#Weekly Challenges - Feedback
1 messages · Page 2 of 1
A good solution to this is to just not run around like a brainlet with sledgehammer and actually play a shooter game that Battlebit is
problem solved :-)
"just don't do weekly lol"
Great solution 
There's literally nothing forcing you to do it.
You barely even get anything from doing it
around 40 primaries, 3 rpgs, 7 esh secondaries
Honestly if you're having issue with melee challenges, why bother? Just turn off your brain and go unga therefore you go bunga
Can you guys please add different weapons for the "get 200 kills with x" because for the last couple of weeks it's only been the ump
I'd prefer if they were weapon categories instead of a specific weapon.
specific weapons for dailies
weapon categories for weekly challenges
I think it should be something like "Get 200 kills with a submachine gun" without having to use a specific weapon.
||Just because of UMP45 I don't want to do these weekly challenges||
10-15 sledge kills is a pretty fun challenge every now and then, and definitely manageable. Just keep it in the 10s and not in the 100s
150 200m kills is about 100 too many. Half of the maps barely have sight lines that exceed 200m
can we please have different weekly challenges I find this game has really slow progression. I had to put myself through the pain of finding conq servers that had 200m+ kills then keep leaving and waiting for empty servers they are way too much and then this week the same challenge comes back from 2 weeks ago please make them fun not grindy. I am forced to play the weeklies just to rank up quicker its really not fun and its making me want to just give up playing the game and move on.
this exactly and if you find a sniper map its hard because you have tanks too i did the challenge a few weeks ago was gutted to see it return im 176 and really want to max out so i can prestige
You sure about "slow progression"? It takes at most 50 hours to reach rank 200, which I think is pretty fine. The challenges are just torture though.
Weeklies are honestly very boring and repetitive.
I assume it's to gather data but I'm really sick of the UMP spam.
A lot of the challenges just do not flow naturally with the gameplay. I don't wanna forgo my favorite gun for 200 kills. Then 150 more at ranges my favorite guns cannot reach.
Encourage experimentation but not to such a ridiculous grind level it becomes unfun.
"Get a primary and secondary kill within 5 seconds"
"Destroy 25 enemy grenades with trophies"
"Flashbang an enemy 50 times"
"Get a 50m kill with a pistol"
"Get 5 kills with a single magazine"
"Get 20 hip fire kills"
These probably need number tweaks but they sound way more fun to me than running the same gun for 5 matches straight
We need a wider Weekly Challenge pool and 5 kills above 800m and 150 kills above 200m is like no contrast at all. 150 kills are such a pain to do
I feel like it's not even worth it to play hours of sniper trying to get 200m kills, you would gain more xp by playing normally
this 200m challenge is ridiculous. I went from getting 140 kills a game to 20 trying to do this shit, and 1/2 of them didn't even count because they were like 190m. 150 of them would take me 10 hours with how bad snipers are in this patch.
The longshot challenges force you to just camp far away from the objective and contribute almost nothing to the team
yeah this is the real issue
i love the 250k bonus but i dont want to have to play the game for a couple of days its not worth it I really hope things change i wouldnt be surpised if it brought more players instead of turning players off
a few weeks ago when it was the same challenge i think it took me 2 or 3 days and that was after i found a full sniper lobby you spend most of the time leaving lobbies because it goes to dom etc
Maybe rework long shot kills to account for distance of the kill? What I'm saying is instead of having "Make 150 kills above 200m", we could have make kills over total distance of 30000m using DMR or Snipe Rifles. Making 1km kill when you only need 200m kill feels generally sad. Also it would negate the issue that you haveto jump servers looking for one that is good for snipers, which is just stupid
Generally speaking weekly challenges need a rework, they are too restricting
Instead of making kills with specific gun, it should be make kills with gun category
I've seen here a very good idea about weeklies.
Instead of 5 challenges, there should be much more, like 8-10, but make them easier to finish. And then, to get that 4x xp boost, you need to complete, let's say, only 5. Of course nothing stops you from completing all of them.
