#The Roadmap That Changes RuneScape Forever
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lol.. ok then
Yours and others issues only needed to be mentioned once, not spend over an hour screeching about the same thing when you're not the only people that have issues/concerns
I never said I didn't have any issues with today's update either
So nice assumption there
I would definitely prefer gray over brown at least
always 😉
in conclusion:
if anything, the new ui should have been a third, default option to oldschool and modern
not forced on everyone without warning
Everything you said mostly was positive about the update
(why were the arrows fro switching action bars removed???)
And?
Key word mostly
An issue is still an issue
Make an actual point or move on
I also myself said that the options should've remained for those that wanted it
I too like arguing in bad faith
So there's no contradiction, therefore you're leaving it on an implication, which is what Static is asking you to complete in good faith.
^
Love the UI refresh, but PLEASE can we get the ability to move the clock back, I have big map and this is horrendous
Would love to see polls again
Love the new interface but why remove all auras, took ages to get them in the first place, some of them very useful, like Penance or Greenfin
gers!
They're going to have their effects baked into skills instead in the future most likely
Based on what the blog post says
That way there won't be the need to keep them
This is very true. Notably for ui color changes which shouldn't be difficult to implement
Atleast penance has a straight ingame replacement already in powder of penance
Really hoping they replace auras with Agility given buffs via stretches or even construction buffs really
They are getting rid of auras too?
that is the intent, yep:
That's why, this spring, we intend to fully remove all Auras. No more Aura Refreshes, no more limited peak efficiency - just a more enjoyable gameplay loop. Meanwhile we will investigate if those benefits can be moved to be part of the core game experience.
wonder if they are refunding loyalty points
You'll know when the time of removal comes
No need to panic before then
And even if they don't. You won't be losing anything
Refunding to what end, surely there isn't enough in the store for people to even buy if you factor out the huge cost of auras? With the way this game is going they're more likely to remove everything from the loyalty store entirely (and points) and force you to use runecoins to buy them
You alreayd don't have the loyalty points anyways. And if they just put the aura effects ingame somewhere it's all the same
Brilliant to see a move in the right direction!
short first impressions of everything in the post:
- the road to restoration: very happy to see a commitment to getting the game to where it needs to be, hopefully this continues into 2027 as well.
- treasure hunter is no more: GOOD RIDDANCE

- ui update, a new look: so i've been dabbling into old school for the past month and the stone ui ribbon really resonates with me, especially the classic layout, but all the icons in one big line isn't actually far enough for me, i would like it if they could be in two lines, laid out roughly the same order that fixed mode in osrs has them.
- visual update, cosmetic toggles: the big one for me here is pets and familiars, i see that its "coming soon" hopefully very soon! the other stuff is nice to have as options too.
- visual update, misthalin/asgarnia: one of my key complaints about rs3 right now is exactly that inconsistent visual standard, osrs runs an extremely tight ship whem it comes to visual identity and fidelity, major improvements need to be done across the entire game, not just the f2p areas.
- free runemetrics: i'm sure many would say it should have been free from the start, and it probably should have, one can only hope this decision is made with a good financial basis in mind, but maybe its another one of those necessary hits to the bottom like like treasure hunter removal, who knows.
- combat update, style modernisation: the closer we can get the old styles to those core essentials and the same level of clarity as necromancy, the better. excited to talk more about this when its a bit closer.
- aura removal: most of the auras i won't miss, they're just making numbers bigger and that effect in most cases can be put almost anywhere, even incorporated into the baseline effectiveness of the skill, but there are a select few i think bear mention as ones that should be a priority for effect relocation: equilibrium, penance, resourceful, vampyrism, aegis. some of these have items ingame already with similar effects, but a key point of auras despite their limited time usage is that they are free to use and relegating these effects solely to their current ingame counterparts will cause issues. especially for penance.
- balance update, new beginnings: i think making people feel like they aren't just waiting to reach endgame and instead find enjoyment with where they are in the game is an admirable goal, though perhaps a losing battle
- game update, life after dailies: my ideal is no hourlies or dailies, some of them can continue to exist if they employ the fish flinger way of being a daily (you save up charges every day up to a cap which can then be spent all at once) but many of them are redundant and tedious.
- game update, ge improvements: great! the move people are encouraged to use the ge and the more accurate the prices in it are, the less scamming via direct trading or luring will happen.
- game update, api plugin support: this is probably the one thing that will bring runescape into its own golden age more than anything else, once every little valid gripe that somebody has can be addressed by a plugin rather than waiting on the slow, sometimes bureaucratic way through jagex development, i think we'll be a much happier playerbase as a whole as a result.
- Havenhythe: say no more, i'm in. (and intentionally skimmed this to not spoil myself too much)
- LEAGUES II: YES YES YES, MORE LEAGUES, and it looks like, based on the language in the post, that you've learned the lessons you needed to for this second one, extremely excited for this!
okay that's all my immediate thoughts sorry for wall of text 
I'm honestly just stoked for the 3rd party client potential for rs3 lol
You can get other cosmetics with loyalty points, so was wondering if I could get those with refunded loyalty points
That's the thought but with what Jagex have said about wanting to remove the mtx currencies (already with oddments, future for TH currencies) - although they haven't said anything about removing loyalty points/store AFAIK, I think that will be a lot more likely than them continuing to cater to multiple storefronts.. Just look at what's being displayed in the marketplace, all of these 1k runecoin outfits and bundles, that's only a sign of what's to come. Gotta keep that store fresh so bond prices don't crash now that TH is gone.
god I hope bond prices crash
Have they just removed the loyalty store? I can't find it anywhere, just still able to find the cosmetically manually clicking every buyable cosmetic until I find one purchasable with loyalty points
Looks to me like it's in the exact same place on the website
Hi, why am I getting forced to look at a clock under the minimap, that doesen't show me my correct timezone.
Previously we had the option to hide it. Thats gone now. And an option to change the timezone is also not there.
Has someone found a fix?
I just always accessed it from in game and they took away every way to open it in game as far as I can tell, will check the website
Not playing is the fix at the moment
I have a concern about the API update. One part of plugins that I dislike is that it can make the game feel like you are fighting the mechanics of the game (tick system, floor tiles, optimal abilities) versus fighting a boss. For instance, if a plugin can use the optimal pvme rotation and highlight which buttons to press when you need to press them, the gameplay becomes completely changed and ability's effects no longer matter.
My suggestion is to limit some of the tools that creators will have available to them specifically in regards to highlighting or otherwise indicating abilities. I am personally ok with floor tiles although I think they may have a similar effect.
Looking forward to this year!
I have 0 faith that they'll limit the plugins in a good way
Outside of the super obvious bad ones
please for the love of god unattach the clock from the map, it does not belong there... i need my map space
I would like to second this. Plugins can be great, and really add to the gameplay. However, they can also detract from the gameplay. Things like quest helper just further enable people to not engage in quests. Rotation helpers like mentioned can get people to engage less with the combat system. Im sure theres other example of plugins which might be detrimental to the games health.
Not wanting to engage with the game is the main reason people want plugins in the first place
That and swapping menu entries i gues
The first thing i noticed when I logged on. I see that they gave us the option to switch between circle and square mini map. Would also be nice to have the option to switch between the clocks as well. Much preferred how I had my UI previously when it came to my clock settings/placement.
Need to read through everything again for the roadmap and todays update. Finding some minor inconsistencies with the UI change between PC and mobile. Still some of the old color/style on mobile - at least I think so/on my particular phone?
At a quick glance, it looks like a pretty solid year ahead. Legit the first time I'm seriously interested in the roadmap in years. Spring-Autumn look stacked.
oh god just notice, why the hell they eliminate the arrows to move the main bar for god sake
Because just having 1 button to swap which bar we want there is enough
We don't need multiple buttons doing the same thing
Just click the number and choose your bar
Arrows really were just added deadspace
I'ma need a keybind to hot swap my action bars so i can action bar my action bar swap so i can swap my weapons to action bar my hot swap my bar action swap
Theres several things alt1 does which could be plugins that dont detract from the game - necromancy job bar gives a better (imo) ui for necromancy. Afkwarden doesnt detract from gameplay (unless you think tracking 15 min timer to not get logged is part of the gameplay experience)
Some stuff like clue trainer absolutely is used to avoid solving the clue puzzles and such.
arrows were a lot more faster than right clicking and looking for a bar
Yeah but we can also just have alt1 do those things like it already does 🙂
Yeah, changing something that used to be 1 click to forcing another menu isn't great, especially for how little space the arrows took up
another thing that I wouldn't mind if it were a toggle, but just forcing it to be different than the last 15(?) years is annoying
Idk man, I used Blitz for LoL and that did not detach me from the gameplay. To be honest, it made it more enjoyable. It gave me the "average" or "optimal" setup. Once i saw the rotation, I could go in and read what each of those abilities did, THEN i would understand why it is the way it is. Versus jumping around from ability to ability and trying to remember what each one does and why and how and trying to build it myself. I have the same issue building MTG decks. Its information overload and I cant do anything with it.
Ideally people would use it as training wheels.
time to remember what you put on each bar instead of just throwing it on random things
no ty
Idk much about LoL or Blitz, but for mtg, imagine if you had a plugin that told you what cards to play each turn. Would that be going too far? Thats what i imagine this worst case rotation helper being like, and I personally feel like thats going too far.
