#MTX Experiment: Cosmetic-Free Worlds (July 28th - Sept 30th)
2390 messages ¡ Page 3 of 3 (latest)
Will let the team know
đ đ
Whys that
Having a global toggle lets you play on the community world, and you still get to dress up, just not for anyone who doesnt want to see that shit.
I think they all fit well enough
Being able to drop pets with items was something i sorely missed. Lorehound and all
Because "LOOK AT ME AND MY COSMETICS" probably
You decide how they appear to you thats all a toggle would do
You as the cosmetic wearing playing wouldnt even know if the people youre interacting with have cosmetics turned off
People forget that the people that don't care abotu seeing cosmetics probably wouldn't be talking about your fashionscape anyways so you'd rarely know they have it toggled of
Unless you're going around asking people if they like your looks
Which is another level of just being annoying imo
Yes you want to force people to engage with the cosmetic systems on say the portables world when they dont want to. Being able to opt out doesnt rob you of playing dress up with your avatar. It just means I dont have to engage with it
based on my reading that appears to be the attitude
Ive been playing on cosmetic free worlds exclsuively and its been real nice hanging out with my tree freinds
I've been unable to fully enjoy the cosmetic free experience because of the community skills places not being in the cosmetic free worlds
Hopefully in dxp or the week after i'll be finished with skilling forever (untill new skill comes out )and i can enjoy my month long cosmetic free experience
I had to pay someone to use luminite injectors on the cosmetic free world
Honestly
i have no idea what im gonna do for dxp
Probably crafting unless i get the branches for mw bow
The two things im missing from cosmetic free worlds are classic capes which is a pretty fair compromise
And pets
Hey so speaking of "forcing opinions on others", maybe letâs avoid pinging someone 6 times in a row at 4 AM because theyâve said something you disagree with two weeks ago?
This is a public forum. I'm allowed to express my thoughts in a constructive manner without your prior approval, the same way I'm allowed to look however I want without anyone else's permission.
Alot of people would agree that seeing 6 pings is a little much though. especially since pings for reacting can be turned off after the first one
it's not like they reacted to the same message 6 times, if I post 10 different messages, I accept there is a chance I get pinged 10 times
it's just a weird hill to randomly die on
As i said it's a common thing alot of people don't like. being pinged that often. Especially because when reacting you can decide to turn off the ping for it
Put your phone on silent, or mute discord. Not sure why you'd ever want sound on discord replies when you're sleeping lol
And idk, being pinged a bunch isnt a big deal, especially when conversing about a topic. Its something you kind of have to accept, if it annoys you, its only because you dont want to actually talk about something, or for some reason have notifications on loud.
How else can you come in to a discussion a little late?
Putting your phone on silent won't make the notification not exist. Just because you personally don't mind iit doesn't mean there aren't alot of people that do mind
Anyone have a link to the survey for this? Android client is crashing without opening the page when I hit "Give Feedback".
Especially when in this case just the first would have been more then good enough
Tbh, perhaps its because I don't have discord on my phone.
I don't really care if anyone pings me because I'll not see it until I get back to my computer the next day. If I get 20 pings I'm fine.
i've grown used to waking up to 25+ pings every morning
i don't mind it, but if someone tells me that they dislike being pinged, i just won't ping them
my phone goes dnd at 2am
I actually have pings set up to go off 24 hrs whenever someone says something wrong and otherwise not to alert me
yeah although it can be a lot of work or impossible to disable mentions completely, you should never tell someone to not mention you
just configure your notification settings
if yellow and blue overlays or red badges from mentions bother uniquely bother you, change it with CSS or use accessibility settings
Or ya'll can just accept their preferences instead of telling them to "Just don't get annoyed by them"
Anyways none of this is relevant to the mtx experiment so let's not get more irrelevant comments going and just stick to the discussion / feedback related to the experiment while also respecting peoples preferences on how you communicate with them
possible but it's esoteric enough that it's not really like a pronouns thing
you'd have to change your behaviour with how you interact with discord and write messages; it's inefficient
and then each new person they interact would have to learn the hard way, unless you're forgiving enough
especially as they probably won't put this rule in their nickname
and then, most importantly, it derails discussions like this one, so in larger servers, admins should ideally prevent users from policing others' behaviour like this, especially as the deviant user can just Ignore or Block offending users (which would probably end up being nearly everyone they interact with)
Or common sense could be applied in this case and only 1 ping be done instead of 6
Yeah in this case that makes some sense
Also Note: The one about Treasure hunter will have also appeared on #game-news automatically due to the URL change.