If player doesn't like one or two challenges, or finds them too hard to complete, he still got chance to obtain that sweet xp boost. I think it's a great system.
The revive/heal/supply challenges should be always there. It's a great way to incentive teamplay.
This literally would solve 90% of weeklies being unfun shit
stop sniper mission
i hate lying around and try to kill someone far from me. i wanna charge with my boys. plz oki, ur lord, let me charge and enjoy the chaos with those funny guys
Replace them with vehicles missions
Especially RCB90
'Get 100 kills with RCB90'
I want peple to suffer
i really wish the devs would listen i dont know about others but this stuff is what turns me off the game. especially when you have all these skins related to prestige etc we need every bit of xp but having these that take up so much time aint fun. fortnite weekly challenges I can crank out in a couple of hours same with rocket league or forza etc bb seems like it takes me days and thats if im lucky with servers.
this is so far best idea about weeklies, allows you to avoid missions that you don't like and still makes you do some challenges
The 150 kills over 200m needs to be reduced or removed. 20k xp for that is not worth it and snipers keep getting nerfed in order to push players to PTFO, but then we have challenges like this? Doesn't make sense
Ah yes, good ol' don't play the game. Big brain right there!
Reread my last message
If you dont like the weeklies, thats fine. I also think they are stupid. Just dont do them. Nobody is forcing you do.
I'm just giving feedback, don't get on the offensive for no reason
they are giving feedback in the feedback forum where the devs ask for feedback. please calm down.
Shut up.
This is a feedback thread, dumbass. You're useless
Can we at least get some kind of acknowledgement that a) dev has seen feedback on missions being dogshit and either b) dev is reworking the feature or c) dev is making the poor decision to leave them unchanged for the foreseeable future?
It's been over a month of this garbage feature underperforming and instead we get nonsense updates like sniper smoke trails
Is it just me or is the UMP challenge common? like I think we got that challenge somewhat twice this week and last 2 weeks ago
also why can't we get a get SMG kill challenge similar to the snipers ?
it's somewhat always the UMP
they did the same with support and the L86 a while back. It's data gathering for balance changes.
though i dont think people need to be incentivized all that much to run the UMP compared to old support lol
It's just they are level 0 weapons otherwise some people won't be able to complete it because of the level requirement
That's why people are saying it should be limited to categories and not specific weapons
Yeah we should switch to a generalized term since we have more weapon variants now it's not anymore (assault rifle,dmr bolt action, pdw, and smg)
i am unhappy with the current one 150 kills above 200metre 😦 as someone who cant aim with the snipers here.
the others are an improvement with Objectives, Revives, Some Base weapon (which i would change to weapon TYPE not a specific one to get some diversity into this mission)
Keep it going, also maybe add some more and only needing 5 or 4 out of the 8/10 missions to get the weekly bonus for the Mega boost
I actually start hating "make 200 kills with X weapon" since the whole week you're being shot with it from every bush.
who would have thought that would happen with 250ppl with wallhacks
I respect the hell out of the devs, but that decision what short-sighted as fuck (the ping system changes)
I came here to also say that 150 kills over 200m is a bad challenge. With 9 out of 10 games playing invasion on the official servers, this challenge is hard and pointless.
I also wonder if it's possible to count planting/defusing bomb as an objective towards the challenge? as it is an objective but only zone captures are counted now.
I played this week with an intention to pass all the challenges, up to 50 for the remaining challenge is fine, more - not sure. 😅
I think in general challenges should have a different feeling when completing them. Design them with that in mind.
Finishing a challenge should be like "YES! I got it! I did that hard thing!"
And not
"Oh thank f*ck I'm done with this stupid grind"
The above statement is very true
It’s the feeling of what I get when doing sledge kills versus doing another 150 ranged kills
it's rolling new set of challenges after midnight (CET) and after you restart your game. i think i could once, over extend older challenges and finish them after deadline like 1 or 2hrs later. i didnt even noticed back then.
I'm done
yknow at first glance these challenges seem pretty nice.
