#Dragoon Modifier
12524 messages · Page 13 of 13 (latest)
I'd just like to tune it or pick and choose kinda thing
Yep, it should be a lot of fun.
Whats this, I can make... HARDER hell mode later?
Hmm... Yes
I should never have been told I have this power
So, I figured what why my game was so damn laggy outside of combat. I was in fullscreen.
For some reason, increasing my window size makes submaps run slower.
If you have the resolution set to native then it renders at the resolution of the window
The larger the window, the higher the resolution, so the higher the GPU usage
SC doesn't take a lot of processing power to run, but if your GPU is having trouble in fullscreen using native, then drop the resolution down a bit in the graphics settings
That would do it, yeah. Dropped it down to 1080 and still had minor lag, but 720 seems to run smoothly.
figured this was best place to ask so how come in turn order Miranda is a question mark?
Who's Miranda?
lol fine then Shana 2
It's an in-joke.
Wait question on that
I have two monitors right now, a 1080p normal aspect ratio, and a 1440p ultra wide
Been looking up oled ultra wides for a bit now as my next upgrade cause my current one is about 8 years old, will it scale well with oled ultra wide?
milklizard has patched a lot of maps and cutscenes so that they work better and show less jank in ultrawide
Is that a mod of built into the engine? And on a side note if its built into the engine, is that severed chains vanilla or current hell mode engine?
It's Severed Chains, but he did it long enough ago that the hell mode build should have it
Sweeeeet alright that clears thatworry then
Thank you!
Planning to retire this monitor within the next year or so then hit up my favorite games again lol, obviously Legend of dragoon is on that list 😁
I'm sure by that point, dramod will no longer need a special build anyway
Ooooo that has me curious 😏
I have several playthroughs i wanna do when its complete but am very curious about what he's been cooking up since the last release after the hints here and there lol
I see typing 🤣
Tldr shana updates is what i was referring too 😆
I am typing, hi it's me.
Ayeeee long time no see dude!
Right now he's mostly waiting for me to finish some major engine rewrites so he doesn't have to keep rewriting dramod 😛
Even our sense of torture has a limit.
I woke up my boy from laughing out loud lol
Lmaoooooo
Y'all trying to distract me
Making me remember I still haven't done something.
It's math time.
Hi recently got into the modding LoD, and for some reason Magic Hammer is doing 0 damage when doing normal attacks/dragoon attacks but not magic attacks, is that intended?
@iron bone
Yes
otherwise it would be physical hammer
Ohhh okay, it was just me getting confused, thought the attack damage would be computed from Mag instead of Phys. Thanks!
how come this doesn't happen btw? even if 0 dmg it should right? or has this been changed?
I probably just forgot
Ayt got it
Begin petition for physical hammer, make Meru do no magic damage!
then do the opposite for kongol, make that big lump a mage
meru perky step 800% damage
Then make the addition prompts frame perfect inputs 🤣
y'all should not give me ideas
every addition should be frame perfect in new new hell mode
Isn't there a punishment in hell mode for failing additions anyhow? Asking because I genuinely don't know.
50% of the additions SP is in the final hit.
sometimes two thirds.
50% of the damage is also in the final hit
Excellent
I will def be playing with dramod when its like fully done after my current SC playthrough
unironically I support magic axe kongol. Give that mf's spells a reason to be used.
Kongol has some of the highest spell multipleirs in dramod what do you mean
Yeah, I'm level 17 and he party wipes me with his aoe magic if I'm not guarding or in dragoon
Im hoping hard mode comes out soon here in a full capacity as I think Hell mode may be a bit too crazy for me lol.
Or at least potentionally really frustrating
since I do really like running for the most part 1 party
and typically not having Shana lol
and Im not much for grinding but base game is a bit too easy for me
so when hard mode is done I think that will be like my ideal playthrough but hell mode it hink is fun too.
hell mode now is almost no grind. i may or may not keep the 50%+ boss exp though
doel can be defeated at level 14. i should put the zychronix challenge mode in 😆
just because doel CAN be beaten at level 14, doesnt mean doel SHOULD be
take it from a man who decided "you know what sounds like a good idea? lets solo hell mode"
grab those magical cloaks from smth in volcano villude for 20% MAV and gamble your way through
I managed to get the battle rewards mod working with Hell mode so could use that if you get stuck
If you really have trouble with stuff, it's quite easy to edit out rewards, shop items and even item stats.