-# I assume It can be ignored, if you read it previously.
i think toggles, maybe separate ones would be awesome imo. i enjoy seeing the original gear rather than cosmetic but i want to have the ability to toggle it back on if i want to.
This goes on until... September 28th? Am I like... WAY off, or?
Sept 30th ^^
30th! Thank you!
I'm thinking I kind of want to hold off on answering the survey until the tail end of the experiment, just so I can respond with the most informed opinion possible
Frankly given its run for over 2 weeks, I don't think there is much changing for me at least
My opinion from hour 1 has just solidified if anything
This is the most logical solution
That and maybe start giving us an entity hider
Like how OSRS has one
Kinda wild this experiment lasts such a long time but the prior was a fraction of the time
tbh I feel all the other experiments don't really need much testing
I think the cosmetic free worlds is the one that has the least pre-existing data backing it up on what will be the path forward
I think they already got a good idea what will happen to Treasure Hunter
I'm curious, since you're logging how many people log in to a cosmetic free world, are you counting people who would hop for Merchant calls? I feel like this would artificially inflate the number if they're only logged in for a few minutes to grab the shop before it goes away.
those happen so rarely that it wouldn't meaningfully affect numbers much across 2 months
If anything I think numbers would go against the worlds in other ways due to things like w79 div, w84 portables etc encouraging people gameplay wise to not be on these worlds
generally speaking, there's many points of data they can utilize than just unique players. session times, experiences gained, and other stuff like activities done can be used to signify "active" statues.
there's always room for more variables for multiple filters for demonstration purposes. it's not just "how many players logged in? how many stayed on longer than 5 mins?" kinda thing
one rather unique point they could potentially look at, depending if they set it up internally, would even be stuff like "how many players were active, which had cosmetics set before logging in? How many logged in with none at all? Were the cosmetics free ones like quest/event rewards, or paid/mtx ones?" etc
thats the "fun" in these analytics, there's so much to gather, and look at, that turns into multiple meetings to showcase what was learned from these specifically. then the survey(s) come into clutch with even more info.
Done
well i dont believe these worlds are for ânumbersâ per say but for the experience of no cosmetics & receive feedback. theres a lot of people that still log onto w84. its purpose is to see what direction Jagex will move forward in respect to cosmetics. Should it be a toggle for your cosmetics AND the world, just you, just the players or a mix of both.
Anyone with their cosmetic toggle on, will see your cosmetic and everyone elses. If you have yours off, itâll only affect your visual gameplay
survey is super important so i would encourage it to be done đ its not as long as you think
They mention this in their article
Data:
How many players use Cosmetic-Free Worlds, return to Cosmetic-Free Worlds and their playtime within them
So it's not just the number, but the amount of playtime that is spent in these worlds. So someone who is only there briefly will probably be taken into account as someone who might not necessarily want a cosmetic free experience.
rather, that would be recorded as someone who might not necessarily want a cosmetic free world which they already said is not likely to be the solution they're looking at
data on the worlds themselves will not supersede player feedback on cosmetics in general
per se
its also why I articulated my thoughts that made it unattractive for me to constantly go to a C-free world. Even on the its fine spectrum, I have issues with it that plagued rs way back in the day. if they fixed it, id be willing to hop for just bossing with a group if they liked that world. as of right now? no absolutely not.
It was to give more meaningful info instead of "player has 30 minutes of playtime"
and suggestions that I believe would make it better as an experience
To be fair, they specifically stated in their article, too, that the cosmetic free worlds were not going to be the final implementation. I think they knew, even before the experiment started, that this was not going to be a good final solution.
Are Cosmetic-Free Worlds going to be a thing in the future?
We currently feel this is unlikely. Cosmetic-Free Worlds are the best way for us to test against this feedback without disrupting development, but we don't think this is the ideal approach regardless of outcome. This is more a vessel for learning to identify what we could do, rather than how we think this feedback is best solved for.
Also the survey questions clearly show that a toggle is likely.
Assuming data suggests it. Its what a majority would want. Personal choice
Yeah, they suggest it in the article too, under one of their FAQs
As we mentioned above, this could help inform our future visual identity for cosmetics if popular, as well as more control for players to find the visual experience they want through Toggles or other alternatives.
I think they were prepared, from the start, for the real posssibility of a toggle option
Which I think is for the best, as I feel like the number of people who *specifically * liked the worlds (and not a toggle) were probably few and far between. Most people seem to want a toggle.
