#The Early-Game Rebalance Now Live!

1323 messages ¡ Page 2 of 2 (latest)

vast parrot
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The "buffs" are so, so so small compared to the nerfs

cyan hedge
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it has been tried, and by everyone who has done it for any amount of time, it feels awful

candid marten
short jackal
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They didnt want anything with xp rates that high. Buffing other things would just make more things with high xp rates.

cyan hedge
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all they needed to do was lower the xp rate for being afk and reduce the loot. Its really not rocket science, idk why they thought they needed to nerf all buffs and to stealth remove the best thieving perk.

vast parrot
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Abused is wrong wording, they just played the game as it was made

candid marten
cyan hedge
vast parrot
short jackal
candid marten
silent river
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Tbh, I would imagine that even with the reduced rates, it doesn't take that long to level? And you do get the xp rate back bit by bit by doing the achievements, or by training construction?

vast parrot
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They can want to reign things in all they want, if their plan is to get new players or osrs players, which seems to be the point, they are focusing on entirely the wrong things

vast parrot
cyan hedge
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the thing is I cant think of a single type of player these nerfs attract? Osrs players arent going to flock to rs3 because its slower to level or less afk.

short jackal
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Even with these nerfs. Xp rates are still miles ahead of anything in osrs.

vast parrot
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Rs3 is the more chill game, that is just the truth. And thats okay.

rapid sonnet
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thieving was a rough point prior, with recommended leveling methods being kind of weird. e.g. thieving guild doors for... 47 levels?
hunter was almost entirely whirligigs

cyan hedge
short jackal
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This convo is going in circles. I can tell these guys are not guna listen so im just guna stop here.

vast parrot
cyan hedge
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I got my alt on the gemstone crab right now. we better reduce the crab time to 2-4 minutes. 10 is simply too much

candid marten
vast parrot
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Youre all good, the convo swaps around really fast

cyan hedge
vast parrot
cyan hedge
#

safes and heists are already a thing, you didn't need to afk pickpocket

candid marten
vast parrot
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That was a good change for sure

cyan hedge
candid marten
vast parrot
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Birds got buffed, thats it, unless you get extra xp per extra chin you catch

candid marten
cyan hedge
candid marten
sharp scroll
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as a new player with 49 theiving, I am able to pickpocket master farmers for a longer period of time. Not as long, but noticable increase. I am not getting hit back-to=back-to-back either. That 75% does help.

candid marten
vast parrot
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I dont think chinchompa xp rates got buffed

candid marten
vast parrot
cyan hedge
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even after earning grandmaster rewards designed to help with thieving.....

Jagex just needs to admit they made a mistake with the nerf and revert it. keep the good parts of the change, lower xp rates at higher levels and nerf the loot a bit. Also revert the perk changes.

Thats it. Its not hard.

If feels like the people here would be defending the release of EOC and squeal of fortune if the devs released it again today.

bold summit
#

They will tomorrow 🤷‍♂️

vast parrot
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Not being able to afk for 15 minutes is okay. That is a lot. I think in the 3 minute range is entirely fair

#

I think the problem is with the massive skilling buffs not feeling like enough for how much work they take to get

somber sundial
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Afk thieving has existed for like, 4-5 months

silk blaze
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I mean at 90 thiev I log in just now. Pop aura at menaphite marketeer n get smacked within 2 mins

sharp scroll
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longer than that. XD Ham members, druids

silk blaze
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I got 2 mins

somber sundial
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Okay true low level targets were afkable, and thats prob smth that should get reinstated

silk blaze
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Ardy knights 3 pickpockets in, feel like at 90 + aura thats a bit wack

abstract snow
silk blaze
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I dont care much cause im 5 lvs from heists n can do safes buuuut

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Kinda my thought. If pickpocketing is too active. Its dead compared to safes, why get 200-500k when for a but more moving u get 1m

rapid sonnet
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I've been getting fairly similar activity to safes with lleyta elves, maybe slight less active with the elves, and getting around 570k-600k exp/h. at around 95 thieving. at least there, it isn't that bad, but idk how it is at higher or lower levels. stuff much lower level is kind of annoying though

silk blaze
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What endgame spell unlocks ya got?