Alt1 is a hold over at best since its relying on screen reading and slow update rates.
have they added the old colour back for UI yet 🙃
Trust me. You wouldn't have to ask if they did
You'd know
No because having the old color as an option ruins their branding apparently
their brand sucks anyway :kekw: - hence them having to do a whole "roadmap" for customer support LMFAO
I dont even want the old dark blue. Give me more colour options. A sexy maroon ui is all i want.
I wonder if it isn't part of their plan to make the game look more like the old interface for streaming specifically, because why else would giving people a choice bother them at all?
i liked someone's suggestion from earlier - just give us a colour wheel; let us pick whatever colour we want; it literally doesn't fucking matter what the UI looks like in terms of branding lmfao
Thanks, see how the'll implement this.
It doesnt give/tell you WHEN to play a certain ability or anything like that. It does set up your Runes/Spell automatically, Tells you the optimal path on the abilities to level up, and the items to buy. I could see something like that being very useful.
As far as something telling me when, vs MTG the field is always changing. Dont the combat cycles stay roughly the same in RS bosses (please forgive my ignorance - I dont boss)? Something like either of those options would be great for someone like me who cant get in to bossing for pretty much those reasons.
Bossing is, for the most part, extremely consistent, especially with optimized rotations. The main difference im seeing is that is kinda the entirety of the gameplay. In my opinion, telling people exactly which buttons to press at what times to execute a rotation is getting very close to just playing the game for them.
Personally I like the new UI, for the most part, I think the brown UI fits the theme of RuneScape more than the blue UI. Thinking back, the blue UI was probably too modern for the medieval fantasy world of RuneScape.
When I say "for the most part" and this follows what others have already said, the bank being slightly too dark and the clock being attached to the minimap.
I use the square minimap and the bare bar below just for the clock spoils it, I understand that it's connected for consistency with the circle minimap, but that could be fixed by having the clock as its own movable display again.
As for the bank, either it needs to be brightened slightly or the saturation reduced. Perhaps swapping the lighter colour of the title bars with darker colour of the active areas.
Ik it's been said many times, but just adding my voice to the crowd.
Please let me choose between the blue interface I've been using since it released and the brown one, instead of forcing the brown on me
Please let us have the option to have different colors and intensity settings for the UI.
This update actually hurts my eyes >.<
The "forced" UI colour scheme being this particular type of brown makes objects difficult to discern in windows like the Bank window etc for myself and many others. The colour balancing is really off compared to before. Some of the text also seems double? Like one of those old printing errors where two images printed over each other weren't fully aligned? Please allow for a couple of visually helpful colour variants! The previous blue didn't give me the same obstacles I'm facing now, for example, but if you really want to keep blue in the past, other, less rich colours would also do.
Yea, the low med high settings for transparency is kinda is lame. There used to be a bar slider and I could get it just right for my eyes. I would like the slider back
emm were the theiving chests from falador castle removed with this update?
I understand that. I can just see both sides is what I'm trying to get at in the end. For someone like me who can't boss, something like that would help me get into it. Again, ideally I/someone would just use it as training wheels and eventually just not need it. As far as putting limitations on it, I'm not sure how that would work and where that threshold is crossed.
The roadmap looks great, but man this new UI is pretty ugly. They really need to give us some option to choose the interface colors, with a primary/accent color or something. The brown is BAD.
Also, the clock being permanently attached to the minimap eats way too much space. The ability to detach it and move it around freely again would be great.
completely agree, on top of which, the white is washed out in the buff bars as well, making timers hard to see
yes, no idea why they took away the free floating clock and made it part of something I often close for more vision
Foresty south of Falador is such an unusual, yet quite beatufiful look. Environment team nailed it.
A/S tier for sure. Spring to Fall looks stacked. I'm most excited about the Avatar rework, Runemetrics, combat updates (hoping it can let me get into bossing more easily) and the visual/grounding updates.
I turned everyone's cosmetics off and left mine on (Albeit my cosmetics are keepsakes so they are more grounded too). Now I feel like the world guardian instead of 100 others running around too. But that's just me
Melzar's maze being in an underground cavern... I'm not so sure how I feel about. Interior looks great, but the concept of it now being in a random, yet seemingly massive cave at the edge of Falador? ermmm
yep
please give an option to change the UI back makes the game look like early 90s
God I love the classic chat window introduced
i have an accessiblity concern. because of my disease my eyes are not great and the UI makes it extremely difficult to see items in my inventory especially darker items. i was making incense sticks today and trying to see the ashes and tortsol in my inventory was a nightmare. if we cant have the blue back, can you at least give us an option to make it lighter? like the legacy skin brown was fine. thank you -a visually impaired person
This UI is horrendous, everything being all squished and boxy + the use of the brown color really ruins the vibe of RS3 imo
please Jagex give us an option to revert this
Why are you removing everything I use?
To replace them with level unlocks.
They did not say that. They should say that if that is so.
I rather enjoy the new UI, but also agree the option for the old UI should be available
Its literally right there. "we will investigate if those benefits can be moved to a part of the core gameplay experience"
Meanwhile we will **investigate **if those benefits can be moved to be part of the core game experience. Is not something to hang your hat on
They can remove them and then leave you hanging forever if they want
They will be adding them to the game in other ways.
They're already doing it with 120 combats.
They'll do it with other skills.
It just feels like everything is getting removed for a sorta promise
What are they going to do about people that paid yearly subscriptions for RuneMetrics Pro and they are about to give it free to everyone? Will they be refunding/prorating the unused portions?
Tell me how they will be adding them ?
With auras going to be removed, are they also going to refund/prorate those wasted loyality points? Hmmm, just have to see what they have in stored.
Leveling benifits most likely.
Make levling the skill actually benifit the skill.
Yeah I just had a friend just mention that
i hope so
They have not said either way.
Let's only panic about it when we get closer to the removal date and we know what they're actually going to do with it
exactly.
Or atleast untill we've reached the combat aura removal that happens alot sooner which may give us a slight idea of what they'll do
They did say Death Darts may be removed as well. I have a few saved up for stupid bosses that I dread doing... definetly for quests.
I don't have any faith in Jagex I feel betrayed too much
Thats a you problem then.
I'm not the only one
I too lack faith in jagex
yes, for the last few months I have been telling myself to have faith or wait and see. I have friends who plane on quitting and have al ready canceled membership. I'm tired of the waiting game they need to give us more that "we will investigate" the Fact that they decided to remove the artifact 5 days before they would remove it without telling they people who paid for the premiere membership says a lot about having faith in them.
Im optimistic.
Either way, auras are getting removed and im happy for that.
In the end all the promised and things they mentioned in the roadmaps sound great
But it all depends on the execution of the ideas
Teh clock in this spot is a choice I can't get behind, costs to much interface space.
Rest is great IMO 😄
love the new tree design, just hate how the Whole tree is interactive and not just the trunk. trying to click on a specific spot can be difficult. have to the move the camera a lot, have to watch out for other trees in the area/behind the tree leaves and branches.
I was afraid of this. It's been an annoyance for me since they updated the tree models that you have such a huge click aera that you often click the tree before the thing you want. you would think they might test it out first in game but it's been that way for years.
We just got a full roadmap with plenty of information on fantastic changes. Yes, they have a lot of info to go more in-depth it, and yes, there will be some pain points. But it's more information about the future of the game than we've had in 25 years.
Artifact was a bonus. The primary reason you get premeir is the cheaper membership.
You're complaining about not getting free stuff.
Well if you plan on removing something it's better to have details on what you plan to give back before you remove it
Reminder that we don't need shit that's already been said repeated ad nauseum
Please allow us to use blue UI colours again. The new one isn't terrible, but many folks do miss the blue UI colours big time.
As for aura removal, it'll be interesting to see what you guys end up doing with that cuz we do love our auras and the choice between different ones for different slayer tasks for example (vamp vs penance etc). Or the skilling auras that we all quite enjoy, hopefully there's' a way to still benefit from the same bonuses auras provide even if they are added to certain levels like 99/120s.
Many people got it for that including myself.
They plan on removing a ton of somethings, the game needs decluterring hard. Some I'll like, some I won't. Unrealistic to think you'll get a full breakdown of everything. I'll grant the premier artifact could have used more info, since it was a main selling point.
that song during the leagues 2 section was awesome, anyone knows if its available somewhere?
If you wana play the game. Then you get membership for the membership. Not for a p2w trinket.
Sounds like you just want free buffs with no work.
The leave Queue button is Gigantanormous
I have 5 accounts I have 3 maxed I planed on maxing the others but now I plan on only working on my main which is grandfathered in. I have played this game for over 20 years and many of my friends have played as long. I have enjoyed both games but over they last few months it feels like they are trying to turn this game into old school.
I have been here through all the changes and this change seems as bad as the eoc one
Composer:
Guitar: Cole Rolland
Release date: 15 September 2025
Members: No
This track can be heard while on the login screen. It was also used in the Leagues: CATALYST Release Date Trailer. It's an arrangement of the main RuneScape theme and Temple Desecrated.
Images and audio used in this video belong to Jagex Ltd.
You can play RuneScape at...
:o thanks
Rs3 is still rs3. Its just guna be a better rs3. They're going back to what rs3 was before all the mtx. You forget. Osrs is based on a point in rs3 history.
