#š®ron-discussion
1 messages Ā· Page 465 of 1
Unless you're actually checking around corners and shit with the mirror cam its better to have them extra 4 stingers
@acoustic elbow ignore
we are using the mirror, not dropping that either
@solar hemlock ignore
wrong ping.
I highly doubt the shield and mirror are the reason we're losing here
At least try things
Well yeah its most likely the fact the ai on Hard are completely fucked but you can still mitigate it by trying new stuff
I'm not taking your advice because they don't make any sense. Getting rid of strong items like the mirror gun and shield is crazy.
i know for me at least,
when i got it done on hard mode for relapse, on quickplay, i gave everyone a shield
Getting rid of strong items on a map where there's stronger items
Did you solo it
The ai are insane with shields
i did it with the 5 ai team mates
Yeah
i didnt get s rank on hard mode because we were going lethal
i just wanted it done for the achievement
I had absolutely no problems when I did it and just brought a metric fuckton of flashes, ammo and a M320 stinger
I ran it again on hard mode on multiplayer and they john rambo the entire building and even arrested the HVT
I don't see why I can't bring the flash launcher and shield together
There's better maps to use a shield and mirror gun on and Relapse isn't one of them
The shield should be a primary
Not a long tactical
Mirror gun has helped us a lot of the times to prevent us dying and plan a door breach, I don't get where this idea of it being useless comes from, especially when there are 3 of us
I never said the mirror gun was useless?
You're saying we would be better off running something else on relaspe
Yes that's not me saying its useless im saying there are better options
I feel like the person who has actually done the mission on hard might know how to do it better than somebody who's struggling on it
At least give it a go
The whole point of all the shit in our kits is for us to use it all to our advantage
Having more launchers is most definitely better than just tanking shots when the AI have practically infinite ammo coming from fully automatic RPKs
The RPKs are so ass bro
It's not about just tanking shots it's about taking their agro.
Hate them mfs
The ai are fucked dude they switch agro all the time
If theyre distracted shooting me, my teammates can do something to stop them
In every playthrough weve done they've been focused on me
Idk how
At least give other options a go instead of saying you cant complete it and not taking any advice when people try and help
Idk man, I really don't think it's the loadout that's hurting us here
As I said before the ai are fucked but different loadouts still make it easier despite how buggy they are
For the record, I was asking whether or not flash or stinger would work, we didn't get on the topic of loadout until I mentioned what gun I had
Mb for trying to make it easier for you
So this game is dead right? The devs left it to rot?
Dont think so..? isnt there a new dlc expected for 2026?
Where?
Pretty sure devs ran off with their money lol
Dont know man
Cant send a pic here but the description on their game says theres a third dlc for 2026
Idk why people keep asking this lol
The season pass is $20, there has to be at least one more dlc to make the season pass a deal as opposed to buying the dlc piece meal
Hopefully modders take reign on the game and make more maps and revolutionize gameplay.
Are they gonna fix the numerous current in-game bugs or add any more base games and maps? Or is there just the promise of a 3rd dlc in 2026 with no more details about it
Hopefully modders encompass it all
it'd be super cool if hte devs would build in mod management into the game itself and fix it so updates dont break mods...at least not maps
with AI customizer built in as well. basically how groudn branch does it
if youve never played ground branch... you can select from 5 AI presets OR customize all the AIs parameters in the game..as well as select the # of enemies on a map. its super good idea for these PVE games
They are going to fix the bugs most likely, Especially considering the ones now are pretty noticable. We will most likely get another DLC as well with like 3-4 new maps
The last bug fix notification was from months ago lmao, the person who posted it isn't even here anymore
The last patch was February š
Yeah, Pretty sure the reason development has slowed down is due to lots of developers getting jumbled around and void hiring new people
I think they just need more time to like get back on their feet or whatever
- they've had like 4 dumbass controversies they gotta deal with lol
They should communicate more
I understand having internal issues that need to be fixed but you also need to be more clear about things
That is one thing yeah The fans wouldn't think they "Abandoned Us" if they explained this better
Like its completely understandable just like tell us lol
I mean they have a discord and haven't seemed to really post anything in months, they post often on their Instagram but it's all just promotional stuff lmao
It's like they care about getting new players but not retaining them
They just want people to spend the 40 bucks or however much it is and then they don't care from there
I'm pretty sure thats because the Marketeting team and Development Team are disconnected to each other
Its pretty easy to tell looking at how the vibe of the trailers is much different then the vibe of the game
I would argue the dev teams job is harder but that just means they need to be more open to communicating stuff instead of saying nothing
I believe the console stuff is marketted by a different team as the new trailers.... suck.
Because then it seems like they're not doing anything at all
They are definently working they just don't tell us what they are working on
I have doubts
i understand why, they make new announcement on steam or whatever, all comments and feedback are just spamming the same stuff over and over about censorship, graphical downgrade this and that
Its also they only talk about stuff when they havs something talk about. Why post something if there isnt something that needs to be talked about?
Idk the endless bugs and game ruining glitches could be addressed but it seems like they've said nothing about them for months lol
I haven't encountered anything serious, save for specific rooms on some maps that bring me from 70 fps to 20, and occasionally bodies glitching through doors which is just hilarious. What bugs/glitches should I look out for
Ai seeing you through hard walls, glitchy ai movement, evidence disappearing, the main guy from lethal obsession getting stuck and disappearing
They had a dev briefing on the 31st of October
That's something
Patch 1.3.5 was on September 11th. So idk where you pulled the "they were silent for months" from
Gerard getting stuck in a vent was fixed awhile ago i think back in auguest
Happened to me in October
Interesting...
What is this auguest you speak of
Is this the new trend that the cool kids are doing?
Yeah man... you gotta get jiggy with the auguest, to make your your hip with the times!
(That was really cringe. I will see myself out.)
34
Decrepit
I feel ancient
update when
soonā¢
Liar
It's another month until we're in the update time zone
I must say, it's got me super excited though, hopefully it's January
Are there any vids I Can Watch to Ronās āhow people react when you inject solid lead into themā System
The different things that Happen when You Hit them in different Places including armor
is JHP overhated
Any tips for sins of the father? Struggling with how many angles you can be shot from
100%
JHP is a must for 7.62
otherwise uāll end up wallbanging a civvie sooner or later
mirror gun
use the ability to be able to check corners and under doors to your advantage, and bring alot of flashbangs
i use JHP on my 300 blackout, its so overhated, its more limb damage for only the lack of ability to pen L4, and L4 is barely used
it does a shit ton of damage, you wont wallbang a civvie and it still pens armor decently well
jhp on 300blk is very useful too
yeah, and js switch to AP on maps w l4 armor
dont do it solo, use one team of swat ai to hold each end of the corridors as u and another team clear the rooms
jhp diss is so buns
fr bro
they can go wallbang civvies iāll stick with jhp
jhp on pistol rounds are useless tho
i dotn even use pistol
normally i js use jhp on it tho
not even smgās?
its good for early maps where they have no armour
and the 357 one shots
that kinda makes the wild west achievement much easier
no
normally good unless ur going non lethal but youd js use a diff gun in that case
greased palm in the office area, civ as hostage pretty much in my face as i was turning ...not a hostage situation anymore-
JHP for round nose calibers and 300/7.62 is essentially the only option
ap is severely overvalued
it's essentially only good for 5.56 and maybe 5.7 I don't remember if 5.7 JHP works on l3 plates
no it doesn't.
