#mess-hall
1 messages · Page 90 of 1
farquaad + hitler + shrek
well, i admit, some of them had a point.
in some i was discussing actual details and they got scared like, in some US states that is not legal
also against discord TOS. but some servers someone just asked me to explain how uranium-235 was made from natural uranium, which you can find on google.
finding it on google doesn't necessarily mean it's OK to post it tho
I found some things on Tor
Oh thats different, share away!
yea makes sense but i forgot to mention their argument was like "you cant be instructing ppl how to make nuclear weapons"
Hear me out, water its not wet
the thing is, i was just explaining how uranium-235 is produced. that's a BBC documentary thing
you mean.. it's dry!?!?!
Yes it is
that said, that process takes what is basically a massive warehouse full of gas centrifuges, not like info on this is gonna do any damage
if you have a singular water molecule, that is not wet
if you have two of them, neither of them are wet, but if one is touching the other, only then are they both wet
like how a hand is not clapping until the hand is hitting another hand
No because when one water touches other water, they both become one water
My domain of english language is unspoken I know
one glass of water is different from one water
the latter is not really a thing
bc of language you get all this fun stuff
did you know you can burn air
Anyways as I was saying, Hll truly is a sad game
i wanna ask why is that but i have seen the steam forums
I have just one image that can prove my point
#hll-artwork message This, is the russian arty on Karkhov
I have nothing else to say
oh that
looks totally normal to me
modern day culture and capitalism has ppl like not giving a crap about anything as long as they have dopamine and money
I don't understand how that translate to having the arty buried inside the snow
all it takes is a position change for an object in some code, basically one line of code has to be changed
but ppl are just content and won't lose money if they don't, so they have no reason to not do it
So thats why a shovel can stop my 40 tons Tiger tank
that arty thing is basically an object that has XYZ coordinate. it spawns at that position. Y coordinate is height. so all they have to do is increase Y value so it spawns above ground
a shame, really
Worst part is that it was ok when the map when out, and then someday its just buried in the snow
umm akschually it's 57 tons ☝️ 🤓

tonks sounded better tbh!
me tired :>
Tinks really sounded better
you didn't see diddly
tons ❌
tonks ❌
tinks ✅
if you play hll for hundreds of hours you end up turning into a living radio station
I am
"enemy recon plane in row 5, charlie, able, enemy infantry in G5, G6, commander, tank squad is asking for panther in middle HQ, i repeat, asking for panther in middle HQ"
bla di bla lol
rank of yap officer
mewing not needed
The bot censured my comment, I'm now tired
If its UE4 then this doesnt even need a code change. You drag it by moving an arrow in the editor.
does that mean they have to regenerate the whole map bc of it
no
that is less bad than expected
Last time I tried to code I ended up making a mokepon game and nintendo is after my as
nobody can save you
😔
i have a 5000 line powder toy lua api mod
i didn't learn to code, i just took other mods' lines and copypasted and edited until it stopped crashing on startup
did that for several years until it turned into 5k lines of custom stuff
tried python but i couldn't get past the install. smh just make an installer instead of forcing everyone to go through some cmdline bs
develop in wsl
Closer thing I did was making a 500GB skyrim modlist to work stable at 60fps with a 1660 SUPER and a I310100F
I didn't
lol
i was ab to call you a wizard
one of the first things in any skyrim modlist i make is the one where they stop turning around and lying down on death
Best thing I could do was 30 FPS with stuters in the wild, and the game decides to crash on random places because a very specific combination of mods
First thing I always do is new start mod
For testing purposes
pinky toe of one mod touching a tidbit generated by another mod that calls a function with a name that runs a line at the same timing-
More like conflicting textures that doesn't exits and the game freaks out
absent exception handling bc AAA
I'll never be able to read those Crashlogs
bc pink and black textures just don't scream million dollar release
damn that reminds me of games which dont even have crashlogs
Skyrim doesn't has a decent crashlog, there is mod for it
Do people have access to pdb files for skyrim?
if you make your game not log crashes, you get less pressure on customer service, less evidence of crashing, and if there's no exception handling, there's no pictures of error messages, and no error textures
I don't even know what that is
the file that your debugger reads to turn the crash dump into a stack trace so you can find where the crash is in code?
is this only a source engine thing?
oh thats where ive seen that extension
trying to picture the level of idiocy in systems design has me aching to throw up
let's use a neutron moderating material as a control rod ahh energy
for what exactly?
what system are you referring to
in this case, game design for error handling and whatnot. in the latter case, chernobyl's nuclear reactor design
control rods are supposed to slow down production of heat by interrupting the feed mechanism of thermal neutrons
but graphite turns fast neutrons into thermal neutrons so ggs
I'm going to sleep or tomorrow I'll eat someone
someone chose graphite for that mechanism and there was tons of money and people involved and all of them went 'yeah lets do that'
likewise someone chose to make skyrim not have proper crash logs and exception handling
There is a decent chance its dependent on some internal tool at bethesda.
except game design hinges on programming language design and on a whole host of other things that each have their own compound fractures
so it's exponentially more messed up and untracable at times, for game design, that is
bet
probably delegated
Hey ya'll. Anyone know the error msg. "Something went wrong. The request could not be completed. Please try again later." ? Kinda lost here, tried new DNS, still not working
Asking for a friend, playing on Epic Games Launcher
idk enough ab that stuff. all i can do is link you this
https://discord.com/channels/316459644476456962/1271718922734796865
❕** STEAM MAINTENANCE NOW ENDING** ❕
Tuesdays 3PM-6PM PDT
Tuesdays 6PM-9PM EST
Tuesdays 10PM-3AM GMT
Wednesdays 8AM-11AM AEST
Steam maintenance has now ended but some issues may still remain until a game restart
- EAC Notifications
- False Bans
- No Servers Showing
- Player Level Resets
Be sure their Date\Time are correct and set to automatic and synced to internet. Also be sure they have their (2) Hell Let Loose firewalls configured. Delete their Webcache folder. Then try again. For the firewall configurations see the PINNED message from the link given by Eyes above.
does anyone know about the ANZR server, it says i have been kicked by administrator.
Could be vote kicked? See if they have a post in #1343089641489961001 or #console-seeding-help if you want to try to get to their discord and figure if it's temporary (like from a vote kick) or more serious.
cheers mate
hate dumbasses who solo tanks when theres already 3 tank squads full in the game
then they wanna cry about it when everyone calls them out for it
Kick vote.
if enabled on the server
This function is disabled on this server


This function is disabled on this server 
There are no more winners

highest upvoted answer is "unlock the flamethrower"
why is reddit bad at the game?
do they even play it?
like seriously
We are obviously waaaaay better😎
sometimes i doubt it
imagine a dev not understanding the game like the guy who propsed the medic change and they go on reddit because they want to see what the community thinks and this is what they see
no wonder they fiddle around with the god damn flamethrower no one cares about
they should make surveys where you have to link your steam accounts so the hours of gametime can be filtered and you just disregard everyone with less than 200 hours
Order of how good opinions are:
reddit < discors < sam
Yes
reddit < cat randomly walking on your keyboard < discord
mfers called Support a "meme role"
They have to be console players, no way are those real takes
For that there should be jail time.
amazing how there isnt one helpful answer
its like a culture shock
and people in here ask for more complex mechanics. maybe learn the basics first smh
I mean, reddit's way more populated by lots of the normies of hll.
