I didn't end up using it much, but I found the idea of a surfable shortcut through Rock Tunnel quite interesting. It used to be there in v4.9, but it's not in v5 as far as I'm aware. Considering how close the Drill Run tutor is to it and how vocal he is about human ability to dig through stone, it could be fun for the shortcut to "appear" in v5 around the time when you can actually use it (post-Koga gym badge, perhaps?).
Left pic is from v5, right pic is from v4.9
#game-suggestions
1 messages · Page 1 of 1 (latest)
Wait that’s not in v5??
Apparently not
That thing was pretty useful, I approve of your suggestion
I removed it because it was pretty useless since you can just fly to rock tunnel. The drill run thing is a coincidence but it's funny
Oh yeah, fly
there was a landslide, lol
Some sort of indicator of how many pokemon the opponent has available during the fight would be very useful: I've seen around the discord screenshots from v4.9 that has a mode where the balls with the opponent's team are visible in a corner (I think it's called modern fighting screen or something, the one with Fight/Pokemon/Bag/Run horizontally rather than in a square), but v5 doesn't have it. While I personally like the combat buttons in a square, I think being able to see the balls would be pretty dandy in general for everybody
You mean this?
Yes, apologies for the quite convoluted attempt at an explanation
I took this screenshot in 5.0.29
Sorry, I meant on the screen during the fight as well, not just on the kill. Like in the second picture
Might just be me, but it could be nice to have some NPC out in the open at Celadon to hint about rival being at Lavender tower and about Erica being "too busy right now."
Its been a while but as I recall in Red/Blue I used to skip it and just do the tower in one go once i got the silph scope. So I ran around in celadon for two hours totally confused.
might be a good idea to ask if you're sure you want to trade this pokemon when doing wondertrade so you don't accidentally trade away the wrong one
To be fair, I've been playing since Red/Blue, and I didn't know you weren't normally supposed to skip the tower and wait until you had the Silph Scope. So I second this thought.
A ton of people get stuck on this part, so adding something here to push people in the right direction would be a good idea
an obstacle on the west of lavender town... team rocket?
Have the "pokedex sprite preferences" persist through a new game (perhaps storing them in the same spot general options are saved? idk), so that if we decide we want to see a fusion in a certain way it stays that way across playthroughs and (I believe) sprite pack updates
have the lights flash slower, or an option to turn them off. I play at speed 2, but at that speed it hurts my eyes
oh no, porygon seizure trauma
It's extremally fitting so I find it funny, but my eyes do not agree XD
Even at speed 1 it irritates my eyes, so I really don't enjoy doing it
make pokemon not faint from poison out of battle, its annoying and no one likes it
Perhaps the fainting should only happen in hard mode?
Might just be an issue with the autogen sprites. For custom sprite alts it renames the files themselves so it it should persist
V4.9 had the "[pokemon] survived the poisoning" message from gen IV onward even on hard mode
I was just sugessting a middle ground between what the other guy said
That's good to know and might probably be the case, since the only reason I noticed a discrepancy was for that Psyduck/Vulpix that you meet South of Cerulean City. Thank you for the clarification
pls fix legendary spawns moltress not respawning on me
Please consider bringing back Farfetch'd Stick in v5 in a way that doesn't involve catching a plethora of wild ones: either by giving it to the traded Farfetch'd (like it was in FRLG), or by putting it in the top right bin in place of the hidden Elixir (the trainer is very mean and wanted to trade Farfetch'd anyway so he threw it away?), or by putting it as a hidden item in the bottom left plant (the trainer was growing some leek for Farfetch'd to practice with?). Just a few ideas here
Have a nightime background for these places
i thought we had. I at least remember them being present for the celadon store roof, maybe the events that change them broke 👀
Add TM17 to the Celadon store for enhanced 2v2 shenanigans? 
Dear @inner rain, Necrozma isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
Having an option to use DNA Reversers (not unfuse) from the PC as right now the only thing one can do with a fused pokemon inside the PC is unfuse, and to reverse fusion one must bring it to the party first.
If we're gonna go through with Legendary Pokémon being able to respawn, I think they should reappear if you beat the Elite 4 again for that to happen.
Have it so evolution stones don't get used up if you cancel the evolution
being able to mark pokémon from "move pokémon" menu
Currently in randomizer you can randomize what the Jirachi you fight will turn into, but you will still always get Jirachi in the PC and not whatever it randomized into
I would suggest changing it so you obtain whatever you fought in the dream instead of always Jirachi
It's more like a bug report rather than suggestion 🤔
Put a trainer named Joey on route 30 with a level 100 (or 90 or 80 if that's too high) Rattata/Rattata fusion
funny, but maybe not be overleved? Perhaps a middleground would be a ratta/machamp or a fusion that looks ripped.
make escape ropes work in seafoam caves
Isn't there a lv 90 Rattata child already in the route beside New Bark?
