#game-suggestions

1 messages · Page 1 of 1 (latest)

primal holly
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I didn't end up using it much, but I found the idea of a surfable shortcut through Rock Tunnel quite interesting. It used to be there in v4.9, but it's not in v5 as far as I'm aware. Considering how close the Drill Run tutor is to it and how vocal he is about human ability to dig through stone, it could be fun for the shortcut to "appear" in v5 around the time when you can actually use it (post-Koga gym badge, perhaps?).
Left pic is from v5, right pic is from v4.9

nocturne palm
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Wait that’s not in v5??

primal holly
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Apparently not

nocturne palm
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That thing was pretty useful, I approve of your suggestion

rough gull
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I removed it because it was pretty useless since you can just fly to rock tunnel. The drill run thing is a coincidence but it's funny

nocturne palm
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Oh yeah, fly

mortal locust
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there was a landslide, lol

primal holly
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Some sort of indicator of how many pokemon the opponent has available during the fight would be very useful: I've seen around the discord screenshots from v4.9 that has a mode where the balls with the opponent's team are visible in a corner (I think it's called modern fighting screen or something, the one with Fight/Pokemon/Bag/Run horizontally rather than in a square), but v5 doesn't have it. While I personally like the combat buttons in a square, I think being able to see the balls would be pretty dandy in general for everybody

rough gull
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You mean this?

primal holly
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Yes, apologies for the quite convoluted attempt at an explanation

rough gull
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I took this screenshot in 5.0.29

primal holly
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Sorry, I meant on the screen during the fight as well, not just on the kill. Like in the second picture

latent plover
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Might just be me, but it could be nice to have some NPC out in the open at Celadon to hint about rival being at Lavender tower and about Erica being "too busy right now."

Its been a while but as I recall in Red/Blue I used to skip it and just do the tower in one go once i got the silph scope. So I ran around in celadon for two hours totally confused.

exotic reef
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might be a good idea to ask if you're sure you want to trade this pokemon when doing wondertrade so you don't accidentally trade away the wrong one

steady ivy
exotic reef
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A ton of people get stuck on this part, so adding something here to push people in the right direction would be a good idea

mortal locust
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an obstacle on the west of lavender town... team rocket?

primal holly
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Have the "pokedex sprite preferences" persist through a new game (perhaps storing them in the same spot general options are saved? idk), so that if we decide we want to see a fusion in a certain way it stays that way across playthroughs and (I believe) sprite pack updates

exotic reef
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have the lights flash slower, or an option to turn them off. I play at speed 2, but at that speed it hurts my eyes

mortal locust
exotic reef
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It's extremally fitting so I find it funny, but my eyes do not agree XD

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Even at speed 1 it irritates my eyes, so I really don't enjoy doing it

nocturne palm
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make pokemon not faint from poison out of battle, its annoying and no one likes it

hazy lance
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Perhaps the fainting should only happen in hard mode?

rough gull
primal holly
hazy lance
#

I was just sugessting a middle ground between what the other guy said

primal holly
inner rain
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pls fix legendary spawns moltress not respawning on me

primal holly
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Please consider bringing back Farfetch'd Stick in v5 in a way that doesn't involve catching a plethora of wild ones: either by giving it to the traded Farfetch'd (like it was in FRLG), or by putting it in the top right bin in place of the hidden Elixir (the trainer is very mean and wanted to trade Farfetch'd anyway so he threw it away?), or by putting it as a hidden item in the bottom left plant (the trainer was growing some leek for Farfetch'd to practice with?). Just a few ideas here

exotic reef
#

Have a nightime background for these places

tranquil shale
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i thought we had. I at least remember them being present for the celadon store roof, maybe the events that change them broke 👀

primal holly
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Add TM17 to the Celadon store for enhanced 2v2 shenanigans? seye

verbal notchBOT
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Dear @inner rain, Necrozma isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

gentle oyster
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Having an option to use DNA Reversers (not unfuse) from the PC as right now the only thing one can do with a fused pokemon inside the PC is unfuse, and to reverse fusion one must bring it to the party first.

warm depot
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If we're gonna go through with Legendary Pokémon being able to respawn, I think they should reappear if you beat the Elite 4 again for that to happen.

exotic reef
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Have it so evolution stones don't get used up if you cancel the evolution

mortal locust
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being able to mark pokémon from "move pokémon" menu

solar bison
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Currently in randomizer you can randomize what the Jirachi you fight will turn into, but you will still always get Jirachi in the PC and not whatever it randomized into
I would suggest changing it so you obtain whatever you fought in the dream instead of always Jirachi

mortal locust
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It's more like a bug report rather than suggestion 🤔

exotic reef
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Put a trainer named Joey on route 30 with a level 100 (or 90 or 80 if that's too high) Rattata/Rattata fusion

hazy lance
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funny, but maybe not be overleved? Perhaps a middleground would be a ratta/machamp or a fusion that looks ripped.

nocturne palm
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make escape ropes work in seafoam caves

primal holly
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Isn't there a lv 90 Rattata child already in the route beside New Bark?

hazy lance
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I don't remember

exotic reef
solar bison
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No new trainers

primal holly
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Well if it's just about switching the single mon that guy has it sounds more reasonable I feel

exotic reef
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fair

smoky rose
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Is it possible to add regular trading or is that to advanced? (yes player to player)

hazy lance
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like player to player?

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yes that is too advanced, mainly because servers and server maintanaince is expensive

smoky rose
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Alright

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Wonder trade is just bots right

hazy lance
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not even, just a line of that looks at what you traded gives something with similar strenght and gives it an ot and nickname, I think

smoky rose
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Ohh darn cause i traded a zekrom to be nice -_-

hazy lance
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catch another onemrshrug

mortal locust
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pokémon insurgence already have that feature... hmm maybe yes, it's hard to code, idk

smoky rose
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maybe they have more programers

nocturne palm
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add an option to change the difficulty through either the options menu or the update man

primal holly
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Make it so the Hiker on Route 25 can spot you from this position like in the handheld games, so that attentive people can gain early access to the Cut alcove and not have to backtrack for it later on

exotic reef
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Make it so only one pokemon appears when you walk on a shadow in area 5 of the safari zone. It's kinda annoying to have 2 or 3 appear

trail garnet
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This has probably already been mentioned but I don't enjoy that my fused mons' ability changes to the body's every time it evolves. I have to un and re-fuse it every time to make it go back, and spend up to $4000 to re-teach it all its moves

solar bison
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Put that in bug reports

mortal locust
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i often forget ability exist

exotic reef
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Give an option to buy coins in multiples of 1000 and 5000 at the game corner

primal holly
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Add Moonlight and Morning Sun to the list of abilities that can be used fast by pressing D, since they can be used in the overworld to change the time

trail garnet
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I'd suggest making it more clear that the bell quest is a riddle, maybe by having the quest giver say the Legend contains a Riddle, and quoting it out, then maybe asking "I wonder what the Right Time means?"

eternal rivet
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i find that the answer is obvious

exotic reef
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I think it depends on your general knowledge of face clocks mrshrug

trail garnet
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It was obvious once I figured out it was supposed to be a riddle, but I didn't get tipped off that it was one to begin with

mortal locust
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maybe a silly suggestion. what if mix the two cries of the fused mon instead of using head's cry like Japeal one?

primal holly
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I know we've just gotten the new Hall of Fame look in v5 (which has the height/focus issue, but is otherwise okay), but since in hindsight it has a lot less of a characteristic look compared to the one with giant sprites and black background, would it be difficult to either make the two HoF versions into a toggleable option in the menu or a separate patch so that people who prefer one or the other can choose without having to restrict themselves to an updated or unupdated version of the game to get their favourite HoF?

primal holly
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Another suggestion: make it so the Day Care owner sends eggs to your PC if your party is full (like 95% of the other NPCs in the game already do)

mortal locust
exotic reef
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on the note of day care, have the day care man face a different direction when an egg is ready

primal holly
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Or flash out and in of existence with a yellow frame like the wonder trade clerk

primal holly
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I suggest to remove the cap on mankey's paw reward (or increase it perhaps to 100,000?): reasoning is if you're looping enough to realise that there is a cap you aren't really breaking the game by making it faster. You're just trimming down the tediousness of the process - while still tasking the player with actually playing through the effort of raising the gains a thousand at a time, which is a concept I personally like a lot

exotic reef
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have an invisible fire gem appear in the spa pool after you move the boulder

mortal locust
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^ the big oh yes moment

mortal locust
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that one guy say he step on it. So ig there's hidden gem there 😪
Literal hidden gem, no a secret beautiful area 😅

exotic reef
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people, including me keep thinking there's a hint that there's one there

lean heart
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Please add BigChungus to the game
Didn't work saddo

rough gull
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Or you can just buy them at cinnabar

mortal locust
tranquil shale
exotic reef
buoyant karma
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Any chance to add the 1 marker for voltorb flip, in addition to the voltorb marker?

harsh badge
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Eternatus! pogduck

verbal notchBOT
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Dear @harsh badge, Eternatus isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

harsh badge
exotic reef
solar bison
exotic reef
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exactly

mortal locust
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so bot only respond on game suggestion. Gothorita

verbal notchBOT
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Dear @mortal locust, Gothorita isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

exotic reef
mortal locust
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I'm just testing, smh. ok. never again

trail garnet
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Maybe add an item that lets you change the visuals of the fusion without changing stats/type, for mons like Ninjask and Golurk who look better in positions they do worse in (e.g. Ninjask is statistically a Body mon but it looks much better as a head.)
If this is possible I think it would encourage people to make a lot more cool custom sprites, without worrying about whether people would even use them because of bad stats

mortal locust
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ig v5 has that feature 🤔

trail garnet
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where

mortal locust
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some screenshot in some channels i think. they can choose between some alts sprite. I'm still playing 4.9

trail garnet
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🤔 I've beaten the elite 4 in 5.0 and I haven't run into anything like that

primal holly
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That'd be the "sprite" option in the pokedex I think, but that one only allows you to switch between alts of the actual fusion you're working with. With the correct body/head order, as in

harsh badge
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It's not a necessary suggestion and totally optional to add, I just know that other randomizers have this george Maybe you'll like any of them. Options to:

  1. Remove Dragon Rage for people who doesn't want to ruin their random nuzlockes by low lvl Dragon Rage and overgrind to have more than 40 hp before the 1st and 2nd gyms
  2. Replace legendaries with other legendaries, so you're guaranteed to get a randomized legendary encounter in place of other static legendaries
mortal locust
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sugg: Remove Safari Zone system. Make Safari Zone monster battle-able like Hoenn Safari Zone in ORAS

mortal locust
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Another suggestion : Add option to use different number separator, such as none (1000), comma (1,000), period/point (1.000), and space (1 000) . It's not helping/affectin much, but in some country we use "." instead of ",". and use "," for decimal

slender oriole
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genuinely curious but when does that come up in this game

solar bison
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Basically never

mortal locust
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EXP and Money

harsh badge
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Here's a silly one
Today I learned that Metronome can pick Attack/Defend/Heal Order, and since Combee line isn't in the game (yes bot I know), maybe add them in Beedrill's movepool at some point? It'd buff it a lil bit too

verbal notchBOT
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Dear @harsh badge, Combee isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

primal holly
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Beedrill with Heal Order would be sick PogGoesTheSneasel

rough gull
eternal rivet
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but some moves are physical.

tepid pike
harsh badge
mortal locust
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One stupid suggestion : Make Dawn Stone works on Kirlia or Kirlia fusion regardless of gender. Or does it already?

rough gull
rough gull
# rough gull Good idea! I have a list somewhere I'll share it here

Here is the list of all unused moves in the game. If anyone wants to leave suggestions, you're welcome to add comments directly to it. https://docs.google.com/spreadsheets/d/1e-bvjcbVICCCGrVwn3KmKg-l6OLuq4MtX-iAVblprMc/edit?usp=sharing

celest patio
rough gull
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Yeah for sure

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But it would help to put them down in the document anyway

celest patio
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fair, I might do that later since its 5am atm lie

harsh badge
harsh badge
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I can edit all my "mons that learns it in gen 8" with an actual list of such mons later. I'm just not at PC anymore lie

harsh badge
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I updated my comments with gen 8 lists and also slightly edited a few comments

teal chasm
primal holly
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Added a few suggestions myself: I didn't know of a faster way to not leave them with my irl name stapled on other than disconnecting from my google account (which I didn't want to do), so I left them anonymously via incognito mode 🕵️‍♂️

hazy lance
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maybe this should also be done with abilities that aren't in the game/have little to no distribution?

digital owl
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Add a PC in the battle factory, so we can easily pick our pokemon for the egg move tutor.