In here it's mostly us, people with like 800-1000 hours or more.
the only meme role rn is medic fr
Yup
hopefully they get that role buffed a bit so its actually useful
it was never about buffing the role, it was about changing the systems around it to make the role useful without being forced when possible
there is nothing much the devs could do about the role alone itself (apart of giving more ammo, there is nothing else rly)
Players: Any suggestion regarding medics
Devs: #hll-memes message
isnt the main issue for the medic, that they want to do their medic stuff but rarely can?
Medic players want to do medic stuff aka bandaging+reviving.
You could make the medic useful by giving him a FG42 with 400 extra ammo packs, also he gets a 1s respawn time and can parachute in....but none of that would tackle the main wish of the medics to do more medicing 😄
the main problem is that the players do not wait for the revival as the dying doesn't matter
Yup, they rarely can, because anyone with a brain doesn't wait for them.
There's only a few niche, cherry pick, situations where waiting for a medic would be the better choice.
and a little bit of advertising... if the medic is to be useful, dying needs to matter, and for dying to matter, HLL needs... a ticket system but not a basic one we know to finish a match in favour of one or the other side straight away
#1354372730992197694
"make the game more shit for everyone, so 1 role gets to have more fun"
Give the medic mains their paratrooper squad and they will immediately forget about medic role
not rly
dying needs to matter and there is no other way to do it
or is there
- for the medic to have more downed people
imo, tickets aren't the way to go. Because if you tie them into only deaths, then the game becomes more of a TDM then a capture point thing. And if you start tying them into objectives, to make objectives matter, then you rather play only objectives and not fight. Which is exactly what happens in SQUAD.
that is just the very point I am raising - you want more people waiting (aka more downed people stay there)? you need a ticket sytem in which dying matters
Have we ever discussed OP's only providing X amount of spawns?
then maybe read how I suggest it in the suggestion because it is not just about the tickets -** depleting tickets would only allow to start capping a point**, but we would still need people to get in there to cap it
delete medic, problem solved.
I'll read it a bit later, I went diagonally over it ;D
But yeah, how about allowing OP's to only spawn X amount of soldiers?
It would be like mini-tickets 😄
I want a shoulder mounted mortar gun to pretend I'm a medicinal pokémon.
Or a predator.
and that was one of my earlier suggestions, was a more complex though
in my today's suggestion I went even simpler with it
honestly, in the course of HLL history, I have suggested everything from the milsim complex to the most simple ticket-like systems (to make nodes, medics and dying +ammo to matter)
And I'm guessing not even 1 has had any recognition by the devs at all
but I don't think any of them ever got noticed/read by the devs at all, the same as all the other suggestions of other peeps
Yeah...
daaam you wrote it while I was just writing it 😄
yep that's it... the devs never have and never will use any of our suggestions
🫨
I am so happy that I can now express my daily HLL discord feelings with these amazing emojis

Looks like your gunbarrel is flaccid, let me help...
GHAAAWK PFFT! SPAT ON THAT THANG!

Here's a US transport truck, because that's exactly how I feel
The PTSD ones are awesome though
I hate to say it but some of the emotes in this server just have to go

This will be perfect to look back at all the bs that hasn't been fixed
Why do we have exact copies of the flag emojis

🥩
Why tf do we just have SWEDENS FLAG AS A CUSTOM EMOJI????
BM... BeefMeat? xD
🇫🇷
I'm just gonna go out and say that Soulsnipers emoji is only good for spelling out SS on Maxims messages
Two different emojis
Here is an eggplant
🍆
I have no idea what to do with it.

20 seconds basic respawn cooldown, medics can drag bodies and help reduce suppression.
I never understood the wish to drag bodies in HLL.
It takes you half a second to revive someone...why would you go into some long animation to start dragging a person.
you are in the danger area either way
To not die instantly due to MG or tank
but you have the same movement, so you'd die either ways
Kidnapping teammates looks like a fun activity
because to revive or grab, you both times need to be there
If any change is to be made to make medic useful it needs to actually play into the gameplay
I always suggest a proper injury system but some ppl are too tiktok brained to handle debuffs when shot
So increasing spawn time would just not be beneficial
Same, it just doesnt make any sense...
Not if you can quickly drag someone
but you need to still go to the spot where the downed player is
which is the killing-spot
That was smoke is
...why not revive in the smoke then?
shooting a friend in the foot and then dragging them into a dark room
Usually it doesn't end well
@pine breach upvote it you duck

Best example I have is Arma and Squad, you can quickly drag a downed body while in cover, and revive them in cover
...but in ARMA it takes quite some time to revive somebody and heal them
in hll its done within 2-3 seconds
so should reviving + healing also take much longer? 👀
We all discussing medic like we would play the mfer if it got better kekw
cause then we'd have: wait for medic to get close, wait for medic to throw smoke, wait for smoke to be big enough, wait for medic to grab you, wait for medic to drag you away, wait for medic to revive you - at this point, I might go for a lunch break 😄
Imagine there is an MG on a street in Carentan, and you cover with some box, you can drag the guy to where you are without getting out of cover and revive
Squad has a harsh ticket system and guns aren't laser accurate, plus anyone can drag or revive teammates not just medic
All of those things hll lacks
It's easier to pop the MG
in that exact situation, a body drag would be nice
We are speaking about dragging, ticket system has nothing to do with that
so for moments when the medic is right next to the downed person + has cover
With this shooting system it's more advantegous to shoot the bad guy and then revive rather then avoid the fight
It kinda does since you have a good reason to wait to be dragged to cover if you're down
Dragging bodies doesn't solve the base issue of waiting for a medic is often times a waste
telekinesis. use your mind to get the body to safety.
It's just another situational mechanic ontop of an extremely situational class
Still, trying to take the same spot after your mate died is not a good idea
That's why 20 seconds basic cooldown
Oh ofc, but I just wouldn't go through the trouble of trying to get him dragged over if I can pop the person from the position my friendly was in.
Obviously aspects such as "Does the enemy know there was 2 of us?" come into play, but generally that's the case
I'd rather deaths have more impact on the overall match than wasting your time waiting to respawn
I like the idea though of tactical-placed bodies now...Move a downed player into a building and let him tell you when to shoot. 
Also, can we discuss how I made a advertisement in Latvian, a russian guy writes to me in dm's.
He asks a question and I respond that I do not understand it.
So he places a facepalm emoji, so I told him to f off.
Like if the ads in one language, why would you contact the seller in a different language?
And with how people play this game any longer wait to respawn won't be looked at fondly
"ON THE STAIRS NOW" brrrrt
problem is he doesnt talk. 
Punishing more deaths will help with people that spawncamps instead of going to the middle point, and random people going random places too
inb4 theres a "can we drag corpses to make human-sandbags" suggestion.
"think of the roleplaying!"
That's the hll problem you change one mechanic you have to change every single other since they're all layered in their terrible implication
A longer respawn is a simple solution but not a good one
drag all the corpses onto one big pile and throw a grenade. Just hope that no limbs touch each other mid air.
Sometimes simple solutions are the best ones
do nothing?
