#👮ron-discussion
1 messages · Page 469 of 1
I know. One can only hope
The only thing you can do atm is make suspects limb at the cost of incapacitated state, so when their health reach 50% or below they will move very slow (same thing happen when you hit leg/arm artery)
hope and ron 
Don't ruin my dreams
you can dream
Tbh if I did have money I'd probably lock myself in a garage but im stuck with the temporary happiness
i really want that too but voids gonna introduce more points of failure bugs wise if this happens
Well for something so unique and complex to imply I'd hope they spend at least 1-2mo testing and troubleshooting
You new here?
Well how big is the team?
Not very big, console release was rushed
I figured that out
They need to hire more people
I feel like that's how we ruin games that have so much potential
Rushin shit?
Harassing the fuck out of them because we can't wait for quality over quantity
RON is a GREAT game, just wish that they’d hire more people
Well they need to make a bit more money to afford more tbh
Off topic but why do the people who reside with me at my abode leave coffee mugs everywhere
If they can fix the current game. Just the small things and bring a slightly bigger update, then we're going the right way
Okay uhmm
I got a warning...
What did it flag ya for mate
Ah I see
I respond with lazy
VOID have constantly been hiring people, i'm pretty sure their team only got bigger and bigger minus recent exits
They also work with other external studios
Spaghetti code is also a factor really
Like a LOT of external studios
Well we have the tools
The question is are they gonna recreate the wheel with it?
Imagine if ron had like modern day cod crack movement (joke)
what
dives through a double door with the supernova on relapse
Im starting to cry
I can just imagine the AI operators clipping into the backrooms since the dive and door physics weren't tested
“You’re in my spot, can you move?” As they get stuck in a wall.
That would not be fun. I struggle with predicting which way the suspect strafe next
As im arresting the suspect i asked them to arrest 5min ago
Just send your ai to do it, they’re cannon fodder
Yeah but I love the action
I lowkey love the huge firefights we get into on triple letter
Especially when I hear the last suspect running my way on relapse and blow his balls off with 762
Which 762 is the question.
You goin the draco route, the 300 blackout route, the flashbang route or the DMR?
HK51 flashbang effect when
Uhhh
GA416? I think
Or 56?
GA51?
MK17?
Hang on
What caliber
Oh wait it's 556
That's why it's 2 shots to the crotch
I was using 51
But I couldn't recover from the recoil fast enough at range
So used to use the 51 but im using the 416 now
Actually with higher calibre does AP and JHP matter any more?
i mean i need 5 rounds of 7.62 ap to kill a elephant suspect
but i cant pen his armor with jhp.
Yes, not to mention stagger chance
So is it just incase you hit limbs? Seems like 762x51 is a good all rounder
This for standart on missions without health modifier
Health mods?
In any other case .300blk or 7.62x39 better than 7.62x51
Like hard mode?
.300BO is more of an all rounder i'd say, especially JHP, and 5.56 actually becomes better than 7.62 on hard mode
Hard difficulty and specific missions on standart
What does L1-L4 column stand for?
armor, with torso being unarmored
exactly, especially if you can't hit your shots (which is often overlooked)
I struggle at range but med-cqb I definitely always hit below the waistline
so I get it that 7.62 slaps on standard mode because of 1 shot kills, but when you consider that on hard mode it still requires 2 shots (same as 5.56 or .300), then 7.62 is not the best especially when 7.62 has the most recoil too
Actually what parts of suspects are always unarmoured
arms/legs/hands/feet/head ofc (only their torso is armored, for those that have armor to begin with)
So in standard 762 is the "best" but when doing hard your just giving yourself a unnecessary challenge
Best only on missions without health modifiers, like on 20 of 26 iirc
Wait missions have health mods took?
well you could say that, at the end of the day it's personal preference, but i would still choose 5.56 or .300 on standard over 7.62
Where was this in the tutorial
Well I am enjoying how versatile the 416 is
Why is Elephant Shooter so powerful?
they have L4 armor + they are maxed on stress
400 health instead of default 320
and that as well ye ^^
it's alright, there are far better 5.56 variants however imho
Bruh
416 worst 5.56 rifle in game 
WHAT
hahah didn't wanna sound too arrogant
thats why i said "alright" lol
Ffs im going back to supernova
😂
Highest recoil for a worst rifle 5.56 caliber in game
It's the first gun I picked in MP and stuck with until I finished my S rank runs
it's funny how everyone, and i mean like almost everyone uses the 416 and think its the best XD
Probably because they looked up a YT of "best guns ready or not"
yeah, so many mis-information there
Well actually suggestions would be lovely
It looks cool
how is the mp7 recoil high im confused, literally 1 of the most controllable imo
the real meta is looking as tactical as people
No, I'm asking why VOID is giving them such high values?
yeah thats how people fall for it, cos its popular irl
It is that high if you measure the height of recoil pattern on the wall 
Any AR suggestions?
ah i see, in that case no idea
why is the p90 and mp7 damage so bad, like I can non-lethal neon tomb suspects using it
SR-16
g36c, f90, mcx, sr16 for 556, arn 180 for .300
It 2-3 shots to incap 
mp7 with jhp slaps bruh
Nice
i see, still feels 1 of the best smg's imo in terms of recoil
the concept of a jhp 4.6mm scares me
The damage output of 4.6 and 5.7 is virtually identical, so does this mean the P90 is essentially an upgraded version of the MP7?
i;d say its the opposite imo
Actually besides recoil the description for both UMPs is a bit hazy is it the same thing just less recoil?
4.6x30 has a bit more cover pen but that it
and stagger for AP right
Nah, both have the same stagger chance
different caliber so different recoil and damage
oh cos the sheet says 20 vs 30
Wait, yeah, 10% more on flesh hits
what button is it to turn on the laser?
What platform?
ah ok
For PC its the button above tab
alright thanks
i dont get why the ddm4pdw has that recoil in game lol
doesnt make sense compared to other guns, feels weird
I guess this is what running beanbag shotgun does to someone
.300 but recoil very close to 7.62 xd
They ought to strengthen DDM4; this is simply too unfair.
