#mess-hall
1 messages · Page 137 of 1
Idk...
- learn the maps when playing them, remember where you would go if you are looking at a position from the perspective like if you were fighting your past self
- notice the patterns that are usually being followed in almost each match and use it to your advantage
- try to lower your mouse sensitivity so you can aim more precisely - helps with the distant targets
- communicate in the squad so you can know where the enemies are if you don't see them by yourself
- don't rush through the larger open areas headlessly while you think there could be enemies watching from the other side of a field... especially if your aim is not too good yet
- keep the game's tech limitations in mind - grass and wheat fields don't render on unlimited distance and from afar the enemies can see you in middle of nothing, the same goes for the bushes (and other assets) - you may think you can't be seen while in/behind one, but that may not be true for the most distant enemies looking your way
Dying is part of the game as is part of life
I started playing the game I have Played it for 2 hours and the only thing I did was dying every 2 minutes
And my team won some how I don't even know what we were doing the whole time
Hi, i wrote a ticket to the support team (support.team17) about a bug ingame (missing mouse settings on xbox gamepass) and they told me "unfortunatly our support team is unable to process game suggestions and feedback, please use the discord server" and the discord server tells me to open a ticket... so how do i report a bug or get tech support?
I had a similar experience in the past (with the Team17 Support's reaction I mean).
If you used the ticket and they turned you down, try to make a thread in #1387383638282211474 and use a "bug" for the post. Only God knows if they will decide read or act on it, but at least you will have done all you could.
alright:/ thank you! there are quite a few who have this problem, but i guess most just drop the game without knowing its a bug. that sucks. its the most important setting lol
Sounds like they misunderstood you and thought you were making a suggestion rather than report a bug.
well i used the right tool (bottom right chat window) and filled out everything correctly. "Type of Problem: Bug Report" sorted it in HLL and even added a picture..^^
They would say something like "Yeah you are suggesting that we fix a bug, that goes in the suggestion channel, along with the pacific"
Also pacific mentioned 🌴 🔥
Anything happened yesterday btw.? Steam HLL avg playerCount dropped by 100+ from yesterday to today. 🥶
I mean... any announcement I don't know about or some new (another 😄 ) gamebreaking bug?
I mean maintenance Tuesday 😛
riiiiight
hopefully
but even the other Tuesdays, the drops were not that large so far
double maintenance maybe 😃
Other than that, nothing obvious.
I was gonna play, but then my buddies wanted to do the new Outlast Trials since it updated yesterday
omg sam, you just randomly "fixed" my problem..^^ seeing the numbers in the steamcharts got me thinking if the game was free in january. i checked it and actually got the game in my epic games library and forgot about it 😄 fck the gamepass version
and thank you haha:D
glad to help hehe 😄
direct your next bug reports to me xD
Remember though, the progression is dedicated to each client separately - if you are for instance HLL LVL 99 on PC Gamepass, you will start at HLL LVL 1 on EPIC if you haven't played on it before. @modest hamlet
Yes i know thanks! Gladly i only started few days ago:)
👀
Let the pot do it's thing 🫡
I like bees
As a child my father once took me into the forest (you dont need to know why we were there, its not important for the story). He pushed a old rotten tree... yeah there was a wasp nest in there...
fun
I hate almost every insect that fly except bees
your father as a child took you to a forest? 😜
Most kinds of wasps are fine even though they can be annoying
EYYYYY😭
My english is not the yellow from the egg ok?
sad german noises
just pulling your leg 🙂
Leave his leg alone
but a nest... sounded like "fun" indeed, I assume you were enjoying the "fruits" of that fun for a few more days afterwards too 😵
the biggest thing to avoid dying is to always mind ur silhouette, never stand or move somewhere you make a clear outline
and in general avoid moving sometimes, try to think where the enemies are, it's also way easier to see movement when you're still yourself
I didnt got stung even one... but my father did and he is allergic 😅
lucky
As a child, I was a magnet for wasps and horseflies.
Maybe that's why I hate them so much.
The worst bugs are those that seem like they can't fly and then they do, beetles, cockroaches, etc.
I just don't like the exotic stuff - bugs, spiders etc....
But whatever, I guess we have abused #mess-hall with a nonHLL topic much enough 😏 .
After the S44 talks the sad little mess hall is traumatised.
"S44 is gunna kill HLL"
all they would need to do is copy HLL. make a map of the same size, remove tickets and shorten respawn times. bang. superior hll
Smaller maps? As a Panzerwerfer 42 abuser i approve of this!
the timing and target would have to be decisive with the rest of the teams efforts, otherwise the enemy just respawns back much faster than you can reload
i like that about hll. anything a single tank or squad does may not mean anything if it's not decisive in the overall situation
even capturing middle point often means nothing if you achieve it by having everyone rush the strongpoint, and then everyone is surrounded in the strongpoint
in games with tickets the way to win is to ambush assets and fobs, it's even worse than HLL
s44 isnt gonna kill hll, its gonna kill itself
I wouldnt say kill itself, rather is just gonna quiet down, even though I gotta pay respect that they are still working on it.
The recent updates do look pretty solid
Playercount there has been pretty steady the last few months
Despite games typically dropping in players throughout summer (in the northern hemisphere)
Yeah cry German
Guys, they should add the Pacific to s44, it'll bring in so many players
how is S44 five gb bigger than squad now
Many of the Squad assets it inherited were never removed I believe
More assets and loads of bloat
so you could play squad on iwo jima?
Theres like 60 or 70 vehicles in S44 and like 12 in HLL for example
Other way around
You could play s44 on Afghanistan
This is conjecture
Dont see the problem with a tickets system tbh. It works in IW game’s mechanics and forces you to actually use medics and not waste assets
That would kill Squad 44.
Facts :D
no, it forces you to be an even more aggressive asset camper than the enemy is
Oh no the enemy is targetting our tanks
Oh no the enemy is going after our spawns
💀
you really dont see the problem of a huge map + tickets + one guy being able to destroy everything an entire team of 50 people have built, with practically zero risk?
One guy doesnt and cant destroy every asset though. It simply doesnt happen
And i like a bigger map. Realistic engagement distances for tanks is fun
if it had anti-solo mechanics like players surrendering as soon as they're alone, then it might work
Not needed because it doesnt happen. Unlike HLL squadleads will kick you for trying to solo off the other side of the map and a single player just isnt that effective anyway
Like this problem you think exists, doesnt.
Games that have functioning ticket systems prove you wrong
Seriously mate go play Squad for a couple hundred hours and learn how it actually works. Youll see soloing just isnt a thing and you are not that powerful individually
Currently medics have 0 effect the outcome of a game in HLL and actually escape+redeploy is part of the meta because death has no consequence and is usually a good thing because of positioning and ammo refil
In Squad a single medic can reduce your ticket loss by 10% just by reviving people. Get two or three good medics and you keep 25% of the tickets you could have lost
thats game winning
i've played squad for 217 and s44 for 39. it's just way too bothersome. the best time i had was when the objective was against the map edge. it's not that i mind tickets themselves that much, it's the width of the map that enables all the bothersome things. 50 people trying to re-enact an entire division just doesnt work
@fluid pawn Hello, Ben! When we can expect any news on upcoming new map? If this is not a secret still.
