#Road to Restoration - Re-grounding Outfits & Equipment
6448 messages · Page 7 of 7 (latest)
That is fair. Maybe there could be levels of toggle? Like certain items or overrides are registered as overly flashy, and they just get disabled for public viewing by default or on a medium toggle, but you can still see it for yourself locally privately or there's another toggle option to see it. Maybe a lot of players have this concern after all
I would say that physical items should never be keepsakeable, so you actually have to clear overrides or toggle it to see what people actually wear. Those physical items can be like snowman outfit or so
the keepsake system should be removed
I agree that some outfits should be removed. Give more toggles.
This is an interesting idea I have not seen yet
the only reason theyre keeping it atm is because it generates money for them
However I have black pants keepsaked because there isn't many options for black pants (which one could say might be a cosmetic issue, not a keepsake issue)
copy wows system. when you equip an item, you gain the appearance of it forever, but you can never trade it to another player again. but also, delete all of the ugly outfits so the game doesnt look like a fortnite lobby.
personally, I still think that is cosmetic rewards and mechanical rewards both have value, then there's value in using both
For example : Snowman outfit should not be an override but physical item instead. So if you want to wear some cool costume it will be an actual physical item and so the need to clear override or toggle it.
I think keepsakes could stay somehow, like squirrle ears are nice to have keepsaked for example. Ps. Note : some items like squirrel ears don't give a copy/clone like some other items do.
Skilling outfits for like mining, shark, ... should be changed (there are some nice art I've seen the last couple of days (like Legendarts). Not just the dev team but also the community have plenty of great artists.
Wardrobe itself : make constistency, if you search 'shark' you see multiple shark plushies > just make it one item with recolour option (like chic scarf).
Basically keepsake system
except its unlimited and not pay to unlock
What makes squirrel ears different?
These three for example : the ogre one looks too big and so not grounded imo, but I get if people say that its actually fitting the game (medieval, ogre, ..).
The vitality one should be removed imo
the deathless regent looks too heavy too imo but somehow connects to the world (necromancer-like), maybe adjust it
Tbf, fashionscapers have complained about the 100 item cap on keepsakes for years
Unlimited slots would make many people happy
I like Keepsake system because I really am attached to those vampiric boots, the only black ones with heels. They add Elegance to every outfit
And I love Being able to have a classic cute outfit instead of whatever ridiculous looking armor I'm forced to wear that's most efficient for battling. It allows me to for example, dress up as a runecrafter when doing magic damage instead of whatever level gear Which honestly looks great and very intimidating but kind of breaks my immersion for just being a typical Mage or something. I want my character to be a high level runecrafter or wizard from the Wizards Tower not a magic force of nature or somebody who's seen the mushroom beyond or aligned with one of the deities ooc or something
The thing that can be improved about Keepsake system is the MTX
Oo I see v
I mean squirrle ears for example should stay a physical item but it fits the world and let say that keepsake keys stay I would say that this one should stay keepsakeable.
Some physical items should be keepsakeable and some don't.
I hope this is clear? 🙂
The shark plushies are a pride item and the various versions all correspond to a different pride flag, it wouldn't be a colour picker if you condense it, it would be a skin selection menu at best
Uhg, I think I get your reply. Skin selection, right.
I asked it when it was released why it didn't functioned like chic scarf or sunglasses, I believe the response was it was coded differently or so
Though id not be against them like adding a little folder that contains them
Same can be said about certain pets, if you search 'raven' you see 7 ravens, it should be like Mune > 1 raven with skin/transmog options.
One of the many wonders of a 25 year old game, the coding is marvelously inconsistent and incredibly intertwined in ways that are not obvious
I like Vitality one, but I definitely am okay with it being private. like to me it just looks like I'm from The Cosmic plane and it's one of those fun silly things for a silly mood because they don't actually allow us to have completely faithful versions of non-human species but like I think it's totally fair for it to be a private thing, but I wouldn't want it to be removed. I think it's something you actually pay runecoins for
Like I only bring that outfit out, for some laughs while doing some idle skilling. I wouldn't actually want it to ruin anyone's day so I be perfectly fine with it just being private
But I actually did pay runecoins for the privilege of having a silly outfit to take out occasionally for some laughs while idling so it being removed just seems kind of not reasonable
I agree. and esp with the current Wave of Gamers having even less attention span and time from what I can tell compared to when I was a kid. old Tutorial island really presented the mechanics excellently in a very non-overwhelming, non-busy way.
I was a little excited in the past to get more fellow players back when I was more invested, and the efforts to get people to try out the game in the past were successful, it sounded like people really did try and install the game but it sounded like most of them just tried and left because the tutorial turned them off the game and it was quite a shame.
And because it's real money involved, refunding is sensitive too. It's real money that could have gone into a subscription so
With that in mind, we will shuffle this first Regrounding Items update later into the year, perhaps to be rolled into its previously planned second iteration – no specific date is currently locked in.
That means the Regrounding Items update **will not launch on the 23rd of February as previously planned**, but it does allow us to continue to iterate on changes needed.
So glad they listened to feedback and hopefully won’t make the same mistake again with future integrity upgrades
There will always be players unhappy with something 🙂
Sure but they knew they rushed this and having every outfit look the same was lazy
Have to agree on this
Skin selection is nice and not new - remember Felix? They have many skins selectable via their menu. Same as the halo/bunny ear skilling pets and the anima pets (Shattered Worlds). I think Diddymus has the same thing, altho' not in game so can't check for sure.
That's a pet which is different from an item but just bringing up that it's not unprecedented to have diff. skins for things rather than entirely separate entries.
Also - on the plushie thought... I think it'd be cute if at some point, plush fury shark, plush nature's sentinel, or plush gemstone golems became a thing as a little homage to what once was and a nod to the history of the game. Either as an item you can carry around like existing plushies, or as a furniture item introduced alongside or after the construction update, or just placed as a bit of world decoration at a place that makes sense. It's silly, but might fit better than a wearable outfit and be a nice thing to stumble into
also, jagex stated in their first blog what their intentions were with player identity
Thank God they aren't rushing it
As long as they're not cutting the update, and not considering keeping elite skilling outfits looking the same, I'm fine with delay for a higher quality.
Thankfully thats what they indicate. Not doing it at all would be a massive misstep.
If it means we get peak like arch outfits I'm happy
Yeah the change was plain horrible, glad they listened to the feedback.
There's a bit more info in the early game rebalance post too, not just on the reddit. Not sure if it's already been shared here (prob's has) but I didn't see it on a quick scroll through.
They delayed the update
they still sound adamant in making sweeping changes, hope they stick to their guns.