It's uses ga416 recoil stats, but it's . 300blk caliber and the shortest barrel in game, you can peek in door frames and your gun wont go up 
yeah agree
why do people use the beanbag shotgun anyways, the rotary grenade launcher exist
yes i like thats its very short, but damn it has so much recoil for a .300
i'd rather use the lvar, or even then arn180 which has the least recoil from .300
for the fair challenge i guess, GL can become too easy and boring over time
Err i don't thing console has that update yet?
i tried it and it doesnt seem to work
IM SORRY WHAT
Just got to options and check your controls?
i cant find it
Or perhaps a DDM4ISR—I recall it being somewhat longer than the PDW.
Thumb mouse button by default
Yeah, Elephant Hard has traps
They keep getting me, if not the suspects
Any other levels?
VOID ought to release the DDM4 300S, which shares the same length as the MK18 Mod 0.
It adds them to a few more yeah
I dont know, this is the 1st that added traps I remember
Like 10min wasn't enough stress
And they'll start killing Civs well before that
Its like near impossible to beat on Hard
Even with MK17s and going full on guns blazing the second you see one of them
I have got so close so many times but either they kill me or the bombs do
They also mimic students which imo is evil as fuck
Yeah, like when they say "help me, they shot me"
Nah they do on Standard too
Its mainly the traps, they dont make sense
Nah that would be straight evil but they still have the distinctive black body armour
Tbf the one voice line they have that is helpful is "you either kill me or i kill you" which has alerted me lots of times
Usually for me they're always silent
Like a really fucked up game of hide and seek
Im not excited for twisted nerve hard
How was that?
Nah theyre loud as hell for me, everytime I approach the building theyre already giving away their positions and shooting. Normally they spawn in the same places so its not hard tk find them, just hard not to die especially when they have Civ hostages
Peice of cake, just run SMGs and go hard n fast
Be careful in the tunnels tho!
Yeh im not a fan of running knife wielding people
That's the first thing I clear out
Full Auto will save you
Usually takes 2 bangs
I tend to go house 1st and them last but thats me
The hardest "Hard" missions so far have been Elephant and Mindjot (both I cant beat)
Haven't even tried Greased Palms, Already can tell how aids thats gonna be
I go in left side of the house, clear the backyard, wedge the metal gate to the lab and clear tunnels
My strat for grease was check every door on the outside of the warehouse before wedging and see who you can pick off
On Hard
BRO WHAT
Yeah, its a nightmare
no neon tomb and hospital dont have traps on hard
Do they not? Maybe they were IED vests that killed me
Hospital was already annoying with Saddam hussan seeing me through the fucking walls
MORE? Was there even any on standard?
I don't recall any boom boom people walking around the hospital
neon tomb ye still had some on standard, hospital no
Thought so
Also neon tomb
The devs knew exactly what they where doing with some of the civis
I've died way too many times by being distracted

Fuck I hate Mindjot security
On Hard they are awful to fight
Feels like I am fighting the Juggernaut himself reincarnated dozens of times
Ill try VOTD hard, and let my anger out on them
"Hard" is what they call cranking up suspect AI values to 100000000, artificial difficulty at its finest. You're better off playing non-Prime CS2 competitive
long as you're careful it isn't overly difficult
ideally use a 762 rifle, then they go down in a single shot to the chest
not on hard
or if it's a close ranged map, a shotgun, you can down them with a single shell instantly
you sure? maybe it depends on armour ratings on certain maps. thought it did.
on standard it does, but on hard it takes 2 shots, same as other rifle calibers
Whilst being much harder to get multiple shots center mass cause of the kick
Better to use 5.56 or .300
Or pepper spray
oh yea nvm u are correct
Or a shotgun and just aim for the legs and make em a cripple
tbf though, it's not difficult to just double tap with it
Harder than with a 5.55 or .300
Ofc it's not difficult, it's ridicoulous (I already got the 18/18 achievement upon the first 48 hours of that shitty update, so I'm quite hardened and traumatized by "hArD" difficulty)
Its fine mostly so long as you are smart
Some missions (like elephant) are bullshit I totally agree
Mostly be smart and you are fine
It seems many folks started playing the game AFTER the console launch update
I joined day 1 of Console launch
Pre-Order and all
they forgot the crazy AI we had a couple updates before console XD
Anyone looking to team up?
Ahh ok, it makes sense as to why you don't think the broken AI is a big deal.
It is somewhat, but I have learnt to manage it
That was a walk in the park compared to the current one
Mb
well both had/have issues in their own way
The one thing I want from Hard is them to get rid of the Traps on Elephant
Unless you're talking about early 1.0 AI, which in that case, yes lol
That is difficulty maxxing if I ever heard it
yeah that was the worst, literally wall hacks lol
What dumbass school shooter places traps in a place he will never get out of until he is neutralised/arrested.
Basically this one, plus the current ability to pen steel walls with 9mm, while you shoot bubbles
Yeah also you already have time pressure with the bombs
So its not as if it isnt hard enough
ye thats sadly very unrealistic
Atleast that actually was in the actual shooting,
They also need to make SMGs more viable, theyre like only usable on 3 maps
especially the second they see a frame of your shoulder, they just lock-on you
Yeah also they dont even trap smart, theyre in the most random locations
"Difficulty maxxing" is adding/modifying certain in-game mechanics, not switching suspect_reactiontime=0 or suspect_accuracy= 10000
I meant the Traps on Elephant, not the AI
Theyre hard but if you use flashbangs judiciously and high power guns that can help
Ah yes, kinda dumb too, any other map but that one lol
Yeah I mean any other map than the one meant to be an active school
I run a team with 12 Flashbangs and 2x GLs
You can imagine how useful that can be at times
"Hmmm, let's place the traps in the exit that no one will enter from."
They trap the staff break room/Science rooms but not the literal front door/side doors
Like why?!