Even people who were interested in the worlds, would often rather play on other worlds for gameplay benefit, or don't want to abandon homeworld, or not having to think about which world they log into instead of just going with default
So toggle benefits everyone more
yeah I've spent about 10 minutes total on the worlds despite being outspoken against cosmetics, just because the UK no-cosmetic world has never had a population level I find acceptable to ensure responsiveness when I've been playing
lol ty
Worlds themselves become kind of redundant with toggle, so doubt we'd get both. But it would be really nice. Id love it if we could get a middleground toggle as well. Some cosmetics, but nothing major
I'm looking at something like this. Typed this up into the survey
does cosmetics include stuff like overrides etc
in your answer
I realise now I should have asked for a
"Hide other people's familiars and conjures" setting. Not even cosmetic related it would just be nice in general.
only overrides, I saw the survey switch between saying cosmetic and saying override but I'm purely only thinking of overrides tbh
so animations and the like would be in there
In the case of keepsakes I guess there'd be two categories under it of "keepsaked items with stats" and "keepsaked items without stats"
and yeah animations though I think that's kind of separate
lumped in with familiars and conjures
There's no particular reason for me to see anyone else's combat animations and hitsplats
walk animations I would lump in with wardrobe cosmetics
Also want to say this since they are technically overrides, achievement auras should be completely exempt
or as a compromise make an aura item for them so they can be worn while bankstanding
i think there are other achievement items that jagex released as overrides only and those should get the same treatment
stuff that people buy to look pretty is whatever but you seeing my aura that you think looks ugly and obnoxious is just as important as you seeing my endgame gear that i either paid a lot of money for or got myself
Assuming this is where I go to give feedback. Neither of these MTX experiments will "fix" the game. What is broken is the economy and despite what your British minds think more taxes will not fix it. Going after the bots has always and will always produce results.
Its not like game companies havent been attempting to stop cheating and botting since online games started though. Rs is so simple to read that bots will always exist, its just a matter of how out of hand they get.
exactly
to give y'all an idea, these are the latest macro ban stats:
Crazy how low rs3's is lol.
Likely that devs arnt putting enough in, but also arnt as many bots to ban. But we do have instance bossing bots.
theres also the fact that jagex bans in waves rather than pick up every single individual report and throw people out on report
if you see any of them just report to they get a heads up and just go on
banning in waves is standard practice. its generally more effective.
ban people instantly and the cheating software is updated to avoid detection
are they banning often enough? who knows? the game doesnt seem to have much of a botting problem, but what do i know, i only play iron
Just wanted to say it since its interesting
Even now, a few weeks in while the member cosmetic free worlds have dropped in popularity from their huge first few day numbers
The f2p cosmetic free world remain the most popular f2p world
Members generally have worlds they need to be in for content. F2p generally don't
only because the launcher AUTOMATICALLY puts you in it. NOT because people like it.
Aren't they supposed to be just on the top rather than auto login? Mine keeps auto-setting to W19 for instance.
They might still be included in the auto select worlds. If that server is the lowest ping for you, it might choose it. I don't think I've been put in those by default, but I also log into my clan home world every time without checking.
They're not auto selected any more than other worlds
My auto select worlds have not been cosmetic free world at any point
There were people who got said worlds automatically before. It had way lower population number then. There are absolutely people that like it.
Id argue that their population doesnt really matter much anyways. Many people that would be using them if they had the choice, cant due to world specific requirements to function well
The devs are getting data, its just likely each of us individuals dont know what that is, and what numbers they are expecting
happened again now. 249 back at peak f2p world for another day
I saw it when i saw it. And nobody is stopping you from expressing yourself. I just want the option to not engage with it without sacrificing community worlds.
Like how in Discord I can communicate just fine with people, buf if someone is being annoying I can just right click their name and select block.
Something like that for the cosmetics is a great idea.
Common sense says im not going to make special concessions from the default for someone i dont know. If you dont like being pinged you have the tools to interact with me as you see fit.
I actually dont think the market for rwt on rs3 is particularly deep. MTX has done a really good job in undermining both skilling and gathering wealth, and there just isnt much of a market for botting on runescape. That isnt to say that it doesnt exist, but its such a small part of the ecosystem nowadays. The biggest competitors to engaging in the game are, in order, MTX items like proteans, Daily skilling, common drops from bosses, and then slayer dungeons
As far as the worlds issue, I go out of my way to hop to a cosmetic free world when im looking to play. I just happen not to need to be on any particular world atm
from what i heard previously, botting is even less noticeable than it is due to most of them just running instances anyways, though it would make way less sense to be doing so 'for' profit over just doing the same in osrs, so it would make sense that its rather insignificant in rs3.