rapid sonnet
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I was using just prif camo (with prif exoskeleton unlocked, and I think ardy cape 3)
I have crystal mask and light form unlocked, but was using neither

silk blaze
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But at 90 u can get get 1m xp at safes pretty easy

#

With 0 boosts too.
Wildy safes only are like 300k/h on my iron just sitting at that 1 spot

sharp turtle
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lmao reddit is losing its mind over this. "maxing is an early game achievement" is an insane take.

rapid sonnet
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I guess I was thinking more just the bare minimum activity needed for safes? which does typically result in lower exp rates. I mostly forgot about the active click when the safe flashes, part of safecracking (though I typically also miss one of them every so often)

sharp scroll
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JaGex focus on early level summoning... how am I suppose to get charms without a guide? I'm a new player remember.

candid marten
sharp turtle
candid marten
silent river
sharp turtle
candid marten
sharp turtle
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i dont have a screenshot available but in osrs, they send everybody a message above the chatbox that you can click and open the stream on twitch.

candid marten
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oh ok, i mean if you want it in game, like i said it is on the calendar in game

silent river
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They used to send a message in chat when a stream is starting, not sure if they do that anymore WK_Think

candid marten
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but also, you would have to be in game to see it. even if they do send a notification

sharp turtle
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why do so many people think that they should be rewarded on the same level as someone who has more time to engage with the game? what led to this level of entitlement?

#

nerfs aside, ive seen this echoed all over reddit after todays update.

candid marten
sand trout
# sharp turtle why do so many people think that they should be rewarded on the same level as so...

Because they aren't being rewarded on the same level. Heists are both much better xp and gp per hour. Not to even go into pvm, which several times more rewarding. Not to mention the posts you linked all specifically refer to wanting 15min afk, and being ok with xp or gp being nerfed. Has nothing to do with the rewards, everything to do with being able to play the way you want to/ are able to.

wintry mulch
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Wasn't being able to play the way you want/are able to the entire point of these changes?

cedar moss
cyan hedge
sharp turtle
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saying what exactly?

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all 4 comments complain in some way or another on the fact that theyre now busy adults with families and dont have the same time as someone younger, therefore cant play as often

scarlet plinth
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yeah they’re saying they’re busy adults… but that’s kind of the point. rs isn’t competing with teenagers anymore, it’s competing with jobs, kids, and real life. nobody’s saying they should get the same rewards for less effort. they’re saying the game used to have options that fit their schedule and now those options are getting stripped away. that’s not entitlement, that’s just asking the game to respect the reality of its player base.

sharp turtle
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if the goal is to attract new players, i dont think making all of the achievements super easy is working.

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at what point do you stop listening to the current players?

scarlet plinth
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making something afk doesn’t automatically make it “super easy” though. easy would be high xp high gp zero effort. that’s not what people are asking for. they’re fine with lower rates if it means it fits their schedule and listening to current players doesn’t mean catering to only the ones who can play 6 hours fully focused every day. a huge part of the current player base are those busy adults. if you ignore them you’re not protecting the game, you’re shrinking it. there’s a difference between keeping achievements meaningful and just adding friction. 15 min afk wasn’t deleting difficulty, it was just making the grind manageable for people with real life going on

sharp turtle
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sure it was. i got 200m thieving xp with no effort on my end. theres no way this wasnt the most easiest 120 or 200m in the game for a brief window. it absolutely should never be the standard going forward.

also, people with lives shouldnt have access to the same game that people with no lives can unlock. again, this is why other mmo players make fun of rs3 players.

scarlet plinth
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yeah it was overtuned for a bit but that was jagex's choice, sure. then nerf the xp or gp. that’s normal balance. but nuking the 15 min afk window entirely isn’t balancing, it’s removing the playstyle. getting 200m afk doesn’t mean it shouldn’t exist, it just means the rates were too high. lower the rates. don’t turn it into 60 second babysitting and call it “engagement.”

scarlet plinth
sharp turtle
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thats what mmos have been for the last 30 years.

