..titans

nocturne solstice
#

It does seem like they're adding more use for higher tier herbs like torstol for surge

frail nebula
#

Adding more uses and removing sources

icy relic
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needing torstols for super cb, antivenom, and surge and then cutting the supply of torstols is a slap in the face for irons

tiny otter
#

do you even use surges?

icy relic
#

yes, every 5 mins on the dot

frail nebula
nocturne solstice
#

I mean, like Fluffy said, it's still like 91 super combats? It's less but it's not a catastrophe

icy relic
#

even more frequently if I'm house teleing

nocturne solstice
icy relic
#

that shit was hype

frail nebula
#

Except they were expensive because they never dropped

#

So it wasn't actually much hype

icy relic
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they dropped from qbd

frail nebula
#

Ah, I quit before qbd

tiny otter
#

qbd dropped full brews kekw

slender vapor
#

Ngl, make elite herb contracts with 95 req, shove torstols in there

#

Problem solved

icy relic
#

QBD before EoC was some incredible content

#

zulrah could never

slender vapor
#

Let us source good seeds and torstols from farming contracts

meager flame
#

torstols used to actually be a good drop

slender vapor
#

Hard contracts give a tiny pittance of torstols