#pathfinder-specific
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from what little i know of pfe2 mythic rules that it will be somewhat similiar to free archetypes
Neato.
I kind of like the idea of the Inventor though I am hanging between two diffrent flavors of invention:
Clockwork and Crystalpunk
Clockwork is a bit easier to do, clockwork constructs exist even if rare, and crystalpunk well I would ahve to answer where I get all those "crystals" not even to have to further elaborate what those are

Organic/magic?
not sure what you mean with that question
Crystals can be weird alchemical growths or you create them with magic
I also like magitech for the explanation as it creates a pretty seamless setting
to the first aprt that is an interesting point, I will think on that
and I mean, Inventors are all about Magitech, unless you are referencing something specific isn't that already there?
The distinction between science and magic isn't easily visible
As noted by famous wizard Arthur C Clark, "Any sufficiently advanced magic is indistinguishable from technology."
What distinction? Its rules you can use,
Inventors have magical gizmos and items, I am simply deciding how his look and flavor
I personally like the idea of the alchemically grown crystals, which would mean it is highly specilized equipment which wouldn't cuase any headache for like "Why am I not selling those for profit" but is still quite unique
Maybe the crystals contain fragments of their blood so they cant sell it in fear that a magic user uses the blood to curse them.
That would be an interesting setup if I madwe my character like a native outsider
Then again in the setting of my Gm bloodmagic is a thing....

And I am looking at Sparkling Targe Magus and it seems fun
Esspecially Shield blocking spells
the word "Spellbane" seems to bounce around but I don't think it entire fits that style of character, any other descriptions coming to mind?
Did you specifially go for an Evil dead reference or is that coincidence?
mayhaps
also if you are a small sized character
your familiar could take the mauler archetype and become a medium sized combat familiar that you can ride into combat
I do know of that one
they also get a huge strength boost because they go from tiny to medium
plus the additional strength boosts from mauler
but for that the dex drops, yes?
I believe so but it is a good trade off imo
plus as a fighter your familiar is a lot more durable
fair, and unless you are a witch, replacing your Familiar is not a huge hassle
if they do die
(not to mention a mauler familiar has access to another feat that boosts hp)
hand’s detachment is nice because your hand regrows in 2d4 days 😄
if your hand dies or just in general?
if your hand dies
could also meme by taking the figment archetype for your familiar
“my hand was never real”
(1/4th hp but it reappears after you wake up from a full nights rest prolly not the best idea for a combat familiar tho)
would that be combineable with Mauler or would that be a seperate build?
and yeah fair enough, it would be not very conductive
but huh.... that would make it very much easier to handle for a witch, wouldn't it?
they replace some of the same features so sadly you can’t
I have another dumb idea for this btw
take the protector archetype and these two feats for your hand
https://www.aonprd.com/FeatDisplay.aspx?ItemName=Shapeless Familiar
https://www.aonprd.com/FeatDisplay.aspx?ItemName=Changeling Familiar
Your hand is now a humanoid bodyguard
Looking for inspiration for a Ranger character, maybe a bounty hunter background, got any suggestion? (pfe2)
A ranger is historically just a person who protects a ploy of land (typically hired by a noble). Perhaps your character has some strong ties to one of such nobles who had a role in why they left their job as a bounty hunter and are now an adventurer?
That seems rather I want a diffrent background, definitly something to use
but personally I think I rather go the bounty hunter background, probably in youth started to help with the foresters of such a noble, but went into a independant hunting business when they were old enough and got excited for that lifestyle, before well the gravity of it hits
interesting, could even play out a parent/patron dynamic with the noble
how would that happend?
I would be just a low employee who most of the time wasn't even in the mansion or castle or whereever the noble resides
maybe they grew up in the household as a servant boy and got sent off by the nobles to retrieve a magical item to save the forest from some type of corruption
that sounds like a seperate character, probably one with the Ward background
would be fun for a character who is more focused on dealing with nobles, probably going fighter or also ranger
i actually wanted to ask, how do you feel about fighters flavour wise? they were meant to be all encompassing in odnd and stuff but the multitudes of classes in pf kinda diluted its identity to lame bonk guy.
in pf1e as a fighter you can use item mastery feats to cast spells without any spellcasting features 😄
can also invest in use magic device to access magic items too
I disaggree on that. Fighters are very specilizes in the "Masters of Arms", like the barbarians are masters of instinct and rage, Champions of Righteous Might etc.
so its not really diluted
So what if their weapon expertise only extended to a select few types that grows as they level up?
Its better at showing that they specifically trained to be better at those weapons
Then just play it like that
most of the time you will upgrade a specific or atleast a set of specific weapon and maybe a backup weapon
I rarely see a character with 12 weapons running around
idk the fighter just looks really uninteresting to me.
and you are free to think like that
I personally think they did fighters well
Oh no doubt, pf is balanced as heck.
The sukgung is an extremely efficient crossbow most common in the nation of Hwanggot. Capable of lethal shots at remarkable distances, the sukgung is well-balanced enough to be fired with one hand.
Also I think this is an awesome Crossbow, I might give it my future investigator character
Since they're doing away with alignment, will they finally admit Iomedae was chaotic evil?
Apparently at Gencon, they said they're killing one of these gods, and that god's death will allow people to become the new Examplar class or whatever it's called.
I was hoping they were gonna wipe one from each of the alignments, but I'll settle for Asmodeus's death.
please, it would be so funny, please Paizo, throw Cheliax into chaos again, I'm begging you.
I mean Aroden's death was a major thing causing the Age of Lost Omens
Also there would be some terrible implications if Asmodeus dies, because he holds the key to Rovagugs prison....
Yeah but
funnyyyyy
My top three choices/hopes are, in no particular order, Asmodeus, Desna, or Pharasma being the one that's gonna kick the bucket.
Asmodeus 'cause the aftermath'd be really funny.
Desna 'cause she needs to answer for all the fucked up shit she's done, but gotten away with because "Ah, eto... BLEH!"
Pharasma 'cause she's boring.
I don't aggree with the latter two
But the Goddess of Fate and Judgment dissappearing would be a bigger deal then Aroden's death
nothing is stopping you from going to the PathFinder equivalent of Mt Olympus with a mossberg 500
?
talking to zalgo
Still makes little sense
No no, Dice has a point.
Desna is another one who gets a pass because they're labeled "good", but looking at what they actually do tells another story entirely.
I don't exactly sure where this comes from, but I am more curious on what the death of a god could cause?
Like Aroden's Dissappeareance isn't even cleared, I am not even sure it got confirmed that he is really dead
and if he was, then he was dead for like a century?
so yeah I am more quiestning the "what is happening" rather then to whome
Grandma Spider made counterfeits of his keys 😄
It’s only sound torture because you failed to answer a surprise pop quiz the way she wanted after being abducted while trying to close the world wound
that’s totally not evil
"'Child soldiers'? No, no, it's just my unbounded whimsy! They wanted to be here!"
"Besides, they're orphans. Who's gonna miss them?"
For real though, if you want to do away with alignments you've got to get rid of the one who holds them in place and objectively evaluates them. My guess is Pharasma's on the chopping block, and Paizo is going to come up with some poorly executed excuse for why everything didn't go FUBAR the moment she died. It'd be nice if Ragathiel killed Asmodeus, but what's the poor guy going to do next? Open a diner? Desna and Iomedae are horrible people, and them dying in some ironic way would be hilarious, but ultimately meaningless.
