questions-forum

1464 threads · Page 11 of 30

OIT: shimmering artifact 25 messages
D3D12 Vulkan
Error trying to use CreateNew in OpenUSD 2 messages
C++ Other
glCreateProgram causes Exception Access Violation 14 messages
OpenGL
Modern Renderer Architecture 53 messages
D3D12 C++ Vulkan Other
better font rendering technique 10 messages
C++ Other C
[SOLVED] frustum culling skinned meshes in GPU driven rendering 20 messages
Vulkan Rasterization
Drawing a circle 6 messages
GLSL C++ OpenGL
Why drawing a square doesn't work in OpenGL 3.3 Core and SDL3 3 messages
OpenGL
[Solved] Invert ImGuizmo rotation (or similar) 3 messages
Mathematics C++
[Solved] pre-generated noise? 85 messages
Mathematics Performance Other
Weird looking textures 3 messages
OpenGL
Use lld instead of ld 85 messages
C++
[Solved] Clicked Point on Screen to World Coordinates 19 messages
OpenGL C
Atrocious windows debug mode performance 18 messages
D3D12 C++ Vulkan
[SOLVED] CLAMP_TO_EDGE not working at certain angles 95 messages
GLSL Other OpenGL
Preprocessing GLSL shaders 37 messages
GLSL Vulkan OpenGL
Where to find current research topics in computer graphics? 5 messages
Other
Batch rendering in Vulkan 96 messages
GLSL Performance Vulkan C++
PBR's behaving weirdly 37 messages
GLSL Rasterization OpenGL
Hello I Have a C++ Library issue, Thoughts? 108 messages
C++ OpenGL
Why does perspective matrix divide by -z instead of z? 2 messages
Mathematics OpenGL
Strange Compute Shader behavior 3 messages
D3D11
What is the ID of this warning? 9 messages
D3D11
webgpu dawn binds extra cbuffer and messes up reading @builtin(vertex_index) 6 messages
Other D3D11
Quick technical question 3 messages
Performance OpenGL
Need help manually calculating tangents for terrain 56 messages
Mathematics Other
Vertex Data common attributes 380 messages
Other
Screen tracing in a random direction causes great lag 75 messages
GLSL OpenGL
Sample a Region Near a Point on a Sphere 2 messages
Mathematics
Are mutable globals possible in Slang (or HLSL) without an array? 12 messages
HLSL Other
White lines caused by anti-aliasing 16 messages
GLSL Rasterization OpenGL
[Solved] vkguide Chp 2 Vulkan Shaders - Code | .spv files not getting built 3 messages
Vulkan
Mobile + Web cross platform 5 messages
Other
Using the Agility SDK in a CMake project 5 messages
D3D12
Camera rotation 11 messages
C++
Update logic for frame rates lower than display refreshrate 23 messages
Performance Other
does the new openGL library use glut gtk glui funtions? 17 messages
C# C++ OpenGL C
Ray Tracing multiple matrix object transformations 2 messages
Ray/Path Tracing
Dealing with ECS Component Invalidation 83 messages
Other C
Retained mode implementation 8 messages
Other C
getting stabbed by point light shadows 38 messages
D3D12 Other Vulkan Rasterization
Lighting dilemma (How to set up lighting) 20 messages
GLSL C++ OpenGL
How to tessellate a rectangle with squares in OpenGL 32 messages
OpenGL
Metal driver bug rebuilding PSOs? 14 messages
Other Rasterization
Models textures don't load right 8 messages
C++ OpenGL
Can't figure out how to implement LOD morphing in vertex factory 3 messages
HLSL
Line rendering troubles 3 messages
GLSL C# OpenGL
Tech stack choices 8 messages
Other
Issues Running Debugger After Successful Build with GLFW Integration 5 messages
C++ Other OpenGL
[Solved] OpenGL "gldebugproc" problem 44 messages
C++ OpenGL