20 obj is maybe a smidge grindy but everything else encourages fun
especially the unica one, that feels like one that would be "Nice I did it" to complete
How it feels to not get brain damage inducing challenges
What's this week? UMP again?
At leats not recon
honestly I like the unica challenge a lot
the only constant in battlebit is that unica is always fun
the game might be falling apart at the seams but rootin tootin will always be a blast
i like it because it (sometimes) causes fun interactions in the form of a revolver duel
not dissimilar to sledge challenges leading to sledge fights
First week where challenges aren't offensively bad
tbh im almost done too. this week is a breeze.
Now, I'm bored
Challenges could more effectively address people who treat them as a means to an end (me, more xp) and people who treat them as interesting gameplay diversions (Umar above me here) if there was something like a group of 8 that we only needed to complete 4 of to get the big XP boost
Instead we are getting regressive sound downgrade updates
Фидбек о заданиях прошлой недели, пожалуйста обратите на это внимание, лично у меня пропало желание выполнять их в принципе после того как я потратил кучу времени на их выполнение, а выполнить за неделю так и не смог: "задание ОЧЕНЬ сложное! только одно из заданий 200 убийств сделать с ump, а другие задания там тоже не простые были. Пожалуйста, передайте ГД или кто отвечает за это, что это просто ОЧЕНЬ ОЧЕНЬ сложно было сделать"
Weekly Bonus doesnt provide 250k XP anymore.
I did all my quests and had this bonus for exact one round which i ended with 170k xp (80k by quests)
wut
Bonusses Are not shown on the scoreboard
So any XP bonus you get from
- winning the previous round
Or - having the weekly bonus active
Will be counted toward you actual XP counter but not represented on the scoreboard.
The reward for completing any individual challenge however will be shown on the board
They are.
Bonus xp from winning the round gets added at the end
Yes as it’s a scoring event
However multiplicative bonuses are not the same
It’s even somewhere in #dev-wip
I should’ve worded that better
Basically, bonus scoring events will be shown on the scoreboard (Quests, Win Bonus) however multiplied XP from modifiers (Weekly Multiplier, Victory Multiplier) will not be represented
With multipliers it’ll take the base XP of whatever scoring event you triggered and add that to the scoreboard. The multiplied amount will still end up to your XP
And there’s the receipt! :D
c4 and suicide c4 should count to the same kills tbh
This week really nice 🙂 good one devs
It was pretty short, knocking out all 5 within like 2 hours shouldn’t be a thing but it’s definitely better than 150 ranged kills…
Perfect challenge set, thank you very much
yeah nice one, but why it says you have gained all rewards, UI not updated yet?
One restart required
But yeah, that’s just a solid set of conditions
Overarching conditions that allow you a bit more lenience with how you do them
200 vehicle HP is fucking baby shit though 
nvm it becomes normal after joining a game
Fair game
But yeah, class related challenges are good. “Just play the class, do it how you want.”
Allows you to see a different playstyle without forcing you into one (150 kills over 200m
)
yeah, 10 s of holding LMB to get 50k xp lol
honestly, more of that pls
Weekly Challenge Designers hate this one trick!
[spawns on Blackhawk]
glock not counting on the challege for some reason
Maybe because it's an 'automatic pistol'
Who knows what magic Oki created when working with chelleges
Yeah you need mp443/m9/usp to do that
This is correct. The only 'Pistols' in the game are, as BattleFeed! said, the 443, M9, and USP. The Glock is currently the only 'Automatic Pistols', and the Unica, Desert Eagle, and RSh-12 are the 'Heavy Caliber Pistols'. These are all collectively called 'Sidearms'. Without the context of the weekly challenges, I personally see no problem with this grouping scheme, but it is certainly confusing within the context of weekly challenges.
Really liking the challenges lately especially the pistol ones. They're difficult but fun.
100 kills on class is kinda whatever but at least it doesn't force a weapon for 200 anymore.