Erastil is another "Good but actually Evil" god, what with his "if a village goes over the proscribed size limit and no one wants to leave, you should kill people until there's the right amount left" policy.
Rovagug dying, for real this time, would just take something interesting out of the setting without replacing it with anything unique in return.
Nethys dying would be just as disastrous as Pharasma dying, for a completely different reason.
Has anyone considered looking at Starfinder's Pantheon in regards to this speculation about which gods are going to die?
Because we know which Gods exist in the future. It is predetermined.
it would be a good hint which god sticks around, fair point
which would include Pharasma, Iomedae, Desna etc, to my knowladge
that story I want to know
where is that from
thanks for letting me know
And I do disaggree with your points, they are also not going away from alignments completly but rather simplify it to holy and unholy,
Tbh i like the odnd 3 point alignment system and wonder why so few systems use it?
It could have transitioned nicely into pf
you mean the law, neutral, chaos?
i mean it is, holy, unaligned, unholy
Yeah but i prefer lnc since classic devils are lawful but in a malicious sense though tgey are still more reliable than demons. Huu is more like to good evil axis to me so i don't like it as much since i like moral gray
But thats how devils do work
There's a difference between lg and le though, hence why we now use the 9-point
also Moral grey actions fit perfectly fine
mortals are neither angels nor devils
some strive for such perfection, but mortals can come from complicated to simple and anything inbetween
Its hard to classify mortals as good or evil when they're just people.
Tragic villain backstory would like to have a word with you
exactly
You can go roughly in directions
but any mortal is complicated
||Pharasma lives.||
||
||
not a surprise
There's also apparently a slight possible confirmation from three and a half weeks ago, a Reddit post with all the info already given to us. Only one Core deity is dying, but others are still in peril. Many Pantheons will be changing, including the Prismatic Ray.
Uragathoa dying from eating a properly cooked meal would be a hilarious turn of events.
You are really like the Rahadoumi mindset
By the way, I double checked, Urgathoa is a goddess of Gluttony ontop of Undeath and disease
so it would take quite a meal to kill a goddess all about eating
My personal thought is even if he doesn#t die, Nethys could be involved in that death of a deity
he is very curious about everything, bothering Iriori on how he could become Divine, researching magic and he is also a God of Destruction
So he could die or atleast have a hand in what is happening
they are knocking out the least likely to get killed at the beginning
Yeh.
that would be quite an alternative history
honestly besides nethys, Achaekek is also possibly invovled in a gods death
I hadn't even considered the mantis god. What a fool I've been!
The Drunken God is safe
would be in bad taste if he was the one kicking the bucket, except it was in some divine heroics, in which case it would go over well
According to the given false prophecy that's been joining these safe gods, ||he lied his way into godhood, powered solely by belief in his drunken tales. His "death" was unremarkable, and he likely died drunk and disgraced in an alleyway.||
that is interesting: LIed his way into godhood
fascinating, since no one knows exactly how he got it
we assume he somehow won the starstone test
but that is just a blatent assumption
https://paizo.com/community/blog/v5748dyo6sii9?The-Godsrain-Prophecies-Part-Three#newPost
If you'd like to read for yourself.
thank you
https://paizo.com/community/blog/tags/theGodsrainProphecies
If you'd also like to read ||Pharasma|| and ||Asmodeus||'s false prophecies.
you know, reading this kind of is also a fun inspiration
maybe in your version of golarion you want those gods to die
those could be seen as fun sparks of inspirations on how to approach that
which I don't mind
Thanks again for showing me them, those are fun and interesting notes
the Gods might be gods, but they ahve history, goals and mistakes, which makes them interesting

I have been considering making an Bookkeeper Investigator, who essentially fell into Criminal activities through working unknowingly for a Crime boss first and when he learned the truth he was too deep in to just leave.
Until one day he did by tossing a bag of evidence at the guards and running like hell out of town
I haven't really felt the class feats that much for him so I looked for an archetype, and I found overwatch archetype
With a stalwart mind and sharp eyes, you observe the battlefield as though you and your allies are pieces on a chessboard. By predicting dangers and hazards and offering your insights to your comrades, you win battles through keen observation and teamwork. Whenever there's a threat or opening, you're the first to point it out, and you're ready t...
Someone slightly paranoid, constantly looking over his shoulder and trying to never be so careless again to fall into such a situation
keeping an eye out on everything
does that make sense?
Pretty much. With great knowledge comes great insanity or something like that
not entirely what I am going for, but I take it
Its not paranoia if things are actually trying to get you, like a pissed off Crime boss
Imagine if the boss doesn't actually think you pissed him off and just wants you to return some paperwork lol
I mean, probably the incriminating evidence he tossed at the captain of the guard
"Hey you dropped this"
joking aside, I had also cobsidered unexpected sharpshooter, but that goes very against the observant number cruncher
Another character concept I have: Vampire Spawn turned Dhampire, who in his Livetime worked as a Squire for an adventuring party, seperated because he ran for the hills when he realized what he had become.
I am hanging between making him a Ranger, focuson on active survival and combating enemies
or Thaumaturge, with the amount of weird and supernatural powers he has come into contact with and how many odd stories he just knows
Also I found a much more interesting archetype for this character:
https://2e.aonprd.com/Archetypes.aspx?ID=77
Shadow has always been the cousin of fear. Within the darkness, monsters dwell, plans are hatched, and enemies strike with fang and dagger and dark magic. But some embrace the shadow, gain power from it, and dance within its shifting dark. A true shadowdancer is a creature who flits on the edge of light and darkness. Moving amid the inky blackne...
i need some help setting up a pathfinder character. i have a lvl 1 shifter human. dm is letting me have a free feat plus the bonus feat for being a human. i choose to get weapon focus claws and power attack. i understand that the -1 to hit is cancelled. but how do i add for weapon damage? the wording is confusing me a little. i have an 18 to str if that matters.
Okay I know what you mena ,I had to reread the feat a few times to understand
So if you use your primary natural weapon that lets you add 1.5 of your strenght modifier to your damage, the flat bonus from Power attack instead of a 2, is increased by *1,5, so 3
if you use a secondary natural weapon with power attack, you only get half of the normal damage bonus, so 1
and this increases by one step each time you reach +4 bab and beyond
And I should know that, I had a character who used power attack 😅
So with your claws (which to my knowladge don't let you add half of your strenght modifier ontop) you just work with the normal +2 bonuses per incriment
if you make a seconadry natural attack, you get a +1 bonus from power attack
Ive been thinking, what if pf used asymmetric leveling?
Meaning?
Diff classes gain levels at diff rates
A bit imbalanced
2e D&D used to do that. It was fine, but the balance of 2e classes was significantly different than PF ones
Not just 2e
Exodus did that, but it was race-based rather than class-based, 'cause the classes are so bare-bones.
Very good story this time around.