I like the ga51 with AP..cause im Swiss cheesein!
feels great to come back to port hokan once in a while
probably the best mission in a tactical shooter ever
well one of the best i guess
for this game..not a big fan of that map. tjats more a counter terror assault.
I did like the oil rig map though. really cool level design and detail
Terrible performance though, bear in mind the playtesters actually approved of that somehow
And the storyline is so well thought up, itās all connected in different ways I love it
is the morale system still bugged?
Wdym
i havent been around long but sometimes it seems like flashbangs and the breaching shotgun still raise suspect morale, was that ever fixed?
Never was a thing
They do raise suspect stress which is something else
sucks that some people hate hide and seek just because they like s ranks
must be so fun clearing a very open map with non-lethal weapons tho
playing ron with a full less lethal loadout is actual torture
having so much guns to play with
and you're forced to use pepperballs at long distances
M32A1 is a thing
Would be nice having more stuff besides pepper balls, beanbags and flash launchers, voids devs might genuinely be one of the slowest working dev teams Iāve seen in a game
Somehow is slower at releasing content than rockstar games
booooring
The b92x is so sexy amiright
That never was a thing
Loud explosions and gunfire raise stress
Less lethal and non lethal lower morale
You're probably using lethal equipment and loud breaches, which will raise stress and cause suspects to immediately fire on you giys
Your breach shotguns raise stress
After the M320A1 was released, are people still using pepper balls and beanbag?
Yes
Is there a quiet way to smash windows beside shooting them or throwing flashes? I tried to melee but iām afraid those 2 are the only things usable
nah.
Shoot from 20m away from suspect
They're like super small
Its super hard to go quiet in this lowkey
you can smash some w8ndows with melee. but its inconsistent
Well, for what they're doing they are quite small, like 98 developers or something
Like some solo developers making similar games take up to an YEAR for an update
So I'd say like 1 month for an update for VOID is like overclocking time
I admit they are slow sometimes, compared to what they offer
Thatās no excuse when the content they release is well, super small, they canāt even release a fucking attachment system in 6 months, itās not that hard. Even just bug fixes takes months, thatās bad
Bug fixes is something I hella have a problem with
They patch the game that adds more bugs, with the floating casings
Same with some promised features like you said, attachments
Like great job there game testers
COME ON GNG ššš TS SHOULD BE DAY 1
Yea if the game testers were like "Yea this is it, this is perfect" then I totally blame them just as much
Cause no game tester would let the game go out like that. Missing textures, floating casings, weapon sound bugs (super nova still not fixed)
Since launch the supernova has double sound, which they still havenāt fixed, only reason I donāt use the shotgun cause of the audio bug
Either they don't have enough testers to search out every drop or they don't test enough(It's either with time or with laziness lol)
The floating casings was within the first 5 minutes of fighting ngl unless they just donāt actually play their own game
Same thing with high ready, the thumb clips into the PEQ-15 on most AR-15 platform guns with the combat or angled attachment, also the reason why I don't use it some of the guns, and this shouldn't need 3 patches before it's fixed..
Maybe I haven't been paying attention because I haven't seen any floating casings yet
Same never had them..or i didn't saw them if it happened. The only bug i'm having in this period is ai standing still and need to give the command two or three times or moving them then command again..as if they couldn't reach the door or place for whatever reason since it's literally clear space.
But considering civs and suspects usually can't even move past a door when you move them to your position not that surprising-
Bugs aside, what's your go to optic for rifle/pistol?
It's just so annoying right?? Especially in the mission Rust Belt
Falling in and re-stacking doesn't work, which makes it evenw orse
Eotech or the Elcan sight
The Eotech looks cool and works, the Elcan sight looks cool and works in some cases
The Elcan is 10x more cool if I actually use it as intended(Very rarely)
Not cool it cannot go between 1x and 4x, might as well switch it out with an Acog instead
Who else things the grandmas n the farm map out in the garden have aimbot?
I used to have the eotech for the look but switched to the 510c (with logo mod) since it looked to have less frame when ads. Or it's just me and they could take the same space.
Recently i installed a mod with a working holo+ magnifier so i'm sticking with that..need to get used but it works.
They do have training, evidently
So I think it makes sense, sometimes
I would 100% use the 510C more as well, but the PEQ-15 often blocks the view and the reticles stick OUT of the PEQ-15, which doesn't make sense
I mean it makes it more fun and challenging but Yk how scary it is when my teammate dies and I hear āget.. out of my headā while they laugh and peek out from every corner?
I also changed that into another model.. don't remember but it's a bit more compact
We need to have risers and canted mounts.
Please for the love of Cod yes
Honestly, in some of these missions we need drones. Not military drones but general recon drones
Just stacks 10 risers and when i ads im hipfiring
I went through 3 laser sights and none of them are as compact lol
Playin cod rn
Wish we did, can you imagine if we had the Hawks in Hide and Seek?
Not even gonna lie i havent played hide and seek yet
"You look like a flowered shit woods"
Ooooh shittt, you'll know why
Weāll see Im broke and Im currently running off of game trials š
Mw2 reboot, arguably the last good cod
It was the coolest thing ever when it first released
Something like the thing in Zero hour, literally a mini flying drone to look around. And could have either a battery/timer or range or even get disabled if you hit something too fast.
Lmfaoo, don't worry man, the sales are coming soon
Agreed.
Well itās 20% off currently so itās 40$ Rn but Iām 14 and cant get a job and with bills we donāt have a lot of stuff left over yk
But I Love RoN
40 BUCKS?!
Yep
It's only 15 here, my apologies gng
And then ye on the topic of raisers, canted..like you have the default optic and a canted/raised version..literally adjusting where you aim but still the optic would be arleady an asset they have
Like the chopper in dark waters, but controllable?