I'm excited to see what they've been cooking for the unrevealed outfits (thieving etc), as well as what alterations (if any) are made to the initial concepts that were shown. ^^
I think it's good that they'll roll this update probably alongside a bigger one together with customisables
Make actual skilling outfits look more grounded and based on real outfits is good 👍 they're doing progress on that, they're on the right track for it to look good, it's just the overt removal of things that people got attached to that's ticking people off the most
As for customisables, I agree that super oversized or overtly particled armour pieces need to be adjusted. But if people wanna look like a bird, or dragon, or frog or whatever, why not right. Some people just wanna look a lil silly. If it's not in an all too intrusive way, I dont think it forms a major problem
In general tho, looking at how other MMORPGs like WoW or Final Fantasy XIV handle glamours / outfits will help give ideas on how to proceed. Most people make sick armour combos, other use cozy/casual wear, and a small minority just wants to be silly. But that's an accepted part culturally
the art style of older outfits doesnt fit the future of rs
That I agree with! Visual inconsistency in artstyle is not a good thing
But they can be reworked to fit the design philosophy for outfits going forward, retroactively.
If they
- update the graphical textures
- reduce oversized outfits
- reduce particle effects
on the most garish looks, it would solve a lot of issues already
Shave off the extremes on the visual side of things, while leaving the option to players to be a lil silly billy
i hope the delay gives them the time needed to do all of that
The div outfit vibe is not there. 10/10 please redesign.
Fishing is just a recolor of fish flingers outfit, lazy work, please redesign.
RC is good.
Mining is meh, would like something better but it's better than the first 2.
Why is the runecrafting / mining recolours good but the others aren't?
I think the best solution was changing them to fit the skill or skill cape colors
So when you wear the elite/master skilling outfit with the cape it fits
I just want the outfits to match their capes 😩
😮 With an inverted colour palette cosmetic option for those who want it? /hj
i like that a lot. its not over the top but its clean and fits the cape
feels like a higher quality version of osrs's outfit
Thanks for delaying the regrounding update.
little bit of a wig out, but ive seen this referenced sooo many times here. Runescape is not a medieval themed fantasy.
its in the early renaissance era - the cannons, ships, plate armors, telescopes, gnome gliders, etc... the list goes on and on. which puts RS in the 1300's to the 1600's thematically.
They arent changing skilling outfits now? Like its delayed?
ty but I'm going to continue using the term to mean essentially anything which is at any time between mud huts and the Tudors
for skilling outfits, they really need to look at the balance between the regular and elite outfits and the desired unlock periods.
too close of an unlock and itd be pointless to have the non elite outfits - too late and its pointless to have elite outfits...
from there, the outfits should not look anything like each other. the archeology outfits are a good example tbh
i mean... for the British that's pretty accurate, about mid/late 1400's. Italy started its renaissances much earlier. still the telescope wasn't invented until around 1600... cannons on ships like we have in RS were the 1500's.
thematically we are far from the times of vikings and brave heart... we are actually in the time of early settlement of the america's...
didnt know rs3 was a historically-accurate game based on real life.
yeah it is actually, all that stuff about elder gods just doesn't get taught in schools smh
I didn't see anything about the possibility of not deleting some items or moving them to become cosmetic overrides. Some details regarding this would be nice.
As of now the biggest concern a lot of people have of items being deleted remains and this just seems as if cries have gone on deaf ears.
They took the whole update back to the drawing board 🤷♂️
Catching up and ok this actually slaps
So ehh remove mimic helm what compensation are we gonna get for these cosmetics that either cost irl money or in game money
how many items are being removed that cost money?
Elite Skilling outfits should be upgrading the base outfit via invention. Makes the most sense for progression.
I disagree. The invention component should be removed
Back to twitch stream rewards they go.
LootScape was a time. I remember it mostly fondly, but ended up making a second account and multi-logging on twitch for my alt to get some too which I don't miss 😅
we are talking about grounding the game in a set, cohesive theme.
which based on things we've had in the game since its onset, is renaissance fantasy...
I feel like that's where it started, but it's evolved. Renaissance is just a subset of the gamefeel nowadays. We have magics (standard/ancient/lunar, necromancy, godsy stuff) and science (invention), distant past (archaeology, anachronia, gear from previous ages), and different very separate civilisations (mazcab, zolarea, elves, vyres, ...) and they're all RuneScape. There are things outside of that though, despite it being so wide nowadays and regrounding may mean tightening the scope a bit too whilst still keeping things 'scapey. Not saying that everything is good, just that I don't think the "it's not renaissance-era, so it's not RS" thing fits so well.
I believe people should be allowed the freedom to express themselves. This right needs to be respected if Jagex plans to do any regrounding whatsoever. Im glad they delayed this and are giving themselves more time to cook, because it means they have more time to possibly do the right thing, and put what people are attached to into cosmetic overrides. There is a reason why older gens of Jag have used the 'depreciate and discontinue' route: While it creates FOMO, it also avoids pushback from the people who spent their time garnering the cosmetics.
Tthat is how I have seen things work with designing in many MMOs. And cosmetic pushes are pretty much the industry norm these days, and relatively peaceful compared to some practices. Like TH. And ptw MTX.
I wasn’t meaning to say it could only be “this” - just counter pointing out to people that a medieval theme is not what rs is.
Renaissance covers a wide area of thematic content - which invention does fit in, along with heightened interest in architecture and archeology.
Rs is a high fantasy game… that’s why I keep referencing “renaissance fantasy”… so, yea obviously magic…
There aren't a lot of firearm weapons in RS3. There are hand cannons. There are fixed devices which aren't exactly weapons. And there are imcando pistols. You have the multi cannons.
Exactly right!
It's then very funny that the Archeology skill gives off the vibes of being Victorian era archeologists
RuneScape in general is just very eclectic in its timeperiod
At least they skipped the bit where the Victorians used to put ground-up mummy dust in everything. Even got used as pigment. Mummy brown was a paint.
Oh thank God Jagex delayed this update
I still hope Jagex sees we cosmetic fans want our cosmetics that we have to at least be somewhat useable instead of just thrown out
Every single ship in the game has cannons on them and most if not all castles are equipped with cannons…
Yup. No reason we can't have flintlock and blunderbuss guns. More gun-based weapons and cosmetics would be neat.
And lasers can be implemented via "magic". What's medieval about falling magma or controlling tidal waves? If they wanted to make a medieval game, we remove magic as a skill.
🙄 my point - is the game’s theme… like character designs, building designs, city designs, weapon / armor designs, the overall creative feel of the game… is that of renaissance high fantasy.