I don't remember
but it's not a rattata/rattata fusion
No new trainers
Well if it's just about switching the single mon that guy has it sounds more reasonable I feel
fair
Is it possible to add regular trading or is that to advanced? (yes player to player)
like player to player?
yes that is too advanced, mainly because servers and server maintanaince is expensive
not even, just a line of that looks at what you traded gives something with similar strenght and gives it an ot and nickname, I think
Ohh darn cause i traded a zekrom to be nice -_-
catch another one
pokémon insurgence already have that feature... hmm maybe yes, it's hard to code, idk
maybe they have more programers
add an option to change the difficulty through either the options menu or the update man
Make it so the Hiker on Route 25 can spot you from this position like in the handheld games, so that attentive people can gain early access to the Cut alcove and not have to backtrack for it later on
Make it so only one pokemon appears when you walk on a shadow in area 5 of the safari zone. It's kinda annoying to have 2 or 3 appear
This has probably already been mentioned but I don't enjoy that my fused mons' ability changes to the body's every time it evolves. I have to un and re-fuse it every time to make it go back, and spend up to $4000 to re-teach it all its moves
Put that in bug reports
i often forget ability exist
Give an option to buy coins in multiples of 1000 and 5000 at the game corner
Add Moonlight and Morning Sun to the list of abilities that can be used fast by pressing D, since they can be used in the overworld to change the time
*moves
I'd suggest making it more clear that the bell quest is a riddle, maybe by having the quest giver say the Legend contains a Riddle, and quoting it out, then maybe asking "I wonder what the Right Time means?"
i find that the answer is obvious
I think it depends on your general knowledge of face clocks 
It was obvious once I figured out it was supposed to be a riddle, but I didn't get tipped off that it was one to begin with
maybe a silly suggestion. what if mix the two cries of the fused mon instead of using head's cry like Japeal one?
I know we've just gotten the new Hall of Fame look in v5 (which has the height/focus issue, but is otherwise okay), but since in hindsight it has a lot less of a characteristic look compared to the one with giant sprites and black background, would it be difficult to either make the two HoF versions into a toggleable option in the menu or a separate patch so that people who prefer one or the other can choose without having to restrict themselves to an updated or unupdated version of the game to get their favourite HoF?
Another suggestion: make it so the Day Care owner sends eggs to your PC if your party is full (like 95% of the other NPCs in the game already do)
like the modern official game do, indeed
on the note of day care, have the day care man face a different direction when an egg is ready
Or flash out and in of existence with a yellow frame like the wonder trade clerk
I suggest to remove the cap on mankey's paw reward (or increase it perhaps to 100,000?): reasoning is if you're looping enough to realise that there is a cap you aren't really breaking the game by making it faster. You're just trimming down the tediousness of the process - while still tasking the player with actually playing through the effort of raising the gains a thousand at a time, which is a concept I personally like a lot
have an invisible fire gem appear in the spa pool after you move the boulder
^ the big oh yes moment
why?
that one guy say he step on it. So ig there's hidden gem there 😪
Literal hidden gem, no a secret beautiful area 😅
people, including me keep thinking there's a hint that there's one there
How does the bot work? 🤔
Please add BigChungus to the game
Didn't work 
The slugmas at mt ember drop them
Or you can just buy them at cinnabar
this or change the dialog of a guy in Ember spa.
the dialogue is there because you used to find the ruby/sapphire (idk know which) in there
You can't get to the slugmas cause it's too hot
Any chance to add the 1 marker for voltorb flip, in addition to the voltorb marker?
Eternatus! 
Dear @harsh badge, Eternatus isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
that's how ☝️
big chungus is in the game tho
That's why the bot didn't respond
exactly
so bot only respond on game suggestion. Gothorita
Dear @mortal locust, Gothorita isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
can you not? 
I'm just testing, smh. ok. never again
Maybe add an item that lets you change the visuals of the fusion without changing stats/type, for mons like Ninjask and Golurk who look better in positions they do worse in (e.g. Ninjask is statistically a Body mon but it looks much better as a head.)
If this is possible I think it would encourage people to make a lot more cool custom sprites, without worrying about whether people would even use them because of bad stats
ig v5 has that feature 🤔
where
some screenshot in some channels i think. they can choose between some alts sprite. I'm still playing 4.9
🤔 I've beaten the elite 4 in 5.0 and I haven't run into anything like that
That'd be the "sprite" option in the pokedex I think, but that one only allows you to switch between alts of the actual fusion you're working with. With the correct body/head order, as in
It's not a necessary suggestion and totally optional to add, I just know that other randomizers have this
Maybe you'll like any of them. Options to:
- Remove Dragon Rage for people who doesn't want to ruin their random nuzlockes by low lvl Dragon Rage and overgrind to have more than 40 hp before the 1st and 2nd gyms
- Replace legendaries with other legendaries, so you're guaranteed to get a randomized legendary encounter in place of other static legendaries
sugg: Remove Safari Zone system. Make Safari Zone monster battle-able like Hoenn Safari Zone in ORAS
Another suggestion : Add option to use different number separator, such as none (1000), comma (1,000), period/point (1.000), and space (1 000) . It's not helping/affectin much, but in some country we use "." instead of ",". and use "," for decimal
genuinely curious but when does that come up in this game
Basically never
EXP and Money
Here's a silly one
Today I learned that Metronome can pick Attack/Defend/Heal Order, and since Combee line isn't in the game (yes bot I know), maybe add them in Beedrill's movepool at some point? It'd buff it a lil bit too
Dear @harsh badge, Combee isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
Beedrill with Heal Order would be sick 
Good bot
I was actually planning on adding the moves that can't be obtained by any mons in the game (there are a lot of them actually) to the movesets. Maybe not to the natural movesets but I was thinking of something like a kind of special move tutor
but some moves are physical.