Itās just embarrassing, no matter how small the studio is skipping over bugs like that is serious negligence
Yea our economy is shit but I'm lucky enough to be 5% of what Voll has
With it being 15$ you donāt even need sales unless your tryna get the every DLC
But yeah for me itās 40$
It's small easy bugs compared to the big ones that ruin immersion and it hasn't been fixed in ages
Would be cool if they can give us the p250 and the makarov, the models are literally already in the game and the firing sound etc like bruh
Yep, I seriously donāt know how some of this stuff got through testing
Without the 20% deduction itās like 60$
For base game no DLCās
Now that's just, fuckin insane, I can see why some people are super pissed over some of the recent decisions and development lol
Let me show you a pic rq
Insane, I should be a tester
I will scour EVERYTHING for ya'll dw
(rel)
The P250 being a primary pisses me off dawg
Check #š¬ron-clips-and-media
I bought the deluxe version and pre ordered, had no idea people didnāt get the flash launcher and the mk5 pistol, literal game changers for both non lethal and lethal players
Its greedy as hell
Thatās sad, I use trials get get all the launchers off rip
I know bro, like whyās it a primary itās a pistol carbine
But no clothing or nothing
Im starting to think the devs ran off with the money from console release
If anything give us a Glock version or the m9 version
Have you tried the new double barrel shotgun in the superstore
Lowk a burst pistol would be fire
Theyād give it stupid recoil though and no attachments to help it
93r carbine conversion kit trust
Mw3 typa shit
Whereās my five seven muzzle break void cmon
True but I mean it would be decent ish
Wheres my 509 muzzle brake
It just doesn't work as a primary, it should be a heavier secondary or a variant for an existing P250 option
Five Seven in RoN is goated just my opinion tho
Lowkey love the 509 irons
For me itās 50euros full price, the base game. Considering to fix some stuffs or even QoL you pretty much either mod or deal with it..ye kinda high unless they go for a big fix..still see the point of the complaints on the speed of development
Check this rq #š¬ron-clips-and-media message
Like bro why are they prioritising suppressors over muzzle brakes
OH MY GOD NEW WARBOND
Praying for you to be able to get the game in the future, the main selling point for me is the gucchi you can unlock and wearšš
Yesss bro
I just got the double freedom in super store
New AR is pretty ass honestly
THE MAXIGUN IS MEDIUM AP WHAT
Itās fun for lower difficulties most likely
And you can refill ammo with ammo boxes, havenāt got enough medals for it yet
Lord you're on controller, that's probably why
See, I love the realism and the tactical aspect and not knowing what to expect, along with realistic ish gear / clothing
which one?
Deluxe edition is insane
The one two, on helldivers btw not ready or not
I am on console yeah but I run KBM
GONNA TEST THE DOUBLE FREEDOM RN
bruh, helldivers in ron discussion.
SHOULD I MOVE TO GEN DISCUSSION
I just wish they made the gear more fleshed out, the Dynamic Plate Carrier has so much potential..
yes.
God forbid I want to speak to somebody about another topic
Agreed
You sound kinda pissed u good?
Games been out since what 2021 and the game still feels like early access
me am?
But yea dude, I would 100% gift RoN to you if I could
The game is just so good, ignoring all the wait and uhh very questionable decisions
Right? I've had this odd feeling that it still feels, experimental or sum
Dude first mission I played in RoN was the starting mission (obviously) and a NPC Said āGet off me N Word!ā Thatās what made me be like Thats actually.. realistic.
Just doesn't feel like a full game YET(That's not to say it's HELLA fun)
I wish someone would atp šš¼
They actually use that word?!?!
Yeah but only had kt happen once
Give it 3 more years we might get 2 new guns to use
Itās somehow the best swat experience despite the faults it ofc has..both graphic wise and overall immersion. And you have the whole mod aspect that still keep it alive as well.
I guess I haven't been playin TYCA! enough
And it was with NPC Teammates after we got a hostage situation under control, I found the best way for those situations are just open and bang.
And 16 more bugs, perhaps a few funny ones?
Would also be cool to have a .22 pistol, not effective anywhere but headshots, rewards accuracy with low recoil
The fact it has so much mods for things that should be in the game tells me the devs really have a lot of catching up..
MK2 integrally suppressed
Some guy was arresting the old man on ends of the earth, started flying in the air
Honestly if they are both AR-15's with MLOK or a Daniel Defense handguard I might let it slide
LOL
I use the Red Dot Scopes Iām not the biggest EOTech Fan but some of these Red Dots are WAY to compact
Whyās there not a square sight for pistols man, or just a more natural feeling sight
The dots are the size of a pin head I can barely tell where Iām aiming half the time
Something similar to the g.i reflex from modern warfare 2019 is what Iād want or an rds sight
I use RMR For Pistols
Isn't there a square sight?
I just donāt like the dip it has like whatās the point
Or, are you referring to like that weird square iron sight
The RMR but without the weird dent on the top lol
RIGHT?! I feel like the mount not having any holes or sum just doesn't feel..
CAG 

Oh those sights, isn't a problem for me but, I see where you're coming from
Just canāt wait for the g36 and mk18 carry handles so I can use normal scopes without vision issues
Agreed LOL
Dude we need to be able to add a laser and flashlight
Ts makes me kick my feet
It would be so useful
They will in the attachments update
Do yk when that is?
G36c with the carry handle and a 510c ugh might be my main after that
Which is of Q1 2026, and I'm clenching my cheeks like, deadass I have exams right now and I can't focus on ts
Iusually run pistol with irons and laser pointer (again modded laser because the vanilla is like searching for a fly..like come on at least a bit brighter?)
They announced it on Halloween sooo.. prob after gta 6
Ahh makes sense Lol
Hopefully it hits January
A cheeky December update would be nice, and some Santa hats on the guys on the main menu, the pumpkins were a nice touch
I suppose, but it makes me so mad that they could've just released a small patch with it or sum
I know it's more complicated and harder than that but I don't know
Did you see the pumpkins btw, ps2 poly models
It makes me feel weird when devs release a festive update, even if it's just a silly little thing that makes me feel like there should've been an update
I did not :(
Iāll send a pic in the channel
Ahh okay
They might already plan on it or have it but what if they added weapon wraps? Im not talking about diamonds with lava Im talking about camo or yk
Itās in screenshots and media
Ready or treat
Very likely not
Same..especially because it could still have both festive things and some new stuffs even if it isnāt that big. Even a list of fixes, improvements would be cool..like āhere is a gift while you waitā
It's not very practical in any force at all, in any case they use those, they cover the firearm with a special cloth or sum
That'd make me feel festive and happy, but whatever the devs are cooking for us has to be good
I wish we had the option between handcuffs and zip ties not gonna lie
Ik it wouldnāt be practical
I think it's more of a practical issue, zip ties are cheaper and also a lot more compact so you can have TONS
Damn how did you know??!?!(It's also to do with lore, the department is kinda defunded[My departments kinda underfunded]
Swat use zip ties irl
Cauys you have lowk 2-4 handcuffs and have 200 zip ties LOL
Mainly a weight issue
I just want the devs to come by every once in a while and info drop us a bit
"We're gonna drop in January, maybe" that'd be great on it's own
Like āhey guys, weāre still working on that update we promised, only another 4 months till we update you guys again!
Dev's drop things when they have something to talk about, other then that their focus are on fixes and that.