There is currently 3 PC in the battle factory.
Two of them do the same thing, letting us see our results for the 2 challenge of the battle factory.
The last one let us see our token balance, check the rules and see the recorded battles.

primal holly
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Suggestion: have the various scientists check for how many different fusions you have registered in your dex rather than the number of times you have manually used splicers to fuse: it makes a lot more sense for them to just have a look at your pokedex. How would they know you've been using x amount of physical splicers anyway?

dusky shell
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Suggestion: Alternate version of the game as nds file. Would be nice if someone wants to play this on an emulator

mortal locust
lean heart
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Actually good suggestion. Just reprogram the whole game in a different engine huehue

teal chasm
cyan ploverBOT
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Dear Blaquaza. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.

dusky shell
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An nds or cia file version would make it possible to play it on an actual 2ds / 3ds

granite canyon
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Not an expert or anything, but that doesn't sound so feasible for an RPG Maker game

teal chasm
lean heart
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Just use the RPGMaker to nds converter
lmao amateurs

exotic reef
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XD

mortal locust
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sugg : Move nickname pokemon to summary menu (C). It helps for naming pokemon in PC

solar bison
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Seems easier to nickname Pokémon when viewing the PC boxes since you can see all the Pokémon and easily scroll over to it

primal holly
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Currently you cannot nickname pokemon in the PC menu either, which would be quite handy tbh

mortal locust
ionic parcel
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Just copypaste the script on DS
Ez

mortal locust
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go make it

viscid orbit
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A progress bar for the loading that is required for 5.0< (in case it's awhile until the issue is fixed or just in general)

mortal locust
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||load||||ing|||| ple||||ase ||||wait ..||||. yeah||||, it's ||||nee||||ded||
^Reveal from this

viscid orbit
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😭

mortal locust
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Add Fix Man at Pokécenter on mt.silver Victory Road gate but only appear after we get 16 badge

primal holly
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You can fly from and to the Victory Road gate to any center with the update man

primal holly
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Suggestion: now that the 2v2 trainer battles have been fixed (tyvm Frogman by the way, might be worth to mention it in the changelog), what if the 2v2 setting applied to wild battles as well - kind of like it happens in the sewers but everywhere, for a true "double battle playthrough" experience?

||Although I should mention that last time I've been through the sewers on randomized only one of the encounters was correctly randomized, the other being from the vanilla table. I don't know if the new patch fixed that and I can't currently try that out myself until the next playthrough, but I left a #bug-reports-newest-version ||

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Oops, disregard the striked sentence, as it looks like single battles against opponents with multiple pokemon are still happening at times mrshrug

mortal locust
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Remove teleport point to mt Silver. Why? 🤣 there's no longer a pokécenter there. And the nearest teleport point is just a few steps

mortal locust
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Make genderstone works on any gender, even genderless. And have option for what gender will be changed into. Also make it purcashable, maybe?

mortal locust
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Recruit Fix man in Crimson Hotel.

modest linden
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There should be a check to see if a pokemon is holding an item any time the player Unfuses or Trades, so they have a chance to remove said item before it gets lost forever.

harsh badge
mortal locust
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I'm not sure i this game sugg or not. Use another site to save the game, such as MediaFire or Google Drive.

lean heart
slender oriole
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skedaddle skidoodle now you've got a noodle

mortal locust
primal holly
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Suggestion: a "force evolution after level X" to the randomization options for trainers/gym leaders, which would i.e. turn a the team of a trainer who got randomized into Cleffa/Quilava, Magcargo/Forretress, and Chinchou/Deoxys into Clefable/Typhlosion, Magcargo/Forretress, and Lanturn/Deoxys. This could serve as a way to both increase the difficulty of a randomized playthrough and enhance the overall experience - no more "whoops, the Champion has a team of baby fusions" misshaps

I believe this would combine quite well with the current "BST range" option by making it so that a wide range can still throw difficulty spikes to the player by rolling high on the range, while at the same time preventing lowrolls from turning into forgettable fight

rough gull
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It's interesting that you mention the champion because I added something like this specifically for the champion at some point in 5.0. Unless it's bugged, the champion is supposed to always have a team of fully evolved Pokemon in random

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I do like the idea of adding something like this for all trainers depending on how many badges your currently have

primal holly
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Oh that's cool! I'm looking forward to that then. I had the suggestion in the back of my head and was going to wait until the Hall of Fame, but since I'm at Victory Road rn I thought I'd put it forward anyway. Glad to know something like that is in the works/maybe pile smile

rough gull
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It's already in the game actually

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Or it's supposed to anyway

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You're making me doubt lol

primal holly
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I haven't entered the league yet - all I know is that Giovanni had a Horsea/Rhydon as an ace (and the post-8th gym rival fight had a Spearow/Tangela)

minor vale
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A variant to randomized mode with no DNA splicers, but when a pokemon evolves, it gets randomly fused with something. If it’s already fused, it gets fused with something else at random. Maybe an option to limit the result to ones with custom sprites too, if possible.

solar bison
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I propose random evolutions in general as an option, those can be fun

solar bison
minor vale
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yes those are what the words I wrote said
or more precisely, includes its evolution

solar bison
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Well Pine reacted with a question mark so I explained it, also your idea with already fused Pokemon doesn't specify which Pokemon should be kept as part of the fusion and which should be randomized

minor vale
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A few ways to do it. Either the original pokemon is kept track of and always kept. Or the pokemon that’s evolving is kept. (If both are evolving then I guess neither are kept?). First way would be cleaner. Second would be more chaotic. You could also do it like always keeping the head or body.

solar bison
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I don’t think that’s possible with how the game is built

minor vale
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you probably shouldn't give opinions about what's possible with how the game's built without RPG maker and scripting knowledge. In any case, that's the suggestion. Nothing else to add on it.

primal holly
# rough gull You're making me doubt lol

I totally forgot to screenshot the Haxorus/Bellossom starter the rival has had since the start, but I daresay it looks like that script works. It was quite the breathtaking battle (with a better climax than when Lance busted 3 mythical fusions followed by Happiny/Snorlax and Igglybuff/Charmander lie )

solar bison
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Bring back the stuff that shows where the secret garden is

mortal locust
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If we miss optional battle, make Secret Garden accessible after some point (being champion or defeat Gold, maybe?)

exotic reef
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All the mons there are available elsewhere tho

solar bison
#

Also I remember Chardub saying he won’t do that

primal holly
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Suggestion: make it so in Whitney gym, just like in Blaine's, you can either take the "quiz" and skip or battle the trainer based on your answer, or just talk straight to the trainer to initiate the fight

primal holly
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Suggestion: have the quests that require you to show a fully-evolved i.e. Bug- or Dragon-type pokemon accept fused mons as well, as long as they're indeed fully evolved (i.e. Beedrill/Charizard = ok, Charizard/Beedrill = not ok because it's Fire/Poison, Beedrill/Charmeleon = not ok because it's not fully evolved)

rough gull
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They do accept them

calm sluice
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Add type indicators to the battle overlay. Even without the fusions, this is a useful feature, with the fusions it is even more so!

harsh badge
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If you decide to implement it, I'd like to see it as an option that you can turn on/off because for me personally (and probably for some other people too) guessing the enemy fusions's type is part of the fun of IF

calm sluice
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Although it is my suggestion I totally agree with it being an optional feature that you can turn on and off at any time. +1 @harsh badge

cedar atlas
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Yeah optional sounds good. I like the way to figur out what typ is stong against what. I hated sun and moon for telling me "use this attack its strong"

primal holly
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Make it so instead of getting 50 Trainer Points from beating the league you're awarded points that can be spend in the Battle Factory (since Trainer Points were only a thing in Viridian and that place no longer exists)

exotic reef
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Add an egg charm if there isn't one already. And maybe an altered shiny charm that increases chances of HA mons

mortal locust
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Remove bike voucher. As bike price is affordable 🗿

primal holly
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Suggestion: upgrade the type chart in v5 so that it actually matches the aegide calculator and the other "gen 7 combat mechanics" in general (i.e. Steel not resisting Dark and Ghost and I forget whether there are other things that changed at that time)

mortal locust
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Sugg : Add Inverse Matchup mode

primal holly
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I have no idea whether it'd make the game explode, but would it be possible in multibattles to either space out the party sprites a bit more, or to have them appear side by side (with reduced or no vertical tilt for the second party member, which tends to hide smaller sprites behind the message bar), or to shrink them in some capacity? Because at the moment multibattles are a bit of a visual nightmare, on the player's side at least, because what you have on the field isn't visible for the most part.
I believe if for example during double battles the two pokemon of the player appeared where pokemon #1 and #3 stand in triple battles they'd both be more visible without messing too much with the existing layout. IF (pun not intended) that doesn't make the game engine explode in a puff of logic, that is 🙂

exotic reef
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have sunny day not be the tm for randomized fire gyms since you can get one very early on

exotic reef
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when you randomize the gym type, you get a tm based on the type. The tm for the fire one is sunny day

solar bison
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OK, but why not sunny day specifically?

exotic reef
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because you get one from a lady in ceruliean

solar bison
#

I see

It’s also weird that ice beam is in the game corner and on the ice mountain in Johto

exotic reef
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that makes more sense considering how late in the game jhoto is. That way you can spend coins to get it before postgame

mortal locust
solar bison
#

Not in this chat

primal holly
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Turn this vending machine-looking scaffold in the hall of Celadon Depot into an actual vending machine. Also perhaps update the existing vending machines so they sell drinks in multiples rather than one at a time, for people who didn't get the memo of just buying 50 Fresh Water in Mt. Moon square?