This sounds neat. Do you have a list of which moves those are? We can probably crowdsource figuring out which mons should learn what if you don't feel like going through 300+ mons lol
Oooh that's even better, amazing idea
One stupid suggestion : Make Dawn Stone works on Kirlia or Kirlia fusion regardless of gender. Or does it already?
Good idea! I have a list somewhere I'll share it here
Here is the list of all unused moves in the game. If anyone wants to leave suggestions, you're welcome to add comments directly to it. https://docs.google.com/spreadsheets/d/1e-bvjcbVICCCGrVwn3KmKg-l6OLuq4MtX-iAVblprMc/edit?usp=sharing
Google Docs
list
List of all the moves which exist in the game but are not currently obtainable (outside of Metronome)
Conditon for obtaining,SIGNATURE MOVE OF,MOVE
Beedril fusion,Vespiquen,2,ATTACKORDER,Attack Order,000,90,BUG,Physical,100,15,0,NearOther,0,befh,"The user calls out its underlings to pummel ...
is it safe to assume mons that already learn them in vanilla gen 8 will automatically get it via the tutor? (example being Farfetch'd, Flygon line, Axew line learning First Impression, albeit normally by breeding)
fair, I might do that later since its 5am atm 
Of course lol get some sleep
I just commented every single move except Beedrills
I can edit all my "mons that learns it in gen 8" with an actual list of such mons later. I'm just not at PC anymore 
I updated my comments with gen 8 lists and also slightly edited a few comments
I did a fair few yesterday as well, including the lines that can learn some of them officially. 🙂
Added a few suggestions myself: I didn't know of a faster way to not leave them with my irl name stapled on other than disconnecting from my google account (which I didn't want to do), so I left them anonymously via incognito mode 🕵️♂️
maybe this should also be done with abilities that aren't in the game/have little to no distribution?
Add a PC in the battle factory, so we can easily pick our pokemon for the egg move tutor.
There is currently 3 PC in the battle factory.
Two of them do the same thing, letting us see our results for the 2 challenge of the battle factory.
The last one let us see our token balance, check the rules and see the recorded battles.
Suggestion: have the various scientists check for how many different fusions you have registered in your dex rather than the number of times you have manually used splicers to fuse: it makes a lot more sense for them to just have a look at your pokedex. How would they know you've been using x amount of physical splicers anyway?
Suggestion: Alternate version of the game as nds file. Would be nice if someone wants to play this on an emulator
Lot of works ig. they use different program
Actually good suggestion. Just reprogram the whole game in a different engine 
This will never happen for several different reasons; storage, time commitments, having to 3D model every new location, and the fact that it's ultimately a bit of a pointless endeavour. If you're emulating via PC then there's a negligible difference in using Pokémon Essentials fan games, and if you're on phone there is the less ideal format of using Joiplay. 😅
Dear Blaquaza. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
An nds or cia file version would make it possible to play it on an actual 2ds / 3ds
Not an expert or anything, but that doesn't sound so feasible for an RPG Maker game
That's not going to happen for the reasons I just said, unfortunately. 😅
Just use the RPGMaker to nds converter
lmao amateurs
XD
sugg : Move nickname pokemon to summary menu (C). It helps for naming pokemon in PC
Seems easier to nickname Pokémon when viewing the PC boxes since you can see all the Pokémon and easily scroll over to it
Currently you cannot nickname pokemon in the PC menu either, which would be quite handy tbh
but currently they're not available from Manage Box / Move Pokémon menu. Or make i be
Just copypaste the script on DS
Ez
go make it
A progress bar for the loading that is required for 5.0< (in case it's awhile until the issue is fixed or just in general)
||load||||ing|||| ple||||ase ||||wait ..||||. yeah||||, it's ||||nee||||ded||
^Reveal from this
😭
Add Fix Man at Pokécenter on mt.silver Victory Road gate but only appear after we get 16 badge
You can fly from and to the Victory Road gate to any center with the update man
Suggestion: now that the 2v2 trainer battles have been fixed (tyvm Frogman by the way, might be worth to mention it in the changelog), what if the 2v2 setting applied to wild battles as well - kind of like it happens in the sewers but everywhere, for a true "double battle playthrough" experience?
||Although I should mention that last time I've been through the sewers on randomized only one of the encounters was correctly randomized, the other being from the vanilla table. I don't know if the new patch fixed that and I can't currently try that out myself until the next playthrough, but I left a #bug-reports-newest-version ||
Oops, disregard the striked sentence, as it looks like single battles against opponents with multiple pokemon are still happening at times 
Remove teleport point to mt Silver. Why? 🤣 there's no longer a pokécenter there. And the nearest teleport point is just a few steps
Make genderstone works on any gender, even genderless. And have option for what gender will be changed into. Also make it purcashable, maybe?
Recruit Fix man in Crimson Hotel.
There should be a check to see if a pokemon is holding an item any time the player Unfuses or Trades, so they have a chance to remove said item before it gets lost forever.
The item should automatically go in your bag after fusing/unfusing, no?
It didn't for me.
I'm not sure i this game sugg or not. Use another site to save the game, such as MediaFire or Google Drive.
What reason would you have to use a genderstone on a genderless pokemon?
skedaddle skidoodle now you've got a noodle
Attract move, ability that affect gender, evolution (in this case Kirlia), and breeding. Some unfused pokémon such as Kirlia that normally have gender also being genderless after unfused.