Has nothing to do with that. I am talking about people having 5 accounts all farming resources and in game currency for bonds which are bought and used for one main account. Usually using bot programs for the 5 alt accounts. This destroys the market for those resources and inflates the price of bonds which is the 2 biggest problems with RS3.
That is NOT my experience. In my experience I need to click off a "cosmetic free world" EVERY SINGLE TIME I launch the game. I guess your opinion invalidates my experience though...
Its not "my opinion invalidate your experience". You claimed the only reason it was populated was because it auto put people into it and not because people like it, which is a big claim to make
We have no evidence that its the automatic world for more people than any other world
If anything, given that its much more populated than it was just before the experiment, the most reasonable assumption is that most people on it are opting in
Since Jagex didn't make those worlds now auto for more people
yeah, it happening to one person doesnt mean its like that in general. could be that its just ordered such that your location/ping/world order lines up that thats the one it choses. it doesnt for me
I've spent almost my entire time on cosmetic free worlds since they started, and those I've talked to on those worlds are not there by accident
There's times i load the client it'll be 36, some days it's 52. I have 52 fav'd, because i have premium membership, but i'm not going to claim the occurrence was jagex trying to force premium. It could just be because its a low ping and i frequent it
quite likely.
Given that some of these worlds were what, 50 people avg prior to the experiment
I assume people got them auto prior
mine is always world 50, my favorited world.
I personally love my cosmetics, the only thing Iâve always wished for was a way to toggle âeffectsâ that many gear pieces have. Example, many cosmetic overrides (such as Infernal Bow, Cursed Reaver Scythe, Shadow Dragon Spear âFuryâs Remorseâ) all have glowing / flaming effects.
I know some people really may love that, but I donât like them all the time. I wish there was a toggle to turn them off, much like the âHide cogs on augmented itemsâ option under the Settings < Interfaces < Game Interaction.
Itâs a small detail, but I would LOVE to be able to turn those effects off for my avatar since I donât always want to be extra-extra with my overrides.
Game just needs a toggle to hide
-Cosmetics (yours / others / both)
-Particles
-Pets
-Players
-Right click option / keybind + left click to hide specific players who are being annoying ( Create another small tab next to the ignore list tab in the friends list tab that will display all users you hide, removing them from that list will make them visisble again.)
I like the cosmetic free worlds
A toggle seems like a good idea but a shared world view gets lost
Hello I do not like Cosmetic free worlds, thats wack but to each their own.
Ty 4 ur attention to this matter.
"just"
tbf what he suggested is trivial
I have been playing in cosmetic-free worlds since day one. I play in contrast-mode. XD So, seeing cosmetic's is already kinda free. XD
What is the merit of a shared world view? People that comment on gear are rare, and those that do likely have cosmetics off and will comment the same amount. And that starts the same convo. Most people just dont talk much regardless.
Like, the devs could just make a world called cosmetic free or something without restrictions and that would be effectively the same.
Here is my solution to this silly idea, I will lay it out and let you all be the judge:
-
Make a 2nd VIP (Yes Premier only - you have to PAY to get in) World that is cosmetic free
1a. Note: This should not replace the existing w52 VIP world -
In this newly crafted, **again I stress **that this Cosmetic Free only 1 world VIP is in fact a Paid for by whomever wishes to use it via the fee of 20 bonds or like 89 USD cash
2a. In this singular world, again, you must pay to access this Premium Cosmetic Free feature - just like we all gotta pay for the dang rune metrics **pro **even though it should be included with all Premier membership already but that is a separate matter.
That is my solution to the people who enjoy and want to play Cosmetically Free, Jagex can still make money and then they can just 100% remove all the MTX non-sense we have been accustomed to since the date Squeal of Fortune was released.
Is it a good solution... not really, but it is a solution - My feedback stands as is, cosmetic free worlds are wack but if they must be a thing - they should be as stated above - Paid in Full by the associated whomever wishes to use them.