Also. If you think this is as bad as eoc. Then you have no grasp on whats good or bad.
Now that clan camp is moved can we also have the clan vex teleport relocated? Thank you
So true. They are finally listening to the playerbase like they do in osrs
That's about it for turning rs3 into osrs
Eyup.
Well i guess also the plugin thing. Osrs has that aswell
Thats what the game has needed for ages
I do not believe old school players are going to suddenly come back over because they are too invested in their osrs account just like many ppl stayed with eoc even though they didn't really like it because they didn't want to start over.
Good thing that it's not just osrs player they are trying to get into the game
But also people that don't play either game atm
im an osrs player and this makes me want to return tbh
Do ittttt
I didn't forget I'm ok with the mxt change but they are going farther then that
I'd wait for the aura and daily reworks, gonna make it a much better experience for sure.
is this the place to say I hate the new UI?
yeah, in 2027 this game will definitely look different
provided that things get delivered ofc, but i trust jagex
not a reason to wait that long
OSRS came to be because of eoc not mtx I voted to old school
^
Come now, you can join my clan 😉
mtx predated eoc afaik
Again, this doesn't need to be repeated into infinity like you did back in november when jmods told you to chill about other shit
¯_(ツ)_/¯
yeah but eoc killed the player base
it did
?
If that was at me I was not talking about TH
What are we even unhappy about? Most of the announced update are just objectively good imo. Dailies? Auras? Combat? Active skilling? Early/mid game rebalancing?
It's not about TH I'm referring to here
It's you incessantly repeating yourself with the same things OVER AND OVER
We get it, you and others are unhappy, it's literally day one of these changes
Who are you to tell me I can't answer other people who are commenting at me
Feedback has been brought up to the devs about several things, literally all that can be done is have some patience until they mention something else either tomorrow or later this week
Show me where I said you couldn't
In explicit words/wording
why is the interface colour not a toggle? being colourblind its a headache to look at lmao
Why are you singling me out
Other people with issues with today's update are getting constantly drowned out by things being repeated
You aren't the only person I've said this to today
so far I see you running me out
Scroll up to a few hours ago then
I was talking about the interface in the beginning
God forbid a recent update discussion thread be used to provide feedback on a recent update
agreed its so bad
Are you a mod?
bit difficult to have said discussion when things I've even said got drowned out by you guessed it, people repeating the same shit over and over
had to close all the interfaces lmao i cant see that much brown
I have some issues with today's update as well, but you don't see me here doing any of this
everything else is fine but why mess with the colour
I have not repeated the same thing
Saying that the interface being brown instead of blue is as bad as EoC is clearly hyperbole
there was a lot of outrage back in the day when rs3 stopped having brown interface
Kinda funny seeing it in reverse
Btw, I also have issues irl with my vision just so you're aware
Everything said about brown today echoes what was said about blue back then
So yeah, it's a bit difficult for me to see things without squinting at my screens
Some stuff on the buff bar show stack instead of time left (or both like before) since the update. Like my incense stick just show " 4 " instead of the actual time left. Same for skeleton conjure.
well its not just the color its an overall design of it. even if they kept the blue the design sucks
Even with me having glasses, it doesn't help
I only said I don't like the changes I don't like them removing so much all at once and how I feel about it.
While not the greatest fix you can change the size from small to something bigger to fix it for the time being
Yeah, so give them some TIME to be able to address things, because as I said, it's day 1 of these changes
I'll be real, what overall changes? When I logged in other than colour and the moving of the calendar things felt really miniscule in difference
It's overwhelming for a lot of people, myself included
I've spent majority of the day fiddling with my UI
Trying to get it back to a way that best fits how I play
What i dont like is how they gave no option to keep it the way it was or use this new one
Well thats another thing as well. The new font seem to big because some text dont completly fit like the % is cut for crackling perk
The most notable thing I could find being changed was allowing the classic chatbox, but that wasn't even on by default
this 100%
and with that I said I have been waiting and waiting and waiting and telling my friend I'm going to wait and see but then they announced they are removing more stuff they was not brought up until 5 days before they did it. So it getting harder to tell myself to wait and see. you may disagree but you should not single me out about it
I do have an unreasonable hatred for the calendar clock being fixed to the mini-map.
Yeah. Thats not the best
Any clues on how/if damage will scale with the combat skills to 120? Should/will prayer/summoning be considered to 120 too? More prayer points would be nice 😅
I agree I have less map now because of it and I can't arrange it to help the way I have my set up it just doesn't work. I would like it to be an option
Eventually yes they'll go to 120. We haven't had any specifics on how damage is affected by it going to 120
But they want all styles to be somewhat equal so it should be closer to how necro is
From my understanding it shouldn't have a big effect, if any on damage, but a significant one on accuracy? Since accuracy is now damage, it should affect significantly for stuff you don't already have 100 accuracy on
From the testing ive done on the beta 120 combats will be simaler to having a zerk aura up without the negatives
Yes, I saw that. Just curious if there was a "standard" per se to allow it to scale. I would think necro inherently functions differently. Am I correct on that?
Cant wait to get out of necro scape, and see what updates are planned for the other combats. Based on what i saw on the post it looks like 120 is dropping sometime next month. Maybe not the ability updates but the skill cap should be a nice change.
Same man, as a pretty bad pvmer being able to use other combat styles is gonna be neat.
im excited for 120 magic and seeing what upgraded forms of acidnet combat magic we will get 😃
93-ish damage increase getting 120 instead of 99 while using elder ovls.
im quite excited to see the upgraded 99+ ice spells 😃
Idk if this is the appropriate space for this but a bug with the new UI for brand new accounts is that L does not work to unlock interface so you can close out the popups. To rememdy this bug you must edit interface settings and close one out then click save and exit on the interface mode, afterwards you can now use L to unlock interface
i will need to 120 magic but im at 99 so just another goal at this point XD 😃
Ive always wanted to be a melee main but i dont like all the switches so im waiting for the ability changes to allow for easier camping of my ezk
Ingame bug reports are the best place for it
good point, ill put one in so itll get fixed. i know i have like 5 friends trying rs3 for the first time today due to mtx removal so i think this will remove annoyance for new players
Petition to ban anyone that says mtx removal instead of TH removal
It would be nice to see switchscape addressed between the 2 updates. That's a huge turn off to me.
Necro abilities dont necessitate switch scape, im hopeful the other combat updates will put us in a similar space
Ability changes are hopefully just the first step into making combat easier to get into and stuff
But it's hardly the only place they need to look at to reduce the bloat and nonsense
That's beautiful. My necro training has been purely rits
I can express myself just like you and If you are not a mod you should not be telling other people what they should or not be expressing especially when they are responding to other people. I think we can agree on some of the changes being good and some that we both don't like but you don't have a right to try and run me out of the feedback thread because you think I and repeating myself or something. I am done. I just wanted you to know you were acting like a bully
archeology relics switching please 🙂
you can get pretty far without switchscape, but even necro has some minor switches
stuff like flanking oh come to mind
Necro you can swap the mh and do all 3 rots if camping it, but thts pretty minor
why were you doing this to other ppl
Did I miss a poll at some point? Who asked for auras to be removed? I spent HELLA loyalty points on those.
best change in the entire road map but ok
Theres a long list of people that generally dislike how auras are obtained and the way the cooldowns
Ill miss penance aura since gathering gold roses on my iron is a daily i hate.
a lot of people actually
Most of them will likely be moved to some other design space, the main issue is the timelock and limited play with the current aura system
afk 200m pray at vyres before those pray regen wings are removed too lol
I don't think they should be removed. Reworked for sure, and at least the time gate removed
removing cooldowns would fix one part of them, but not the other
and it leads to some other undesirable play patterns like aura switching mid combat
I mean, scrimshaws?
Prayer switching gonna go away next?
Might as well remove the skills
a lot of people already dont like switchscape
Remove RuneScape. Add cookie clicker instead
switching auras is more like switching gear than it is switching prayers
So reworking the effects into other content should be fine right
and given that auras dont have keybinds, just removing the cooldown means you have to go through the annoying menu to deactivate and then right click the slot and activate a different one, or left click to bring up the aura ui
Instead of ragebaiting you could also just say nothing 🙂
I don't understand why removal is the default. Things can be reworked without thag, ya know. Especially when those things weren't free.
Look at it this way. You rented the auras for the duration they existed
You got to use what you paid for 🤷♂️
I didn't pay for a rental 🤷
what was even the point of removing treasure hunter lol
removes gambling
they never said theyre getting rid of mtx or purchasable xp
To remove gambling and get people interacting with core gameplay loops.
in fact they were quite explicit that theyd still sell bxp afterwards
And stop damaging items entering the game
you just have to play the game to use the xp - its just a 2x multiplier rather than direct xp
huge improvement if you ask me
so now they just want you to gamble in real life to spend money for bxp, or just be rich
They want you to just play the game
are they going to partner with kalshi too?
Get rid of th and the mtx items, sure. But if you want slow progression with no boosts or bonuses then go play OSRS. Go join em in the trenches and dodge all the bots. There's nothing wrong with efficiency boosts for skills.
nice rage bait
Absolutely. But I also think the people who have them already neeed to be able to access them immediately. My increased mining damage should not be restricted behind content I didn't have access to. Like a 3rd quest in a story line or something. Like, I already have it. Don't take it away and then NOW make me do 10-50 hours of content just to unlock them out the method to craft them or whatever they decide to do with it
They made it hard to "just play the game" with this weird UI color choice.