Underfunded yet can affort nvgs to all 5..i mean ye ofc game and it would suck if it was actually underfunded but still-
Justtt a thought
Being left in the dark is different from knowing theyāre focusing in this or that
They're a special team after all
We get one steam page on Halloween andddd nothing since
that's how it's been since EA days
Void isnāt EA
early access
The best compliment you can give in these times
Been out for 4 years apparently, it still feels like early access sometimes
ĀÆ_(ć)_/ĀÆ
Ye i think underfunded is kinda relativeā¦imagine if the commander mode was actually you getting more funds over the mission and therefore you are locked to a set of stuffs as a sort of progression.
i mean, i would love this kind of progression for commander mode spificly
Same apartment that stole the MKVs from the narcos and used them for our own missions lol, we just stole all our weapons
I feel like not a real grind but just limiting what and how much you can use till in the end you reach the default all unlocked that you would have in the quick play.
Like 2 bangs, pass x mission you carry up to 3, same for ammos ecc. would definetly be a bit harder but very cool to get o
*more creative
Wouldāve been nice slowly upgrading to better weapons, like say you start with the pepper ball AR for non lethal, and completing a mission on S rank unlocks the beanbag or the smg variant
Like how we unlock watches for getting ranks on different missions
I personally prefer everything necessary or equipment to be unlocked at the start
Definitely lets you explore your own play styles
The "Play through the game and unlock more stuff" works a lot finer for me
I love the p90 but its recoil is so ass
Exactly, and also you get to instantly be as cool as you need to be
Could still be the quick play. Or even like iron man a toggle you can have
I mean come on it's like a flat surface and funny grip at the front
Maybe, maybe it's just campaign locked
The funny grip is basically a TH grip or whatever itās called, comfortable and ergonomic, the recoil after 1 shot is like you just fired a 5.56
Makes zero sense
Itās 5.7 it should be low recoil
Weird rith?
Alright, time to go to bed, someone spam ping me if they release any announcements please šš
the main issue is its like 80% horizontal recoil and it constantly it flicking back and fourth so you can't control it and your groupings past 10m are atrocious
and because it's horizontal and it goes both left and right controlling that part of it is not an option
then comparably the mp7 is a laser and stays centered and only gets vertical recoil making it like 1000x more viable
Never tried sub tbh..are they worth a try? I always use Hk rifles or a shotgun if i want to play as the breacher..or plan to be more..close and personal
The mpx is nice and familiar, the UMP variants are very good too, the mp7 kinda iffy, bad hit detection whenever youāre in public lobbies when youāre by yourself in commander mode itās a laser
Will give a try for the mp7 in quick play..see also how the ai uses it. I guess with AP right?
Most are only worth it until L2 armor, you have 4,6x30mm and 5,7x28mm that can pen L3A but that is it
If the mission doesn't have L3A or higher then sure, you can use em
Otherwise tho, don't bother - unless you can go headshots, of course
4.6x30 and 5.7x28 also have the highest stagger chance among pistols/smgs
For me I like the UMP family, other than that the MP5s are nice too (not Germaboo, i swear)
MPX is kinda decent to use, i like the bulky feel
I really want to be able to go prone so I can shoot through the vent in 23 mb/s
I just had the tought that there should be a med pouch item or gadget..since you can heal but the ai canāt and stays injured the whole mission.
They have more health and tank more shots than you do, especially with armorer + nutritionist traits
I need to read those traits lol
Add steam backgrounds
Bro Elephant is so hard, I can't find the bombs. I can only find one.
once you know the map layout they are pretty easy to find, listen for that faint beeping and move toward it as soon as you can
In casual there is only one
I mean they gave a lot of time to search for the bombs
It's always in a desk
listen for the beeps
All I want is to solo a level without having to create a lobby in multiplayer to prevent the friendly AI from liquidating me
This would be nice so that im not disconnected every 10 minutes of playtime by the shitty entity called epic game servers
WHILE PLAYING ALONE
cant you just command the AI to stay put at the beginning?
tell then to hold or cover here or something
You can order the ai to cover or hold as soon as they spawn and never open the command menu again. Works to go solo
Is this police brutality or nah?
#š¬ron-clips-and-media message
Yeah but like I clearly wrote I dont want them liquidating me when I kill a civilian
If you on PC there is a mod that disables this behavior
Why are you killing civilians in the first place? You lose a lot of points
Ahh.. didn't understood that part...well ye not supposed to kill civs but they shouldn't kill you straight away. Only if you kill surrended people. Pretty sure i hit civs by mistake and i just got TOC yelling.
Killer one that surrended for curiosity and i got one tapped by the other officers
Also you can order that yourself if you are far away and kill a civ
i cant use a guy cuz he got incapacitated after like a match do i get him back or is he gone gone
If it's dead..is gone. If not, swap him with a reserve and follow the above suggestion
It only says incapacitated
He will recover after 1-3 completed missions
O thanks
Btw does the preset setting effect blood Iām tryna get the most detail without lag
Iāve basically got everything on default except preset on high
No, just don't disable worlds decals
what happened to the old maps? the current ones are imo extremely bland , is it possible to play the old maps again?
like port , mansion and hotel were so fun to play
What does preset do cuz putting it on high lets me keep everything else on epic while making the game playable
And Iām only using a 2050 gpu
It's literally changes all sliders to the quality you set
I tried installing a mod, restarted the game and now the steam cloud is unable to sync, am i good to launch the game anyway?
steam maintenance, you can use it but it sometimes tends to reset your whole save
that doesnt sound good
Imo it's better to disable steam cloud for this game and stick with local save
hai, i wanna play commander mode but can anyone tell me if its like sad
i know ron is pretty dark, but does it get really sad, im pretty soft š
Play the 911 calls for neon tomb and elephant in quick play
Hi I'm trying to get the MKV pistol but unsure how. Dose anyone know how?
is it really sad?..
Just encountered a very funny multiplayer bug
my character spawned without a primary or secondary weapon
so I just ran around the mission with my gadget out the whole time
man im done with this stupid ai withstanding flashbangs and stingers to the face then perfectly blasting me away this shit sucks
imma try my ironman mode run tomorrow because now im frustrated as hell it feels like i was cheated
I've always wondered what happened to the headset option for the Kaiju SF helmet
Sad, yes, it's depressing if you go through more info like briefings and 911 call audio
i just finished neon tomb on iron man mode for hermit, is there any tips for the remaining maps or for the mode in general becuase im kinda stressed..
They should add ACOGs to ron
Any news with RoN?
I havenāt played since liek
September or august lol
I heard multi rail attachments and whatnot are coming
Including my beloved G36 carrying handle
Itās base game
Just equip it
Nah
is anyone else struggling to get Nexus mod maps to work?
Will Ronās graphics get fixed or is this just what they are like now
on console it's deluxe edition or preorder only
until DLC 3
Its an issue they are aware of and looking into
is shooting into a room with the intent to not hit anyone a valid tattic
Like shooting near them to scare them Iām told that often doesnāt work because it sometimes makes people panic
Can anyone tell me whether incapacitating affects your ability to get S ranks? And whether theres a difference between hard and easy mode
Without a mod, incap and dead are the same point wise and disqualify you from S rank. Hard and easy are very different behavior wise, reference the tooltips in game.
Thank you
Can I swap anti-aliasing modes? I think the game defaults to TAA/TSR which looks garbage
itll be available for everyone sometimes in Q1 2026 with the next lot of dlc/updates
something interesting walking around the station, walked into the cells and i heard the inmates talking to each other.