cyan hedge
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but they still want a way to play given their busy lives. This game and OSRS are second monitor games, trying to pivot decades in is a bad idea

sharp turtle
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id love to see you second monitor an osrs raid

scarlet plinth
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mmos have changed a ton in 30 years though the ones that survived didn’t stick to 2004 grind culture they added rested xp catch up systems weekly caps flexible content because their players grew up

rs isn’t some high mechanical skill game where 200m proves mastery it’s mostly time investment reducing afk from 15 mins to 1 doesn’t make it hardcore it just adds friction

if it was overtuned then nerf the rates that’s balance removing the longer afk window entirely isn’t preserving some sacred mmo tradition it’s just forcing one playstyle

cyan hedge
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Do you think anyone is asking for Jagex to let people afk end game content, or do you think they want to afk skills that are click and wait?

bold summit
cyan hedge
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All these people are fine with active, high apm content being the best xp, what they dont want is the removal of afk activties

Removal of afk skilling is not going to bring players to the game or make people more active, its just going to lead to people loggin in less.

@bold summit Show me one example where people are asking Jagex to let them afk Zammy

scarlet plinth
# sharp turtle id love to see you second monitor an osrs raid

no way you’re comparing skilling to raids lmao that’s such a bad faith take. obviously no one is second monitoring a raid. we’re talking about thieving, not end game raids lmaoo. rs has always had sweaty endgame content and chill second monitor skilling at the same time. pretending those are the same thing is just disingenuous.

cyan hedge
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If afk skilling is removed from the game, ill stop logging in at work. Ill feel less invested so ill stop logging after work for active content.

Ill slowly feel less and less invested until the point I unsub from rs3

A large portion of the playerbase will do the same

sharp turtle
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no one here is saying to remove afking from the game.

scarlet plinth
cyan hedge
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going from 15 minute afk to 1 minute afk and then people like you making bad faith arguments gives the impression you are against afk content yes.

scarlet plinth
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if someone actually wants afk raids that’s a different convo but that’s not what this thread has been about at all

sharp turtle
cyan hedge
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You spend the entire time arguing in bad faith. For what reason? who knows

ripe anchor
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Enough

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This thread isn’t for arguing

whole shore
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hmm evergreen trees clickboxes made smaller but are they really?

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i know clickbox is different from hitbox but they should reduce hitboxes rather than clickboxes

jovial valley
# ripe anchor Enough

You tell them saint! lol but I’m just waiting for the update they said they would put out today

timid plaza
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please update the poh altar to be better isntead of nerfing the t90 fort altar

short jackal
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Poh is just meant to be better

timid plaza
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then why does fort take 90 construction?

short jackal
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Cause its a 1 time upgrade.
poh requires 85 and constant herbs burning to maintain that buff.

timid plaza
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poh requires 75.

short jackal
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Either way. poh requires constant imput of herbs to get the better boost.

timid plaza
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and fort requires constant input of herbs to get the 10% recovery

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so why nerf the endgame to make the midgame shine?

short jackal
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Duno what to tell ya. It got nerfed and thats that.

sharp turtle
timid plaza
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yeah so why are they nerfing the endgame in the earlygame update?

sharp turtle
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imo its a bit silly they didnt release all 3 together but its also a ton of changes

vast depot
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wildy elite diary?

sharp turtle
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2 whole seasons to go for the endgame changes, wow

vast depot
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There's no point really complaining about it, things get nerfed things get made easier, im a dad and work 10 hours a day so the afk is good for me but at the same time, it doesnt bother me because there's work arounds, for loss of prayer xp, get the wildy elite diary, if you're a lower level, ectophial it.

For thieving, one click every 15 mins has always seemed a bit silly but this is my opinion noone has to agree, but wasting your energy being frustrated about something that is pixels isn't worth the stress

short jackal
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Agreed. Things get chagned. And its not like its unuseable.
People need to learn to make due with what that have and not always strive for "optimal"
If you want optimal, theres always burial powder.

timid plaza
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what's the point of training for it tho if I already have gilded?

vast depot
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and tbh you can't beat burial powder haha

short jackal
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Yeah. Powder op

vast depot
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for the wildy elite diary?

short jackal
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For 99 construction. And in the future 120

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Not every unlock needs to be an upgrade.

vast depot
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for a main theres quite big core boosts plus the +3 from the crystal saw for fort anyway? i may be wrong haha

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haha tbf im a iron, i was just unsure

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but you can get a+9 boost to make it as an iron, so you'd only need 81 con

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I came back to rs3 because of these updates so i can't complain lol i left my iron because i felt it was too easy

crimson orbit
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why are ppl complaining about altars
they are dead content basically

vast depot
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I also go to church so i cant haha

short jackal
vast depot
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Cant make everyone happy,

short jackal
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Eyup. Changes are good but in the end there will always be someone that complains.

