#🔧modding-chat

1 messages · Page 56 of 1

thick karma
#

@unborn brook im gonna make love to you, you fixed it.

unborn brook
#

i cant play without it

thick karma
#

bro im never touching mods again, i was scared fr

lone monolith
#

Well at least i get my VO TOC Mod 🙂

thick karma
#

Thank you lads. im going to bed now...happy hunting

unborn brook
#

@thorn fable how did you turn on lumen without mods

thorn fable
#

UE5 unlocker tool. Pretty much the same thing I used to make screenshots in the UE4 version.

unborn brook
#

thx

#

@tropic glade

tropic glade
unborn brook
#

probably

#

its all just lumen after all

tropic glade
#

it just looks more foggy to me

unborn brook
#

gotta check that out

#

i didnt look at the main station

thorn fable
#

Let me explain what I've observed about Lumen so far:

Most of the lighting in the game is baked into the levels, placed manually by the designers to make said levels easier to see in. The art direction of Ready or Not relies on this type of lighting for many of its areas.

When you use Lumen, it overrides all of the pre-baked ambient light in the game and replaces it with the Lumen method. As such, Lumen can only account for certain lighting that isn't the bulk of the hand-crafted lighting Ready or Not has. Primarily; real-time lights, emissive textures, and sky lighting. These are all things that can produce light for Lumen, but the rest is left in the dust.

Because Lumen removes a huge chunk of the game's intended lighting, it doesn't work well with Ready or Not's levels, but it can produce cool effects under certain in-game lighting conditions.

unborn brook
#

@tropic glade did you start the game with DirectX-11 or DX12

tropic glade
#

DX12

unborn brook
#

same

#

hm

unborn brook
#

i dont really know why urs is so grey

tropic glade
#

and there is also little lightning artifacts around the place

unborn brook
unborn brook
#

i think thats intended

tropic glade
#

idk if i would say intended, also apears very minimally on the walls

thorn fable
# unborn brook btw is your shooting range also insanely dark with lumen enabled?

Yes. Many of the game's areas are going to be dark with Lumen on, because as I explained, Lumen doesn't have many light sources to work with, and it erases all of the manual brightening the developers did.

For example, take a look around the shooting range. Do you see any lights on? Anything that would actually produce the bright room you see in the vanilla game? In real life, the shooting range would be extremely dark because of the lack of lights, so that's how it is in Lumen as well. The developers manually brightened that area, but Lumen overrides that.

@tropic glade The lighting artifacts on the desk text are a normal result of implementing Lumen into Ready or Not. The backside of the police logo emits light, and because Lumen is imprecise with close-up geometry, you get those artifacts. RoN levels were not designed to be lit by Lumen. This artifacting also appears in many other places, because the light sources not plentiful or strong enough, meaning Lumen can't work fast enough to fill in the missing rays of light.

tropic glade
#

Yeah alrigth that makes sense, you think its plausable for the devs to implement lumen in the future?

thorn fable
#

It would require them to rebuild and redesign every level's lighting rig from the ground up to support Lumen and somehow preserve the art direction at the same time. I am very doubtful Lumen would ever work in RoN's levels without tons of tedious and manual effort, and given that Lumen is new, imprecise, and overall impractical for general use, I doubt the devs would ever want to invest in it.

tropic glade
#

fair enough, thanks for the explanation

thorn fable
#

anytime!

wind ivy
#

Basically I’d like our playable character to have a stubble. Specifically in the shape of a goatee. I can’t really show picture references but if anyone is up to take the request please dm me.

unborn brook
heavy vector
#

is it just me or is everyone not able to load in with mods?

#

i keep getting an error message

#

it says corrupt data found, please verify your installation. What do i do?

heavy ledge
#

is this version 1.1?

vagrant seal
unborn brook
#

@tropic glade i found out why your station is grey

#

i think*

dull hatch
#

do model replacer mods work?

unborn brook
dull hatch
#

damnit

#

anyways my game basically wont run, so what do i need to delete

boreal lark
#

open the game with safe mode

dull hatch
#

something about the oodle thing

boreal lark
#

it's in properties, you can change to safe mode

#

so no mods

tough plank
#

anoyone have old gunfight my game is a lil bugged because some stuff didnt get removed when i unistalled the mod

unborn brook
#

when are getting balaclava mods updated??

vagrant seal
unborn brook
vagrant seal
vagrant seal
unborn brook
tough plank
unborn brook
tropic glade
unborn brook
#

should fix it

vagrant seal
unborn brook
#

in commander theyre on

tropic glade
#

ahh let me see

tough plank
heavy vector
#

does the mods you got b4 the update not work anymore?

unborn brook
#

just delete them all

#

they dont work anymore

#

id wait a week for all mods to get updated

heavy vector
#

yay

boreal lark
#

sorry to be annoying, but how exactly do you delete all the mods?

heavy vector
#

might as well play the dlc then

unborn brook
heavy vector
#

right click RoN

#

manage

#

browse local files

#

RoN

#

content

#

paks

boreal lark
#

i see mod .io and everything

#

do i delete every pak?

unborn brook
heavy vector
#

everything but windows noeditor 1 - 20

boreal lark
#

sick

vagrant seal
tropic glade
unborn brook
#

i downloaded spencer

#

nvm

tropic glade
vagrant seal
dull hatch
unborn brook
#

no way one of my teammates is called spencer

#

nerdy ass

heavy vector
dull hatch
#

i might have to reinstall my game ngl

alpine seal
#

Does anybody know how to disinstal mods from mod.io?

vagrant seal
heavy vector
#

Dont

heavy vector
dull hatch
heavy vector
#

Delete everything but pakchunk0-windows up to 20

#

Then verify ur files

tropic glade
#

whats ur guys favourite bodycam mod? (realisim centred)

dull hatch
unborn brook
#

im going insane

#

where is my multicam bortac armor

#

GIVE ME MY MULTICAM BLACK BORTAC

#

PLEASE

floral galleon
#

do audio mods work?

main cradle
severe vortex
vagrant seal
grave delta
#

Guys serious question. Is this update with the AI pretty good now?

#

I played through all the new DLC maps and I have to say it definitely feels...better

vagrant seal
#

Well I haven't really played enough to formulate a proper opinion on them but I haven't noticed any glaring issues with them yet.

grave delta
#

If I were to make a new mod what would I need to do? Lol just simulate harder difficulties?