Did you manage the 50 stardust wanker solo?
I need to redo my run and hit max level before trying again
I've only done the solo as "only one character in a fight" not a true solo run of "use only 1 character for the whole game"
Oh that i get, but wondering like if you had to tier list minmaxing all characters, which ones would be like top 3-4 for solo faust? or who just outright can't even try it lol
who cant even try? probably Albert/kongol/lavitz
Doesn't kongal have an item that can alter his stats? And lavits/albert if you proc it for high hp, magic resist, mana regen, and spam the crap outta his 50% dmg resist not doable still?
If the AI for the fight hasnt changed, Dart might have the easiest time?
Really? I'm actually surprised on that one 😮
Faust has a weird tendency to prefer fire spells
ahhhhhhh
outside of his three specific hp threshold spells
I will say, Meru isnt out of the running, she may be able to make something happen
Wait speaking of elemental spells, where did you get the silver stone from to reduce light attacks in half? My playthrough didn't drop it
I believe thats from Shirley?
She has super speed, but her low hp had me iffy
Hmm i'll have to recheck it
High magic def, and her special ability to give effectively bonus hp comes in handy
ooo forgot about that, never did try that ability much 😮
she still takes assloads of damage from fire, which with the before mentioned fire preference...
Trueee lmaooo
Miranda/shana might also stand a very good chance at being the best?
If you say dart would be easiest, wonder how Rose would compare as a dark but lower hp version of him? Also having dragonbuster by then
and a built in heasl
heal*
She does have better Mdef than dart, and higher hp than Meru, without the fire weakness
and her heal redirects all the hp restored to one party member if the others are full, so she'd absorb all the healies for feelies lol
had to fix my statement, lol
Waiiiit, Shana would prob slap hard, cause she can stay dragoon form 7-8 turns if done right even solo
ZY PLEASE DON'T FIX THAT LMAO
WAAAIT
with dragoon 7, shana could last 10 turns easy
I mean, so long as meru doesnt have to heal every single turn, she can get away with using her sp move to get a LOT of turns as dragoon quickly
very true, even if she did have to heal once a turn, if she near 100 speed it will still help to get a few extra turns to top up
Meru puts in a lot of boss solo work
Maaaan you're making me wanna play again BAD lmao, trying to hold off for next release
So many other ways i wanna fiddle with builds
and despite being slow, Lavitz does a LOT of work in the early game
He's one of the ones i was curious to try and keep long term, his slow speed and magic resist is only thing holding me back, i'd rather suffer first half of game against the physical guys and face tank the later half lol
thought if next release changes up the addition learn levels, he might not have as important a role
on hell mode, Lavitz makes it much more bearable
his half dmg spell is what had me very interested, and stupidly high hp without as severe of a penalty on movement as kongal
Kongol can softlock himself, its great
Turns out, kongol can hit an enemy to where it's AI no longer attacks, and if he did it while still in counter stance...
LMAOOOO
Wait
I got two buddies trying hell mode, I need to have them do that to troll >:D
Nah not gonna do em dirty but MAN that would be funny
easiest place to do it is in Aglis
Enemies are fast enough and hit hard enough that you WANT kongol to counter stance, but its possible for kongol to hit them into the AI loop very easily
and the enemy that does it? it can be the ONLY enemy type in the encounter
Has anyone started putting together a list of new items and acquisitions for the hard mode/hell mode mods?
I'm pretty green when it comes to mods, so if you know a better way to talk about mods, please share.
the majority of new items and equips comes from the shops so just take a look in every town and see what changed 👀
given their name it would be cool to find some Real Plague boots or just Plague boots, could have either a 30% or 40% chance to inflict ailments
Oh right, Zy, can we get Kongol’s counter stance to set his speed to 1 instead of 0? Just to avoid people potentially softlocking themselves because of enemy ai
oh you mean if the enemy just never attacks Kongol and he's just stuck like that. Even if that happens you have teammates to either support or kill the enemy. Only issue I can think of is the one I found some time ago where solo Kongol wins in counter stance would cause the game to freeze
You only have teammates if you have teammates 😛
another I can think of is if you're solo counter stancing against an enemy that doesn't attack at all
That's the one they're talking about
there's an enemy that does that?