And maybe dates
Sounds like a skill issue, ngl
What bothersome things? Its a far better analogy for combat that HLL is which is just a meat grind shoving fest
Like dont get me wrong, i wouldnt play HLL for 1780 hours if i didnt enjoy it but it does not allow any real tactical plays that are realistic. Its literally just 50 solo players in a big meat grind in public and some convoluted meta fest in competitive
Atleast Squad actually allows you to use the APCs for troop transport and they arent squishy af
Recon
Recon should get satchels
It makes no sense
the only bothersome thing in HLL ultimately is recon, and players being dumb. they're not any better in squad though, the same one-by-one running to death happens there too
Yeah ironically you get the one man being powerful in HLL more than squad and squad 44
Recon with satchels would be cracked but soo fun
Recon is already cracked
Easily a 60 or 70 kill game for the sniper if theyre not braindead
A good recon is a blessing
📅
A commander that listens is even better 
We'll be starting to share more images about the Stalingrad rework on socials this week, with our next Dev Brief at the end of this month going into more detail about it. We'll also be having a PTE in August as well 🙂
The announcement of the next map (the Eastern Front one) will be coming after that 🙂
You cant have nearly as much impact on a game as one player in any of the OWI games
Gib hint
Or I'll bully the mods
in squad and s44 every squad is recon since there's no limits on where they can go and build their spawns. nothing is even remotely safe, and you're punished for dying. in hll you only lose time, and it's rather simple to counter recon if you're up to it.
Sorry mods.... Can't give any hints yet 🥲
@fluid pawn thanks for the detailed answer!!
Oh no the enemy is actually flanking
God forbid they dont do a HLL and run at you from one direction
running around unopposed in the woods is not flanking, that's just running around the woods and trying your best to not play the game
Speak truth to power ✊
putting 100 men into a 64 square kilometer map is nonsense
No worries! Keep your eye on our socials this week for some cool shots from the reworked map. Super excited for it to come out 😄
If you are not safe then they are not unopposed
Like theres a logical sequence there. If YOU are not SAFE in your backlines then the opposing team is PLAYING the GAME
There are limits to where spawns can get placed.
"and you're punished for dying"
Yes, as you should be.
Yeah there should be incentive to not suicide yourself accross the same field ad infinatum
Why
(Tickets)
Because its a bit boring otherwise
and im not going to play a game that punishes me for helping the team and rewards those that yolo innawoods
Is there a way to report cheaters that aren't in our team ?
Official server?
HLL?
😄
Okay think you just have a chip on your shoulder or a skill issue. What are you being punished for? Do you think having a negative Kd or load of deaths helps your team and vice versa do you think attacking the MSRs and spawns is “yoloing in the woods”
have you ever played hll?
ofc being cannon fooder helps the team when in the right place
The game incentivises it but i do my best to end games with a 1.5kd or better so i dont do that
ofc
But here is the official server no ?
Thats for blueberries and those who cant read a map or squadlead to do
Play only arty
I mean is the hacker on an official server in HLL?
Yes
Thats too easy. Id rather get 60 kills with a rifle as a squadlead than sit on arty hitting 4 buttons and chasing recon
dont play offical servers
on community servers you can call the admins
!killer or !wkm to know who killed you
!admin name reason to report
If you don't have 30 deaths as an SL you're doing it wrong
Sounds like copium
as fooder for the recon :}
Real
Then nothing you can do. Those servers are unmoderated.
I also aim to get the highest squad combat effectiveness or attack/defence scores in the team as well
Why, the game doesn't track it for you
So nah, dont need 30 deaths to prove i did something when my squad collectively has the best defense score and i have 50-60 kills
in HLL any problem is easy enough to deal with and none of your losses are game ending. recon is annoying, sure, but they cant do much if you just react to them. you may even counter several recon players yourself if you're smarter. in squad or s44 just one kill gets that behaviour on even ground, that's all such behaviour needs to be viable

If they game isn't shoving it in your face that you're the best why actively look for it
defense score says nothing more than you were in the blue zone
Aaaah looks like another game keep alive by his community only ;-;
Nah, dealing with recon is BS
Play on community-hosted servers only
Im a competitive person and i want to win the game. I also want to have my squad do the best in a catagory because its just a personal goal. Ive already done most of the things the game shoves in your face and need more
if you want to win then looking at your k/d is bad
Yeah on its on. Combine it with a high kill count or high (top 3) combat effectiveness and you can say you defended well
Aggregated high KDs correlate with game wins. Played enough comp and looked at enough post game statts to know this
naw its situational, sometimes its best for the win to totally ruin your kd
My team won SLB last night and our team had a higher average KD and more kills than the opposing team if you want something anecdotal
Is there people playing enlisted too ? Just to know what do you think about enlisted and if it's not a too bad game, or if playing it is suffer ?
Nope. Been looking at battlemetrics for 4 years now to know this isnt a trend.
While death is not punished in HLL, people shouldn't be dying. Rather just hold an area with your squad and let the enemy come to you to get shot. Hold an equal amount of enemy infantry and you've done your job, hold 2 or more and you're doing great - then your team outnumbers the enemy someplace else.
its technically much better
its very different (much faster and furious)
its very grindy (or expensive)
Don't.
No argument from me tbh. Unless youve spent literally years tracking game statistics then you havent enough info for an opinion
i guess you dont have that game too ? :D
Enlisted is more arcadey than HLL isnt it?
yes and no
some aspects are much better
The only thing I remember was the bot squad, who crawl on the wrong side of the wall and was a little dumb, did they upgrade bot brain ?
That sounds like an fallacy of authority
only a bit, but thats something you can manage
the bot deads dont count, and you can order them
but yea its a downside
Yes, to be discreet with 3 puppies yapping behind you is hard 😂
you can "park" them
Fallacy of authority is just copium for when youre arguing with someone who knows more than you or has more experience or access to more information. All it does it remove the weight that real data brings to an argument as an attempt to pretend we have equal starting knowledge
Yup but when You go too far, they unpark them on themselves no ? 😂
By all means, do 4 years of competitive gaming, admin a server and trawl through post game statistics and we can have a conversation.
Nah thats definitely cap.
Fallacy of authority is when Mr president says something and people believe its true because he's the president
anyone that looks at the data says the same thing though
No amount of time will get you to know the truth
its a real downside
but it doesnt make it all bad, you can learn to handle that
Well then its not a fallacy of authority because im not the be all end all authority. (But i have spent 4 years looking through game statts in comp, casual, and public)
You are free to join a clan admin team and start reading the post game statts and trend it
Thats literally your argument, also I'm already doing that
You are also free to join an ECL or summer seasonal team and trend your performance
For bonus points you can go organise a casual league and referee it if youd like
of course it's possible to win with a teamwide 0.1 KD, but that would require the enemy team to not attack, or walk all the way from HQ every time. i figure defenders on offensive get more kills on average even when they lose
But I drifted from hll into BA for some time, my comm is on life support as the game is slowly but steadily dying.
So I couldnt care less tbh
Not keen on selling my soul to the snail
Yo guys
Is anyone having problems that the enlist thing isnt loading
Servers arent showing up
It just says searching for sessi9ns
You have crossplay on?
I have. Can't find any servers
...HLL... 😐
Ye
Is HLL servers down?
not for me (Steam)
I'm playing it with epic and can't find any servers. It always says "Search Failed! Please Try again later..."
Welcome to Epic Games Public's home for real-time and historical data on system performance.
damn :{
miscrosoft too i think
why does it happen so often? Like... I keep seeing this question ("HLL servers down?") here every once in a while. Pretty often from my subjective feeling.
And it's always about the consoles and EPIC...
It's not the games fault, it's Epic Games lol
I want refund from epic 🙂
its the games fault that they use all the epic stuff :D
Lemme guess you got it free? Probably not then. Lol
that wont stop me from demanding compensation
No i bought it
-# ye i got it free
Well have fun with that, back to work 
Pacific
Is epic back to work 1 hr later
The issue is being tracked by Epic here
https://status.epicgames.com/
Welcome to Epic Games Public's home for real-time and historical data on system performance.
Does anyone know if he’ll let loose will ever transition over to ue5?
Unlikely but who knows... It would be a LOT of work.
but what do I know.
They did a whole "we'd have to upgrade to UE5" 🤨 wt the last q&a lol
Hey guys! why are the overlord dlc uniforms so god damn bad?
Your opinion 🤷♀️
bad like hot or bad like ugly/unrealistic?