#

I really enjoyed the experience yesterday, so this actually has me questioning if I should even continue modding lol

vagrant seal
grave delta
#

Yeah, I'll probably start by recreating a difficulty system, but behavioral wise I'm not sure what else needs to be improved. Guess I'm starting from scratch again lol

velvet maple
#

I just want AI to be less suicidal lmfao

#

Like trying to pull a gun on me while they're on their knees when they're already surrounded

#

I know it happens irl but damn

tough thorn
#

Look at Nexus mods, I know Unselles uploaded a bunch once the update released.

rustic abyss
#

if the modders for the Attachment Expansion mod and Arsenal Overhaul update to the newest version of RoN, ill die happy 🙏 🙏

unborn brook
#

Bro im going insane... somebody mod Black BORTAC armor PLEASSSEEEEE😭

rustic abyss
velvet maple
#

Sidenote; the game is punishing me for trying to install mods lmfao

#

I deleted the mods and tried revalidating files multiple times, still SOL

quasi cipher
#

Also unsubscribe from all modio mods in your browser or in game if you launch in safe mode

velvet maple
#

I made sure to delete the modio folder before home invasion dropped

quasi cipher
#

Then what error are you getting

heavy ledge
#

what version is this version we are currently in

heavy ledge
vagrant seal
quasi cipher
heavy ledge
#

no im trying to mod

#

rn i think i have like

#

2 working mods rn

#

MLO and some other thing

#

gunfighter i believe

quasi cipher
#

Do manual installs

vagrant seal
quasi cipher
#

Gunfighter is not updated and will not work in the current version

heavy ledge
heavy ledge
vagrant seal
quasi cipher
heavy ledge
#

aight

lone monolith
#

Whats that MLO customization items mod?

vagrant seal
heavy ledge
#

@quasi cipher what do i do witht he ZZZZ files

#

keep?

quasi cipher
#

?

lone monolith
#

Ah okie

heavy ledge
quasi cipher
#

Delete it, never heard of it

heavy ledge
#

dm

fickle sorrel
#

Give me tattoo ideas

lone monolith
#

Need ballistic masks for eli and swan

cobalt summit
#

Does uninstalling fix my game crashing from the broken mods? Bc my game is beyond broken rn

quasi cipher
cobalt summit
#

It didnt work

copper flare
quasi cipher
cobalt summit
#

Deleting the files gives the same error

#

and i unsubbed from the mods io stuff so i followed the steps

#

It just doesnt work

#

It tells me to verify files and ill sit here for 15 minutes for it to tell me "its fine". When i try launching it just crashes again and tells me to check files again 3508pikacry

quasi cipher
#

And what about launching in safe mode?

cobalt summit
#

Safe mode works file, I wanna use the other not broken stuff though

#

Now im reinstalling :/

quasi cipher
#

Uninstalling and reinstalling does not remove mods

cobalt summit
#

I don't have mods installed anymore i dont think lol the files were deleted

unborn brook
#

GUYS IM GOING INSANE DOES ANYONE KNOW HOW TO USE UE4 MODS FOR UE5

quasi cipher
#

You don't

rustic abyss
#

Ballistic's handles the attachment expansion right?

unborn brook
#

AND NVGS

#

PLEASEEEEE

#

😭

cobalt summit
# quasi cipher You don't

Im not saying i cant remove the mods Im saying removing the mods nuked my game and it wouldnt open anymore

unborn brook
rustic abyss
#

He just has to make his old crye airframe helmet work and then he'll be my favourite

quasi cipher
#

That error is only for having a bad mod being loaded

woven fjord
#

what happened to Gun Fighter?

vagrant seal
rustic abyss
woven fjord
#

Is there anything similar or no?

vagrant seal
#

Aside from that no mods similar to it that have been updated.

woven fjord
#

thanks

unborn brook
cobalt summit
quasi cipher
#

Be patient, there are many mods to get through when updating

rustic abyss
#

Noted.

sweet gate
#

Anyone know if the haard ai mod is working

vagrant seal
copper flare
velvet maple
#

I just finished my 2nd clean install after mods were deleted, will update if anything changes

#

We good now thank god

proper kernel
#

Mod io not working every time I download a mod it won't show up in my mod folder and not in the game

quasi cipher
#

Most all of the mods are old and won't work in game

#

And can cause your game to crash on startup

proper kernel
#

This mod is new

#

Is a gear unlocker

quasi cipher
#

I've seen people saying that one doesn't work, so wait for it to be updated

proper kernel
#

Ok

vagrant seal
#

Works fine for me the one from Unselles

#

Idk about the one from ballistic I'd imagine though

#

Actually I just remembered someone had an issue with the mod.io version and showed it to me and it looked like it wasn't packed

vagrant seal
quasi coral
#

Is the sdk out yet

quasi cipher
#

No, not for a while likely

odd sedge
#

Anybody know if unlock all has been updated?

vagrant seal
rancid trench
#

has any body messaged @open scaffold ;>

open scaffold
rancid trench
#

i dont dare ask. here to say appreciate u

open scaffold
#

No, please, if there's an issue just let me know

#

What's up?

quasi cipher
#

The game was updated to UE5, so UE4 paking might not work anymore on your recursive project

#

IDK though, haven't had the time to try yet

#

Plus they they changed the AI config file again for the new levels, at least

open scaffold
#

Oh, thanks for the tldr; I'll take a look!

quasi cipher
#

I'm not going to pretend to know how your site works, but I can tell you how I can make my own pak files now, if you need

open scaffold
#

That would be super helpful, the site just uses UnrealPak.exe tool from UE, but it's from UE4

quasi cipher
#

Some people were still able to get the 4.27 script to work, but I was not and I don't know why

#

I DM'd you the new script, it starts at the top level ReadyOrNot folder, instead of Content like the last one

#

Oh and also I think you may need the new 5.3 paking files to use the new script, but I did not test

rancid trench
#

mr eman, if one has a few years software experience, is it hard to mod for this game? never dealt with game engine related stuff

unborn brook
#

does anyone know the guy who developed the black multicam BORTAc mod for Ready or not

#

im going insane

#

i need it back

#

GIVE ME MY BORTAC MULTICAM IN BLACK

vagrant seal
floral river
#

maybe im stupid.. but how do I enable my mods i've downloaded ingame? :/

quasi cipher
#

Any mod that was not updated yesterday/today will not work

copper flare
#

BP modding gets pretty advanced but for the most part it’s super simple

rancid trench
#

can you DM me, dont want to pollute the chat, would appreciate it

unborn brook
#

is there a mod that gives you god mode?

dim agate
cobalt summit
#

Is there a mod to unlock everything?