timid plaza
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if the poh one is gonna be the end all, why not make chapel lvl 75 and gilded lvl 90?

crimson orbit
short jackal
crimson orbit
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anyways the only bad change is the thieving one but ngl that should be an easy change lol
idk why ppl are complaining so much

short jackal
#

Any kinda step backward makes people angry.
Losing anything of any type upsets people.
Even if its justified

vast depot
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just give everyone plugin support and theyll be happy

short jackal
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To a point. Plugins will help alot with qol. Cant change xp rates or inegral game ballence.

vast depot
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yeah i mean quest helper for me you could nerf everything a bit and id still smile,

#

glad jagex doesnt listen to me

short jackal
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Im seeing all of this as a net positive.
Things will need adjusting yeah but in the end it will get where it needs to be

crimson orbit
vast depot
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tbf, on my hcim i was trying to rush 75 hunter before the update, logged back on and seen the xp i was getting from whirlygigs and was like damn

short jackal
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And alot of them not realising that most if not all the issues they are complaining about need time and resources to be fixed.
now that th is gone all the festering wounds it was covering are exposed.
Now the work to heal those wounds has begun

vast depot
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very nicely said, 👍 Things will get better with all the updates and if they do get some things wrong they should fix them but so far im happy

short jackal
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Only minor issue i have is the afk time for higher lvls. Just needs a slight buff so its 5-6 min afk.

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Well. That and the aura blogpost being delayed. Really wanted to read that but thats more me being impatient and wanting it now rather than later.

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Understand why they did it tho.

gilded folio
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Thats how I'm feeling @ Key. Can't wait for the auras blog, but I'll be patient

short jackal
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Ive waited 10 years for th to go away. I think i can wait another 4 days to learn bout how they will deal with auras

gilded folio
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I'm also glad they're spreading out the blogs just a bit. There was so much going on last week

short jackal
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It was quite a bit. With the beta, daily scape announcements, and this early game reballence.
has got everyone in a fervor discussing it

fickle sundial
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I actually had to take two days away from Discord over that weekend when the blogs kept coming. It was just too much for me.

vast depot
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i just wait for videos to come out where people summarize these things for me 😛

short jackal
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For the combat stuff spesificly i watch The RS Guy's streams

gilded folio
#

Have you guys tried anything else (besides the thieving? )

vast depot
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I tried whirligigs lol

short jackal
#

Agility rates feel much better early game. Barb outpost is especally good.
Shortcuts being lower now is nice to.

Chins being multicatch is alot better now to.
Level changes are nice across the board and so are xp for hunter.
The whirlygig rates definitly feel alot lower tho.

Theving, as i said endgame took a bit of a hit so that needs some slight tweaking.

All the seeds from low lvl mobs makes it alot easier for people to get started with farming early on. especally with the change to what was the early game meta, beehives.

More div xp is always good.

Mobs dropping actual gear will be huge for early game. Dosent really change things for me since spring cleaner will still do what it does.

Over all. Yes im liking it.

vast depot
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@short jackal i havent tried the mobs yet, what would you say to kill for early game seeds and with catching chins is the xp rate higher as well or the same, just more chins?

neon rock
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Tried out cyclopses at the warrior's guild, but they're still dropping salvage and hence are nerfed since M&S rework.

short jackal
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Actually, i think its up to irit seeds with moss giants.

gilded folio
bold summit
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tbh i almost forgot they did things besides thieving because of all the negativity about theiving

gilded folio
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Same

potent bear
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yea they should totally revert back to 5 minutes at least, not everyone has the time to invest in constant clicking all day

bold summit
sharp turtle
final ember
final ember
short jackal
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Or lower the shells needed for powder

steep atlas
languid dune
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With the new proposed changes, I'm very happy about the thieving update!

tired tinsel
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i hope they dont nerf loot because even on max out everything, the gold/hr is already crappy. smithing cannonballs make more money lol

languid dune
final ember
languid dune
#

I petition we add Whirligigs to the POF; get a little PoF Pond

twin condor
#

^ I like this idea- cute!