Imo get rid of them full stop
hard mode was lazy imho, they way it was implemented, idk why they got rid of the old way, when we had different modes on different maps (like when a map had up to 5 different modes)
barricaded, raid, active shooter, bomb threat, hostage situation
now some maps feel like they are none of that, while some others feel like all at once
Custom diff. like swat 4's quick mission maker was the way
yeah that can work
fr
“How do we make the game harder… let’s give enemies insane reaction time and near-aimbot while moving for starters”
The same patch where the Primary Launchers were made too
While CS Gas got nerfed

ye i dont get the cs gas nerf, like yea it was kinda too op but this nerf was too much, even made the pepperball rifle & smg even worse than they were
made them completely useless now if you ask me, feels like gas and pepperballs need 3 business days for it to start working.. if it does work lol
It at least took slightly more time to work than instant Flashbangs lol
Word
ikr lmao
If in a team, the strat is literally to check behind a door (and disarm if needed), then push in with a Shield and have 1-2 people instantly Flashbang as they yell
Extremely slim chance of actually getting shot, and you hit the Suspects before they can react
Just going in each room to Flashbang it immediately from the doorway/each new sightline
Is it true that an way around the pain of a no deaths ironman run is just to quit the game and restart it?
I've never done an ironman run for the sake of my sanity but I'm considering it now that I've finished my college semster
alt f4 the second you die
always works
had to do it twice to get a hermit run bc the ai kept standing still in doorways and willingly getting their shi blown off
I'm on xbrick so should I quit the game or just restart the console?
idk how fast u can do it on console but prob try and quit
im a dumbass how do swap ammo types
Does anyone know how to turn off the free aim toggle on console for ps5 controller?
Or if it's even possible to disable free lean on console?
Anyone else have the issue where, if they ADS with the shield equipped, the guy will punch the gun forward, glitch back to behind the shield and aim again and THEN i's actually perma ADS for as long as they hold RMB?
So I didn't have to reinstall the whole game?
Damn.
Thought I might have broken somethinb by accident
Rival? You're lucky if it gets through three mags without jamming
Yo is this game getting updates? I havent played in a min
Why don't the AI on Elephant trigger their own traps?!
And also why do they kill you instantly upon sight
Wouldn't you?
Yeah, but still they react inhumanly well
Strange, this and Mindjot seem to be the hardest ones in terms of AI nonsense
These textures are not epic...jesus christ #🎬ron-clips-and-media message
Ai is imperfect at being realistic
Not even realistic, just too good
You dont stand a chance, the Traps on open doors that the AI shouldve triggered and killed themselves is certainly bs
It's a close up of the helmet, they aren't high res enough to look good when the camera is 3cm away
They definitely do kill themselves. Multiple times I’ve been defusing a tripwire only for them to walk out blast me and In the process blow us both up
Not on Elephant, it seems
It could be changed by separately rendering the helmet but that's just unnecessary
Mainly happens on that map lmao
Must be a bug
Strange, they never do it in my experiences
we used to have waay better close up quality
Console update happened
It can vary on the helmet model
Just screengrabbed this off an old video i made - look at this bruh
its so fucking crisp
I mean, weapon models are high quality because you are looking at them all the time
Probably still are similar
Not every object or asset can be made with the same detail and texture quality, neither does it make sense
Optimizing graphics is a lot bout understanding which things the player is going to be looking at
And which things they won't
Its funny because my game runs worse than before
so the optimization clearly didnt reach back to PC
Well as you said its a CLOSE UP perspective so the player WILL look at that - why not just fix it
I never really bothered to compare. It always ran smooth enough for me not to stare at performance statistics
Lets just say there's a reason the game is half the size it was
Fair
-Makes close up helmet perspective
- Makes helmet textures look worse than 2007 Crysis
Sure, there's still a lot of other ways to reduce the size of a game other than downgrading assets
I can also guarantee game performance is better than it was, graphical downgrades be damned
well i dont remember EVER dropping below 100 frames on any map - but now Oilrig drops to 60
so something changed and its not my PC
I can definetly tell you 3lt ran sub 30 for me when it launched and update by update it got better
I like the size reduction, I can install multiple full size games on my RAM again
install - on RAM - 💀
I'm pretty sure oil rig runs bad because it's so open that everything has to be simulated at once
What’s wrong with that lol
It's a gimmick
Since i consider anything 60 FPS or below to be unplayable (if its a shooter) i definitely would have noticed it running this bad before

Where as if you play other maps you don't need to keep simulating suspects or civis really far outside of the players render distance or indoor areas etc
Yo whats the best shotgun for the cabin map i gotta arrest gerard
someone hasn't played arma 3
Right, only 1100 hours MilSim clan

Not really, is faster than any SSD. I have around 85GB/s read
im just saying thats why i would have noticed, because it would have annoyed me before
Nothing is being installed on your RAM
Oh but it is.
Software uses it to keep important data close at hand and discards it once you are using different software
Provided you make a RAM disk
Are we studying the same computer science?
You are studying computer science and haven't heard of RAM disk making?
Just get faster storage like wth
Finally, I beat Elephant on Hard
I have enough RAM that it's not urgent to do so
Well 99% of times someone would not dedicate portions of their RAM (which is worth its weight in gold btw) and instead buy an SSD
You could sell that, ram is so expensive rn like gawd damn
so its a fair statement that USUALLY people dont install shit on their RAM
I have 256GB of it. I don't care to buy an SSD at this time and my HDD is causing slight draw stutters.
Yeah but you're saying outright "Nothing is installed on RAM" like an absolute statement, but that's just not true if you dedicate some of it as a disk
256GB DDR5?
DDR4
This argument is stupid btw
ahh
ECC too
DDR4 yeah
have fun with that
noone in their right mind would dedicate their insanely expensive DDR5 to install a couple games on
provided anyone had any DDR5 to spare to begin with
Bruh what's wrong with DDR4 lmao
hedt users
Though they have like 80 lanes for storage so they should be able to afford some ssds
ok sure but we are talking about consumers not rare edge cases
Shuts so expensive. Corsair vengeance 64gn ddr5 is $1300
Well, my rig isn't a consumer rig either, I just also use it for games
I got 64GB Crucial DDR5
shits worth more than my GPU 
Yeah, AI is to thank for that afaik
To an extent yes
To a huge ginormous extent
A couple of years ago my entire PC cost less than my graphics card adjusted for inflation
thats not an argument
Tbf, the cheaper DDR5 stuff wasn't and still isn't the best choice necessarily, you'd always have had to go more mid- to high end.