Thank godness that cowmbee and salandeet aren't in this game
Suggestion: a "force evolution after level X" to the randomization options for trainers/gym leaders, which would i.e. turn a the team of a trainer who got randomized into Cleffa/Quilava, Magcargo/Forretress, and Chinchou/Deoxys into Clefable/Typhlosion, Magcargo/Forretress, and Lanturn/Deoxys. This could serve as a way to both increase the difficulty of a randomized playthrough and enhance the overall experience - no more "whoops, the Champion has a team of baby fusions" misshaps
I believe this would combine quite well with the current "BST range" option by making it so that a wide range can still throw difficulty spikes to the player by rolling high on the range, while at the same time preventing lowrolls from turning into forgettable fight
It's interesting that you mention the champion because I added something like this specifically for the champion at some point in 5.0. Unless it's bugged, the champion is supposed to always have a team of fully evolved Pokemon in random
I do like the idea of adding something like this for all trainers depending on how many badges your currently have
Oh that's cool! I'm looking forward to that then. I had the suggestion in the back of my head and was going to wait until the Hall of Fame, but since I'm at Victory Road rn I thought I'd put it forward anyway. Glad to know something like that is in the works/maybe pile 
It's already in the game actually
Or it's supposed to anyway
You're making me doubt lol
I haven't entered the league yet - all I know is that Giovanni had a Horsea/Rhydon as an ace (and the post-8th gym rival fight had a Spearow/Tangela)
A variant to randomized mode with no DNA splicers, but when a pokemon evolves, it gets randomly fused with something. If it’s already fused, it gets fused with something else at random. Maybe an option to limit the result to ones with custom sprites too, if possible.
I propose random evolutions in general as an option, those can be fun
And I think what this guy is suggesting is a mode where a normal Pokémon evolves and becomes a random fusion including that Pokémon
yes those are what the words I wrote said
or more precisely, includes its evolution
Well Pine reacted with a question mark so I explained it, also your idea with already fused Pokemon doesn't specify which Pokemon should be kept as part of the fusion and which should be randomized
A few ways to do it. Either the original pokemon is kept track of and always kept. Or the pokemon that’s evolving is kept. (If both are evolving then I guess neither are kept?). First way would be cleaner. Second would be more chaotic. You could also do it like always keeping the head or body.
I don’t think that’s possible with how the game is built
you probably shouldn't give opinions about what's possible with how the game's built without RPG maker and scripting knowledge. In any case, that's the suggestion. Nothing else to add on it.
I totally forgot to screenshot the Haxorus/Bellossom starter the rival has had since the start, but I daresay it looks like that script works. It was quite the breathtaking battle (with a better climax than when Lance busted 3 mythical fusions followed by Happiny/Snorlax and Igglybuff/Charmander
)
Bring back the stuff that shows where the secret garden is
If we miss optional battle, make Secret Garden accessible after some point (being champion or defeat Gold, maybe?)
All the mons there are available elsewhere tho
Also I remember Chardub saying he won’t do that
Suggestion: make it so in Whitney gym, just like in Blaine's, you can either take the "quiz" and skip or battle the trainer based on your answer, or just talk straight to the trainer to initiate the fight
Suggestion: have the quests that require you to show a fully-evolved i.e. Bug- or Dragon-type pokemon accept fused mons as well, as long as they're indeed fully evolved (i.e. Beedrill/Charizard = ok, Charizard/Beedrill = not ok because it's Fire/Poison, Beedrill/Charmeleon = not ok because it's not fully evolved)
They do accept them
Add type indicators to the battle overlay. Even without the fusions, this is a useful feature, with the fusions it is even more so!
If you decide to implement it, I'd like to see it as an option that you can turn on/off because for me personally (and probably for some other people too) guessing the enemy fusions's type is part of the fun of IF
Although it is my suggestion I totally agree with it being an optional feature that you can turn on and off at any time. +1 @harsh badge
Yeah optional sounds good. I like the way to figur out what typ is stong against what. I hated sun and moon for telling me "use this attack its strong"
Make it so instead of getting 50 Trainer Points from beating the league you're awarded points that can be spend in the Battle Factory (since Trainer Points were only a thing in Viridian and that place no longer exists)
Add an egg charm if there isn't one already. And maybe an altered shiny charm that increases chances of HA mons
Remove bike voucher. As bike price is affordable 🗿
Suggestion: upgrade the type chart in v5 so that it actually matches the aegide calculator and the other "gen 7 combat mechanics" in general (i.e. Steel not resisting Dark and Ghost and I forget whether there are other things that changed at that time)
Sugg : Add Inverse Matchup mode
I have no idea whether it'd make the game explode, but would it be possible in multibattles to either space out the party sprites a bit more, or to have them appear side by side (with reduced or no vertical tilt for the second party member, which tends to hide smaller sprites behind the message bar), or to shrink them in some capacity? Because at the moment multibattles are a bit of a visual nightmare, on the player's side at least, because what you have on the field isn't visible for the most part.
I believe if for example during double battles the two pokemon of the player appeared where pokemon #1 and #3 stand in triple battles they'd both be more visible without messing too much with the existing layout. IF (pun not intended) that doesn't make the game engine explode in a puff of logic, that is 🙂
have sunny day not be the tm for randomized fire gyms since you can get one very early on
What do you mean?
when you randomize the gym type, you get a tm based on the type. The tm for the fire one is sunny day
OK, but why not sunny day specifically?
because you get one from a lady in ceruliean
I see
It’s also weird that ice beam is in the game corner and on the ice mountain in Johto
that makes more sense considering how late in the game jhoto is. That way you can spend coins to get it before postgame
I forget Game Corner is a thing. Where do we get Coin Case, anyway?