Not sure which but yeah, by the sounds of it
i'll just say after 18 turns by all BENTS kongol will exit counter stance
btw if you have the self rez ring and the armor on do they stack?
I think they trigger independantly?
Based on the frequency they proc (in retail), I believe they act as one combined trigger of 80% rather than two 40% triggers. I compare it to the attacks that induce status procs, which require two passes: the hit and the status effect independently. Two separate triggers result in an overall less chance than on paper (i.e. if status chance is 50%, it's actually much lower). Angel Robe always seems to maintain 3/4 proc or better, which is in line with the sum 80% chance.
however, that's just retail. Can't speak to whether Zy altered the gear for this mod.
Negatory, it's cumulative
Oh wait
I read what you said backwards
So yes, it's cumulative
I recommend reading my messages in a forwards direction. Usually.
lmfao
tυodɒ ϱniʞlɒt ɘɿ'υoγ tɒʜw onnυb I
Uhhhhhhh me no comprende
😛
daer ot ysae os s’tI
⛓️💥 sniahc dereves ⛓️💥
Hey !
I don't know if it's gonna be useful but I wrote some feedback. It's mostly my experience with the mod in the first chapter, especially about the bosses and the characters new mechanics, while playing without getting dragoon unlocked at the very start. Still enjoying the mod a lot and pretty curious of how Disc 2 is gonna work !
only comment I have... Doel fight is MUCH easier with Haschel in the party
hmm yes there is a bug with shana's elemental arrows without dragoon. i don't check to see if you have it so that is why she was gaining DXP still
So far Lloyd is the only one on the list with a story mode boss ("AI") script change.
I believe you, at this point I'm playing hell mode ++ (Maybe Shan instead of Rose too, will see in a future playthrough)
Honestly, not gonna complain about it
Ah ? How so ? The fight did feel a bit faster than usual
ah sorry lloyd later in the story for next update
No problem, now i'm really curious to see that
so idk if i did something wrong as its my first time getting the newest version of severed chains but i cant seem to find the mod in my options when i start a new campaign
dramod only works with the version of servered chains it comes with
so the version 1.10.5 doesnt work with SC?
I see hell mode is its own thing but does version 1.10.5 have its own SC as well and im just missing it?
the download itself contains the special version of severed chaisn you need
1.10.5 is for the very old SC 2.1
ah ok
also i noticed when i upped my inventory limit it would reset after an encounter is that normal?
Yeah
gotcha i got screwed so many times because of it lol
If you're on Hell Mode, it has Ultimate Bosses in Disc 4 that add more inventory slots.
Among other rewards.
i just started so havent gotten there yet but appreciate the info
Ah, I was wondering when those would show up.
Where/when do we purchase Ultimate Weapons?
Heya im trying to unlock the characters and i see in the readme it says i can in the DraMa menu but im not getting the option? im very confused
It's not available in the beta
ah alrighty, thank you
What is that swap all dragoons do?
Is there a way to access the debug save state editor? i can in the regular SC but not in the DraMo
nvm i see the answer in previous chat
I have been absolutely loving the DraMod, i finally hit my first road block with dragoon doel and its ROUGH
Doel is easy 🙂
I had trouble too don't sweat it
Pre transform yea
Oh I'm not I'm glad I get to relive it with pressure. Actual team comp and the new powers are nice. He's just my first road block cause I always max out my unlocked additions the moment I get them
But his triple slice attack hits my Albert for 800 when I'm not transformed. Almost a one shot
Thats what haschel is for
I know but rose and Albert already have lvl4 dragoon
And haschel can solo doel fairly easily
Really. That's wild
Having decent magic defense, physical defense, speed, AND taking half damage from everything because thunder element vs thunder element means he takes SIGNIFICANTLY reduced damage, and his physical attacks arent thunder element yet
Ahhhh I see
If I can't slam my head into it hard enough to win I will def use him then
I just want my baby girl meru
Meru is so good
I beat almost all of DraMod solo, just need to redo everything to try and manage the only two bosses I failed to beat
That's insane
And yes, I did beat the ultimate bosses solo too
Did you rotate just through the party but only one person at a time?