Neat and not much of a surprise
and it is an interesting concept
like seriously, these prophecies are essentially inspirations of alternative golarion settings at this point
which I approve of
So you know how in fiction it's pretty often that despite wearing armor a guy will just get completely cleaved into and the armor basically just gets peeled open
I had an idea for a character that's obsessed with his armor and like when someone deals damage it just kind of seems like their weapons pass through the armor and just blood will seep out of the gaps in the armor despite it not being like damaged seemingly
And then i spent a bunch of time creating this cult/religion based around armor including this like, born agaim christian ritual where they wear their armor and then they go into this pool of warm salt water and they inhale the water and then some guys pull them out of the water and if they cough the water up they get reborn
And they call the armor their "skin" and say "born in the skin, die in the skin"
And they believe their god is just an impossibly large mass of molten steel, so large that it encompasses not just our entire reality but thousands of realities
Their goals are to just like, be so cool with their armor that one day enough people believe in the power of the skin that their god will manifest physically and everything will be melted and forged into part of his steel body, they arent violent but basically the best thing that could happen is that everyone gets melted into a mass of armor that's the size of thousands of realities, basically like the lcl liquid from neon genesis evangelion but for the purpose of communing with this enormous armor god
Its not even a massive like widespread religion theres just one crazy guy who has a bunch of armor and like maybe three dozen followers at a time (more or less depending on how many guys have drowned in the birthing ritual or died trying to be the coolest guy ever and convert people to the armor skin religion)
I would have an idea on how to make that an NPC Villain
Ever heard of Graveknights?
They are Essential martial liches, but they are their armor
You could make something fun with that combo
I wanted to make just a guy that's mechanically a champ(maybe champ fighter) but theres just a ton of fuckin weird unnerving flavor for him
Just like tons of red flags but hes genuinely not like evil or going to betray anyone
You might also go monk with mountain stance, turn your skin into armor
Just as an idea
The like genesis of the cult was that there was this like massive skirmish that happened between these two huge like battalions and just thousands of dudes in shiny armor just basically smashed into each other and every single one of them died and the cult leader was there just like sitting on a cliff watching it unfold high off his ass and he thought it was a divine message from god
which one?
The skin god that he came up with
Its like basically one of those cults that pop up in america and stuff of just some fuckin weird idiot coming up with insane lore telling everyone hes a prophet and they need to kill themselves so they can become aliens
Yeah, I would highly suggest monk, take some supernatural abilities and make them divine
But basically like over the course of months he scavenged every single piece of armor and he hired a bunch of smiths to teach him how to smith and he created this religion where he basically promised to give out free suits of armor so they could summon the skin god
And disenfranchised losers who have nothing going for them end up in this cult and a bunch of them just kind of drown to death cause it's a stupid idea to wear heavy armor and swallow a bunch of water into your lungs
I wanted it to be a pc, just be one of the losers that got wrapped up in this tiny cult with an insane armor based mythology
Do you actually want divine magics through that worship or was it purely just a hoax, you keep eludingbto the latter
Ah wait yeah the champs in pf2e are tied to specific gods, right
To specific ideals
the gods, yes and no, its heavily implied to atleast have a god or pantheon
but it becomes only necessary with specific feats
overall its more ideal based
but you definitly have divine powers, no question
Oh ok yeah then it's more of like, a pure power of belief that this made up religion is real and just kind of manifesting this weird power of communal belief
Thats something Thaumaturges use
And like there will be weird "miracles" when he gets cut up with the armor on and like the armor will get scarred up and he'll be bleeding underneath it but the armor itself isnt recognizably damaged
symbolism, faith, superstitions are used as their tools
And there is always the Sentinel archetype
Something id probably have to work out with the dm
With the weird belief based magic(?) armor which is mostly just flavor making fun of the trope of swords just full on cleaving through plate mail somehow
Thaumaturges toss symbolic leave into lantern, to make his weapon hurt a demon more
so yes, comparibly not that diffrent
and Thaumaturges might only have up to medium armor, but sentinel can easily up to heavy armor prof at lvl 2
Theres like, armor expertise and stuff though right
Ideally id want to be like, good at it probably. So probably more sentinel/fighter as a base with maybe something from something else
Why sentinel fighter? Fighter already gets that stuff
sentinel is more shoring up classes which have less focus on armor
Armor offers solid, reassuring protection in combat, and as someone who faces danger on a regular basis, you have made it your business to get the most out of your defenses. You stand solid on any battlefield, encased in the sturdiest armor you can find. When danger threatens, your solid defenses will safely get you, and possibly your companions...
So if you want to just be a fighter, then fighter is enough
oh sorry no that time i did mean sentinel or fighter and not sentinel + fighter
as a base i was thinking of this as kind of a dnd paladin where just like, the devotion to a cause itself like, manifested as this divine power, and even though their like, mythology and practices are kind of weird and disturbing in effect he's just kind of a normal paladin(or in this case champion)
thug rogue sentinel
it's a made up religion created by a lunatic and all the followers are these poor loners that are being taken advantage of but just the genuine belief in this cause that runs through the whole organization up to the leader itself has manifested this holy power
"we are gonna be such cool righteous dudes in our cool righteous armor that the world will open their eyes and everyone will see that our impossibly huge metal skin god is real and he will recognize our acts by spawning into our physical reality and melting us all into part of his impossibly huge armor
"and then once his armor is complete he will be the coolest guy that ever lived in the coolest armor that ever was"
"and we will be part of that armor, amen"
So who is your character?
one of the brainwashed loners trying to do cool things to help people believe in the power of the skin god
originally i was just thinking he was one of the good aligned champs but instead of being a goody two shoes lawful stupid he's this weird guy in a cult obsessed with armor
he still does good things but it's because he wants people to believe the skin god is good and he's real
Yes, thats how it usually also works
and he's not a "loner" as in like he works alone, doesnt work well with others, he's just a loner as in he didn't have any support systems and thus was easily brainwashed into this cult
just didnt have a lot going for him, was really isolated and easily manipulated
how did he survive then before?
he was impoverished, working some kind of menial job before the cult approached him promising him adventure and community
the cult leader is basically just kind of using the resources he's amassed to create adventurers
What was it? the work? whats your characters name?
just some kind of farmer or something outside the city, i haven't spent a ton of time on my specific guy yet, i just kind of brainstormed this crazy cult last night as i was falling asleep
probably rolled into town one day selling cabbage or something and one of the cult members showed him pamphlets and stuff
works for a big farm that hires laborers to work the fields and peddle their stuff for them, he has a little one room apartment or something that he goes home to
Yes, this sounds more like worldbuilding which is awesome
kind of a late capitalism take on like medieval serfs
rhis wpuld imply a lot
esspecially since he had no family to speak of
what happend to them?
just kind of disease, poverty
he's probably like, mid twenties, has been alone for a number of years now trying to figure things out without his family to support him. dad worked at the farm, mom poured beer at the tavern, they got too old and sick to work, he picked up slack to try and take care of them for a while before they passed
whats their name?
Ontop of that, I changed one of my previous character concepts
I will turn my Investigator instead into an Inventor.
That changed when someone or something entered the Shop and it offered a business with Lasvoirs employer. And what Lasvoir saw was a being of pure evil. He couldn't anymore, no longer ignore this, he could not be part of this, he gathered all evidence he had on hand, tossed it into the house of the captain of the guard and ran for the hill.
BUt he didn't get far and fog appeared out of nowhere and darkness fall upon him....
