questions-forum
In-shader texture crop
HLSL
Properly managing and using Descriptor Heaps in DX12
D3D12
C++
Generating bevels for tileset tiles
Other
Temporal Antialiasing jittering clarification
Other
Rasterization
OpenGL
Issues when loading my models up in Assimp
Mathematics
Other
OpenGL
OpenXR - choose which GPU to use
D3D11
Issues with skybox with camera translation
GLSL
OpenGL
Which software to use to easily edit single RGB channels of a specific image?
Other
Best high perf laptop for game dev?
Other
Generating gradients
Mathematics
Other
Where can I find the minimum guaranteed executable instructions for openGL 4.6?
OpenGL
Trouble implementing bilinear interpolation
Other
Forcibly move instruction pointer of a different thread
C++
C
How to approach 3d rendering education
Rasterization
D3D11
Imgui does not generate any draws on Windows, but does on Mac
D3D12
C++
Vulkan
Rendering quads
C
OpenGL
Help integrating FSR2
Other
Vulkan
Real-Time Rendering Research at Universities
Other
GLFW parallel with blocking/slow main-thread-only calls
C++
OpenGL
Can a compute unit execute threads from two different thread groups simultaneously,?
Other
Is it secure to allow arbitrary shader to be received from game server?
OpenGL
in #metal: what is the max MTLTexture size?
Other
Pose Blending Animation drawbacks (Overgrowth GDC talk)
Other
Rendering a set of quads with transparency
C++
OpenGL
Using UpdateSubresources with an offset into the destination resource
D3D12
C++
Confused with performance profiling in Unreal Engine 5 with Nvidia Nsight Graphics
D3D12
Performance
Resources for implementing a custom ImGui backend
Other
C++
Ways to get engaged with the graphics industry/community
Other
Reproject position from depth buffer
GLSL
Mathematics
Vulkan
Rasterization
How to learn Vulkan API?
Vulkan
Request for finding an specific (lost) website
Other
Weird vertex attribute bug
OpenGL
Error compiling empty Xcode project with sokol_app.h
Other
C
How to use RenderDoc on java OpenGL application?
OpenGL
RMF with double reflection implementation not working...?
Mathematics
Other
C#
Unable to get shadow mapping to work
Rust
Vulkan
Sampling non-float textures is not supported in HLSL.
D3D12
HLSL
Screen Space Reflections "Parallax?"
Mathematics
Ray/Path Tracing
Rasterization
C++
OpenGL
Algorithm for flattening a graph visualization with minimal edge crossings?
Mathematics
Other
Where can I find resources for SRAA
C++
Vulkan
Texture does not display correctly in D3D11
HLSL
D3D11
Pango Cairo or Pango only for OpenGL?
OpenGL
Object IDs for renderables
Rust
Vulkan
Reasonably efficient algorithm for slicing a 2D polygon with a self-intersecting curve?
Other
Can't create Swap Chain in Vulkan
C++
Vulkan
Question regarding self-studying computer graphics
Other
Integer with 4 Decimals, convert to Double
Mathematics
[solved] Center of N points in 3D
Mathematics
Cannot render two different objects with different colors
OpenGL
[OpenGL] Rendering corruption using glMultiDrawElementsIndirect()
OpenGL