This feels like a step in the right direction, allowing more freedom with how challenges are done is a good way to go about it I think
Please make planting/defusing a bomb and delivering a flag (?) count as objectives
Pistol kills should be all pistols. An automatic pistol is still a pistol. Same with Heavy pistols, as they are super slow.
weekly challenges were a mistake. it's nothing but trash
still no option to turn of the adhd dopamine ding sound every time you do a thing? like it's around 500 extra ping sounds depending on your challenges.... 
put revive challenges back in. Nobody is reviving anymore
Damn
No new challenges this sunday ?
Hm, weekly..? How does daily sound? I feel daily challenges would bring players back on a more consistent rate. Maybe even add bonus challenges for the supporter's.
how about hourly challenge so you can play the game for every hour
Oki encouraging c4 spam with this weeks challenge makes me so mad
When devs duble down on bad design decisions even tho majority of community says its a bad one
thats why we randomize them per person
The reward of 50,000 xp for each challenge is honestly a bit to much... I think they need to add separate levels that check a player's level and whatever level they are, they get a reasonable set of challenges.
like 1 - 30 levels get challenges that they can actually complete without having to grind their levels for a certain item that one challenge requires.
Would be nice if you complete the entire week of challenges, it would give you a random non-obtainable by levels camouflage/skin.
leveling is so fast though... i did prestige 7-8 in like 20 hours
and most of that is post-150 when there's nothing to unlock
honestly i think the challenges dont give enough, they're really not worth altering your playstyle for
Would it be a good idea to have daily + weekly + monthly challenges all in one? That would be an insane amount of xp just waiting for you to complete the challenge.
no, i think it needs to go to a real challenge system (think old mw2/3 from like 10 years ago)
If you look at how WoT does their challenges/missions, they have daily and for those who have a premium account get another set of missions... Which this is referring to my previous message about giving supporter's a bonus challenge.
weekly challenges result in exactly 1 thing right now, people stacking whatever classes are required and playing in the most boring way possible to get through a challenge they dont really want to do for not nearly enough xp
(like yesterday when literally 80% of one of my matches was supports sitting in corners with unica's)
That's outrageous. I haven't seen that, although I have only been on maybe 1 time this week.
play on reset lol, it's particularly bad right after new challenges go live. every time it's engineer 90% of the lobby is just spamming rpg's/dmr's for their kills
it makes maps flow even worse
Trolls as well...
I hate that my suggestion with an idea on how to avoid trolls like I was running recon to get attachments and this one player in my squad would not stop spawning on me just to block my view and even other's view. I know the guys user, just don't think I'm going to find the exact person because it's "jake" which is a commonly used username.
me when I sit in a Blackhawk as engineer and top score with 0-0 
reel?
always
best way to make use of the 4x bonus after doing all challenges
just pick engi, spawn in a blackhawk or 6-seat little bird
run and gun
hold left click
lmb W
naaah that required effort
why do that when I can just... sit and repair the entire match
Get insane amount of xp by repairing...
All I did to complete one of those challenges was rocketed my own humvee and kept repairing it, lmfao.
you can literally just play the game however you want and youll get a better spm than by doing challenges
First two days playing the game, did the challenges and was already lvl 70.
If I'm on my [current style] A game, my K/D ratio will bet at least 30 kills with 5 - 10 deaths.
I don't take note of my kills per minute
My playstyle will change and improve once I really get back into playing.
you can check on your stats page in the main menu
I'd have to do that later then, it may be shddy as I'm only just getting back into FPS games that I can play without crashing my PC or the game.
Well I was interested because lvl 70 in 2 days seems pretty fast for a new player
I mean, it included completing the challenges with the extra 250k bonus xp
Plus farming repairs lol
Not sure if this is average or up there, but if I remember correctly my most xp earned in a single match is 1.1mil.
this should've been the case since day 1 of weekly challenges and it's fucking insane that it still isn't the case
Well, it is shddy... atm, 0.6
I have to bet these top longest kill leaderboards have to be from a land mine that an enemy ran over whilst they are on the total opposite end of the map... 2.9k meters
Oh yeah, if you’ve gotten 1.1 mil its definitely not the flat xp from the challenges that helped you
its probably round win bonus and repairs
Yeah, I stated that it also included repairs and the bonus
I'm embarrassed at the beginning stats I have lmfao
total
866 kills / 749 deaths
although I feel like I'm always targeted by the RPG spammers lol.
oh you are really new. awww look at da baby
New? hm...
that's all of us mate...
they're everywhere
50k xp for 5 seconds of holding LMB. Does that counts as XP exploiting?
