questions-forum
(vulkan.hpp + unique handle knowledge required) Errors/Questions about UniqueBuffer/BufferMemory
C++
Vulkan
[SOLVED] why glm::mat4 trans variable is more than 4x4?
Mathematics
C++
OpenGL
Vulkan semaphore sync problems with 1 frame in flight
Vulkan
How do you manage a editor camera and scene cameras?
C++
OpenGL
Hello Window title bar strange error
D3D11
OpenGL
Seams in generated "cube-sphere"
C++
D3D11
C
[SOLVED] Where to begin? Beginner Resources Request
Other
How do I create a dynamically sized texture for wgpu?
Vulkan
Confusion with glVertexAttribPointer
C++
OpenGL
Help porting GLSL to HLSL
HLSL
C++
Vulkan
Skybox shader - ray direction with projection matrix FOV
GLSL
Mathematics
OpenGL
Why gamma correct?
Mathematics
Rasterization
per-tile parallax effect
Mathematics
C++
OpenGL
make OpenGL Texture from SDL_Surface
GLSL
OpenGL
C
Fireflies in specular term of PBR shader
GLSL
Vulkan
Rasterization
[SOLVED] Frustum Culling suddenly culls everything. Any ideas why?
Mathematics
C++
OpenGL
Aliasing artifacts wont go away
Other
Looking for a GPU hash table that doesn't leak memory
GLSL
C++
Vulkan
Understanding "Screen Space Indirect Lighting with Visibility Bitmask"
D3D12
Other
Where to start the study of low-level details (graphics driver implementation details) ?
D3D12
Other
Vulkan
[solved] bump/parallax mapping providing very weird results
GLSL
OpenGL
Handle negative dot(N,V) in PBR calculation
GLSL
Mathematics
Screen Space Movement moving twice as fast?
GLSL
C++
Vulkan
SSS explanation?
Ray/Path Tracing
OpenGL
How to handle shaders in an asset loading system?
GLSL
C++
Other
OpenGL
Writing to ppm file not working, getting garbage output
Ray/Path Tracing
[Solved] How to do you do Perlin Noise correctly?
OpenGL
How the dispatching work in Bend Studio's screen space shadow?
Performance
Other
[FIXED] OpenGL: Problems while switching materials/shaderPrograms in my own engine
OpenGL
[Fixed] Triangles cover screen when model is on edge of screen
GLSL
C++
OpenGL
C
Projection Matrix to Intrinsic Parameters Matrix
Mathematics
OpenGL
Making my basic renderer run faster
GLSL
Rust
Vulkan
Rasterization
Does anyone know where I can start with debugging this specular reflection issue?
OpenGL
[SOLVED] Blending including alpha
C++
OpenGL
[SOLVED] can't understand this strange vertex shader
GLSL
OpenGL
Debug visualizations in a renderer
SW Rasterization
C++
Ray/Path Tracing
Skeletal animations using opengl
C++
OpenGL
`discard` with imageStore
D3D12
GLSL
Vulkan
OpenGL Rendering To Texture
C++
OpenGL
Calculating the row/slice pitch for hardware-compressed texture formats
D3D12
Repairing a Bad Rebase
Other
How to debug OpenGL resource invalidation on window resize?
C++
OpenGL
C
Need help, to improve my skills, at being a graphics programmer.
HLSL
Other
I can fix the error
D3D11
OpenGL: Confused about VertexAttrib index
OpenGL
C
Unexpected stride skewing in font depending on DPI and Size
SW Rasterization
OpenGL
[solved] OpenGL: Single buffer with stride, or multiple buffers (one for each attribute)
OpenGL
C
[solved] OpenGL stride: "Basic machine units" ??
OpenGL
C
Specular IBL White Dot Bug
GLSL
C++
Rasterization
Global Illumination algorithms for real time rendering
GLSL
HLSL
Other