gilded folio
#

#1019643494429642872

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@twin condor @languid dune

vast parrot
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one of the early game things they didnt touch on is summoning. im bringing a level 55 combat familiar and it's not even lowering my kill times at a noticeable amount at all

timid plaza
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nerf gilded, make fort 350%. progression should amplify power.

crisp shell
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yeah im sorry but this needs reverted like asap. nerfing these two spells which require not 1 but 2 grandmaster quests to even get was a massive L move from you all. and yall wonder why players are upset with these updates

vast parrot
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i havent even gotten to those yet but i'm sad about it because i was looking forward to it

crisp shell
vast parrot
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as a new player, less than a month in, the things theyre focusing on are not things i had a problem with

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and i cant represent every new player ofc, but yeah

crisp shell
vast parrot
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i am an iron, and i actually agree with getting rid of stuff like that. but i think it should just be added into the skills themselves

#

get rid of those dailies, if you're typically getting, idk how much it is exactly, 15k-20k per daily challenge, add a decent chunk per hour to the skills affected.

crisp shell
lethal jasper
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at 119, daily challenges are like 300k/xp day

vast depot
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I have a near maxed iron, i have no issues really, i wouldnt take any offence, like i said earlier, wait to see what the new updates bring, dont waste your irl energy stressing about pixels, the early game is great, i created a new hcim because of it, thieving not being so afk brings a bit of realism to the skill

crisp shell
vast parrot
vast depot
#

surely some of these issues will be fixed but stressing isnt going to speed it up

vast parrot
#

like at 81 thieving i wasn't afk pickpocketing

lethal jasper
crisp shell
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they are planning to remove travelling merchant without actually addressing and fixing the things the merchant helps complete because its either dead content or boring slow content. if you ask me they are approaching these updates ass backwards rather than fixing the issues first then removing things like the merchant

vast depot
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can you still afk things like meno? which isnt the best cp etc

vast parrot
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getting rid of the things that basically make you not interact with the skills is good, but they should make you actually want to interact with the skills more. i shouldnt be getting liek 40k fishing xp an hour, they should genuinely massively buff that

crisp shell
vast parrot
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isn't that bad gameplay though?

crisp shell
lethal jasper
crisp shell
vast parrot
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osrs doesn't have an artisan skill

crisp shell
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i just wish they would stop punishing players and reward them and actually put real thought into these updates instead of just throwing noodles at the wall and being like yep that one stuck so lets force it through depsite players not wanting it

lethal jasper
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If the request is "i like having small task to do to help me work towards my goals" I think thats fine, but the xp from the dailies are an issue.

lethal jasper
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I think thats a reasonable request, and would prob fit well down in game suggetions tbh

crisp shell
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they cant expect players to want to stick around when they keep punishing them and pushing through updates players actively dont want nad have voiced they dont want. thats not how things work. if you punish the players you kill the game. players pay their salaries and casuals are the ones games should cater to more than a player who will jump ship the moment a better game comes out. the fact they are punishing casuals is why people are pissed

neon rock
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If you read the comments in #1469384794508099857 , I can assure you there are enough people that just want them gone entirely.

crisp shell
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yeah and how many of those players arent joe blow from the down street that dont even play anymore?

vast parrot
crisp shell
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this is why an in game poll system would be better than discord and reddit. it helps weed out the joe blows that dont even play

vast parrot
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for sure

crisp shell
vast parrot
#

i agree for sure

crisp shell
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the fact this recent update was released without any sort of plan to weave the stuff they removed into the skills themselves alongside the update makes this update a DOA update

vast parrot
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this update is very frustrating for me as a new player specifically, so i get it. hunter and prayer specifically are so much slower for me now and i need to grind both of those right now

crisp shell
vast depot
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new and end game player, theyre not punishing us, would be helpful to speak about your own experiences, theres no need to get yourself worked up man

crisp shell
vast parrot
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it does feel like theyre punishing new players from my perspective. i mean the whirligigs were SEVERELY nerfed, and their response to that was to buff.. birds..?