solar bison
#

That doesn’t look like a vending machine

spring vector
#

it's a magazine stand

quiet mantle
exotic reef
#

Game suggestion: Give Uncle Pine glasses

mortal locust
primal holly
solar bison
primal holly
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They are commonly found in lounges

solar bison
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OK, but I said the placement is weird, not the room it’s in

eternal rivet
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it is a vending machine. it just is always out because no one wants to go all the way to the roof.

mortal locust
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just a minor change, instead of Lightning American, it's Lightning Unovan

solar bison
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But what if he’s not from New York?

mortal locust
primal holly
# mortal locust uh can actual vending machine do that? dispense multiple items at once?🤔

Well I did accidentally had two whole bottles drop at once at a vending machine last month or so, so technically the answer is yes. But at the same time we're talking about a quality-of-life adjustment in a game, so I feel the benefits of having the ability to buy i.e. 99 Lemonade from a machine the same way you'd buy 99 Leaf Stones far outweighs living the fantasy of actually clicking through buying those 99 lemonades one at a time

solar bison
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The game does do that, have it so vending machines randomly drop 2 drinks when you buy them sometimes

harsh badge
teal chasm
mortal locust
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Add gym sign in front of every gym that indicates their recent type. It's helpful for rematch stuff when we randomize gym type.
Recently only several gym that have this sign

harsh badge
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Iirc Surge doesn't have one either but I can be wrong

mortal locust
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Viridian gym has this sign but it doesn't inform recent type

primal holly
#

Suggestion: make it so the wings that are sold in Goldenrod Underground increase IVs by 1 each instead of EVs? I've seen hacks/other fangames toy with the idea of vitamins affecting IVs rather than EVs, but I personally see the value of at least having vitamins as an option out there. Wings appear late enough in the game and have such a minuscule effect (to avoid using the word "nonexistent") on most playthrough that I feel changing them would have a lot more pros than cons

mortal locust
#

Make the guard at league gate only check for badge once. After we're allowed to pass, he never check again. Like mt.Silver guard

#

switch Joltik an Galvantula type to Elctric/Bug. Because its color kinda confuse me 🤣

tight basin
#

but also thats what the game calls him

#

that being said the lets go games call him "the lightning lieutenant" which might be a good fix

solar bison
mortal locust
solar bison
#

It was mainly because of their head fusions looking more like they’re made of steel, but Galvantula head fusions being colored yellow doesn’t seem like a good enough reason to change the typing since yellow doesn’t instantly mean electric

exotic reef
#

but the bug-shaped bodies would be bug and that would make more sense🤔

mortal locust
solar bison
#

And Galvantula has a bug face, if we're gonna count stuff like that then a ton more Pokemon should be swapped around

Also a spider is a bug, a spider is not an insect though

mortal locust
#

in pokémon, yes. Spider is a bug.
Funny, in some case type is switched because of LOGIC
In another case, type isn't switched/don't wanna be switched because LOGIC too

exotic reef
#

Just make it pure bug thisclown

mortal locust
#

sorry sorry, i forgot Ariados is bug/poison too 🗿

shadow wind
#

a setting that automatically uses the custom sprite if the other sprite isn't one would be cool I think

solar bison
#

What do you mean?

shadow wind
#

Well some fusions have only have one custom sprite and the other one isn't. so a setting where it would default to the custom one would be nice

#

here's an example

solar bison
#

So you mean if a fusion’s reverse fusion has a sprite then you want it to use that sprite also

shadow wind
#

mhm yeah exactly

solar bison
#

If this does get added, make it something you can turn off since it would be confusing for 2 different Pokémon to use the same sprite

teal chasm
#

I think something like that would be best off by default, but with a pop-up during the new game stuff maybe? 🙂

mortal locust
#

Being able to change game difficulty after enter HoF or beat Gold

not NG+, still in the same savefile, same playthrough

mortal locust
#

Make gender symbol get shifted along with the nickname or shift it down

mortal locust
#

If Toad doesn't want to remove Safari zone, what about make it can be accessed 2 ways :
1• Participate in safari game, and you can access all the building and treasure that available in there
2• you can enter it freely without a step timer, but only catching/battling. No item to be picked up, and the buildings are all locked

mortal locust
#

So in v.4.9 we can climb this ledge after gettin 16 badges. But we can't do it in v5. It'll be added in v5? Or do we need pokémon to learn that move?

rough gull
#

It's a glitch that you can do it without the move in 4.9. I'm still planning on adding it in v5 eventually if I ever finish the Mt. Silver stuff

granite mango
#

It would be nice if we can set a randomness value for items and TMs on randomizer mode (just like BST for pokemon). For items, you could make their price as their value. For TMs, you could make their PP as their value. I think this feature would make the randomizer mode more balanced.

solar bison
#

I’d like a mode where the items on the ground are shuffled and they’re not different every time you soft reset

mortal locust
#

on another pokémon essential game, ||insurgence|| the random pokémon is randomized every counter. Not per BST. And will reshuffled when u softreset (if static one)

solar bison
#

Edit the description of Eviolite to say it prevents evolution too

exotic reef
#

have the autosave for healing do the save after you heal so you don't have to heal again right after you crash/reset

exotic reef
#

Make it so super splicers don't give exp to your pokemon when you use them. My pokemon go up like 10-20 levels from them, and it makes the game feel way too easy

solar bison
#

You could just use normal splicers instead

exotic reef
mortal locust
dreamy stream
#

i dont know if its been asked but is there a way to make the new game + keep the pokedex as well as all the special items that replace hms?

exotic reef
#

add a visual cue for the piano puzzle for mimikyu for the hearing impaired

harsh badge
#

I'm not hearing impaired but I literally can't solve any note related puzzles, like never ever

mortal locust
#

plot twist, the note is actually Rick Roll

exotic reef
#

a single note of the song

primal holly
#

Suggestion: remove the waiting time between gym leader rematches

solar bison
#

Counter suggestion: add more waiting time huehue

primal holly
#

If there needs to be a waiting time, at least make gym leaders who aren't ready to be rematched yet leave so that there is some visual indicator of their availability

rough gull
#

Well they do turn around

primal holly
#

Suggestion: have randomized type gym leaders' dialogue correctly state what TM they're handing to you (i.e. Flying-type Brock might say "received TM40 Aerial Ace" instead of Rock Tomb)

mortal locust
#

Instead of deleting Team Rocet Password, what if the first time ||Colress turns on the triple fusion machine,|| it needs password?

cedar atlas
#

Make the nature change for 3k$ to just be chooseable

#

Because what is the point if you can just save and reroll it every time, just a time waste

open flicker
#

add a 1 to the voltorb flip memo pad

mortal locust
#

nice suggestion to SZ this
get unlimited step safari pass after defeating champion

mortal locust
#

ah ys

mortal locust
#

slightly joke ideas : about invisible guy near Cinnabar Island, add dialogue like "don't report me on Discord, will ya?"

blissful pond
#

QOL feature: Open all Map interfaces (town map, teleport, fly) centered on Kanto when in Kanto, and Johto when in Johto.

primal holly
#

Or centered on where you last used teleport/fly, like it was in v4.9

mortal locust
#

Resuggest

primal holly
#

What about the print screen button on your keyboard? (or alt+screenshot for just the gaming screen instead of the whole pc)
EDIT: I think there's another additional key you can add to directly save the screenshot as a png somewhere on your pc that is a lot faster, but tbh I've always used the copy/paste version

mortal locust
#

this, but this time i don't have gscreen

primal holly
#

Apparently the combination is windows key+stamp (probably command+stamp on mac). Saves directly into a screenshot folder without additional inputs required

cedar atlas
#

Now i know this will be a big hot take, but hear me out:
Wh-what if lance had actual dragons and not 3 pokemon which aren't?

mortal locust
#

||Dragonite||

primal holly
#

Alternate suggestion: implement a script so that even when Lance is randomized by type it'll always get 3 mons that are not from that type, for legacy consistency lie

mortal locust
#

"bug type is legendary"
go! MegneMITE 🤣

exotic reef
#

Allow you to switch between bike types by talking to the girl that gives you the upgraded bike

mortal locust
#

🇼 🇭 🇾

#

Sorry for very late answer. Hard to navigate Sky Pillar with Racing Bike

mortal locust
#

being able to save in safari zone without softresetting the game

primal holly
#

Suggestion: give the E4, Jhohtho gym leader (and perhaps some of the latest Kanto gym leader) the same script that the Champion and Gold (?) have that makes it so they're only randomized into fully evolved pokemon

lean heart
#

Isn't there an option that evolves Pokemon based on their level automatically?

primal holly
#

In Universal Pokemon Randomizer yes, in IF no. Last time I mentioned an "evolve enemy mons after level X" option Frogman pointed out that the Champion had a similar system already implemented, so after having a few run ins with it I came back to suggest it because I can testimony that the fights against the Champion/Gold are currently colossally more awesome than anything else in the game ohyes

primal holly
#

P.S. Please remove flutes from the pick up table, you already get one of each type by progressing through the game anyway and the white/black ones you get from Pickup don't even work properly

full herald
#

speed up button. infinity has it.

teal chasm
#

Already has it. 😅

rare flare
#

to maybe prevent further unneccesary questions about the black screen preload thing that exists, would it be too difficult to maybe see about making the game load and print (in the window) some simple loading text before it starts the preloader?

rough gull
#

To be completely transparent, I have tried to edit the mkxp source code to add some kind of loading screen like this, but couldn't quite figure out how to do it. I'm sure it's possible though and it's still on my todo list.

#

Though if I'm going to be editing mkxp directly I'll probably try to fix the loading the problem in the first place instead

primal holly
#

Just rename "Game.exe" into "Press to start the game you'll have to wait a few minutes.exe"

primal holly
#

Suggestion: since basically every other move is updated to gen 7 in v5, make it so Rapid Spin gives +1 speed as well

solar bison
#

That’s SwSh, not gen 7

exotic reef
#

ohhh that explains why rapid spin gives +1 speed in some fan games

primal holly
mortal locust
#

huh? i rarel use rapid spin. didn't know there's a few change to it

teal chasm
#

Rapid Spin removes Stealth Rock and boosts Speed? 😮

celest patio
#

Yeah in gen 8 it got buffed to 50bp and boosts speed by one stage alongside its previous hazard removal effect

mortal locust
#

if possible, wht about savefile is stored in the game folder instead of appdata?

primal holly
#

I think that's by design, so you can pretty much raw delete everything within the game folder if you need to reinstall and your savefile won't be touched in the slightest (because it's safe and sound elsewhere)

mortal locust
#

hmm ok

primal holly
#

What if the startup screen showed only custom fusions? I like funny autogens like every other person, but I find myself almost always waiting for one or two fusions to pop up when I boot the game and I realised most of the time I only pogduck when it turns out it was a custom all along

mortal locust
#

^if this suggestion accepted, plz add an option to toggle custom only or not

solar bison
#

Pretty sure he already made that change, at least in 4.9
Also you can hold a direction on the title screen to select which way they fuse

rough gull
# primal holly What if the startup screen showed only custom fusions? I like funny autogens lik...

