#Clouds & Storms Preview

2247 messages · Page 3 of 3 (latest)

shadow bone
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tbh i find it hard to replace grasmann's medium hyperdrives with generic ones

neon moth
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unsure if this was seen

nova kayak
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explain it

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yeah i also saw chainguns not fully retracted in preview

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im not sure if this is a preview bug

dire owl
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Yup that's the bug. Should be fixed in the RC and whenever the next nebula preview is.

jovial isle
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Do we talk about RC1 here?

turbid vessel
dire owl
jovial isle
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Thank you!

quartz girder
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Everybody knows that the best update was the one where they halved mine factory price and doubled the mine storage capacity.

jovial isle
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Everybody knows that the best update was the one where they added barracks.

quartz girder
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No.

stone grail
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the best update was when the shadow realm got added

dense yew
stone grail
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You weren't born yet

dense yew
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Any of us weren't

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It was here before existence

stone grail
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I was here before entropy, I saw the one great split

dense yew
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Or you thought you did, maybe you were in the shadow realm for a while and didn't know?

mint crown
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I'm pretty sure the best update was when StarWright left prototype stage and eventually became Cosmoteer

last oyster
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mines are somewhat dificult to use, but when you do use them corectly. they can do a lot of damage

quartz girder
foggy berry
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noted >:)

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im still only gonna make drone ships when drones come out though

quartz girder
foggy berry
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ofc it does

lost hull
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lightning doesnt originate from inside the cloud

tame wasp
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I also commented about this in the past. would be nice

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Rammed an enemy into the cloud while not being in it myself but I was struck by the lighning meant for them

lost hull
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rod damage shows up on invis enemies

wicked pond
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i love it

modern quail
mint needle
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re-moving this thread to the top via this message!

livid sundial
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false

glacial mauve
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[DENIED]

jovial isle
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this is the second most talked in post in #1019743360958877807

livid sundial
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yeah

jovial isle
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being beat by only MRTs

livid sundial
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false

civic fable
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the square area of the section you are copy pasting goes past the mirror line

glacial mauve
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Oh. Ok, thanks

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So it’s normal?

civic fable
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i see how it's annoying but if it did mirror over i can see instances where it'd also be annoying

jovial isle
livid sundial
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idk

neon moth
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ive noticed drag in the yellow storm, is that intended?

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fire doesnt disapear

jovial isle
dire owl
tame wasp
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I liked it better without drag tbh

livid sundial
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i think it has to have atleast some drag, why would one cloud of gas slow you and the other have no impact whatsoever gotojale

dire owl
livid sundial
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would'nt gas clouds basically become the pefect hidden medium for any sort of ship activity

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there's little downside to turning and using it as a "oh you didnt see me and i spawned 30 nukes in your face from the edge of the cloud"

jovial isle
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imo gas clouds should slow down and electron speed up

livid sundial
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unless elusive fourth cloud type to fill the niche of "slows ship" ActuallyNevermind

dire owl
turbid vessel
jovial isle
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removing the extra drah

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drag*

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that's what walt meant i think

dire owl
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correct

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uh well what i mean is that electron clouds will have less drag than empty space

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so faster acceleration and top speed, but not infinite

hazy harbor
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I really like the idea of electron cloud speeding up the ship. makes that field even more interesting.
Gas cloud I question if multiple Sensor arrays would impact your vision range inside it. Nowhere close to normal range, but a scaling sensor advantage could have interesting pvp dynamic results

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Should projectile speeds also be increased in electron cloud if they have less drag?

turbid vessel
# dire owl so faster acceleration and top speed, but not infinite

Ah, that makes sense. I misunderstood and thought you mean negative drag... so as soon as you started moving, you'd accelerate uncontrollably! But simply reducing to near-zero (positive) drag makes far more sense. Though a negative drag gas cloud might make for an interesting mod...

civic fable
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wind when

neon moth
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unsure if intentional but the gas clouds kill rotation more than they kill speed

merry crag
merry crag
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well, not quite that extreme

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but it's certainly a big difference

verbal sundial
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It's just weird to me.