Yeah but let's not riot and cry when we have 0 idea about how they plan to "replace" auras
I'm not
give it a bit of time, theres been a lot of complaints, hopefully they'll address them within the week
Yea this. I don't even care if they just give it to everyone. Boosts for all. There's just no reason to remove them outright.
I'm not trying to say you are. It's jsut a general statement 🙂
Plenty of others are doing it unfortunately
I member this I believe it was when they made the UI be able to be moved around. Many ppl hated the change. I remember eoc had also came out so it was not well received.
Leveling past 99 doesn’t increase your base ability damage directly, but it does increase the effectiveness of potions, which will marginally increase your base damage.
I dont think they will comp for people with auras already unlocked, so long as its not another slog to re-unlock the effects I think it will be fine
Prob just be leveling benefits for some of em. Part of wc, fletch, craft, smith, mining, and rc do this now for example. Rest will just be removed entirely
Okay before eoc
actually who am I kidding they will just sell the effects for money lol
Looks like ai answer. Which immediatly makes me ignore that whole message
Theres no reason to think this 🤷♂️
Well, hero pass sold buffs like that
that was light brown or tan even, not the toilet fiend brown we got now
So there is precedence
And look what happened to hero pass
what was hero pass? i was on a rs break during that
Battle pass
ohh i see
Look what happened to rs lol. Its always a “wait and see and hope for the best” give it time. We’ll see how well it turns out. No use freaking out yet. Though, the new ui and the lagg is kinda redic and hope its fixed soon lol
Horribly received by the ocmunity and got removed
Something players actually managed to get yeeted pretty fast after it came out
ah yes hero pass, the thing we STILL dont have replacement methods for obtaining the cosmetics for
Wrong person to reply to 🙁
"Fully remove all auras whille redistributing some of those benefits". That's the problem
We paid for all of those benefits. Not rented, we got them in exchange for an earned currency.
I think some of those cosmetics are in the marketplace now
Some of the auras need to be removed. like joat
I really want to know who is wormtonguing the devs again with these adjacent changes nobody asked for
The benefits worth having, accuracy will be compensated with new levels.
Currency I could care less about. Declutter and decomplicate combat plz.
No shot they do this
Aint nothing wrong with joat
Everything is wrong with it
terrible take with auras, literally one of the most complained about things in rs
As in, thats not remotely believable or in line with anything they've said
There is 0% chance they're removing auras to sell it back to you
Some things like Supreme Invigorate could be replaced by making the Ultimatums perk do anything. Burn chance reduction, stun rate reduction, fish catching/wood chopping/etc rates can just be buffed too.
Its free xp and a daily. Both things they are working on removing
Biggest fact here is..... 😮
✨ Auras are optional✨
The one with benefits too good to ignore even
Ask an endgame PvM team if berserker auras are optional and get back to me.
auras good, loyalty points bad
So was TH if you want to go down that path
You dont have to use them, so if ya don't like them then ignore them. Sone ofu s do usethem and take advantage of those benefits.
That is the worst arument for keeping auras.
You're punished for not using them because they are so strong and the skills feel bad without them
Both bad
Technically yes, but practically not. 100% success rates on pickpocketing alone make FFDC practically a necessity
Literally optional.
The one people have complained about being unable to reset, encouraging you to play content in exact hour chunks, and having the most idiotic method of obtaining that has ever graced the game?
that one has not had people complaining?
Youve never bossed then.
I've heard more people complain about auras than livid farm
and I've heard a lot of complaints about livid farm
Who's putting a gun to your head and forcing you to use it? Anyone?
auras are probably the single biggest pain point ive heard about from people doing pvm
Be considerate, he might have a group HM mole KC.
Auras make pvm faster / easier. But yeah they're not required
Auras is probably the single biggest pain point for new players that don't drop the game in the first few hours
Again. The "you dont have to use it" argument.
Game feel is important. And without them. The game dosent feel good.
Have serious doubts on many combat achievements being achievable without auras.
You know whats demotivating for people? Learning that they have to wait 11 months of consecutive membership for a substantial boost to an activity
and it precludes them from getting a similar boost for other activities
11 years for all of em.
Still your choice to make.
and there is nothing they can do about it
Auras is one of the most dogshit systems ever designed for this game
I'm not even going to drop my opinion on what has to be done for some of the timers.
🤷
Yeah. I make it. And it feels shit not using them.
That we got defenders for them shows that you can have defenders for anything
its the same exact logical equivalency they are now all being hypocrites with, "why do you care if other people paid money to get Xp or benefit, it doesn't effect you"
A choice you're greatly punished for
Sure let me play with one arm, a second arm is optional
It's a logical fallacy (ergo decendo) that's why it feels like nonsense reasoning (because it is).
Well actually yea, since we dont need WASD to move
I feel called out for this. Are you spying on my keybinds?
Just because you can dosent mean it will be enjoyable
Actually no, hotkeys are a thing. Nvmd
Consider this, for example. Lets say that thieving aura gets removed, and in its place, they redo pickpocketing rates gamewise.
Whats the exact downside of getting rid of said thieving aura?
Or we can just wait untill we actually know details about what they're changing before spending hours here complaining about the potential future
term is ladder kicker
the amount of logical fallacies i hear regarding this roadmap actually makes me want to make a fallacy bingo board
Wait you use keybinds instead of clicking every ability?
From what I've read at least the plan is to incorporate some auras into gameplay.
I don't, I do care when I run out of x aura and now have to inneficiently train or change activity. I also do care when I start a new account and have to wait 3 years to unlock auras. It's the most dogshit system in the game, honestly blows my mind to see people defend it.
Wait, you click every ability?
No downside what so ever to removing auras and intigrating them with the skills.
No waiting. No cooldown. No having to swap aura.
The effect isjust there.
I just want to say the RS team did a really good job with the new Legacy UI and allowing to turn cosmetics off! definitely made me log in today and start playing again.
I bind prayer flicks to my right hand and also use the trackpad with my right hand to clock abilities is what I mean :L
You know what I'll sacrifice every aura I have for?
Not having to deal with auras ever again.
Welcome back to the game!
Yeah there’s plenty of reason. It’s an outdated system that forces you into upkeep of something that ought to be integrated into the skill and not an hourly activity that boils down to have you done your daily viswax run.
Welcome back to the grind.
Mooood
did they say what will hapen to loyalty points? i have like 700+ k of them just chilling on my charcter
Nothing was said about it
Use em on cosmetics like they were meant for
So no idea why people think something is happening to them
you now OWE them 6 years of picking flax
They've not said anything about loyalty points so far
Why, since cosmetics can be hidden now whats the point lol
ahh i see
You can see your own cosmetics
Which is the only thing that matters
Of course there is. Loss of efficiency.
-
You get to enjoy how you look
-
Everyone else that hasn't opted out get to enjoy your look
Cosmetics are for you to see mostly…
Only people who opted out, which already didn't care for others cosmetics (otherwise they wouldn't have opted out), will not see them
oh my, that takes me back picking 1000s of flax in camalot fields etc for money 100k a hour i belive was the rate in 2007 or so
Some people will want their cosmetics to be seen and others will want to show off their cosmetics. It’ll be a small subset of people who want to see it and will be seen by others. I love the toggle.
The default experience is seeing other people's cosmetics
Loss of efficency? So having the auras removed and there effects tied into the base skills so that its like the aura is always active is a loss of efficency?
Its literally just the people that hate seeing that shit that wont
skill outfit-scape
What would be a nice addition to the cosmetic toggle would be differentiating it based on friends/clannies, etc.
Also, who said this is gonna be available instantly? You think they'll offer these boosts at lvl 1?
and they were never impressed by your looks in the first place anyways
No. Thats the point of leveling benifits.
Who said it won't be
Got you there
idk why someone starting at level 1 should have an instant boost because they were member for a while
Or maby it will be as the new base line. Who knows?
Why should someone who played OSRS for the last 10 years log into rs3 for the first time and have every aura they want that someone who has played rs3 for the last 2 have barely any of?
That, but for me the old metaphorical coal mine was picking up big bones in the old wilderness bone crater
I think your progress should be related to what you've been doing while playing
and as little else as possible
In the end. Auras are being removed and thats not changing.
Thats a win for me.
Increasing pickpocketing rates across the board is silly. IF they do it right, and that's a big IF, it could be a good thing. But I don't want to trade these benefits for less efficiency.
I know for a fact they're rebalancing pickpocketing rates
Mod Sponge outright stated so during last gamejam and did work on it
They're bringing rates for the older targets up to be in line with the newer ones.
after all its unfair that maxxed people who could afk can't talk devs into making things unafkable
who could dare
How would it be less efficiency if a benefit comes from source 2 instead of source 1
Last i checked that would be the same efficiency
Except now i can reach that efficiency in less then X years
Is what i hope/assume would happen
If anything its more efficent for new players cause they arent waiting 11 months to get the buff
And untill we know what's happening theres really just no reason to want to keep a system the majority of players have been complaining about for years
ironmen and group ironmen being the exact keeping half-answer to exactly that
Another point - the existence of auras makes it more difficult to balance stuff.