Is anyone else getting that glitch where you can get oneshot with a ballistic mask and full heavy armor but suspects take 5+ rifle bullets to the chest to kill?
also, they're ignoring bullet wounds
(they don't react, don't pause, just keep firing as if the pain of a broken rib wouldn't immediately take them out of the fight IRL)
They need to reintroduce Neon Tomb's 2nd entrance. The map takes a millenia to clear now
Are you sure? I distinctly remember there being a side entrance to the right
that led directly into bathrooms
My point still stands. The mission takes FAR too long
Do any of the suspects have gasmasks in that mission?
for neon? no, they were like balacavas alot tho and masks
like face mask
not gas masks tho
I have an idea
hm?
fair enough
Embrace your inner John Wick and go ham
I've tried that, but I get 1shot
Unlucky
like why do they die in a minimum of 5 but I die in only 1 even if I have full steel plate heavy armor and ballistic mask
Only takes one to the head
I'd love to hit headshots but I have shit aim lol
I line up the red dot, shoot when the red dot is on their head, and miss
I see the "civilian surrender AI stops working at random" bug is still alive and well
Never paid attention but the commands ācoverā āholdā are pretty much the same? Like i feel like hold makes them actually covering the openings nearby when they stop while cover they seems to just point a random direction exposing themselves..like literally looking at a wall in a hallway with nothing there.
Why doesn't Judge have special dialogue to evaluate different organisations? I think that would be quite interesting. I'd like to hear his take on TLB TH.
That would be cool
I just want to return to the era when you could customize your skin color
RIP playing as King
they should make the voicelines actually affect gameplay
"These guns are crap, always jamming", yet not once in the mission does a suspect's gun jam
Why every random player i'm playing with killing fucking civvilians
I want to get an S rank, we successefuly arest everyone and then these motherufckers decide to shoot civ in the head with beanbag shotgun
im fucking tired I need an S rank on Spider
Then why are you playing in a public lobby?
yes alot, the aoe size was reduced, the time that it takes to lower morale was increased, the duration of the cloud was reduced etc it's essentially useless
most of the time enemies just run out of the radius even if you do land it right at their feet because of how long it takes for it to immobilise someone and sometimes I'm pretty sure it just doesn't work
Ye, unless you use modded CS the vanilla itās useless compared to the flash approach
And even that still very likely you e counter some sort of weird ai behavour. Other thing that should be either reverted or changed since you have no reason to use CS atm.
That's some bullshit, why did they do that
now Neon Tomb is basically impossible if you don't have CSGO pro aim and reflexes
Take M32A1 then 
why would they do this... as if less than lethal wasn't hard enough as it is...
The pepperball launcher didn't NEED a nerf! It was already one of the worst guns!
It's was way too OP, but nerf too strong I agree
cs gas waa probably deemed too good so they nerfed it until it was useless
It's still the same on standart, only gas cloud was changed
still objectively terrible
Feel like if an officer farts it would be much more effective compared to the CS in the current state-
They need to bring the AoE to 5m, and bring the stun up toe 100/s
nice middle ground between unusable and actually viable
Or maybe they revert to old, good cs nades but gassing civvies is against ROE?
bottom line, if a suspect can just run out of the room once cs has been deployed, it means it's been nerfed too far
Feel like against civs would be breaking ROE..at least you would require more intel before deploying CS.
And maybe some suspects have more resilience so a chance of escaping there is but should be rare
That would be denoted by a suspect wearing a gas mask
otherwise, only suspects that have increased resistance are druggies like in 4U and 213 Park Homes
idk why they're trying to make the game harder, tbh, it's already plenty difficult
you gotta throw your players a bone every once in a while
The difficulty is fine i think..itās just we have CS but itās useless compared to stingers and flashes. Still would be a way cooler way to play in my opinion just sending Cs through openings and rushing in a bit later..i get in open zones it should be still a bad option but now even in a room itās like as if it was a gust of wind..like everybody can walk away so of course you need to rely on bangs.
That one vent in the apartments is practically designed specifically for CS gas, now michael can just sit down at his computer and he's fine
I think i will try to check out a mod i saw that could revert some of the changes,,and hopefully it doesnāt conflict with others. Still as many other stuffs it should be arleady base game..or at least a patch..like you see the changes are too much, either revert until another change or make an halfway between nerf and pre nerfā¦itās not even about new stuffs but tweaks to an arleady existing thing. Maybe it will be addressed i hope but still i think some small patches here and there could be a bit more frequent especially when you see the whole player base against it. And itās not even pvp where i understand it would be more tedious to take a nerf-buff decision.
The main problem I have with this game is that new PAID content, such as DLCs, are introduced before the original game itself is finished
I understand that if devs waited for their game to be "done" and 'bug-free' before releasing DLC they may not be able to milk their playerbase for that extra $28, but at least make sure that core gameplay mechanics don't break down during normal gameplay to no fault of the player
It definetly had improvements but in terms of some bugs it still feel as if it was early access state. I think the main issue is the time between updates or at least even if it takes long there shouldnāt be bugs like ai ignoring commands ecc since itās the core gameplay..we will see i guess..agree for the dlcs feels like they are a priority instead of fixing what there is arleady.
Default is TSR. You can change it to none, FXAA, TAA or use DLAA, FSR
What would be the middle ground in term of result, performances between them?
TSR is heavy on GPU but crispy
TAA is old blurry AA solution with shimmering, but does not glitch like TSR
FXAA just adds blur in this game and does not hide graphics glitches like hair, reflections and lighting
FSR - š¤®
DLAA with transformer mode looks very good but have ghosting problem
Wait Fxaa has blur? Think i might have found the issue i was having..will try to mess with them see if something changes
The only available option in game settings is TSR. All AA options have blur, some less some more
It was fine before I mainly just used it to make sure a suspect wouldn't move when they were surrendered
it still works for that so its still useful
i gave up on CS gas it takes way to long to work and rarely ever works it's just straight up easier to flash or stinger
^ this
CS gas wasn't even good in the first place, i have no clue why they curb stomped it
wasn't even good?
It took like an hour to deploy while i could have already started arresting someone in that time
The biggest advantage it had was it kept you safe if a suspect pushed in but otherwise i genuienly dont see why
You know you're meant to throw it into the room and wait for it to deploy right
Not throw it and rush in like fucking seal team six
You're playing a police shooter you're meant to take your time with stuff
CS was amazing if you used it properly
Wedge entrances, spam CS and check if they still breathe...repeat it they do ignoring angry TOC noises.
Suspects instead of coughing now laughing 
elephant first run...yeeyš
i managed to take 40 min on valley of the dolls because i was able to get lost twice and couldn't find the entrance where i sent the civs...let alone elephant
now that things have calmed down, is the game still good after recent controversies?
it's mid.
good is a strech..but considering other ones it's still the one with most immersion atm..but long way to go before it's actually good in terms of fixes, content ecc. Still good if you can use mods
Apparently RoN soundtrack was my most listened to album on Spotify this year
best entrance for elephant?