Insane. I would pay to watch that
There was MINIMAL grinding
Lol sureeeeee
The only grinding that happened was for Lavitz to get flower storm mastered, but I did the grinding vs the lowest level enemies
Yeah
After that, the exp from bosses being boosted carried my level
I’ll say this, Shana is great vs the virages
On level, Meru couldnt take on Virage 2, but Shana did it easily
Really? She feels super weak to me when she isn't in dragoon and the low sp gain sucks
I did just get the sp ring so it may help a lot
Shana is more durable vs the virage than Meru
by virtue of slightly higher defenses and max hp
I see. Did you have to run talisman for the one shot grab?
I can't wait for the full release
Pretty sure the virage laser is light element too but I might be mis-remembering.
Pretty sure you are right
yeah that sounds right
does it normal that rose his attack in dragoon says i gain like 160 heal but she actually get 0 healing ?
It's not healing it's her new mechanic, it's just colored that way
why it the same color as healing ? and what it does ?
and why shana does 2 dmg on unique monster ? while other deal 1
like how to activate rose mechanics ? The description on the chart is nebulous. Every attack i do in dragoon fill the siphon ? but does i have to activate it or it is auto ?
You must activate it, it seems to fill a purple gauge under Rose's portrait
The more you have, the stronger is your next strike
you do have to activate once it's full by pressing up then right then X
for Haschel it's also when it's full
for everybody else it doesn't need to be full
I haven't changed the text to be able to change any colour.
what is all this talk about character mechanics? i think I may not be understanding exactly what this mod does
Thats what the readme is for, though to give a basic breakdown, every character was given a special mechanic that diversifies gameplay even further
it's also meant to be taken as new-game-plus, on top of increasing overall combat difficulty. What makes it winnable is better knowledge of the core game mechanics, alongside Zy's modifications.
10... 12(?) 🧓 years ago when i finished hard mode and decided to start hell mode i always considered it new game+ esque which is why you have dragoons at the start. now with SC, everyone is a battle queen just like Shana with their new dramod character abilities.
i see.
well my friend won't be playing with this then, since its his first time, but if I ever really sit down and replay LOD I'll play with this I guess
Hell mode is definitely not for a first playthrough lol
with this mod, the start of the game was very very hard like at hoax, but Fruegel2 feels too easy, my lavitz deal like 400 dmg on his pets, no worries at all 🙁
btw, i found always funny when albert says, i will show you my lance skill that i learned from lavitz, while he hits x3 faster xD
Which I am not complaining, the road to there required planning, so it was nice having a chance to breathe (all my opinions are as a solo character user)
hell mode difficulty in a nut shell
well in this beta melbu is not supposed to be defeated
but you probably can since the HP is so high it glitched
I’m gonna beat him solo just for ego points
I already beat the ultimate bosses in this beta solo, after much face desking
oh these are the easy versions
How bad are they going to get if I manage to solo them o3o
The harder versions I mean
in total fairness, Al isnt wearing nearly the level of armor that lavitz is. Movements gonna be different
well, when i see him doing gust of wind dance, i mean, he litteraly jump around like a ninja xD. Even their dragoon form attack are at a drastically different speed.
Albert is just humble at this point 😛
yes yes lavitz, you are a good knight, i need your protection 😏
To be fair, for some reason, lavitz occasionally hits WAY fucking harder
I once saw Lavitz do 400 more damage (1100 vs 700ish) with the same gear and addition levels
i noticed with this mod, i dont always hit the same, like i have a dmg between 300-500 example. RNG ? I dont remember it was like that in the OG game
also , why my shana deal 2 dmg on unique monster whjile other deal 1 dmg ? im curious
Shana has a damage multiplier after reaching certain level thresholds
And your attacks SHOULD only decrease in damage as you hit enemy %hp thresholds where their stats increase
i see, shana is so strong to farm those unique monster, easy peasy
Been doing a females only run, and Fruegel2 was maybe the biggest difficulty spike so far. Just the lower physical defenses and health pools of Rose and Shana, it got to the point where I’d take over half my health pool in damage multiple times between turns, and then the bird would slam them for more than their max HP. It’s tough 😅
Interesting how vastly different playthroughs are. For me the biggest spike was Kongol 1 and Doel. Everything else felt...
I guess with lavitz/Albert, those earth boss are less punishing
Used your total vanishing on gustaf?
Wait... That works ?!
... If only I knew
Well, the fight wasn't that hard at all, but that's quite interesting
And looking at the rest of the boss in the game, it might the only case where it's useful
pretty sure it is
even just taking out guftas with it is a huge help, due to the possibility of status effects
Yeah, that's a vanilla part of the game. You can one-shot Guftas and Rodriguez with Total Vanishing or Demon's Gate. You can also inflict some status ailments like Fear.