That's fine, and if they put these boosts (like the 10% crit damage bonus from quarrymaster) into milestones based on leval, that's great. But they could just as easily unlock the auras for everyone. Those boosts are limited by cooldowns, so we wont have them active at all times. That's a type of balance. But at the same time, they aren't gone. No one says you have to use every aura every day. Working on mining for a while? urn on quarrymaster for your two hours for a little boost and kill some rocks
yeah its more efficient for the vast majority of people starting at level 1
If you balance pp rates so that you need aura to reach 100%, it feels awful to do without aura. If you balance that it can reach 100% without aura, whats the point of the aura?
They could unlock them for everyone. But then we get the issues of the time they last, and resets, and cooldowns, which are systems that both devs and a lot of players are unhappy with.
The entire point of removing auras entirely is so that there is no cooldown
The cooldown it the one of main issues with auras!
We could solve those with making auras last infinite, and have no cost switching. But then we have the question of "why are we even keeping this slot and not just redistributing this into normal levelling"
Removing the cooldowns is silly. They're supposed to be temporary boosts, not permanent ones. That's the whole point.
And just giving them all out and having no cooldown turns them into something that just feels weird to even exist in such a way
"Just remove the cooldown!"
Then why not just bake the effects into the skills and save us haveing to swap them if they are guna be unlimited anyway?
And what that does is two things
- "I still have time on aura, I better keep doing this"
maybe they should work like relic powers and you can have 1 skilling aura and 1 pvm aura active at any time
- "I don't have aura, I'll just not do this content until I do"
The game is currenly ballence around having them. "normal" rates are what you get with auras on.
That was the point when they came out. And now jagex finally realised that players hate how auras work and why we hate it.
Both of those states suck
I want to play the game on MY time, not some shitty outdated mechanic getting in my way, among other time-gated garbage
So play it on your time 🤷
I'm still playing within the game's rules, let me play how I want without being hindered by auras
brb gonna go ask if I can send amascut without mahj or zerk aura
You're hindered by yourself.
?
Just. Learn to admit when you're wrong.
What are you yapping about
USe them or dont, it's up to you, not the game.
I didn't create auras
You'e being hindered by yourself yeah. And being hindered by a bad system.
The core of that system isn't good
Thats the big part here
see you don't get it, players who had it good have it in their best interest to come out in force to make it worse going forward, making their xp more valuable
I'm being hindered by jagex's outdated system from 2012
In the end, the system has a lot of downsides with no clear upsides
Just no
Right? What on earth? I literally just spent years worth of loyalty points on buying and upgrading all of my auras a month or so ago. I hope they intend to refund loyalty points if they plan to just outright remove them.
Edit: And then give us something to actually spend loyalty points on!
?
you're being hindered by a wall of text in a public forum
What is this strawman lmao
What am I reading lmao
We can deliver what auras do in significantly better ways, thats less annoying in how it shapes the way you play content
Loyalty points are worthless. Theres no point in refunding them.
I don't like what they have now
Good god are you arguing that people who want to get rid of auras want people to have it worse?
The players that is most affected by how bad aura system ARE the latercomers and new players
im out of coffee my baits getting weak 
By a country mile!
Btw
Y'all need to make sense here. We just had a big vote to get rid of things like lamps and dummies and proteans becuase they made things too fast and easy, but you want permanent boosts to all skills with no cooldowns?
I had 3.2m LP when I returned in 2025
It’s a great thing they’re already set on removing them. Combat is made much more user friendly by removing them so encounters can be designed a little better. A smaller range of intended accuracy values from the level of character vs range of values+aura boost.
Have majority of the auras, including all the war's auras
Doesn't mean their healthy
So nice job assuming I said one thing I didn't
You've clearly missed the point of why people wanted that stuff gone
The issue with th is that you skipped engaing with the skill, and gambling
It's not about it being easy. It was about people jsut straight up not interacting with the core gameplay loop
Once again, nice strawman
The reason to get rid of both of these systems is that both of these systems do not interact well with core gameplay at all
Speak for yourself. They were good for AURAS. If they are going to remove AURAS, then they need to give us our loyalty points back and give us something to spend our loyalty points on. Change up some of the store - things that cost runecoins instead should cost loyalty points. They need to rework it. But the point stands, I spent years worth of loyalty points on auras and removing them is robbing us.
Its not to do with too easy or too hard
Different problems that are not mutually exclusive
Auras tie into dailyscape which is an equally genuine issue
Its about how badly they fit into the system at large
the 1990s called. they want their interface back
Wisdom and joat tie into dailyscape. The others have 1-3 hour cooldowns.
Also I love this whole let's remove treasure hunter, let's remove all this stuff and then ask for straight up real life cash for radiant stars? Lmfao!
If theres nothign to buy when auras are gone there no need to give you any loyalty points back 🤷♂️
Bonus exp still requires you to engage with core gameplay loops, treasure hunter didn't
next
And no need to be loyal, either.
You know what, i value my time more than wasting it with this pointless arugment with people who cannot read and continuously argue using logical fallacies
Take your bad faith argument elsewhere
I personally play the game because i enjoy the game
Bye Felicia
Not because i'm getting some silly points
You still get the cosmetic crown of loyalty if it's that important to you
Are you folks hurt by people not agreeing with random gameplay changes? It sounds like you're here solely to argue with people rather than allow people to speak their mind to jagex about changes.
ui reminds me of a yogscast minecraft mod
They are
Key word. where good for auras. Without auras there not really anything to spend em on.
They arent going to be changing to loyalty point costs for cosmetics.
You can have your opinions, you don't need to attack others for theirs. Next.
'random'
We knew about these happening for months
Move on
Make an actual critique or quit yapping
"Let us share our opinions. No you cant share your facts!"
Auras being part of integrity roadmap, unironically, was stated on the 100k threshold vote
Could've missed it, but I dont remember seeing aura in the list
Are you folks not greatly enthused that core gameplay features that promoted dailyscape are finally being removed? How about poor systems that were time gated and caused extra confusion to new players? I love it. Tear it down and make it simpler.
irony
Lol
The irony of my posting two comments and you shitting on me the whole time. Okay. Lol right.
Aura refreshes we're on the remove or maybe remove list. With reasons being given that they we're looking at removing auras and stuff
I don't mind dailies. Never have
Again, post an actual critique like I have, or stop lip flapping
Children.
One of the annoyance is jagex is saying they intend to redistribute the effects from auras
I've posted my critiques here today, and they get drowned out by people regurgitating the same things
Which means they don't intend to rob you of the effects
some of the effects
yall
While i agree i don't think saying things like this helps in any way 🙁
Y’all sunk cost fallacy here. The points are gone, so not much point freaking out and arguing over it
This is true. No way jack of trades survive the slaughter and for good reason.
just post your feedback and don't respond to each other.
But it seem the contesting to auras going isn't in oh, we're going to make the game much different
its in that the way its obtained is somehow a good thing
arguing with each other is not the purpose of these feedback threads
You're honestly not wrong. I've also done my best not to actually go ad-hominem on people
is there a reason they're completely removing slayer wildcards instead of putting them in the slayer shop?
buying them with slayer points seems like it'd be fair
Interferes with the core gameplay loop in an unhealthy way.
the core gameplay loop of suffer RNG until you get the right slayer task?
Eh. Them ever existing proves the core gameplay loop was flawed
The block list and prefer lists exist
The core gameplay loop of not being able to even fight edimmu without them or a task
You don’t like RNG in your RNG based game?
That and they said they will be working on skills such as slayer
I honestly don't even like rs3 slayer much
A lot of the tasks don't feel good at all
you mean and RPG
I hate ontask/oftask rates
RPGs don't have to make everything an RNG thing to the extent RS does
I enjoy rs3 slayer. But then again i just like killing things
TImegating bad, I get it. But removing cooldowns also bad. There's no reason to remove auras. They balanced by cooldowns and they're optional. Perhaps not practically optionl, but until you're unable to start a boss fight without turning one on first, they're still optional. I've said my piece. 👍
anyone know if its possible to change the brightness of the new ui?
a little bad eye sight here, and that dark brown schemee is terrible straining on the eyes when playing for a while 😮
New UI is grea,t hoorray for round minimap
the one thing i am hopeing for with the skilling activitys is hopefully a cool construction training methiod that yields items like harvesting but you build stuff and get reputation point or something (kinda like the smithing update or etc) and you can buy stuff with it or something with a input time + (items optional) output = some sort of tiem 🤔 😃
I finished up the inverted slayer capes the other day and I don't particularly want to touch slayer for another while
that was tedious
Yeah i wasn't a fan of having to take trash tasks to farm the cape
Instead of good/fun tasks that are alot slower
we already got 2 construction skilling updates
time to make agility post silverhawks bearable
im currently burningthrough all my silver hawk feathers as fast as i can i got quite a bit of them.
i just realized. necromancy is gonna lose the equilibrium aura. thats a huge blow.
^^
That’s gonna hurt a lot, but hopefully it’ll reign in how they can design upgrades. Always easier to design when you’re not trying to account for what happens during this 1 hour an aura is active.