When he reawoke he found himself clad in strange armor, powered by energizes he somehow understood. Besides him an elegant but brutal spear looking more like a thorned metal branch then a proper weapon, even more startling, his apeparance had change, he had become unnaturally pale, his hair and skin white, even his iris had lost their color
What happend to him?```
This puts a lot more focus on what kind of powers he had screwed over with that one act of "bravery"
Something I find very funny, is that this character looks edgy, but he is a cowardly, afraid nerd XD
The mechanical build is:
Bookkeeper Fetchling Inventor, with the Armor Invention, Subterfugue armor, wielding an Elven Branch Spear (reflavored as a bit more twisted then elegant weapon)
as much as i love my skin cultist concept i think i might need to make this clark kent kineticist if i get a shot at playing another character
i had this silly idea for an earthbending avatar that just lives in the boonies and works on his farm and i was like "pf2e has benders i should just make this an actual character"
so he's just this big earth/water kineticist that helps his ma on the farm, nice friendly guy that scares off bandits when one day plot happens and he runs off to stop the big bad from threatening his livelihood
Is this ability something he studied, trained and learned, or is it a natural talent, is it inherinted through a bloodline or did circumstances give him those powers? Does he see them as a divine gift, a special talent or something else?
natural talent, maybe some nature spirit looked kindly on his family and gave their kid powers
which one is it?
though I do like the idea of a family co-existing with a local powerful or atleast in that area powerful entity
oh i guess i meant natural as he was born with it and he didnt need to study
he got better with it probably but it wasn't like, something he learned in a book
was given power over earth to till the soil and water to feed the plants
you mentioned how he had to deal with raiders which makes sense
how did he deal having to use those powers for something else then what they were intended for?
he sees it as a tool to protect the land from those who would misuse it, he's not ashamed of it but he doesn't find as much pride in using it for force
then how interesting will it be, when he uses it not to protect his farm? Because in a pathfinder campaigne you will be part of killing many times so, how long do you think that stoic attitiude towards violence will last? forever?
he's only leaving the farm because he needs to go somewhere else in order to protect it from a greater evil
and what if there is no clear line of sight on what the greater evil is?
would he just refuse taking any job which doesn't immidietly connect to his farm?
it wouldn't really work for a "we're just taking quests" open ended campaign, no
Though it might, given how things can change
finding reasons to adapt in another enviroments is something that could easily work
and it would lead to interesting questions of, what this character actually values for himself, when removed from his home
he's not really the character who'd be out searching for treasure, it'd need to be for some bigger purpose, would just be looking for campaigns with a more concrete villain i suppose
I think it could work, just with an addition to the story
to protect his farm, he had to leave, because if he stayed the farm would have gotten in trouble
maybe he is seen as a dangerous caster (which he is)
or to protect his farm he angered away a new lord who wanted to claim it, and by killing him, he got a bounty on his head
still the same character, just his protectiveness of his farms forced him to leave said farm
one of the funny ideas i had for the avatar version of the idea was that if his farm got too much attention he'd just pick the farm out of the ground and move it
that would be a bit much for a low level character
i guess i was thinking of a like, between campaigns sort of thing lol. his farm gets moved, guess what there's trouble here now
him being a homebody who's just out here doing hero work so he can get back to living on his farm was charming
could have campaign 1 about like, concrete villain, end with him having a bounty on his head and work in a plot about tracking someone down and having his bounty removed interspersed in it
or finding a way to appeasing the offended party, which many adventures can lead to
but of course more murder is an option
campaign 1 is best off if we go the direct route, and then if the character lasts long enough there can be some problem that's causing stuff that's widespread enough that he has to go somewhere else to solve it
for like, a particularly higher level campaign
That sounds fine
just wanted to point out that there are options with such a character for diffrent style of campaignes
you just need to change circumstances
that makes sense
a character that is stoic and determined to a goal, can be lead to very intersting decisions if things around him change, but they don't
it'd be fun to just have this big elemental man be following around a party excited about fame and fortune and he's just kind of annoyed about the situation trying to make the best of it. i dont see him as a like brave face man of few words type, he jokes around and he's friendly but he just doesn't actually want to be an adventurer
and that can be very great
I played a noble man in a Rebellion campaigne, because his family was posisbly on the chopping block of the new local Tyrant
so yes he did not like having to get into that much risk, but for his family and the home (which later he ahda shot at to rule) he took it
so yes that can work very well
do you think a dm would be against your "weapon infusion" just being an unarmed strike for flavor but taking an appropriate effect like agile or something
i guess pretty much anything but reach
take a step back, what are you talking about?
yes, that is completly fine
it doesn'T ask it to turn it INTO a wewpaon
it asks for a general shape and a fitting damage type
maybe for range you could take like a sling or something maybe, the range increases does sound pretty good for blasts
feels like punching with ten feet of reach would be a bit weird, but i guess maybe some dms would just let you throw your element a short distance for flavor
besides that there are fighting styles which do give you reach
im getting too excited about a character that only exists hypothetically
idk when im going to get another game of pf2e, best case for this current game im in is that we start a 2nd campaign lmao
kineticists definitely are very cool
So I was trying to come up with a concept for a Fighter, maybe from a desert Region and I stumble over this image and I find it interesting
Still human I think I would put a versatile heritage on this guy, either Changeling or Dhampir, what do you guys think?
I think I will go for Auivarin for now
Can see the similiarities
though still deciding on the ancestry
I have changed that now to a Suli Elf
someone said they liked my magus' backstory on another server which made me happy
his parents traded him to a witch for some kind of great fortune and the witch was going to eat him but she just kind of decided this orc baby was really cool so she decided to be his mom instead
his mom is a fully evil aligned scary swamp witch but she just really loves her son and was a good parent
glad to hear that
also EUREKA! I have come up with a Fighter Backstory I really like
Refhir, an elven who already a very young age of 80, decided to leave the small town of the oasis, and joining one of the most fabled Caravans in the entire Kingdom of Sand, since its owner is a Janni who has been doing business for literally ages. Working for him for many decades, Refhir made himself a useful guard, until he became inspired by the Janni's capabilites of fighting, when a large group of bandits thought they could charge them in the desert and were blasted with elemental energy. Refhir asked if the Janni could teach him that technique, which first was laughed at, but with Rafhir staying persistent, the Janni let him try giving him the most basic elemental strike, and let him exhaust himself. To the surprise of almost everyone, after 3 decades of trying it, he managed to actually cover his sword in fire and copy crudely the Janni's technique. And he intends on improving it further, now seeing that he finally reached the funadmental of a fighting style which was before only possible to elementals
Build: Suli Elf Fighter, with the Ancestry Feat "Elemental Assault"
you cant do it more than once per day until 13? 😭
yes, but thats okay for me
also its yet to be remastered
I also just like the concept
this character is very much defined by that FIghting style up to his phsyical appearance
esspecially since I read this:
Elves gradually adapt to their environment and their companions, and they often take on physical traits reflecting their surroundings.
I had a weird concept for a Fighter, with a psionic Flavor
Lunge says it lets you strike unnaturally far, giving you more reach
but instead of it being just a manuveur, how about you let the weapon fly, soaring towards the enemy before it soars back to your hand?
It is of course all reflavor, just the normal feats, no mechanic change and I plan on getting Telekinetic hand at level 1 through an ancestry to give it more credibility
what do you all think?
It sounds cool, and it reflavors an otherwise ordinary and mundane action to be more distinct to the character.
thanks
SAD!