Just generally ugly and unrealistic. 12 dollars for poorly colored uniforms / helmets that look like they were recycled from stock unity assets, I mean this has to be one of the laziest add ons to date
I gotta say id love for the maps to be just a touch smaller
Hell i might just be old but man my eyes hurt after playing the game im looking for little blobs to shoot
You'd love Skirmish?
👁👁 what is that
It's a smaller version of the maps, you fight over a mid point for 30 minutes.

So like if you take the bottom of Driel's map, you fight over the mid point on the train tracks.
Ur telling me i can not have to run 700m to only get shot and do it again?
Correct lol

Yeahhhh
There were also some experimental maps in PTE that were smaller for some different modes.
Objective Mode.
Imagine search and destroy on this
#telegrams message You can find more in this Telegram.
I mean, Objective is sorta that?
Smaller version of the maps, they used El Alamein to blow up 5 planes, similarly to defensive mode with points.
You shouldn't be running 700 meters, just a question. Do you play on official servers?
They had a smaller version of Saint Marie du Mont around Brecourt to blow up 4 guns, in a 25v25.
I just play the thing above skirmish
🤷♂️
Idk man
They also had a small map to fight over one point, really close quarters.
All the empty space, you fight in that SMALL squares lol
This just feels like grenade spam incarnate
Next time look for a comunity server
On official servers people play terribly, they don't coordinate etc.
Haha, I can see it being like that. It just an experiment in the testing evironment version of the game 🙂
On community servers there is a higher overall level and garrys are built so you don't have to walk around
Next time click where it says enlist
There you will see all the available servers of the community
If you're interested in Skirmish, I know Glow's Battleground always has one up.
Why instead of teaching people how to play we redirect them to that thing?😭
Huh?
Dont use the "huh?" on me, please
See i like pub stompin tho
I recommend you play on servers from the community for a better gaming experience and sometimes it plays as the game should be played, That's what I recommend, you are free to do whatever you want.
Better players on avg?
Yea,It depends on the server
If you want to play skirmish go ahead, but if they are official servers you will have the same problem of walking
Only instead of walking 700 you will walk 500
.
hi europe
Dont think i have ever played an official server
Fortunately there are not much of them and even then not populated. Unfortunately though, it's also because the overall HLL playerCounts have been dropping visibly recently.
previous years had summers too 😜
Dunno how the player count was back then :D
We'll see for sure by the end of August. But the trend is visibly going down long term, even if taking summer into the account.
But in regards to the playerCounts and suggestions & overhauls, I have been recently more and more wondering if by the time any kind of bigger/meaningful changes will come to any part of the game, if HLL won't be a slowly dying game by then with just relatively low number of players. The thing is HLL playerCounts seem to keep dropping to below the pre-EPIC and even pre-console numbers.
Hey can anyone play with me
And I have been starting wondering about the possibilities of HLL2 if such a thing will ever come.
Nah. HLL ain't dying. It's too enjoyable and too easy to get into for that
I mean, if Squad 44 isn't dying, what makes you think HLL is? 😂
I consider a game dead when one player from any part of the world is unable to play at any given time because of the servers not populated at that time. I consider SQ44 dead by that definition.
I think HLL definitely has some years left in it. I think the player count has also been lower than this before but i dont have steam metrics to hand
Yep, it's far from over yet of course. The HLL devs also proven they are able & willing to do some meaningful changes (for instance the bipoding and the other overhauls we are yet to see) but the timing of it all seems to be just... a bit too late. And also considering the pace of it all, by the time they gets there, HLL is going to be too old and any kind of HLL2 with new tech and cleaner code would likely be a much bigger playerLurer than HLL1 with a lot of legacy bugs, problems and bad optimization.
A lot of blame falls also on Black Matter of course, as all the overhauls Team17 decided to do now, should have been done in the 1st years of HLL or even during HLL's Early Access. Now it's... damn... 7 years since HLL was born. HLL may not die any time soon, but I am starting to disbelieve the numbers can keep holding high for too long time anymore.
You can play on other servers, tho :D
yeah, on Chineese ones and with a high ping, no thx heh 😄
Or US ones. Plus, high ping really doesn't matter as much, I think you can play with up 150 rather comfortably.
Hello @analog apex Hello @finite berry 👋👋👋👋
Hello :D
I consider a game to be dead when there is no one playing it, let's take the example of Beyond the Wire, it is usually empty, but a couple of
Days a month players meet and fill a server
That game is not dead for me because it still has a community that, although minimal, tries to keep the game active.
For a game to be dead there must be no activity of any kind.
I'd say a game can be dead from two perspectives:
-
No active development. This means a game doesn't receive new content or bug fixes, but it can still be kept alive by its community and even improved in case modding is possible.
-
No playerbase left. Even though a game like BtW still gets populated once a week thanks to an extremely loyal core of fans, you cannot simply hop on and find a somewhat populated server.
From my point of view
reminds me of H&D2's last days...
The latter does apply to HLL and Squad 44, but not BtW.
Thus, I'd call BtW dead, although there are still some players.
I get your point, but thus you'd have to call every game that has at least two players left not dead.
If they are two coordinated people who hold an event, then no, It wouldn't be dead.
Because it still has a community
It is true that those games are in the process of dying and I would not say that it is worth buying.
Ehh... Again, I get your point, but it just feels wrong to say it like that.
Because it is neither alive nor dead
It's somewhere in the middle (closer to dead than alive)
I started playing this game in March of 2022, so for me, this is the lowest the avg players have ever been
I'd like to add that for me personally, the lack of communication these days is drowning this game
I remember the early days, every single person used his mic to communicate with each other. The game was better coordinated, battles were deadlier and longer, you didn't have teams steamrolling the entire map in under 10 minutes
I rarely get into games like that now.
Now it's mostly a few of us using mics, playing the objectives properly and the ambience
Yeah, people have been complaining about that for years, I think
Whereas Squad for example is like mixing ArmA with early CoD fanbase
Would be good to have games like these force people to have mics on in order to play, but on the other hand that could also have a negative impact
But, who doesn't have a mic these days anyway?
Hell I have around 300hrs in Squad and just a few days ago I actually grew a pair to play as an SL, every single person on the team helped explaining stuff to me
I wish the devs added an automated mic-check at least for the admission process into the locked squad that has the mic icon enabled.
(at the very least)
Ideally, I would be able to imagine it server-wide, for being allowed into the server.
But yeah... ideal is not equal to realistic with the lower playerCounts and harder to seed the servers even today. For the squad admission only, would be enough for our current situation.
I have a feeling that ever since they adapted the game for consoles and added the crossplay the playercount has been going down, also the lack of comms started with it
I might be wrong, but that's just what I noticed
Language verification and ping thresholds are also not healthy when the player counts look like this lmao
there is no crossplay though
at least not PC <> consoles
Well there are XboX players playing with us a lot lately
only EPIC <> PC Gamepass <> Steam
and PS5 <> Xbox <> whatever console
those are PC gamepass players, it uses Xbox icon
Oh, thx for explaining, didn't realize that
I just didn't understand why the devs didn't make a separate icon for EPIC players too when they made one for the PC gamepass peeps.
I dunno, yesterday for example, I played support, I saw an SL with me on an obj with no garris whatsoever, I drop supplies, call him out 15 times to build one, he just pulls out his pistol and starts shooting at a wall
Then I notice he's lvl 17 with an Xbox icon, thought he was a console player
The part where he doesn't have a mic was obvious
yep, I have been experiencing this situation more and more regularly these days. Or... he puts out his pocketwatch, builds OP and runs off ignoring what I am trying to tell him that it is not the garrison he just built, but an OP.
fortunately, there are still some peeps with brains and mics still around
way unlike the early HLL months (/up to 2 first years) though - although the overall player count was lower back then, but the quality of those players was high
Today, we are getting lower playerCounts and also lowest possible players quality we have had so far.
Be happy, he could've shot you instead of the wall 😂
blorp
About that, yeah some players take SL role and then they are outraged when they are begged to build a garrison which is also part of the role's responsibilities. Players that clearly don't belong to HLL.