North, there is a chance for 2-3 suspects to spawn in/near first room
yk..maybe door traps weren't too bad compared to a timer
relapsed tips
Hey devs why donāt you do something with the fucking game youāre letting it die
wish the timer was displayed..or some kinda audio cues to know how "fast" to pace
first time we did elephant bombs went off..we had no idea. after that..we just kinda speed run it with shotguns and ga51's ..not many enemies..so bring small # ammo and lots of flash bangs. bang and clean, bang and clear quickly
Yeah
Gradually speeding music might work
I must know whatās everyoneās least favorite mission
I dont know, but Port Hokan one, the Gerard Scott one aswell and idk what more
has .300 Blackout been nerfed or am I just seeing things?
Oh and hospital
No idea
famous example would be Greased Palms
The only things that got nerf is gas and taser
alright, thanks
Or i can just throw in a flash, walk into the room and do the exact same thing as gas except faster and without suspects running around
ayo
Nah it's over
You get one
Or how about this
i might hop back on mod team once this university shit go away
You two sergeants battle to the metaphorical death
Random object being in front of suspect blocking flashbang/stinger be like 
Winner keeps the role, loser gets demoted
mr eman thinks this is a democracy
It is until it isn't
I'm not seeing any fighting to the death
Man, you two even have no slowmode
No fun around here
too busy saving super earth
Me too
atleast its not nda
Crap I hate Lethal Obsession š
Painful š
How do I play ironman mode in co-op
is there any reason to use a long range optic
Honestly, no
A Holo will more than do the job
I know where I can use FSR, but do I need to do the others via Engine.ini?
DLAA in game settings
FXAA, TAA or no AA in engine.ini
Do you know how I'd set those in the engine.ini?
are the ai posters just placeholders for now or will they remain
They've remained for a couple of years so its pretty safe to say so
I need a green bright dot.. can't keep track of the amount of times i was looking at the optic to see where the heck that red one was.
Especially with exterior environments
Thanks
Kicked a door down and a civ ran at me LOL
I doubletapped him
I dont know if its my ps5 or my controller but every time I move my right joystick to fucking aim i get insane delay
Okay is void trolling WTF ARE THESE IRONS FOR THE HK416
Run the Holo
There is no reason not to
People actually use nightvision?
Flashlight š¦ is king š
Only on Dorms and Twistef Nerve tbf
I used to use it a ton, but using flashlights makes it more exciting
I feel like incapacitation should also allow you to get an S rank
Whatās the point of incapacitation as a mechanic if itās the same as killing
I feel like you should be rewarded the same if youāre able to control your gunfire and aim at nonvitals to the point of taking someone down without killing
Only thing incapacitations do is allow you to take in high value targets without failing the objective
Yeah which is redundant because if youāre S ranking a map then youāre not using incapacitation anyways
I guess itās not for standard mission completion
Well it's not redundant for the exact opposite situation
But idk I find it a bit lame that to S rank you are pigeon holed into pepper ball weapons basically
Yes, that's the point
Sure but I donāt think itās a good point
The S rank is supposed to be a challenge, not the intended way to play the game.
If all you had to do was use low caliber and shoot non critical spots then it would be really easy
It forces you into a different playstyle and is (or rather was) a challenge
everyone be like "let us be able to shoot guns out of people's hands" but forget that's what made swat 4 100 score a joke
yea
Are we ever getting another DLC?
People actually prefer the torches over NVGs??
Crazy
i think iām gonna buy both of the DLCs
2026
the ga51 and rotary flash launcher alone are worth it.
alright noted iāll consider it then
I donāt think youāll receive the rotary flash launcher for buying any DLCs, Iām pretty sure it was a deluxe/preorder thing. It should be released for free with the next DLC though
NVGs are probably too expensive for SWAT teams IRL, it'll set you back $40000 per dude in a 20+ man team
so it's mildly unrealistic
Gotta support your local swat team
tactical flashlight is cheap and effective
what is dumb about RoN is you can't have both flashlight and LCU when IRL quad grips exist
That doesn't explain why players prefer torches over NVGs
muh immersion
cause of course
This game give me war ptsd
same reason some people don't ever use optiwand
I canāt sleep
doors don't have gaps large enough for your momma under them
optiwand is OK for peeked doors but then you can already see into the room
have you played Red Orchestra?
The premiere PTSD simulator
I find that RoN is unique in that it is extremely immersive, with situations that are completely believable and realistic, and above all, very stressful. The atmosphere is truly oppressive
And seeing terrifying drawings of psychos on the walls doesn't help
The drawings of the girl in the third mission broke my heart too
well it's not exactly battle of Stalingrad though is it
This game is literally hell
SWAT 4 is more Comfy I think
yeah SWAT 4 is officially Retro this year
but I first played it in 2017
still waiting on that steam release
a shitty remaster perhaps
Gotta love the enviremental storytelling
god i pray not
deus ex remastered is enough of a warning
Hi, im using rtx 4070, i downloaded all graphics update, my replay system is enabled but doesnt save any games from both multiplayer and single player, nobody can solve this
I already reinstalled game
I have 1 tb storage ssd
Thatās why the LSPD is so poor, they gave each SWAT member access to GPNVGs.
So weird to me
Like, prefer is reasonable, I mean, the dark atmosphere with a beam of light sounds nice
I get people kicking from lobbies for not knowing going non-lethal, but for using NVGs is dumb
But it being more effective over NVG's is just kinda bs
Ain't no damn way that happened
Yep
That's like kicking someone for using Steel over Ceramic
Definitely not true officers, absolutely NOT ready 
Whatās the best btw?
I wonder what to wear between ceramic and steel
Btw I have a super-heavy build
Steel, but if you're playing Campaign and you got armorer you can go ahead with Ceramic
Why?
Armorer increases durability on ceramic by 50%(According to an article)
The only bad thing about Ceramic is that it'll eventually break, Steel doesn't(Although Steel makes you a little slower and also has the risk of shrapnel damage to your other limbs, it isn't as bad as you'd think though)
armor impacts your acceleration. full heavy steel i think was about a .5 sec impact to going from 0 to 100 speed. I just use full steel because..why not.
Gotta keep yourself safe y'know?
Heavy as in heavy vest or just the most amount of protection possible?
All of this
Everything that makes me heavier and more protected then
All my AI teams is like that
Then heavy full coverage steel even though I donāt recommend you going with that setup.
It's a good setup for one specific purpose
Pushing the threat

Shield in the corner:
Shields are for nerds gng
Thatās spot is for optiwand user.
You are not shit talking my glorious Mirror Gun

Honestly it feels too overpowered in a sense, I don't know if that's just me, so I use it with the Picture-in-Picture mode to make it less "good"
I donāt use it, i leave it for my swat bots to do it since they can see in the dark.