50 objs is a bit too much on the other hand
Some of the weekly challenges are real fun to do and keeps me into the game, otherwise some challenges are an truly annoying to do, specific 100 kills and 50 objectives are examples of it, maybe if requirements were a little bit lower like 50 kills and without a specific weapon or class (the classes kills i still don't appeal so much against, but would be great too), lowering those requirements would turn things more simple, but keeping the complexity of the challenge itself
Reward a random rare skin for doing every 5 challenges. Exp doesn’t matter and isn’t a big reward for players with lots of hours.
50 objectives is way too much.
Max 20, and evn that is too much imo.
I dont care how much you want people to "play the objective". I've been trying the entire week, and its so hard to do (inb4 "git gud")
You pretty much are restricted to Conqest or Domination if you want to complete objective challenge
Also, on a less-related note: objective challenges encourages people to focus on capturing objectives, adding to the problem that a defensive mindset is discouraged in BBR
it would be better if game modes were not that rewarding/non-rewarding in taking objectvies. for example Rush.
it needs reworking like not giving more/less XP than now, but every defend kill should score toward this "objective challenge"
or planting or defusing bomb should give more than 1 progress point.
Honestly based idea
instead of a high amount of captures, give objective defense kill challenges
Yeah, I have to agree that 50 objectives is way too much. I had like 25 when I completed the rest of challenges, so I had to play way too much Domination to catch up. I like the idea of this challenge, but the numbers are too high and its sometimes hard to progress, kinda.
All it matters is that you have to be at the end of capturing point, it doesn't matter how long you've been here, how much you fought for it, which is kinda weird. You push with your team, neutralize point and die by the last enemy, by the time you get revived/respawned, your team captures the point and you get nothing, which also sucks.
50 objectives is like 5 games. On 64v64, with less points.
I just played the game, to be honest. Sometimes you can't reach objective in time or die by the end of capturing, it happens. When I joined Domination 32v32 I completed that way quicker, but I was super focused on playing by objective
Dirty Bomb had a really nice point system, where xp gain belonged to one of three categories: Combat (dealing damage, kills, assists), Support (healing, giving out ammo and other things) and Objective (defending, pushing etc)
And I think BBR could use that system, so we could get challenge like " Earn X Objective points" so we could progress it in multiple ways.
11 years since BF4 released. PTFO is lost art. Only found in archived reddit threads.
Ah, yes I knew someone gonna be smug and reply with "PTFO". I've played the game, like I said. I did objectives, that's how I did half of that challenge by the time I did the rest of the challenges. Thanks
But that's perfect response.
Like, seriously, just PTFO and 50 points is no problem. At worst you will get 5 per game, and that's only 10 games then, but all objectives count, so domi/frontline too, which makes it easier
It's not as easy as repairing 200 hp, but still
And challenges should be challenging anyways
Well then thanks for that perfect response I guess. I had no idea that doing objectives progresses this kind of challenge
Like getting x kills, giving out ammo and heals? That challenging?
I've seen no game where the challenges, quests, dailies or weeklies were actually challenging. Most of them were basic and simple, and sometimes just grindy
Honestly, no, not really challenging.
But 50 caps is somewhat, but still easy
More weeklies should be like that honestly
Or remade them into something really challenging, but make them less
Like, get 20 kills with pistols, above 50m
That's a chellange allright
It's doable, yes, I agree. It just felt it's way too much for what game considers as "complete objective", especially in rush mode, meh.
it is, sure. But like I've said, I don't remember game where challenges (or whatever they were called, tied to Battle Pass or not) were actually challenging and crazy.