Ty.
in principle I'm fine with paying for a cosmetic-free option but if I'm paying money it needs to be a toggle on every world
That is logical and I agree the toggle is indeed perhaps the best overall solution here and the simplest if I am being honest
It's hard to look at this and not think you're trolling lol
The point of cosmetic free/toggle would be to be a draw to get former/new players to come play the game
A single world that require extra payment would inherently be the opposite of this
- having it be a single world brings in a boatload of problems
The way Jagex would make money on players interested in this would be subscriptions, because a player playing and paying is more than if they don't
Some people jist have bad ideas. I dont think its really on us to give suggestions though. Jagex seem to know that a toggle is the best option for us. It just depends on if thats going to be the risk they take on the potential that less people are pushed away. I doubt many, if any cosmetic purchases will be lost long term, just a few buying for the wrong reasons.
Ive never actually seen this.
I have to say, I quite enjoy the cosmetic free world.
Game just looks a lot more grounded and simple. Since people can't spam all those cosmetic effects xD
It's actually refreshing seeing people with base armor. Gives it a spark of ORSR
I hope they make it a toggle however. I would love to play in more crowded worlds with that type of aesthetic option
most of them are going after bosses. its where a good chunk of ban waves come from.
when you got that 100m hour shenanigans. it goes hard
happy jagex is giving the effort they do to combat it
Just to throw thought into consideration here...I remember being a returning player from the player base that left when they first released the new combat system. I would log on out of curiosity of how the game had changed over the years, and at the time seeing all of the colorful goofy looking cosmetics really turned me off to the game. It was a big "wtf" moment followed by an immediate log off. Now, I'm still not a fan and take no part in cosmetics, but I've gotten used to them. I express this experience for some insight as to the effects of cosmetics on a returning player base which much of runescape is, as well as what is more than likely the reaction of osrs players checking out the game and how they might also be deterred. If it isn't already apparent I would agree that toggling cosmetics might help osrs and returning players feel more welcomed as they consider playing rs3
i dont even care about this experiment , Jagex knows my thoughts on the other - **AMAZING **MTX Experiments............... I love them.
**
(Take the Survey so they know your thoughts too) **
Gone for oddments.
And oddments are used in certain event stores. The Beach had one
I don't think they are going to be turned into oddments
This is what it says in-game in the calendar
I agree. I kinda like my cosmetics. They looked way better than my armor when I got them, and is why I got them.
Yeah, a majority of people want the toggle. Peoples issues are mostly other people's annoying animations
And particles
Most of the walk animations make me irrationally upset. And that increase visibility. Swap them all to the WGS crawl animation.
Still very much against a global toggle
Except for particles, you should be able to turn those off
as long as we are consistent and make sure cosmetic free worlds cant exist, ill be pro no toggle. (pro particles being turned off)
Can't exist?
to make sure
the basis on why we shouldnt have a toggle = why we shouldnt have a cosmetic free world
they are the same basis
no to toggles but to push for a free world is weird
I actually am against cosmetic free worlds as a concept but even I understand there is a want for visual clarity and a toggle is the literal answer to that. a necessary evil I can accept
theres no genuine stance why we cant have a toggle to just clean up how we see the game. not if that person arguing against it is pro cosmetic free worlds
I'm very pro-cosmetic free worlds myself
I'm still not sure I understand your point of view though
What does your ideal world look like?
no philosophical convos
pro 0 cosmetics but no to a toggle to do that is weird
flat statement
I'm afraid I'm really not understanding what you're saying
What do you mean by "no philosophical convos"? When you say "pro 0 cosmetics", are you saying they should remove the cosmetic override feature from the game entirely?
you are pro 0 cosmetics but anti toggle. how are you missing this?
ive said it 4 times now
I am?
you are, hence your confusion and saying you dont understand
or you are trolling
regardless the convo has deteriorated from discussion on teh topic so its kinda done
I'm in favor of having cosmetic free worlds but I'm very much against the idea of having a global toggle in the settings. I feel like we're not understanding eachother here
There's no need to be angry?
no we understand each other
ive said the same thing
im still saying the same thing
We don't. I genuinely don't understand what you're saying
Alright
Tbh I think the argument that toggle shouldn't happen isn't a great one
Mostly because that argument become "Its ok to demand people to either opt in to cosmetics, or to hamper their own gameplay"
We have themed worlds, which often tend to be the only place you reasonable can do certain activities
agreed
The concern of "I need to be able to enforce that everyone see this outfit" seem like it clearly should be secondary concern to "I should be able to have a reasonable gameplay experience"
Its not like toggles would lose there being an audience for cosmetics
that can be shown off too
The only loss would be those that Actively opt out and don't like your outfits anyways
some which may not play at all
@open flicker just trying to continue here because I feel like it's good to have this dialogue openly.
To recap what we were just DMing, you're saying that players should have control over what they see and that you feel like you're being forced to view othersâ aesthetic choices, is that accurate?that cosmetics are primarily about being seen by others rather than being about self expression?