So the way it already works (and that hasn't changed for a while) is that every combo that shows up on the title screen always has at least one possible custom sprite, but then it fuses them at random, so it's still possible for a generated sprite to appear if a combination doesn't have a custom in both orders and it chooses the wrong one.

It's all on purpose. The reason for this is that I wanted the title screen to show off custom sprites, but I also don't want to give the false impression that every sprite in the game has a custom

icy siren
primal holly
#

Oh that's a pretty slick way of doing it! Good way of doing it 😄

mortal locust
#

bring back v4 poison mechanic!
Or the better, gen 5 mechanic.
At least in Easy Difficulty.
Why downgrade tho?

#

as expected, @exotic reef 🙄

cosmic blade
#

hm.. has anyone considered the idea of having fusion moves?
like, kyruem can't be the only one that has moves that they gained when fusing.
maybe only a select number pokemon can get fused moves

solar bison
#

That’s kinda been discussed since we had a list of moves that are in the game hat no one learns and some of them were suggested to be learned by certain fusions

primal holly
#

Add a bed of sort to the triple battle lounge/allow the benches there to be used to rest and speed up time?

mortal locust
#

^ a self-serving healer, like in Victory Road gate

primal holly
#

The specific purpose of the bed/bench would be mainly to speed forward in the day to refresh the battle lounge, as there's no hotel on the island (and something like that would be a lot easier to implement than a whole building)

mortal locust
#

isn't that funny when healing with our mom, time sped forward. but when we sleep in our room, time flows normally

willow iris
#

Show pokemon typing in the battle screen, or at least the primary type

obsidian pagoda
#

Don't know if it goes here or not, but if updating Steel to not resist Dark and Ghost anymore isn't in the cards, can the Fusion calculator be updated to reflect this?

cosmic blade
#

fusion move ideas:
Origin Pulse + Precipice Blades = Terraforming Bullet
Fusion Flare + Fusion Bolt = Fusion Plasma
Roar of Time + Spacial Rend = Space-Time Slash
Roar of Time + Shadow Force = Ripple Effect
Spacial Rend + Shadow Force = Blade of Reality
Lunar Dance + Dark Void = Midnight Curse
Blue Flare + Bolt Strike = Plasma Burst

eternal rivet
#

none of the base ones are even in the game

cosmic blade
#

i did not think this through

teal chasm
mortal locust
eternal rivet
#

no

solar bison
#

This was suggested before, and I’ll just repeat what others said and say that if this is implemented it should be able to be turned off

hazy lance
soft gate
#

a lower quality mode for the overworld since my potato laptop does lag a bit in the overworld. i know this is a me problem but i think it could still be a good feature

eternal rivet
#

turn off auto save

mortal locust
solar bison
eternal rivet
mortal locust
soft gate
soft gate
#

that worked! thanks man

mortal locust
#

so in recent version if head and body can evolve at the same level / use the same stone, body will evolve first. I hope it'll still like that. So we can determine which part of fusion to be kept as is or to evolve it.
If you want, like, Milotic/feebas, just reverse it after evolution

solar bison
#

That's not really a suggestion

mortal locust
#

suggestion to keep the mechanic

cedar atlas
solar bison
#

We already have triple fusions of starters, fusing them all is way overboard

solar bison
#

Yeah, that's what I said

cosmic blade
#

Also, the all starter fusions have way too many details.
As a character and creature designer, this is adhd personified

primal holly
#

Suggestion: add the Rock Slide TM back into the game, perhaps in Battle Factory (currently it's been edited into Rock Throw TM and is unavailable in the game anyway)

solar bison
#

How many times has this been asked

mortal locust
#

Suggestion: add the Rock Slide TM back into the game, perhaps in Battle Factory (currently it's been edited into Rock Throw TM and is unavailable in the game anyway)

primal holly
shadow wind
#

idk if its possible but I'd love a feature that makes it so that if you have a pokemon with a fairy gem or something and use it But have another in your bag it will automatically place your second gem on it after the battle is over

#

could be for berries too ofc

rough gull
cyan ploverBOT
#

Dear chardub. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.

rough gull
#

Regardless I like the idea a lot

celest patio
#

I think Radical Red has a feature somewhat similar, but iirc it's a little bit different in that rather than auto replacing it, I believe it simply respawns one-use items after trainer battles? Like it doesn't pull another out of your bag, it just doesn't permanently delete it. That's a frlg romhack though so not sure if it's really applicable

slender oriole
#

I think there's other romhacks that do the same, but only for gym battles iirc

teal chasm
#

I feel like someone's used Thief on me before and I got the item back after the battle. 😅

exotic reef
#

I know in some fangames, people made it so the pickup ability automatically puts the item in your bag. Would be a neat feature to add

primal holly
mortal locust
exotic reef
plush pivot
#

Okay, I have an idea that will make a certain creamy bot go after me instantly, but I think the idea is really cool and reasonable, so please hear me out for a sec:

How about every time a user or a team get a Pokemon to 100% in either the head or body, they get to choose one mon that gets added to the game. Now, I know that I just said the words that should never be said, but I think this would really be something within reason that would bring excitement to the community and be a cool motivator

First things first, I don't think there would be a ton of mons getting to 100%, even with this incentive. Maybe like 5 per year at the absolute maximum, and that is already shooting it very high I'd say.

Now, I obviously don't know how much more stable the game has gotten with version 5, but a small number like that does at least sound like something that should be possible to me.

And this would have so many benefits: First up, if would be motivating as hell for spriters, obviously. But it would also be cool for spriters who don't aim for the 100% since they just sometimes get a new mon to work with. And its cool for players too, even if the new mons were only obtainable in randomizer runs. It would also just bring some general excitement if there was an announcement every few months that a new mon gets added. Kinda following a mobile game structure, but without the scummy money part heehee

If adding new mons is a pain to do (which it might be, I honestly have no idea), it would also totally work to just announce that someone completed a mon and chose a new one to get added, along with the dex number it will have, so that people could already make sprites for it and have fun until the mon gets added eventually

So yeah, I know that I'm asking for the forbidden thing here and I totally get if it's not possible or too much work, but please at least give it a serious thought because it would genuenly be super cool and fun for all users 🙏

cyan ploverBOT
#

Dear Tomate. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.

mortal locust
#

wut, why did alcremie warn for different thing? 🤣

verbal notchBOT
#

Dear @mortal locust, Alcremie isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

lean heart
#

I wonder what Kiwi would add if she had that freebie heehee

exotic reef
#

I think the reason they're not adding mons is because of the amount of storage in the game. As it is, it takes a long time to load up the game. Not because of the amount of images people would have to create. But also, the game would never get completed. XD

harsh badge
#

While it sounds really cool on paper, I'm afraid that "Completing one mon = adding one more" won't decrease the ammount of complete fusions since you'll have to 100% this new mon as well and then add one more, etc etc. It'll create even more work and won't make the game more complete Despair

solar bison
#

Also since adding 1 Pokemon actually adds like 840

plush pivot
harsh badge
#

at least it sounds more possible hahaha

primal holly
#

Sounds more like a request fit for Amalgam than IF, since as far as I know the cap on 420 isn't because of funny number but rather due to technical limitations

plush pivot
mortal locust
cyan ploverBOT
#

Dear Milofiktri. Due to size restrictions we cannot add any more Pokémon, please refrain from asking.

lean heart
#

A more reasonable suggestion perhaps would be to allow those very avid spriters to decide on a triple fusion?

plush pivot
#

Sure, if mons are impossible that would be a nice alternative

slender oriole
#

how would you decide which triple fusion though

solar bison
#

The ones who made the most sprites of that team will discuss which one to pick

And then Frogman would have to accept it

rough gull
# primal holly Sounds more like a request fit for Amalgam than IF, since as far as I know the c...

There are technical issue from adding too many Pokémon but at the same time, 420^2 isn't a hard limit. It's just where I chose to draw the line because it has to be drawn somewhere. It wouldn't be technically impossible to add a few more Pokémon but it's mostly just a ton of work to add even a single new Pokémon and it's just not that worth it. There are plenty of Pokémon to choose from in the game already.

rough gull
#

Very true

exotic reef
#

While we're making suggestions that will obviously be denied, remove the entire head/body concept, and remove self fusions. Then the amount of sprites is cut down by more then half

rough gull
#

That'd be so lame

exotic reef
#

XD

#

but i'd be more reasonable :p

plush pivot
#

Not what I came for but I'll take it ohyes

solar bison
#

Time to make a list of Pokemon trios

cyan ploverBOT
#

Dear Knuckles3&Knuckles. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.

primal holly
#

While on the topic of triple fusions would there be a way to move at least some of the less borked ones a little sooner in terms of availability? For example the starters, or potential non-legendary additional ones that would be added

eternal rivet
#

the one triple fusion i want will never be in the game! Despair

primal holly
#

Oh, yes. Vaporeon

solar bison
#

Roserade

rough gull
#

I do want to add more triple fusions of regular mons at some point, but it can't be any 3 random Pokemon. They would have to be Pokémon that already kind of form natural trios like the hitmons, etc. so that I can justify why triple fusion is only possible for a select few

jaunty shuttle
#

alcremie bot has been defeated

verbal notchBOT
#

Dear @jaunty shuttle, Alcremie isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

eternal rivet
tranquil shale
#

we dont have garbagedor

primal holly
#

The three above fuse by power of wizards
But the Hitmons triple sound very cool: ultimate martial artist

eternal rivet
jaunty shuttle
solar bison
#

Anyways, this probably should be in another chat

icy siren
#

I feel like what could maybe happen instead, is that there could be a selection of trainers (they can be in any post-game location of your choice, really) that each represent someone who helped a majority of the progress of whenever a head or body fusion that reached 100%.

An example would be a trainer that represents kiwi, and their team is entirety of chinchou head fusions representing on how kiwi was the one who contributed the most of the chinchou head fusions.