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(and weird physically)

verbal sundial
nova kayak
slow juniper
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Oddly specific modding issue: I've been having trouble getting a nebula's lightning strikes to execute a ResourceDrain hit effect when it strikes a shield (even though I have TreatShieldAsPart = true).
I think it's because when a lightning strike hits a shield, it doesn't set the hit part from the shield, so the resource drain effect doesn't have a target part to run on.

grizzled rune
frozen gale
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I noticed this too

bold scroll
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I thought it was intentional, been trying to get my mission icons to show back up and just notice that pirate strong holds still show, so I’ll have to see what the difference is. I think it’s actually a good thing not to have a description though, gives the user more of a surprise element when taking on career missions.

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One thing that def seems like a bug is that the target icons briefly show when hyperjumping within a sector.

tame wasp
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I really think blue clouds should not obscure asteroids. Losing a pvp match because you flew into an invisible rock isnt really gameplay.

summer palm
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💀

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i mean, asteroids don't shoot anything so it's fair for asteroids to be obscure thonkers

vital oxide
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If too much rock then use omnithrust ;p

summer palm
tame wasp
summer palm
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it's called map awareness :)

vital oxide
tame wasp
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What if the nebula is in the center?

summer palm
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i know it's for strategical reasons, but i think it's better to not risk it.

summer palm
tame wasp
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It happening to both players doesnt make it better.

summer palm
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but doesn't make it more unfair for one either

tame wasp
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And "just dont interact with the game feature" does not sound like the best solution to me

tame wasp
summer palm
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but taking the feature out isn't the best either

summer palm
tame wasp
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Youre not adressing my point

summer palm
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we can't just make asteroids visible.

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It's all about thinking.

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it makes you strategize more.

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where can there be rocks, should i go in there? there could be a rock so probably not.

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but there can also not be a rock thonkers

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ah screw it fights in open space and dies

vital oxide
summer palm
vital oxide
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Find a way to not get stuck

summer palm
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lol

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blep is being too real

vital oxide
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(Omnithrust ;p)

tame wasp
vital oxide
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If you can see the rock the nebula is strategically less relevant

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At best it balances out

vital oxide
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Imo it really doesn't though

summer palm
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in fact, rocks should stay invisible because i really like the strategy of luring someone into a rock that's inside a gas cloud

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it's very fun to watch

vital oxide
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Being a lil silly but in all honesty i don't like the idea of nebulas not hiding rocks
Monothrust has been op in pvp for far too long and i am more than okay with an indirect nerf like this

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Same reason I liked the lateral thrust removal

summer palm
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EXACTLY

vital oxide
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Even if avoiders losts some m/s because of no lateral thrust, walls lost all ability to get off rocks

summer palm
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fighting modern ion rammers is way too hard even as a decent pilot

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i'm sorry for dissappointing you Anti, but it's just too hard 😭

tame wasp
summer palm
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ah yes, lets just overpower a really cool concept with ** w a l l**

vital oxide
summer palm
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i mean, if an avoider loses because a wall is way faster, is it a skill issue or is it unfair?

vital oxide
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I really should not have put my foot down this hard given i don't play pvp as much anymore

vital oxide
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i don't see that matchup in itself as an issue

summer palm
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so is it a skill issue?

vital oxide
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honestly, i'd be terrified for game balance if avoiders could consistently win

summer palm
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same

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i promise i'll get better at piloting Anti

vital oxide
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(i am terrified for game balance)

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unless shevv or plaus lol

summer palm
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anyways, we are getting a lil offtopic

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i think rocks should stay invisible in nebulas

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why is that?

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They aren't shooting so technically they should stay invisible :pain:

vital oxide
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Imo it would just be weird if rocks were visible, doesn't make any logical sense for them to be

summer palm
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Exactly

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Running into a rock because you didn’t knew it was inside a nebula is basically your fault

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Why run into a free fall in which you don’t know what will happen anyways

vital oxide
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I'll also note that if you even clip the edge of an asteroid in a gas cloud you can hover your mouse over it and see its full bounding box

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if it's still too much of a problem, sensor? they haven't been used in pvp at all

summer palm
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Exactly

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Omg anti

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What if we add sensors to avoiders

vital oxide
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yes they're 20k but we can give feedback about that if we think it's necessary

summer palm
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👁️

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Alright, bad idea

tame wasp
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No one is gonna use a sensor for the small chance there is a blue nebula in the center

summer palm
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Nvm

vital oxide
summer palm
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So then why do you want to see rocks inside nebulas if it is a small chance anyways?

tame wasp
vital oxide
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If rocks were entirely invisible in nebulas (like, not even visible within sight range) i would complain

vital oxide
tame wasp
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I already answered that

summer palm
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Exactly, it is random

