#Weekly Challenges - Feedback

1 messages · Page 2 of 1

pulsar quiver
sweet valley
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A good solution to this is to just not run around like a brainlet with sledgehammer and actually play a shooter game that Battlebit is

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problem solved :-)

pulsar quiver
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"just don't do weekly lol"
Great solution clueless

sweet valley
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There's literally nothing forcing you to do it.

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You barely even get anything from doing it

muted portal
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around 40 primaries, 3 rpgs, 7 esh secondaries

prime harness
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Honestly if you're having issue with melee challenges, why bother? Just turn off your brain and go unga therefore you go bunga

grand wedge
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Can you guys please add different weapons for the "get 200 kills with x" because for the last couple of weeks it's only been the ump

modest flower
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I'd prefer if they were weapon categories instead of a specific weapon.

rare raven
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specific weapons for dailies
weapon categories for weekly challenges

hidden umbra
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I think it should be something like "Get 200 kills with a submachine gun" without having to use a specific weapon.

||Just because of UMP45 I don't want to do these weekly challenges||

fair owl
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10-15 sledge kills is a pretty fun challenge every now and then, and definitely manageable. Just keep it in the 10s and not in the 100s

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150 200m kills is about 100 too many. Half of the maps barely have sight lines that exceed 200m

leaden hill
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can we please have different weekly challenges I find this game has really slow progression. I had to put myself through the pain of finding conq servers that had 200m+ kills then keep leaving and waiting for empty servers they are way too much and then this week the same challenge comes back from 2 weeks ago please make them fun not grindy. I am forced to play the weeklies just to rank up quicker its really not fun and its making me want to just give up playing the game and move on.

leaden hill
fossil moth
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You sure about "slow progression"? It takes at most 50 hours to reach rank 200, which I think is pretty fine. The challenges are just torture though.

deft citrus
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Weeklies are honestly very boring and repetitive.
I assume it's to gather data but I'm really sick of the UMP spam.
A lot of the challenges just do not flow naturally with the gameplay. I don't wanna forgo my favorite gun for 200 kills. Then 150 more at ranges my favorite guns cannot reach.

Encourage experimentation but not to such a ridiculous grind level it becomes unfun.

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"Get a primary and secondary kill within 5 seconds"
"Destroy 25 enemy grenades with trophies"
"Flashbang an enemy 50 times"
"Get a 50m kill with a pistol"
"Get 5 kills with a single magazine"
"Get 20 hip fire kills"
These probably need number tweaks but they sound way more fun to me than running the same gun for 5 matches straight

median talon
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5 kills with one mag: support enjoyers

unkempt stream
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We need a wider Weekly Challenge pool and 5 kills above 800m and 150 kills above 200m is like no contrast at all. 150 kills are such a pain to do

normal willow
royal shell
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this 200m challenge is ridiculous. I went from getting 140 kills a game to 20 trying to do this shit, and 1/2 of them didn't even count because they were like 190m. 150 of them would take me 10 hours with how bad snipers are in this patch.

winged seal
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The longshot challenges force you to just camp far away from the objective and contribute almost nothing to the team

leaden hill
leaden hill
pulsar quiver
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Maybe rework long shot kills to account for distance of the kill? What I'm saying is instead of having "Make 150 kills above 200m", we could have make kills over total distance of 30000m using DMR or Snipe Rifles. Making 1km kill when you only need 200m kill feels generally sad. Also it would negate the issue that you haveto jump servers looking for one that is good for snipers, which is just stupid

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Generally speaking weekly challenges need a rework, they are too restricting

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Instead of making kills with specific gun, it should be make kills with gun category

rare raven
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I've seen here a very good idea about weeklies.

Instead of 5 challenges, there should be much more, like 8-10, but make them easier to finish. And then, to get that 4x xp boost, you need to complete, let's say, only 5. Of course nothing stops you from completing all of them.

If player doesn't like one or two challenges, or finds them too hard to complete, he still got chance to obtain that sweet xp boost. I think it's a great system.