Oh god, roadsearcher activity
THank to my friend @zenith stump I have a new build for pfe1 I would now be very curious to try out at some point
5 Swashbuckler/ 2 Psychic Marauder/ 10 Esoteric Knight
essentially a Swashbuckler with a few key buff spells and psionic supernatural abilities
I specifically plan going with the Psychic Disciplin of Abomination, going with a sort of backstory where this character looked into the depths and something looked back, and no matter where he goes, he can still see it
High Dex and High Charisma build
Looks sick as pandemonium
I take that as a compliment
Its a joke too. Pandemonium is a realm of chaos and has to be tamed with psionic powers
You are talking about the Githzerai
yes they have managed to create a small sanctum, but that I do not plan on having any connections with this
Yep, I am not surprised
he would ahve turned in his grave if mortals used his powers to gain power, instead of earning them
that would ahve been quite an insult
Abadar is definitly safe, Iomedae is also safe, they are extremely important in Starfinder, so they couldn't just retroactivly kill them
so the circle is indeed closing
They already said a god's status in Starfinder doesn't matter for these Godsrain Prophecies.
They said that at the beginning.
I did not know that
I still hope it is not Iomedae or Shelyn
honestly my best are on: Gorum, Gozreh and Rovagug
Gorum because his powers being fueled by mighty deeds kind of makes sense
Gozreh is so unimportant their death would be the most important thing they do
and Rovagug deaths would just unleashe UTTER CHAOs
by just the wtf of the situation
The way things are going, a lot of people are thinking Sarenrae's getting the axe, mostly due to a couple hints that've dropped.
I also hope she is neither
- The dying god has 3 syllables in their name
- The Prismatic Ray is changing.
Golarion is already bleak, killing one of the best of the good gods will make it more rough
huh, right that 3 syllables thing
so Gorum is out
Gozhre...... maybe
rovagug is definitly still in then
Of those remaining, the ones with 3 syllables are Sarenrae, Abadar, Norgorber, Lamashtu, and Rovagug.
I think Rovagug would have the most impact, because he has been quite the equalizer i nthe sense of
"If he gets out, we are all dead"
him suddenly dying would just baffle every single being in reality
also if any deities corpse can give powers its Rovagugs
look at his spawn and at the effects his presence does
I got yelled at for spam when I tried to post the hints we have at the moment, so I'm gonna screenshot the post from January.
much appriciated
I have not kept much track of this, I completly missed that Desna was safe, which I personally enjoy
she was the deity my first ever pfe1 character worshipped
Razmir having an entry in Divine mysteries is peculiar, though it might be more the faith then the person himself
also funny how Shyka will survive, like killing them would be extremely convoluted
"We are not bringing back Aroden just to kill him again"
lol
"Shyka will survive." That's not really in their power to prevent, mind you. Shyka does as Shyka wills, and Shyka doesn't want to die.
also it would be cheating since Shyka is not really a god, they are just a bunch of extremely powerful wizards, or a hivemind, or a council or continues on into madness
They are the most interesting Eldest, like I could not name any of the others, except Shyka
I think there's one who's an evil sun?
The Lantern King, maybe?
I think he was in Kingmaker.
I have not delved very deep into the First World mind
so that is probably on me
but Shyka is interesting
he is also one of the 7 patrons of my Archivist Bard/ Lore Oracle/ Mystic Theurge
next to Abadar, Nethys, Mephistopheles, Nyarlathotep, and Thoth
and another deity I have yet to figure out
If I used PF's canon setting and deities instead of building my own from scratch, Shyka, Pharasma, and Ragathiel would be the top three my characters worshipped.
very fair, those are some good ones to follow
Aldwin (my previously mentioned character) is a Ustalvian, so of course he worships the Lady of Graves, but she didn't deign giving him divine powers
those other intruders just decided to make a headspace and give him divine powers
He even has sort of Demiplane called "Knowhere"
my Gm is very proud of that one
Sounds cool! Nyarlathotep is underrated as a source of random magic powers, since he does things for his own incomprehensible amusement.
It is
I play this character in Carrion crown
And he has turned from a cowardly scholar who keeps hiding behind everyone and keeps tossing advice
to be a full on Support caster who sometimes even charges into the frey
seeing this absolute nerd who at the beginning was afraid of most things, charge a full on LIch with his bare hands was just fantastic to play
He is still afraid but there is now a Spine to stand despite it
One day, I'll be able to play a teleportation subschool wizard I built name "Rijinswind". His defining character trait was his cowardice, and it's the whole reason he's a teleporter instead of a conjurer or abjurer: the Teleportation subschool lets him teleport to safety a few feet away.
I will tell you this, I had amazing fun roleplaying a coward who is not go happy jumping into danger but has a reason to spite it
it gives so much interesting moments
of hesitation, of questions of doubts
and moments of total awesomeness
I'm still wondering what I should have Rijinswind's motive be, since it's not like cowards regularly sign up for one of the most hazardous professions in the world after Necromancer's Understudy.
for my adventure in carrion crown, and that is no spoiler it is in the players guide, a Professor and adventurer dies and each party member was essentially in their last will for a last quest.
which of course leads into the further adventure
so my character a scholar, was his student, so to honor his mentors wish, he goes despite his fears
Respect from a dead collegue, to curiousity (which for a scholar was quite useful), to be the one of a few who understands that something has to be done and overtime a spine, have been great motivators for me
so that is something I would suggest
have them want to prove someone or something, or pay respect to someone so important to them, they will spite the odss at the beginning when things are still small scale, just for them
and when it escalates then you should ahve started the arc of becoming more competent
I was considering poaching the motive for his inspiration, Rincewind, by having him attached under threat of death to a gullible and defenseless NPC who insists on having an adventure.
that is also doable
I think that is always a good starting point and inspiration for a cowardly character
what is really important to them, more then their own safety?
that can lead you to interesting points
for my character it is to protect his home and destroy harmful myths and bring the truth to light
have something like taht in the back which is atleast somewhat important to them which can also grow more then time goes on
or just let it happen during play don't need to have it at the beginning
i need some help, ima do a arena based campaign and i wanna have the npc teams also grow trough out the game, should i jsut for them make their own PC sheets? for the major ones i mean.
and for the rest probably searching for already existing stuff
depends on the system
in pfe1, NPCs with straight up class levels were very common
in pfe2 it is less so, what I read it does suggest giving them class feat like abilities
but there are sheets for humanoid NPC's
here are some good ones for pfe2 if that is what you are running
It's actually all the ones marked safe
You're right! How could I be so foolish!
We have 2 candidates, yes? with 3 syllabels left
In the unsafe list, we currently have
||-Iomedae
-Torag
-Sarenrae
-Shelyn
-Abadar
-Gozreh
-Calistria
-Gorum
-Norgorber
-Lamashtu||
Bolded names have 3 syllables.
Whoever they pick, I hope they make it an epic thing
The greatest crime they could commit is to make a god's death boring. I hope they ham it up, go all in on the epic end of the narrative scale.
Yep
Especially since not one of those four would go out quietly. Can you imagine a fight with The Mother of Monsters, or Father Skinsaw? I'd buy a ticket if that was an entire movie.
Well that will bring up the diffrent question on how a God could die?
what we do have qa good theory on, is that their power gets spread across golarion on the mortals, but that still leaves up lots of varieties
I would argue that Abadar is not a full on warrior, but then again he probably has a lot of weapons in that Vault of his that would be a hell of a show
I imagine his death would take the form of a siege, a slow and grinding fight to destroy the conceptual city that is Abadar. It would be an amazing tragedy as the god of cities struggles to drag out the inevitable and preserve something. He might not be much of a fighter, but as you said, that Vault has got to have some pretty nice "In Case of Emergency Break Glass" cases.