Rs’ first through third age would be more aptly placed as “medieval high fantasy”
a lot of medieval games have magic as part of its theme. there area also lasers in rs3 already
medieval doesnt mean the game should be restricted to non-magic elements, this is by far the weakest argument reddit keeps repeating
Ernest the Chicken has been around for a very very long time
Yea, tbh I’m finding they may want to not listen to the community about this one - obviously put out feelers to see if certain changes are good / bad.
Overall - RS is a high fantasy game and should keep its thematic focus around a highly magical society
there is already a toggle off cosmetics setting. Jagex just leave coveted (and purchased items) alone
agree
agree
disagree.. if i paid money for it, it should remain as it is paid for... oh wait... remembers premier artifact, it is just a business, and nothing is actually ours - it all belongs to Jagex we just waste our time.
Jagex be Jagex'ing...
That being said, I have never heard (from long term 20+ year players) so much about quitting runescape, until recently. I have heard it a ton. This bringing in new blood, isn't working. What it is doing, is pissing off a lot of long time players who have stuck through all of the shenanigans (EOC, Squeal, all their missteps, etc. The mistakes and sometimes what the shareholders dictate that has been truly predatory and malicious). Changing RS3 based off of OSRS input, hoping to bring in OSRS folks to RS3.. isn't working. Different games... Leave it as such.
The cosmetic theme has evolved over the years. To say NOW, that it is a mistake, it should have been considered decades ago. The RS we play and continue to spend our valuable time on, is what it is. Don't take things away without proper compensastion for runecoins, loyalty points or bonds that have been spent. It isn't good business practice to kick your historically paying customers. They won't stick around to be kicked more.
For the record, I pay for membership, have since classic. I am not a bond spender and I have some cosmetics, but I know people who love fashionscape. There is a RolePlaying world: World 42. People still roleplay. I know a few who are heavily into that and the cosmetics help them (including and especially the flaming head and slayer helms/masks).
if jagex says the sets dont fit because they dont fit, you cant really tell them theyre wrong. no one cares that you spent money on it, this is all an effort to save the game from shutting down.
they fit when folks were spending money on them. it's all a farce
no they dont lmao. just because something was sold doesnt mean it fits now.
I've been complaining about elite skilling outfits for a decade
it's more the big picture issue at hand. cosmetics are just one facet of this.
correction - i did spend money on premier. but not on cosmetics. They cared when things were sold, they cared so much they laughed all the way to public offerings and keeping shareholders happy and well fed.
oh god a roleplayer.
Okay guys, let's not attack other people please. We can disagree without resorting to ad hominems
i knew the gold mage but i didnt know they had golden torva ;D
i hope they keep the cosmetics for different skills because i personalyl like them, i just hope they keep it optional in the wardrobe customizations you know?
There were all flavours of golden barrows (and war priest + god swords), added as part of [[Balthazar's Big Raffle]] which was basically a big raffle, tickets as a login bonus, where you could pick what prize to try for.
I think they're pretty cool despite never using them (big part is that they're an item, not an override = keepsake key costs); whether or not they make a return in some fashion... 🤷 I kinda hope so but also wouldn't lose any sleep if they don't.
Wiki links found:
https://runescape.wiki/w/Balthazar's_Big_Raffle
agree, to some extent a paid portion changing is breaking the conditions of the purchase same for stats based item on squeal of fortune, while yes the items probably pointless in modern times the items asses to a value being put on usability when sold removing the use case devalues the content and opens up for false marketing
You are giving the same argument people against Treasure Hunter removal gave. Yet they went forward, and it was the good decision. This is a similar case.
Game integrity and future prevails what you paid for. This is the reason this roadmap is happening.
i hope they stick to what they said in the original blog. i dont think the game will last another 5 years unless we see serious changes.
Toggles now exist and things can only get better because of them for people that don't like certain cosmetics.
With them, it is completely unnecessary to delete items and punish the people who like them. All this would do is harm player numbers in a moment when they are needed the most.
Toggle being a decent solution has been refuted multiple times already.
No it hasn't
The problem is that most of the things this blog is tackling are items that are kept as physical items hence wearable even with toggles off
However I do support leaving most of them to overrides and some of them reworked than absolutely wiped
if something doesnt fit in the natural game world, a toggle should not enable it to exist
Overrides are part of the next regrouding update, like @versed grail said "if you must curate your experience for a cohesive world you do not HAVE a cohesive world". If your solution for keeping your items on the list Jagex decided are not fitting the game or are obnoxious is to : disable cosmetics for everyone that dont want to see them, you are out of your mind, you are asking everyone to lose cosmetics to cater to you.
It already does and this is not a temporary solution. It has never been said that it was. People would probably rage if toggles were removed too
except it doesnt by jagexs own admission
We have multiple cosmetics in the game that fit the game, asking everyone to play without to them to people can keep the cosmetics that doesnt fit Runescape is not a valid option
the people in charge of the billion dollar company are telling you they dont like a lot of outfits and its ruining their vision. why are you saying theyre wrong?
You can find another option but this one is not possible.
You speak as if everything is written in stone and can't be changed. This is the verh point of these threads. For players to help shape the updates.
From what I have seen, most players do support changes to the elite outfits and reduction of excessive particles. However, deletion is unnecessary when toggles exist and can be expanded.
This solution is selfish and will ruin the game for a lot of people.
in an ideal world, i think they should be working towards the cosmetic toggle being removed once everything is in place.
Yeah, it's really selfish to reshape and change everything and delete stuff because some people dont like them, notably when they can toggle it off
good thing we dont need to convince you then lol
A good solution is : keep these as overrides no one else than the wearer can see even with cosmetics toggle on. Or create 2 worlds called Obnoxious items on
Dude you always attack people. I'm not going to acknowledge you anymore.
and you stick your fingers in your ears whenever someone says something you dont agree with
I think that be fine too.
would love to see them test this idea
Then we agree on a solution
Because in that particular solution you dont ask thousand of people to turn off their cosmetics only for a couple items so its better
Well i think there should also be an option for people who want to see others fashionscape too
On others ? I mean if you add an option specifically for it sure
I mean this is basically what I've been saying all along. It's basically an expansion of toggles
But its hard to know what they are able to do with toggles really, right now all we have is all or nothing, they can expand them a bit but we dont know where they can go with it
I mean they released them quite quickly. A lot of the exsiting physical items can become overrides too via keepsake keys. Idk the details but I'm sure they can do something.
Once everything they have all cosmetics which are too large or too immersion breaking together,
They could just put all of these in a toggle option, could be the "large and non-human" toggle idk could use a better name. It could also include wings and anything that makes players look like animals or creatures.