#

I had to delete my save data

cosmic crest
#

anyone know a way to get the respawn mod working on the new update? game just tells me that "game files are corrupted" and crashes on start... Was getting good mileage out of respawning in my group with heterogenous skill and failure tolerance

unborn brook
unborn brook
cosmic crest
#

alright thanks 🫡

rancid trench
#

if i can pull my head out of my ass biggbenn, i will look into it myself

#

i love the respawn mod

vagrant seal
#

Gunfighter is back boys smidog

rancid trench
#

awesome ^

karmic swift
#

any idea on when NoMercy might be updated ? I just love not having to risk being blasted to arrest them

karmic swift
#

let's gooo

copper flare
#

it probably fucks fps tbh

karmic swift
#

I'm trying it, didn't see much of a difference in fps and quality for the basic one now I will try the demanding one

#

it might me being crazy but i do not see any difference atleast in the station

copper flare
#

i mean the game isn't meant to run lumen so the regular lighting probably looks better honestly

karmic swift
#

probably, they do say it's not meant for lumen but I would have thought there would be a little differnece

gleaming agate
#

can somebody make a mod which as a ton more slots like 100 or 200, or tell me how to do so myself blonk

karmic swift
karmic swift
#

but that's on the high preset so...

copper flare
#

probably not worth it though cuz its ray traced

karmic swift
#

and honestly I don't have any fps drops

copper flare
#

you probably get less fps overall though

karmic swift
#

not noticeable, but maybe

#

still get mid 100s

#

oh no I am so dumb you need to equip it

copper flare
#

💀

karmic swift
#

it does look better but feels a bit more foggy

copper flare
#

is there a switch illuminator update yet?

gleaming agate
#

no but a helmet light

fervent stump
#

y'all is there a stable WIP or at least functional female officers mod? stg the ones on nexus are all busted af

unborn brook
#

is there a mod for unlimited hp?

gleaming agate
#

well not unlimited but...

unborn brook
unborn brook
gleaming agate
#

10x more armour is better than nothing right

unborn brook
gleaming agate
#

Guys InGameMenu didn't get updated yet, right?

river mural
#

why is it when i go to select a mission i cant play any modded maps, it shows i have them installed and enabled and in the topright it even says modded, idk what to do ive tried playing single player, practice, command mode, and multiplayer but they just wont show up no matter what i do, did they change the way to play modded maps in the newest update? pls help D:

vagrant seal
river mural
#

a lot of them say they were updated today and work on the most recent update

#

do modded maps work for u?

gleaming agate
#

send a link to one which has been updated, I'll try it out

vagrant seal
#

They are not up to date if they’re before July 23 2024 and if they were made for RoN 1.0 that is no longer the latest update.

river mural
#

hmm it seems modded guns arent working either, did the new update just brick every mod

gleaming agate
#

yep pretty much

river mural
#

ah alright

#

sorry i was just tryna see if it was my pc or the new update making mods horrible

gleaming agate
#

it's because of the switch to a newer game engine

river mural
#

i did a clean install and everything but still no fix

#

does ue5 even run better

vagrant seal
#

Depends who you ask for some yes for others no.

gleaming agate
#

I cannot estimate that, but technically yes for anyone with a decent GPU and CPU

river mural
#

yeah i imagine ue5 is better optimized for modern hardware, i tried some benchmarking and it runs a lot better than like 6 months ago. i have a r7 5700x and a rtx 3070

#

the optimization was horrific like 6 months ago

gleaming agate
#

yeah well my i9 11kand 4060ti do not care so I just get better looking graphics, that's it. Thatswhy I can't really judge UE5

river mural
#

ah i see lmao

#

yeah before i would get like typically constant 165 fps locked with occasional drops to like 60 even 50 during firefights and known fps drop areas on maps

#

but now it seems to be a lot more stable, which is nice

karmic swift
#

no big fps drop with the normal version as far as it seems

#

(rtx 3080, ryzen 5 3600 @ 4.2GHz OC'd in case you wanted to compare)

#

Only problem, sometimes light seems to be a bit "foggy"

vocal cedar
#

some mods say to have a folder called ~mods in the paks folder, and some say to just have a folder called mods does it matter?

rustic galleon
#

This new DLC is really good. I love the environmental storytelling and when playing dorms how crazy and chaotic it is.

#

I haven’t played the one with the ecoterrorist, but it seems really good

lone oxide
#

Do you still put pak files directly into the paks folder? i just downloaded the in game menu and it doesnt seem to be opening when i double tap M

gleaming agate
tough thorn
#

I think they updated it from what I remember

lone oxide
#

He said that the ui is not finished yet so anything you want to edit has to be edited through notepad ig

gleaming agate
#

well then, can you send me the link to the updated version?

tough thorn
gleaming agate
#

thx

tough thorn
#

Make sure to follow the instructions on the page

unborn brook
#

offtopic but if any good modder are here right now, is there a possibility to make a mod inside a giant tower? Would look cool if youre playing above clouds

kind gazelle
#

are there any mods to reduce recoil, at least for 5.56 ?

gleaming agate
#

no

gleaming agate
kind gazelle
gleaming agate
#

Yep I will take a few days still

#

but the creator will definitelly change that soon

weary sky
vocal basalt
#

when i use any mod example gunfighter ( its updated) . When i launch my game it says Corrupt data found, verify your installation

#

and when i delete gunfighter .pak then all works

gleaming agate
#

do you still have any other (old) mods in you Paks Folder?

vocal basalt
#

noup

gleaming agate
#

make sure you have downloaded the correct file

vocal basalt
#

it is correct

#

just downloaded it from nexus

#

i tried couple other mods aswell just to make sure

#

same isssue

quasi cipher
swift junco
#

guys when i try launching ready or not from the directx versions it says corrupt data found please verify ur confirmation it never said that before the dlc so im confused

vocal basalt
#

delete old mods and mod.io folder and verif, helped for me

swift junco
#

im kinda stupid so i need a little help

#

😭

#

so i js go into my files and delete all the mods?