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So it’s probably not worth risking

vital oxide
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Unrelated, but is anyone else having issues overriding a W input with monothrust squibs/swarmers? I've been flying this ship around and I cannot get it to turn by any means unless I release W

This issue is not present when I swap the large thrusters for huge thrusters, but is still present with boost thrusters (but not when boosting)

tame wasp
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I just find it sad that I wont be able to use the nebula in tourbaments. It basically bahaves like an ion storm there.

vital oxide
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Okay cool

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Gotta make a new mouse control report I've been putting that off <-<

tame wasp
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Yes please

summer palm
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So, is it really worth risking it when you know you could get a rock to make you lose?

verbal sundial
neon moth
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I miss the yellow storms effecting shields, imo they should have one or multiple of these effects on shields
multiply the passive power drain of shields by 10x
shields can only hit 1/2 of max charge
shields have 1/2 health

little summit
merry crag
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aye

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i've gotten good use from them in a few matches

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good way to incentivise rear armour as well

tame wasp
little summit
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I also lost to an invis asteroid before. Its really dumb as with monothrust ships you dont even have time to react at all unless youre moving at a crawl, which is a terrible idea anyways

lost hull
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Suggestion: make ion lightning occur inside the ion storm even without a ship inside, and just make it attract to the ship when it enters.
As it doesn't make much sense that lightning only occurs when there's a ship within striking distance.

neon moth
cold burrow
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no regen is not enough?

modern quail
cold burrow
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how u think shields regen

little summit
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Yeah shields still instantly die in electron nebulas

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The interaction is still similar

neon moth
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rather than it taking a couple of seconds

cold burrow
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why though? it does the same thing

whole cobalt
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that's a misunderstanding of shields, you can't just affect the shield regen. If the energy in the shield is full, the shield is full. Regen is how fast you can supply the energy to the shields, you can't slow down the regen of shields

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basically, nerfing reactors in EC, made shield regen more limited

nova kayak
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i think it's fine as is

little summit
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Could also just weaken their hp

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But the interaction is fine as is

shadow bone
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Is it possible to get supernova aftermath or high density systems in creative or is it career only generation?

jovial isle
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  1. no
  2. yes
coarse sandal
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i have an idea that gives incentive for people to go into the ion clouds because it is so dangerous the crew panic and run around instead of walking and maby aim weapons faster

cold burrow
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they don't panic when they are fighting an enemy wall of death?

livid sundial
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me after smoking that electron cloud zaza ⚡ 🍂

jovial isle
coarse sandal
cold burrow
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they are not proud to die in a storm?

coarse sandal
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ask your self the difrences between dieing in a fearce battle and slowly diying to a space fart

limber wedge
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hear me out, what if we could harvest the space clouds.

mint crown
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store it in a tank so you can tactically fart it out somewhere else

coarse sandal
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yes i am all here for tacticaly farting on enemies

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"you may have defeated me but good look escaping this INSTANT ION CLOUD"

livid sundial
verbal sundial
# livid sundial not a fan tbh

For me it's mostly the idea of being able to extract resources from certain clouds. The idea does seem appealing to me (not sure on execution though).

livid sundial
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same

abstract crown
verbal sundial
abstract crown
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oh i was just thinking like how resources are collected normally

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but each cloud has a lessened sensor range or something to make it difficult to properly extract the resources

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maybe an EMP equivalent to an Ion Storm so you have to send crew out to manually collect resources or something

verbal sundial
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I'm open for ideas.

For all I care we could have some sort of star-trek like searching beam scan one of those clouds and then have some of the resources spawn which then could be collectorbeamed into the ship or something.

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I don't think I have a real preference

abstract crown
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might be a bit of a pain to do

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if not impossible, not sure if it is

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but if you were to say push a carbon asteroid into an ion storm

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maybe if said storm breaks the carbon ore block it spits out a few diamonds instead

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at a higher efficiency than a player refining them

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a bit tedious but far more profitable

abstract crown
verbal sundial
verbal sundial
# abstract crown a bit tedious but far more profitable

I'm not sure if this is feasible, but it sure is creative. I kinda like this idea, though it is a bit tedious.

Could even be made possible for those who enjoy mining but not be so profitable to feel like a must-do for the people who prefer to not spend a lot of time mining for ores.