That’s a neat bit of info. But I ended up brute forcing it by grinding a bit of money to get a dragon shield and dancer’s ring. The wind elemental arrows from Nest of Dragon ended up helping a lot when it was down to Fruegel solo as well.
You already know they replaced Lavitz because he would have made the game too easy. Genuinely a strong character.
/hj
He's the bes
You played the game called Peglin? Your PFP just reminded me of it lol.
Nope
I am aware of it
its a rogue like peggle basically
ohh gotcha. Your PfP reminded me of it. Goblins are cute imo.
Peglin goblin and Jocat's little goblin were the basic inspiration for this
Respect +
Noticed a bit of a difficulty spike on Super Virage on 3.5 for emulator. Was a mechanic added to it that lowers it's armor and magic resist if you kill its arm? Or is it just built like that with 1000 P & M: Defense and 60000 health. Is my ass just under leveled at 40?
for 3.5 hard mode there is a button in the readme or the help tab that should say "nerf" bosses.
you have to go into battle then press the key and it should give you a level 50/40 version of the boss.
Shana once again carrying this fight (a little over leveled and with a dragon helm, but I have been grinding out everyone's additions as they get them)
assuming you have the amulet equipped to avoid the instant death attack
I should hope I did, cause she only dealt 67 damage per shot at the end
I’m assuming Super Virage, Zieg, and Melbu Farham isn’t balanced correctly in the Hell Mode+ beta yet because with the 64 item limit? Or should it be fine?
s.virage and zieg should be fine with level 60 with 40 item limit
melbu is not ready
I beat s.v. And Z. With solo Meru and 32 items (chose not to use my increased item limit), slowly cranking out this current run to re-attempt Faust solo
is this a bug or a hey you need to unlock your safety settings kinda thing?
I... dont think I was level 60 when I beat Zieg (Melbu was an impossible task at whatever level I was at, so... restarted my full run, just now beat Lenus 1)
I literally fought her for like, 20 minutes with solo Meru not using my dragoon, with Perky step as my attack
is shanas D.Lv6 light arrow bugged?
i used it for the first time and got perma white screen
all of the dlvl 6 abilities are bugged yeah
Your computer is blocking some of the files
you know, Lenus 2 fight is much easier for Meru if I kill Lenus first
Hey Zy, is it possible to do hell mode WITHOUT grinding, in a no dragoon run? Tempted to try it but just want your 2 cents since you gave us dragoon from the start AND we can hit lv 7 in first disk, if it was even possible? Since some bosses are sure to be balanced around dragoon usage and all
Ill probably be finding out by the end of the month
and then attempting a no dragoon solo run
whats the reccomended level for lenus 2nd fight
SHE IS A TANK
sad that a full burn stack red dragon spell only did 1600 while my full siphon rose did over 2k
are you equipping the fire weapon on Dart?
I don't remember my level, but I burned down the dragon as fast as I could, then the rest of the fight was maneageable
Shana with fire arrows/fire items
Dart with... dlvl 4 I think? Max burned stacks on a dragoon attack during a fire special
and the dragon just dies
after that is just making sure Dart doesn't die, Lenus won't really kill Shana with her high mdef
and I think my third char was Meru being full support, since she doesn't die either because she's water
I think both Lenus and the dragon have a higher mdef? so should be better to just build Dart's stacks fast with spell number 3 (whatever its name was), then max stacks dragoon attack
Fun point of order, its safer and faster to kill Lenus, she has a bit less defense than the dragon, with the same hp
And she doesnt get an extra turn, ever.
Funny, I always thought Regole was weaker than Lenus
Feyrbrand is weaker than Greham, right ?
Yes
For the record, regole isnt significantly more defensive, the real game changer is the extra attack turn
Because bad turn order can lead to 3 strong AoEs back to back to back
Which their AoEs are their strongest attacks
Well, kinda. Meru and shana will take less from them since they are magical IIRC
Yeah that should be my go Team
But since Meru is dragoonless, I will probably go Dart/Shana/Haschel
Maybe Rose instead of Haschel, will see
Haschel dragoon doesnt add too much, but he does have decent magic survivability, do thats fair
Indeed, that's why I might use him, as a magic tank
Tried to use Kongol against Kamuy that magic sickle attack hit for double his health while in dragoon form. Wild
4.4k
4.4k isnt high enough
I mean, wind vs magic weak kongol
get that man a ring of reversal
Kongol's love rings of reversal
Lavitz... you are doing better than I expected vs Kamuy
I kinda started using him va Kamuy as a joke, but his significant health pool actually made this surprisingly easier than I had expected
Which misc slot item you using? Therapy?