It's giving medics potentially a better time at the expense of everyone else and people will still redeploy over a medic revive
That's not a solution
Remove medic
delete medic.
that sounds very easy
Add pacific
thats work
Problem instantly solved game sells a gorillian copies and t17 take over the world
medic currently has a niche spot. It's fine for the roleplayers but doesnt affect the overall game.
Make Hell Let Loose family friendly.
World huger cures and there's peace among nations all because of Pacific being added to hll
DEI is in your walls
Embed failure
Do it please you'll own the libs I swear
What kind of libs?
Idk "the libs" the boogie men that people seem afraid of
Idk maths i don't believe in it
It's all a lie
everything is made up
Not me I'm real
I always think about, what if things aren’t actually what we call them, and who grunted the first grunts to make them into the words that we call them.
Why is a door a door, why is ground ground, why is red red, what if red is actually green and we’ve been calling it red this whole time
I haven’t logged on in like a year what’d I miss. Cuz my ears perked up when you said for the role players
Hey Pookie 🫵🏽😭 long time no see
You haven't missed anything, cause jack sheet changes around here
We live in a simulation
That's the whole issue
Same old T17 blues then huh 😭
Yes
Don’t tell me you’ve forgotten me already pookie 😭
We used to be such good pals when you was giving me all those strikes back during the German OP riots 🤣🤣
@gentle lintel hey pookie 😎 🤘
Just react with a double S emoji and get a warn kekw
That's so boring man
If you're getting warned, at least have it be because you rick rolled the CM
Doubt that would get one
1 sec
And the only real place to do it would be here, cause every other channel isn't the DPRK and embeds work correctly
Pretty valid
Okay, I guess instead I'll just use this tank sticker to convey my feelings towards the forum posts
It was 
What ya think
On numerous occasions I have thought about colors and how we perceive them. Our eyes receive the same light, and our brains perceive it the same way. But it creates an image out of it. Does my perceived image look the same as others?
A rudamentary remake of older cods that will be fun in gameplay, but will get stale quick due to lack of other content besides the 5 guns and 3 maps? Seems like the usual.
Check the developer's past work
It's full of cod-like nostalgy games
yes. but some eyes can spot more minute differences in colors than others
yes our eyes and brains are not different like that
we know that animals for example see differently
what's the topic here xD
my percieved green is the same green as yours @analog apex
rly? no way! heh
I know that very well... every time I check my green name on this discord it reminds me 😄 .
what about colour blind people
haha checkmate
thats a defect
about those... HLL devs should have added colorBlind profiles long time ago
no idea what they are waiting for
no need HLL players are mostly blind
true but still...
shouldn't be even hard to implement
...relatively to other stuff ofc.
Btw., I hate how the HLL devs are avoiding of being confronted directly about these and other things that should have been done long time ago. QA is conducted only through a CM and there is no way to ask them here directly either, we don't know their names, we don't know who they are as they don't engage with us here at all.
Some questions would definitely need a clear answer without any stuff they say to ether derail from the question or avoid answering. We can call the original BM devs whatever, but one thing we can't deny them - that they were talking to us at least.
well reading what people on reddit write im actually glad they dont listen to the community
what they should do is get curated feedback from competitive teams
after all those communities carry not only the cost of hosting but these sort of palyers are responsible for public matches even working
or simply from the active HLL veterans in general
there are comp teams and comp teams
yea but at least those players fundamentally understand the game
and the issues that come with it
and they have a stake in it
(server cost etc)
but in that case we would have lost the medic role long ago
get rid of a problem is always easier than thinking about it and fixing it
well you wouldnt let them do the changelogs but just get their feedback
nEvEr SaY NeVer
I am a veteran player, I was in the comp for a long time and know that not all of the comp suggestions would be actually good
indeed
just complete lack of understanding of the game
i mean i get you cant put 1k hours into a game u work on
and the feel that they are disconnected from the community and its opinions about certain topics
Refer back to: #hll-memes message
100%
but its not a HLL specific problem that devs listen to the dumbest of casuals and ignore high level play
that is the norm not the exception
It's a every game problem
it doesn't matter from whom a suggestion comes - as long as it fits the game and enriches it, it's good
OW being a prime example
Tarkov's a great example of only listening to streamers
they should listen to both and just filter out the stupid ones
essentially remove all impact play and dumb down so everyone is equally worthless and its just a mush of mediocracy
WoW as well
never played it. how did listening to twitchers work out?
Nobody that's normal can play it. Every wipe gets finished in a week or bit more by people that can play 9-10 hours a day.
Resulting in everyone else suffering, because the no-lifers significantly out-advantage everyone else.
That on top of a huuge amount of bugs and other issues make it quite the mess for anyone that doesn't have all the free time in the world to play
Then after like 3 weeks the no-lifers just result to griefing everyone else since they run out of content
Oh and also the same amount of hackers as counter-strike, except the impact of them is huge since in Tarkov if you die = lose all your stuff
90% of the main progression (quests) are also tied with surviving a match, so a person who teleports you and kills you doesn't really help
i see i see
well at least people who donate away their allowances to millionaires are entertained
Every game these days has some major issue that no one wants to fix
i wonder how EVE online handles this, since they have been able to grow their playerbase over years which is essentially unheard of these days
For counter strike its cheaters
For HLL it's voip
For Tarkov it's sound
For signle player games it's performance
For me EvE falls in the same bucket of games as Hearts of Iron 4.
It looks super cool and I'd be super down to play it, but the difficulty and stuff you need to read up before screwing up is just too big.
I would never entrust this games featurs to comp players tbh
they are the game
go on a server with only level 40s
unplayable
every enjoyable game you had in HLL was hardcarried by comp players or players in comp level
If your idea of fixing it, is to worsen the game experience for 49 other people by introducing weird ticket systems. Then yes, deleting a class, which the players of the class complain about being to weak, is the easiest way.
The medic has in a relatively fast paced game like HLL, where deaths dont really matter no place. It's always faster to redeploy + added benefit of ammo refresh.
If you want to now change fundamental game mechanics, to make one role viable, you are delusional. The medic in itself currently is fine for the people that want to roleplay. But they should stop crying about people not wanting to wait for a random person that might revive them.
I would never entrust this games features to only casuals tbh.
Nah' casuals are delusional
The comp players dont bring in the money tho.
it's not worsening
it's worsening relatively to the state we haven now - on the relative scale and only from a subjective angle of view
but on the objective scale, it's something that should have been there from the start and if it was, people would have gotten used to it and play accordingly... the same as Squad players have... HLL players could do the same
they pay for the servers you play on
which means T17 doenst have to
Casuals bring in money not by having the game easy, but just spending money on cool trailers
They pay the Server Provider
??
Not T17,
?????????????
Excuse Me can correct me on this, but I doubt their server Patreon is upheld by only comp players. Pretty sure it's just a tiny bit above average players who have a daily routine of playing on the server.
competitive level players
Idk if they're quite comp level, but above casual ig yeah
when is the last time any of you went to a HLL official server?
thats why comp teams should have the biggest voice in the communty
Do you think T17 hosts the servers? Do they, after ehat I know there are a few Providers who get payed and have a contract with T17, to be allowed to do that?
Spaming ? Isnt really an answer.
have fun playing on official servers then.
4 weeks ago, because I wanted to see how bad it is
Maaaan that aint my point. New Player -> buy games and skins -> T17 gets the money
Server Owners -> host the servers -> the servers host gets paid
OR does T17 host servers?