To me the desire to demand that these see the cosmetics too feel... somewhat petty
ye
Also before others say anything about oh dming, me and Theo are lorehounds and had convos before there
dw Kobra, I sneak into his DMs too đ
tbf it was Theo that snuck into mine
I guess I've always been big on modding for games
To me this is something that easily should be the choice of the individual players on what they want to see
Enforcing that others see their preference too IMO is a step to far
Given toggles would be personal and only visible to people that actively uses the toggle
That to me is a customisation of personal experience
Not an enforcement on others
essentially toggle gives:
- Does it make others unable to dress a certain way? No
- Does it make others unable to show off to others? No
- Does it make them unable to show off to people actively uninterested in seeing said things? Yes
If it interacted with 1) or 2) I could see concern
My response to that, in a nutshell (RIP Mod Shauny, forever in our hearts) is essentially that players should never be restricted from appearing how they want in the game world. Itâs not a âdemandâ or âforcing others to see youâ just by existing and being visible. I feel that having a global toggle for all cosmetic items is potentially hazardous to the future health of the game.
But if i want to go full particle hell i should be restricted in that?
I agree they shouldn't be restricted from appearing how they want. I support people's right to put on whatever they want.
But I think there are reasonable limits. The outfits in this game, the animations, and so on have become incredibly offputting.
To that end, I'll say again that I AM pro particle toggle, that can be a genuine performance and visibility issue haha
There is genuinely a decent chunk of people which the aesthetics of the game is a big turnoff
and a lot of that come from player customisation
one that we really... can't meaningfully alter because we can't take away people's purchases
I don't see people quitting from maybe 10% of people not seeing their cosmetics
People didn't quit that we have "default outfit" toggle when there is a lot of player on the screen
where you very much don't look like whatever you present yourself at
But I definitely can see people refusing to give the game a chance because of the lack of it
But I also want to be warry of saying that everyone who uses cosmetics is wearing one of those ridiculous "how distracting can I make my character" outfits. Those outfits exist with ir without cosmetic overrides enabled either way. Do you think that, in instances like those, a viable solution could be to have that player turn into a "ghost" if you add them to your ignore list?
So if it bothers you ( particales ) it shouldn';t be allowed. But if other people are bothered by cosmetics in general they should take the gameplay hit of not being able to do certain activities unless they torture themselves looking at cosmetics
Or becoming much more interested in playing due to learning of said toggle
Hell, I've said before
Me informing my friend of toggle had them returning to the game for experiments
That was the one thing to put him from "Not played in years" to "I'm willing to try the game out again"
now we're planning out leagues
The reason I think toggle is best is that the opposition to toggle is mostly
very lopsided in how much it affects people
Certain worlds are extremely popular for skilling together. There's even an achievement that requires you to do an activity in a specific world.
A toggle is simply the better option of the 2.
It's unlikely you'd ever know people can't see your cosmetics in the first place if a toggle exists
either sabotage your own gameplay or have no option to tune out what you dislike
Except for the few friends you actively talk to
I also thing limiting a playerbase to certain worlds cosmetic free goes counter to things like efficient skilling, minigames etc.
a toggle lets them actually play how they want without effecting others
Tbh permanent cosmetic free worlds also would encourage a bit self segrating in playerbase
And that in and of itself presents a problem. A few problems in fact
But is it a bigger problem than the alternative
imo I dont think most would find it a problem at all
And that's why I'm speaking out
Theo, would you consider having a test period with toggles instead
So we'll see if it actually turned out to be an issue
Because I wonder if the opposition is more in theoretical reaction than what it would feel like in practice
And what would the problems be ?
im pro a toggle with some conditions and its tied to the privacy settings. nothing inhibiting toggle from hiding cosmetics but im for the idea of being able have a setting to just show my base model if people dont want to see my particle free outfits.
I just don't see how "that guy may not see my outfit" is a bigger problem than "you significantly nerf your divine energies an hour"
^
and a dozen of other gameplay impacts that you have to concede if you want to stay on cosmetic free world
I don't think that a test period might exhibit some of the long-term effects that such a change might bring, such as a gradual but significant devaluing of cosmetic purchases over time leading to financial trouble for Jagex? But I would still definitely be in favor of having a testing period for it
its just that, why would it significantly devalue?
Its not losing the ability to look a certain way to yourself
Its not losing the ability to look a certain way to most people (remember, default is opt in)
To me it feels like renouncing buying clothes because you may encounter blind people
That they can't see them devalues the very existence of fashion
even though many others can
Well said.