Or maybe it won't hurt at all
yea, auras need to go, but necro is gunna get a lot worse than the og styles due to losing eq
Because they'll bring the effect of equilibrium back in some nicer way
cause og styles at least get 120 stats as a boost
what is the "equilibrium" aurea?
oh ye, theyll need to re add necros 99-120 stats buffs back
im look this up i never use auras
I'm missing a oak tree here
That seems very likely. Along with invigorate like someone mentioned before. I could see it at least.
they will likely balance things if auras are removed. so that would likely be addressed
you lose critsb ut do 12% more. means ur ghost also heals 12% more etc
ahh i see
I've got like 5k
Just realised it's time to riot for a refund on what i used to buy mahjarrat
I just forgot if i used 1k reaper points or 3 bonds to do it
ye i used 3 bonds for mhaj
I think I used reaper points for mahj aura haha.
Those would be nice to have back but that’s gonna be messy
The 1 aura that's actually worth complaining about
But also just not one the complainers mentioned
its also got a 24 hour cd
which is something ive brought up multiple times but always gets ignored
Is it a 24 hours cd or does it reset at reset
For most aura users they were pretty much constant things because pvmers have the cash to reset them. The cooldown was never really enforced.
Pretty sure it was 24 hr
resets at reset
Nvm I stand corrected
Necro needed a bit of a reign in imo.
necro is already the 2nd lowest or lowest dpm atm on the high end
It being the lowest dps combat skill?
I think it could use a buff but it’s also good where it sits because hyper low apm
But much better sustain and utility. And ease of use
not rlly. magic is no effort and at the top lol
its almost like being easier to get into combat was the whole point of necro
necros upside is you can get into it easier
It was fun af on release. Double dipping skulls was awesome to get lol
never use bonds for something you can get with in-game currency
it was cheaper to use bonds for a period
when i did it, 1k points in hydrix was worth more than 3 bonds
But i get my bonds with ingame currency
tht too lol
yeah but the bond prices are fickle
thts why i stocked up when they hit like 14m with arch release
are they removing the reset tokens too?
You mean DnD reset tokens? Yes
I don't remember seeing them on either list
Exciting year ahead 🥳
RIP my 70+ monthly tokens
Who was this? Who came up with this? This UI is awful. Can you revert this and not touch my UI, please?
yes more people agreeing i love to see it!
I couldn't hate this more.
we woke up in 1990s
Its only the first day. Just give polite feedback and let them fix it.
oh just wait, after complain about the uglyness i just discover more things to complain about, it was a non stop thing
same happening to me
idk i like everything else and all the changes except this forced ui change
and its a major one for me
as mahj aura is getting scrapped do i get my 2k reaper pts back?
No word on that either way yet
that'll likely be discussed whenever it gets closer to the time of aura rework stuff
anything said now is just speculation at best
ok thanks, ill be honest ill be pretty disappointed if not
Should have ignored the buy 2 get 1 deal
Should have just gone for the buy 1 get 1 for 1k deal 😛
i feel like theres a lot in the recent update that needs some fleshing out, lots of big things with little context
Things will be fleshed out and given more details when their updates get closer
oh yeah, they ran a deal on the aura not that long ago didn't they?
I think I might actually have enough reset tokens to reset everything for a year
mahj is 1k reaper points and has been for a while. So yeah was just trying to be funy
btw, any special reason about why i cant see how much time left are in my buff stuff or just bad coding?
Who knows. But it can be "fixed" by using bigger icons
just needs a rework basically
add an option to revert to old ui please 😔
wasn't bigger icons optional in the accessibility tab?
buff bar was added before we have half the buffs we use today, and lots of them have additional info that doesnt fit on the icon
No idea what tab it's in but yeah it's a setting ingame
ohhh thanks, now it fits perfect on uglyness with rest of the ui, but working until they fixed it
before update i can see the time on small size buff
oh i get you, try changing the icon size
And on small it should really just show the timer
i think the font size changed as well with update
Instead of the potential level of incense sticks
If they only want to show one or the other
It's a known issue in the known bugs channel, they messed up the font which makes lots of buff icon text wrap lines - the exact same issue animate dead has had for 5+ years which they never fixed
yeah was gonna say animate is the best example
I feel the same way, many changes to make it feel more like Old School, and I am not surprised since mod north and plenty others are big fans of OS. Instead of building/improving upon rs3, some of these changes are just changes for nostalgia, making it feel like OS. I hope they can give us options for both interfaces, so players can enjoy the game however they want, an OS looking interface or a modern one.
alt 1 buff detection feature, isnt working right?
nah, interface got changed drastically so itll need a bit
some buff icons etc also just arent working right now ingame
revert the UI new one is dog crap
a toggle would be nice
i miss my action bar arrows and the clock not being on the map. the color is also jarring and more warm than before
need a toggle so bad
I agree. It feels like they want to try to erase the mistakes of the past (eoc) The interface changed to what we had before today around that time and they are trying to say "look we are different now" by putting on a new coat of paint that harkens back to before eoc and mtx
So why I cant have my legacy interface skin? I legit dont understand how jagex operates they force shit that nobody asked for and remove other available option lol I just want to have the older legacy interface skin was good for me
it would not be so bad if they did not slam boxes that can not be turned tansparent everywhere i want my nearly invisible boxes back
UI is a downgrade if ive ever seen one
naw its more than that, the boxy nature of tabs and options are so clunky
As part of the UI updates, do we know if it's intended that the mobile app's UI is a mix of the old color scheme and new? I like the retro-style look on desktop, some of the color contrasts aren't ideal yet (the grey for hovering for example) but on mobile it doesn't look like all interfaces got affected
they are trying too hard to make rs3 look like rs2 and they just cant leave it alone with the look we play rs3 for the newer look not the old school look i liked the darker layout that allowed you to have transparency so places like prif had the full attention now in prif the UI literally looks like dog crap
idk why they didnt give an option to change to the new one if we wishedd
nope just remove it completely
or simply hold a poll to see if people would actually want the new look
naww cuz then the people who dont want it gets fucked, should always be a toggleable
like they did with cosmectics
custom colors would be nice. that way you can choose a warm or cold color for contrast
im also hearing some colorblind people are having issues
it's also causing migraines for a few people
they removed the ability to have the hover over item be transparent now its a bold black box with brown border the bank just looks jarring
due to the warmth of the color and lack of contrast
i had to completely clear out my ui cuz it was hurting my eyes
Facts
the icon bar cant be transparent either its like they toss a half put together ui and threw it at everyone and said heres some dog crap coloring and a circle map we are going modern with a nod to old school
if i wanted oldschool design id play oldschool
jagex can you give my arrows to switch the main bar fast?, i dont want to config every bar i have please
i just noticed that too
the arrows are gone
@quick cosmoslets quit replying to comments from a few hours ago
you can keybind it
they were told to quit arguing. we do not need to bait another argument
new UI needs the old UI's functions like the transparency, and the ability to customise the color to how the old one was. this new UI causes so much eye fatigue you wont have to worry about the "you have been playing too long try taking a break" message 90% of people will either be afk or loging out with migraines and eye strain.
theres a reason 99% of websites now have dark modes .
well i tried to config where you have your f8, but it dont work for me, the bar stay the same
I am looking forward to the POH update later this year.
best start saving your planks now lol that 90m xp to 120 going to burn the bank
true
transparency is still an option
I don't see any option to change the color
You were absolutely right. Has it always been like this? Those useless arrows literally slide 10 pixels.
I kind of miss the blue, but I feel like I'm weird for saying that
maximum transparency, and still opaque.
Based on the responses I've been reading on here and the reddit threads that seems like the overwhelming majority for me (at least, that it should have been a choice)
honestly as a migraine and bad eye sight person, this litterally makes it better for me with the UI
can see through just fine
Im liking the UI. Its nostalgic.
Yeah there are a few minor issues but it just came out. Just need time to listen to feedback
Have you seen the previous UI?
I agree, the UI is nice and clean, the blue made it terrible for me sadly, glad it's back to a neutral color I'm farmiliar with
very faded out
it's been a while since I studied the transparency, true, but it's possible to see through it
I can still see and click through it perfectly fine
I'm on a 4k screen, 34 inch ultra wide, everything is crisp for me 😮
lucky for you, i'm not
usually had it peripherally, I think my main difference is the color
the text does feel sharper though, which is nice
I'm sorry if I sounded rude, it wasn't my intention😅 😆 i meant, 100% transparency was an option
I think it was unecessary
I don't like staring at the bank though. little harder on the eyes I think.
I am happy with it, sorry I understand people like the previous UI, but for me this makes more sense and is in spirit with the game, also it looks way more clean and less out of place.
I never set the transparency that high, I think my personal transparency setting feels just about the exact same as it used to be though
Give em time. Ive no doubt a toggle will be added.
calendar integraded into the minimap though makes me feel like the minimap lost some height, on the other hand
i know im getting old, but its getting hard to see which i have highlighted
Yea. Calender should be a seprate thing
each button also has its own color
Do we know if mobiles getting a UI touch up or?
Or the resolution fix for tablets (theres a workaround on android)
Mobile is later as its an entirely different kit system, so they're more than likely going to fine tune pc first then move to mobile
hate that too
ngl i'd fw it
Revert it, we don't need it😭
I dont have that kind of power, at most i been collecting what bugs people do report in #bug-reports-forms to keep it consolidated for them to read em
Attaching the daily's calendar to the map was a BAAAAD decision
And if anything i been at it for about 12h, give or take time to eat, rest, and get water
admittedly I had mine in the map area, but it didn't block off map space for it, and certainly not blocking of map space around it horizontally just to take up space.