It's fine, like obviously you don't want to buy 8gb dimms or something slower than 6000 but 6000 with good enough timings had been fairly affordable at around 85$
Latency is still worse than DDR4
I mean its an easy calculation. What do companies want?
Make money.
Why did Micron stop selling to consumers and only to AI datacenters?
It makes more money.
Who are all the other DRAM manufacturers also selling a TON of their stuff to?
Datacenters.
Where is the DRAM for the consumers?
Datacenters
Yeah whatever
We are moving to a bandwidth driven era
Applications and games are also adapting to it slowly but surely

Yeah but right now it's more of a brute forcing solution than "This is the new meta".
I'm just coping though, not willing to throw my board out to go DDR5
If i went neck deep into DDR4 i would probably think like you too
256 GB 
Fluid dynamics simulation's the game
Shit provides better performance, only thing that realistically matters
The bottleneck of ddr5 development/adaptation isn't the dram itself
It's everything around it
Why would one need 256gb of ram
I just said, fluid dynamics simulations
Bro is on a workstation not a gaming pc in that sense
Correct
Idk my friend has a server with over 1 tb of ram
Virtualization too
Servers are completely different
Embed fail
I don’t have perms
Aw man
What would the gif have been, fren?
I haven't even thought about pc upgrades in two years
I have more hobbies than one and unfortunately they're all expensive
I've considered getting a new GPU because I don't really do much CAD myself anymore
I'm gaming on a fucking Quadro P2000
I once stood in a server room where they output 20 PetaFLOPS 
My former high school had those
Isn’t a petaflop like 1000tb
Hey, that's not bad, they could have gone a lot lower!
Nvm
its 20 Trillion calculations a second
Looked it up shits insane
Almost able to run modded Minecraft at 60 FPS
Sure. Though what i didn't understand was the choice to go with a quad core xeon with 4 memory channels and them slap a single 32gb dimm on that mf 😭
Bist du Deutscher?
Was it a W2125?
Ready or Not sprich Deutsch du Hurensohn Edition
W series something, i don't remember
EYYYYY, fancy meeting another one of us here
Probably a 2123
Yeh that tracks. Going single channel on that is a crime tho
Mhm
Somebody who had no idea about what they're doing on the job, once again
When I was in our equivalent to highschool we had 500MB of RAM on our school computers and some Pentium 4s.
That shit lagged filling a circle in a solid color in paint
We had to run a little bit of blender and adobe programs
Though mainly macs were used for adobe stuff
During my degree in graphics design (yeah, yeah, laugh now and let's get it over with...) they gave us Macbooks. Fucking Apple. So we could never properly have it interact with fucking ANYTHING ELSE.
That part of it sucks
I need this in my life again, just let me CQB man https://youtu.be/8lyjJ8gweOU?t=67
I studied some graphics design too but i was pretty bad and i have absolutely no imagination or drawing skills
Still did that for a couple years
btw some of the best room clearing footage ever on that channel
Just when I got my degree, Covid hit and noone wanted to spend money on ads or corporate design refinement anymore so I had to pivot
I originally planned to become a freelancer but kind of the same problem
Any chances of the update coming this year
Now i'm wondering if i should just... Do a professional career in the military
In addition to what Grau said, tons of engineering and design projects can eat up that RAM and more
Larger scale buildings and models, adding tons of simulation details... etc
Then there's also the elephant (
) in the room, various AI tasks
Which is a huge part of recent RAM prices
I have some Corsair Vengeance RAM myself, my price for it doesn't even show up anymore in retailers
Not even Corsair shows it now 
You just know the video you are watching is legitness when the guy is rocking unreleased Quad NVGs 
I think with the predicted price if back in stock, I could buy an Astral 5090 or something 
Still more expensive than what I paid for on my actual (and worse) GPU, and that was above MSRP on a deal about maybe a year ago
It's only gotten worse since this year anyway
$1300 for 64gn 600-670 for 32gb
Dudes balling
You should see the even higher capacity prices too
Some won't even show up
And the only place you may find an offer is on EBay or something
1484 for 96gb kinda a steal since 64gn is 1226
11k for 512gb of ddr5 holy shit lmao
AI moment
NEMIX RAM 512GB (8X64GB) DDR5 5600MHZ PC5-44800 2Rx8 1.1V CL46 288-PIN ECC Unbuffered UDIMM Memory KIT 11k for this
Like wtf
I think the price for my own RAM right now, is over 4x what I paid for it 
hitting the thousands
Sell it and wait it for it to drop again 
But how would I use my PC 
Sell ram and buy a beater car
The hardest choices require the strongest wills...
Thing is... I have 4 sticks of RAM
So theoretically, I could sell two of them
But that'd still be really weird lol
Sell ram. Buy 20 incher
@urban cloud to answer your clip question, suspect moral was low that they choose to shoot themselves then give up. It does happen sometimes
They can do that
If their moral is low enough
How difficult is relapse?
Always the main lobby entrance, not the underground one, otherwise you'll get hacked on when crossing the skybridge
Ok
I play standard
currently playing hide and seek on hard
trying to get S rank and I'm losing my mind with this AI behavior
both suspect and swat
can i just, remove the primary weapon from my ai
no
you can take their ammo away though
i see
anyone any tips on how to clear the warehouse on hide and seek preferably without getting beamed from all sides?
I just cleared everything outside and dont really wanna have to go again
I'm actually gonna lose it
civilian just went down because they refuse to move out of line of fire
and it was going so well
Gl when you complete it after THOUSANDS of attempts, because that's how the game's intended to be played since July 15th.
finally got A+ on twisted nerve, onto the spider
Xm250 vs any mission can get A.