Am I the idiot here? Never heard of a studio hosting servers
honestly no idea who is actually hosting the official HLL servers
T17 most likely but who knows
yes. competitive teams pay for servers so T17 doesnt have to.
a game like Overwatch, blizzards host the server (if they outsource it or not doesnt matter)
not sure what your point is maybe you can restate it
They themselves don't host it, but they sublease the task to someone else.
There was some inside talk about whether or not they are paid for it, or it's just free advertising for the hoster, not sure about that one.
In any case community servers are paid for, by the community.
But it has nothing to do with the revenue coming from game licences sold or skins
dont even understand who plays on those
but they are essentially unplayable
yep, I don't get those peeps either
We should go on them and advertise to join community servers xD
MAAAAAAAAAAAAAAN, you dont need to state the obvious. I just wanted to clarify that T17 doesnt make any profits out of Comp or the servers. So for them the focus is more on new players, after all they still spend money on the game, unlike someone like me who bought the game for 20€, played 800h and never had interest in any Skins.
New Player wants to buy the game -> sees 4 players active-> decides not to buy the game.
Having moderated servers, is what keeps the game alive. What keeps people from becoming veterans and teaching new players and thus continuing the circle.
All I am trying to say is that this rant how bad new players are isnt that helpful.
I ask the same question about germans communicating with other germans.. how do they do it?
It's because it's irrelevant.
btw, when EPIC released HLL for free for the limited time, they added much more official servers if I understand it correctly.... but since the playercount has returned to the original (pre-EPIC) numbers, they should close down a large portion of the official servers to compensate
you should buy the german dlc with gloves for the advantage of being less visible:))
They don't care about better or worse places to play in, because the goal's just to get a player to buy and then stick around for at least 3 hours
Alive but still doesnt provide any direct profit, maybe without community servers T17 would get some admins for the official servers. Point is they dont get any money directly, but how we can see with the announcement of rconV2 they still see the value in those servers.
Anyway, I was about to clean up my place, so I will resume doint that.
its not a rant, its just that the players who hardcarry the longevity of the game should have a direct way to communicate with t17
we all want to play on active moderated servers and we get all of it for free
which is very good for T17
because it saves them money
so thats the least they could do
i want T17 to make as much profit off this game as possible :D
thats why they should listen to comp players
LeTs cATeR tO tHE tOp 1%
so... let's cater me in other words 😵 😄
votemap FOY because of the band of brother episode
leave server because you keep getting shot 30 times in a row by german MG
yes, listen to the top 1%
all new maps besides tobruk absolute casual catering unplayable garbage
Sounds like a skill issue to me
absolutely listen to the top 1% on how to make maps
if you think elsenborn is a good map im afraid you k/d has never been positive
Your brain on hedgerow maps
If comp had their way we'd be fighting mirrored usa v usa
Every sp would be perfectly centered
Usa vs usa is too much reference to the present
Foy is one of the better maps in this game
And have the same layout of cover
yes because on average maps have gotten so bad that Foy is actually not that bad
2026 isn't for another few months please don't spoil the future for the non time travelers
Roads would be in a perfect grid with no obstruction
but tobruk gives me hope
And every rooftop would be accessible to mgs
And wait a minute, I'm describing an Urban map 
It already is 
If bipods will work correctly 100% the time, MG will be hella op role
Rooftops are also accessible by tanks
competitively teleports behind your frontline and competitively backcaps you
plays on servers other people pay for
!admin cry and have other people do things for you which you dont pay for
cry if games are not structured well
but i dont want that those people who provide all this to me for free have a voice in the community.
instead they have to listen to me because i read about ww2 on wikipedia
Eh, you're betraying some ignorance
then we should be searching for a way to discourage the teleporting, at least the mass one
or how to prevent backcap
Listeeeen to meeeee
At some point it's easier to just make an Arma ww2 mod then to fix hll
cocaine
fat women
feelsgood
What is your opinion on red zone garrisons
"Busty"
most overrated garrisons, lead to more losses than wins
mostly just leads to people being outside of softcap and avoid meatgrind
which opens up defense and is the reason you lose 90% of matches
i never build them when im SL
in pubs all i need is 5 guys spawning on my OP
but i like the 100m block mechanic
what is your opinion on my opinion
Already proven that this cannot work because of how easy shooting and killing targets are.
The game becomes "hold midpoint for 90 minutes to win".
It's the cascading consequence of having awful infantry combat
maybe cap times could solve that. ie mid point is only 1 min cap time but that time increases, second point is 3 min etc?
capping last point should be very hard imo
but its like the easiest most of the time
cus HQ spawn mechanic
not in my suggestion
The whole "race to cap mid point" that HLL has had is literally what Squad was in its very early stages of development. It's crazy how little has changed
Squad is still the same thing
Except then it was 1 IFV and 3 supply logies, now it's 3 IFV's, 2 helis and 2 supply trucks rushing mid
Just because you cap first changes little if the enemy team builds OPs in the soft cap as soon as they lose it.
What do you mean by proven? Only time this wasn't possible was when red garrisons were removed entirely, but no other method was ever attempted.
imo there's enough tools to crack a defense, it'd just require to switch the roles of infantry and tanks, so that infantry kills tanks with AT guns and merely holds the enemy in place, while tanks are sacrificed to create openings
did they decrease cooldown on OPs aswell?
The result was really static matches and everyone placing garrisons right on the border. It also heavily skewed to the yanks since they had advantage in that situation
fair enough. id prefere it that way i guess
is there an offical resource for tacmaps i wanted to send an email to the stratsketch dude and ask him to add new maps
once tobruk is out
Official resource, not really. But most of 'em are posted in #1273828697941606450
That Winston dude always has 'em
It got old fast.
oh nvm stratsketch added elsenborn
too late. gonna have to buy this guy another coffee i think
such a great website
Alright fine, you pass the litmus test
On a ph scale your opinion is only a 0.6 or smthn
I enjoy the mattw.io website. Let's you zoom in and out and even place hypothetical garrison.
Given enough time, attack always wins in HLL.
Just in certain cases the attack isn't successful before the time limit is up
Yeah, because the defenders dont take any ground back when they lose it. It goes both ways.
would be great if we could take points back tbh
Squads vehicular dominance is what killed the game for me. I haven’t played in several years and it was bad then, looks like it only got worse since
helis? since when did this game have helicopters
I agree. I want to like the game but every time I try to play it, it's just too frustrating between the awful UI and tactical map, the vehicles wrecking everyone, and the lack of decent players who are willing to help new players learn how to play. The playerbase seems so toxic whenever I try to jump in.
I don't have these issues with Squad 44 though
It's superior IMO. Even the stamina system I prefer. Rather take a few seconds to drink from the canteen to then be able to sprint again for a while then to have to just walk/wait around for my stamina bar to refill only for it to drain super fast again when I run.
That's just on SOF 👀💦
The vehicle issue is super prevalant in squad, they made it worse when they added like... divisions... or military branches to set teams.
At the end of a round it's just a quick 30 second discussion on which of the available branches has the most OP vehicles and you play that, or re-roll till you get one.
It always feels like S44 players are way nicer to newcomers, maybe because they dont get many of them... Does Squad get many new players these days?