Cause health pool should regen nicely
I used fake solitary ring
for the hp and mp regen to use the barrier spell twice in the fight
didnt need it
How does dragoon exp work in hell mode i cant find an explanation
emulator dramod, or sc beta dramod?
Sc beta
Ok i wasnt quite sure thank you
Im playing Hell Mode on SC. On Frugel battle one thing happened and i want to ask you guys.
More than once when i hit Frugel, or other enemy two numbers go up. Yellow is damage and one orange. When i used flame shot (Dart Dragoon nv1) it did 25 damage and the orange also 25 but the life of fruegel didnt seems to move.
Also, 10mp of Dart were consumed out of nowere didnt saw when.
Iirc the yellow/orange secondary numbers are for damage against the bosses shield. The read me goes over this mechanic
Alright. Also, in SC HellMode dubug f12 dont allow to bring other party members early?
"-Hell Mode bosses have "shield" at certain thresholds they provide themselves a shield.", How is this shield calculated and when is the treashold, do we have that info?
you can likely assume its at the 50, and 25% HP thresholds, and iirc its a %value of the max HP
and the 75% threshold, like in your screenshot
Can't find add everyone to the party on my SC Hellmode. Is there any way to add all?
Add Everyone is not available in the beta
Boss shields are at 80% and 40% for Hell Mode beta.
Im finding hard to see the Burn Stacks:
You can currently check Burn Stacks in two ways, one being opening the Spell Menu and checking the multiplier via the hotkey to get the exact Burn Stacks.
FACE NORTH + FACE LEFT - (Battle) Activates Dart's Burn Stacks (Triangle+Square)
When i press triangle + square it shows wich addition i want to use, dont show burn stacks
Am i doing something wrong?
Sorry, in kinda noob with computers
the readme needs to be updated
you can see dart's current amount of burnstacks below his picture
you press up/down to go into the secondary battle menu to activate burn stacks and other characters secondary abilities
Thx
The legendary Zychronix, honor to meet you sir 🫡
For manny years i hear about your feats on LoD community. Thank you
you may commence fearing when Zychronix says there's a new update
I'm working on two things that are higher priority than DraMod at the moment. No it's not upscale project. Both will be altered in DraMod however.
If you keep an eye out, you might find some hints soon
hmmm I wonder if were there any hints dropped in the April Fools video 
Ohhhh, why a tease
There’s something not quite right about this version of Gale lol
You do have multiple saves at least right?
i have one that is about an hour back in time
I'm going to slam my head against the wall until I beat Kamuy on stream this is going to be torture or a lot of fun
Kamuy is supposed to be done in the middle of disc 3, it is a come back and visit later thing.
Good luck hopefully you have fun 🙂
It gives a larger cash reward.
Later? Whens the cut off point to do him?
I don't wanna miss it like when I was a wee baby playing the game
There is no cut off for Kamuy. You can probably beat him easier right after Grand Jewel or DD.
Gotcha. Thanks for the tip
I always beat Kamuy right off the bat
Just throw bandit shoes Therapy ring Dragon Helm Lavitz at him
Or albert if you are a coward who doesnt want to raise Lavitz from the dead
Is there a bug when you get miranda or is it just me. her Dragoon damage is 100% instead of the 365% or whatever shanas was
Nvm i see that when she levels to D.Lv6 its breaking her
thats so sad
ive been using her a lot
Does anyone know if it breaks the other characters damage? They are already set to 100% but still wanna check
I think dragoon damage was 100% for everybody anyway
only Shana was higher, but I never noticed it falling
and never used Miranda so I'm unsure
Who
It should be 365% in battle regardless of what it says in the menu.