Imagine if you could negotiate with suspects
Then as soon as the requirements are met you light them up trust

Howdy fellas
how do you zoom with the LPVOs
you can't atm
probably next up will be able too.
i should really stop using a gun that leads to me killing people or i need to become a worse shot i default to headshots to often
Under the waistline
yee but then if i hit someone in the leg they might bleed out cus of jhp rounds wont they?
Suspects have 320 health. They get incapacitated below 160
Civis can get incapacitated too and i think as long as there not dead it won't remove points
suspects who are incapped can eventually die on the ground but idk how it actually works with how it decides if they bleed out or not but I doubt it's specifically because of leg shots
I only know this cuz i had a bugged out civi on neon tomb and shot them in the leg and didn't get -points for a incapacitated
Oh so its kinda got a time limit
see idk if its the gun or my shot placement cus like its so easy to default to headshots due to rainbow six
I had a feeling most of the community came from R6
I know because sometimes I've lost an arrest objective because I managed to incap the arrest target and tried to go in for the cuff but then he ended up dying while incapped and failing the arrest obj
I see where the AI teammates get they're influence from
you'll get excessive use of force and what not but won't get a "killed civillian" penality
Wait i shot him with my pistol once, got a "warning" waited 50s and incapacitated him
Well he was bombed up and bugged tf out
Wouldn't complie even with 4 flashbangs
Also do they bleed profusely?
Or for a set about of time
I heard this game getting updated soon is that true?
Havent been on in a min
they might get a pool of blood under them but they don't bleed like an arterial
the arterial bleeds are instant death when it happens
also usually that should mean you get an excessive use of force (not lethal) penalty
What would be a better gun the ga416 or the mk18
theres only 2 real parameters fir guns of the same caliber in this game. recoil and rate of fire. weapon length is a thing also.
ga416 is prob the hardest recoiling 5.56
On PlayStation it does have kickback
MK18.
^
Absolutely butchered the 416.
im crashing out apearently i cant use my ai for the beatcop achievement even though they were using pistol
CHAT, should I reinstall ron and try it again rn? or wait for the next update
next update isn't coming this year, reinstall and try again.
i mean most of the time for ARs I just end up going single shot so for me it's just like aesethics and recoil
ive kinda drifted towards using SMGs alot more though just for the fun of it
Finished Port Hokan with no teammate or civillian deaths and secured all evidence/objectives
and I got B
did you find all the soft objects?
weird
yeah that's normal if you went fully lethal
for missions with larger suspect counts (hokan, valley etc) going full lethal locks you at B rank
time to abuse the M32A1 Flash once again
A is some suspect deaths, A+ is like one or two, S is none
S also needs no incaps too
when will more OST songs be released for the DLC maps?
So I got the hermit achievement but the developer’s watch didn’t unlock
And B is multiple
HOW THE HELL AM I SUPPOSED TO BEAT THE ELEPHANT SCHOOL SHOOTER MAP ON HARD MODE THIS IS IMPOSSIBLE I NEED HELP OR ADVICE LITERALLY ANYTHING
Whats the problem?
i kill like 4 guys and then the last guy shoots a civ and i have to restart
its so awful
Ah damn
Yeah unfortunately you gotta be quick
I personally run an SMG load out in that mission. Mainly because its just more flexible. But again all it really comes down to is luck
Could be wrong tho. Im absolute dogwater at this game
So hearing all of their friends get shot makes them less likely to give up? That doesn’t make sense
No you can get an A with all suspects dead, as long as it wasn’t unnecessary force
A is the highest grade you can get without arresting suspects, for A+ and S you need arrests which if you aren’t focussing on them basically means S won’t happen and A+ is chance
Also why are the meth heads so cracked? Turning on hard mode makes every AI special forces or sm? There’s no way I can be in a dark unlit second story room on meth house and frank gallagher in the garden can hit me that accurately several shots in a row
just bring the m32a1 and a breaching tool or the m320 flash launcher and a lockpick gun and just bum rush and sprint throughout the whole school as fast as possible only stopping to cuff a suspect and get all the 4 suspects cuffed before you do anything
it's partially RNG on whether you can get to the last suspect before the 2 minute timer is up and they start shooting
and don't bother using the ai they only slow you down
So fire if they fire back? I still got B when they did this
depends on the mission
I sniped a dude who was camping the window thi
whats throwing me off is that they added bombs to doors
for maps like greased and hakon and valley with tons of suspects you're locked to B with full lethal but on maps like lethal obsession, elephant etc you can get A while killing everyone it just depends on how many suspects there are
are you playing modded?
yeah i think they added it recently
maybe with the addition of hard mode
you down to help me with the map?
I'm not at my setup rn
aww thats alrigth
If they aim at you or fire back yeah you can drop them
flash launcher might be the play though
that's just because flash launcher in general makes the game easy mode
Did you get a - penalty for unnecessary force??
I like rust belt in the tunnels with my friend, it’s so fun having a guy come through a door you’re already holding just to get dropped by 2 people
as Ive already said, on maps with high suspect counts if you're going full lethal you are limited to B rank on missions like valley, neon tomb, hakon etc
since the amount of points allocated to suspects is higher and accounts for a "larger percentage" of your final grade
Nope
So lower suspect (dead or incap) = Higher grading?
asuming you're going full lethal if there's less suspects on a map then your grade (as a percentage) will theoretically be higher then a map with more suspects because less of the grade is dependent on suspect points
I have suspects who are brought in peacefully and sometimes I still get B
yes on some maps if you only bring in like a couple people out of like the 15-17 or so you'll still only get a B
even if you didn't get any penalties or miss any evidence or anything
ah
So grading is tied to suspect count + how many are brought in peacefully
Higher numbers = More required to be brought in alive
Lower numbers = Lesser amount to be brought in
including all other objectives yes that's how the point system works because each suspect is worth 35 points and killing them only grants 5 so you "lose 30" each time you kill a suspect
it's not a hard concept
Stupid question but does incaps net more points? Hidden points?