I could see the concern if most people opted out
though in that case it would be a huge signal of what the playerbase wants from the game
But I don't think that would happen
And so it become, why does the 4 other people you show off to lose its value by the fifth not wanting to join in
Why does that last person hold so much weight, when by virtue of them opting out they already wasn't into said expression anyways
I do want to understand but largely to me it seem a bit like this
And I don't get why this would be the dealbreaker or the case
It seem like such a minor change and the value of them would largely be there
My outfit is also based on how I want my character to look. If I think an outfit is cute, ill wear it. I may show it off to my friends, get their opinion and thats about it.
I do not largely care whether someone who I dont know can see it or not.
It creates a dramatic visual inconsistency from player to player. I think that in turn also pressures other players into toggling cosmetics off even if they may not want to, simply to ensure they're seeing the same game as everyone else. It takes a significant sense of agency and freedom away from a large portion of players. Furthermore, it would drive down sales for Jagex. If cosmetics effectively become clients ide-only, it then begs the question of why anyone would I spend $15+ on an outfit that no one is ever even going to see? That's ultimately very bad for the health of the game
If cosmetics effectively become clients ide-only, it then begs the question of why anyone would I spend $15+ on an outfit that no one is ever even going to see
No-one has argued for that
I guess theoretically you could have everyone other than you toggle off
but if 99.99% of the playerbase goes "we want the game without cosmetics"
Then clinging to cosmetics would be worse for the game
But that won't be the scenario anyways
Most people will, I have absolutely no doubt about that. A global toggle will be seen an an "anti-MTX switch" and most players will toggle it off without a second thought. It sounds like a no-brainer
So the concern is that its the majority will
I dont believe that one person seeing inconsistently is going to cause others to opt into turning off cosmetics. the toggle literally doesnt effect that at all. itl be the same showing of outfits toggle on or toggle off.
Because I've heard across this that its both so minor nobody cares and now that its majority of people
more so with cosmetics on. people already show no cosmetics and weird stuff
If majority wants cosmetic less, I don't get why the good thing would be denying them
If not, I don't see the harm with toggles
The argument of "most people will toggle it off" if anything is a huge argument for toggles, because then its a incredibly widespread desire
and in the end the point of the game is that people should have fun no
Meanwhile 'Default Player Models' setting
so much this
I agree with having a toggle. I've always been of the philosophy that players having more options is always better than players having less options.
Also I think I put something in the survey that asked for toggles for pet sounds. I love pets, but sometimes the sounds grate on my nerves more than the visuals. I think I wrote in my "ideal toggle" space that I would want there to be toggles for "just audio" for other people's pets AND a toggle for your own pet, separately.
(as well as toggles for other people's visuals, toggles for other people's pets, etc)
...Except you don't believe that; If the point of the game was to, as you say, "have fun," then we should allow as much MTX as possible so that those who wish to lamp there way out of all the grinding can do so, thus enjoying the game the way they want (while Jagex profits, thus sustaining the game itself), and those who like to grind, such as those playing Irons, can continue to do so. After all, just as if the value in cosmetics is not how others perceive your character (even more so by allowing everyone to toggle them off anyways), then why does how someone maxed out their skills, whether by grinding or paying, matter either? Oh, right, it doesn't ÂŻ_(ă)_/ÂŻ
Thereâs having fun and good game design
TH and xp boosting MTX is not copacetic with the latter
there is also an amount of fun thats taken away, allowing other players to just 'buy' progression, as well.
the argument 'you dont need to do that' doesnt really hold, either, because its a very common complaint that others are just progressing fast in an unfair way, which generally reduces good feeling, or fun from those people. and its likely that most players are effected by that to some degree, even if small.
and.. funnily enough, another huge complaint you see is pretty related to that. mtx cosmetics are immersion breaking or outright annoying, which absolutely does push people away from the game. and is likely far more impactful than the few worried that others wont be able to see their weird outfits (or normal ones), if that is even an argument that has merit (i doubt those people would even notice the difference, without knowing people could turn cosmetics off)
I absolutely believe that and I think the MTX robs fun from far more people than it brings joy
Really bad comparison you made
Also the opinion that âyou donât have to do itâ or âjust ignore MTXâ or âplay Ironmanâ is such a bad faith argument.
yeah, it really is. its basically saying 'i dont care if its ruining your experience, because mine is more important'
Why does MTX matter? Because it affects the economy. Because it affects what activites are being played. Because it affects whether people even want to play the game in the first place by being blasted with cheap mobile game gacha like interfaces.