Not in this chat
Turn this vending machine-looking scaffold in the hall of Celadon Depot into an actual vending machine. Also perhaps update the existing vending machines so they sell drinks in multiples rather than one at a time, for people who didn't get the memo of just buying 50 Fresh Water in Mt. Moon square?
That doesn’t look like a vending machine
it's a magazine stand
in addition the trigger to unlock the garden is to beat blue on route to the league, which he appears again after the 8th badge.
Game suggestion: Give Uncle Pine glasses
i did and the "gate" won't open
The suggestion still stands then, but with the addition of "make it a vending machine instead" 
That's a weird placement for a vending machine
They are commonly found in lounges
OK, but I said the placement is weird, not the room it’s in
it is a vending machine. it just is always out because no one wants to go all the way to the roof.
just a minor change, instead of Lightning American, it's Lightning Unovan
But what if he’s not from New York?
uh can actual vending machine do that? dispense multiple items at once?🤔
Well I did accidentally had two whole bottles drop at once at a vending machine last month or so, so technically the answer is yes. But at the same time we're talking about a quality-of-life adjustment in a game, so I feel the benefits of having the ability to buy i.e. 99 Lemonade from a machine the same way you'd buy 99 Leaf Stones far outweighs living the fantasy of actually clicking through buying those 99 lemonades one at a time
The game does do that, have it so vending machines randomly drop 2 drinks when you buy them sometimes
What if he's Lightning Alolan tho? 
Or the Lightning Orrean? 😅
Add gym sign in front of every gym that indicates their recent type. It's helpful for rematch stuff when we randomize gym type.
Recently only several gym that have this sign
Iirc Surge doesn't have one either but I can be wrong
Only Brock, Misty, and Erika have 🥲
Viridian gym has this sign but it doesn't inform recent type
Suggestion: make it so the wings that are sold in Goldenrod Underground increase IVs by 1 each instead of EVs? I've seen hacks/other fangames toy with the idea of vitamins affecting IVs rather than EVs, but I personally see the value of at least having vitamins as an option out there. Wings appear late enough in the game and have such a minuscule effect (to avoid using the word "nonexistent") on most playthrough that I feel changing them would have a lot more pros than cons
Make the guard at league gate only check for badge once. After we're allowed to pass, he never check again. Like mt.Silver guard
switch Joltik an Galvantula type to Elctric/Bug. Because its color kinda confuse me 🤣
unova isnt just new york its all of america
but also thats what the game calls him
that being said the lets go games call him "the lightning lieutenant" which might be a good fix
No, it’s just a part of America, like how the first 4 regions were parts of Japan
Also Alola is based on another American state
what the reason of switching magnemite line type then? 🤔
or Ferroseed
It was mainly because of their head fusions looking more like they’re made of steel, but Galvantula head fusions being colored yellow doesn’t seem like a good enough reason to change the typing since yellow doesn’t instantly mean electric
but the bug-shaped bodies would be bug and that would make more sense🤔
but galvantula body is bug-shaped.
or at least arachnid, if you consider spider isn't a bug
And Galvantula has a bug face, if we're gonna count stuff like that then a ton more Pokemon should be swapped around
Also a spider is a bug, a spider is not an insect though
in pokémon, yes. Spider is a bug.
Funny, in some case type is switched because of LOGIC
In another case, type isn't switched/don't wanna be switched because LOGIC too
Just make it pure bug 
sorry sorry, i forgot Ariados is bug/poison too 🗿
a setting that automatically uses the custom sprite if the other sprite isn't one would be cool I think
What do you mean?
Well some fusions have only have one custom sprite and the other one isn't. so a setting where it would default to the custom one would be nice
here's an example
So you mean if a fusion’s reverse fusion has a sprite then you want it to use that sprite also
mhm yeah exactly
If this does get added, make it something you can turn off since it would be confusing for 2 different Pokémon to use the same sprite
I think something like that would be best off by default, but with a pop-up during the new game stuff maybe? 🙂
Being able to change game difficulty after enter HoF or beat Gold
not NG+, still in the same savefile, same playthrough
Make gender symbol get shifted along with the nickname or shift it down
If Toad doesn't want to remove Safari zone, what about make it can be accessed 2 ways :
1• Participate in safari game, and you can access all the building and treasure that available in there
2• you can enter it freely without a step timer, but only catching/battling. No item to be picked up, and the buildings are all locked
So in v.4.9 we can climb this ledge after gettin 16 badges. But we can't do it in v5. It'll be added in v5? Or do we need pokémon to learn that move?
It's a glitch that you can do it without the move in 4.9. I'm still planning on adding it in v5 eventually if I ever finish the Mt. Silver stuff
It would be nice if we can set a randomness value for items and TMs on randomizer mode (just like BST for pokemon). For items, you could make their price as their value. For TMs, you could make their PP as their value. I think this feature would make the randomizer mode more balanced.