#

which whirligigs should be nerfed, that's fine. they shouldnt be the only viable thing the entire game

short jackal
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It feels like a nerf. But in the end its for game ballence.
Any change that dosent directly help the player is guna feel bad even if its needed.

lethal jasper
short jackal
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Many things should have been nerfed ages ago.
Or shouldent have come into the game.
What theyre doing now is ballencing things around how they should have always been

vast parrot
lethal jasper
sharp turtle
vast parrot
#

theyre not joining becuase hunter xp is too high?

lethal jasper
short jackal
vast parrot
neon rock
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Has one actually asked OSRS players why they would prefer OSRS over RS3?

vast parrot
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i play osrs mainly. most of my friends play osrs and wont touch rs3

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the reason rs3 is the way it is right now is because there was a MASSSSSS exodus once eoc dropped, and then it continued to dwindle as pay to win and mtx continued.

#

yeah sorry, new to rs3 specifically, from osrs.

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ive streamed rs3 to my friends to try to get them to try it, and their complaints are the same every time. the visuals of a lot of the gear and the combat, with "why play when people have played with pay to win for years" also being mentioned a lot

short jackal
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Just alot of short sighted people stuck in there way

vast parrot
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that's the mindset that keeps the population at 30k instead of 230k

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surely the 30k are "right" compared to the 230k. and i'm not saying to change the combat, or the graphics. thats a part of rs3. but there is stuff that can be done

sharp turtle
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osrs looks better than rs3

vast parrot
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i think it's less about the graphics specifically and moreso it is a bit unrecognizeable sometimes. like scimitars look completely different, mystic robes look very different, armor, etc etc.

sharp turtle
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rs3 has no visual identity. you can go to the ge and see 4 different art periods in peoples trasmogs. osrs might be simple but its consistent.

vast parrot
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just coming from the osrs PoV and knowing people, just making the dragon scimitar (and all scimitars, but that as an example) look like the old version, just with updated graphics, would be amazing

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like.. that just has no soul to it, imo

sharp turtle
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the early game armor sets need a revamp tbh

fickle sundial
#

If I wanted a OSRS-lookalike game, I would have played OSRS.

vast parrot
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i didn't say to make it a look a like. but keeping the items that are in both games looking recognizeable would be great

sharp turtle
fickle sundial
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Sorry but no. I absolutely do not want every armor to be just a different color copy of each other. We're not in 2007 anymore.

vast parrot
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also... let's not pretend like they aren't the same games. rs3 WAS osrs. it is the same game.

vast parrot
sharp turtle
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if i answer that ill get in trouble

fickle sundial
vast parrot
#

im confused at where you got the idea that we just wanted recolors in the game

sharp turtle
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rs doesnt exist without osrs, and osrs doesnt exist without rs3

fickle sundial
vast parrot
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that's.. not how armor is in osrs at all. and also not what i meant. what im saying is instead of the dragon scimitar looking ugly as hell like it does in rs3, make it look more similar to osrs with the curved blade, but with modern rs3 graphics

fickle sundial
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And if I wanted simplistic armor like that, I'd have played OSRS.

vast parrot
#

... what?

ripe anchor
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Alright

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That’s enough

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The current conversation has nothing to do with this weeks update

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Please use the correct thread for it

crisp shell
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being able to have an option for them like we do with cosmetics would be amazing QoL

cedar moss
#

This update massively buffs Prifddinas pickpocketing

thin surge
#

Update suggestion:

A proposed solution to make Thieving success rate/chance clearer while pickpocketing an NPC:

  • Similar to how hit chance is shown besides a target’s HP bar, a success chance/rate indicator could be displayed above the pickpocket NPC.
  • Alternatively, this could be integrated into the Hero interface, alongside existing stats like damage, accuracy, armour, and style bonus.

This would give players immediate feedback on their actual odds, rather than relying on guesswork or external calculations.

autumn zealot
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This update has wrecked my skillers thieving on druids at the garden. At 110 thieving, full camo, ring, sticky fingers relic and aura, she now is getting bashed every 2mins. Where as before she did not fail after getting ring and full camo. Not afk at all now. Reason for thieving there, is getting the unlocks done. This just made me log out. 🙁

bold summit
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The additional changes wi fix like 90% of these complaints for those who missed the newd post 🙂

silent river
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Thieving-specific thread here: #1473386767812919557

crisp shell
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this new update needs completely removed. there is no excuse for this update going live and completely ruining everything the update broke

ripe anchor
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Slowmode is on in all the threads to help keep some spam to a minimum

neon rock
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Claiming the food hamper seems to now have snuck in an additional "Yes please" dialogue before it is being given.