Squad is doing well in terms of player count
Squad is majority new players
16,000 at the moment
With 38,000 being the all-time peak
Squad is dudes blasting music and saying the most vile stuff they can think of lol
Fr? Wouldnt have thought that, in comparision to Hell Let Loose its not really that beginner friendly.
But it has a tutorial....😢
It's modern combat
A good portion on why squad is more complicated is because it's also in a modern setting.
People want all the gadgets and attachments and vehicles and all that
It's overwhelming to me
And I hate the UI and map
BF1 was really had a old setting and was really successful, but its a diffrent genre so maybe that help.
Because every other thing is a abbreviation for something.
MBT, IFV, APC, M2A3, FOB, MOB, LPPV, ZBD, ZBL, ACV etc. etc.
Okay buddy, it's not that bad xD
But it's deffo worse than HLL
That's one thing that struck me quickly as well. I didn't like the sq44 map either
Spawn in inside a rock and need to redeploy? Welp, hope you know the command prompt.
That's so stupid
MBT, IFV, APC, FOB ✅, but what the heck is the rest
I want to draw cocks on the map as commander on HLL..
It's garbage.
Specific vehicles that people call out
based
S44 has it still better, always felt like the maps were smaller as well, but that could be coincident...
Love your content btw 👌🏽 avid subscriber
not like the world map, I mean the tactical map to see units
Whaaat? You want me to draw holes? We're HLL players, not biology majors..
I also just feel modern setting games have more boring maps. Desserts with bland buildings are just not as fun to fight in as beautiful French towns
Nice, thanks man
I know, just saying. Some even say Hll is a walking simulator, which it isnt when you compare it with any of those two.
OMG YES!
7/10 maps in squad are just open fields. Lose the vehicle? Welp, go afk for 20 minutes till you can get to a point
Man I wish my squad matches had this much info
Is the Squad community still goin strong? I’m getting my laptop in a couple months I haven’t played in a year or two, I loved that game dearly
You start the game, wait like 5 minutes, then get rushed by a IFV, lose your truck and GG, next 30 minutes of a match are just a slow loss
Either way recently I rather play Foxhole than any of the "normal" shooters. Just feels nice doing some sub fighting or taking out the battleship.
In that regards, there is always another game that's even more of a "walking simulator" ^^
I do enjoy the one map in goose bay that has a copyright safe tim hortons
We need like some good CQB with modern maps. More in depth QOL I feel like. I need house clearing not just running across an open field for 49 minutes 😭
Yes very strong
Sure, it depends.
The biggest problem with squad is it's aversion to urban maps. It doesn't know if it wants to be an insurgency simulator or a WW3 simulator imo. I think they need to lean into the global conflict angle more, with more maps like grozny from project reality
One of my favorite matches in Squad was leading an insurgent mortar team defending against a Desert Storm onslaught for an hour and some change. Some of my favorite fps memories on that game
The biggest issue imo across this genre, which leads to the walking simulator or vehicle dominance or the teleport meta or new players being lost or whatever else, is that these maps are always far larger than you can reasonably expect 50 people to hold a cohesive frontline on
At least it does sometimes happen in HLL. It's quite pretty when neither recon team gets through on a map like Kursk, and the match is lost or won in a slow but steady map-wide struggle instead of teleports and dismantling unguarded spawns.
This is a large reason i enjoy maps like Kursk and Foy
go me!
The biggest issue with these types of games is that the actual combatting experience isn’t made the priority.
These devs stupidly make “strats” all about essentially gaming poorly implemented systems rather than focusing on making the player v player (shooting eachother) aspect good, let alone fun.
I'd argue that since the infantry overhaul squad has some of the best gunplay I've ever played in a milsim
It is, but it’s still secondary to Squads weird gaminess in how you advance and win
Hll needs that’s sort of nuance in its infantry combat. Theres nothing at the moment
tbh the frontline can exist only because it's so easy to shoot human waves. if shooting was more realistic, people wouldn't die so easily and more of that human wave would get through.
for instance?
I am just geniuenly interested on your opinion... just asking
what engine does squad run on? their own? cus i couldnt bare it for more than an hour
never played a shooter who felt this bad
It’d make the lack of red garries much more manageable because you could then introduce nuance to how you advance as infantry. Everything wouldn’t be so one-and-done
Shooting doesn’t have to become more realistic
yep I get that, but how to do it
how specifically would you go about it
20 bullets to kill a player.
The simplest way is making players more resilient to gunfire, if only slightly more.
It has to be enough to where it isn’t predominantly “my auto rifle one shots to 100m”
Or
“My semi auto rifle one shots to 200m”
ue4 they're porting squad over to ue5 atm
thats what makes HLL fun
That is ridiculously shallow (and easy) if you want any shred of infantry combat nuance
how can you make UT feel so bad then lmao
meh 👎
I think squad is fun and has it's place the game play is just a lot slower.
Unreal Engine 4.
i mean squad 44 ui is terrible i agree but you have to remember that both games started out as a mod
i think the modern squad ai is quite good in some ways better than hll
While i agree with this i also understand they want to discourage redeploying seeing as tickets are very important and can make or break games.
Wouldn't that turn HLL into something like Battlefield? From the feeling of combat
I think HLL already feels like playing battlefield on hardcore mode tbh
if you compare it to more milsim titles like arma and squad
Yes, but if you basically gave players hitpoints, where would even be the difference aside from a more elaborate spawn system?
Yes, we literally saw this happening in u8
Limb reduced damage is dumb however.
U8 disaster was compounded by servers crapping on themselves. People attributed packet loss and dcing players soaking shots as due to the reduction in lower arm damage
Having more player health states than alive or downed I could get behind.
For example, getting hit in the leg forces your prone until you're healed or getting hit in the arm disables ads until you are healed.
We also learned that hll players are garbage fps players
getting hit to the arms = no ADS available
Abusing left lean at 160m to absorb 4 rifle hits is dumb
Having limbs lose functionality of moving and using items sounds fun. Healing them would make as much sense as reviving, but at least poor shots wouldn't be rewarded as much.
You could extend the system to shrapnel hits as well
Because if we're being honest, AOE is the most common reason to take partial damage but is the least common way to take damage
This ONLY works if damage is reduced from what it is now.
You cannot have intermediate states of woundedness unless the bullets are no longer “one shots until x meters”
I mean, you can implement it now with no other changes.
But then you're just not realizing the full potential of the system
Or it has an uneven application into the game
Which isn't the worst thing
Could tweak AoEs so that they wound at a much bigger area but kill at a lesser, with heaviest explosions having a small AoE that wounds through everything. I figure having the defenders be alive but largely disabled would make it easier to attack than a point that gets instantly replenished by fresh troops. And that wooden fence wouldn't shield people from artillery anymore.
You underestimate just how forgiving hll hitboxes arw
Skill issue skill issue skill issue!!
What were we talking about? I haven't read the conversation yet.
No you cannot. Shots to your hand are currently coded as part of the “kills up to x meters”. If you want intermediate woundedness, you need to reduce the damage output
RO2s does a good job at this by giving hitboxes to vital organs. A dead center shot will drop a player, as you'd expect, but if you knick someone on the side of their torso they will survive
Giving arms hitboxes would also be a good start
(And properly having them penetrate this time)
the thought of slowly cycling a bolt action with one hand and no legs, and pointing it at the door from the hip
Okay buddy, time to wrap it up
Its just a fleshwound
Despite RO2 players being more resilient to damage, it felt much better than what hll has coded in how damage works. RO2 felt much more grounded and “human” like
so like everyone has to be that noob that prones when he gets a shot in the legs so you can easily finish him?