The revive/heal/supply challenges should be always there. It's a great way to incentive teamplay.

pulsar quiver
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This literally would solve 90% of weeklies being unfun shit

dapper heart
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stop sniper mission

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i hate lying around and try to kill someone far from me. i wanna charge with my boys. plz oki, ur lord, let me charge and enjoy the chaos with those funny guys

cobalt quail
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Replace them with vehicles missions

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Especially RCB90

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'Get 100 kills with RCB90'

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I want peple to suffer

leaden hill
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i really wish the devs would listen i dont know about others but this stuff is what turns me off the game. especially when you have all these skins related to prestige etc we need every bit of xp but having these that take up so much time aint fun. fortnite weekly challenges I can crank out in a couple of hours same with rocket league or forza etc bb seems like it takes me days and thats if im lucky with servers.

pulsar quiver
mint rivet
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The 150 kills over 200m needs to be reduced or removed. 20k xp for that is not worth it and snipers keep getting nerfed in order to push players to PTFO, but then we have challenges like this? Doesn't make sense

sweet valley
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How about you dont do it if you dont like it

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stop complaining just play the game

mint rivet
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Ah yes, good ol' don't play the game. Big brain right there!

sweet valley
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Reread my last message

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If you dont like the weeklies, thats fine. I also think they are stupid. Just dont do them. Nobody is forcing you do.

mint rivet
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I'm just giving feedback, don't get on the offensive for no reason

red minnow
prisma shell
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Can we at least get some kind of acknowledgement that a) dev has seen feedback on missions being dogshit and either b) dev is reworking the feature or c) dev is making the poor decision to leave them unchanged for the foreseeable future?

It's been over a month of this garbage feature underperforming and instead we get nonsense updates like sniper smoke trails

quiet aspen
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Is it just me or is the UMP challenge common? like I think we got that challenge somewhat twice this week and last 2 weeks ago

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also why can't we get a get SMG kill challenge similar to the snipers ?

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it's somewhat always the UMP

red minnow
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though i dont think people need to be incentivized all that much to run the UMP compared to old support lol

fossil moth
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It's just they are level 0 weapons otherwise some people won't be able to complete it because of the level requirement

prisma shell
quiet aspen
midnight saddle
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i am unhappy with the current one 150 kills above 200metre 😦 as someone who cant aim with the snipers here.

the others are an improvement with Objectives, Revives, Some Base weapon (which i would change to weapon TYPE not a specific one to get some diversity into this mission)

Keep it going, also maybe add some more and only needing 5 or 4 out of the 8/10 missions to get the weekly bonus for the Mega boost

jade sand
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I actually start hating "make 200 kills with X weapon" since the whole week you're being shot with it from every bush.

neon merlin
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who would have thought that would happen with 250ppl with wallhacks

mint rivet
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I respect the hell out of the devs, but that decision what short-sighted as fuck (the ping system changes)

elder nova
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I came here to also say that 150 kills over 200m is a bad challenge. With 9 out of 10 games playing invasion on the official servers, this challenge is hard and pointless.

jade sand
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I also wonder if it's possible to count planting/defusing bomb as an objective towards the challenge? as it is an objective but only zone captures are counted now.

elder nova
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I played this week with an intention to pass all the challenges, up to 50 for the remaining challenge is fine, more - not sure. 😅

deft citrus
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I think in general challenges should have a different feeling when completing them. Design them with that in mind.

Finishing a challenge should be like "YES! I got it! I did that hard thing!"

And not
"Oh thank f*ck I'm done with this stupid grind"

median talon
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The above statement is very true

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It’s the feeling of what I get when doing sledge kills versus doing another 150 ranged kills

junior raft
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I have last week challenges?