agile pecan
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while we're fixing early game nonsense -- especially with hunter in mind -- can we please fix this issue that's existed for 20 years where the kebbits get stuck behind your traps and waste them? It looks really bad to new players when the game can't even path. There's a lot of clunk to this skill that makes it feel bad beyond capture rates.

north hemlockBOT
vague garnet
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It's tempted by oblivion, but has played skyrim already

digital linden
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Personally, I think tracking kebbits should offer the highest xp over birds. While not really a high intensity, it’s definitely more so than other forms of hunter.

agile acorn
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It's still insane to me that you gutted a level 90 construction unlock to make a level 75 construction unlock better than it for no reason. Chance to save doesn't matter because lower exp means you use up more bones anyway.

short jackal
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Its not really gutted. Xp bonus went from 250% to 200%. Its still good.

agile acorn
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It's now slower and more expensive than a lower level option

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Like the ONLY niche it had before was it offered worse exp rates than powder of burial but saved a bit of money. Now it costs more money while also being way slower. That is the definition of useless.

short jackal
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It still gives a chance to save andalot of xp. Its fine.

agile acorn
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You still use more bones. How is that fine? It's not "saving" bones you still use up more.

short jackal
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Not everyone is going to be going for max efficiency.
Its fine as is.

small basalt
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Burial powder GE mid jumped almost 20% in the past week 👀

agile acorn
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It's not a matter of max efficiency it's a matter of ZERO efficiency. The whole point of saving mats is to make your mats go further. It takes burying 1,166 bones on the t3 chapel to match the exp gain of burying 1,000 bones with elite chaos/burial/gilded. With a 10% chance to save t3 chapel turns 1k bones into 1,111. In other words, you LOSE materials. You do not save them you LOSE them

jovial valley
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Have they said when this fix is going live?

gilded folio
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Which part? This is from the update Monday morning

jovial valley
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The thieving fix from Mondays update

fallow fractal
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There was an update today #game-news message

jovial valley
gilded folio
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mid week upates usually get added to the next week's blogpost

scarlet vine
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@Jagex
I don't know if its new or old bug but voice of seren lowers thieving xp by 20% instead of increasing
This is with sticky fingers + full ibis set
before voice i got 94 xp
According to wiki sticky fingers xp is 87.1 on Ithell workers

burnt apex
#

Is it normal that this update nerfed active skilling : Heists ?

#

With light form and crystal mask on, I am getting so many spirit manifesting now ? It barely happened before the update

scarlet vine
gritty tundra
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...As a mobile-only player who hasn't even played for 5 years yet (and has no prior rs history), nerfing the user-friendly, graphically pleasing Fort in order to get players to interact with some of the worst content in the game—POH—before updating that content is just... Dumb 😑 ...Furthermore, who're these "NeW pLaYeRs" that you're appealing to by DUMBING down quests like Cook's Assistant or Sheep Shearer? Seriously, who the heck had a hard time finding Black Wool, that's AVAILABLE on the very farm this quest occurs? Man, no more Dailies plus removing content that gave super easy quests a bit of flavour... Welcome to Boringscape... 🙄

gritty tundra
# vast parrot also... let's not pretend like they aren't the same games. rs3 WAS osrs. it is t...

No, NO they're NOT; When rs3 was released on mobile, I compared it to OSRS and determined that one looked like a dated Roblox-meets-Minecraft knock off (i.e., OSRS) and the other is... Well, was... An ever-evolving MMO (i.e., rs3, hence the 3) that strived to modernize its graphical appearance (which it has and continues to do so; like the glow-up between Burthorpe when I started vs Burthorpe a few months back, before the challenge mistress' set-up got ax'd badly, was AMAZING!) and, at the time, newer content (like Necromancy and Fort Forinthry) seemed to be more in-line with other mainstream MMOs (but all that doesn't matter, since lately it feels like the positives of the last 3 years, PLUS everything years prior that separated rs3 from its highly unpleasant counterpart, OSRS, is getting chucked out as they punish players who chose to Mainscape over Ironscape as their preferred mode of 'scaping) 😑

vast parrot
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theyre changing things becuase the population is a fraction of the game that you're trashing on. they are the same game at their core, both games pretending theyre not is silly

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both games should take the good from the other without just copying

tulip quartz