HLL’s U8 had forearm damage be able to take 1 extra shot and HLL players were freaking the hell out. That’s how bad hll players are
is prones even a word idk
There’s STILL people who think hll has a separate arm damage values, they still say things like “one shot center of mass”
Yes
that will surely make things... more fun....
I distinctly remember this being broken
That'd be two shots from the current one, and you'd still have a chance if you happen to fall in grass, behind a wall or if your teammate shoots the enemy.
You need to give me a reason to not merk myself so I can respawn with no debuffs
the AWP gameplay is the only reason this game is fun
at that moment, they realized its the same as the AWP
That’s the intangible hurdle that devs cannot fix
“I like shooting guy once and him falling to ground” isn’t something you can convince changing out of someone.
PUBG is garbage
bullet drop garbage
That's a new one
+rep agreed
Ro2 takes more aim
Hll is a very mechanically easy shooter, most of its players probably enjoy that.
Actually the vast majority of games take more aim
F***ing battlefield takes more aim
i never have negative k/d bois. cant remember the last game i had it.
are the guns in pubg even zeroed at all?
NEVER
if you have negative k/d in this game then clearly its mechanically too hard for you
Hll players are that bad at fps, there’s no other excuse
Going negative in hll is insane
just filtering out people with bad aim LARPing its easy
gotta let them know having negativ k/d in this game is problematic to the point id consider retiring from shooters alltogether
Are the guns in hll?
they should be zeroed to 100m, but i think some british guns are either misaligned or zeroed further
Are their iron sight still f**ked?
iirc if you aim at the top of the head at 50m with a 1911, the bullet flies over it. yes.
That would only happen if you're out of bandages and have no friendlies nearby
Otherwise, feel free to redeploy
Forcing prone would be incredibly stupid. Same as preventing ads entirely
that is your opinion, not a fact and I guess we disagree with it
What if it's only on thigh shots that now kill you instead. Isn't that resilience?
Why
Howdy everyone
if not forced prone, easily make it forced no sprint, nor running... could be some slower walking to simulate limping
hello boys
hi there Sam,... I am Sam 😄
It’s stupid because it’s backwards game design. You’re better off now shooting targets in the leg because thats now more effective than outright killing them
nice to meet you sam , my name is sam
You’re also then essentially forcing the target to now select to redeploy anyway. It’s just a jarring and inelegant way of adding wounded states
Hll already has this problem with its infantry combat. Why headshot someone and send him immediately to a respawn screen without delay, rather than down him and have him wait in holding down “redeploy” button
Hello guys.
Can someone explain to me shortly, in Skirmish, I just made 8 garries as DE but as US it seas "Item Limit 6"
Why would shooting someone in the leg be better than killing them
it's just bugged counter... the same as many other things are bugged in HLL
Because you’re essentially rendering the target useless without killing him. That is the better option for the shooter to now do with such a system
If he's useless but providing cap weight he's not useless
So it's still better to kill someone
☝️ also, nothing's forcing him to bandage straight away
Make a suggestion of how you would do it.
Except you can't
Even completely immobile you could still hold the spot for others, after returning fire and killing the shooter. I'd take that chance any time over getting killed outright.
he just wants bullet sponges to be running around obviously
No, he just wants to ohk everyone else because he's such a good fps player while he can absorb everyone's bullets
Exaggerating my point is weird
well 2 hits or 3 hits, doesn't make too much differece
Depends on the terrain of course. If I'm running up to the windmills and get immobilized, I can still return plenty of fire. If I get immobilized in some useless corner, not so much
Sure does with hll players, check u8
Not for me though, I had no issues with the forearm being able to take an extra shot, I don’t suck at fps
neither do I
i just checked the other side and was also 6.
In the last game i managed to put 8.
This means once the bug appears, its for both sides? but the normal number is 8 garry, right?
some maps have bugged those counters
but we are suppsed to be able to build just 6
the devs haven't seemed to care to fix it in the latest update
did u ever experianced it? if yes, do you know, if one side allows lets say 8, the other also?
yes, it acts always the same on those bugged maps
Was reading through the chat and thought I’d advertise this
https://discord.com/channels/316459644476456962/1320694015779405875
in this regard chum is right, you could practically slow the enemy team to a crawl without killing them.. and keep them pinned at that point.
It's like waiting for a medic.. it's more of a detriment to the team in most situations than it is to just respawn and be back in the area within 60 seconds.
On a tangent: this is actually part of the rationale for modern rifle rounds. Why design a round to guarantee a kill when wounding them will not only incapacitated the target, but slow their allies as well.
Hlls headshots is backwards as well. Why deliberately go for headshots when that immediately sends the target to the respawn screen without any delay, putting them back in the fight quicker.
You’re better off body shot (downing) them because that’s more of a respawn delay, and it’s an easier shot to take.
Hll is backwards fps thru and thru, its infantry combat dynamic make no sense
B-b-b-bu-but muh ding noise
besides rn if you injure someone rather than kill, they can possibly just keep going, and survive, however if you did hinder them for the injury, you may aswell just kill them, as they are near enough going to be shot again at that point being slower... unless you prefer slowing down your opponent at that point.
Since the enemy can redeploy faster than it takes to bleed out and since respawns are on waves, the difference it makes is fairly miniscule
I think we all need to hear the holy truth again
“Change one thing, you must change all.”
So just assume when people make a suggestion they also have other ideas for how to change other mechanics to match
the biggest issue is that they can change too much at once
you can't balance if you go too far with it, small changes can make a difference and do add up
but that went on deaf ears, as whenever a change is made like anything, they usually go too far
It is fairly silly to start off with "it shouldn't be as easy to put a garrison behind the enemy" and then go onto an elaborate web of untested, theoretical reworks when there are much simpler ways to mitigate them.
Does it not seem significantly more straightforward to simply remove airheads and supply drops in the red zone?
but atleast one specific map practically requires it
It’s sad to because if they just stayed in early access for more then a year these issues all could have been solved
But since we’re in full release it’s pretty much impossible for big changes to go through
but yeah no point in debating it as it's not much different than it was back then, and there were some good ideas floating around back then too
BM had given up way before then and were not receptive to feedback
Yes! This exactly! It’s what I’ve been saying for years!
just the devs decided to stick with how they had done it, and Team17 just left it at that
The actually holy truth is this game should have never been made lmao
A much more isolated knock-on effect
thats daft, i mean despite the criticisms, especially from those that have been doing so continually for years at this point, they still play the game, and intruth HLL is still more fun than most of the crap produced.
Plus remagen needs work anyway
Hell the map may play better if you had to actually take the bridge
I used to play older shooters, from Delta Force, old COD's, Battlefield 2/3, Crysis, GRAW, but now they are mostly for the ADHD crowd.
HLL is playable and with a group can be fun but after so long as a solo player the game can become just… really unfun
HLL feels more akin to past games in a way, and with the larger amount of players, is something i;ve been wanting since 150 player servers in an old International Conflict Mod for Joint Operations.
Weird and awkward mechanics, dying way to easily, basically no communication except in command chat where everyone is just talking and not giving call outs, etc it just looses its charm after a while
i mostly play as a solo SL.