Sometimes such kind kicks everybody from the squad and say some "nice" words before doing that 😄 .
Such an attitude doesn't limit just to SL role ofc, but it's the one the squad feels the most.
Lol true that
On the other hand... I also hate so much those self-crowned (mostly comp) players that think they are above all else or so good that they lock the squad to play solo and not let anybody in. More of them are usually on the servers with the LVL requirement. No matter if they are rly. good or not, playing solo is not how the game is supposed to be played.
I make them closed and only let in whoever asks me to.
Usually the people who ask me to join usually know what kind of Squad they asked to join.
And they use the microphone, they communicate well and play well.
I usually keep the squad open, but yeah - even when I lock it, I let the people in if they ask and keep them especially if they use the mic.
Funny thing is, that those locked self-crowned pro solo SLs, usually say they just don't want random newcomers in to compromise them or sell their OP away. But they never explain why they don't admit even the other experienced high LVL people in. They simply don't let in anybody.
Most of them ofc., just don't say anything and stay locked without a reason given.
Because they don't know they are, when asking to enter squads the game should show your tag and level
That is something I have been thinking about too as a potential good QoL change/addition the devs could consider.
Still... imo doesn't give them right to play as solo the whole matches one after the other. And the scoreboard still exists to check the stuff at the worst case, if the unknown LVL was the case/reason.
i am once again asking you to understand that HLL is a milsim
Wasnt in service so wont be added sadly
yah uh
it's how comp plays it too, right? long lines of squads, supported tanks, squads dont just teleport away and leave another one exposed?
I do this too. I usually do a mic check as awell
It was, but not in the main part of the army. To my limited knowledge (if used, then) was mostly used by some other army branches like navy or Luftwaffe but idk. for sure.
No. HLL is not milsim and comp is not milsimmy. It is meta af which isnt milsim
Still, the main pistols they had were Walther and Luger ofc.
Teleporting does happen a lot. Esc+redeploy is your friend. 6 man squads are actually 2 squads to keep 2 OPs
Luger is dubious as well. More Browning Hi Powers turn up in combat that Lugers
Lugers were a status thing mostly. Youll see a lot of staff officers with them but combat units used basically every other pistol like P38s, Captured Browning Hi Powers and loads of captured Czech and balkan pistols in 9mm
I cant imagine it happening much on open maps like foy and kursk. Teleporting behind the enemy I mean.
**Comp **is not milsimy, it's more like group that exploits everything they can find - positions, glitches, nonPerfected mechanics and possibly even bugs. They don't play like authentic soldiers, they just abuse the game to the highest possible level.
Glitches are banned 😭
Its more teleporting into an OP inside or near the hardcap. SL1 will have OP in normal place with 5 man squad while SL 2 will get as close as possible and put down OP. Entire Squad will then teleport into the hard cap
They squeeze everything they can in order to get advantage.
☝️ yep, the standard comp practice unfortunately
You will not get Milsim in comp. You will get sweaty meta though. Its a big obsticle to new comp players who are expecting Ready or Not style game play and they spit the dummy out when 1/3 of their deaths are redeploys or suicides
Its funny
they would think twice if the tickets were the case and if redeployment wasn't cheap and if there would be some anti-exploit mechanisms in place, to prevent a solo SL "squad" to place a permanent OP for example
You exploit everything you can within the game and tournament rules. I have been in games where a tiger was driven onto a roof so it was nearly impossible to kill
Right. But teams do go quite wide right? I'm saying that if pubs played it like a milsim, trying to achieve a realistic line, they'd play better than the current horde that they always form
Depends on the map. You dont tend to get people leave cap zones because cap weight in the soft cap is so important
I figured you would've refined it to the point where only one guy stays inside the softcap to figure out instantly when an enemy gets in to contest it
If you have diagonally orientated cap zones youll try and keep players within cap zones in a diagonal line relative to the map orientation rather than doing an L Shape because being out the capzone is useless
It's even worse when they use their exploits against randoms in pubs. Like... I can be easily on top of the boards any time myself even without exploits, but nothing will make me to camp on top of a hedgerow for 20 minutes as I witnessed with an unnamed high level player yesterday for instance. It was just... 🤮 .
One or two sweaty comp squad leads and some comp players in their squads can pretty well win games
Yep. I wouldn't care if they are not acting like they were playing against a pro comp team. But not in a pub server with lots of low LVLs and barely any other high LVLs.
If you see three nodes in a HQ before the pregame timer ends then good luck boyos. Youre facing a well drilled comp squad
as far as pubs are concerned they should still play it more like a milsim. hell, even comp should play it like that and disallow all the non-fun silly things, you already have only 1 arty, right
And why the heck the resource nodes are untouchable in the comp matches... I don't get that either. Just so those so called pros wouldn't be bothered and run&gun only.
that i can understand since the nodes are arbitrary and unfun to hunt and defend
I admit the nodes need a (major) overhaul, but still such a rule... meh.
such pro players and yet they can't defend them xD
@analog apex This is the best possible explanation.
im sure they can defend them, but all these things take away players from the actual game, and you need lots of troops to cover area
They just need to be given a logical function on the frontline so they wouldn't be hidden far away, but useful on the front.
*actively useful
cutting down boxes cooldowns is good, but far from enough for being a good reason
+the functionLess fuel node
The fastest nonTicket-related system that would use only mostly what we have today, that comes to my mind randomly:
- manpower node to allow specialist classes - wouldn't be possible to choose anything else than SL, Rifleman, Auto.Rifleman, Assault and Medic anywhere outside the node's range.
- ammo node - to allow respawn rearmed on the spawnpoints in range, otherwise persistent ammo after 3 1st deaths
- fuel node - return a portion of the fuel from the destroyed vehicle in its range back to the resource pool
- nodes would have range of 300 or 400 meters instead of 50m (or 200 meters, but buildable also in the unlocked redZone)
If the game started anew, maybe. I think I'd rather not remove anything from the players (except recon, artillery, AR, assault, airheads, supply drops, red garris...) and only give them buffs. It'd be too strange to figure out new restrictions like that.
*It'd be too strange to figure out new restrictions like that. *
No if the greyed out roles mouse hover text would clearly say the reason that a manpower node is needed.
UI is our friend in explaining fast/easy... if implemented well ofc.
maybe just set resource production to flat ~60 and have nodes only offer powerful buffs. have some other way to get more resources, like scavenging wrecks, bodies, and enemy buildables like nodes
hey Bill... come here and bring a bucket, I found fuel in the pockets of this German 😄
(just a joke ofc.) but scavenging fuel from the wreckages is something I had in mind with the fuel node... it just would be automatic in that case
Maybe... it could be automatic and instant if the vehicle died in the fuel node's range, but if it would get destroyed outside the node's range, it still could be done by Engineer class manually via interaction. Could provide a bit less fuel back when done manually, to encourage having the fuel node at the front still primarily.
Looting dead bodies should give manpower then
- we could scavenge ammo when dismantling the enemy placed down ammo boxes, maybe...
- +10 ammo per dismantled ammo box
- +25 ammo per dismantled enemy Support's supply box
- +50 ammo per dismantled enemy supply drop
- +75 ammo per dismantled full enemy truck supply box
- medic revival could not be just saving the manpower, but also adding +5 manpower per each revival
- +200 of respective resource when dismantling the enemy node (for example - if enemy ammo node dismantled, then +200 ammo resoruce from it)
idk... these are just random unorganized thoughts of mine here
And if we would want to be dull and boring... we could tie the nodes with the CMD's ability to use the CMD orders/powers.
