questions-forum

1464 threads · Page 27 of 30

In-shader texture crop 6 messages
HLSL
Properly managing and using Descriptor Heaps in DX12 17 messages
D3D12 C++
Generating bevels for tileset tiles 96 messages
Other
Temporal Antialiasing jittering clarification 2 messages
Other Rasterization OpenGL
Issues when loading my models up in Assimp 2 messages
Mathematics Other OpenGL
OpenXR - choose which GPU to use 38 messages
D3D11
Issues with skybox with camera translation 3 messages
GLSL OpenGL
Which software to use to easily edit single RGB channels of a specific image? 4 messages
Other
Best high perf laptop for game dev? 89 messages
Other
Generating gradients 18 messages
Mathematics Other
Where can I find the minimum guaranteed executable instructions for openGL 4.6? 7 messages
OpenGL
Trouble implementing bilinear interpolation 26 messages
Other
Forcibly move instruction pointer of a different thread 40 messages
C++ C
How to approach 3d rendering education 23 messages
Rasterization D3D11
Imgui does not generate any draws on Windows, but does on Mac 9 messages
D3D12 C++ Vulkan
Rendering quads 6 messages
C OpenGL
Help integrating FSR2 3 messages
Other Vulkan
Real-Time Rendering Research at Universities 3 messages
Other
GLFW parallel with blocking/slow main-thread-only calls 92 messages
C++ OpenGL
Can a compute unit execute threads from two different thread groups simultaneously,? 7 messages
Other
Is it secure to allow arbitrary shader to be received from game server? 12 messages
OpenGL
in #metal: what is the max MTLTexture size? 4 messages
Other
Pose Blending Animation drawbacks (Overgrowth GDC talk) 221 messages
Other
Rendering a set of quads with transparency 16 messages
C++ OpenGL
Using UpdateSubresources with an offset into the destination resource 6 messages
D3D12 C++
Confused with performance profiling in Unreal Engine 5 with Nvidia Nsight Graphics 6 messages
D3D12 Performance
Resources for implementing a custom ImGui backend 6 messages
Other C++
Ways to get engaged with the graphics industry/community 4 messages
Other
Reproject position from depth buffer 16 messages
GLSL Mathematics Vulkan Rasterization
How to learn Vulkan API? 92 messages
Vulkan
Request for finding an specific (lost) website 5 messages
Other
Weird vertex attribute bug 11 messages
OpenGL
Error compiling empty Xcode project with sokol_app.h 5 messages
Other C
How to use RenderDoc on java OpenGL application? 5 messages
OpenGL
RMF with double reflection implementation not working...? 18 messages
Mathematics Other C#
Unable to get shadow mapping to work 89 messages
Rust Vulkan
Sampling non-float textures is not supported in HLSL. 2 messages
D3D12 HLSL
Screen Space Reflections "Parallax?" 3 messages
Mathematics Ray/Path Tracing Rasterization C++ OpenGL
Algorithm for flattening a graph visualization with minimal edge crossings? 27 messages
Mathematics Other
Where can I find resources for SRAA 21 messages
C++ Vulkan
Texture does not display correctly in D3D11 19 messages
HLSL D3D11
Pango Cairo or Pango only for OpenGL? 23 messages
OpenGL
Object IDs for renderables 17 messages
Rust Vulkan
Reasonably efficient algorithm for slicing a 2D polygon with a self-intersecting curve? 48 messages
Other
Can't create Swap Chain in Vulkan 6 messages
C++ Vulkan
Question regarding self-studying computer graphics 8 messages
Other
Integer with 4 Decimals, convert to Double 6 messages
Mathematics
[solved] Center of N points in 3D 19 messages
Mathematics
Cannot render two different objects with different colors 14 messages
OpenGL
[OpenGL] Rendering corruption using glMultiDrawElementsIndirect() 51 messages
OpenGL