Now, this doesn’t really need to apply to every time a head or body fusion reaches 100%. Because in the future, a head or body fusion could reach 100%, without really having any big contributors.

solar bison
#

We have a spriter trainer island already I believe

icy siren
solar bison
#

Just because you didn't see anyone talk about it doesn't mean no one ever talked about it

icy siren
#

alright, ig

exotic reef
icy siren
solar bison
#

Just because you didn't see anyone use the exact phrasing I did doesn't mean no one ever talked about it

exotic reef
#

where is it then?

modern ether
#

Bara made a mod that has a bunch of IF members in it that’s what Knuckles i referencing

exotic reef
#

I don't think mods count stare

solar bison
modern ether
#

Yeah, it became a full part of the game. Same with Demices challenge lol

solar bison
#

Look, it's me

rare flare
#

are more spriters allowed to join in? do we need to make our own custom trainer and ow sprites for it

solar bison
#

Well it was made a long time ago, I don't know if it will be updated

jaunty shuttle
#

👀 @tranquil shale

mortal locust
mortal locust
#

Maybe add more pokemon is not possible. But can the game being expanded to 3rd region a.k.a Hoenn?
Shut up, Alcremie and YAGPDB.xyz 🗿

verbal notchBOT
#

Dear @mortal locust, Alcremie isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

teal chasm
icy siren
#

personally, i would love to see smeargle/corsola/spiritomb, or how about pichu/cleffa/igglybuff

dapper root
#

if i get to pick for completing TeamChinchou, gen 2 fairy babies TeamClefable TeamTogekiss :TeamWigglytuff: huehue

harsh badge
solar bison
#

I think that would be weird since it shafts the other Eeveelutions

icy siren
solar bison
#

You just said Sylveon twice, that would still be weird

icy siren
dapper root
#

leafeon/glaceon/eevee 9head

solar bison
#

Ditto/Mewtwo/Mew Painless

rough gull
icy siren
#

show the list

rough gull
#

Qwilfish & co is kind of a stretch imo, but maybe

icy siren
rough gull
#

I was responding to blaquaza's suggestion

#

I don't really get the link between smeargle/corsols/spiitomb tbh

solar bison
#

Me neither

harsh badge
#

But also maybe
Scyther (or Scizor)/Pinsir/Heracross
Arbok/Weezing/Meowth the OG team Rocket trio
Omastar/Kabutops/Aerodactyl
Raticate/Furret/Bibarel the ultimate early rodent
Kecleon/Ditto/Mimikyu sustown
Mew/Celebi/Jirachi

mint cave
harsh badge
#

Huh, never knew that

icy siren
solar bison
#

That's just an opinion you have. not a good reason whatsoever

rough gull
dapper root
#

we have 6 pseudolegendary lines so maybe grouping em up would be cool (dragonite/tyranitar/salamence and then metagross/garchomp/hydreigon or some other combo)

rough gull
#

I did have the Kanto fossil mons on my list,

solar bison
#

I feel like also trying to limit how many types they have is a good idea

rough gull
#

Scizor/Pinsir/Heracross and the rodents woulld be great too.

solar bison
#

The Hitmons make sense too

rough gull
# icy siren show the list

It's a pretty small list tbh. Aside from what's already been mentionned I also had the 3 Kanto eeveelutions and Cleffa/Igglybuff/Happiny and their evos as well as the Oddish/Bellsprout/Hoppip lines in the "maybe" section

icy siren
harsh badge
#

If you plan to add any of those, I'll gladly sprite something george

granite canyon
#

Gen 1 trade evo fusion could've been cool but unfortunately there's 4 of them

harsh badge
#

Ye unfortunately

granite canyon
#

The fossil one sounds rad though

harsh badge
#

I also thought about the first pick fossils and the second pick fossils, aka Omanyte/Lileep/Cranidos and Kabuto/Anorith/Shieldon, but honestly kanto fossils trio sounds way cooler

solar bison
#

Maybe Venomoth/Ledian/Ariados

harsh badge
#

What about Butterfree and Beedrill then? Thonking

solar bison
harsh badge
#

Butterfree/Venomoth/Volcarona is a stretch pick for an ultimate butterfly (made of two moths yea thisclown )

dapper root
slender oriole
#

I've always thought rhyperior/magmortar/electivire

solar bison
#

I also thought that

slender oriole
#

then there's also option Maximum Headache: a triple fusion of eeveelutions

solar bison
#

7 fusion

harsh badge
#

I also thought about Kanto 3-heads since there's so many of them (Magneton/Dugtrio/Dodrio) but that also sounds like a stretch

slender oriole
#

yeah kinda since magneton still evolves

solar bison
#

Exeggutor

celest patio
#

Technically Magnezone also has three heads sort of

Hydreigon also exists in the game but not a Kanto one

harsh badge
#

I think Frogman can include non-evolved parts if he really wants

celest patio
#

Zoroark / Lucario / something, ultimate anthro furry mon kek

slender oriole
#

gardevoir

harsh badge
#

Gardevoir/Lopunny/Jynx thisclown
But honestly I don't wanna see that

solar bison
#

Gardevoir/Lopunny/Cloyster evil

slender oriole
#

somewhere in the world sjoba just felt like someone walked over his grave

celest patio
#

don't forget Vaporeon

#

It's hard to think of actual trios that aren't legends though ngl. Clefable / Wigglytuff / Blissey maybe?? All three stage pink mons whose mid stage originated in Kanto.

Arcanine / Ninetales / Houndoom? All dual stage canine fire types

cyan ploverBOT
#

Dear Howls. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.

harsh badge
#

Arcanine/Granbull/Houndoom the best boi

dapper root
#

i need to fix the cremie commands hehemuth

rough gull
dapper root
#

"trios" triggers this, ffs half_pixels

cyan ploverBOT
#

Dear Kiwi. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.

solar bison
#

Trios?

cyan ploverBOT
#

Dear Knuckles3&Knuckles. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.

slender oriole
#

triad

harsh badge
#

Triples

dapper root
#

trios

harsh badge
slender oriole
#

unfortunate that Type:Null isn't in the game, you could do a Mewtwo/Genesect/Type:Null otherwise

verbal notchBOT
#

Dear @slender oriole, Type:Null isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

teal chasm
#

Some Ice-type or Poison-type fusions would also be really cool.

icy siren
#

isn't there like an image showcasing every pokemon in the game?

solar bison
#

?tag pokedex

sacred spearBOT
#

All Gen1-2 Pokémon are in the game, all Pokémon that are from Gen3+ (aswell as their location and Pokédex number) can be found here:

https://infinitefusion.fandom.com/wiki/Pokédex

No new Pokémon will be added. The game has reached its limit!

harsh badge
#

Another fun pick is Pidgeot/Noctowl/Talonflame for early birb trio

slender oriole
#

another option is Tangrowth/Mamoswine/Yanmega, since they all evolve with Ancient Power

icy siren
#

how about tyranitar/aggron/rhyperior? rocky like dinossaur tank things

dapper root
solar bison
#

add Pokémon

cyan ploverBOT
#

Dear Knuckles3&Knuckles. Due to size restrictions we cannot add any more Pokémon, please refrain from asking.

lean heart
#

add knuckles heehee

icy siren
icy siren
harsh badge
#

I'd just rather remove team Pika but it's not a game suggestion

eternal rivet
#

hear me out on this triple fusion: charizard/gyrados/yanmega. not quite dragons!

solar bison
#

Charizard getting another triple fusion disgust

eternal rivet
#

knuckles disapproving disgust

exotic reef
#

Tripple fusion idea: Charizard/Charizard/Charizard lie

eternal rivet
icy siren
primal holly
#

I was thinking about Porygon + Aerodactyl for the Flying/Normal MissingNo, but I can't think of a good third mon to fit in (options include stuff such as Mew because it can be used to spawn it or Kabutops or Gengar for its possible appearances, but none is too convincing)

celest patio
#

Porygon/Aerodactyl/Kabutops? since two of Missingno's forms are the fossil versions of Aero and Kabutops (there's also another that's the gen 1 ghost sprite)

solar bison
#

Why are you including Porygon

celest patio
#

Feraligatr/Krookodile/Garchomp
Crocodilian/chompy triad I know Gible line are land sharks but its the closest thing I could think of lol

Unown/Rotom/Spiritomb
Single stage mons that are rare, somewhat special/unique, and have near-legendary or legendary-related lore but aren't actually legendaries (and are somewhat commonly mistaken as them).

solar bison
#

Also a bunch of these don't really seem like trios, more like random Pokemon that share a trait that a bunch of other Pokemon also share

harsh badge
#

Pikachu/Eevee/Meowth seem like a trio to me but I'll understand if they don't for other people

#

Perhaps also Magikarp/Remoraid/Feebas because

  1. the only fishes of the game
  2. all are two stages evo
  3. all evolve into things with very different design and that's kinda their gimmick
solar bison
harsh badge
#

Huh, what other fish besides Blastoise being a shell fish pokemon we have?

harsh badge
#

Totally forgor about these omfg

solar bison
#

Lanturn and Qwilfish also

harsh badge
#

Ok stop bullying my smol brain thisclown
(jokes aside, thank you for mentioning those)

verbal notchBOT
#

Dear @willow iris, Linoone isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

primal holly
#

I had thought about Porygon/Porygon2/Porygon Z for MissignNo fusion, but it sounded iffy 😅

blissful pond
#

Suggestion based on the recent announcement/poll regarding sprite replacement:
Support alternate sprites in the game itself; when fusing or evolving into a pokemon that has alternate sprites, prompt the player to choose an appearance by selecting between them.

exotic reef
#

you can change them in the dex. Also that would be annoying if it included autogen like the dex does

blissful pond
primal holly
blissful pond
#

It's miles ahead of where I thought the game was. Rock on!

primal holly
#

Suggestion: make it so after switching out the cursor is back to "Fight" rather than being stuck on "Pokemon" (if it's possible to do so while retaining the feature that after using an item, i.e. a ball, the cursor remains on the bag)

mortal locust
#

Suggestion: Make Dawnstone works on genderless Kirlia and Kirlia fusion to evolve it into gallade. Or does it already?

teal chasm
#

It probably doesn't because the Dawn Stone is for male Kirlia, but if you unfused two Pokémon, evolved Kirlia into Gallade, then fused them up again, surely that would work? 😄

mortal locust
#

Unfused Kirlia sometimes become genderless Kirlia. The only option is to breed that Kirlia with Ditto, get another kirlia fusion, or unfused kirlia or ralts

mortal locust
#

sugg: Show another "HoF" after defeating gold. Maybe with the tag "congratulations for defeating Gold" instead of "Welcome to Hall of Fame"

dark thunder
#

Making cyberspace less eyestraining
I'm not prone to any issues but even I was getting headaches between the rapidly changing color and the fact I had to stay there so long because I couldn't see where I was going

rough gull
#

It's low-key a reference to the Porygon anime episode that got banned because it gave seizures to a bunch of kids

exotic reef
rough gull
#

That's fair enough lol. Tbh I just thought it was funny at the time and didn't think much of it but yeah I get your point for sure