You're probably doing a good job, I just feel the need to spread my hatred for this update😂
I dont think i kept a counter of ALL the duplicates reported, from the known issues lists in #bug-reports-forms but there's easily been about 50 re-reports of things which were already shown in it.
So i have had to show a bit of patience on it, but they were reported understandably in the end.
A lot of them marked they didn't report ingame though, which is the #1 avenue to get these things known to jagex through the system.
Its probably a stupid question but will dxps be affected?
Aside from removal of proteans and so on
I dont have my notes with me (away from home) but i think the only direct thing mentioned from memory was lowering the frequency they have them a year
So no more 4 times a year?
So instead of 4, is 2 i think. I dont have my notes to double check
i tought they said they will cut the frequency to 2 times a year isntead of 4
it's probably gonna be 2 times per year, with the other 2 replaced by other events like bossing weeks
So knowing this will next dxp be in February?
They actively REMOVED customisation functionality.
what about proteans, portables, dummies? one last chance to use them on dxp? 😛
not feb, i think they said on may
at least 2 more I'd think
I can get behind almost any update or change in the game, but not being able to play in legacy interface is horrible for me. Why couldn't they have left that?
Oh well this sucks... I enjoyed dxps a lot
Bring back the blue UI! greenish-brown ui is so gross.
Ok I'm finding the contrast of dark brown and such a light colour of text very hard to see, and the bank is very hard to see for me too
U should have 2 chances , once in may , once in Nov?
I love the Varrock Rework, but one weird thing I noticed was that they removed the sign outside the Blue Moon Inn...the sign with a blue moon
I'm kinda iffy on auras being removed without recompense — especially the Mahjarrat and Desert Pantheon auras, which require significant investment.
I consider a POH overhaul a worthy trade, but dunno if the sentiment will be shared — Nothing quite like Supreme Invigorate->Living Death->Super Adrenaline->Death Skulls to get that extra set of Death Skulls in...
yeah this used to be an option.
not sure why they took away the option.
im worry about penance aura, we will get a proper replacement?
Penance aura should just be the holy wrench upgraded or something
we have penance powder already as a replacement
Can buy it. It is a bit pricey tho
expensive, half effectiveness, and a pain on the ass for irons
not that expensive, could be be buffed by jagex to full effectiveness, and valid. Could be buffed in terms of how easy it is to farm, addressing points 1 and 3 if needed
its an example of having the aura's effects moved to other reward space
thing is broken lmao
People can use both in combination ..
i think you're missing the point. Its the same effect, and could be adjusted to function as a complete replacement
and its reward space from actual gameplay that provides that effect
I'm not color blind, but I do have sensitive vision and have everything I possibly can on dark mode. The color we had before this update was perfect, it balanced the brights in the game, and even the darker areas like Canifis. This brown color, no matter what I do with the transparency, is going to make it really hard to play like I used to. I'm okay right now with just afk skills, but when it comes to quests and bossing, I'm not going to be able to handle it without it hurting, and I don't intend to. So, my dilemma is, wait until there's word of a possible color toggle or something, or just don't do bossing again and don't progress with other areas of the game. With that said, I don't think I'll want to continue playing much, or at least like I used to.
It’s not it’s stronger using both
It’s a nerf to get rid and just rely on penance powder
again, you're missing the point
I’m legally blind
what if penance powder got buffed to 7.5% in the same update that removed the aura?
the point is not a numbers debate
Penance powder would go up in price
Wouldn’t be good
Then it’s worthless
And it wouldn’t be good
As people use it to make money
Whoever makes it for example
alright you win im done

120! Construction sounds fun
Not sure why we get more range armour tho lol
It’s masterwork, just gives range that option
It’s t85
?
But ok masterwork fair
It sounds like some new armour t85-90
Sirenic is already 22gp
I hope they integrate existing items
Rather than create new stuff
Isn’t it coming from new hunter things for 110 hunter?
No idea but it could be an add on to current armours
Or something
If it’s masterwork maybe makes sense
Please consider changing the changes you made to legacy interface mode back.
Please allow us to sell tokens we have for runecoins
Or further way to trade these items in so we can like unlock the other stuff
I hope that they can give us a toggle for the color switch. Between here, FB, and Reddit, there's a lot of mixed feelings regarding the color, I'm not for this new color because it's hard on my eyes. I've seen enough say they want the old color back, like myself, and others saying they prefer this. If they gave us a color toggle, it'll make all happy.
(My comments are solely based on color scheme, not UI layout)
Was a shock for sure
I don’t like the bank ui
The interface font needs some work
Mobile is different too
is my boneshield level 53 or 58
I think the suspicion most people have and the reason a lot of people are bringing it up in the first place is that we think that's very unlikely to happen..
There are a lot of things they 'could do' to partially or fully replace auras so their identical functionality is replicated. But when they say definitively things are going to be removed without also definitively saying they have X plan to mitigate it (other than hypothetically considering reworking things to an unknown degree), it doesn't instill confidence.
The whole point of removing auras due to dailyscape was that they were seemingly overpowered when inaccessible due to timegates - and the fact that they were gated and not easily continuously usable hour after hour to begin with was the entire rationale for their existence.
With removing TH, and focusing on selling BXP directly, the fact that they removed premier aura with no replacement, removing portables with no kind of replacement, nothing points to them wanting to go down the direction of re-implementing the functionality of this stuff to make skilling/bossing easier, if anything they will continue to be removed without replacement (or only partial replacement).
Thats a fine criticism. Giving feedback in the form of "dont remove auras" is much less helpful than saying "I want a clear and actionble plan for how they would be replaced, or assurances that they will be replaced in a manner thats accessible"
A great idea would had been let the players pick the color of the lay out, your player base is like your customer and the customer is like always right. (EG: a color wheel which determines the color of the lay out. Allowing the player to chose the color is a great way to express individuality, this may lead to a happier consumer {player} base.) Hopefully the new transmogrify skill lets us transform into a vampire hedgehog.(It could be like sonic if he was a vampire or something.)
I think a color wheel pick is actually great! Not only pleasing everyone, but like you said, a great way to express ones individuality, just as cosmetics allows us to do.
Soooo….Shadow the Hedgehog?
Combat auras worked fine
A lot of people have issues with auras because auras make the game funner when theyre active, and the issues are just that leads to worse gameplay when theyre not available (on cooldown, cant afford one), and feeling obligated to continue to engage with content while they are active in order to not waste the duration.
If they were removed with no replacement, I think a lot of the supporters of aura removal would complain since it puts us back in the state of "no aura gaming" that is the worse gameplay permanently. The support for aura removal is, for many people, contingent on that power being added to the game in other reward spaces, such as leveling benefits or other passives unlockable through gameplay. I don't think very many people just want to straight up nerf every activity in the game.
why didn't they just leave it split between modern and legacy and make legacy the default new player experience?
Bring back the big adrenaline bar in legacy interface mode
Even that would have been good. They gave us the option of having Legacy mode before this update, why not give us the option to keep the color we had before the update!? I'm happy they gave us the toggle for the UI mode, for those who want to change it and those of us who like what we have. I just wish they let us keep the color.
This is how I feel about it.
i would, but i paid with bonds
I would like to, but I want to be hopeful and wait to see if they'll fix this. Enough of us are speaking out about not liking the color, so I just hope they see that and make the needed adjustment.
if they don't fix it before it runs out they won't get more money from me.
i miss it so much
lol
btw, what is that aura icon that is placed where the premier artifact was before? (in the reset aura section), just a visual bug?
probably just a placeholder, they're all getting removed soon
I just paid for premier with bonds about a week or two ago, so I can't do this.
I would if I could though. Most of what the roadmap has is generally pretty good, but the lows are so low that they overshadow the highs.
The UI sucks, but the dealbreaker for me personally is the combat "improvements." I can read between the lines and I know that means making everything more like necromancy and I hate necromancy.
for me it's the time-gateyness and the way they sorta impose artificial "lockouts"
I'm okay with the ones that can be earned in game
it's more the system around auras I don't like than the auras themselves
yea, but thats only a problem because theyre actually really good to use
I don't mind running without one it's more like
say I get idk an ed2 reaper or smth and I finish and I have like a half hour left on the aura
if they gave a truly minor buff people wouldnt mind running without them
That last part, absolutely FACTS. Even though I chose to go bis Necro on iron first cos it’s easy, I hate that they’re tryna make it like Necro
now I feel compelled to use the rest of the half hour on the hour even if I don't wanna do combat after I finish that reaper
in practice I just ignore it and let it tick down but that still feels kinda bad
While I can live with brown, the shade is problematic. The bank/backpack/loot/store/etc windows are simply too dark and create contrast issues for many if not most people. Something a bit lighter is necessary.