vocal basalt
#

check Modding-faq channel, latest post

swift junco
#

alr thx

#

@vocal basalt what if i run launch clear mods and data

#

does that work too

novel burrow
swift junco
#

FR

vocal basalt
#

Could work yea. But if it doesnt do it manually. For me it was mod.io folder

swift junco
#

alr imma try the clear mod thing first

vocal basalt
#

Np. Have fun

swift junco
#

u too

gusty iris
#

Howdy everyone, after the DLC release I cleaned my mods and save data, and today I download a couple of updated mods, Gunfighter, Blood and In Game Menu, all installed in the pak folder but for some reason the game won't load the mods, and I launching with Dx12

quasi cipher
gusty iris
quasi cipher
#

DM me a screenshot of your paks folder

#

With the mods installed if its not too late

#

@gusty iris Looks good on that part. Do you have any parameters on the steam custom launch options?

gusty iris
#

No, the way I am checking if the mods are enabled is by looking at the available slots, with gunfighter there should be 25, I have the default 11.

quasi cipher
#

This is what I am referring to

gusty iris
#

Yeah, Empty

quasi cipher
#

You did restart your game right? And can you double check that it is not launching in safe mode by looking to see what the launch options box says?

gusty iris
#

Can I send screenshot here?

tropic glade
#

im also trying to run some mods but instead of crashing its just not loading them up, (no modded watermark at top right)

quasi cipher
#

You can try, idk if you can

gusty iris
#

I sent you the screenshot eman

tropic glade
#

so im confused on what the problem is

gusty iris
#

You have also installed the mods manually, right?

tropic glade
#

indeed

#

visceralblood, nomercy, ingame menu

quasi cipher
#

@gusty iris send me the pak files for gunfighter that you are using. @tropic glade dm a screenshot of your paks folder

hidden current
#

Mond from I.O Mond in the main menu does not work with the update ?

tropic glade
#

i wouldnt use the mod.io in main menu, install mods manually

quasi cipher
#

@gusty iris the Gunfighter basic file you gave me has the wrong file setup due to an error from the author, I will let them know

#

So that one will never work

gusty iris
acoustic raft
#

Whats the issue here with mod I.O anyway? Should I even bother with it? (Kinda a noob at manually installing stuff) I know its simple but like still

#

Also what mods are even back up now?

tropic glade
#

check nexus mods and check for mods updated either yesturday or today

#

or ones that state home invasion dlc on it

acoustic raft
#

Oh Alr

quasi cipher
#

@tropic glade what was your issue with your mods?

tropic glade
#

they dont load up when i launch the game

#

no modded sign at top right

#

no game menu option in main menu

quasi cipher
#

IGM no longer has a user interface, until the author adds it back

tropic glade
#

yeah but the modded sign at top right should apear no?

quasi cipher
#

I have heard that it no longer does

tropic glade
#

huh interesting

quasi cipher
#

Ensure that no mercy is working, that will tell you for sure

tropic glade
#

yeah true

#

alrgiht thanks

quasi cipher
#

Oh, I forgot. It definitely does not appear anymore, I forgot to check when I was testing my own mods.

tropic glade
#

hm ok then ill try no mercy and see if it works

quasi cipher
#

You should be able to see by by shooting surrendered suspects, or getting different scoring by killing them in general. It's been a while since I used it so I do not remember.

tropic glade
#

ok yeah just shot a suspects arm completely off, i think the mods work. ty for the info

quasi cipher
#

IGM will be updated for the UI, just not yet. I know it can be confusing when things change like this

cedar cipher
#

im having almost the same issues as @gusty iris . After the update today, i cant boot my game and it says corrupt files. im assumming its because of the mods ive installed. I dont want to delete my saved data but i want to delete the mods. Where in files for the game are the mods located so i can delete them from there??

shy plaza
foggy bloom
#

what are some up to date weapon mods? i keep getting corrupted files issue with my old mods

shy plaza
#

just sort on nexus by last updated

foggy bloom
#

Oh word

shy plaza
#

if it was updated on 23rd or later, its probably gucci

#

lots of mods have been updated already 🙂

vagrant seal
foggy bloom
#

Oh yeah ive been downloading these rn BIGtacticat

wanton sluice
#

i dont get how i've used mods that haven't been updated for years, and they still worked before and after 1.0, but a patch for a dlc i don't have breaks every single mod

#

it's very infuriating

vagrant seal
wanton sluice
#

oh that i didnt know

vagrant seal
#

Yea so anything that was functioning in ue 4 does not seem to function in ue 5.

weary sky
fathom grove
#

is the mod with the danial deffence updated?

vagrant seal
wanton sluice
#

really sucks we cant use stuff of modders, that dont play anymore (most of them)

fathom grove
#

yeah thats it thank you

weary sky
proper kernel
#

Mod io don't work the mods downloading don't show up on my mod folder

steel basin
#

anyone know if the full gunfighter v4 been updated for UE5.3? or just the basic pak?

steel basin
#

sweet

#

just trying to get acceptable fps now lol

quasi cipher
#

If you have issues with the basic pak working, use the aio instead

#

The basic one wasn’t set correctly last I checked

steel basin
#

copy. checking aio now

silent tangle
#

Aha! Intro's are back in full swing and I've uploaded my anime intro to NexusMods >:D

wise mirage
#

a what?

silent tangle
#

It replaces the Void Interactive intro at the game startup haha. I also uploaded one a while ago that replaces it with one synced to Inside Job's opening theme song.

steel basin
#

theres was also one that replaces the intro with the entire Shrek movie

wise mirage
#

can you set it to anything?

steel basin
#

yea. looks like it has to be mp4 format and match the same file name as the host files

wise mirage
#

oh

steel basin
#

i removed the intro entirely that way

silent tangle
wise mirage
#

:)

#

good to know

steel basin
#

theres also a "logo" movie as well

stoic arch
#

I have a resident evil style one and was surprised to see it post update

silent tangle
#

ohhhh, I see

#

huh, wonder where that's displayed

dusk token
steel basin
wise mirage
#

Is there a way to make the old mods work with the update?

dusk token
#

update the mod itself

steel basin
wise mirage
#

so just wait?????

swift junco
#

guys is it js me or do the graphics look better and the ragdolls and stuff improved

wise mirage
#

just you

swift junco
#

alr

steel basin
wise mirage
#

could you edit in unreal engine then make it compatible with ue5?

steel basin
wise mirage
#

aw

swift junco
#

do the in game mods work?