I'm for accessible quests for weeklies, but I'd like to see some actual challenges and achievements for crazy stuff, but not tied to weeklies. With xp reward, some badges to brag about, sure, would be cool.
I remember such game. PS2 has daylies that even after 300h I am unable to complete
Sometimes you just fail even while trying
woo
Woo?
WOO
WOO
fully complete X amount of weekly challenges?
Is it just me or are we getting the same sets of challenges each week? I've had times where the challenges were the same two weeks in a row. Ive also had times where the challenge set from 2 weeks ago appears again. Anyone else experiencing this? I just want some variety.
yes, i mean we've reached out the pool of "new set of challenges" aparently, again.
i have them refreshed but it says i've completed and gained all the (XP) rewards tough.
Yeah I think they are just presets
It shouldn't be too hard to make a system to randomly generate them? Would save them the pain of doing it themselves. At least make more presets or have it pick randomly from the pool of challenges.
Agreed. There could possibly be an easier challenge (maybe just one) as a daily challenge to allow for more level gains
Challenges should be randomized for each individual player, to prevent class/weapon spam.
There could also be a reroll mechanic incase someone doesn't like what they're tasked to do.
this is new. 7 challenges, including one with weapon aquired on rank 120 (G36C).
peak bbr
i wouldnt say that, but that means that what we need rn is to have them randomized, option to reroll (1 reroll per day) and some can be from guns we've unlocked / have to unlock.
i would like to complete like 5/7 missions and get the extra 4x withing 250k exp :I
Challenge update when
every Sunday 
I have been getting the exact same set of challenges for the past few weeks and it has not changed
Can we get some variety?
weird, last week we had 7 challenges, now we have 5. how these are the same for a COUPLE of weeks?
pool is limited, yes. and this week is repetition of previous ONE. not couple.
Wish me luck
Good luck man, you've got it
TY ❤️
Fresh, new weekly challenges for once. Every week it's support kills, objective captures, Unica kills, C4 kills, and maybe assault kills or revives or HP healed. Do some challenges that would encourage people to play other game modes other than just domination and infantry conquest. Do some that would encourage playing different classes, using specific weapons or attachments. The same challenges every week is so boring.
That's why I speedrun it. It's the ONLY interesting thing to do.
I don't need any new content. Just a goal.
I play once a week to avoid burnout.
This. I'm tired of it.
Just jumping in to add a bit of randomization to the challenges where the challenges are chosen from a large pool would make these weekly challenges feel fresh.
The pool of possible choices should only include things unlocked. For example I pestiged and cannot complete the G36C challenge until i grind through another 30 levels.
I'm all in for gun challenges, especially guns unlocked at higher levels but the player should have the gun unlocked.
I would like an option to hide or opt out of weekly challenges. One of the things that attracted me to this game was that it didn't use psychological tricks to keep me "engaged," but instead just delivered on a consistently fun gameplay loop. The challenges often encourage me to play in ways that I did not choose for myself, which makes me feel like I have less agency in how to "best" play the game while grinding XP. If I'm not enjoying grinding Unica kills on Support for the 12th time and want to mix things up, then I have to leave XP on the table (the same goes for any other challenge that can start to feel like a chore).
You don't have to do the challenges?
You get more experience from playing the way you want too..
Mental games go brrr
nice reading comprehension
Thanks 🐴 .
i mean, his reading was fine. doing the weekly challenges in the vast majority of cases is actually an xp LOSS because you're less efficient. ex: i can already get 100+ kills a game doing whatever i want, why would i kneecap myself to playing support unica to complete weekly challenges for less xp over the course of the 2-3 games it would take to acclimate/complete the challenge. just do the things you already like doing, if you want to do the challenges do them (i used to use random class generators on old call of duty's when i wanted a challenge) but more often than not you're leaving more xp on the table doing the challenges than not.
also i can't believe weekly challenges STILL aren't randomized across each player. every time it's support i want to commit toaster bath
I finally have time!! Wooo! I'm gonna master the unica!
