[Player Models, Weapon Models, NPC Models]
A comprehensive showcase of my regularly encountered Visual Errors/Inconsistencies during gameplay
-Firstly, Minor visual Inconsistencies. Ones that are Hard to notice, and probably easiest to correct.
(Pic #1) - Fingers sink too far in the M45A1's grip. Also Happens with 57 USG, but not as much.
(Pic #2) - The ring finger clips inside of the Taser's grip slightly
(Pic #3) - The pinky finger clips inside of the 870 CQB grip
(Pic #4) - A small part of the M4A1's PMAG clips outside of the magwell, and the grip clips the table.
(#5) - The headset microphone clips inside of the Ballistic mask. Also happens with the CBRN Gasmask.
-Secondly, Noticeable visual Inconsistencies. Ones that are easier to notice, but subjectively forgivable, and probably require additional time to tweak.
(#6) - The middle player's primary in the mission countdown screen appears to be floating. Modeling a retention clip or sling would fix this.
(#7) - The player's 3rd person model does not utilize weapon foregrips.
(Pic #8) - The "Eli" first person viewmodel's gloves seem oversized.
(Pic #9) - The fingers clip through the G19 to the point where the grip covers a finger
(Pic #10) - Fingers clip far back in the MP9's Grip. This also happens with the M32A1's grip
-Lastly, Major visual Inconsistencies, Ones that are impossible to ignore, and very likely need a fundamental rework.
(Pic #12) - The entire hand clips into the USP45's grip
(Pic #13) - Various NPC's have their head placed far out from the torso
My sincerest apologies if this floods the channel, and apologies if time is wasted on known ones. I just wanna do my part to help the game be more immersive and polished, and I hope to signal boost the issues generally.
Here are the pictures ordered top to bottom. Some items on this list have been omitted so it can fit in one message.