#

i reset all the mods

quasi cipher
#

Mod.io mods are in the same situation. Only use ones updated yesterday or today

broken hawk
#

Ahh it’s that time again men.

strange knot
copper flare
rancid basalt
#

any reason as to why the UE5 version of the ingame mod menu and gunfighter basic dont work?

quasi cipher
#

Gunfighter basic has the folder structure messed up. As the description says for IGM, the UI is not present in this version. The mod components work on their own in the background

rancid trench
#

polling the room, any known efforts on respawn mod?

copper flare
#

so how is it every single time I manually install a mod

#

it says my save files are corrupted

#

I clean installed, works fine

#

Moment I put my pak files into the pak folder

#

boom, upon starting the game, it says save files are corrupted

quasi cipher
#

All mods from before the update can cause that

#

So only use ones from yesterday or today

copper flare
#

literally the worst update

#

ever

#

thats so dumb

#

they just broke every fucking mod

#

thats crazy

#

good way to get hated by your fanbase

#

just pull an american truck sim

lime trout
midnight umbra
copper flare
#

yeah I know

lime trout
#

gotta wait another year to use mods again i guess

copper flare
#

its annoying the piss out of me

#

literally

#

they made a DLC

#

thats so utterly worthless

midnight umbra
#

I need delete my savegame to play with 30fps or less 😭

urban obsidian
#

ironically the engine change willl eventually make modding easier. UE5 is slightly more flexable for modding.

copper flare
#

they release what

#

a few maps

#

and some new guns

#

💀

#

what an utterly worthless DLC that broke a shit ton of mods

urban obsidian
#

so every update ever?

midnight umbra
#

I can't play the DLC, game dosen't work when i click to play DLC

#

Just (????)

copper flare
#

in basegame

#

???

#

a home invasion map

#

really

urban obsidian
#

I don't know but it's just 3 maps, the guns are free last i checked and the engine upgrade was apparently needed for the new modding SDK. 🤷‍♀️

copper flare
#

3 maps that could've been released basegame

#

like huh

strange knot
#

they changed the game engine

copper flare
#

yeah I can tell

urban obsidian
#

yep UE4 to UE5

copper flare
#

my GPU just topped out

strange knot
#

to a more modern version thats why the mods broke

copper flare
#

yteah fuck that

#

im uninstalling the game

#

thats bs

dry coral
#

it's okay, this person is just here to complain. let them finish venting and they'll leave

strange knot
#

yeah just delete and leave the community tbh

gloomy sierra
copper flare
#

ok enjoy ur shitty dlc maps and guns

vagrant seal
gloomy sierra
#

they gone

urban obsidian
#

i'm only saying what the devs have stated, the upgrade to unreal 5 was apparently needed going forward. as for the dlc maps? idk it could have been added to base game but 🤷‍♀️ that's their right as a developer.

gloomy sierra
#

yeah expecting mods to not break on a game that is still getting updates is wacky but oh well

urban obsidian
#

yep, granted i wouldn't be surprised if some reskins still work but anything gameplay wise needs a minor to major rewrite.

gloomy sierra
#

real shit

urban obsidian
#

hell gunfighter the only real mod i use except one that relaxes the ROE slightly, is updated, it doesn't have all the features but the ones i liked the most are there.

rancid trench
#

shit im almost willing to pay someone to fix the respawn mod lmfao

broken hawk
#

Sometimes people just need to get it all out I guess. I see all sides of it. It’s corny to be like “hey guys, here’s 3 maps, also 600+ mods won’t work now.” But it’s just as corny to “quit” 48 hours after an update and not give any modders time to update their files. The game and mods will get right back to where they used to be. Seen this over and over again now. Y’all remember 1.0 from early access?

urban obsidian
#

yep

quasi cipher
urban obsidian
#

well for those who want a lot of mods.

quasi cipher
#

No, texture replacements are in the same boat. The tool for fixing them is by remaking them in UE5

broken hawk
urban obsidian
#

🤷‍♀️ i've only made a mod for stalker anomaly. I have never messed with unreal modding.

quasi cipher
#

Yes, many people are already working on fixing their old mods. Be patient is all I can say.

#

The textures, etc. are not just loose files in the game, they are engine specific assets in UE games. So an engine change breaks the ability to use old ones.

broken hawk
#

Yessir, and new mods will come out that people like better than the old ones. We’ve seen that too. It’s just part of it when it comes to studio games. We should really be thankful we have devs that support modding as much as ours here do. So many game studios just cut the fat and call it a day when it comes to mods.

hasty vigil
#

It's not possible to mod the SWAT AI, is it

broken hawk
quasi cipher
hasty vigil
#

Right. 'Cause one thing I've noticed is that SWAT troops do not take cover when they're under fire

quasi cipher
#

Yeah, unfourtunately

urban obsidian
#

they're walking turrets basically. even in swat 4 that is what they were.

hasty vigil
#

Which is really annoying. The suspect AI was massively improved in this patch, they're more mobile and make better use of the environment

#

But SWAT, while their clearing is good, don't really orient themselves effectively for prolonged gunfights

broken hawk
karmic crater
#

Yeah I gotta say the thing I like in this update is suspect AI is alot more mobile and natural

urban obsidian
#

they're mostly there so you are not the only target to shoot at is how i see it. i've gone to just playing lone wolf in a friends only lobby.

karmic crater
#

they move around alot, or atleast seem hesitant

hasty vigil
#

They also don't instakill you anymore, you often have a lot of chances to respond (though I wonder if it's too lenient at times)

midnight umbra
urban obsidian
broken hawk
#

I would say it’s because the suspect AI has be complained about since launch. While the actual SWAT aI either doesn’t matter in multiplayer or wasn’t cared about because the player was hard pushing everything.

karmic crater
#

for the cartels i sorta understand since well

#

they are sicaros

#

cartel members with a little bit of trianing

vagrant seal
urban obsidian
# karmic crater they **are** sicaros

yep i'm hardly complaining they have every reason to be fast on the draw. even if narcos nearly ate my saniity until i pulled out the MP5A2 with irons and just mag dumped everyone with a gun.

broken hawk
hasty vigil
#

It'd just be nice if SWAT showed a bit more self-preservation. 😛 But that's probably out of our hands

strange knot
#

they are very dedicated officers

#

real patriots

urban obsidian
#

give everyone shields and then it works fine.