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It somehow fixed it self

ocean vault
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it's rolling new set of challenges after midnight (CET) and after you restart your game. i think i could once, over extend older challenges and finish them after deadline like 1 or 2hrs later. i didnt even noticed back then.

deft citrus
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yknow at first glance these challenges seem pretty nice.
20 obj is maybe a smidge grindy but everything else encourages fun

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especially the unica one, that feels like one that would be "Nice I did it" to complete

stone ingot
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How it feels to not get brain damage inducing challenges

cobalt quail
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What's this week? UMP again?

median talon
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this is literally just the

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"go play support" week

cobalt quail
median talon
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honestly I like the unica challenge a lot

hidden mica
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the only constant in battlebit is that unica is always fun

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the game might be falling apart at the seams but rootin tootin will always be a blast

median talon
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i like it because it (sometimes) causes fun interactions in the form of a revolver duel

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not dissimilar to sledge challenges leading to sledge fights

prisma shell
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First week where challenges aren't offensively bad

ocean vault
junior raft
prisma shell
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Challenges could more effectively address people who treat them as a means to an end (me, more xp) and people who treat them as interesting gameplay diversions (Umar above me here) if there was something like a group of 8 that we only needed to complete 4 of to get the big XP boost

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Instead we are getting regressive sound downgrade updates

loud pelican
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Фидбек о заданиях прошлой недели, пожалуйста обратите на это внимание, лично у меня пропало желание выполнять их в принципе после того как я потратил кучу времени на их выполнение, а выполнить за неделю так и не смог: "задание ОЧЕНЬ сложное! только одно из заданий 200 убийств сделать с ump, а другие задания там тоже не простые были. Пожалуйста, передайте ГД или кто отвечает за это, что это просто ОЧЕНЬ ОЧЕНЬ сложно было сделать"

lavish canopy
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Weekly Bonus doesnt provide 250k XP anymore.
I did all my quests and had this bonus for exact one round which i ended with 170k xp (80k by quests)

median talon
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So any XP bonus you get from

  • winning the previous round
    Or
  • having the weekly bonus active

Will be counted toward you actual XP counter but not represented on the scoreboard.

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The reward for completing any individual challenge however will be shown on the board

lavish canopy
median talon
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Yes as it’s a scoring event

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However multiplicative bonuses are not the same

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I should’ve worded that better

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Basically, bonus scoring events will be shown on the scoreboard (Quests, Win Bonus) however multiplied XP from modifiers (Weekly Multiplier, Victory Multiplier) will not be represented

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With multipliers it’ll take the base XP of whatever scoring event you triggered and add that to the scoreboard. The multiplied amount will still end up to your XP

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And there’s the receipt! :D

quiet aspen
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c4 and suicide c4 should count to the same kills tbh

midnight saddle
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This week really nice 🙂 good one devs

median talon
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It was pretty short, knocking out all 5 within like 2 hours shouldn’t be a thing but it’s definitely better than 150 ranged kills…

quiet aspen
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I love this weeks challenge

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because it ain't tied to a specific weapon

prisma shell
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Perfect challenge set, thank you very much

fossil moth
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yeah nice one, but why it says you have gained all rewards, UI not updated yet?

median talon
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One restart required

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But yeah, that’s just a solid set of conditions

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Overarching conditions that allow you a bit more lenience with how you do them

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200 vehicle HP is fucking baby shit though HyperXD

fossil moth
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nvm it becomes normal after joining a game

median talon
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Fair game

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But yeah, class related challenges are good. “Just play the class, do it how you want.”

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Allows you to see a different playstyle without forcing you into one (150 kills over 200m BBClown )

cobalt quail
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honestly, more of that pls

median talon
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Weekly Challenge Designers hate this one trick!
[spawns on Blackhawk]

quiet aspen
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glock not counting on the challege for some reason

cobalt quail
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Maybe because it's an 'automatic pistol'

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Who knows what magic Oki created when working with chelleges

fossil moth
halcyon lantern
# cobalt quail Maybe because it's an 'automatic pistol'

This is correct. The only 'Pistols' in the game are, as BattleFeed! said, the 443, M9, and USP. The Glock is currently the only 'Automatic Pistols', and the Unica, Desert Eagle, and RSh-12 are the 'Heavy Caliber Pistols'. These are all collectively called 'Sidearms'. Without the context of the weekly challenges, I personally see no problem with this grouping scheme, but it is certainly confusing within the context of weekly challenges.

deft citrus
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Really liking the challenges lately especially the pistol ones. They're difficult but fun.

100 kills on class is kinda whatever but at least it doesn't force a weapon for 200 anymore.

