But in Siege the differences are way clearer, instead of being such a mixed bag. Also, the grips and barrels change different parts of the stats rather than overlapping. This in particular is something I think could be "cleaner" to work with for players. It's not as simple as it being better or not though, of course.
There's also the part where not all guns have all attachments available in Siege. I think that makes a lot of sense, as you can make the guns more different that way.








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