Then players could just have this one toggle on and see all other types of cosmetics or whatever.
The problem you would have is who would decide what is large, obnoxious, non-human, etc. That is a subjective opinion and if Jagex is the one calling the shots, you're bound to have someone that disagrees with their decision.
Take a look at TF2 where Valve decides what is Halloween restricted or not, and there are cosmetics the community generally agrees with what should be the opposite of what Valve has set.
honestly, the raffle was fun, free to play, and cool. even as a actual item. you get lucky then i think you kinda.. deserve it. what ever happened to the raffle?
Regarding lucky items, i like my lucky chaotics and it saves me the 1-2m dung coins. i see both sides of it but it was a cool thing and hope they can find a way to add it to bosses. maybe as a spare drop or something?
its sad to see the same topic looping over the next day, im glad jagex is going back to gain feedback on how to go about it. IMO tackle the bigger items and the biggest culprits first not the .0001% items. as they arent really that intrusive as people make them out to be. i agree with @wheat raptor if the issue is physical then give us over-rides rather than just... wiping them from people as thats a big issue for a list of people. i dont see jagex removing like.. 20% of the cosmetics in the game because "they dont fit" while some of them... actually fit when you actually look into the logic that jagex was looking. not one person gave me a reason other than "cuz i dont like it" to justify why something was up on the chop block.
and what classifies as "fitting the game world" and how many items will be removed because of it. Like i said prior, lets see some good numbers, lets see some statistics. Hey, 50% of playres use this outfit at least once a week and we believe it to be intrusive. i rarely see people using any of the items that were on the chopping block, but give 1 person a ring of trees and they can cause x10 worse "immersion breaking" imo.
"the solution is selfish and will ruin the game for a lot of people" goes both ways, its selfish to want the stuff removed because 5 people dont like it, way more selfish than people who want the things they paid premiere club/premiere tokens/or runecoins for. the solution seems selfish asf "oh cuz i personally dont like 5 outfits 10 outfits that 5 people use i deem them as bad and i dont wanna see em"
we already got the cosmetic toggle. ez
also, how many "large items cosmetics" are in the game vs how often are they used.
IMO the best solutions :
-
explain WHAT the issue is in detail and show why its being targeted , make them a cosmetic over-ride or downsize the cosmetic a little bit so it isnt as bad. Example, whats the issue with a flaming skull when a water battlestaff/staff is worse VFX side by side. The dragon thing and one mod mentioned a like.. ogre set? i can see why some people find it anoying. But are we talkin like.. world 2 has 30 people rocking this outfit every day? someone mentioned the nox scythe having the pukies, make that a toggle on/off . same with many staffs i think we can have a toggle on/off feature. or a setting that "reduce vfx for weapons/wings/etc"
-
for the skill outfits, give us more customization. maybe color changes. or like "evolutions" to the oufit where when your skill levels you unlock more "evolutions" to it and gives you varying looks for varying skill levels (upto 120/200m?!) i think that can be REALLY cool. and let it color change just like we have with the 25th anniversary scarf/current skillsets/some cosmetic armours. i saw some GREAT suggestions, make it a community event, lots of people love runescape, and i think that can be a great opportunity.
-
i think jagex needs to do a poll/survey ingame, because thats how most people contribute. I HEARD they did in the past, but if your trying to target people it shouldnt be based on 1 year ago it should be based on the data from past and current players. see what bothers people/why, and make a video showing "this cosmetic bad, this is why, and this is our solution" and make another blog about it/video association.
much love ❤️ -deathz
Step 2 I do like the idea of, akin to pet metamorphosis in osrs. Different resources used on the outfit give you different colour schemes.
Step 3 would be way too much work for them to come up with all the various fixes for dozens if not hundreds of different pieces of gear
#2 wouldnt work because theyre already getting rid of all the outfits before the elite version that combines them all together
i dont think theyre looking to give too much time to the elite outfits other than reworking the main set and moving on.
not going to have the personal attacks continue another day
if it happens again, you will be timed out
no more
i had no clue this thread existed. it answers a lot of the questions/feedback people provided in this channel
https://discord.com/channels/303835144073248770/1463570017386889358
Basically everyone that said "noone asked for this" didn't pay attention to that thread existing and jagex asking for what outfits are bad
they bring up good points about the disco outfit. it looks good as a standalone but it doesnt fit the theme theyre going for with the newer sets.
really wish there were more sets brought forward in the blog though
you know hes not arguing out of love for TH? hes stating the core priciples of a purchase changing in afterhands translating to loss off contextual value.
Its like buying a car then coming home they updated it to be a paper photo of the car cause the people didnt like them selling cars as an item
I play with he cosmetics check-box on because I generally like them.
But some players are awful trolls.
to me that's just hilarious 😄
the only problem i got with this is concern for performance waste (it affected mobile players with older devices) and maybe a little in the side eye issue when trying to focus having a puking particle bomb creates an distraction in some areas
intergrate a ignore system for induvidual cosmetic overrides xd
mod shauny used to do this too tbh
i don't think anyone hated him for it lol
it's one of the things that like
oh I can't type like that in here
it needs to be hidden from new players since I'd guess most of the target audience will dislike seeing stuff like that and a decent portion will see it and just nope out
...how has shauny been gone for over six years...
i hope he and his family are doing well
Elite outfits - I just want to be able to tele to their respective guilds- I’m easily satisfied with that
Can “you can’t tell Jagex they’re wrong” stop being repeated over and over by the same people, please? It’s been days.
1. It’s fallacious to appeal to authority. If authority stood against your opinion, then you wouldn’t appeal to it. It’s as flimsy as an argument can be. Any update should stand on merit under player scrutiny.
2. It’s a thinly veiled attempt to shut down discussion. There’s a myriad of proposals in this thread for Jagex to explore now that they’re taking more time. If they were only interested in affirmations, these discussion threads would not exist.
3. They postponed outfit re-grounding for “later into the year”, “perhaps” rolling it into Summer’s re-grounding without providing a date. If you appeal to authority, this should give you pause. Jagex may revise their approach, or they may not. But they are considering feedback here.
Different opinions don’t bother me when shared earnestly. But what does bother me is when people try and discourage others from sharing their voice. Somebody might see it and decide it’s not worth the hassle to give their two cents. Nothing is set in stone. Let’s not discourage each other by appealing to an outcome that hasn’t arrived yet.
the same can be said for people who continue to repeat the exact same things for a week straight.