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This feels like a step in the right direction, allowing more freedom with how challenges are done is a good way to go about it I think

jade sand
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Please make planting/defusing a bomb and delivering a flag (?) count as objectives

strange pewter
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Pistol kills should be all pistols. An automatic pistol is still a pistol. Same with Heavy pistols, as they are super slow.

hidden mica
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weekly challenges were a mistake. it's nothing but trash

autumn gate
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still no option to turn of the adhd dopamine ding sound every time you do a thing? like it's around 500 extra ping sounds depending on your challenges.... Headbang

neon merlin
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put revive challenges back in. Nobody is reviving anymore

restive quiver
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No new challenges this sunday ?

digital arch
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Hm, weekly..? How does daily sound? I feel daily challenges would bring players back on a more consistent rate. Maybe even add bonus challenges for the supporter's.

fossil moth
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how about hourly challenge so you can play the game for every hour

keen aspen
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Oki encouraging c4 spam with this weeks challenge makes me so mad

cobalt quail
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When devs duble down on bad design decisions even tho majority of community says its a bad one

plain falcon
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thats why we randomize them per person

digital arch
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like 1 - 30 levels get challenges that they can actually complete without having to grind their levels for a certain item that one challenge requires.

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Would be nice if you complete the entire week of challenges, it would give you a random non-obtainable by levels camouflage/skin.

livid ermine
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leveling is so fast though... i did prestige 7-8 in like 20 hours

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and most of that is post-150 when there's nothing to unlock

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honestly i think the challenges dont give enough, they're really not worth altering your playstyle for

digital arch
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Would it be a good idea to have daily + weekly + monthly challenges all in one? That would be an insane amount of xp just waiting for you to complete the challenge.

livid ermine
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no, i think it needs to go to a real challenge system (think old mw2/3 from like 10 years ago)

digital arch
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If you look at how WoT does their challenges/missions, they have daily and for those who have a premium account get another set of missions... Which this is referring to my previous message about giving supporter's a bonus challenge.

livid ermine
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weekly challenges result in exactly 1 thing right now, people stacking whatever classes are required and playing in the most boring way possible to get through a challenge they dont really want to do for not nearly enough xp

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(like yesterday when literally 80% of one of my matches was supports sitting in corners with unica's)

digital arch
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That's outrageous. I haven't seen that, although I have only been on maybe 1 time this week.

livid ermine
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play on reset lol, it's particularly bad right after new challenges go live. every time it's engineer 90% of the lobby is just spamming rpg's/dmr's for their kills

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it makes maps flow even worse

digital arch
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Trolls as well...

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I hate that my suggestion with an idea on how to avoid trolls like I was running recon to get attachments and this one player in my squad would not stop spawning on me just to block my view and even other's view. I know the guys user, just don't think I'm going to find the exact person because it's "jake" which is a commonly used username.

median talon
median talon
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always

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best way to make use of the 4x bonus after doing all challenges

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just pick engi, spawn in a blackhawk or 6-seat little bird

digital arch
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run and gun

median talon
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hold left click

digital arch
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lmb W

median talon
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naaah that required effort

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why do that when I can just... sit and repair the entire match

digital arch
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Get insane amount of xp by repairing...

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All I did to complete one of those challenges was rocketed my own humvee and kept repairing it, lmfao.

sweet valley
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you can literally just play the game however you want and youll get a better spm than by doing challenges

digital arch
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First two days playing the game, did the challenges and was already lvl 70.

sweet valley
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Interesting

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Whats your kpm?

digital arch
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If I'm on my [current style] A game, my K/D ratio will bet at least 30 kills with 5 - 10 deaths.

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I don't take note of my kills per minute

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My playstyle will change and improve once I really get back into playing.

sweet valley
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you can check on your stats page in the main menu

digital arch
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I'd have to do that later then, it may be shddy as I'm only just getting back into FPS games that I can play without crashing my PC or the game.

sweet valley
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Well I was interested because lvl 70 in 2 days seems pretty fast for a new player

digital arch
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I mean, it included completing the challenges with the extra 250k bonus xp

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Plus farming repairs lol

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Not sure if this is average or up there, but if I remember correctly my most xp earned in a single match is 1.1mil.