#

The path isn't actually supposed to be invisible. It used to be that path would light up when you step on it in like version 2.0. but then it broke at one point and I never bothered to fix it. Maybe I'll remake the whole place at some point

quiet mantle
#

Triple fusion idea: Slowking, Seaking, and Nidoking, Theme All kings,

Alternatively, Seaking, Nidoking, Kingler, All Kanto Kings

solar bison
#

Sharing one part of their names sounds like a stretch

mortal locust
#

pidgey/pidgeotto/pidgeot huehue

exotic reef
#

give this rocket her laptop back during the cutscene

mortal locust
#

Make Rock Smash a HM instead of TM. It's currently the only TM that have replacement items. Ik there's no different between HM and TM in this game since they're infinite use and forgetable.
Since Teleport is a HM now, ig Rock Smash should be too

primal holly
#

Add a sign with the list of items available as prizes in the Triple Battle Lounge (or maybe here on the discord, but that'd be more of a #discord-suggestions )

mortal locust
primal holly
#

Make it so poisoned pokemon with Poison Heal don't lose health while walking around in the overworld. I assume there's no efficient way coding-wise to have them periodically heal instead, but still with an ability like that being hurt by poison is quite detrimental

mortal locust
exotic reef
#

you guys are way too spoiled by modern gens smh

charred lion
#

make a pokemon infinite fusion 2 i know you will prob say no

frail copper
#

Too bad no one called @lean heart is onto a brand new and unique game focused onto fusions 🚎

mortal locust
primal holly
exotic reef
#

ok, that probably should be fixed

mortal locust
exotic reef
rare flare
#

my first gen was 8 because i am awful

mortal locust
#

Make poison don't affect outside of battle entirely in Easy mode
... if most of you hate that "modern" stuff

nocturne palm
#

Make poison only kill outside of battle if on hard mode

#

Normal mode they survive on 1 hp, and easy don’t take poison damage outside of battle at all

exotic reef
#

that seems fair

mortal locust
rough gull
#

Disabling field poison on easy seems fair, I'll add that

primal holly
#

I mentioned it because that interaction with Poison Heal was a strictly gen 4 exclusive "feature", but was never present in subsequent installments - including gen 5 and gen 7

exotic reef
#

Interesting oversight from the mainline games

mellow jewel
#

Add a liquidation TM to the battle factory thing, it would be super helpful because since waterfall is postgame a lot of physical water types don’t get good stab

mortal locust
#

||ig Magnet Stone should be given by NPC or can be bought somewhere rathr than daily spawn in front of Power Plant. So player in Randomized item mode can evolve their magnetone or probopass easier. Like other evolutionary stone (that can be bought in dept store)|| [canceled]

solar bison
#

I thought that item didn’t randomize

mortal locust
#

it's purple poké-items. Isn't it randomized? 🤔 last time i try to randomize item i get random stuff from purple poké-items in Treasure Beach.
Incense in Daycare too

solar bison
#

Well you could check for us

mortal locust
#

oh maybe that exact spot only. I just check day care purple poké-items. i don't get surf yet. Maye in a few hours

mellow jewel
#

magnet stone doesnt get randomized in that mode (ive tested multiple times)

mortal locust
#

oh nice

jade lynx
#

Idea is it possible to get you guys to make cheats yes I said it am only asking because I would like something that's more supported then the other guys I mostly played this game for finding out what A and B would look like together other then that I really don't play it that much maybe the Cheats can be for supports of this game or something so that it you guys have a patreon this can be 1 of Many Exclusives Fans can get I hope this does not get me banned I do love this game just hate Grinding lol

mortal locust
#

huh
sigh
long text without a single comma nor period is a pain to be read Despair

tranquil shale
jade lynx
mortal locust
#

so you want cheat? hmm, get all 420 base pokémon, you'll get a cheat item

tranquil shale
#

if you only want to see the fusions you can look through the gallery tho

jade lynx
#

Is there a way to support you guy’s or no

solar bison
jade lynx
mortal locust
#

that's what i said, minus where to get it

mortal locust
#

Not really a suggestion, but i talk about it here, someyears ago, so...
There's a screenshot feature in v5, apparently. Press F8!
Your ss will be saved in %Appdata% folder alongside with savefile

granite mango
exotic reef
#

or you can look through the custom battlers folder

rocky hull
#

Should update the text/ trainers for the elite four for round two of fights, because if 2nd time fights happen after the fight with gold 3 years later Agatha should be gone replaced by Koga

solar bison
#

But I thought you time traveled

cyan ploverBOT
#

Dear, Im 6'5, due to size restrictions we cannot add anymore pokemon, please refrain from asking.

mortal locust
#

Dear who? 🗿

autumn tapir
#

Bot too tall for more pokes

mortal locust
#

edit your msg to baypass bot, ig... eternatus 🗿 yes, I'm right

solar bison
#

Dear @mortal locust, due to size restrictions we cannot add anymore pokemon, please refrain from asking.

cyan ploverBOT
#

Dear Knuckles3&Knuckles, due to size restrictions we cannot add any more Pokémon, please refrain from asking.

solar bison
mortal locust
#

you're the only one i know in this server that care about grammar

distant sapphire
#

Cares*

solar bison
#

If you mean speed up, press Q (or ctrl in 4.9)

ornate swallow
#

Oh shit i didnt know

Thx

exotic reef
#

For randomize by area, it randomizes each spawn in that route. So pidgy in the morning would have a different pokemon from it's day spawn. I suggest randomizing for each pokemon instead and have them randomized per route. So the morning and day pidgies of route 1 would be the same mon. But a different mon on route 2.

primal holly
#

The rival still ends up devolving its Alakazam fusion from a Starmie fusion to a Staryu fusion towards the end of the playthrough, so that might be nice to have a look at huehue

mortal locust
#

if possible, add percentage in window name of the game while loading/starting.
"infinitefusion (24%)"

primal holly
#

In NG+, have the OT of the old mons match the new OT of the player (so that they aren't considered outsiders and thus stop listening to you by the time you're halfway through Viridian Forest)

mortal locust
primal holly
#

Yeah but NG+ mons are already so heavily edited that flagging an additional option shouldn't be too complex (there's an option in debug mode that sets a mon's OT to your own, so I assume it would work through something akin to it)

rough gull
#

Yeah it's very simple to do

ionic parcel
#

How does NG+ works?

mortal locust
#

your pokémon from pev game will be saved to the Pc. But it reverted to first evo line. And has level of 5

primal holly
# ionic parcel How does NG+ works?

All your team plus boxed mons are reverted to lv 5 and first evos.
HA your evolved mons might have had are retained through de-evolution, tutor/TM/special moves are not as they're reverted to level up movesets.
You lose all your items (but mons retain their held items).
For now your original mons retain their original OT, which means you'll be hard pressed not to get screwed even a little bit against Brock and Misty due to badge level caps as "your" mons will disobey you - if you scroll up a few messages you can see it's possible this will be patched out in the future.
*Even if you didn't randomize TMs in your first nor second playthrough, it's possible some of them will be screwed/mixed up in NG+ - anecdotal occurrence, needs further testing before I put it in #bug-reports-newest-version *

That's about it I'd say

ionic parcel
#

That's cool

exotic reef
#

Give trainer's fused mons a random gender between the 3 possibilities

primal holly
#

Since Hidden Power is hard-coded to have 60 BP (but can receive STAB or hit super-effectively) like in modern games and Unown/fusions that contain Unown are hard-coded to have a special Hidden Power that is typeless (but cannot receive STAB nor hit super-effectively), how about upping Unow's typeless HP to 90 base power?
Reason: making this special thing that Unown fusions have been given actually be semi-worth considering in the mid to lategame, without being op in (randomized) early playthrough because there are already very early examples of moves hitting for 90+ BP while factoring STAB (Headbutt, Bulldoze, Rock Slide for the few who get it, even Bite and such)

exotic reef
#

unown has typless hidden power?!

primal holly
empty relic
#

are there plans for the tm for facade to be included?

hidden wave
#

when randomizing shops, keep DNA Splicers and DNA Reversers

torn sonnet
#

can we add a trainer npc with a team based of 5 kung fu style posted by @granite canyon? Maybe strong and in post game

solar bison
#

So, another trainer on the spriter island?

hidden wave
#

sounds fun, ngl

torn sonnet
#

idk, or in final part of yotho, or maybe he spawn for second trainer in mt. silver...1st time gold, 2nd time kungfu_man

hidden wave
#

maybe you have to go through Kungfu Man before you go to Gold
he's there to challenge Gold, but you catch up to him and fight him before fighting Gold

torn sonnet
#

yes also, or it could work like the league of xy, we are the champions and various super trainer come to challenge us to the silver mount, it could work in rotation, and every time you complete a cycle you start again from gold ... so if other nice teams will come out in the future could be added to this rotation

hidden wave
#

true

solar bison
#

Anyways, don’t discuss it here

rough gull
torn sonnet
solar bison
#

I just meant if you’re gonna be speculating at length then you should go to another channel to discuss those specifics

torn sonnet
#

Ok, where?

hidden wave
eternal rivet
hidden wave
#

They are in the newest patch

eternal rivet
#

oh. didnt see that

shy wharf
#

load save button

nocturne palm
#

Make the dubious disc accessible before the post game

hidden wave
hidden wave
#

Use the gengar/gengar made by mammuth use ursaluna#3114

verbal notchBOT
#

Dear @hidden wave, Ursaluna isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

solar bison
eternal rivet
#

this may be too difficult to implement but make it so any three pokemon can be fused together, but if they are incompatible have it come out as a 0 IV ditto that if used for breeding, the egg will hatch a ditto.

#

no one ask you knuckles

mortal locust
#

Suggestion : Crucial item (Pokéballs and upgraded variant, Potions and upgraded variant) isn't randomized if randomize shop items is active. Kinda like pokémon insurgence.

harsh badge
#

another option I saw in ROM randomizer tools is to have an option to randomize the second shops only (aka the second sellers in pokemarts and every seller but the first one in mall) if you want to leave pokeballs/potions/revives/repells/etc as they are

mortal locust
#

i just realized somthing , in recent path, dex number is empty. In Pokédex entry it's just 000

primal holly
#

It's always been like that as far as I can remember

torn sonnet
#

would it be possible to add more triple fusion? a jolteon/flareon/vaporeon cerberus? an elemental golem with jynx/electabuzz/magmar?

mortal locust
#

you're lucky you don't say add more bokeymoon heehee

torn sonnet
#

bokeymon?

solar bison
#

Pokémon

torn sonnet
#

we are full of triple fusion?

mortal locust
#

the point is if we say add more pokémon, something will warn us. like this:
.

cyan ploverBOT
#

Dear Milofiktri, due to size restrictions we cannot add any more Pokémon, please refrain from asking.

spring vector
#

Add more pokémon 😡

cyan ploverBOT
#

Dear GREEN, due to size restrictions we cannot add any more Pokémon, please refrain from asking.

eternal rivet
torn sonnet
#

i just want to know if we have reached the maximum availability limited to the triple fusion

quiet mantle
#

There was talk about adding more, its just that Frog wants to think of more combos that makes sense

harsh badge
#

we gave him our suggestions and he has his own list

#

instead of jynx/electabuzz/magmar, there probably will be Rhyperior/Electivire/Magmortar, as it makes more sence

mortal locust
#

Make this NPC appears after pickaxe is obtained instead of when we step near of them, which makes they "teleport" there like an Enderman.
Or make them there from the beginning and have a dialog "i lost my pickaxe"
Excue my bad grammar, hope you understand, and yes, i took this photo underwear 🗿

mellow jewel
#

that npc is so creepy lol

primal holly
#

Underwear pics are creepier stare

primal holly
#

Suggestion: give Smeargle fusions on randomized trainers a sparkling (partially) randomized moveset

mellow jewel
#

that would be super cool tbh

solar bison
#

Though I don't know what he meant by sparkling

primal holly
#

Sparkling as in brand new (in a dazzling way).
Partially randomized because afaik a portion of the moveset comes from the head and the other from the body, so only the moves coming from Smeargle would be randomized

magic geyser
#

Suggestion: Let randomized shops sell splicers or give an option to enable them in randomized shops (Maybe include that for pokeballs too, though there is a huge variety of pokeballs and only 2 splicers in the game, so the chance of finding a ball early is higher)

normal breach
#

Suggestion: i think that Salamence should pass the dragon type regardless of position

plush pivot
#

Suggestion: Add the custom gym leader sprites for modern mode back in 👀

primal holly
#

Suggestion: add a line for Chuck where after you've talked with him and he moved into position, if you walk away he'll go something like "Hey where are you going? Go there in front of me and face me"
Not preventing the player from leaving or anything, but so many people just button mash through the dialogue and are surprisingly dumbfounded as to what to do to progress