#

shield wall tactics

#

do work

#

i think

broken hawk
urban obsidian
#

lol

sonic mason
#

Mods still broken in the new patch?

copper flare
#

Most, yes. Gunfighter works again.

lone oxide
#

any eotech replacement mods that have been updated?

dry coral
#

haven't seen any yet, been checking

rancid basalt
#

do we still have any balaclava mods

rancid basalt
swift tangle
#

What do you guys think the ETA for the most popular mods like AI mods or gunfighter to start working again is?

vagrant seal
swift tangle
#

Oh sweet

quasi coral
marble trail
#

i would highly recommend trying out the new ai+different maps before adding anything to change it

errant quartz
#

Alrightt

drifting mulch
#

any mods to make the game realisticly hard ?

copper flare
reef lantern
#

Anyone know of a working MK18 Mod 1 mod? Ones i know dont work

main fractal
#

@reef lantern weapon mods haven't been updated thus they are all broken

#

Until now no weapon mod was released yet for 5.3, except a Mp7

reef lantern
main fractal
#

If you go on the modding discord, there's a section called updated/new mods. Every mod published on Nexus is reported there

vagrant seal
reef lantern
unborn brook
#

are there any mods for the HK416 already?

vagrant seal
unborn brook
#

sad

heavy vector
#

are most the main mods like gunfighter AA and NMfT back up?

unborn brook
heavy vector
unborn brook
heavy vector
#

alr

unborn brook
#

im using that actually

heavy vector
#

is AA back?

vagrant seal
#

Advanced armory? No.

unborn brook
heavy vector
#

dam

unborn brook
#

I want my M995 back

#

cool ass round

heavy vector
#

which one is no mercy NSfS or NMfT

heavy vector
unborn brook
unborn brook
#

(which is good too btw)

heavy vector
#

ah

neat sedge
#

I miss my DT MDR and AWRC .458

unborn brook
#

arsenal overhaul is goated

#

best RON mod OAT

gleaming agate
#

Is there currently any (currently working) mod that removes the Swat AI for SinglePlayer

unborn brook
#

im still waiting for that too

#

With aí its way to easy

atomic pumice
gleaming agate
#

yeah I know, I've been doin that

#

but you can't pause the game then but, eh, It'll do for now

atomic pumice
#

you can also tell them to hold on spawn

gleaming agate
#

yup I know that too but well having them "not exist" would just be better for me

sudden spade
#

Does anyone here know how I can reduce the thickness of the laser?

gleaming agate
dusk sable
#

Will Gunfighter update for this version?

karmic swift
#

It is being updated right now, the first version has already come out

karmic swift
#

I downloaded it yesterday, if I am not wrong it’s the same page as before simply updated

#

So it doesn’t show in new mods

blazing kestrel
#

Guys, what mod from mod.io I can install now for more suspects. Nothing is working 😦

gleaming agate
blazing kestrel
gleaming agate
sudden spade
gleaming agate
unborn brook
#

maybe ask him, idk if hes on the dc tho

#

i have a question about modding, yesterday i still had 9 bangers and the real life weapon names mod working, theyre still in my folder but dont work anymore?

#

what couldve caused this

gleaming agate
#

there's an option in steam to start the game without mod data, maybe that's the issue

unborn brook
#

no, i start it with directX12

#

all my otehr mods work

#

idk why this one doesnt

#

these 2

gleaming agate
#

reinstall them ig

unborn brook
#

i did that already

#

still doesnt work

#

and theyre the correct version

gleaming agate
#

did you add any other mods that might be clashing with those?

unborn brook
#

oh i know why

#

it doesnt work with gunfighter

#

yeah

empty cape
#

i cant use my cosmetic mods after deleting and reinstalling

boreal mirage
#

wait what?

#

the upd broke most mods anyway

#

but if you want to remove them you need to do it through your paks folder

floral galleon
#

exept newer ones

tardy grove
#

Can someone using the "No mercy for terrorists" MOD help me. I am using the mod and complete everything, only shoot suspects when they actively fire and still only getting A+. The mission debrief screen doesn't mention any penalties.

gleaming agate
slender otter
#

Hi guys, im new to RON and ive just installed a few weapon mods and the unlock all for character customization. however none of these mods seem to be working yet they say they are enabled and installed. Is there something im missing?

tardy grove
gleaming agate
#

yes, I'm am not certain of how many tho

#

usually 2-5 ig

tardy grove
#

I thought the whole point of the MOD was to allow us to kill suspects except for those that have surrendered.

gleaming agate
crisp scroll
#

Is there a all civs are suspects mod

gleaming agate
crisp scroll
#

Hmm might as well learn to mod the game myself goodcat

neon kiln
#

ballistic is back to cooking

empty cape
#

i installed a new cosmetic mod but it still dont work

grave delta
#

Hey everyone! I had a quick question. Based on your experience with the new content update so far, could anyone give me feedback on your experiences and suggestions with the new AI behavioral configuration? I personally believe they have given it a nice touch, but I would like to know if there's anything else that could improve upon it. It'll help me formulate ideas for updating my project.

Also, with the new overhauled Gunfighter mod, do you think I should just deprecate my own Damage Rebuff mod, so it's fully compatible with the all-in-one?

Thanks for any feedback given!

gleaming bridge
#

i installed some mods but they dont work does anyone know why?

vagrant seal
strange dew
vagrant seal
#

Also assuming the modding process for models is relatively the same as the UE 4 process

strange dew
vagrant seal
strange dew
acoustic abyss
gleaming bridge
vagrant seal
vagrant seal
slender otter
#

are there any current mods that work that unlock character customization

slender otter
vagrant seal
slender otter
#

are you using it through the ingame mod installer or manual installing it through steam directory?

slender otter
#

hmm ill give it another go and see what happens

vagrant seal
slender otter
silver viper
#

Hello, just downloaded a mod and it works, but i haven't got the (modded) text top right. Can i get achievements then or do i need to delete the mod?

vagrant seal
spiral stone
#

Hello community! Please help! I installed a few mods, astral ai, no mercy/no stress, gunfighter and qol. when i launch game it says corrput files found verify install. any fixes?

vagrant seal
spiral stone
vagrant seal
spiral stone
#

rip mods

vagrant seal
spiral stone
#

ill try to re-install them

vagrant seal
#

Make sure to download them from nexus and that they're in the .pak format.