Again!
The real challenge is this!
You WILL enjoy the unica
I enjoyed the unica.
Current set of 7 challenges is okay, but man, I really don't like "get 5 kills above 1000 meters". Guess this 4x xp is not for me 😔
everything is fine this week except for 5kills above 1000m
I wish every player had their own pool of challenges rather than everybody having the exact same challenges. All I saw yesterday were assaults rushing with smgs and tons of recons sitting at the back end of the trying to get the 1km kills ZZZ when everybody has their own challenges you wont even notice that anybody is running challenges and it encourages more diverse gameplay.
Being able to have per player unique challenges and the ability to reroll them would be coo.
would be awesome to finally have to use something else then the unica, make the 35K with ( random in pistolList)
and the last one could be the same but each week it's a different weapon in the same class ? ( ⬅️ this is random but could be cool)
whoever designed the challenges should spent less time doing drugs and more time actually playing the game

They are just not updating the game so it's kinda pointless to feedback on this any more. I guess it's on sale now so they don't need to worry about player base for some extra time😅
They are working on some updates as we speak actually overhauling weapon mods new map ttk changes etc i believe are the next updates so its noot pointless
What ever happened to that guy who was doing daily "We need individual challenges for the weekly"
gave up
Larry confirmed that's gonna happen so we dont have to worry about it
unless it actually just doesnt happen
It was also said it was level dependent so if you don't have a weapon unlocked you can't have them in your weeklies
Siiiiiiiick
Can't wait for em to be individually shit
Feels bad not being able to complete the weekly set because it gives you a gun 80 levels above your current level 😦
I'd like to see some logic that only includes guns you've currently unlocked in the weekly. Maybe your least used weapon that's unlocked.
I gave up
Also the devs like barely check the feedback threads
It's better to just post a suggestion
no point in writing sth till the update drops, devs to busy with that anyway
Challenges way to easy and we need more weeklie
Must say, the current batch of weeklies is very good, probably the best.
They are diversified and short, perfect. Being able to progress few of them in one match is great. This is also good for gameplay, we don't see one class or weapon dominating matches.
Please do more like that.
Wins
HUH ?
Ohhh
yeah 200 is a bit mental. is it a bug or have you guys genuinely put 200 because thats actually absurd
the engineer kills are bugged
cool story its not getting fixed
objectives not very fun either, needs somethng more than "sit in one spot and wait"
i don't mind the objective, it's just capturing points. capturing 200 within a week is what i have a problem with. 50 is much more reasonable, although i don't always get that done. but I don't play the game too much, only a few hours.
why??
Because oki
I ended up finishing the challenges, but 200 objectives was definitely way too much.
50 is the right amount in my opinion; if it had been so, I would have completed all of them around the same time.
Also, I started grinding legitimately, but ended up looking for low populated servers just to farm them. Must have done a solid half this way, and I don't think it's very healthy. At least 50 is reasonable and usually encourages me to play with a heavy focus on objectives.
Weekly challenges starting to be more and more dayly. Challenges reset mid game, sometimes multiple times to different challenges. Starting to be infuriating. Doesn't give any reason to me hop on next prestige grind.
weekly Challange - 2 time make kill with honey badger - only one will count
weekly challenges started swapping and resetting for me and my squad last night; relatively new back to the game so I don't know if I did something wrong, but it certainly didn't seem like intended behavior
are they ever gunna fix the weekly challanges?
not before the big update
can't wait for the next big announcement for the next big announcement for the next big announcement for the update
most likely with the big update or shortly after it
Wow, great way to explain that.
weekly challenges keep resetting for me every. single. time. i start the game. Its so broken, not working at all. When is this going to be fixed? its been months

It feels a bit out of place that weekly challenge score straight up add to your score in that session/map, makes the first places less good to read on how they got their first places
Also should "Assist count as kill" increment the progress?
challenges still reseting in 2026
I haven't been here in years. Here I go
FIRST MATCH
2ND MATCH
3RD MATCH
4th MATCH
DONE
100%