On the issue of the combat updates coming... I like Necro but removing so many of the ability options from other skills negates the uniqueness of each skill. Just too homogenized. And I spent 10's of millions of anima on Salt the wound and bladed dive, not to mention time and effort and money to earn auras. Will we be refunded all that anima and marks of war, etc. when these things are removed? Likely not.
is bladed dive even used anywhere outside raksha? even then at high level raksha you ignore pools mostly
For what it's worth, we all know that the 'powers that be' have a certain fetish for all things OSRS. The goal seems to be make RS3 (RuneScape actually) a reflection of OSRS. It's really not about player opinion or input - the parameters established for the 'vote' to remove TH (a removal I wholeheartedly agree with) proved that. The powers that be have a direction THEY want to go with, and we have the option to adjust to that direction or find something else to play. It is their game in the end.
I believe you can contact customer support for a forced cancellation and refund
Bladed Dive isn't mainstream by a long shot. But the ability to have options unique to a specific style is appealing for a great many people. Sometimes it's just about just the fun and not always the absolute usefulness.
The cursor overlaps the numbers. Stressful...
if you're not aware they already took in the feedback of not removing abilities
some abilities have since been reintroduced
we HAD a color toggle. it's weird that they took it out
we had transparency too, now maximum transparency is like ⬛
color toggle still wouldnt fix my gripes about the ui design in general
same
just let us choose between
legacy ui
RS3 ui
and this 2026 ui
UI too dark. cant hardly see stuff in inventory unless its noted
I don't really see much difference in design between this ui and the previous one, I just want color choices
default brown, legacy light brown, rs3 blue, darkscape red, dark gray darkmode, light mode for insane people
Green for me pls
imo
The ribbon icons contrast poorly and are difficult to see
The mouseover textboxes are too big and obscure
The arrows to change the action bar are gone
The forced clock position in square mini map mode looks very clunky and waste space
tabs are very congested
so even if we get blue back those issues would still be there
if i had to list a few issues

I don't understand why legacy is still limited to only two additional hotbars
I would really like a toggle for the modern UI that makes the windows work like the classic ui, overlapping windows replace each other instead of combining into a tabbed window
currently I have inventory and equipment perma-open with a decent number of windows set to where that skills window is, I want that window to work like the second window in the classic ui does
When they said UI overhaul I was expecting like additional colours and stuff not the practical removal of 2/3 options
removal of the transparency slider was also odd
I mean I can guess why
consistency of look
a full on transparency slider results in effectively infinite permutations of UI look and I imagine they want to move away from that
so they cut back on some options that are probably not fully utilized in general
You can have a Hatsune miku skin on your runelite client on osrs, considering the jagex launcher itself recommends runelite and how accessible UI customisation, albeit limited on osrs is
yeah there is that but those are plugins
so they might be of the attitude of
one default ui, do whatever you want in plugins
UI is the window through which you interact with the game world and it's something I'm particularly obsessed about so I'm struggling to accept these changes ngl
Even if minor a lot of it keeps adding up
I'm not worried, they already said the ui update isn't just this one update
updating the engine so we can have bank space: 
saving a few bytes of data by removing transparency slider: 
well if its anything like this one im worried
TRUEEE LOOL
they will update the UI to have bits of corn stuck in it
😭
Is there any word on whether the API project will be LUA based?
no word on anything, right now they're just taking applications for the #rs-api channel
Hopefully. Excited to make some!
Why is being able to hide people's overrides such a big deal?
Isn't being able to hide peoples spell effects and familiars more important?
it can be really jarring. Imagine you're casually fishing at catherby and this walks up:
now im pretty sure that one is designed intentionally to be ugly
Stand on top if him/her and he/she vanishes
and if theyre not standing right next to the fishing spot?
are you supposed to stop fishing to not see them anymore?
theyre working on this too
but i think they just had a lot of the code for disabling cosmetics already and it was easier to implement as a toggle
Fair enough, but I don't see why that mattered more
i dont think its a matter of "mattering more" so much as its just what they did for whatever reason
could have been easier to deliver before the deadline of the update
I would like us to be able to name our presets based on text and not their pre-filled stuff tbh
Then you would have people being incredibly immature about it like nicknaming Pokemon on GTC
Since preset text is sent when sharing uis, that's one area best not to. Plus it's less data to store a list index, than characters for each, multiplied by each player profile (multiple in some cases like betas/leagues)
Its also why a lot of presets dont, for the data aspects
Also, is there a settings option to have buff timers back?
Doing Shifting Tombs and I can't see the urn buff timer anymore
Resize it larger for now, as its a subset from text padding bugs i believe
Ah I see
So its larger text than it shows, so it omits it
Larger buff icons have larger sizes allowed for text
Right right
At least thats the current workaround
Certain things where it does stacks AND timers may vary
Is there a list of patch notes or is it just what’s in the newspost?
The blog covers the general gist of the changes, i believe. But there's so many individual changes that it's a bit much to do tbh.
For the large part on the ui, is the theme changed, classic is the locked version of the new default layout, modern is the unlocked classic version, some changes to how the buff bars and panels anchor, minimap changes including shape and sizes, and converting a lot of ui elements to share a similar kit overall pending some conditional tweaks
And the edit mode+presets got a new lick of paint from the ESC menu (checkboxes are organized, allow border toggling, and preset naming)
Why not lol , it won’t affect anyone else tbh lol
People already try to sneak rwt site names where possible
Ah but damm, I wanna more variations in the selection options. Like some of the bosses are not within the preset list sadly
In presets renaming?
They must be so downbad to advertise lol
Player inputs others see, like your examine text
Because it will, and you can share revolution bars and whatnot
Players then can have their examine text permanently disabled
ah , bank presets tho?
You severely underestimate how childish people can be when they are given the option
I mean the bank presets kind
Bank presets arent player nameable, but share the same data bloat.
Think 300m player profiles allocated, say... 12 bytes to have a 12-character name each slot, i think 15 tabs, and then and additional set for 15 presets.
That's 108mb of storage in JUST preset and tab text. Even though that's just 360bytes per profile additional, it adds up especially in backups, bandwidth moving profiles around, and more.
Each time you'd load into the game, it transfers your profile and just that extra 360bytes adds up. Our profiles are already a few megabytes each.
So sometimes less is more, for what's effectively going to have the same effect. As adding new entries to a list would be more cost effective to have in your caches, to load an id, than text inputs. Not even counting censor systems to handle it. Or the fact our characters can have 3 profiles on them (main, beta, leagues)
Yea , will be nice if we can have more options ah , hopefully it’s a small
Thing that the mods could explore and add soon. I think some bosses name are not inside so it will be nice to get them added and have more options in it too
I can barely see my shard of Erebus in my bank it's so dark. They need to stop making items so dark if they are going to keep the UI this way.
This picture shows it up close it's worse in game
When bank light mode 😏
This is part of the video where Mod STU talks about the new look UI but they show the transparency of the UI as it was before you can no longer get this kind of transparency so why show it in the video like it is the same as before.
The D&D reset tokens are on the list of items that may or may not be removed after the grace period.
That's a maybe, unless they got changed and I'm looking at an old list. D&D tokens are on the maybe list.
I thought with the latest post there would have concise information re the direction for the maybe list. But nope, left hanging.
Not wanting to spend the next year ignoring new content to use up items that may in the end not be removed.
Please Jx make up you mind. Give us enough notice so players can have an informed decision to use or for go them.
Which items in particular are you looking for for a confirmation on whats happening with them?
Wicked hood tp's, dragon trinkets are the two main ones that I have a large stack of.
bandos 10 steps ahead making his battle plans this color
i don't like the graphic UI changes to the brown layout and the views are really different. I prefer the option of having the original rs3 interfaces.
I'm not a osrs player and i play rs3 for a reason and i don't like the changes and why is the event calendar now tacked onto the navigation bar?
can we vote to get option at least to get the original rs3 UI back
so users who prefer it can still keep it? i can't see any options versus previously there were several options for UI.
captain's log also defaulting to resources collected rather than voyages page making dailies 2 extra clicks more than previously
have they removed the arrows on the action bar. cant just flick quickly through bars you need to click on the number now
This ui is a shit
give us the old UI back
not sure if colour scheme of bad scaling but ribbon icons just seem smaller and harder to see. tried inferface scaling option
but that just made eerything bigger not just icons
yup those are gone 😭
noticed that too! spot on
Another thing I noticed is if you toggle other peoples overrides, it does not toggle off your own which seems wrong if you don't like to see overrides. It should also hide any you have as well shouldn't it? I like my overrides I just wanted to see what it looked like and I was surprised to see mine did not hide.
Is there a way to access Solomon's store in-game or has that been completly changed to website only?
if you want to not see your own overrides, just... turn off your own overrides?
mine looks like this stacked ...:( it looks so bad compared to previous design.
well yeah and if you don't like them one would think they wouldn't use them but it doesn't seam fair
what?
Just because i don't want to see other peoples particle explosions doesn't mean i hate seeing my retro dragon armour
true but I hate that you might see me in some ugly skilling outfit instead of my beautiful dress On my other account. I am a girl irl
Or i just like being a snowman but don't want to see hundreds of random misfits when running around the game.
Lucky for you you don't know that I can't see your ugly cosmetics though 🙂
I don't wear ugly cosmetics but a lot of people have some crazy stuff going on.
'Ugly' is subjective.
This is much better than the WC skilling outfit I have on under it
personally i just use cosmetics to give my character a simple design and hide mismatched and ugly equip. i miss the black wizard hat before they changed it to a hood in 2012. very few items have the true black of priest gown, they all look washed out grey