hidden mica
digital arch
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I have to bet these top longest kill leaderboards have to be from a land mine that an enemy ran over whilst they are on the total opposite end of the map... 2.9k meters

sweet valley
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Oh yeah, if you’ve gotten 1.1 mil its definitely not the flat xp from the challenges that helped you

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its probably round win bonus and repairs

digital arch
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Yeah, I stated that it also included repairs and the bonus

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I'm embarrassed at the beginning stats I have lmfao

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total

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866 kills / 749 deaths

although I feel like I'm always targeted by the RPG spammers lol.

livid ermine
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oh you are really new. awww look at da baby

digital arch
median talon
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they're everywhere

cobalt quail
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50k xp for 5 seconds of holding LMB. Does that counts as XP exploiting?

fossil moth
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50 objs is a bit too much on the other hand

next inlet
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Some of the weekly challenges are real fun to do and keeps me into the game, otherwise some challenges are an truly annoying to do, specific 100 kills and 50 objectives are examples of it, maybe if requirements were a little bit lower like 50 kills and without a specific weapon or class (the classes kills i still don't appeal so much against, but would be great too), lowering those requirements would turn things more simple, but keeping the complexity of the challenge itself

junior falcon
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Reward a random rare skin for doing every 5 challenges. Exp doesn’t matter and isn’t a big reward for players with lots of hours.

viscid solstice
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50 objectives is way too much.
Max 20, and evn that is too much imo.

I dont care how much you want people to "play the objective". I've been trying the entire week, and its so hard to do (inb4 "git gud")

reef ridge
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You pretty much are restricted to Conqest or Domination if you want to complete objective challenge

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Also, on a less-related note: objective challenges encourages people to focus on capturing objectives, adding to the problem that a defensive mindset is discouraged in BBR

ocean vault
ocean vault
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or planting or defusing bomb should give more than 1 progress point.

median talon
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Honestly based idea

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instead of a high amount of captures, give objective defense kill challenges

rare raven
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Yeah, I have to agree that 50 objectives is way too much. I had like 25 when I completed the rest of challenges, so I had to play way too much Domination to catch up. I like the idea of this challenge, but the numbers are too high and its sometimes hard to progress, kinda.

All it matters is that you have to be at the end of capturing point, it doesn't matter how long you've been here, how much you fought for it, which is kinda weird. You push with your team, neutralize point and die by the last enemy, by the time you get revived/respawned, your team captures the point and you get nothing, which also sucks.

cobalt quail
rare raven
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I just played the game, to be honest. Sometimes you can't reach objective in time or die by the end of capturing, it happens. When I joined Domination 32v32 I completed that way quicker, but I was super focused on playing by objective

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Dirty Bomb had a really nice point system, where xp gain belonged to one of three categories: Combat (dealing damage, kills, assists), Support (healing, giving out ammo and other things) and Objective (defending, pushing etc)

And I think BBR could use that system, so we could get challenge like " Earn X Objective points" so we could progress it in multiple ways.

cobalt quail
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11 years since BF4 released. PTFO is lost art. Only found in archived reddit threads.

rare raven
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Ah, yes I knew someone gonna be smug and reply with "PTFO". I've played the game, like I said. I did objectives, that's how I did half of that challenge by the time I did the rest of the challenges. Thanks

cobalt quail
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It's not as easy as repairing 200 hp, but still

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And challenges should be challenging anyways

rare raven
rare raven
cobalt quail
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But 50 caps is somewhat, but still easy

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More weeklies should be like that honestly

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Or remade them into something really challenging, but make them less

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Like, get 20 kills with pistols, above 50m

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That's a chellange allright

rare raven
rare raven
# cobalt quail That's a chellange allright

it is, sure. But like I've said, I don't remember game where challenges (or whatever they were called, tied to Battle Pass or not) were actually challenging and crazy.