True.. I don't let my AI use it anymore because when they do they get into that clipping into each other bug
And I'm damn tired of falling my team back in again
Not to mention if I do that, theres a small chance they'll open the door with no order or command to, and if theres a trap
I havenāt that happened to me yet, at least i think so but as long it doesnāt deactivates them then isnāt really a big deal.
For me it kinda does, there was one moment they clipped into each other and a suspect ran through, when they clip into each other they are forced on low ready to avoid friendly fire
I js had the Bug on relapse where the civilian doctors w the bomb vests strapped to them js would not comply despite me & my team shouting at them, meleeing them, beanbagging them, tazering them, ETC
So iām js wondering if any1 knows how to Fix that w/ out restarting the mission..it can rlly ruin S runs
Anybody here with edgy asf gifs send them to me
Bug since Home Invasion. For S runs the only way is restart or you can incap civi and cuff but you wont get S
do walking affect accuracy?
Your gun sway more if you not slow down
Hey would it be a good idea for the devs to add a MOVING TARGET TO THE SHOOTING RANGE??? I keep fucking Up my shots bc I miss a moving target like a dumbass
I love the dual render scopes, it definitely gives a very big level of immersion, even if the scopes aren't done correctly (YET)
Though, my one complaint is that the game itself is super bad on my FPS and so I have to activate super resolution, and that decreases the quality of the scope picture and that really sucks
the PiP optics don't really help that matter
but I prefer having the pip optics then not
Duh
In the Home Invasion DLC missions, are those hurricane sirens I hear that are winding down at the start of the mission?
It's the horn-like sounding that goes lower and mellower
Yeah
That's like the whole point of the dlc
Ah aight, I thought it was something else
Which team member do you give your shield to? Alpha or Charlie?
does not matter
you're team will position themselves in accordance to their gadgets when breaching so shield will generally be opposite of your breacher and first though the doorway
unless your stack is one one side then he should be second in the stsck first though the door
really the only significant thing to account for is what gadgets your red and blue team have comparably because like if you have your c2/breaching gadget exclusively on one team and don't have some sort of breaching tool on blue team then it might be a bit more difficult to order synchronised breaches
depends how you wanna play
I give mine equal numbers of C2, flashbangs and wedges
I've discovered the best way to get suspects to comply
Give them a snickers, you aren't you when you're hungry.
this is actually a good ad
WAIT I HAVE WATCHED YOUR VIDEOS
Indeed
i forgot its name but it was a shooter
Tactical Assault VR, If you ever pick up a vr headset you should 100% pick it up.
I actually have a full length video on introducing a friend to TAVR for the first time.
100%, the game looks very cool
It's also one of the best feeling VR shooters imo
Definitely better than pavlov or Tabor lol, both those games have horrible feeling guns.
Plus TAVR's quite compatible with physical gunstocks which makes it so much better
Somewhat? Definitely some things that need ironing out.
It's early access but it's getting close to being finished.
Just avoid public lobbies if you get it, stick to matchmaking in their discord or with friends.
Yeah generally avoid anything public in VR.
Just a lot of children
Unless you get into PCVR games
Also neat fact, one of the co-founders of TAVR's publisher (not the same as the developer, publishers just help with outreach) actually made the RoN VRO mod.
Virtual Reality Oasis co-founded 2080 games, which currently is publishing TAVR (and Gunman contracts)
Oooooo
2000+ GAMES ?!?!?!?!?!?!?
No the publisher studio is named 2080
they made every game on the planet
where is like the .ini for the settings stored? Keep getting this issue where the game doesn't properly save some of my keybinds.
Hold low ready, check mag, toggle attachment. Those binds don't save I always gotta set it up before playing a map.
If you're gonna change keybinds have fun with unreal's ini binding system working on key id's
Oh
Engine.ini is probably in appdata
Coyote isn't as good-looking as the original design; I reckon Void hasn't been improved properly.
is the friendly AI smart enough to not die when you tell them to clear a room or hallway
No
me when i say the truth
I had a teammate backpedal into an entirely different room down a hallway when I told him to stack up.
RoN AI are something
Depends..sometimes they clear too much, sometimes they walk backward into a hallway pointing anywhere beside in front of them
Since losing key personnel, VOID's programming has deteriorated significantly.
hit the reset to default button..then redo your binds.
they should stick after that
I swear even SWAT 4 has better AI
and SWAT 4 AI is stupid
I mean technically RoN is a co-op game first
wish you could have the option to have 1 or 2 AI with you when playing 2 person. each player gets a AI battle buddy
aka, equipment mule or rear guard
what do the AI even do with laser sight
or at the very least increase equipment slots when playing 2 player
I mean it is remarkable, remarkably stupid
i hope they actually deliever
i do not want to die inside by their unrealistic unexpectations
I think they might get a buff in accuracy..maybe..not sure it the attachments actually help them or it's just cosmetic for ai
Lol, guessing this was from the 1.0 devlog on steam or is this upcoming?
what game is this
Aside from stingers penalizing you for teamhits, which is better: stingers or flashbangs?
flash
i use flash for medium armed
stingers for highly armed
use a combo
What are the advantages of flashbangs?
Can anyone teaxh me some tactics im pretty new
Stingers have 2m more radius and higher damage
It's does not cause FF anymore 
1.0 
swat 4 ai will walk facing forwards in rooms so its +1
How do I play Ironman mode in co-op
you host a coop lobby and the player who dies uninstalls the game
whoever dies has to kill themselves in life
flash had 2 advantages over sting.
- no FF
- you can flash yourself/friendlies and still function pretty well, if you are wearing AF goggles. singers, nope
stinger adv.. more reliable and slightly larger radius effect
Any good EU Units around?
it blinds
You can always check #šunit-promo
Rip ready or not man it was so good for like 2-3 months. Iāll return at some point but seeing such a great game get released on console and then get 0 love and minimal support is a little heartbreaking. The 3 confirmed maps just arenāt enough.. yeah Iām a greedy bastard whatever
are we fr
nah devs are the greedy ones
idk why but im stuck on red team and i cant scroll with mmd to gold or blue
is there any info on the upcoming update like a date or idk
q1 2026
When Gratr stepped off from moderator, him and the community cheered.
i'm still here though 
But when IIIIIIIIII
Ask a blonde woman if sheāll eat that piece of cake, I get boo-ed away?
Anyone else know about the hidden graffiti in san uriel?
one day again
the PIP optics are rough to use because they didnāt take make then sit them closer to the screen. theyāre super awkward to use even at long range because your sight picture is so tiny, your gun wobbles a ton when moving you can barely ever keep a sight picture on a target
the suppression affect makes them unusable the second suspects shoot back too
Hi so Iām trying to decide if I should buy this game. Just wondering is this game like scary realistic? And is there a way I knoe it sounds dumb to make the game easy where your team does not get stressed and make it where your screen does not shakes when you get shot and stuff
Depends on how you define scary, it certainly has very graphic material and covers very sensitive topics. In the time I have played there has been moments where I have felt a little stressed due to the high intensity of the situation (but Iām not one to get super anxious playing games so itās different depending on the person). That being said there are ways to avoid fully immersing yourself like getting some friends on you just want to have a good time and donāt really care about the intensity
As for the teammates you can progress through quick play which gives you random Ai every time and they donāt carry over to the next mission, removing the whole stress mechanic from the Commander Mode (story mode of sorts) and there is an āeasyā mode called casual and many tools (like the mirror gun) that make the game a bit more streamlined
For your 3rd question I am not sure someone else will have to answer that
Is there any update on when the next update will be out (multi rail attachment system, carry handle etc)?