incaps are the same as kills in terms of points
no incaps are worth 5 same as killing suspects exept if you incap an arrest target you still complete the arrest objective if you arrest them
Thanks
I'm hoping maybe the devs one day can give maybe slightly more points for incaps
There's the 2 main objective bombs on elephant, the traps only appear on hard mode
well again you're confusing stress with morale
stress is the state of the suspects: from passive such as patrolling or suspicious which makes them hesitate more and are less aggressive (low stress) to active such as pre-aiming, being more aggressive, take more hostages, won't surrender and prefer to "off" themselves (high stress)
now what you were looking for is morale, if you bring their morale so low, they surrender almost immediately, various actions can cause this, such as seeing other suspects dead, getting yelled at, getting hit with non lethals etc...
so usually they start with high morale & low stress, and at the end they will be with low morale & high stress, but there's so many other variables that can fluctuate this
The time when incapacitations are really useful are for suspects you need alive. Like that one michael kid in 23mb/s you fail an objective and lose 500 if he dies yet if he can take a .556 to the stomach and just get knocked unconcious then it doesn't fail it.
what's the most flex riffle/smg for medium-long range?
Forgot about that, I've been using the taser on suspects that must be taken in alive lately
All of them if you can hit your shots.
That is the old reliable yeah, also gets you the extra 30 points. If you take the suspect in without shooting them at all it is best.
Yup, thanks
can you deadass run in this game or is that just amod
best you get is the speed boost from high or low ready with spacebar or whatever the button is for console
other then that sprinting is a mod
void made a streamer level to justify modeling anime girls and putting them in the game
ides of march might be the best level ive played so far
It’s cool
It's kinda sad
"suspect down"
that sentence is gonna haunt me
non-lethals yet somehow someone still manages to die
Hoken shipyard is haunting
yeah I'm playing that right now
Beanbag shotgun to the head
they patched that, swat ai no longer targets the head with a beanbag
some dumbass guy just keeps running into line of fire and gets shot
I always will give them the bb ar
Yo
I used to too but since I found out it's patched the beanbag is just a way better option
whats good everyone?
also the grenade launcher is nice to have
My pathing is i clear the small areas before the warehouse then the building on the right side of the map and kinda bait the rest of them in the open
And obviously wedge of the warehouse
And tower
I try to clear everything outside first while wedging off any openings to the warehouse, then try and arrest anyone near the doors before moving further in and hoping my team doesnt get wrecked while doing so
hard difficulty is a pain in the ass
I'm trying to get S rank on all maps on hard
Jesus
hide and seek is the last one I'm missing (not including the DLCs)
i wish you a very big good luck to you on 3 letter triad
😭
Word of advice, when you get into the final area you'll find the only civillian on the map in the left of the warehouse. If you instead go right you can find some containers to open and go in the other way I find easier to clear but be careful if you were too loud in clearing the warehouse a weirdo can run at you with a knife and a gun (if he doesn't he's in the final area).
I'm mostly having trouble with the big open areas
especially if theres a lot of suspects there because getting all of them to surrender and arrest them at once is so hard
Oh yeah those bits are really annoying
someone always gets up and starts shooting, then I gotta tell the swat AI to search and secure 4 times again, meanwhile someone else gets up again and repeat
I'd typically have my friend hold security and keep the guys down whilst I'd have the suspects move to me in cover
I've never tried it with ai
how should i set my graphic settings to improve my S rank gameplay?
getting them to crawl towards you and cancel arrest animation are your best friends
I dont have anyone to play with and 4 dumb bots is still better to have than going alone
I just give all 4 of them shields and use them as a wall to hide behind xD
it doesnt matter what graphics settings you have, i play on epic and just S rank
true but in my opinion solo without AI can be actually easier
Hehe, yeah I feel that one. Lucky for you I think they're updating the ai soon.
gas has been broken since the last update, flashes work but they keep moving around
fr?
I only heard about the attachment and optics update so far
oh so you mean like stun them with it while they're already on the ground
I did somewhere yeah, can't confirm it though.
- suspects will be way less stressed so they hesistate more and be less aggressive which will reward you very easy surrenders in the beginning of the mission due to low stress
- babysitting the AI makes you lose focus on the suspect sometimes which is annoying, doesn't mean they are completely useless though
if you just cancel arrest animation they literally never get back up
bro you're built different 😭
which is super helpful for solo
I abused the shit out of that on relapse lol
i think he's still in the server, just not his message lol
Me when the trap is placed somewhere random as fuck:
We need a stun function for flashlights and a strobe feature lowkey
@willow solstice hi, the camera is a mod called Console Unlocker. It’s on Nexus 
dont flashlights already influence the suspect's morale?
I dont fuckin know mate

thank
yea he meant like stunning them (blinding them) like in ground branch
Yw
that would be cool too
the tarkov treatment
Morale, no.
stress
Not even that afaik. It makes them "suspicious"
So they will go into that area.
But it should not alter any other stats.
yeah they see it and notice you
They do not notice you.
yeah well stress is basically passive -> suspicious -> alert
They notice the light, but they still have no idea you are there.
WTF I KILLED SOMEONE AND HE JUST STARTED DOING A GOOFY ASS POSE
technically but still it's better to walk with it off if you're trying to be sneaky
they kinda do know where you are, because they either hide and pre-aim that direction or they push that position, i've baited a few suspects that way
they should let you mount multiple flashlights on your gun in the next update so we can just walk around with the sun
😂
also could be cool if you could utilize the little lamp on your helmet
wouldn't maybe shine as much but just a small light in front of you if you're in a pitch black area
Yes.
I want angled flashlights so I can see everything clearly

I am a massive idiot
I forgot to activate ironman mode
I did a perfect run with no officer deaths or deaths of myself
for zero reward
Hey, at least you were ready 
I’m sorry to hear that though, hopefully you clear it just the same in the real thing
What is a better gun the ga416 or mk18?
is the swat AI still bad?