I wasn’t going to name names, but that’s what you’ve been doing.
and so have people on the other side.
in theory a feedback thread where people cant see others messages maybe would be better
The difference is people making arguments against the original approach are coming to the table with ideas.
You’re coming in with “because Jagex said so”, which is not productive.
"give us cosmetics and dont delete any items because i paid for them" isnt an idea.
yall
so to be clear though
all feedback is looked at
the good, the bad, and the ugly. LOOKING AT YOU WING USERS (this is a joke)
That’s is severely reductive. There have been a lot of good ideas here.
Enlightened amulet probably been to bandist in desert
didnt say there havent been, just that the same people keep repeating the same thing after people who are open to change try to explain the reasoning behind why jagex wants to do these changes
thats a conjuring ammy which is for rituals
oops
Jagex explains their own reasoning pretty clearly as of late, but I hear you. There’s just a big difference between explaining Jagex’s reasoning to somebody, and this:
the people in charge of the billion dollar company are telling you they dont like a lot of outfits and its ruining their vision. why are you saying theyre wrong?
I hope they’re paid handsomely 😆
yeah, read the context and who we were replying to. he says deletions off the table and they cant take away his cosmetics, even if they dont fit the style henceforth
Right, and that’s an opinion they can have. Losing paid items/cosmetics in gaming is typical for bans or closing business, but it’s extremely uncommon to have them removed otherwise.
It’s commonly understood that a game studio owns accounts, branding, and everything under the game code. It may discourage marketplace sales if players learned Jagex was fine revoking or altering cosmetics without making the consumer whole. It may open consumers up to hesitancy, as it would for me.
no one said they couldnt have that opinion. this is a forum meant to talk out why we disagree or agree with the proposed changes. if a position can’t be explained or defended, people are naturally going to criticize and dismiss it.
i still think this is the strongest stance on the matter and im confident that any of the opposing opinions havent been able to successfully challenge their position.
I did reply to that actually. Have cosmetics toggled off by default. Then new players don’t have to curate anything for cohesion if obtrusive items are made into overrides. “Obtrusion” would be opt-in.
so new players who unknowingly toggle them on one day will be blasted by terrible-looking graphics?
im not going to continue to argue the same points that have been said for a week
I don’t know what to say to that. There are hundreds of things that can go wrong in the game if you unknowingly toggle a setting?
Without very granular controls on toggles for cosmetics, "Just toggle off cosmetics to avoid seeing this 10% of all cosmetics that are disruptive/ugly" isn't really a valid option.
It's using a sledgehammer to hang up a painting.
I agree, but having more granular controls is a great idea that I can 100% get behind.
i cant affect the world or npcs by accidently turning off a toggle. i can however fuck my perception of the games identity if players are allowed to keep outdated appearances that jagex wants removed
hope the api acess translate to more freedom imo
A new player can die in combat and lose their items because they turned manual mode combat on. I don’t think this holds water.
Do we know if the toggle is a permanent option?
i legitimately think some people here would sacrifice the game itself if it meant having it their way.
some portion of the original sell of rs was to figure the game out. modern time theres all be needed for some, alot of helpful people out there doing ungodly alot of writing and guiding
Never did I think Jagex was going to be taking away cosmetics for being too silly. The game has jokes built into some of the quests that reference this. I'm deeply disappointed with the way this is being handled.
The new outfits look super lazy too. I don't want my outfit when I'm doing routine activities to look super basic. A fisherman's shirt to replace a shark outfit is a serious downgrade, and goes against the ingrained silliness that the game has had for the >20 years I've been playing.
sorry, I cant find any thing about this but i've heard my octopus backpack that ive had since 2017 is being removed? will there be a reimbursement of sorts as it was a treasure hunter item, or is this just a "were removing it and we dont care what you have to say on the matter" kind of deal. I'm not sure how it doesn't aesthetically fit in the game when there's like 39 different types of flashing and pulsing wings on my screen. i've had this back pack longer than 3 of my kids have been alive..
Fortunately, those cosmetics are not being removed immediately. They delayed them from next week to this summer to rethink their regrounding approach due to alot of pushback. So you will, for now, get to keep them.
Also note, when they do get to the update there is now a chance they may have the time to turn them into cosmetic overrides instead, or do something else, and tweak them so they dont have to remove them. So there is that potential option now.
Well that's fortunate. I'm also just reading about the Lucky Chaotic items as well. It would be a shame to see an entire category of items that i've been collecting for the last 20 years playing to disappear without notice, detailed explanation aside from the few sentences in the blog and lastly compensation. . infact, this is the first time I've ever reached out outside of the game in 2 decades. hopefully there's a middle ground
https://secure.runescape.com/m=news/road-to-restoration---re-grounding-outfits--equipment
Initial blog
https://secure.runescape.com/m=news/the-early-game-rebalance-now-live
Follow up to said blog in start of this post
wait- /are/ Lucky items going?
Lucky items are going as physical items with stats, but you're being given cosmetic overrides of them
Which is pretty much just as good. I dont really care about the effects of the elite outfits, or the chaotic weaponry, mechanical side stuff Im more than fine with Jag to tweak, as long as people get to keep the shiny part of what they worked for. ^^ Better weapons and armor stats can and will be found. And while It sounds super shallow someone is talking about how looks matter, in a game like this, looks do matter. Its one of the core aspects of this game, (whether you dress up or not!) and its great to see the community shout out like this (me included btw!)
s h i t-
I mean, it's not /that/ much of a hurdle but I'm gonna need to save up for another crossbow for my ranged setup 😬
so if I understand, if I dont have the non lucky version i'll just be stuck with a cosmetic override for an item i dont have?
Not for being to silly. For not fitting the gameworld.
They where added through mtx with no thought for anything but "looking cool" and nothing else.
Lucky items are being turned into cosmetics yes. Youll have to get the item through the original means if you want it back as a useable weapon/armour piece
that's unfortunate.
I mean… I can see an octopus “pet” or “familiar” that clings to the player a hands them stuff as very fitting for a high fantasy game… rune scape features themes from pirates, to mummies, to elves…
I could see that being fun. Tho id probably say make it a smaller shoulder pet. The big balloon of an octopus is a bit of of place.
Plus... that face...
[[octopus backpack]]
Wiki links found:
https://runescape.wiki/w/Octopus_backpack
So it just needs reworked vs outright removed.
I can see 100% unilaterally removing non paid items / cosmetics.
They should look at reworking some of these paid ones imo.
It is creepy af now that I see it xD
Some of em like this can be fairly easily reworked.
Others, cant really without making an entirely new item.
And some just make no sense.
