questions-forum

1464 threads · Page 25 of 30

Looking for resources on how to architect my first graphics/game engine 30 messages
C++ Other OpenGL
How to figure out start and end position for glTF joints? 4 messages
Mathematics
Weird rotation, is this normal? 4 messages
Mathematics OpenGL D3D11 C
Unable to render a textured triangle 7 messages
C++ D3D11
Understanding Aftermath results 2 messages
D3D12
OpenGL drawing invisible triangles 22 messages
OpenGL
How to handle objects blocking scene in over-the-shoulder view 18 messages
OpenGL C
Raymarching in Spherical Coordinates 2 messages
GLSL Ray/Path Tracing OpenGL
Getting objects, up, right, forward vectors. 10 messages
Mathematics
need help with a tutorial 14 messages
GLSL C++ OpenGL
Why does this glm function call work correctly? 110 messages
Mathematics
Debugging weird behavior in my GPU culling system 34 messages
D3D12 Vulkan
Great resources on real-time HDR rendering (e.g. tone mapping, IBL) and image processing. 7 messages
Other Vulkan
LoZ: ToTK Ascend ability usage particles 54 messages
Other
Show barriers in Renderdoc 7 messages
Vulkan
Why camera rotates around the origin? 30 messages
Vulkan
cant render when i use instance data 8 messages
OpenGL
Post Process - Atmospheric Scattering 34 messages
Mathematics HLSL C++ D3D11
Supersampling and transparency 4 messages
GLSL SW Rasterization
SSBO values alignment 26 messages
OpenGL
How to deal with transparency and post-process effects ? 18 messages
Other OpenGL
Specify Threadgroup size at dispatch time 18 messages
D3D12 Vulkan
Inconsistent rasterization/sampling (?) behavior between OpenGL and wgpu (D3D12/Vulkan) 26 messages
Vulkan Rasterization OpenGL
question on binding textures 6 messages
OpenGL
Behavior of color write disabled 4 messages
Rasterization
Results of DrawIndexedIndirect are not persisting 2 messages
Vulkan
Typical job of a 3D projection matrix 86 messages
Rasterization
Fixed: In BRDF, how should I handle model transform with non-uniform scaling 19 messages
GLSL
OpenGL Texture not working fine 7 messages
C++ OpenGL
OpenGL C++ Camera Trouble 4 messages
C++
ASSIMP + CMake 5 messages
C++ Other OpenGL
Compute Culling + MultiDrawIndirectInstanced Question 5 messages
D3D12 Performance Other Vulkan
Software generation of mip maps 69 messages
Rasterization
BC7 textures in linear color space 21 messages
Other
GDB vs LLDB 4 messages
C++
JPEG pixel format to texture 3 messages
C++ OpenGL
Rigging 25 messages
GLSL Other C OpenGL
Microfacet BRDF Trouble 33 messages
GLSL Mathematics Ray/Path Tracing C++ OpenGL
Not accessing values of an array inside of a for loop in GLSL 38 messages
GLSL OpenGL
what exactly is a ubo? 10 messages
OpenGL
How can I intercept the color information communicated between an application, GPU and monitor? 8 messages
Other
Crash in MemcpySubresource when trying to upload texture data via DXTK12 2 messages
D3D12 C++
Need help with bug. 39 messages
Other OpenGL
Having difficulty creating a look at matrix 7 messages
Mathematics
let ImGui not use depricated OpenGl stuff possible? 31 messages
OpenGL
Purpose of VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL 3 messages
Vulkan
Why move viewMatrix on -z to view quad, as opposed to +z? 37 messages
GLSL Vulkan
Buffer element alignment problem 32 messages
Vulkan
How to create a 3D RotateTo(), instead of a RotateBy() 22 messages
GLSL Mathematics C++ Vulkan
Metal or OpenGL for cross platform mobile game? 36 messages
Other OpenGL