While Sarenrae would go out in a blaze, be it one of her own making, sacrificing herself, or fighting against an evil like she has done many times
it really depends on how they want to spin it, killing a good deity could bring a darker times, wihle killing a deity of eviul doesn't mean their evil diminshes, like with the Urgatoah and the 10th story now that the death of a objectivly evil deity doesn't necesserily mean we should cheer
True. It's not like evil habitually takes time to mourn the loss of one of its champions.
yep
and also the thing is, I have this inclination that a STarstone deity would more likely be able to spread divine power across mortals
it has a kind of... sense in it?
their very nature is that of an empowered mortal
which we have 2 candidates
wait actually no, Iomedae is not on the chopping block ,forgot
It's a power that was originally given to a mortal, so yeah it makes sense it'd be easiest to spread that among other mortals. It's not like with Torag, whose power came with him. There's never been a time when Torag both existed and wasn't a god.
This isn't like the Time of Troubles in D&D.
and Irori's power was enlightnment and self perfection, it would have been a very weird idea that his death could cause powers to mortals
also that story of his shudder
Irori thought and cross-fitted himself into godhood. Giving people who didn't do jack his power would be a huge slap in the face.
yep, so I was really not surprised to see him deemed safe
I think Sarenrae would absolutely strap herself with satchel charges and do the most damage she could on the way out. I could actually see her doing more damage than the other 3. Lamashtu and Norgorber would try to hold something in reserve to escape and survive, and Abadar is the most likely to be surrounded by things and people he doesn't want to end up as collateral damage.
While it's anathema for Sarenrae to not try and redeem a creature, it's also anathema for her to fail to strike down evil.
Yeah, that is what put her in the lose lose situation back in Gormuz
either let a nation of Rovagug worshippers with the power to kill a herald spread across the world, or strike them down
Honestly, I do not blame her for blowing them to smithereens, even if it backfired (if my memory is correct).
Me neither
They (the citizens of Gormuz) thought they were worshipping Sarenrae, despite Sarenrae sending them visions multiple times that this is not the case,
but the madness of Rovagug had infested them and twisted everything, their faith in Sarenrae turned into that of Rovagug in everything but name and when y ou are ready to kill a Celestial messenger of your supposed god.... they were a lost cause
I think that event follow a simliar mechanic like the Devourer in Starfinder, where that kind of madness just creeps into the mind of mortals, and just twists any sense of life
The idea of madness as an infectious and communicable disease has always fascinated me.
She finally sent her herald Kohal to the people of Gormuz in -3923 AR, but they had been so corrupted that they destroyed him instead.
I did remember that correctly
:highfive:
🖐️
🖐️
I Wish I Had Asked That Earlier is an exclusive documentary series presented by The Pact Worlds number one investigative reporter and host of Pact World News, Cherkin Flurkov.
Deep space provides cover for many criminals and outcasts, from mercenary pirates to demon binders and mutants driven insane by unshielded reactors. Yet the worst of thes...
I can highly suggest then looking into how the Cult of the Devourer works
its interesting how an inherintly self-destructive cult can continue to exist
I'll definitely give it a listen.
while when it comes to the two evil deites:
Norgorber having an escape plan is something I do think he has
he is the literla god of Thieves and Murderers, getting away with crime is his portfolio
while Lamashtu is the mother of Beasts and monsters, and having a cornered animal can lead to quite a vicious behaviour which I could totally see her do, again depending on the situation
You're right. Lamashtu is the more feral of the two, and the simplest way out of a tight spot is through the opposition.
I will be excited to see how a god can die
we know they can die, it has happend a dozend time with Rovagugs onslaught, but besides that event, have we ever have a good record of a gods death?
like Aroden's death is still a mystery to this day
so I am really curious on how this will still happen
Though the title of the upcoming book "War of the Immortals" does hint at a straight up conflict
Would anyone be willing to dm a game. I'm new to Pathfinder 2e and would like to start playing, I don't want to p2p though.
Stream ended.
||They shot him in his damn chest.||
And ||I'm out $20||. And ||Paizo lied to us about 3 syllables.||
that was a hint for a guess
all those tips were all for just a guess
like how a deity with 2 of the same letter would be pulled forbthe prophecy, which was Asmodeus
Ah, a failure of reading comprehension on my part then.
It was an exciting thing and we were desperate for clues
honestly I did not had him on my radar, but well the book is called "War of Immortals" so there is a lot of irony atleast
Is that who I think it is?
||Gorum||? Yes
Oh the irony.
Yep, in War of Immortals, he is the one to die
So much for his iron-fisted rule.
And well the two new classes for 2025 are revealed: Defender and Commander
This day hit me like a brick
Gorum died and half an hour ago, my character signed an Infernal Contract with Mephistopheles
||We knew Gorum was going to die or disappear. Starfinder kinda spoiled it iirc||
no, we didn't
and a few gods are not mentioned in Starfinder
and they did specify they made that decision Independent feom Starfinder lore, which is a sort of seperate Thing
As much as I hate Gorum fir his stance mindless violence, he better not have died easy.
From what little we jknow, it was brutal murder, not a straight up fight
and Norgorber and Achaekek are up to something from what I know
also the Godsrain thing will not be a singular AP, apparantly they will make it big, simliar to the Runelords trilogy
also apparantly "Godsrain" is very literal, the Blood of a God raining upon Golarion
Epic
Yep, just as we asked, it is not a quiet or small thing, they make this big and epic
like as epic as the Horseman of the Apocalypse showing up on the material plane potentially
So working on a new character for pfe2
a duel wielding Dex based Orc, who worked as a Scout for a mercenary company, or rather as a quick guy to ever cover the ranged memberof the party or to do quick skirmishes
now I am considering either Fighter or Ranger with the Dual-weapon warrior archetype
either work, I have no strong tendency to either yet
any suggestions?
I now have to awkwardly rebuild this arc's boss to be tougher, since my players are level 18 and the boss I've been hyping for about 1 or 2 years now is a CR 19.
He has 20 levels in Knight of the Sepulcher (Antipaladin).
Also my players really impressed me and got mythic ranks. So there's that, too.
And now I am working on a character for a Jade Regent campaigne:
Going with a Debuffer Necromancy Wizard, no undead, no summoning, just being an absolute nuisance to enemies
I will take Thanatopic Metamagic for the undead and constructs
Tharn was the Son of a farmer family which owned a farm near a small town during a time of troubles. His family got killed by ghouls and the only reason Tharn survived, is because The Ranger Shalelu saved him. This event still broke Tharn. He sold his family farm and used that money to invest in his new obsession: Necromancy. He went to Magnimar to study and did so decently well. But of course bad rumours started about him, esspecially when the story starts that he survived a ghoul attack and that he might be some undead or is planning on making undead. Him giving himself Varisian tattoos to enhance his Necromancy didn't help. After a very rough day he stormed out into the Wilderness to take a breather. But people worried that he might be up to something so they hired a Ranger to track and find him. Which luckily turned out to be Shalelu who found the young man she saved years ago. They had a talk and Tharn decides to join her on her return trip to Sandpoint. He needs some distance and rethink what to do
is it just me or would a party of all half-orcs/orcs with classes like barbarian and skald be fun
forgot to mention this
https://www.aonprd.com/FeatDisplay.aspx?ItemName=Amplified Rage
Make your rage more powerful when near others raging
How would I build a Hole Elemental?