Fair - thinking about it, the time it takes to rework them and they wouldn’t really be making any more money…
So I’d guess giving players coupons or tokens in exchange for removing them would be good. Something they can turn in to get discounts on store items.
Alot if not all the items in the recent list are physical items from events like the beach and valentines day.
Dont think the where obtained through runecoins or keys.
Creepy or not isnt the point. it's non obtrusive for one, currently I'm mining and there's a dude beside me with glowing burning wings, some sort of wisp orb familiar and he's blasting a rock.. it actually makes it distracting to gameplay an octopus on my back for the better part of a decade and nobody has ever said it's a bother..
You can turn those off.
I cant turn the octopus off
Yea - if they were free or adjacent to being free I’d be okay with straight removal.
Only need to comp rune coins for purchase or TH items.
octopus needs to be recategorized then.. 🤷♂️
Hmmm - thinking about it and past posts. The most sensible answer that covers all opinions - or at least 90% of them.
Create three toggle groups: no cosmetics, all cosmetics, immersion breaking cosmetics.
From there, compile a list and put up pole voting on offending items at jagex’s discretion.
Move all cosmetic items into overrides.
Tone down / remove particle effects. They should create a creative guideline - where only x type items can have particle effects. As most of the egregious instances are where every equitable slot has particle effects.
There is a new list?
Not a new one. The previous one was lots of physical items
That seems like the most logical and sensible approach to this. I'd get behind this
Besides the lover/hater/bat medallion, were any others from those holiday events?
I beleive the octopus backpack was a beach item
It was from the rare item token store
Hmm. maby there where less event items then i thought
The zombie/zodiac/disco were from those card events they used to have that were tied to th through skip cards. It was possible to do them without the skips as high levels who completed a set pretty much each day it was active, as I recall
aaah. Thats what i remembering. The card events.
I think you are probably think of this pet, [[Octopus companion pet token]]
Wiki links found:
https://runescape.wiki/w/Octopus_companion_pet_token
I made a point to collect all the rares from 2015-2017, as they were rare items I guess. so for me it's more not wanting to let go of thing's I've been collecting since I started. I still use my imcando pistol.
why is there no steam coming out of my hot tub, no bubbles? MODS PLZ FIX THIS
Yeah i like those but if those go away and i dotn have to see shark outfit anymore thats a fine exchange
Definitely agree with this sentiment
They can also subdivide the "partial cosmetics" tab into those with particle effects, animal related, holiday themed... etc so people can mix and match what they'd like to see. That way someone might be able to toggle that they're fine seeing wings on people, just as long as there's no particles
I also agree that there are some outfits that are hilariously massive, resize those to be closer to the actual playermodel
quick question, what happens in this world when someone has put together a very cohesive look that involves a piece that someone has toggled off, does the person who toggled it off only not see that piece or do they not see the whole thing?/
I'd wager they'd only not see that one specific piece
...and now the the thing under that piece ruins the entire outfit
and we're still in "if you must curate your experience for a cohesive world, you don't have a cohesive world" territory.
Then said people exercising their right to not want to see certain cosmetics will get to see some interesting eclectic outfits, while other people do get to see them as intended 🤷
You could make immersion breaking world for these people
One would probably be enough
If you wanna be a shark you go there, the rest of us will be on regular world
New players will not see these mistakes, everyone wins
"immersion breaking" can mean a lot of things and would open a lot of debate
If you want to go the separate worlds route, either have all cosmetics turned on or off
Pop up warning entering this world : Warning : in this world you might encounter immersion breaking/obnoxious cosmetics that we decided were a mistake in our design direction.
Just use the Jagex guideline in the blog,too much particles ? Are you still a human character ? Etc
They will put clear guidelines, and make a clear list with conditions to respect
Giving new players a tutorial about your options regarding cosmetics is also a possibility, using the whole drop down system of what you'd be ok with seeing
"oh yes, by the way, before you've even done anything, here's a toggle set so you can say which of our ruinous mistakes you don't want to see"

this is a hilariously bad direction to suggest. people might take it as a serious alternative to removing the bad parts of the game in order to fix the user experience.
on the other hand, i dont think any game has ever gone the route jagex wants to go.
Mostly because they didn't have to
even games with MTX have very rarely made as much of a hash of the cosmetics as Jagex managed to over the past decade or so
and basically none of the ones that did ever actually tried to course correct at all
"The suspicious state means there is now a chance of failure with continued pickpocketing. You'll need to click a different target not to get caught" that's really great for all the places there's only 1 npc to pickpocket, like archaeology professor in digsite
not the correct thread @waxen imp but also... there are archeologists right there
the other games that made as much of a hash, mostly just rode the MTX profits to the grave
If
Older outfits receive graphical updates
Oversized pieces become properly scaled to the playermodel
And visual effects (like particles) are reduced
It would already smooth out the large excesses most players have gripes with
It's a multifaceted approach
how many things do you think they'd have to change, ballpark number
and this is exactly why i think its fair if they want to delete them instead. thats multiple years and thousands of hours to fix older looks.
I hear a lot of subjective because some people like these outfits but its not about that, its not subjective when Jagex made clear guidelines about what doesnt fit the game, my question is : do you think most people would fail this ? :
other mmos with say modern day/modern day-looking outfits like ffxiv or guild wars 2 maintain consistency so it doesn't really look gaudy or out of place
as someone who's been a fan of the whole ff franchise for two decades it would be out of place for ffxiv to NOT have those kinds of outfits, especially when ff14 loves to make series wide references, inspirations and crossovers, plus for 10+ years they made efforts in justifying spacefaring/cyberpunk/steampunk esque glam through a long gone civilization or a newly found one
guild wars 2 w/ some scifi cosmetics have inbuilt worldbuilding about the asuran race being insanely smart and technologically advanced
the problem with rs3's cosmetics is that a good chunk of them feels like they were just there released with no rhyme or reason other than "oh it looked cool" for the time which is why alot of them look severely outdated or unfitting
I am sure the majority of players would agree and get to this result right ? :
these remind of my call of duty adding lilith
same energy
The correct answer is only shark right and the rest left (and even that has been shown to be debatable). Shark is the only 'wearable' that would miss the guidelines as the other 2 are cosmetic overrides.
tbh i think the tower mage outfit would fail because it isnt big and pointy enough
cosmetic overrides are on the chopping block as well. might as well not ignore them since theyre next.
overrides are later on the roadmap and are likely to have at least similar guidelines
Thats because the suggestion of the people in here is to make it override
so now its part of the overrides update, that now could happen at the same time actually we never know
nobody I've seen trying to defend the shark outfit has actually argued that it fits in the world and could be done with things in the world. They've all done some variant of "but I Like It"
or dont remove things i paid for
i dont really care if it exists it should not be THE elite skilling outfit
doesnt mean everyone doesnt care if it exist aha
i am merely focusing my want of overhauling the elite skilling outfits proper
I want that too tbf, theres been really good ideas for that
also many other things people paid for are getting deleting for game integrity (Auras are next)
is there a way to view every non-cosmetic on a single page on the wiki? im finding it really hard to find these bad outfits without prior game knowledge and id like to work on putting together a game suggestion thread that is full of all the bad outfits i personally would recommend adding to the list.
this is also another positive of wows transmog system. every single item can be transmogged if you can equip it therefore they already have a database that you can view in game.