#

(yes this is a similar scenario to the Mt. Moon rocket quest)

mortal locust
#

*teleport / fly away*

solar bison
#

I think the player sprites should be replaced by that version someone made of the player sprites without half pixels (they’re in the sprite packs)

celest badge
#

Maybe add MissingNo. to the game, i think the community loves to draw fusions with that. : )

mellow jewel
#

no more pokemon will be getting added, plus people can kind of already do missingno fusions with porygon-z anyways

cyan ploverBOT
#

Dear Moon_Tah, due to size restrictions we cannot add any more Pokémon, please refrain from asking.

celest badge
#

ah okay ; )

mortal locust
#

Add MissingNo. to the YAGPDB.xyz#8760 word list
ahem, test Swablu

verbal notchBOT
#

Dear @mortal locust, Swablu isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

feral beacon
mortal locust
#

Suggestion: Make Dawnstone works on Kirlia and Kirlia fusion to evolve it into gallade regardless of gender.

solar bison
mortal locust
#

Make it so this dialogue (and any dialogue involving time in genral) use 12h format instead of 24h for consistency with menu time format (pressing X)

primal holly
#

Counterpoint: make everything use 24h format heehee

lean heart
#

24h format master racedealwithit

indigo lynx
#

Suggestion:buff moves such as play rough aqua tail and other moves that have 90% accuracy to 100%. like radical red

mellow jewel
#

mmm stone edge focus blast and iron tail would be cool to have accuracy boosts

celest patio
#

IF doesn't do non vanilla buffs and changes

primal holly
harsh badge
#

and that's one of the points of fusing stuff, to cover each other's weaknesses ☝️

solar bison
#

And also not every move needs to be as great as earthquake

shy wharf
#

add buying rocket meals after getting the id

spring vector
#

Not really a game suggestion, but could it be possible to add a shiny comparison on @past escarp 's calculator? So that you can see what the shiny looks like

obsidian pagoda
#

Shinys don't exist here AFAIK.

solar bison
obsidian pagoda
solar bison
#

Maybe have a static Pokémon somewhere that’s shiny, but not the Lake of Rage since Magikarp/Gyarados is still funny to have there

past escarp
mortal locust
mellow jewel
#

Perhaps there could be a list that shows all the new moves pokemon in IF have access to? since theres a bunch of new tutors and tms teaching pokemon moves they dont normally get, like the crabhammer move tutor, the quiver dance TM, etc

#

the special move tutor list pinned in #general is super helpful, so lists for the other moves would be great too

molten beacon
#

Could we get a way shiny hunt like radar chaining?

odd pecan
#

Tbh, randomized shinies would be cool

mortal locust
#

i get this suggestion from Coromon, add a feature when you hold X (open menu) it saves the game.

mortal locust
#

Since dev can't add more pokémon, how about remove Stunfisk and its fused variant from the game? is that possible? so only 419 base pokémon available. If the bug can't be fixed, remove the bugged thing 🗿

mellow jewel
rough gull
mortal locust
#

oh damn, I'll summon YAG now
add one more pokémon
lol, not summoned. Nice

candid leaf
#

Would a dumb fix be adding Missingno as 421 to free the bugged Stunfisk?

verbal notchBOT
#

Dear @candid leaf, Missingno isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex

mortal locust
#

damn YAG 🤣

nocturne palm
#

Just remove Pokémon to the point that there are only 418 ones huehue

eternal rivet
#

or just remove all pokemon.

nocturne palm
#

remove trick from every pokemon that learns it, just made my fuchsia city rival battle take like 4x as long as it should have because the stupid lampent/sneasel kept spamming trick which for some reason takes like a minute to be used

rough gull
solar bison
#

I suggest changing it so 5.0 will update the sprites in the game if you change the sprites in the folders without needing to soft reset; it was like this in previous versions, but seems to not be anymore

rough gull
#

Yeah that's a mkxp issue. I've no control over that

odd pecan
#

What if (I'm referring to a short discussion frogman and I had in general) the randomness degree of the shinies was determined at the start of a save file, similar to the randomized encounters .dat file that's made in randomized mode?

rough gull
#

The randomness degree?

#

I think I get what you're explaining but imo if every shiny can be any color I feel like it kinda makes them less exciting

solar bison
#

Might as well just replace the sprites' actual colors at that point

rough gull
#

Plus it would make stuff like double shinies pointless since a half shiny could have the same color scheme

solar bison
#

Well that already happens

rough gull
#

Maybe in a few edge cases but it's far from the norm

solar bison
#

I think the wooden boards in the sewers should have their sprites flipped, the way they currently are always looks like they're indentations in the ground to me

mortal locust
boreal sluice
#

Riolu as the Secret Garden poke-radar encounter

fallen trellis
atomic phoenix
#

Perhaps add an option to up the shiny odds

mortal locust
#

Shiny Charm (u got it after beating Gold)

mellow jewel
#

being able to randomize the shinies feels kinda unnecessary since like theres already 400k+ of them taking account in the different shiny combos with fusions

mighty prairie
#

a way in ythe shop item randomizer to guarentee appropriate pokeball and healing items to be available at all shops

mortal locust
#

Alternative : Viridian pokémart can't be randomized

celest patio
#

Iirc some randomizers have a way to only randomize "special" shops and leave the standard ones (basically those that sell medical items and pokeballs) unrandomized. It only randomizers non standard marts (for example, the department stores).

Not sure how many non standard sellers are in the game but maybe that could be an option?

mighty prairie
#

a way to back out of menus when selecting special playthrough types without canceling the menu entirely

mighty prairie
#

a fight with the original unova dragon

mellow jewel
mighty prairie
#

ah ok

solar bison
#

But he wants a fight against it, not just to be able to obtain it

mighty prairie
#

yes

teal chasm
rough gull
teal chasm
tranquil shale
mellow jewel
#

make legendaries respawn after rematching the e4 if you havent caught them already

karmic tiger
#

memories arent even in this game lmao change Multi-Attack to work with Type Plates instead

solar bison
#

Please also make Arceus learn judgement earlier somehow, either an earlier level or through a tutor

Because lv 100 is too long of a wait

empty oracle
#

Something I thought what would be cool is if after you fuse a pokemon, among the options you can select to finalize the fusion you could choose which pokeball out of the two original pokemon the new fused pokemon could occupy.

mellow jewel
empty oracle
#

oh cool I had no idea

past escarp
#

imo that fusion should be fire/dark

solar bison
past escarp
solar bison
mellow jewel
zinc glen
#

Would it be at all possible to select specific things to randomize, specifically everything but splicers and the researcher gifts. If not I understand

rough gull
#

Can't remember who suggested it (maybe it was in a different channel) but I added an additional star for double shinies

jaunty shuttle
#

ow yeah, i was gonna suggest this for the icons, but this seems better

#

shiny body - shiny head - shiny body and shiny head

mighty prairie
#

A way to have follow mons. It is already in game via the eevee quest so it should be possible but yeah it would be awesome to have follow mons

mortal locust
mighty prairie
#

I was thinking just the infused ones

mortal locust
#

I still doubt that gonna happen but that's a neat suggestion 👍

solar bison
#

I hope it's possible to change it so shiny Pokemon don't ever end up with their normal colors and also change it so they don't ever have their shading messed up by making the shadow color lighter than the base shade

mortal locust
solar bison
#

Having the shadows be a lighter shade is objectively wrong

ionic parcel
harsh badge
ionic parcel
# harsh badge are you using some kind of a document or a program where you can check IF shinie...
harsh badge
#

thanks!

minor vale
#

Suggestion: An option for randomizer mode where instead of Static encounters/gifts being left alone or randomized, they're fused with a random pokemon, as long as they were unfused to begin with
EDIT: since people are responding with 🤔, the point is that you still know where to get a Legendary and stuff, but it's not just going to be the same boring legendary, it'll be fused with something randomized to make it more interesting. Or when you're picking mushrooms, you won't always just get a paras, you'll get something random, but it'll be fused with a paras, so it still kind of makes sense. It's a middleground between non-randomized and fully randomized static encounters.

distant sapphire
#

Wild fusions should have a higher shiny chance considering they're multiple pokemon

solar bison
#

I think each half individually should have the normal shiny chance

distant sapphire
#

Exactly, of course I don't know how the shiny chances work when fusions are involved already but both should have the shiny roll with the possibility for the double shiny

minor vale
#

Another Suggestion: To reduce the filesize of the game, all pokemon sprites could be converted to PNG8 format. This is essentially the same as a normal PNG but it's like 10x smaller. There is some slight palette reduction, but for sprites, it's generally not an issue.

#

It would also have no effect on compatibility, since they're still PNGs. It would just be a matter of someone (a sprite manager probably) batch converting them.

lean heart
#

At the very least the autogens could be turned into png8 since the colours are fucky there anyway

mortal locust
#

idk what is png8 9head

minor vale
#

Just a way smaller png with fewer colors allowed. It’s barely noticeable on photos, and on sprites it makes virtually no difference

mortal locust
#

oh i see

teal chasm
minor vale
#

Indexing is more about speed of reading, rather than file size. I'm just talking about the same image files that are already being used, except run through a bulk conversion to a smaller format. Nothing fancy required. Some of the sprites I've submitted have already been PNG8s and they work in the game just fine.

ionic parcel
#

It could work and the difference for the sprites will be almost unnoticeable but the size difference won't be super big

solar bison
#

Can you show some examples of custom sprites converted to this file type?

mortal locust
solar bison
ionic parcel
ionic parcel
#

@rough gull What do you think?

#

If someone wants me to test other mons with any of the others method they can tell me and I will do it

rough gull
#

Method 2 could work. I do something similar for hue shifts that are too close to the original colors in the newest patch. I pass the fusion's dex number the the method, not the unfused halve's but it's simple enough to change.

#

Method 1 sounds way too complicated to implement. Not worth the effort imo

ionic parcel
#

I pass the fusion's dex number the the method, not the unfused halve's but it's simple enough to change.
I don't understand this bit
Wont that make it all look the same?

rough gull
#

Nvm you're right I was confused

solar bison
#

<@&306953740651462656> help

calm sluice
#

Not exactly a top priority, but, i would like to have an updated encounter list/file from modern since the one we have is from 2021 and for versions past 5.0. it's possible @rough gull ? :B

granite canyon
#

I believe that encounter list is still the same, atleast according to one of the people who worked on Modern Mode

odd pecan
#

a nonanimated version of the tiles in the water labyrinth

calm sluice
#

@granite canyon i confirmed that theres difference and some incomplete maps

twin cairn
#

¡Hi!

I was talking these days with a member of your staff about a problem I had, and said me to better ask here directly uwu, so i will resume it. There is a NPC in celadon condominiums, that breaks teh 4th wall and take your personal user info. Since I'm a streamer (and was streaming the game when that happened, giving me an heart attack xD) and i would love to keep my personal info as private...