And thatâs just not fun
Meanwhile toggling off cosmetics is unnoticable in every shape and form
The only way you'd learn that someone did that, is if they told you
110%. We literally have tradeable cosmetics from MTX. We have bonds prices affected by these seasonal events and MTX
Otherwise its completely impercetiple to others
theres perceived value in your appearance viewable by others, so i wouldnt say its completely unnoticable.
but its very minor.
Its not like MTX clearly haven't affected gameplay balance. Whether its portables, or silverhawks on agility, or several other things.
i wouldnt say their argument is completely invalid, theres merit to it. its just that the merit behind that argument is far less valuable than people's fun being effected by problematic mtx.
I do think there is no merit to the argument I, personally, did not believe what I said
sure, there is. but as i said, the importance of that is far lower than the fun thats being taken from people due to problematic mtx.
id argue that its barely important. not significant at all.
while, people are absolutely leaving, or have left the game due to cosmetics being so... over the top
I think there is minor, but largely easy to counter argue, value to the argument "if you believe toggles, you should also believe MTX are good"
But the claim that I do not believe what I say I can easily say has no merit
i dont really think you need to bundle them together at all, and its kind of weird to.
they both bring very different things to the game, in both positives and negatives. the only similarity is costing money.
so yeah, really easy to counter.
cosmetics arent even remotely 10% of the bond revenue lol
mostly keys bought directly
people complaining about value of cosmetics are already pro cosmetic free worlds. a toggle doesnt devalue anything for anyone. if YOU the cosmetic hater are using the devalue point, you are already making a bad faith argument.
"it then begs the question of why anyone would I spend $15+ on an outfit that no one is ever even going to see?" to this point, I would say most people buy cosmetics for themselves, not to force on other players, I can't speak for everyone but when I go through the thought process of spending money on an outfit, I think "Do I think this outfit is cool" not "Who can I show this outfit to" it should be for your enjoyment not others imo, which is why Toggles are such a non issue, if I don't want to see someone covered in rainbows or the beachware outfit which 90% of the community is, I shouldn't be forced to see that outfit if I want my game to look grounded as it can be
i imagine most reasonable people buy cosmetics because they like the look, not because they need others to see it. obviously thats not the only reason people buy them, and definitely not the loud voice, but id stand by that thats most people.
also, its not that noone would ever see it. its likely that most people wouldnt turn cosmetics off. a decent amount, absolutely, but that decent amount of people are also the same people that wont ever talk to, admire or care about cosmetics anyways.
It's only a problem for people that buy outfits just to show to others combined with the group of people that do not want to see cosmetics.
Needless to say, the combined group is low in numbers.
yeah, its hard to say exactly how large the group wanting to turn cosmetics off would be, especially since a decent amount of those have quit, or wouldnt consider the game otherwise. but its a decent amount. a majority? absolutely not.
^

making leagues cosmetics free is a very interesting choice, one that i think will play out well
it's not just the people who want to show outfit to others, it's specifically the people who want to show outfits to others who are sufficiently toxic to include those who specifically do not want to see their outfit in that group
which has to be a vanishingly small group - I generally believe that humans are good
Leagues not letting you wear cosmetics was a deal-breaker for me since I didn't like most of the equipment in the game
I genuinely hope that the view toggle is ready by the time next league rolls around
What cosmetics would you even have had on a fresh account. Exvept for just hiding what you wear
Somethingsomething port from main account.
quest rewards

Cosmetics I already paid for or earned via yak track etc on my main, hide all, whatever I unlock on the way
I love that leagues is cosmetic free. Finally allows me to enjoy the game without the cosmetic garbage without hindering my gameplay by not being in the usual hubworlds
It's exactly why I'm in support of cosmetic toggles because there are players on both sides of the aisle XD
I play MMOs for the in-depth character customisation that the genre offers and set my goals accordingly, I'm grinding Legendary gear on guild wars 2 because it lets me apply cosmetics on my gear for free, I'm preparing to prog an ultimate raid to get a cool looking weapon for my main job on ffxiv etc
So changing my cosmetics based on where I'm at in the game or what I'm doing is a kind-of parallel progression to me
In OSRS the fashionscape plugin lets me do that without affecting how other people view me, I care about how I view myself in the game
Ofc I have some lines I don't cross like I don't use stuff I haven't earned legitimately
any idea on what gonna happened to oddments