I’d like a mode where the items on the ground are shuffled and they’re not different every time you soft reset
on another pokémon essential game, ||insurgence|| the random pokémon is randomized every counter. Not per BST. And will reshuffled when u softreset (if static one)
Edit the description of Eviolite to say it prevents evolution too
have the autosave for healing do the save after you heal so you don't have to heal again right after you crash/reset
Make it so super splicers don't give exp to your pokemon when you use them. My pokemon go up like 10-20 levels from them, and it makes the game feel way too easy
You could just use normal splicers instead
but then I can't choose the nature 
I already suggest this 2 years ago and i think it's rejected 
i dont know if its been asked but is there a way to make the new game + keep the pokedex as well as all the special items that replace hms?
add a visual cue for the piano puzzle for mimikyu for the hearing impaired
I'm not hearing impaired but I literally can't solve any note related puzzles, like never ever
plot twist, the note is actually Rick Roll
a single note of the song
Suggestion: remove the waiting time between gym leader rematches
Counter suggestion: add more waiting time 
If there needs to be a waiting time, at least make gym leaders who aren't ready to be rematched yet leave so that there is some visual indicator of their availability
Well they do turn around
Suggestion: have randomized type gym leaders' dialogue correctly state what TM they're handing to you (i.e. Flying-type Brock might say "received TM40 Aerial Ace" instead of Rock Tomb)
Instead of deleting Team Rocet Password, what if the first time ||Colress turns on the triple fusion machine,|| it needs password?
Make the nature change for 3k$ to just be chooseable
Because what is the point if you can just save and reroll it every time, just a time waste
add a 1 to the voltorb flip memo pad
nice suggestion to SZ 
get unlimited step safari pass after defeating champion
ah ys
slightly joke ideas : about invisible guy near Cinnabar Island, add dialogue like "don't report me on Discord, will ya?"
QOL feature: Open all Map interfaces (town map, teleport, fly) centered on Kanto when in Kanto, and Johto when in Johto.
Or centered on where you last used teleport/fly, like it was in v4.9
Resuggest
What about the print screen button on your keyboard? (or alt+screenshot for just the gaming screen instead of the whole pc)
EDIT: I think there's another additional key you can add to directly save the screenshot as a png somewhere on your pc that is a lot faster, but tbh I've always used the copy/paste version
, but this time i don't have gscreen
Apparently the combination is windows key+stamp (probably command+stamp on mac). Saves directly into a screenshot folder without additional inputs required
Now i know this will be a big hot take, but hear me out:
Wh-what if lance had actual dragons and not 3 pokemon which aren't?
||Dragonite||
Alternate suggestion: implement a script so that even when Lance is randomized by type it'll always get 3 mons that are not from that type, for legacy consistency 
"bug type is legendary"
go! MegneMITE 🤣
Allow you to switch between bike types by talking to the girl that gives you the upgraded bike
being able to save in safari zone without softresetting the game
Suggestion: give the E4, Jhohtho gym leader (and perhaps some of the latest Kanto gym leader) the same script that the Champion and Gold (?) have that makes it so they're only randomized into fully evolved pokemon
Isn't there an option that evolves Pokemon based on their level automatically?
In Universal Pokemon Randomizer yes, in IF no. Last time I mentioned an "evolve enemy mons after level X" option Frogman pointed out that the Champion had a similar system already implemented, so after having a few run ins with it I came back to suggest it because I can testimony that the fights against the Champion/Gold are currently colossally more awesome than anything else in the game 
P.S. Please remove flutes from the pick up table, you already get one of each type by progressing through the game anyway and the white/black ones you get from Pickup don't even work properly
speed up button. infinity has it.
Already has it. 😅
to maybe prevent further unneccesary questions about the black screen preload thing that exists, would it be too difficult to maybe see about making the game load and print (in the window) some simple loading text before it starts the preloader?
To be completely transparent, I have tried to edit the mkxp source code to add some kind of loading screen like this, but couldn't quite figure out how to do it. I'm sure it's possible though and it's still on my todo list.
Though if I'm going to be editing mkxp directly I'll probably try to fix the loading the problem in the first place instead
Just rename "Game.exe" into "Press to start the game you'll have to wait a few minutes.exe"
Suggestion: since basically every other move is updated to gen 7 in v5, make it so Rapid Spin gives +1 speed as well
That’s SwSh, not gen 7
ohhh that explains why rapid spin gives +1 speed in some fan games
Oh really? My bad then 
huh? i rarel use rapid spin. didn't know there's a few change to it
Rapid Spin removes Stealth Rock and boosts Speed? 😮
Yeah in gen 8 it got buffed to 50bp and boosts speed by one stage alongside its previous hazard removal effect
if possible, wht about savefile is stored in the game folder instead of appdata?
I think that's by design, so you can pretty much raw delete everything within the game folder if you need to reinstall and your savefile won't be touched in the slightest (because it's safe and sound elsewhere)
hmm ok
What if the startup screen showed only custom fusions? I like funny autogens like every other person, but I find myself almost always waiting for one or two fusions to pop up when I boot the game and I realised most of the time I only
when it turns out it was a custom all along
^if this suggestion accepted, plz add an option to toggle custom only or not
Pretty sure he already made that change, at least in 4.9
Also you can hold a direction on the title screen to select which way they fuse
So the way it already works (and that hasn't changed for a while) is that every combo that shows up on the title screen always has at least one possible custom sprite, but then it fuses them at random, so it's still possible for a generated sprite to appear if a combination doesn't have a custom in both orders and it chooses the wrong one.
It's all on purpose. The reason for this is that I wanted the title screen to show off custom sprites, but I also don't want to give the false impression that every sprite in the game has a custom
yeah... you have a point with the last phrase of people thinking every sprite is a custom
Oh that's a pretty slick way of doing it! Good way of doing it 😄
bring back v4 poison mechanic!