Hmmmm...
I could think of a few ways. None of them are really easy or elegant for Pathfinder or D&D
Gravity based effects, probably. Give it a fear aura (due to trypophobia). It's physical form might be hard to tack down. Standard attacks are probably piercing. It probably has resistance to piercing and bludgeoning damage.
Those are the ideas I'd go with.
That's more than I've got, so thanks!
HELA HAS A STATBLOCK?!?!
https://www.d20pfsrd.com/bestiary/monster-listings/undead/hela/
PFSRD
That site doesn't differentiate between Paizo-official material and third party.
That statblock appears to be from... Skortched Urf' Studios?
I categorically refuse to use AoN, on account of how I can't find things, and the site's design makes my eyes bleed.
Entirely fair, I'm just letting you know it's not an official statblock for Hela.
Makes me sad, but I should have suspected it when she seemed to intrude on Uragathoa's shtick.
you do know you can change the Design?
I prefer it since it doesn't beam white screen like pfsrd in my face
It's not just the color scheme. The site's design is physically painful and needlessly obtuse.
your choice
I prefer it, because I can navigate the most important parts, its good to read and no 3rd party content I have to double check the sources of
D20pfsrd usually marks 3rd party content with (3pp), so that's not normally a problem.
Howl of the Wild is out!
Nice! That's the one that gives you options to play as a shapeshifting skunk, right?
depending what you mean yes
there is awakemd animal ancestry
and also the Werecreature dedication
also introduction of large pc Ancestries
It's always cool to have more options.
always
How do we feel about 1e vs 2e now that it's been a few years
Pfe2 is throughly more balanced am in 2 high level pfe2 campaignes and it never felt something was broken or a massive divide between caaters and nartials for example
Though Pfe1 will hold the crown for most options for a very ling time
And as much as I appriciate the Skillpoints from pfe1, the proficiency tiers of pfe2 make sense, work, are less complex and are also very impactful
Leaning pfe2 somewhat, but I still throughly enjoy pfe1
Like pfe2 is easier, combat is more flexible,
but I will always love the uniaue builds pfe1 makes possible
I can make a Gunslinger with some magic in pfe2, yes
I can make an Eldritch Archer in pfe2 yes
But I would never be able to remake my Gunmagus, who was a level 1 Spellslinger Wizard with the School of Gun and the many levels in Eldritch Archer Magus
Given that character was somewhat overpowered, so I see why they got rid of multiclassing in pfe2
Yeah, at first I was not a fan of the archetypes in pfe2, but I can see now how they work and why they work like that
I'll have to look into them more
PF1e is good, but suffered a bit of the same bloat issues that 3.5 had.
PF2e is a more elegant design and while bloat exists, it is mitigated by more streamlined systems and a very generous SRD situation and handy app that makes it very easy to access.
I feel like I need to write a novel. Sometimes tabletop just doesn't really do what I want it to
what do you want it to do? There are tens of thousands of systems. One is likely to do what you want
Nothing in particular at the moment. I was just kinda thinking aloud
I do want to try to make some kind of poison build with a vishkanya. I'm sure I can do that within pathfinder though
Easily. PF1e has some routes, PF2e has others. Likely the best option is PF2e because there are more flexible routes to go with.
I mean, if you want to discuss other TTRPG systems, I'd ask in #tabletop-discussion. Me and J-Zeitler tend to talk a lot about other systems every now and again. In addition, I did a "Highlight Reel" of TTRPG systems Here: #📢ask-advisors📢 message
(I don't know why I didn't put it in Tabletop Discussion tbh)
While PF1e and 2e are undoubtedly good, they are D&D-likes, and tend to be constrained by the D&D-like conceits (High Fantasy tropes, D&D class structure, etc)
.>
...you are talking to somebody who regularly hits the text limit for discord.
Lol
Long story short
I like structured systems, but the structure sometimes blocks out some creativity
I say pfe2 has a lot of options
Pfe1 has an insane amount of options
Like I made a Psychic Time Mage who doesn't let people die, even if he is not build as a full on support, he controlls thf battlefield, and still does damage
PF1e has a lot of granularity...and that can be a bit stifling because of how its multiclassing works.
PF2e streamlined it while not sacrificing much...and in fact I'd say they did a good job enhancing character customization.
It doesn't have the absolute best character creation options out there, but it is the best in terms of category (That is, D&D-likes...which includes 5e btw)
I remember seeing a monk build using a teapot as a weapon
the only system within the D&D-like category that might compete with PF2e is D&D 3.5
not sure how that would work
also important point, pfe2, best monk class I have ever seen
No MAD, no ki issue, not flimsy, nor all over the place, its solid and good
Agreed
How well does 3.5 hold up though?
Like
How accessible is it to new players, and how well does it play
Discord just had a stroke
It is a less refined version of PF1e...a bit more granular. It has more content though (bloat), so it is very easy to find something for your needs.
But as far as accessibility? Well, that depends on how familiar you are with PF1e.
It has...alot
I wouldn't know wheee to find the whole ruleset besides just buying the iriginal books
Basically, 3e is the edition that serves as the template for Pf1e, PF2e, 5e, and (to a lesser degree) 4e.
.>
...Yeah...my largest colelction is in 3.5 books. It takes up the majority of my shelf space
3.5's closest cousin is PF1e
I'm familiar with that bit of knowledge. I haven't checked out 3.5 at all
PF1e was jokingly called D&D 3.75...by Paizo (To kinda thumb their nose at WotC)
pfe1 tried to be more condenced and streamlined then 3.5
wgich it did succeed a bit to my knowladge
Just 5e, pf1e, and more recently pf2e
PF1e basically took all the houserules people were using for 3.5, codified them, streamlined the skill system, and fixed grapple rules.
For your standard fantasy systems
I've checked out starfinder, cyberpunk red, lancer, and mutants and masterminds too
I started in D&D 2e, played mostly 3.5, PF1e, PF2e, Cypher System, some Palladium, tried Burning Wheel, Deadlands, Savage Worlds, and am familiar with about a half dozen or so other rules systems (World of Darkness, GURPS, a few obscure ones, Cyberpunk...)
Oh...forgot to mention M&M. I always forget M&M...such a convoluted system...
But yeah, if you want a more character creation friendly version of D&D, PF2e is the system for it.
But if you are looking for a different experience that isn't within the D&D-like category, there are a ton of other systems to look at.
but I won't bog down this chat with discussion of them.
I'm looking at the poison build thing. Alchemist seems the most straight forward
My first thought was gunslinger. I don't really care for any of the 2e gunslinger "ways" though
I suppose rogue alchemist could be interesting
Investigator is a good build for getting access to alchemy
Why's that?
One of the Investigator options basically gives you access to alchemy.
And depending on how you want to go about it, you can combine Investigator with other classes via the multiclass dedication options. Witch is a good one. INT primary, so you can potentially get access to witch spells, which could replicate some poisonous ideas.