I'm for accessible quests for weeklies, but I'd like to see some actual challenges and achievements for crazy stuff, but not tied to weeklies. With xp reward, some badges to brag about, sure, would be cool.

cobalt quail
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Sometimes you just fail even while trying

junior raft
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woo

halcyon lantern
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Woo?

cobalt quail
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WOO

halcyon lantern
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WOO

halcyon iron
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fully complete X amount of weekly challenges?

vital vessel
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Is it just me or are we getting the same sets of challenges each week? I've had times where the challenges were the same two weeks in a row. Ive also had times where the challenge set from 2 weeks ago appears again. Anyone else experiencing this? I just want some variety.

ocean vault
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yes, i mean we've reached out the pool of "new set of challenges" aparently, again.

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i have them refreshed but it says i've completed and gained all the (XP) rewards tough.

halcyon iron
vital vessel
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It shouldn't be too hard to make a system to randomly generate them? Would save them the pain of doing it themselves. At least make more presets or have it pick randomly from the pool of challenges.

halcyon iron
reef ridge
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Challenges should be randomized for each individual player, to prevent class/weapon spam.
There could also be a reroll mechanic incase someone doesn't like what they're tasked to do.

ocean vault
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this is new. 7 challenges, including one with weapon aquired on rank 120 (G36C).

stone ingot
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peak bbr

ocean vault
# stone ingot peak bbr

i wouldnt say that, but that means that what we need rn is to have them randomized, option to reroll (1 reroll per day) and some can be from guns we've unlocked / have to unlock.

midnight saddle
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i would like to complete like 5/7 missions and get the extra 4x withing 250k exp :I

stone ingot
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Challenge update when

ocean vault
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every Sunday BBClown

vital vessel
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I have been getting the exact same set of challenges for the past few weeks and it has not changed

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Can we get some variety?

ocean vault
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weird, last week we had 7 challenges, now we have 5. how these are the same for a COUPLE of weeks?

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pool is limited, yes. and this week is repetition of previous ONE. not couple.

junior raft
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Wish me luck

cobalt quail
junior raft
junior raft
cobalt quail
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Nice

plain flare
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Fresh, new weekly challenges for once. Every week it's support kills, objective captures, Unica kills, C4 kills, and maybe assault kills or revives or HP healed. Do some challenges that would encourage people to play other game modes other than just domination and infantry conquest. Do some that would encourage playing different classes, using specific weapons or attachments. The same challenges every week is so boring.

junior raft
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I don't need any new content. Just a goal.

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I play once a week to avoid burnout.

solemn vale
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Just jumping in to add a bit of randomization to the challenges where the challenges are chosen from a large pool would make these weekly challenges feel fresh.

The pool of possible choices should only include things unlocked. For example I pestiged and cannot complete the G36C challenge until i grind through another 30 levels.

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I'm all in for gun challenges, especially guns unlocked at higher levels but the player should have the gun unlocked.

sinful siren
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I would like an option to hide or opt out of weekly challenges. One of the things that attracted me to this game was that it didn't use psychological tricks to keep me "engaged," but instead just delivered on a consistently fun gameplay loop. The challenges often encourage me to play in ways that I did not choose for myself, which makes me feel like I have less agency in how to "best" play the game while grinding XP. If I'm not enjoying grinding Unica kills on Support for the 12th time and want to mix things up, then I have to leave XP on the table (the same goes for any other challenge that can start to feel like a chore).

glossy kettle
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You don't have to do the challenges?
You get more experience from playing the way you want too..

glossy kettle
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Thanks 🐴 .

livid ermine
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i mean, his reading was fine. doing the weekly challenges in the vast majority of cases is actually an xp LOSS because you're less efficient. ex: i can already get 100+ kills a game doing whatever i want, why would i kneecap myself to playing support unica to complete weekly challenges for less xp over the course of the 2-3 games it would take to acclimate/complete the challenge. just do the things you already like doing, if you want to do the challenges do them (i used to use random class generators on old call of duty's when i wanted a challenge) but more often than not you're leaving more xp on the table doing the challenges than not.

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also i can't believe weekly challenges STILL aren't randomized across each player. every time it's support i want to commit toaster bath

junior raft
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I finally have time!! Wooo! I'm gonna master the unica!

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Again!