Yes!
Some of these missions are absolutely terrifying in my opinion, however this effect goes away after becoming more experience. There is an easy mode and different accessibility options.
@quasi coral Amazing recreation you did! awesome stuff 
š
Bet thanks I may get the game then
Def get it at least while it's on sale
How about the bomb missions how are they
I saw what you mean! Omg!
Agreed, although they are still useful(SOMETIMES) and very cool, which is why tons have asked for the scopes to be closer or atleast an option for it to be closer
Holy, many thanks
It doesn't seem like it but I'm extremely happy one of you guys saw it
Also like to note, Martin is part of the art team š
And a narrative writer š
Well just got the game decided to get the deluxe version. Probably will play it tomorrow
yeah it would be helpful if you could adjust your eye relief
welcome on in cadet! š
Nice!
remember to turn your bodycam off
I feel so bad was on the second mission took me one other try my team did not protect me I was arresting a guy and got shot from over head. But the streamer came running to the door thought he had a gun in his hand so I blasted him to turn out he did not have a gun
Guess youāve killed the streamerās furry brother.
sins of the father is such bullshit, especially getting shot from dudes outside because the big glass entrance
i walked across the upstairs and they still one shot me from outside like what
I usually shoot the furry on 23mb on principal
for sure
man, it feels really unfair that suspects have invincible arms
their hands, torso, and body are damageable but their arms? The things that hold and actuate their weapons that, if damaged, would render them unable to shoot at you? Nah, shooting at those does nothing
also why are suspects teleporting when I blink my eyes
Why don't targets slow down when I shoot them like I do when they shoot even in my direction
cause game silly
like, the beanbag shotgun should NOT be the only gun that stuns enemies when you shoot them in the chest
because that's what happens when you get shot with a bullet, vest or not
did they increase the self-inflicted flashbang damage or something?
my flash goggles don't do shit anymore
also suspects are shooting through walls?
ok yeah this is utter bullshit, why are suspects shooting through foot-thick walls
they've nerfed too much since I last played
why tf did they add railings everywhere if I can't throw grenades through them
your best option right now is to destroy their arms with a shotgun
sure
but if i shoot their arms with the beanbag shotgun it should at least stop them from shooting for ~3 seconds
100% agree with you dude
Shoulda seen pre AI nerf.
Are you playing on hard mode?
Has judges wiki page always been like that or am I missing something
Whats yāallās favorite Scope / Optic if you had to choose between these 2?
1 - Red Dot Scope
2 - EO Tech Scope
Me Personally, Im Choosing Red Dot.
Guys have you heard that the Adam update drops soon
Im excited for the new blood it looks insane!
are public lobbies/playing with randoms a bad idea?
adam smasher?
They need to make ROE stricter honestly
For maps like Neon Tomb it makes sense to shoot on sight but like Crackhouse?
For example you can shoot a suspect who is unarmed and actively surrendering with ZERO punishment
Oh yeah ROE along with anything that makes the player think before shooting was hard nerfed in EA
Its so fucking stupid
like especially with difficulties being added ROE should be like a main priority for the devs to get right
ROE hasn't been touched in hard mode
which is kind of ridiculous, i mean i think ROE would have been an amazing way to set apart hard mode rather than just making suspect snap to you again
The fact that you can shoot somebody if they surrender as long as you do it while the animation is playing is just
absurd
you basically only get unauthorized use of force if they are actively on their knees
I get that there needs to be a grace period so people dont get bullshit penalties but
how it is currently is just absurd
And it definetly leads to players in pubs abusing it to shoot surrenders
I don't really see a point of a grace period since 90% of the time when they surrender they wont actively be shooting you
so its the players fault for making that mistake
Maybe they should have a mechanic where they drop their weapons and make it clear to you that they are planning on surrendering before leaving cover?
you can't guess that the suspect is gonna surrender the second your 5.56 enters his eye
I think the whole surrendering system needs to be much more indepth as its like the main focus of the game
Is the AK103 merely a modernised AKM?
Yeah i think so, it uses black polymer for its hand touchy parts rather than wood
the 100 series is like different role AK's like the 105 i think is a carbine and the 104 shoots a different caliber
Like why are their only like 3 animations for fake surrendering and why are they incredibly obvious.
Actually i think the 103 would be like a newer ak-74 since it shoots 545
They're always gonna be incredibly obvious if you play the game enough, it's also done for gameplay reasons
I don't see how fake surrenders being obvious would make the gameplay better especially since the animations are super easy to learn making the game predictable
Because being able to see what the suspect is doing is important, fake surrenders are there to punish you for not keeping an eye on suspects, not to kill you because the guy with a backpack as armor is a secret FSB agent
Its appearance rate is far too low; I've only ever seen carshop' Los Locos and the Russia Mafia using them. Beyond that, hardly anyone else.
I dont see why people in america would have that over the way cheaper soviet AK's
The AKM is far too prevalent; it ought not to be so commonplace in the United States. Makarov is the same.
And suspects being completely unpredictable will really make you keep their eyes on them, and they its not like they cant shoot their gun while they are raising it (unless it fucks up, which is possible i'm not denying that) The animation of someone reaching behind them should be enough to know they are trying something.
It makes sense for the russian mafia since they have their pick and they know that gun well
Well yeah that's exactly my point, the fake surrenders are obvious so that if you're looking at them they're easy to intercept
However, given that Los Locos and the Russian Mafia are in a partnership, I suppose it makes sense that they use AK103s and AKMs. But the other levels are rather peculiar
Other organisations should not be using the Makarov or AKM at all.
I think currently suspects have glitched shooting states where they'll have like a MASSIVE delay to the point where they'll fire shots while surrendering
My problem is that its obvious before they even do the motion of grabbing for their gun, like the pistol drop animation looks completely different then the pistol fakesurrender.
I think this could just be solved by having more variety in animations like theres only like 7 different surrender animations
The makarov is a cheap piece of shit surplus pistol that probably costs nothing and AK's are super spread worldwide, especially the old ones, not so much the newer ones
I recall that in the 2020 and 2019 versions, the suspect animations were considerably smoother than they are now.
I don't think the suspect animations have changed
And i can guarantee you that's not true as suspects usually just instantly transferred to different animations without any in-between
they still do that now, sprinting animations have no build up just immediently full sprint speed.
You'd have a suspect in a chill state and with perfect movement he'd bring his weapon up using only his arms and instakill you
I think one of the big problems is that the suspect don't have any animations for turning around and instead the spin around like a statue
They do have animations for turning around but sometimes they just look really bad