It’s a fun 50 hour experience but after that it’s eh
Most people join for the tik tok “saving private ryan” moments anyways
tho mostly i'm very much on and off, it's still a better FPS than what exists today for me, but certainly not something that keeps me playing
totes ptsd my slime
I cannot describe how much I hate people overlaying audio or video of WW2 films (saving Private Ryan, BoB, and Hacksaw Ridge) on HLL
BOB theme plays over reading patch notes YouTube video
@worthy charm i tend to do more than full squads, since typically players like to run away from the enemy in this game.
especially when they are attacking in force.
The map can be really fun and most of the times in pub games the cliff isnt even such a big advantage. If recon v2 gives us the possiblity to set where the hardcap goes it would be insane.
It’s all matter of opinion at some point but I will say. “Fun” and “well made game” do not always go together. I have played absolute slop games that are horribly designed but I can still find enjoyment out of
lol
SQ44 is having its roadmap stream tomorrow... I am eager to see and compare the amount of stuffs with HLL's one and overall
Just because HLL can be fun doesn’t mean it’s well made
Same. Gonna tune in for that and check up on the game
Look
Maybe…
Just maybe…
HLL was always going to be a mid-at-best game
I literally just reinstalled it today to give it a go haha
well when you compare it to say Battlefield, where on some maps, both teams are entirely made up of snipers, it kinda sums up what HLL is up against.
only thing thats really a problem with s44 is getting populated servers and the damn stuttering
and no, i ain't kidding.
Your fine man, im just kidding😅 I dont really care how people play the game, as long they are decent humans while doing so.
Or it means our conception of what makes a good game is incomplete
Speaking of I’ve been playing a lot more BF1, BF2, and BFV lately and it’s been a blast
the biggest problem as always, is the players, and how they either wander behind enemy lines doing practically f all, or spawn on a single garrison and follow a single path like lemmings
True. Most suggestions I’ve seen that are labeled as “bad” are mainly from people who haven’t looked that far into the game
They just see the surface level and think adding or making this thing would be cool. Artillery for example
I guarantee you the people who want to keep arty guns on the map haven’t played the game to much or play artillery religiously
I would agree but for HLL it’s more so the devs fault then the players tbh
Especially with how big the maps are Christ
nothing wrong with big maps, it's one thing i have missed, Joint Operations you could practically go anywhere, but it's about focusing the players
they do whats easiest
if they can sit in a bush with marshmallows and shoot the odd guy that runs past, they will
Agreed but HLL’s are waaaaaay to big
It’s super hard to keep a frontline because of it. And with how easy it is to get red garrisons up leads to unfun matches most of the time
not really, like i said Joint Operations was a 64 player game, but had bigger maps than this, however was a whole lot of nuthin past a certain point
Oh that was a game? My mistake I thought you meant the concept haha
Many are surface level, others are an extremely narrow focus on a few priorities. For the people, including myself, who insist that the game is fundamentally rotten, we have to answer the question "wait, why is this working?"
I think the map size is worse with offensive, the fact the timer has to restart back to 30minutes every time just to give attackers enough time to make it to the point if they dont already have the magical tables up is a big problem
Same, so excited :D And they just released a hotfix fixing multiple crash issues, optimised the gore system, added Linux support, updated EAC, fixed multiple issues with tank rounds doing no damage that were prevalent for years. And that was just a hotfix :D So excited for the roadmap :D:D:D
yeah still going afaik, but very limited, it's old, but it was fun, bigger maps can work, it's just with this, players lose focus, and decide to do whatever is easiest, making maps smaller to counter that would only lose the feel HLL has, and start making it more akin to battlefield, which isn't all that good anymore
Yea. HLL’s biggest issue was the whole “Battlefield mixed with ARMA/Squad” lie
Oh you changed it
i have a habit of updating and adding more
Honestly HLL’s player count should be bigger, even though it’s impossible technical wise
It allows for more squad types, bigger tank crews, more consistent frontline, etc
Only having 50 Vs. 50 is just to little
Plus more = players more people to help guide players into where they need to go
You would also need to rework the already strained command chat system
And squad system
And would risk the game becoming unplayable in certain regions.
Smaller maps strikes me as a more sound approach
i'd defo like more players, Joint Operations Internal Conflict Mod went upto 150, but back then was as laggy as hell.
a temp mute option is req
Honestly having all the squads be tied to a channel would be nice
Or maybe even going more into realism and having actual platoons instead of rifle squads
So that all players can speak there?
With all the squad’s having an SL who talks to a platoon leader, who can then talk to other platoon leaders and the commander
No I mean individual squad frequencies
Sorry, could you please elaborate?
Like if you want to talk to squad 7 you tune into frequency 7
But your only talking to that squad and not the entire team at once
Ah, yeah.
Yeah, that would be nice.
Yo when do we get tobruk?
surely there can be more acknowledgement of the competitive scene other than a war correspondent's hosted tank battle on the Q&A
350k views ^
A good way of handling things 
I've been playing a lot of 2042 lately, I bought it a few weeks ago for $5, i hate to say I'm having a little bit of fun with it
I redownloaded it since I got it free on PS+ and I didn’t like it
It’s just weird
I have a bad obsession with jet powered VTOL aircraft, it has one, i fly it and I'm happy
The UI is funky, maps are huge with no cover, there’s so much going on with weapons, etc
If it just had a better UI I might like it better
Dude this isnt really related but **** helicopters
Every match I was one that had heli’s the guy was destroying with it
That was something, right?
@covert elbow That'd be me, every battlefield I always ran aircraft, I remember pre nerf going 79-0 with the stuka on hamada breakthrough just annihilating churchills
Also doing A-10 gunruns in BF4, those were the days, had a buddy on the ground always running stingers to get the other jets that tried to tag me
Speaking of BF, I'm glad I found other titles that can scratch that itch even better due to how they simply stole $100 from me last time
2042 put me into the stages of grieving
New BF will be good. Maybe....
I'm not falling for that one again
Altberg approval achieved.
Checks a box on his things to do list today
If tanks were operated by one man, the other crewmen would become infantry. Right now three tanks can have 9 players operating them - reduce it to 3, and you have a whole extra infantry squad in the field. Do the same to arty and logistics and you'll have even more. (i mean reworking the entire game to squeeze more people out of the system to actually fight)
The core of every BF is fun, the biggest downsides are the dreadful releases and that they end development far to soon.
I doubt they will ever get as big as their were with BF1.
what
The goose is crazy again.
Does anyone have an extra epic games account I can use and buy dlc on??
I literally can’t find a populated game on oce servers
my card wont go thru for the accs online
When will update 17 come out?
i was promised tobruk QANDA
I think what I liked about battlefield is what makes me want to stay in HLL and similar shooters because they do whatever that thing is better than BF
Atleast we’re getting a new one… that’s hopefully good
I’m still stuck playing bf1 and bfv until a plane or tank with hydraulics the speed of a rocket kills me and I rage quit
US planes and their rockets are so op
Its fun to play them tho
Get on on the tank map and annoy the tank players
Who decided when they made that game, hey! Tanks should be able to spin there turrets all the way around in 1 second!
Atleast tanks in bf1 you can sneak up on
Stupid panzerstorm 😭😭😭
I only played either AA tank or heavys so I was mostly fine.