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The real challenge is this!

stone ingot
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You WILL enjoy the unica

junior raft
rare raven
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Current set of 7 challenges is okay, but man, I really don't like "get 5 kills above 1000 meters". Guess this 4x xp is not for me 😔

prisma parcel
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everything is fine this week except for 5kills above 1000m

strong plover
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I wish every player had their own pool of challenges rather than everybody having the exact same challenges. All I saw yesterday were assaults rushing with smgs and tons of recons sitting at the back end of the trying to get the 1km kills ZZZ when everybody has their own challenges you wont even notice that anybody is running challenges and it encourages more diverse gameplay.

winged stratus
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Being able to have per player unique challenges and the ability to reroll them would be coo.

winged cloak
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would be awesome to finally have to use something else then the unica, make the 35K with ( random in pistolList)
and the last one could be the same but each week it's a different weapon in the same class ? ( ⬅️ this is random but could be cool)

neon merlin
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whoever designed the challenges should spent less time doing drugs and more time actually playing the game

fossil moth
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They are just not updating the game so it's kinda pointless to feedback on this any more. I guess it's on sale now so they don't need to worry about player base for some extra time😅

royal jasper
royal jasper
#

What ever happened to that guy who was doing daily "We need individual challenges for the weekly"

neon merlin
#

gave up

sweet valley
#

Larry confirmed that's gonna happen so we dont have to worry about it

#

unless it actually just doesnt happen

unkempt stream
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It was also said it was level dependent so if you don't have a weapon unlocked you can't have them in your weeklies

royal jasper
#

Siiiiiiiick

stone ingot
#

Can't wait for em to be individually shit

pine stag
#

Feels bad not being able to complete the weekly set because it gives you a gun 80 levels above your current level 😦

#

I'd like to see some logic that only includes guns you've currently unlocked in the weekly. Maybe your least used weapon that's unlocked.

plain falcon
#

Also the devs like barely check the feedback threads

#

It's better to just post a suggestion

neon merlin
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no point in writing sth till the update drops, devs to busy with that anyway

high dragon
#

Challenges way to easy and we need more weeklie

rare raven
#

Must say, the current batch of weeklies is very good, probably the best.

They are diversified and short, perfect. Being able to progress few of them in one match is great. This is also good for gameplay, we don't see one class or weapon dominating matches.

Please do more like that.

junior raft
#

Wins

floral torrent
junior raft
zinc ingot
# floral torrent HUH ?

yeah 200 is a bit mental. is it a bug or have you guys genuinely put 200 because thats actually absurd

slate sail
#

the engineer kills are bugged

stone ingot
grizzled fog
zinc ingot
slate sail
stone ingot
#

Because oki

floral torrent
#

I ended up finishing the challenges, but 200 objectives was definitely way too much.
50 is the right amount in my opinion; if it had been so, I would have completed all of them around the same time.
Also, I started grinding legitimately, but ended up looking for low populated servers just to farm them. Must have done a solid half this way, and I don't think it's very healthy. At least 50 is reasonable and usually encourages me to play with a heavy focus on objectives.

valid schooner
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Weekly challenges starting to be more and more dayly. Challenges reset mid game, sometimes multiple times to different challenges. Starting to be infuriating. Doesn't give any reason to me hop on next prestige grind.

gloomy glacier
#

weekly Challange - 2 time make kill with honey badger - only one will count

cerulean ledge
#

weekly challenges started swapping and resetting for me and my squad last night; relatively new back to the game so I don't know if I did something wrong, but it certainly didn't seem like intended behavior

grim spoke
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are they ever gunna fix the weekly challanges?

pastel solstice
fossil moth
#

can't wait for the next big announcement for the next big announcement for the next big announcement for the update

muted portal
junior raft
jagged quartz
#

weekly challenges keep resetting for me every. single. time. i start the game. Its so broken, not working at all. When is this going to be fixed? its been months

stone ingot
neat stream
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It feels a bit out of place that weekly challenge score straight up add to your score in that session/map, makes the first places less good to read on how they got their first places

edgy spoke
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Also should "Assist count as kill" increment the progress?

stiff cloud
#

challenges still reseting in 2026

junior raft
#

I haven't been here in years. Here I go

junior raft
#

FIRST MATCH

junior raft
#

2ND MATCH

junior raft
#

3RD MATCH

junior raft
#

4th MATCH

junior raft
junior raft