- 1 manpower node on the active line would allow the CMD to use only Dismantle Garrison
- 2 manpower nodes on the active line would allow the CMD to use also Encouraged and Reinforce
- 3 manpower nodes on the active line would allow the CMD to use the **Airhead **and Convert from manpower
The same it would work with ammo nodes, just those would be tied to the ammo-related CMD orders:
- 1 ammo node on the active line would allow the CMD to use only Supply drop, Ammo drop and Recon plane
- 2 ammo nodes on the active line would allow the CMD to use also Strafing run and Precision strike
- 3 ammo nodes on the active line would allow the CMD to use the Bombing run and Convert from ammunition
And the same for the fuel nodes, just for it's powers (spawning vehicles):
- 1 fuel node on the active line would allow the CMD to spawn only light armoured vehicles and Light Tanks
- 2 fuel nodes on the active line would allow the CMD to spawn also Medium tanks
- 3 fuel nodes on the active line would allow the CMD to spawn the Heavy tanks and Convert from fuel
but this could paint too big of a target on the nodes's back and the CMD would still be the only one impacted by it directly... mostly
good afternoon chat
hi 🙂
are we yapping about nodes again chat?
just some potential ways of making them useful when built on the frontline, without tickets topic
wild ideas, not all could work well ofc.
but it's fun to explore the possibilities
the problem is that they're a chore to build even now, and they would have to be rebuilt a lot if they had to be on the active line. when i was in comp 5 years ago that's all our squad did with nodes, just moving them up and down...
i'd rather have them on wheels. have each transport truck correspond to a node type
an interesting idea... I would be able to imagine Supply truck model for ammo mobile node, new Ambulance model for manpower and some new Fuel truck for the mobile fuel node
...or something long those lines.
It would definitely not feel like as much of a chore like it is today though. 👍
They would still need to serve a function on the frontline so they wouldn't be driving around in circles on the far side of the map 😄 .
game cant handle more vehicles so just tag the default transport trucks as nodes. maybe a slightly different paintjob for each, a symbol in the side or so. then the defenders would have a quick ride to the next point while they move the truck-nodes too
Then I would still have a fear of randoms taking them like they are when they take halftrack and waste them.
well, it's only a 5 minute gap before they respawn, and i suppose cmdr could respawn them as needed too
although i suppose it would create balance issues on maps like kursk where the trucks might not have any safe spots, especially on the soviet side
eh, then they would have to fight over the windmills every time, which they should do anyway. if they cant handle the windmills, they're likely to lose anyway. it wouldnt change that much.
if there wouldn't be a way that would be acceptable... flat income and nodes removal indeed... the last resort
and maybe combined with this ☝️
flat passive non-node income wouldn't be as bad if we would be able to scavenge resources across the map too
manpower from revivals, ammo from dismantling enemy boxes of any kind, and fuel from fuelSalvaging from the wreckages
it would kind of work like tickets since dying or playing badly would punish you and reward the enemy team
yep, but apart of that I still believe the local tickets are needed, otherwise nobody will value their life - getting manpower from revival for example would be nice, but nobody cares about the resources... except for the CMD as he is the only one that feels the lack of them directly. Unless the manpower would act as tickets in some form.
Arty rules can change. I have been in comp with 3 guns running.
Some comp games allow nodes to be dismantled. Depends on the specific rules
It really does just depend on specific tournament rules and they get updated every yea. The SLB isnt comp per se. Its just a bit more sweaty than public
wouldnt it be possible to have a comp game where the playable area is only 400-600 meters wide? since servers in seeding can kill players that go further than the middle point.
So you get 18 vs 18 which is played on a 4x4 grid around specifically selected hardcaps.
The problem with loads of custom rules is the game itself has dogwater levels of customisation. You cant set safe zones or insta death zones very easily
I think a 35 v 35 casual tournament was tried but it never really took off sadly
The SLB rules requires the hosting servers to adopt custom software in the background. That does checks on not killing arty ect
I think ECL tournament servers, which are hosted on community servers similar to FIFA and football stadiums where the “home” clan needs to install loads of background stuff that enforces rules
I cant remember if the Summer Seasonals have custom admin software. Wasnt last time i played but its probably does now because Battle Metrics its pretty universally adopted and that had some options for customisation
Basically - T17 need to gives us Halo 3 levels of game customisation 😂
Shame. Nobody would have to worry about recon, teleports, airheads, ninjas or any of the nonsensical things if you had to fight for every meter. There wouldnt be any free space to freely abuse.
the autobot killer can do it only for the team that is holding the middle point - the team that is not holding the middle point is able to run even to enemy HQ without being recognized by the bot
The 18s is played with 2 referees that will punish kill people. Its fun, ive reffed a few times and struck people down with the hand of god
the seeding bot works by checking the offensive score vs current match status (3:2) only
since the team that doesn't hold the midPoint is getting offensive score even by being in the middle, the bot has no idea if they cross beyond the middle into the 4th line - there is only 1 offensive score stat, there is no any separate one for the midPoint and for the locked area
ah. figures. well, T17 opened up the match timers and weathers, maybe they will let us size the map too at some point...
I doubt it
it would mean a requirement of big changes in the way the HQs are setup and spawning vehicle spawns system in them... and also the sector system would have to be adjusted greatly to be able to be modified
peter griffin
they are not called NCOs, they are called Officers
my bad I misread
Thats what Im asking about
right then
yep the squads are actually platoons I believe
but it doesn't rly matter, the effect is the same... a leader with a bunch of subordinates
no matter how you call whoever
there are no any ranks patches on the uniforms either so whatever they get called, they are still just generic leaders with generic soldiers under them
the only visibly different one is the Commander that is visibly a higher officer
I always thought that unit leaders are NCO of squads
But it seems like they are officers of platoons
You right
yep that's right, but everybody calls them squads anyway... and not platoons
it was like that ever since the HLL's beginnings
naming that everybody ignores because it's not convenient
also... 6 people for a platoon? meeeh
even as a virtual representation it is way too little, hence everybody calls them "squads" only
Maybe outposts simulate more people from platoon
yep... more than 6 people via redeployment, but still feels strange to call it that way
in SQ44 there are 9 peeps in a squad, works better
There with less SLs in the command VOIP = less command comms clutter. More in the squad, but that is more easily manageable than when many other SLs start talking about more important stuff. One "shut up pls" usually solves everything in a squad even if it's larger, when it comes to the squad VOIP clutter.
Where can I ask for tech help
Hello, I'm new to the game. Anything I should know or general tips?
Be ready to die a lot, communicate by using a microphone, move slowly from cover to cover, stick to your squad.
Add on
Assume youll get shot from seemingly nowhere and die instantly
Its a feature
I just saw the stalingrad rework and the changes may be good but the graphics look way worse imo I wish the just kept the building models the same I feel like all the team17 maps just look a bit worse but I cant really say why maybe because they are cleaner
Or maybe the lighting and skyboxes
They do look "worse", but for the better performance it a price worth to be payed.
i still rubberband bro😭
The rework isnt out yet...
Well tbh I care more about graphics than frames but that might just be me
Not total graphics you feel me? But like give me more pixels to see
Cuz my old man eyes be out here squinting
If they keep the same skybox and lighting on the warfare map ill be content because I think the other changes will be good
Imagine stalingrad at night tho
Flares illuminate the rubble among the city firefights breakout tracers above and around while muzzle flashes light the night up the flares give the red glowww
Plebs will disagree but hll would be better if non-MG weaponry were given yellowish tracers
We have the voip bug OG happening right now nooooooo
That would make the game a lot cooler especially in night levels
Would definitely make infantry engagements visually interesting. Gameplay improves also.
that would make the game like any other shooter (only technically bad)
not having tracers is defining for hll
I suppose Im a pleb then
night maps however should just be a cool visual and not try to make a gimick out of low visibility because there is always a way around that
If I wanted to join a good casual/competitive clan, where would I look?
All clans/communities are posted in #1343090646168240199
If you're looking more strictly competative, lemme get a link
Thanks so much. Left Exodus because I've been with them for over 2 years, paid them money for VIP and still never became a full member, so I'm looking for a good group that likes to stay on comms, stay casual, but still have some opportunity for some conpetitive.