You can view everything in game with the right filters, it's just a bit of a slow process with the delay in updating the model when you pick a new cosmetic
how? the only things i was able to find in the wardrobe ui are cosmetic appearances
Oh sorry non cosmetic, misread
Yeah I doubt there's a list anywhere because that would be an insanely long list.
I guess [[armoury]] might work? But not outright preview without hovering the item in the list for the popup
Wiki links found:
https://runescape.wiki/w/Armoury
The Doesn't fit in the guidelines for cosmetics should only count starting from the moment they created the guideline not for already excising cosmetics that people paid for, if people think it doesn't fit the "guideline(s)" go and turn on the disable cosmetic feature
havent you said the same thing since this thread started?
Agreed
Final Fantasy has an enormous range of outfits, from medieval to scifi, but they always work to have it exist in the overal world first before giving it as a glam outfit. And it works out. Hell you can dress up as a whole Vanu Vanu if you want to xD
As long as smth exists in the world of Runescape, it can be argued to make sense for an adventurer to be like "sick, I'm dressing up as this now"
Let's stay nice and only leave feedback on the update ❤️
Summon 🧙🏻♂️
Thread should be re-created completely new once it's time for them (Jagex) to approach the Re-grounding of the outfits & equipment when they looked at the guidelines and think it's ready what the new type of guideline will be.
It's a longterm goal to equilibrate the graphical look of older equipment with current day guidelines, as they've stated themselves they wanna do
Jagex can decide which content is irrelevant and doesn't require graphical updates, or (using their own market data) can pinpoint which cosmetics are currently used a lot or not and allocate resources as they see fit
I can see them removing cosmetic outfits if:
- they are too hard to graphically update ( way too much time and effort)
- there is no previous basis in the world of Gielenor or wider universe present ingame for these outfits to exist
So the zodiac outfit one could argue could be removed, but smth like that ogre outfit someone had a posted couple days ago, which looks really oversized to the regular playermodel, could be a case of resizing and updating textures
could also limit things like zodiac to specific event times. i think wow used to do this with toys, you could only use holiday tmogs and toys when that event was going on. after the event leaves the game, they would be unusable until next year.
you called
but wow also reversed this and now lets you use whatever whenever, so maybe it wouldnt work here.
Snowboard limited to Christmas, zodiac costume limited to lunar new year
Yeah it kinda went on the too much side, hi
everyone is welcome to post their takes in this thread
I got called out first
you aren't in trouble. i am just asking you to calm it on that rhetoric
Be honest, after Jagex delayed the topic of this thread, is there really a need after 48 hours to still keep it open? I looked at it last week and today and the same people say the same things over and over
I see several people pushing a wagon of rhetoric I personally dont like. All you can really do is hope they get ignored, because Jag these days tends to be more in favor of listening to analytics as well as loud people who parrot what they say over the course of a week :P Ive said my own piece as well. Raptor does bring up a good point for locking.
Tbf it could've been a 1hour cooldown, post your feedback and be done with it, because people in here cant agree
i can ask the CM about if they want the thread locked
https://runescape.wiki/w/Worn_Equipment
This page has subpages list all items for individual slots
https://runescape.wiki/w/Category:Head_slot_items
like head slot for example
it doesnt help when their answer is "no, this is MY cosmetic and i want to dress how every i want!"
Its not cant, wont. Theyre entitled to their opinions even if theyre different from yours. And they matter just as much as yours. And I will absolutely defend my right to wear what I wear. Its only natural to do so as a player who took time and effort to make their outfit. :/ No amount of appealing to logic will budge that.
Yeah well its pointless when both side wont change their mind,
ty, ill add that to my favs
Ill just respect totally different views, and will agree to disagree and thats fine
In the end Jagex will take a decision
Aye.
Not quite pointless
It's a debate Jagex can analyze, see what points people have made over the course of the thread, and see what works out for their plans
they aren't going to read the debates
Guidelines can change that's the entire reason of it being delayed, to approach the guidelines after player feedback and look at it if it's truly the guidelines they think is something Jagex AND the community want.
Not what the loudest part of the community truly wants.
they read the constructive/civil/respectful feedback
not the 100's of messages of fellers arguing back and forth
which is why i keep saying to stop the arguing/debating
For sure theres no way they read that lol, maybe 1-2h cooldown on the next threads ?
just ask grok to summarize it
Post your feedback without replying or interacting with other feedbacks kinda thing ?
we have a discord bot that pulls feedback and the mods forward feedback as well
A bit like combat beta feedbacks on pvme its on 1 hours cooldown and theres no conversation happening in it
I hope it pulls that one Discord persons art concepts of the elite outfits. That could save devs time in development if they went with them, and they look pretty smexy to boot
There's always been 3 groups, 1 care about cosmetics, 2 hate cosmetics, 3 don't bother with them.
2 got what they want with the disable feature but still want to somehow push further because they are still bothered that something in their game is there that they can't disable
They did look pretty cool
like i said, 2 is a bandaid that doesnt fix the actual problem
I want that for RC so when you wear the RC cape it fits perfectly 
That looks way too basic to be something unique though, I can think of two runecrafter outfits that look pretty much the same.
None of the items in the blog is addressed by disable feature for 2) though
Thats the thing people asked for more simple design instead of overly done things, sometimes less is more
I do wonder which color they are going to pick for the Master Thieving outfit because red is already used for the majority of the Ibis outfit
Simple, clean, elegant >>>>>>>>>>> overdesigned outfit with spikes and particles out the ass and so on
In comparison this is too much
i dont like his designs lol
This is way too much. Visually noisy and a bit garish.
Sometimes they are overdesigned, sometimes its really good
Thats pretty funny an outfit.
That said, no business as the elite fishing outfit. Wrong place in any case to put that.
Blahaj my beloved
Legend arts can be a bit of a goof, that was probably meant to be a silly design. But he can make really, really good stuff
Theres no way we can use that as a skilling outfit tho
Got a Wushanko Isles theme
Yeah its like, that wouldn't be the worst thing ever as like, a cosmetic no stat clue reward.