When I shot with her after she got level 6 the damage went from like 410 to 190
I can test again and clip it if needed if I saw it right
@iron bone
No rush at all
just a really wild thing
Thankful you put the time in already cause this is my legit favorite game in the world
I think i just had Haschels Charges Proc on a miranda shot. it was a miranda arrow swap dragoon shot that did 3.7k then hascels fully charged spark net did 600
Thunder Arrow? if so any thunder attacks can contribute
no wind arrow
it was agaisnt the dragon block staff too so i was very confused when i saw nearly 4k from a magical attack
it happened on my stream i can clip it tomorrow after work lol
Hellmode Doel is really tough with just Rose and Shana 😅
Well yea
spirit cloaks should give you a chance
Any tips fpr grand jewel hell mode?
Keep losing after he heals
Lv28
Mdef pretty high too haha maybe i suck
Albert/Lavitz with their wind elemental weapon + perfect is pretty strong,
You can bring Shana/??? to help for sustainability
You probably shouldn't perfect at the start of the battle
Seee i dont wanna switch off my mains but i guess i may have to for this fight
Who are you playing?
Hmm, I don't see many options with them 😅
I was trying and then he hit me with light magic like 4 times in a row
I mean, Meru should be perfectly fine, using her frost shield mechanic
I hate albert maybe ill use shana
i was 24/25 for grand jewel
Oh god im high
im usually lower than everyone who plays and the balance is built around my low levels
the balance is all fucky for the solo stuff I do, because solo
I think I'm also 25 for the grand jewel
So sad that bug with Miranda happened
Did the original one heal multiple times? I was so worried after I saw that first heal go off
Iirc Grand Jewel in vanilla has one heal, typically done when it's around the 25% hp mark
Gotcha.
I couldn't remember
I'm a fake fan lol
I blame my childhood copy that always froze after Lenus 2 fight
Somebody was using dart special, don't have to worry about that in SC thankfully
Drop rate is increased in hell mode?
100%? Didn't the fire bird drop the fire stone originally? I didn't get it
Did it's location change?
Nah, the fireballs are overflowing the loot table I think (they drop arrows for shana if my memory isn't failing me). It happened to me earlier in my playthrough and I reported the same thing. Unfortunate side effect, didn't kill it fast enough to get the drop. Definitely made the playthrough harder XD
yeah it was same for me
How fast do you have to kill it
No clue, basically just have to kill it before too many fireballs die and overflow the loot table at the end with fire arrows
Just a question. Any date on when area 4 will be accessible on sc beta?
I have a addiction problem
Also what are the conditions for special Faust to drop items?
im recoding dramod from scratch again
faust should be reach 40 kills or get to level 60 whichever comes first
.hack//D.G. Not Last Recode
depending on Fausts EXP (if you modified it at all) you could probably hit 60 by the time you get 40 kills
So the current beta has hell mode only. Does that mean I have to use hell mode, or can I still play the base difficulty with some of the dramod options like adjusting character stats and additions.
You have to use hell mode
Thanks! Anyone know of any other way to adjust character stats, dragoon stats, addition stats, etc?
Is there a list of known bugs somewhere? When I do a dragoon attack with Rose, I see numbers that look like healing, but she doesn't heal.
This is a case of RTFM
Jokes aside, the documentation covers what you're talking about. It's intentional ^_^
Dragoon Attack - Heals Rose for 3% of the damage dealt.
This is what I read in the "manual" or readme, that's why I asked.
It's not all the documentation says. It's part of her mechanics in DraMod
The visual manual for next update will be more clear for this.
gotta put some of my html skills to use ./s
Need help on this since I can't to open GameState Editor for infinite gold
Are you on Mac? If so, it won't work yet.
I'm on windows
My guess is that Zychronix disabled it, to preserve the intended difficulty.
There ist a dmg-bug in Hell Mode with elemental arrow as dragoon. Vs divine Dragon over 15k DMG. With Special could kill hin in 2-3 rounds. Is that intended?
If that isnt the right channel for that topic,.please correct me.
Shana is busted
divine dragon just has extremely low magic defense. that will be adjusted as that boss was on the watchlist for reblancing.
I Just didnt use then arrow. Dart 2 round max Special and burst Take care of him.
For SOS plan Just keep shana busted, i like it.
Divine Magic defense ist fine, Just shana as dragoon+ element arrow ist sick
She gets more busted in the new version that will be compatible with devbuild
I've killed Fire Bird in multiple different ways, even one where he summoned no minions at all, yet he only drops fire arrows. Do you get the Red Eye stone from somewhere else?