Around what time will update 17.2 drop?
No clue yet.
Soldier. Frame generation works on Linux. Look for "lsfg-vk" on github.
bro acts like in HLL its not normal to have solo SLs or duo squads, and many of them lol
dont do comp, ive done 1 game and it was a massacre lol
problem is that everyone just cranks up the brightness in it to max and you essentially get NVGs that way
-# flashbang out
Maybe a tank shell would do it
Also? Has anyone else had the issue of like the shooting runs with planes killing them inside buildings?
have you not seen a 20mm round? it is going through a building lol
Oddly specfic but i had it happen and i was confused
SEE CARRY THAT LOGIC ALRIGHT
WHY FROM 2 FT AWAY CAN I NOT SHOOT THROUGH A WOODEN FENCE WITH A 7.62

fair point, they should add destruction
@river jackal copy lol
Thats not even what im mad about im mad that i had 6 shots on this guy. One was in his shoulder the rest in a fence but ON TARGET
BUT HE STILL KILLED ME EVEN THOUGH I HAD 7 SHOTS
what were you using?
Up from the ppsh with the stick mag on the squad lead pos for russian
ppsh is not 7.62 lol
Svvt?
o, SVT, that should be a 1 tap at that distance rip
Thats what i had too
Yk im not crazy at a point but when im 3ft from this guy and ive dumped a mag before he can let a shot off
It pisses me off!
hit reg is f u c k e d in this game, damage in general is f u c k e d, mp40 has been nerfed to all s h i t, it'll take like 10 rounds center mass to kill an enemy lol
Ive noticed that. But its now amazing at long range
👀 see i hit someone from 166m away with like 2 shota
like all guns especially at close range, should be a 1 or 2 tap
Close range good luck but long range sheeeeeit its good
yeah, M1, ppsh just outclass it like crazy
Mfw 10 mp40 rounds and i get killed 
Ppsh my beloved 
that thing is nasty in the trenches of Kursk (top tier map btw)
I went crazy with the sten earlier had a 10 killstreak
Oml just listening to it RIP its so cool
This game needs engineer squads
If they could build freely without having to be restricted to weird spots, ik BF5 had part of it but had mostly inplace stuff
Brrrrrrrrrt
I have to say i still love the mg42 and 38 when u get a person just laying down fire
BrrrrRrrrrrRrrrrrrRrrrrrRrrrrrt
“dink” 😂
Petition to let me remake all of the weapon sounds with my mouth
It’d be more accurate than the ones in game I promise 😉
that dink 🤌
The silence for the target reacquire
Then BRRRRRT
Pum pum pum pum pum PING
The garand hits so hard sometimes u get that accidental headshot and the helmet goes flying
Half the time im like OOOH OOOOOH DAM
Sten
Nah that’s more Ching Ching Ching Ching
i keep dying and i cant take it anymore how on earth do i see people and kill them
Greaser 😜
That’s fair
👁👁 stand in the bushes
I like that more
Shoot as they go by
they kill me there
Idk man be real scummy with ur camping
bet
Ive hated the bren since bfv
Lewis gun too
Theres no reason for a barrel to be that fat
that’s not a barrel…
Its a shroud
that’s an air cooling jacket
Ik its still fugly
Delusional
My opinion shall not be changed
If it kills it kills
A kolibri kills
Mfs faced emus and lost with it
No
That’s because it’s not very cheap to waste all your ammunition on fast running birds
If shooting more was an option than all war would just be a stalemate
Delusions of grandeur
You couldn’t live without the Lewis or the Bren
Wah wah?
.
.
.
Yeah and i stand by what i say
That’s complaints you neuronically short stacked buffoon
Im not sure why you are so triggered by that?
Allright you two 🙂 You can agree to disagree.
I just stated my opinion they are ugly to me 🤷♂️ bros over here tweaking
hypocrite
Cry more please
nah I just got my popcorn out 😭
@tropic light
I don't care about duos... it's mainly about the locked solos that don't accept anybody. And btw., it shouldn't be normal.
If it was up to me, I would make the solo locked SLs not being able to build OPs. Or make their OPs self-destruct after x minutes, maybe 5m. The locked solo SL is not then even a squad actually, so why should he be elligible to build an OP (or a permanent OP)?
The locked squad stuff needs to go, especially the ones denying other players. I don't care that you only wanna play with your friends or people that talk. This is a ww2 game! The men in your squad were not all your best friends. Part of the "realism" is just that, working with complete stranger in a time of war. When you lock squads, you cost your entire team players, resourses and the ability to win. It's stupid, selfish and narcissistic, especially since you're little 1-2 man squad isn't gonna do anything. You're not special. Fill the squad or play Recon, or play a different game.
Don't get me wrong - certain players are able to do more on their own than a whole squad of randoms combined would. But the bottom line is that playing HLL solo locked is not how it's meant to be played.
50vs50. If one team has a full 50, but the other only has 40 because two wannabe Rambos locked their squads and theirs 10 players sitting in the lobby waiting to play, do you think anyone cares who those "certain players" are? I'd rather kick said players than deal with them on my team.
EDIT: I moved the suggestion content here: #1395649516761387098 message
Or another possible safeguards/encuragements I would add (and would sound logical)...
Solo locked inf. - no OP possible.
Solo unlocked inf. - OP possible but with **10m **building/update cooldown
2-men inf. squad - OP with **6m **cooldown
3- men inf. squad - OP with **4m **cooldown
4-6men inf. squad - OP with **the standard 2m **cooldown
This would probably be even better.
EDIT: I moved the suggestion content here: #1395649516761387098 message
actual cringe
Hi Chum, charming as ever I see. I knew you would come by to say some warm words 😄 .
Making solo squads for the sake of creating unwarranted rage alone makes it worth doing
yep, would love it too xD
Then you just get reported and kicked. Squad fills while you're gone, everyone's happy. Done it plenty of times ✌️
I don't think he meant people that create a squad and leave to make another.
I understood it he meant it so the current solo locked inf. squad players would be mad if they weren't able to do it anymore without restrictions.
Squad creation baiting is a separate issue.
The fact that this issue has never generated anywhere near the same amount of rage as locked squads proves players dont really care about others locking squads, only that if it inhibits them from playing a class that isn't SL.
So yeah, locked squads/solo squads has never been an issue
And there could be also a very easy fix to prevent at least those who make a squad, leave and make another and another and another in a very short time. Make squad-creation ability to get a cooldown so one player couldn't create more than 1 squad per 2 minutes... easy peezy.
If it's within the warmup period, the squad just should just automatically disband if the Unit's creator leaves
yep, during the warmup should be automatic indeed
cringe.
If im playing with a couple of friends and we dont want to see randoms in our squad especially playing on ENG speaking servers - why do i need to wait additional 2 min to build an OP when every second matters ?
Man, sometimes you post a really good stuff but sometimes like now you are writing stupid things.
Squads are already small as they are. But I yep would see no problem if the implementation was touching just the solo and 2-men squads. I just made the contents of the idea too fast without thinking it fully through this time... yet.
Forcing a penalty against players who dont want to play with randoms is an L suggestion
Which is why we are discussing it... and I see no problem with it.
I have created this here for that btw.: #1395649516761387098 message
If the implication is that these solo/small squads are less effective than if they're completely filled with randoms, why would a penalty against the solo/small squads be a 'fix' to this (non)issue?
it's not about them being / not being effective
yeah, it's about randoms moaning that they aren't getting a class spot
but true enough, I see no problem changing the suggestion to locked solos only. The thing I expanded upon it was just a 1st random though I added right now.
the randoms don't care about how effective squads are
Ok, I updated it in #1395649516761387098 message , I believe it can be a final version...
it wont be implemented but w/e lol
idk why anyone still writes in the suggestion area
yeah eeh 😄
HLL players don't even understand how capping works
ofc we do - we have nobody in our point nor a spawn, we started losing it... "use Reinforce, Commander" xD
They dont understand many things to be honest...