sly reef
#

Does anyone know if it's still possible to play user made maps? I tried loading the game with a few of them installed but the game crashed because of corrupted data

vagrant seal
lapis wedge
#

hello do u guys have any mod that gives u slots?

dusk sable
#

so is the mod.io version of Gunfighter unupdated?

dusk sable
rancid trench
#

I see the respawn mod was taken off nexusmod a while ago. If I have the old one still, is it simply a matter of unpacking and repacking ? There are only 3 lines of code.

quasi cipher
#

How have you arrived at that conclusion exactly?

karmic swift
lapis wedge
dusk sable
#

Figured out how to install mods

lapis wedge
#

thx

neat sedge
#

I've deleted all mods prior to launching, including the mod.io folder and mod save state files in Appdata/Local/Ready or Not. I still get the serialization error when launching DX11/12. Is reinstalling the game the last option I have?

quasi cipher
#

Reinstalling the game does not delete mods

neat sedge
#

Guess i'm just out of luck then. Not subscibed to anything, paks folder is clean, mod.io folder is gone, mod save state was deleted, cleared mod.io data in game just to be sure

#

Never used any sound mods / custom maps eitherO_atwhatcost

hardy trellis
#

There may be a mod.io folder there as well

neat sedge
quasi cipher
#

All else fails, you can also delete the contents of ..\steamapps\common\Ready Or Not\ReadyOrNot\Binaries\Win64

#

Although you will have to verify files afterwards

neat sedge
#

Might be worth adding to the list of temporary solutions at the bottom, in case all else fails for some folks

marble trail
#

Just a reminder, mods may break after the hotfixes.

#

So beware of that this week

quasi cipher
#

Better not smidog

spiral stone
#

@vagrant seal

#

hey

#

do you know which AI mod works?

subtle dawn
#

Is there any way to revert out of the DLC so mods will work or is this not possible?

vagrant seal
vagrant seal
steel flume
#

No crack works with the new DLC ^

cloud bison
#

is anyone else having problems with the customization unlocker mod

restive ingot
#

my game says theres corupt data but i just installed my mods and idk what to do

spiral stone
valid anvil
#

Getting a 'Corupt Data Found' when I put the 'In Game Menu' into the PAK folder

spiral stone
#

its i think outdated

#

so remove it

restive ingot
#

its not

high shard
#

Good thing if I install mods like I do to find the weapons or make the mods work?

restive ingot
#

they just updated it

quasi cipher
#

The version of igm that has the ui elements is outdated

#

Currently it just works in the background for the player count and mod loading

valid anvil
#

The customization unlocker doesn't work either

restive ingot
#

you have to check when it was updated

valid anvil
#

Idk when the last update way 😢 😂

#

I legit reinstalled the game yesterday

restive ingot
#

check the date if it says before the 25 july 2024 dont download

quasi cipher
#

The update was on the 23rd

#

So on or after that should be okay

valid anvil
#

Will the menu be getting updated?

restive ingot
#

oh yea that

quasi cipher
#

The new unlocker mod was one of the first uploaded on the day

restive ingot
valid anvil
#

They fixed it?

restive ingot
#

sadly you cant change it in game you have to change it in the files for more player count

quasi cipher
#

The ui is not updated, it’s just a utility at the moment

#

As it says in the description

valid anvil
#

Does the Home Invation Gear Unlocker do other shit too?

#

Or just the DLC shi

quasi cipher
#

It unlocks all non supporter and non dlc items

marble trail
valid anvil
#

Got it working now thanks

#

Looks like it doesn't work installing ingame for me

cloud bison
#

is anyone else having problems with the customization unlocker mod

vivid blade
#

who can make UN peacekeeping uniforms and blue helmets

copper flare
#

Is their a way to update the mods that we want from nexus ?

quasi cipher
#

To make the mods compatible with the current version? Not unless you know how to make the mod in the first place.

weary sky
frail pulsar
#

installed a pak mod and it says queued not installed

swift junco
#

guys do u have any suggestions for fps settings before the update i had around 170 fps but now i get around 100

#

i tried using videos but they dont help

quasi cipher
#

Wait for the patch this week, some things are broke

swift junco
#

alr thx

cedar cipher
#

can i request for someone to make me a skin mod?

#

just want italian flag. maybe dark blue colors also?

river oriole
#

I'm currently using fmodel to extract some models but I'm just getting a

[ERR] System.NullReferenceException: Object reference not set to an instance of an object.
at CUE4Parse_Conversion.Meshes.MeshConverter.TryConvert(USkeletalMesh originalMesh, CSkeletalMesh& convertedMesh)

cedar cipher
river oriole
wild holly
#

What does your settings | general page look like?

river oriole
#

cant post images, can i send a dm?

wild holly
#

sure

river oriole
#

so, It turns out I was big dumb, I didn't notice the UE version was set to 5.5 instead of 5.3

cedar cipher
#

moded skins for guns and my character, where are they? just downloaded them and restarted game...

river oriole
cedar cipher
#

through the mod menu on start up

river oriole
#

oh

cedar cipher
#

i tried to manually download tony soprano voice lines but that didnt work either

calm lynx
#

I would say there is a 75% chance that you are downloading mods that are not updated for the latest update

river oriole
#

I don't think any of the mods from mod.io are working

cedar cipher
river oriole
cedar cipher
wet mica
#

are mods preventing me from getting S rank? i installed No Mercy and did everything 100% twice on Thank you, come again with no penalties but i keep getting A+

river oriole
hollow oracle
#

can i use my mods from nexus if so how to go about iti

quasi cipher
unborn brook
#

will there be a mod to play the DLC in commander mode?

clever cedar
split thunder
clever cedar
compact hazel
#

Switch illuminator mod operate in Eu5?

gleaming agate
#

nope

visual raptor
#

someone who has ai mod for swat?

gleaming agate
#

what do you specifically want?