Its funny tho when a pilot gets salty in chat about not being able to do anything because of me.
10/10 would do it again
Well playing any form of infantry against vehicles is to painful for me 😭
And my bazooka doing like 35 damage 😭😭😭😭😭
It’s prob just a skill issue
Im with you there, never understood how the fliegerfaust worked, my aim most likely was just very bad.
Bfv is probably one of the easiest games to get into, but hardest to stay with, like it just gets too sweaty for me 😅
I couldn't play bf1 because ww1 setting didn't appeal to me. Loved bfv. Then 2042 took food from my kids mouths and I took that personally
The next battlefield, if I even get it, I'll have to watch for about six months. You'd think it would be easy. They had a formula and then one day the formula was seemingly gone
Hello guys!
Happy to see y’all
Really, you should really think that the bf formula is literally so easy. Make a great game without scope glare and unicorns. Plan on supporting the game long term ~10 years. New map packs, weapons, modern realistic skins, new drone warfare items. Boom dude. Bf is back
A unique setting would be nice
Has to be in Europe
Anything but modern war zones and ww2 😭
Maybe the next battlefield will be unique
Bf6 has already been leaked
Or in China dude
It doesn’t look bad, reminds me of bf4
Wasn't bf4 the one that had a lot of guns with the exact same stats?
The pew pew was just shaped different 😭😭 or im thinking of 3
Idk
My fave was bc2. Ghillie suit wasn't even listed on the game. You just magically got it at level 30
@wind shore Have you seen the gameplay from the new one?
I don't wanna get my hopes up dude
Ive already went through the full stages of grief once
I'll go watch but it's not going to excite me
I gotta have a cigarette first
🤣
f
Im not tapping on these clickbait links on yt. But I see there's Battlefield Labs.
I’ll dm you the link then lol, but this is real play-test footage 😂
I got the link thx 🙏🏻
Is HLL cross platform yet?
Nope, and there is no plans to cross platform.
Just PS4/5 to XBOX, and Steam with Epic and PC Game pass.
aw :(
I had a friend of mine say that it won't work with game pass and PC. I know what kind of man he is
It does - they just have to play on PC.
They were playing ARK on PC. Pretending to take care of his baby dinosaurs
Hi, I'm thinking of downloading this game. Is it hard to get all the achievements and or trophies?
I spent three hours at his house watching two grown men pretend to raise dinosaurs on a rented ARK server and I've almost never felt so weird. Smoking a Gandalf pipe full of LongBottom
I don't play on XBOX but looking at the list of achievements... a lot of the achievements are basically play the game, you'll get them eventually.
And they are actually good achievements
Win 25 warfare, offensive... kill an enemy, revive a friendly, win a match as axis/allies, 5 matches on X map,
Some are a bit more 'grindy' but even still comes as playing.
Build 100 of each node (3 nodes - part of the engineer class), kill x number of players without dying, career level 10 (20, 30, 40, etc), win 50 skirmish matches, build a forward position
Xbox seems to have more easy achievements than Steam 😆 and I have 96/189 achievements. (I don't achievement hunt, that's just got through playing)
Yep, pretty much. I wouldn't call it hard, just grindy.
From the list I see, It has like "play 5 matches on X map" while steam is 50 lol
Don't miss the free achivements people skip - Go into the firing range, and play every role 😉
I can't wait to indoctrinate my son with all the games I want to be critically influential to his upbringing. it's gunna be lit
Some are easy, others take time and a few are just straight up crazy.
Xbox achievements are much easier than Steam. (If this website is accurate: https://www.xboxachievements.com/game/hell-let-loose/achievements )
Lol, I only get an error😆
https://www.youtube.com/watch?v=SCYQNQV8f-4 king of sanity is the goat
u know it i know it
king of sanity is the goat
You can share that in #hll-videos
im not looking for anyone super serious i just want some people to play this game with i cant take joining squads and hearing not a peep for the entire game anymore
Have you posted in #pc-looking-for-unit ? Also, a clan may be the environment if you want to go that route, there is #1343090646168240199
thank you dude
TWEAKING 😆
hehehe
💀
i dont know what tweaking is
💀💀
i just know that king of sanity is the mogo tron
Hang on let my man cook 😮💨😮💨
through the goul guarded gateways of slumber
past the wan mooned abysses of night
i have lived o'er my lives wihtout number
i have sounded all things with my sight
and i struggle and shriek ere the daybreak
being driven to madness wiht fright
nemesis, close tho
this discord server makes me smoke cigarettes
mhm
My dude traveled across the Atlantic in a coffin
To trick some mentally ill hoe
💀
He's a demon
Posted about it in the HLL discord 🤧
I'm confused as to what you're talking about... but okay.
Damn youth and their... skibbidi stuff. (I have no clue.)
Live now
Please don't advertise your twitch in here.
this is not my twitch sir
how do you guys feel about griefers/trolloing
i'm a fan of king of sanity myself
I find them not funny or entertaining.
There is innocent trolling... but that's different than griefing.
what's griefing?
purposely making the game less enjoyable for other people
like, teamkilling
You're deliberately disrupting or annoy another player's experience. Usually through tk's.
wasting municians,
driving straight into river
all have given me chuckles from time to tiem
I need to join a division immediately
Yeah, that's not funny nor fun to me.
A division for sure offers protection from this
well #1343090646168240199 might help you
I think
If you want to TK/PK, go to the wilds of Runescape or a PVP game, not HLL.
Yall did something bad to the king of sanity didn't yall 💀
I'm tempted to watch it but he's just too heinous
hehe
erm it's probably not worth it
also just as an outsider, it's seems strange to see people larping in a game as if there soldiers. i get it's like any other form of fantisy engaging in it doesn't mean you'd want to engage in the real life version of it. But to me personally it comes accross as a lot of effort taking something as seriously as that.
Brothers I also engage in Total War: Rome 2 💀💀 1v1 me
1v1 me in Rome 2 and let's put it on YouTube
Pull up
💀
If I can get your wife to sleep with me I get to be Rome 🤝🏻 game on
he's on you like a hound dog on pork chops
put the skin in the game 💀
Its funny tking, only way I get people to communicate lol
Went full joker arc 🤲🏻
Its more funny seing you in the Bunker 
Blazing Angels: Squadrons of WWII (2006)
Backloggd
https://backloggd.com › games › blazing-angels-squadro...
Mar 23, 2006 — Liked. Spectre054 · Completed. on. Wii. "He's on ya like a hound dog on a pork chop!" Great memories with my little brother playing this game ...
I'm too drunk to taste that chicken
why i am also drunk
i also hitted a small md
my flatm8s are useless is why
but still, i wasn't just goingt o invite myself even tho it's also my flat
like had friends round had no explicit invitation to join
this is why i like and relate to black metal
his step dad has just recently died tho n u know, tis what it is so i've got drunk by myself
i hitted micro md by myself
and i found no motivation to do any actual trolling
again abm
if i'm infodumping to much atm just ban me, i must have been banned from between a variety of different servers in excess of 30 times the past month
easily, many of them the same ones alted
i do have friends they just all in relationships
this has got to be the FED 💀
which is fine but means there spoken for most the time
fed? no sir
i really wish i was stoned / had weed rn
FED boy
🍿
just md and alcohol
You for sure the FED 💀💀
😦
What ya drinking hope it's nice n strong 💪