How its taking down a failed assassination
None 
As aspid said but between those two, mk18
um the ga416 is just as good
Ga416 is worst 5.56 rifle 🤣
Seals use HK416D
Amongst other weapons
And this is a game not irl
I know hk416 is ga416 in game
WICH IS A VERSION OF THE GA416
^^ 🤣
EXACTLY
Wish it was good as irl though 🤣
In the words of a wise Youtuber:
If you need to ask about the best gun mechanically in a purely PvE game, what are you even doing?
Just have fun with whatever feels best to you.
Amen but you know meta likes to get in everywhere
is there a way to hide the hud thing
Government contracts 
GA416 is hands down the worst gun
in this game
The recoil is as controllable as trying to piss when turbulence hits
Who tryna play RON rn?
facts, Idk why people prefer it
it's like the character limp wrists it or something
Popular irl and so much mis-information suggesting it 'as the best gun'
So people just instantly fall for it
Might just be me bit i think the SMGs are rubbish
they are when going against armored targets, which majority of missions have
there's barely an upside to them, the pitiful damage and penetration undoes everything
Even unarmoured targets are a pain with them
not if you load your gun with JHP's
then they're...decent
felt, happened to me TWICE a few months ago
it was a bug that was going on and you had to enable iron man mode with a controller for it to work... like bruh
thats an old fixed bug
ye ik its fixed now :3
the legend who found it was never seen since
i didnt get the achievements cause i got impatient on the last mission but i got the watch, and thats all i cared about
we miss you ceasar
While they have less damage than rifle calibers they kind of make up for it in fire rate and recoil but yeah not that feasible on medium and higher armors.
mp7 go brrrr
yes, relwtive to several other 556 it is indeed quite a ride. on par with the ga51 actually
Rico's Immersive Toc 🤤
lowest recoil AR is the g36, mcx is 2nd but benefits with higher rof if you like auto double shots.
arn180 is the 300 blk choice. almost same recoil pattern as the mcx and same RoF.
beyond those 3, its just a cosmetic choice as all other guns in the respective caliber are statistically inferior
and for 308, the ga51 by a big margin is statistically "best".
where
why not
i use the built in thing in the game
Because its shit
Only shows like 10% of mods that actually exist
And they're a pain to get rid of when they shit themselves
Nexus has thousands of mods that are updated more often and they're just as easy to download
its not showing up on nexus
Weird
can I send you a screenshot in dms?
Ohhh
Alright
Thanks buddy
All good mate
Do you personally recommend any other good mods?
Just take a look through Nexus and sort by last updated
All of Ballistic and HaveDonuts mods are great
Gunfighter is alright
Got it, thank you.
All good dude
Started on my actual ironman run this time
1/3rd of the missions done so far
lets see if I can pull it off again
alt f4 if u die fuck ironman mode
hah no
Should i buy Home Invasion Or Dark Waters
Yes.
Home Invasion is my vote
dark waters gets you the ga51 though
and leviathan, which is a quite fun mission
esthetically, leviathan is great as well
also the yacht mission in DW is good too
ga51/battle rifles are available for all people regardless of if they own any dlc
Dlc favorite maps:
Home invasion: Dorms
Dark Waters: leviathan
i havent played RoN in like 9 months or something and i want to get back into it, what version should i look for when looking for mods so that i have the up-to-date versions?
Probably september or later.
👍
Who designed Greased Palms
when the map has wide open spaces
im tired of getting shot at by Amazon boxes
Should of requested fedex 
Me
MCX does have very good recoil but it's not 2nd, sr16 and f90 have less recoil
I think i need to play Bodycam or Operator
I’ve seen Unrecord. That one looks fucking sick
Wait a second... CAN YOU DISARM THE S-VESTS IN NEON TOMB?!
My AI teammate just groped a dude with one as if he was examining it. There was no point notification, so I'm not sure if he actually did anything.
Oh, cool. He glitched the civilian so he can't surrender now. 😑
Yall know why my game crashes after I use the gas launcher? and also why I cant download certain mods
Best bet is finding the crash log and uploading it on tech support
The only thing I can think of apart from maybe a corrupted file, is maybe having a mod that conflicts with the original gas or something along those lines if you are only crashing when using the gas launcher, but we need some more information such as the crash log
How do I check the crash log
Excellent. I keep getting civvies that can't surrender. I have to kill them to end the mission.
To retrieve game crash logs from local PC :
- Go to %LOCALAPPDATA%\ReadyOrNot\Saved\Crashes\ (no, not SteamApps)
- Sort the folder by date from most recent
- Open latest UECC directory and ensure it's actually recent
- Upload CrashContext.runtime-xml file here
User, your name, (also make sure you can see hidden folders), or an easier way is just open run.exe and type %Localappdata% there
File explorer
Not sure if it makes a difference but do you have hidden folders enabled in file explorer?
uhhh
Now its enabled and I still dont see "Crashes"
I found "CrashReportClient" under "Config"
Weird let's go #💻tech-support post a pic there so I make sure you in the right directory
Remove your mods
Depends on the game at times, but for RoN if I'm going Lethal then it's a "shoot until they stagger or fall" situation
Regardless of the gun or ammo
dont think so
I don't remember whether they were dead man switches or just if you shot the vest it would explode but as long as you don't shoot the civi it should be fine
For whatever reason, I keep running into the glitch where civilians won't surrender now. I can't finish the mission until I kill them.
Yeah, very useful feature they add with Home Invasion and still not fix it
Yaaaay...
how much money on it not being fixed in attachment overhaul patch
same with the floating casings
There's an overhaul patch coming? How's it effect attachments?
Casings are already fixed on their dev build
Is there any reason to bring anything other than standard ammo for normal difficulty?
Time for me to continue not updating the game so I can play with the mods I like.
Got an A+ on my first ever time dropping into the game :D
Wdym by standard ammo?
Which one would you classify as standard ammo for you?