#

e.g. more health or better accuracy or whatever?

marble trail
#

right now they are pretty solid despite some clunks here and there, but it depends if you want them to never miss shots or have more health. There is only so much that they can do without the game becoming easy mode

gleaming agate
visual raptor
#

just better accuracy and perception range, they still die without the perk veteran. i keep covering them in tight hallways and theyd clunk up and die to an enemy shooting long range

#

they're not even shooting back at enemies utilizing cover from far away, or an enemy shooting through a window, shouldve recorded a video this happened at the hospital map

gleaming agate
#

na, I now what you mean

#

lemme see

dusk sable
#

Is "Cracked but Sweet" a balanced version of "No crack"?

gleaming agate
#

I'll check that for you in a sec

dusk sable
#

It's on nexus mods

gleaming agate
#

yep I know, thx tho

dusk sable
#

People think No crack for AI is too easy

#

So author made different difficulties

gleaming agate
dusk sable
#

Suspect AI seems to surrender more with that mod

gleaming agate
gleaming agate
dusk sable
#

I would shit myself if I saw swat

gleaming agate
#

ye same

#

5 people kicking the door to your room, aiming guns at you, and screaming the fuck at you.. Ye my pants be wet af

dusk sable
#

But at least irl they send like 20 swat officers, so one will stay with you even if cuffed

visual raptor
#

thanks so much bro

gleaming agate
dusk sable
#

Hmm, so I plan to use:
-Gunfighter v4
-Cracked but Sweet
Okay for Ironman?

gleaming agate
#

ye

#

nobody cares, play the game however you like to

#

and whoever judges you is an idiot

gusty iris
#

Does anyone also have the problem of mods not loading at all? Installed manually and updated mods.

gleaming agate
gleaming agate
gusty iris
gleaming agate
#

also make sure that, in the paks folder of RoN, the mods aren't in other folders (e.g. maps, guns, etc) then they will not work

gusty iris
#

It's working now, I verified files and updated Gunfighter from 24th release to 25th. Thank you

stray girder
#

Does the mod where you can select any map work still?

nova bear
#

Don't think so.

gleaming agate
swift matrix
#

need a ai mod for maximum suspect and 10000hp swat teammate.
the old ron mod generater are not in use anymore it will cause game freeze.

gleaming agate
wooden saffron
#

Quick question, how hard would it be to take an existing mod and port it over to UE5 myself? I imagine it's downright impossible without prior knowledge of modding and all the models and animations?

gleaming agate
wooden saffron
#

Ah I see, so basically completely out of the question

gleaming agate
#

not really but you definitelly need expierience in modding and working with Unreal Engine

wooden saffron
#

Ah

gleaming agate
#

but I have no further knowledge on this

swift matrix
gleaming agate
#

but otherwise I don't know any other mod that gives your ai more health and currently works with UE5.1

swift matrix
bitter warren
#

guys! Is there any mod that can add additional option for ads sens?

serene orchid
#

If a friend joins my multiplayer lobby will he also get to use the mods i use?

gleaming agate
old python
#

hey anybody got mods for the m14? sniper or not seems to be fucked as of now

swift matrix
#

@open scaffold your ai mod cloud need update to match ue5 data structure.
things I encounter is my game will freeze when engaged suspects, if I don't use the ai mod produced from your website everything go fine.

gleaming agate
gleaming agate
swift matrix
gleaming agate
#

Na ur good

#

i was just generally saying

prime summit
#

Does anybody know in what folder I should install mod paks? ReadyOrNot/Content/Paks doesn't work since the new update

ionic tangle
#

i have the same i believe

#

for some reason when i logged on i had corrupt date. stupid me deleted map ''modi.io'' and map ''3971''. realising i couldnt play any mods after. ever since ive been trying to get it back.

#

so i did manually added back the 2 maps. and searched on io for the file name and extracted it back and boom i have corrupt data again

ionic tangle
#

i believe that is how i did it

#

but corrupt date again

#

idk like i can find files on nexus and extract them then into paks map. might this work?

silver eagle
#

how do i find all the mods will work with the new update

sand swan
#

i added the paks for no crack for ai but on the top right of my screen it doesnt say my game is modded how do i know my mods installed

sand swan
#

might need to go from crack but sweet to higher

open scaffold
unborn brook
#

Will there ever be a mod for a glock 19 with a switch?

#

gotta get those hood affiliations in ykyk

potent forge
#

I wish lol.... there was a mod but it was broken before the update last I checked.

hybrid jasper
#

Hi all,

This could be a stupid question.. but I finally found the mod section ingame and subs on two different maps, both are downloaded and located in "paks" section .. but how do I find them ingame?

viral stratus
#

is there a functioning gunfighter mod ?

sand swan
#

cracked but sweet vs crack attack

acoustic abyss
viral stratus
#

but it seems to not work ? cause i installed it correctly but didnt got the extra slots or the better gun handling

gleaming agate
acoustic abyss
viral stratus
#

wich mod are u using for the slots ?

viral stratus
#

not even that seems to not work for me do I need to activate the mod some where ? I thought insatlling it and put it into the paks of the game is all ?

quasi cipher
sand swan
#

no crack for ai or swat and suspectas overhaul

vagrant seal
quasi cipher
# ionic tangle sAME

Modded text in the top right is gone after the patch. Not sure if it’s intentional

quasi cipher
quasi cipher
ebon panther
#

MIght be a stupid question, but would it be possible to port an optic mod to work with the new update ?

quasi cipher
#

The author will have to remake it again, basically

viral stratus
#

i have the feeling that Im doing something wrong by installing mods can someone send a link to a working yt video to mod the game ?

vagrant seal
#

Just download the mods manually from nexus.

vagrant seal
ebon panther
pale junco
#

do mods need to have the 99 numbers or can I make them like 91 92 93 94 etc just for the sake of ordering them in my file explorer?

ebon panther
vagrant seal
#

You can alternatively make custom mod folders just put ~mods at the start of them if you do that.

pale junco
#

got it, thank you!

little musk
#

yall know any working map mods?

vagrant seal
quasi cipher
#

They won’t be for a while due to the engine change and community tools being remade

quasi cipher
fallen heart
#

how long do you guys think it'll take for mod devs to update inaccessible weapons?

viral stratus
#

@vagrant seal figured it out i needed to extract the mods first now they are working

ebon panther
viral stratus
#

no but my mods didnt worked at all

pale flame
#

any good unused gun mods?

fallen heart
#

im running this

pale flame
fallen heart
#

yea unfortunately

lethal vector
#

Does anyone know which folder in Pak the diagonal grip and vertical grip are in? Thank you very much

gilded perch
#

is it possible to play multiplayer even if you have mods installed ? (im not talking about multiplayer with the mods i mean just being able to play it at all)

atomic pumice
river oriole
gilded perch
#

okay

river oriole
lethal vector
atomic pumice
lethal vector
#

man Thank you\

vestal sierra
#

theres only one working balaclava mod

drowsy kettle
#

is there a recommended mod for better AI?