"commander lost us the game"
surely it was not due to the inaction of the 49 others on the team
HLL players are really special
yep, one way of putting it
but I hear Squad's new players have been getting special too recently... feels like whole world's playerBase has been slowly degrading over the last few years
anyone know how to fix long server loading screen times? like my whole game is fine until i start loading into a server and it takes forever and im stuck on loading screen. game has been fine everyday until now
Do you have HLL on SSD?
its on a random hardrive thats plugged into a usb port but ive never had an issue with it being on it
i can probs put it onto my ssd
that would be my 1st solution attempt if I had such problem 👍
and I would make sure I have it plugged in an USB3 port too
yeah its a usb 3.0 thangalang im pre sure
im making moves im just getting lost connection to host ill swap it to ssd rq see if that fixes it
lost connection to host smells more like playing over wifi
I used to have that (was ages ago though) more often, before I got connected via LAN cable directly. I get it only rarely since then, and even that mostly because the whole server kicked more peeps or crashed.
But as usual, HLL was so far the only game that is forcing me to be connected via LAN 😄 . All my other previous online games have worked just fine even over WIFI.
There is no reason to disallow locked solo squad. Its practically required to run artillery and as a garrison builder squad. Also and i cant stress this enough; sometimes i dont want to talk to people. But if i build some garrisons and get a 50 kills and 3.0kd ratio and got a high combat effectiveness ive done better than most other players
Leave us introverts alone
ion got a ehthernet cable gonna be real
I would rather make a dedicated indirect fire support squad type. But an infantry SL has no any valid reason to play consistently alone.
EVER
Not in a squad-based team game that is built around it.
They do if they that cant be bothered to manage people. “Oh where should i go SL” “wheres that tank (thats been marked already” idk bro read the fkin map
then they are playing the wrong game, F them
Nah im just playing better than most other people in the game
Higher kd, more combat effectiveness and more garrisons built
a big fat disagreement 👎
And lets be honest, the collective intelligence in the average HLL pub game is enough for a zerg rush
Its not squad where you actually have to play some mechanics to win
Ive went solo and got higher scores and entire 6 man squads just by building garrisons and spending all my time in the red zone
If you want to improve gameplay quality normalise booting non communicative player from the squad and game. Not enough servers even enforce the SL with a mic rule
I am on the top of the boards too and I know HLL's stuff like my own pants. But that doesn't give me or anybody such, any right to lock myself in and do my thing. People who think that way, should play CoD as that is the very MP game where it is just about individuals and not squads. A game in which the players are not bothered by anybody else either.
There are players that do it all the time.
45 kills in 20 min with 1 life is lowkey crazy bro idk how to check my highest kills in a game but its probs like 10 bro with like 30 deaths
Ill be honest, bit self righteous there saying i dont have the right to do it.
I mark stuff, im in comms with commend chat, i build garrisons, i do all the SL stuff. Sometimes i just dont want to deal with braindead squad mates who cant read a map or follow me anyway
exactly - you are proving my point the way you are writing this one thing alone: "I this", "I that" - HLL is not about an individual
if you want to do stuff alone, rly... HLL is not the game
Im not playing as in individual though when ive built the most garrisons of any SL. Or if im still the only one marking am i?
you are playing it alone so yep
like cognitive dissonance there bud
Okay well go cope and seethe that a solo SL is outperforming most people in the game 😂
imagine if everybody was doing it and create 18 locked solo squads... if that is of no problem - would it work? It's as simple as that.
The answer is a big NO.
Ahhh the hyperbole when you cant argue against the fact. Must strawman a situation that will never happen
Not a hyperbole. My previous statements still stand anyway.
HLL is not a game where you are supposed to play as individual in a locked squad.
It is hyperbole. Its an exaggeration that will never happen.
Ill play it how i want if i win 😂
Ok, so I will say it again as it seems it's needed:
HLL is not a game where you are supposed to play as individual in a locked squad.
Not playing as an individual if i am building more garrisons than you or marking everything on the map and other SLs dont
You are doing it as individual and the fact you said "don't want to be bothered by randoms" says it all too. That's not a teamplay spirit.
Actually having a solo garrison builder really useful because it takes the pressure off the infantry squads
Yeah sometimes i dont want to have to micro manage people that cant read a map
if anything, that solo garrison builder should be just the Commander
Nah 2 is better than 1
others should build wherever they are... as squads
Should, but wont because theyre brain dead too
your kind of attitude isn't any better
Like ive literally got the highest build score in a game just going around inna logi truck building garrisons.
which is also why I also suggested to get a dedicated Logistic squad in the past. But there is no reason why Infantry squad should consist of a locked SL only.
I gave you reasons and i didnt use hyperbole or a strawman to justify it
And I gave you explanations.
You used hyperbole and strawmanning lol
Irony is i usually end up letting people in if they ask and have a mic and arent brain dead
Played a game a couple weeks ago where as a solo SL i had built most of the red zone garrisons contributing to the team going from last cap to steam rolling the opposition in about 25 minutes. Was funny. The team really dug deep and got good
Infantry squad is not supposed to be solo locked SL. Want to do logi stuff? Get a logi squad type into the game and take that. But one other fact remains - most of such locked Infantry solos are doing it just for themselves. They **may **build garries, true... but that's far from them doing it every time. Mostly they are doing it for playing ninjas behind the line and racking kills.
Even half of it is more enough of a reason to put some logic against it in place and even without any hyperbole.
Not to mention how solo squads are being abused in comp (there unlocked ofc., but they are cheating the system with it).
Logi squad doesnt exist and its not going to be added. Racking in kills has an advantage tbh, people that say “high kds are worthless” have a skill issue and the post game statts prove it.
You dont play comp as far as im aware so you dont need an opinion on how its played
Logi squad doesnt exist and its not going to be added.
We don't know that.
*Racking in kills has an advantage tbh, people that say “high kds are worthless” have a skill issue and the post game statts prove it. *
When done in a CoD-like way of playing alone, then it's about my original argument - playing HLL as it's not supposed to be played.
You dont play comp as far as im aware so you dont need an opinion on how its played
I have played plenty of it in the past and I am not living offline either so I know how it's being played and how the badly implemented systems are being abused. I was always despised it too.
Listen, we arent going to resolve this. Im going to play as a solo SL when i want to and still contribute by building more garrisons than every other SL or getting high KDs. Youre going to cope and seethe because you have a chip on your shoulder about it. Lets just leave it? I dont care anymore 😂
I was in a game just yesterday with 1 open infantry squad, 1 locked squad with 3 ppl and around 20 solo locked squads
Youre going to cope and seethe because you have a chip on your shoulder about it.
The part I don't like it is subjective. But again - objectively it's not how HLL is suppsoed to be played.
there is a limit of 18 infantry squads per team, so couldn't have been more than that 🙂
unless you count some non infantry squads too ofc.
I didn't count precisely so was prolly that
I dont care. HLL is about winning. Its like any team game. If you contribute and win within the rules youve played it right. You are not the arbiter of HLL 😂
every game is about winning, but how it is meant to be played, is a different song and that is not decided by me, but by the game and its nature
Ill meet you half way, ill do a locked two man squad and we will collectively have the most kills, highest combat effectiveness score and most garrisons built. pretty easy to achieve considering the average ability in a pub game. Would you stop yapping then?
Also every game's rules may not be perfect. And that's why they sometimes need to change in order to get interacting with its content into alignment with the nature of the game in terms how it's meant to be played and in order to avoid behavior that was not initially anticipated when the rules were 1st created.