Or the better, gen 5 mechanic.
At least in Easy Difficulty.
Why downgrade tho?
as expected, @exotic reef 🙄
hm.. has anyone considered the idea of having fusion moves?
like, kyruem can't be the only one that has moves that they gained when fusing.
maybe only a select number pokemon can get fused moves
That’s kinda been discussed since we had a list of moves that are in the game hat no one learns and some of them were suggested to be learned by certain fusions
Add a bed of sort to the triple battle lounge/allow the benches there to be used to rest and speed up time?
^ a self-serving healer, like in Victory Road gate
The specific purpose of the bed/bench would be mainly to speed forward in the day to refresh the battle lounge, as there's no hotel on the island (and something like that would be a lot easier to implement than a whole building)
isn't that funny when healing with our mom, time sped forward. but when we sleep in our room, time flows normally
Show pokemon typing in the battle screen, or at least the primary type
Don't know if it goes here or not, but if updating Steel to not resist Dark and Ghost anymore isn't in the cards, can the Fusion calculator be updated to reflect this?
fusion move ideas:
Origin Pulse + Precipice Blades = Terraforming Bullet
Fusion Flare + Fusion Bolt = Fusion Plasma
Roar of Time + Spacial Rend = Space-Time Slash
Roar of Time + Shadow Force = Ripple Effect
Spacial Rend + Shadow Force = Blade of Reality
Lunar Dance + Dark Void = Midnight Curse
Blue Flare + Bolt Strike = Plasma Burst
none of the base ones are even in the game
i did not think this through
Well they're technically coded in, there's just no access to them. 
show move effectiveness in battle like gen 7 onward game 
does gen 6 have this feature? 🤔
no
This was suggested before, and I’ll just repeat what others said and say that if this is implemented it should be able to be turned off
pretty cool idea ngl, might be to much work tho
a lower quality mode for the overworld since my potato laptop does lag a bit in the overworld. i know this is a me problem but i think it could still be a good feature
turn off auto save
you can do that in options. Why tho?
How much lower quality could it get? It’s already just png images
it is saving ever couple steps.
probably less animation? or like minecraft barebones? lower resolution? 
thanks ill try that
that worked! thanks man
so in recent version if head and body can evolve at the same level / use the same stone, body will evolve first. I hope it'll still like that. So we can determine which part of fusion to be kept as is or to evolve it.
If you want, like, Milotic/feebas, just reverse it after evolution
That's not really a suggestion
suggestion to keep the mechanic
#Shorts
Which Pokemon next ? Please comment !
We already have triple fusions of starters, fusing them all is way overboard
triple fusions??
Yeah, that's what I said
Also, the all starter fusions have way too many details.
As a character and creature designer, this is adhd personified
Suggestion: add the Rock Slide TM back into the game, perhaps in Battle Factory (currently it's been edited into Rock Throw TM and is unavailable in the game anyway)
How many times has this been asked
Suggestion: add the Rock Slide TM back into the game, perhaps in Battle Factory (currently it's been edited into Rock Throw TM and is unavailable in the game anyway)
I may have asked it once but it probably didn't occur me at the time about the Battle Factory since I didn't know it was a thing until semi-recently
idk if its possible but I'd love a feature that makes it so that if you have a pokemon with a fairy gem or something and use it But have another in your bag it will automatically place your second gem on it after the battle is over
could be for berries too ofc
Hmm, that's an interesting idea. Out of curiosity, do you know if the recent games already do something like this?
Dear chardub. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
Regardless I like the idea a lot
Shut up, bot 
they do not!
I think Radical Red has a feature somewhat similar, but iirc it's a little bit different in that rather than auto replacing it, I believe it simply respawns one-use items after trainer battles? Like it doesn't pull another out of your bag, it just doesn't permanently delete it. That's a frlg romhack though so not sure if it's really applicable
I think there's other romhacks that do the same, but only for gym battles iirc
I honestly don't mind this idea. How do the modern official games tackle it? 😮
I feel like someone's used Thief on me before and I got the item back after the battle. 😅
I know in some fangames, people made it so the pickup ability automatically puts the item in your bag. Would be a neat feature to add
That's because moves that change ownership over items are temporary in IF and revert back after the fight (whether vs wild or trainers). I guess a similar script could be used for "one-time" items? 🤔
hmm minecraft pixelmon.
Because pixelmon pokémon can't hold every Minecraft item
i was thinking of reborn and a mod for rejuvination
Okay, I have an idea that will make a certain creamy bot go after me instantly, but I think the idea is really cool and reasonable, so please hear me out for a sec:
How about every time a user or a team get a Pokemon to 100% in either the head or body, they get to choose one mon that gets added to the game. Now, I know that I just said the words that should never be said, but I think this would really be something within reason that would bring excitement to the community and be a cool motivator
First things first, I don't think there would be a ton of mons getting to 100%, even with this incentive. Maybe like 5 per year at the absolute maximum, and that is already shooting it very high I'd say.
Now, I obviously don't know how much more stable the game has gotten with version 5, but a small number like that does at least sound like something that should be possible to me.