Or you could look for a different dedication that is more poison oriented...it will likely synergize with either rogue or investoigator
I'll keep that in mind while I continue to look into things
would any one have advice on making a dhampir blood kineticist?
https://www.aonprd.com/ArchetypeDisplay.aspx?FixedName=Kineticist Blood Kineticist
To a blood kineticist, the water in a creature’s blood is just like any other sort, and she uses that knowledge to brutal ends.
You can be both a living creature and incorporeal in pathfinder
just drink the yummy syrup
you need a way to eliminate the need for food and water such as a ring of sustenance
or one of these
This amulet can be worn by both corporeal and incorporeal creatures. If worn by a corporeal creature, it confers the ghost touch special ability on her natural attacks and weapons she wields (even thrown weapons and projectiles). Once per day as a swift action, the wearer can make the next spell she casts affect incorporeal creatures as though s...
Fun fact I just discovered: the blade bound and kensai magus archetypes stack.
I did not realize that, that sounds like you could make a fun narrative
My initial idea for the character's backstory:
The young magus was training, picking up his basic proficiencies, when a much better swordsman came by, humiliated him, probably did a lot of other stuff, and now the character has sworn vengeance Indigo Montoya style. It's particularly worrying that he's found a magic sword that is equally motivated to screw this one guy.
the other dude is an aldori swordlord!
That I could see work
You can make your hand fake in pathfinder
any class that grants the familiar feature (excluding spell-granting familiars which rules out shaman and witch)
Your possessed hand can detach and move on its own
and this archetype
https://aonprd.com/ArchetypeDisplay.aspx?FixedName=Familiar Figment
Figments are born from their masters’ imaginations rather than being ordinary creatures that are awakened.
You could go to shake someone's hand, only to have it detach in their grasp. You could then collapse to the ground and writhe in pretend agony over having your "hand" "ripped off."
Given how many of my players have speced into DPS, I can justify giving the Tarrasque mythic ranks.
when does it get defeated by the Hoof of the Inheritor
aka the paladin’s horse that happens to be named Iomeneigh
That is a beautiful pun.
Change your allies spells to deal sonic damage
this looks like fun on a blaster caster w/ a familiar
your familiar sings
you cast a fireball that deals sonic damage
Trying to make a CR 30 aberration, but the table for monster HD per CR only goes to CR 20.
Extrapolation of the trend line says it should have 36 HD. Anyone think that might be too much?
I have finished building what ended up being a CR 35/MR 10 Great Old One for my players to banish.
I fear I have entered an unsustainable Rule of Cool spiral.
At least they don't have to kill it. They've got an Elder Sign, and they just need to make a chance to use it.
is it just me or would chained barbarian w/ a dip in sanguine angel be pretty funny
thought process is rage to increase str cuz you can get str to hit and damage w/ (composite) bows
Bloodrager, teehee
By Iomedae's innocent-blood-stained hands, Zalgo's right.
You can pick up Iron Will via bloodline*, but that still leaves you with Improved Shield Bash, Weapon Focus (Longsword), Heavy armor proficiency
*(Aberrant, Arcane, Black Blood, Celestial, Infernal, Kyton, Salamander, Sphinx, Undead, or Vestige)
Celestial would make for maximum Funi
Optimized? Oh heavens no. Cause of confusion for the GM and Party? Oh YES!
I like how a lawful bloodrager implies they can perfectly control their rage, and so are capable of the levels of discipline necessary to maintain a lawful alignment.
Also, Sanguine Angels can be NE, so barbarian's still possible.
LN, LE, or NE.
Armored Hulk into Sanguine Angel seems really silly.
they can be neutral evil
My bad! I remembered LN and LE, but totally spaced on NE.
In my defense I was up past my bed time.
2e
Well Awakend animal is always an option and of course Strix
those are the 2 coming to mind
Strix are not straight up birds, but it is close enough
The god of unending and pointless war dies
Me: Hurray! I hated that guy!"
The fragment of the super god of annihilation he was holding bound and protecting the universe from escapes and begins to destroy the universe
Me: ... You know, maybe Gorum wasn't all bad...
Gorum was sad that his followers were murder hobos
Our party so far are a gnoll oracle and awakened bear gunslinger
So I'm trying to find something fun to match the theme
And also tangos well with inquisitor
thanks to the release of divine mysteries
you could have a party of four clerics that each venerate a different aspect of nyarlathotep!
there’s nyarlathotep (haunter in the dark), nyarlathotep (the crawling chaos), nyarlathotep (the faceless sphinx) and nyarlathotep (the veiled voice)
The Faceless Sphinx is a pretty baller epithet.
Areshkagal, the Faceless Sphinx:
DOTS CONNECTED
PF1e question, if there's someone in the middle of multiple Pugwampi unluck auras, do they stack? Like, if I've got someone inbetween 3 Pugwampi, do they now have to roll 4d20 and keep the lowest whenever they roll any d20?
Rule of thumb in pathfinder, the exact same effect does not stack unless specified that it does
Sad!
Fair enough, makes sense. Thought I'd check anyway.
PF2e question: Is inquisitor class a part of the main rules? Cause I can't find it on my pathfinder builder?
I am using the wanderer's guide character builder
Oh wait thats an investigator nvm
thats why i couldn't find it
Inquisitor/Vindicator is a Ranger Archetype
If thats what you mean? I am not sure how we jumped from there to Investigator
Dyslexia
I am a bit lost in trying to select a skill since it provides me options like religion, lore, occultism and then when picking say lore it asks me to type in what kind of lore
😵💫
So your character is an investigator, so whatever they do, they do research, they investigate people, so maybe ask y ourself, what has your character investiagated in the past? A cult? a Strange phenomenon?
To the Lore question, a Lore is a knowladge which is more specific then other recall knowladge skills.
For example you can have knowladge: Undead. So isntead of rolling Religion to recall knowladge about an Undead, you use that skill, with an easier DC
YSou can be even more specific, like Lore: Vampire, with an even narrower field but even lower DC
what lore works: it should be always more narrow then the already existing skills in scope, and of course, GM approval (and well you usually should talk to the GM about what should be appropriat)
So what do you think will be useful for this character to be able to know, and what have they had to deal with in the past?
Hmm well the oneshot will be about us being in one of our regularly scheduled trips with healer towards a cursed empty village to try and stave off the growing corruption
so It's hard for me to put a finger on anything beyond my 5e knowledge so I might opt for spectres or something like fiends. Would that be applicable?
Lore Fiends, or Lore: Ghosts would be viable, more specific then Religion
Lore Undead
vigilante has a funny way to coup de grace
up close and personal + mighty ambush talents and the throat slicer feat
you are still missing ancestry feat for level 1 and things from the ancestry block as a whole
and you might want to specify, that you are a human with the Aiuvarin (Half-Elven) heritage
Otherwise looks solid
And add the trip trait to the weapon, but you seem to be pretty keen on using it to trip, given high strenght athletics and the titan wrestler feat?
Because that +1 bonus to attack with the weapon, is a +1 bonus to athletics checks when usinjg this weapon to trip
I did like that you saw your low con, off set that with Toughness
Ohhh something I missed, you do not add your level to skills you are not proficient in
unless you have a feat liked untrained improvisation, you do not get those bonuses unless you are atleast trained in a skill
it absolutly is
I find it funny that it would take 130 damage to kill my lvl 6 pf1e character while they are raging
investing in diehard is funny
is anybody hosting a free game
Mine is beyond full, unfortunately, but would you like an Arcanist build? In theory, it can kill people in real life.