Talking in general, but it applies very well to HLL here too.
ofc. despite as 2 people despite as low as the number is, there has to be a line somewhere
solo locked ones are the worst there is, I would be OK if we would get rid of at least those
Take card counting becoming forbidden in casinos for example. Yeah, possible to use it in order to get to the winning condition, but it's not meant to be about the counting. Hence such a rule was added.
just swapped it to ssd now im on 40 fps instead of 60-70 💔
wtf man 😬
changing a drive can't be a reason for any FPS change... loading times? Yes. But not FPS ususally...
yeah tbf i fcking loaded in with a blink of an eye, i kid you not i pressed join i blinked and i was on the choose team side
instead of waiting like 5 min
still the same video settings as before? DX12... etc?
yeah isnt ideal and im on the same settings
what does TAA even do is there a point on having it on and whats the best if so
Sry., no idea what to do next then.
I have it just OFF, because I want the stuff on my streams to be sharper.
ahh it was my TAA settings whoops, i had it on community instead of clarity 😂
So the problems were resolved then? Nice!
also do you know how to fix my game being blury at distance? cant seem to see very well after a certain point and it makes looking our hard 😂
would send a ss but i cant in this general
even at closer ranges its somewhat pixely
yup i sent u a ss in dms
maybe lower resolution... at most, but I got used to 4K monitor so I may be wrong
bushes and stuff are like pixely and hard to see through and at long ranges it gets blurrier too
that's just the fog and low LODs
Everytime I try and play it says a network error has occurred and takes me to a screen that says no available plans. Does anyone know how to fix this? I’m on XBOX if that matters
Hello
Hi
I’m new player
Guys, we have Screenshots from the updated Stalingrad map
Can u send them
They are on Insta
🔄 Update 18 will be our next major update for Hell Let Loose, and with it will be coming a huge Refresh to our beloved Stalingrad map!
📖 We will be dropping a Dev Brief in the the coming weeks going into more detail about the upcoming changes, however until then we wanted to show off some of the work the team have been doing as part of t...
1902
The unofficial instruction for Hll explained that very well.
Even tho its not that hard to begin with...
It looks good
Especially the train tracks
ouch
Embarrassiiiing
Ben lost -5000 aura
I'm going to tag the CM, I haven't done that in a long time.
I dont think it was ben 😅
A: He is waaaay to smart for such a simple mistake.
And B: He aint working currently
@fluid pawn Thanks for the pictures of Stalingrad
Fck, then he's not going to react to my tag.
Literally literally me
Way too smart
Update 18 when?(
🔜
September I guess
Pacific
What uniforms or dlc are you expect
For Stalingrad 18.0
Stalingrad maybe could get a DLC
They are all already in the game
I hope there wont be a new DLC
I've scheduled some more to go out on our socials whilst I'm away on holiday too 🫡
does HLL have a myspace? or a habbo hotel room?
LGN have a nice little men bar that the locals like to go to
what's LGN, ligma nuts?
Lmaoo it’s one of the best comp teams for HLL 🤣
I believe they’re the ones to start the trend
Have fun in your holidays!
Appreciate that! In Canada for a wedding so should be good fun
How many shots does it take to kill someone with mp40 at 10 meters, I thought 2-3, but I ended up hitting the enemy 6 times before I died and my game crashed
2 if its above the knees
I also scheduled a blog post with all the images will go out on our website on Monday too if you didn't want to wait for them all to come out on socials ☺️
zero reason to be playing with 450ms m8
Ah nice, that will be fun for sure
I just joined a random server, on console
next you'll say that they've made HLL in habbo. as a kid i played in this habbo RPG world where combat was done with * action * that reduced the opponents hp, and speed was the key. accusations of cheats all around...
Thanks tho for the info
A metric ton
Maybe even a boat load if we wanna get specific cuz ive had that issue too
- what chum said
2... if not hitReg problem
which happens quite often so it may be even 3
Every servers down?
hi guys i have a big problem i can't hear my teamate i'm not on xbox but on epic game and i've tested deconexion and voice reconexion to no avail. So you'll understand that I need help. Thanks in advance
You guys also having server issues, servers are crashing on ps5
im on pc
Alo. I want to play. What's thic connection?
Do you have one audio input and one audio output enabled in sound settings? All others disabled
If you are on PC, #pc-looking-for-unit
I have a great idea T17, stop making cat games and fix this game.
The cat people are different people
wow just saw another gem by t17: "date everything", dating sim/romance :O
apparently thats the game where you can date the washing machine, who knew
Arent they only the Publisher, like with most games?
They own the ID and decide who develops it, so I guess it kind of counts...
You seem to know a lot about the game. Suspicious...
"fix this game"
If it were so easy, they would've done it by now lol
Not trying to defend T17 or issueing a blank check, but very often fixes that appear to be easy to the average player are, in fact, not easy
Hello S44 player
Hello ❤️
how do you get a tag to post a suggestion here
You can post suggestions in #1098158460463480842
it says a tag is required in this channel
is there a tag I can get for playing the game 500 hours
anyway my suggestion was the panzer lehr unfiorm you can buy as dlc looks kinda wonky and I would like them to make the pants more baggy
guess it's not a big issue since the level rewards and zeltbahn are better
but it would be cool
.divagree
feel free to add to it.
anyway how do I get the tag?
I don't understand this "tag" piece.
it says I can't post a suggestion unless I have a tag
As in a tag of the post, but like I said, there is already a post on German outfits, feel free to comment
https://discord.com/channels/316459644476456962/1312429230537052190
I UNDERSTAND. There is ALREADY a post.
Click the link above, it's about German outfits.
It'd be redudant to do a second post on a cosmetic when there is already a post.
Please comment in that post I linked.
Look at DasAltberg's picture.
by clicking one of the tags below
where
new post
naah, if it was connected to you, it'd be a "Role".
Tags in this case are just for sorting
well thanks for explaining
but since there is a post I won't spam another then
I really like some of the skins tho
I guess they changed designer somewhere along the way, because some skins have good pants/trousers and others are like skinny fit
the eearly ones are good so I guess it was when team 17 took over
When polarbear uses capitals I can hear her screaming at me
lol
Company was acquired by Team17 beginning of 2022.
is polar bear an AI?
Nope.
ok
nice
my job might be repalced by AI soon
It support, guess this is kinda the same
Not mine. 🤭 My IRL job, not this 'job'.
guess you're american if you have two jobs
I am, but this isn't a job - I am not paid.
man
why not play hell let loose instead
or did the the pants thing bother you too much
I'm playing D&D right now over discord. 🤫 It'd be rude to try to play that while doing this.
ah cool
I play d&d every sunday with my friends
wew're not so different you and I
what class do you roll?
lemme guess paladin
This is our 3rd campaign. First was a a high elf Wizard. 2nd was a Tiefling Warlock/Sorcerer . I'm now an Aasamir Cleric.
cool
I'm on our second campaign, was a rogue now I'm an artificer
but played solasta before with those guys so technically 3rd
and some random dnd before
always played rogue so fun to play artificer
I'm an old scientiest guy who tries to understand how magic works and I use goblins as test subjects and half my party turned out to be goblins
fun times
cool to see ppl still play dnd anyway
as long as you have a decent GM it's fun
kinda like HLL but with SL
wtf is the loading screen guy anyway
if he's supposed to look cool it failed
🤷♀️ It is what it is lol
it's a bad sign tho, but they did some good patches. But like does anyone think that that guy looks cool?
it's not really clint eastwood in kelly's heroes, or winters, or Richard Reiben
it looks more like my old team leader in It support
Not every person in war in dashing looking 😛
Man
We need a new map
A new gun
And long distance fight
I mean like everyone have scopes
Did everyone have scopes in WW2? 🤨
Oh ofc
Slide cancelling and holographic sights like cmon
Germans were 360 no scoping the crap out of the Soviets
oh and all the tanks, fastest hydraulics in the Wild West
we need tank destroyers
I know man, lol. My bad.
Well, it would be laggy for planes.
Beyond the Wire?
Guys I have an idea
We should add cases to hll with different gun skins in
As rewards for levelling up
And character emotes
Victory poses
Spacific!
All in 3.6 seconds


complaint department