But its a complete mismatch for an elite skilling outfit, much like it would be a complete mismatch for melee gear or the like.
We should really get this as new elite fishing outfit
I'd argue against the elbow and knee guards, but besides that it looks siiick
liking the outfit =/= fit for this purpose
It makes no sense so impractical to fish in that huge mascot costume ?
Incorrect for you see when you are of the shark, the fish do not suspect you are not.
not a fan of impractical 'random spikes everywhere' designs for armour but they've been in RS a long time
I feel like this feedback thread is distracted and not talking about the real unholy/unhuman design sins.
Like the chest of female Primeval.
I mean that's every fantasy game in a nutshell. Ofc they're impractical but they look cool, which is why every fantasy game does it, yeah including rs3. Dragon and barrows armor are examples.
yeah I'm not proposing they be removed from game despite hating it
Lmao - open the mouth so we can see the ppl inside trying to infiltrate and blend in within the fishy’s clan
Love this
catches fish and shoves into mouth of fishing outfit to store it as extra inventory slot(s)
lol
Eh… I would say it’d be best to keep it to three toggles. Just for time and ease of use. I believe in this situation an 80% solution would work best.
The toggles are more about the individual’s self experience - if it breaks someone else’s outfit… I don’t think it matters.
Though it really depends on what is the most easy path. This topic shouldn’t be so time crippling that it never gets done or takes away from the game.
isn't that request basically 'disable textures'?
if one turns off the textures on ags in current game you have no top portion so the original lost the textures on the blade portion which is admittingly small yet effective use of its design.
While if you look to the right you have some stretched out texture trying to override whole item translating a loss of depth, a loss of clarity like really thats a blurry washed out mess, then it comes to the shape like is it suppose to be a papercraft lowpoly figure?
toggles dont solve the underlying issue.
i know alot of newer stuff is using these textures and it feels like they loosing the "grounding" of the items and npc's a-like... not facinating to zoom in on characters or items just giving a feeling of rushed or shoddy work instead of genuine design
You should read my first comment about this - then add something constructive.
toggles only address player annoyance, it doesnt solve the games artistic identity crisis
this basically sums up the artstyle issue that they're slowly fixing
When they finish redrawing that back part to match the front 
Perfect horse pictures 
I mean that part is them just updating all the different areas and bringing them forward into the current art style…
Thanks for the response, I'll keep my eye on it. ^.^
I would personally like to be able to look non-human. Vampyre, werewolf, shark, etc. So shelving this update is good.
Its only delayed for now
I didn-t knew jagex already released the black and white knight graphical rework
that isnt the rework
Ik, it's a joke cuz one of them is locked behind MTX
Lets not have those kinds of discussions here, we have a 0 tolerance to legal threats and those just invite them
Someone found a canceled retexture project that would prob be used to update items for godswords but seems to be cancelled
Ok mb
same things being said in #design-chat
So I definitely think they are overcorrecting here. I voted to have more things be immersive in the game but I thought that was going to be like the option to not see cosmetics. I love that. This is a huge overcorrection in a way that takes away from runescapes quirkiness. THAT''s the runescape I've known and loved. A game with a cabbage for a god and a colony of goofy penguins living in the desert with a TARDIS. I don't know where they got the "runescape feel" that they were going for in the update but stand down.
Not fitting the game world and goofy are diffrent.
For me a good example of a fun outfit that looks goofy and not immersion breaking is [[bunny outfit]], looks like a cute seasonal outfit and is nonsensical enough to be funny and appropriate for Easter event but not overbearing enough to be gaudy
Wiki links found:
https://runescape.wiki/w/Bunny_Outfit
The elite skilling outfits do not fit that bill for me
I find the bunny onesie pajamas to be slightly more immersion breaking
The teeth are a bit, off on it for me. Would be better without em. But id rather have that than the pink vascular system that is the infinity ethereal outfit
The runecrafting elite is definitely the worst of all the elites. Can't say I ever liked that look.
I always wondered why they decided to design it like that, though I guess they didn't have a clear idea of what to make a physical manifestation of the skill look like.
It was a TH reward. Theres never been any real reason behind any of em
A body made of essence or maybe consisting of the elemental energies of runespan would've made more sense
Something based on one of the essence creatures would have been cool
our whole involvement with rcing is humans rediscover rc, wizards tower dedicates themselves to studying it
the outfit might be graphically outdated but it fits more than a walking nervous system or an alien creature from another dimension
The walking nervous system is what we're talking about being out of place
I still don't see the connection
this is the same thing to me as the current outfit
Its not even close
The nervous system makes less sense
The best logic I can think of for that design is connecting runecrafting to anima, since it is the energy of the universe and source of magic. So, the nervous system is actually meant to be their attempt to design anima as blood vessels, since they are the essential life blood of magic, as it creates a medium to activate said magic?
Feels like there could've been a better design than that
i really want to see them rework the smithed sets like bronze-rune to look more in line with this. ive never seen this set before until now but its got a lot of great things about it.
Bronze-run going through their manieth redesign for the sake of it.
Out of all the outfits removed this is the one that feels like a true loss for me, let's just hope that the master woodcutting outfit plus the player avatar rework make it worth it.
They could remake RS3 Bronze like they did in Dragonwilds
This is also fine
jeez
nicely coordinated outfit
effective at this point idek how they would catch up on the mountains of items needing some form of work done to them it truly sucks to say
i have a list of sets, came out to around 150 in total that need visual upgrades i believe
ah yes this one,face helmet mask form as a shield.
the major issues is the "vent" (breathing holes?) are pure flat and blurry, Armguard melting into gloves design, the strange additon of a feather with a jade stone in same uni-form muted textures and dont get me started on the leather...fml
wow feels like id faint after naming 5-10 suggestions
im still waiting for return of my weildable cabbage from 2009, idk if jagex fed him and im deeply concerned over the lack of information 😭
i named him bob
Bob seems polite, I hope he's doing okay
one day we'll meet again 🙏 :
So fun fact the models and animations from this update are like, the only publicly released RuneScape content to ever be completely lost (to the community at least, maybe Jagex have them kicking around somewhere)
I'm hoping we can see a bit of texture touch-up for melee and ranged armour. From bronze up to dragon. And from carapace up to royal dragonhide.
The models themselves are fine as is, just adjust the textures.
idk, i don't think its a good idea to dump time into re working melee armor yet again. especially given the short time spent in bronze, iron, steel, mithril. adamant is really the first set you'll spent a decent amount of time in.