Think he means Fmj (ap) as it's the first one
Like birdshot w/ shotguns
Buckshot
Potato potato
Birdshot ain't gonna do nothing 😅
Well there's pros and cons to everything, but personally I like buckshot over slugs for shotguns
Buckshot can be used everywhere, while slugs only up to level 3 armor
the peq15 will finally be able to toggle between an ir and visible laser, you can have multiple rail attachments (eg laser and flashlight together and such) as well as the Devs adding offset optics, optional carry handles for the g36c and mk18 and also the ability to toggle the magnifications of the LPVOs
Went in with a G36C (favourite long gun of all time) and cleared out the gas station. Was quite proud.
Might as well use a rifle if I'm going for a shotgun with slugs
Isnt slugs up to L3?
and with the g36c carry handle you'll have a top rail so you can finally use optics besides the t2/RMR/sro
Also why is it l3a and not just l3 just curious
Yeah, mb
Lol. I've already added all that in with mods and have the guns I like. I'm gunna ignore the update until the mods I like get updated too.
No worries fam
3 hours of sleeping 
I’m using the Spc9 w/ default ap rounds would the hollow point rounds be better for standard diff
Damn, ☕ here's one buddy
Depends on mission
For unarmoured yes
Hospital?
But keep in mind AP 9mm won't work that good for armor better than L2
Bad then, cos some got L3 so even AP will struggle
Granted there's more unarmoured than L3 but ye
So any amount of heavy armor and most s m g suck ass
Yeah sadly all apart from p90 or mp7 are good up till L2 armor with AP, mp7 and p90 can be used up to L3 with AP
Well damn that makes a lot of sense I’ve been using a peashooter
Kinda ye 🤣
URGI with OMM riser and EXPS3, OGL, Shielded KAC flowthrough can, and surefire light. :)
I mean the fire rate can kinda make up for it, but yea I would just use 5.56 with AP or .300blackout with JHP for L3 armor
7.62 is also good on standard but eh it's not rly my thing
One thing I with the base game had was a return-to-center recoil pattern like what the Gunfighter mod adds. The idea of having to "control recoil" is something that makes sense on paper or if you've never shot before, but it's misplaced "realism" that just makes shooting less fun. Gravity generally pulls the gun back down. Unless you're on full auto with something powerful, you don't really need to pull the gun down, just keep it from drifting after each shot.
95% of the time regardless of armour JHP will be better since with AP against l3+ armour it'll take like 12-15 shots to break thru or like 8 limb shots while JHP is a flat 2 shot to incap (or 3 on increased healthpool maps) on limbs and the shots to break thru armour essentially doesn't matter because by the time you've shot them 15+ times you've probabaly hit a limb atleast twice
Yea I get you, I also like the way the mod positions the weapon on screen, I think base game is like that to discourage full auto as much as possible I guess
JHP and aim for the limbs or take better caliber like 4.6x30, 5.7x28
Just take flux raider and headshot everyone 😉
5.7 and 4.6 are literally just 9mm damage but with beefed up penetration and stagger it's kinda dumb and op
isn't 5.7 like an 80% stagger chance or smth it's almost guanteed on every suspect
Ye think so smth like that
It even does it with single shot though, and a 5.56 somehow throws your crosshairs into the ceiling with just a few shots.
But yeah, I find the reposition absolutely mandatory, both for visual appeal as well as realism and function. It just looks better as there's less foreshortening and stretching on the model, so the back of the gun doesn't look huge and the front tiny. It makes a huge difference for visibility too. It doesn't seem like much until you change it and realize how often enemies were hidden under the model when that split-second matters.
And I've actually sent POV pics to some indie devs making shooters, asking for feedback, to try and get the lower position in more games. lol. irl, you generally look over the gun, even when shouldered. Many games, like RoN's default POV have the gun raised as if it's to your cheek the whole time. The simplest way to tell if it's too high, imo, is if you can see the underside of the top of an optic. If the optic is partly higher than your sightline, the model is likely too high. Centering it on the screen somewhat, like the Gunfighter mod, Operator, and Ground Branch all do is closer to what it actually looks like irl and makes it easier to have situational awareness in a game, where your peripheral is as wide as your monitor.
Yeah I hate it when like 80% of the base model guns hide most of peripheral vision especially on the right side when it gets covered by the optic
Exactly! LPVOs become a pain.
I love them, but without the mod, they take up too much of the screen. And a mod to adjust the magnification makes the actually viable.
Yeah, even on ground branch where it's slightly better there, I still feel like the lpvo restricts my vision quite a bit
Yeah totally agree
any battle rifles with the LPVOs have horrid visability even when my fov is at 110
They do work just not embedded on this channel gotta open em xD
it's essentially the entire right of your screen
Yeah I play on 120 with gun fov on 120 as well and ultra wide monitor and it still not enough
Yea pretty much 🙄
Yeah, that's why I find the Gunfighter mod so mandatory. Honestly, I'm kind of surprised the devs haven't made the lower position default by now. As far as I'm aware, anyone who has an opinion on it universally agrees the Gunfighter mod's positioning is just better.
Especially with pistols, ground branch's way is so much more realistic than Ron's base way
For sure!
Shit. I might drop some of my irl POV rifle pics in the server somewhere for reference.
That would be nice
Love running into a suspect on purpose in tight cqb (with a pistol not in ads) so the enemy can't shoot because they can't get their gun up and just rapid fire 2-3 shots into them lol
Wish that can happen in Ron lol
would be nice if they get close to us their weapons raise
Also shining the flashlight in their face, and makes them cover their face
Yeah
I keep getting jumped whenever the enemy gets that close and the melee in this game is a light breeze. lol.
Yeah melee needs a slightly more range imo
more cqc options!
It's basically non existent with pistols and with rifles it's still a bit short
^
Oh yeah! I forgot that GB does that with the lights! I was wondering if flashlights have a blinding effect in RoN because, just now, it seemed like they were less accurate and slower when I have the light on. I usually leave it off because, afaik the AI can actually see it, but I've been leaving it on tonight.
Civvie comes up to me: I rotate him like the diver did to that shark. Full flip!
Dont think it's blinds them in Ron but not sure