I was wondering if there is another NPC that do the same. Just to be sure and continue playing the game chill and calm on stream...

Also would be nice a small disclaimer to those who wants to play it on stream, just to keep the streamers or players safe uwu

I will attach a picture of the npc i was talking about

https://cdn.discordapp.com/attachments/1033104986269290496/1033130237082480720/unknown.png

mortal locust
#

^Another suggestion : Remove that annoying part, i was surprised too.
Afaik it's the only NPC who say your PC name

solar bison
#

Make it so Lance will appear in any entrance of Saffron to clear the way once you're at that point in the game instead of just the south entrance

mortal locust
#

i think he does in v4, not anymore?
Well, I'm always going from South regardless. Near access to pokécenter

rough gull
#

He's still there at the south entrance in the the newest version?

solar bison
rough gull
#

You just talk to the Rocket guard and he fights you

odd pecan
#

W-wait you mean I actually have to FIGHT the evil organization in the game?

rough gull
#

Lol

#

You can only fight him once you've done the Celadon stuff though so maybe that where he was stuck

solar bison
cedar atlas
#

make a free downloud that doesnot use mega pls

solar bison
cedar atlas
#

o thanks

#

everytime i search it i only found the mega one

solar bison
cedar atlas
#

ok

rough gull
#

There are some sites that reupload it and it's going to be either outdated versions or straight up viruses

cedar atlas
#

ok

odd pecan
#

It'd be nice if in the battle factory wonder guard was banned

mellow jewel
#

Idk there’s heaps of things that can kill wonder guard mons easily since they always only get 1 hp

odd pecan
#

yeah but if i dont have the combination im kinda doomed

slender oriole
#

weather or status conditions also work fwiw

torn sonnet
#

The npc tamer with 5 kung fu fusion is an abandoned idea?

solar bison
#

Those sprites were only posted a month ago, and I don’t even know if the dev saw that suggestion yet

opaque plank
#

maybe add multiplayer battles? would be fun to battle your friend to see who would be the best fusion master

eternal rivet
#

he has said no before.

solar bison
opaque plank
eternal rivet
#

because that would require servers

opaque plank
eternal rivet
#

it deals with costs

opaque plank
solar bison
#

What is that supposed to mean?

eternal rivet
opaque plank
eternal rivet
#

it still runs on an engine

solar bison
#

As all games do

opaque plank
#

😐 damn i really didnt know that

solar bison
#

That's alright, not everyone knows every term

opaque plank
#

sarcasm

solar bison
#

Change this guy's dialogue after Oak returns

odd pecan
#

Maybe Robot trainer rematches? maybe they could load a random custom sprite fusion and have it under the pretense of "gaining experience"? It could be a good exp grind trainer

eternal rivet
#

you can rematch any trainer though

solar bison
#

Does the update man let you rematch the robots?

dusk heron
#

it would be cool if you could some how have an emulator version so we could play it on a modded DS

mortal locust
#

🗿

sturdy bough
#

Greetings, i would like to know if it is possible to have the exp share with all party members and still have higher difficulty ai?

mortal locust
#

fuse 20 times, you can get exp.all at east of Fuschia

sturdy bough
#

thanks

nocturne palm
#

make it so that the gym guy and the sign outside each gym specifies what type the gym is on modern mode instead of falsely saying that they use the type they originally use in the original game

teal chasm
#

That was part of the gag, we changed it deliberately to throw people off. 😂

#

Also, we weren't allowed to change the text, so it's more an occupational hazard of that.

#

The actual Modern Mode types are included in a pin somewhere, I think. 😄

solar bison
#

You know how in the Azalea well you push Slowpokes into Shellders to evolve them into Slowbro? I think it would be fun if the last one evolved into Slowking instead

solar bison
#

Make this cave exit look like a cave exist instead of just abruptly ending

oblique estuary
#

I think that if we go for a rematch and forfeit, it shouldn't take us all the way back as if we blacked out. It should just lose money. This is because a few times now I have accidentally rematched and had to run all the way back

mellow jewel
solar bison
#

Change the sprite of Bill when fused with Rhydon to actually resemble Bill's face (he doesn't have a beard)

jovial scarab
#

Add a quicksave hotkey like pokemon insurgence

cyan ploverBOT
#

Dear Union, due to size restrictions we cannot add any more Pokémon, please refrain from asking.

cloud ridge
#

Would appreciate it if Poison Jab could be obtained as a TM 🙏

eternal rivet
#

was it ever?

solar bison
eternal rivet
#

oh. so after what the game is based on

solar bison
#

What do you mean? Do you mean Kanto? Because you could go to Kanto in HGSS, gen IV games. And this game is based on gen V engine wise. And we have fairy types introduced in gen VI and gen VII moves.

eternal rivet
#

all of which dont have it as a tm

solar bison
eternal rivet
#

it was introduced in gen 4 as a move.

solar bison
#

And what does the second sentence say?

mellow jewel
#

Make the dawn stone evolve Kirlia into gallade regardless of gender, because genders are weird and buggy with fusions so it’s quite an inconvenience

tall void
#

any cool fan games with fakemon other than uranium

celest patio
#

This room is for suggestions for Infinite Fusion, not other game recommendations

tall void
#

Oh thanks for the clarification @celest patio

tall void
#

what does the "reversed" game option do

eternal rivet
#

the normal fusions in the game have the pokemon reversed

tall void
#

ok

solar bison
solar bison
#

Make the separate alts folder in the CustomBattlers folder used for the swapping of sprites in the Pokedex (keep the current methods too though)

rough gull
#

The alts folder is from copying the spritepack. There's no separate alts folder in game

solar bison
#

Well I remember being told to copy the alts folder in the past into that folder, I guess that person was mistaken

#

I still think adding that folder in the actual game would be nice

austere cove
#

I know it would be an absurdly long and arduous task, but if the community could manage to make the back ends of sprites, that would be a nice addition to give some authenticity

granite canyon
#

In an ideal world that would be nice, and I believe the earliest versions of the game did indeed have them, but the absurd amount of sprites in this game already cause issues with loading and lag, and backsprites would essentially double that

austere cove
solar bison
#

There’s a randomizer mode too, I don’t think that would work with that in mind

austere cove
austere cove
#

Perhaps add the "Super Effective" and "Not very effective" sound effects when those are hit? I noticed those are lacking

teal chasm
#

Yeah, this isn't possible and would mean we have to make another 175000 sprites. We're only at 12ish% after 4 years, that'd put us down to 6ish%. 😢

mellow jewel
#

I think the front sprites being flipped around is super awesome anyway, I wouldn’t want back sprites to be added

odd pecan
#

And if 17500 more sprites could be added, the community would probably prefer more pokemon

cyan ploverBOT
#

Dear Phaserock, due to size restrictions we cannot add any more Pokémon, please refrain from asking.

austere cove
#

Man, you'd think maybe an AI could draw the back for you, but yeah.. you're right.

rough gull
#

If you code me an AI that draws backsprites, I'll gladly add it to the game 😉

odd pecan
#

Just us craiyon 9head

dapper root
#

a better alternative to make the lack of backsprites less jarring would be to have a different battle angle, more of a flat view with both mons facing each other. less immersive tho thonk

granite canyon
#

I've always wondered if a pokemon game would actually look ok like this

ionic parcel
#

I always disliked back sprites
They are so ugly
Let me watch at my Pokémon face

mortal locust
#

i don't really care the sprites. At least ik what my pokémon is.

candid vortex
#

Hello everyone ! Do y'all know if there is any move relearner NPC on the 5.0 version of the game ?

granite canyon
#

Ye, it's on the 2nd floor of the pokecentres. In future you'll want to ask questions like this in #general or #playthrough-talk

candid vortex
#

Okay thank you ! My bad, I'll know next time

granite canyon
#

All good, no problem

rough gull
dapper root
rough gull
#

honestly? I have no idea. I just used a zip from Pokemon Reborn with all the animations that they told me I could use. I think they have to be basically programmed in

dapper root
#

thonk send me the stuff, ill see if i can figure it out

rough gull
#

Ehh sure I guess

dapper root
#

that is, if you're interest in adding the final fantasy-like battle angle as an option at some point, at least hehemuth

solar bison
#

I think the current system is fine

distant sapphire
#

^ditto it's what the game has had for literal years and it works perfectly fine

solar bison
#

Make Victreebel body fusions have only one L at the end of their name, and make Shelgon head fusions only have one L at the end of the “Shel” part instead of being “Shell”

celest patio
#

Now I want to make Shelgon-Victreebel just a giant Shell Bell lol

austere cove
austere cove
rough gull
odd pecan
#

0 dollars

rough gull
#

approximately, yes 😆

austere cove
rough gull
#

sounds good lmao

austere cove
# rough gull sounds good lmao

Honestly though I'm not sure how you did all of the sprites, but I think it would be a good start to find a generator that works like yours, but creates both the front and back sprites, taking those original back sprites and fusing them through cheap forms of coding, that way most of the work would be done for you, I hope that can help!

rough gull
#

I didn't make the generator unfortunately. But even if I did I wouldn't want to double the number of files in the game. There are too many files as it is and is already causing issues

odd pecan
#

Just delete all the sprites,
i'm sure everyone wont get madhuehue

rough gull
#

New update: infinite fusion is now an imagination-based game

odd pecan
austere cove
# rough gull I didn't make the generator unfortunately. But even if I did I wouldn't want to ...

Ah, you didn't see what I said earlier in proposal to the space issue. I was thinking that EXCEPT for Randomizer mode, the game could compress all of the other sprites and hide them away in a different file, so they weren't all constantly loaded, and it would only load the ones needed for particular zones. Should a new and unexpected sprite suddenly be needed, then it would take some time to find that, then boom baddabing, bob's your Uncle.

And in randomizer that's impossible, so they'd just have to go without.

rough gull
#

The sprites aren't all loaded at once. Your computer would explode

austere cove
rough gull
#

No worries! Appreciate it

austere cove
odd pecan
#

exploded computer Venopog

ionic parcel
austere cove
austere cove
#

Perhaps at the very least here then, make the TRAINERS you fight match their battle sprites? I'm kind of tired of fighting a cool looking old Sailor man to find out he's actually -4 years old in battle

mortal locust
solar bison
mortal locust
#

honestly i pay no attention to pokémon name unless something funny like Lileep/Slugma. But ok, that's your suggestion mrshrug

solar bison
#

What's Lileep/Slugma? heehee

cedar atlas
#

allowing us to use the sprite for the reverse fusion would be really nice as an option. sometimes sprite for one is way better or exists but the stats are god awful and your forced to use the better one with bad sprites.

solar bison
#

You can always change the sprites around yourself and also request a sprite be made for it

mellow jewel
#

using mons with worse stats is more fun anyway

quiet mantle
#

The only thing that’ll do will make people second guess what type a Pokémon is

mellow jewel
solar bison
#

Maybe add some dialogue to Erika that hints that the player should go fight the rival in Pokémon Tower to progress if they haven’t and went to Celadon first

cyan ploverBOT
#

Dear Knuckles3&Knuckles, due to size restrictions we cannot add any more Pokémon, please refrain from asking.