And this would have so many benefits: First up, if would be motivating as hell for spriters, obviously. But it would also be cool for spriters who don't aim for the 100% since they just sometimes get a new mon to work with. And its cool for players too, even if the new mons were only obtainable in randomizer runs. It would also just bring some general excitement if there was an announcement every few months that a new mon gets added. Kinda following a mobile game structure, but without the scummy money part 
If adding new mons is a pain to do (which it might be, I honestly have no idea), it would also totally work to just announce that someone completed a mon and chose a new one to get added, along with the dex number it will have, so that people could already make sprites for it and have fun until the mon gets added eventually
So yeah, I know that I'm asking for the forbidden thing here and I totally get if it's not possible or too much work, but please at least give it a serious thought because it would genuenly be super cool and fun for all users 🙏
Dear Tomate. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
wut, why did alcremie warn for different thing? 🤣
Dear @mortal locust, Alcremie isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
I wonder what Kiwi would add if she had that freebie 
I think the reason they're not adding mons is because of the amount of storage in the game. As it is, it takes a long time to load up the game. Not because of the amount of images people would have to create. But also, the game would never get completed. XD
While it sounds really cool on paper, I'm afraid that "Completing one mon = adding one more" won't decrease the ammount of complete fusions since you'll have to 100% this new mon as well and then add one more, etc etc. It'll create even more work and won't make the game more complete 
Also since adding 1 Pokemon actually adds like 840
Your error is to assume that we will ever finish the game even if no new mons get added
at least it sounds more possible hahaha
Sounds more like a request fit for Amalgam than IF, since as far as I know the cap on 420 isn't because of funny number but rather due to technical limitations
Yeah, but as adressed in my post, those limitations were set back in version 4.x
All I'm saying is that if game stability has been a lot better with version 5 and this would technically actually be possible, it would be a cool way to handle things imo
proposal rejected 
ig it's still unstable to add more (canon) pokémon. Stunfisk/X are still bugged in v5
Dear Milofiktri. Due to size restrictions we cannot add any more Pokémon, please refrain from asking.
A more reasonable suggestion perhaps would be to allow those very avid spriters to decide on a triple fusion?
Sure, if mons are impossible that would be a nice alternative
how would you decide which triple fusion though
The ones who made the most sprites of that team will discuss which one to pick
And then Frogman would have to accept it
There are technical issue from adding too many Pokémon but at the same time, 420^2 isn't a hard limit. It's just where I chose to draw the line because it has to be drawn somewhere. It wouldn't be technically impossible to add a few more Pokémon but it's mostly just a ton of work to add even a single new Pokémon and it's just not that worth it. There are plenty of Pokémon to choose from in the game already.
Also 420 funny
Very true
While we're making suggestions that will obviously be denied, remove the entire head/body concept, and remove self fusions. Then the amount of sprites is cut down by more then half
That'd be so lame
That I'd be open to
Not what I came for but I'll take it 
Time to make a list of Pokemon trios
Dear Knuckles3&Knuckles. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
While on the topic of triple fusions would there be a way to move at least some of the less borked ones a little sooner in terms of availability? For example the starters, or potential non-legendary additional ones that would be added
the one triple fusion i want will never be in the game! 
Gardevoir/Lopunny/???
Oh, yes. Vaporeon
Roserade
I do want to add more triple fusions of regular mons at some point, but it can't be any 3 random Pokemon. They would have to be Pokémon that already kind of form natural trios like the hitmons, etc. so that I can justify why triple fusion is only possible for a select few
alcremie bot has been defeated
Dear @jaunty shuttle, Alcremie isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
no? weezing/muk/garbador. air/water/land pollution
we dont have garbagedor
The three above fuse by power of wizards
But the Hitmons triple sound very cool: ultimate martial artist
thats why it will never happen
maybe electabuzz / magmar / jynx
Anyways, this probably should be in another chat
wth aljeremy
I feel like what could maybe happen instead, is that there could be a selection of trainers (they can be in any post-game location of your choice, really) that each represent someone who helped a majority of the progress of whenever a head or body fusion that reached 100%.
An example would be a trainer that represents kiwi, and their team is entirety of chinchou head fusions representing on how kiwi was the one who contributed the most of the chinchou head fusions.
Now, this doesn’t really need to apply to every time a head or body fusion reaches 100%. Because in the future, a head or body fusion could reach 100%, without really having any big contributors.
We have a spriter trainer island already I believe
then why hasn't no one mentioned about it at all, in this server, also are they like what i suggested?
Just because you didn't see anyone talk about it doesn't mean no one ever talked about it
alright, ig
we do? first I've heard of it
"no one ever talked about it" sureeeeeeee
Just because you didn't see anyone use the exact phrasing I did doesn't mean no one ever talked about it
where is it then?
ok?
Bara made a mod that has a bunch of IF members in it that’s what Knuckles i referencing
I don't think mods count 
But it's actually a part of the game
Yeah, it became a full part of the game. Same with Demices challenge lol
Look, it's me
are more spriters allowed to join in? do we need to make our own custom trainer and ow sprites for it
Well it was made a long time ago, I don't know if it will be updated
👀 @tranquil shale
Oak has no power with motorcycle. Bicycle only that's forbiden indoor 🤣
except in that one house in Pewter
Maybe add more pokemon is not possible. But can the game being expanded to 3rd region a.k.a Hoenn?
Shut up, Alcremie and YAGPDB.xyz 🗿
Dear @mortal locust, Alcremie isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
I'd say Jynx/Magmar/Electabuzz, but only two have evolutions. Would Pokédex classifications serve as a justification? For example, Qwilfish, Wigglytuff and Drifblim (well, Drifloon) are all classified as Balloon Pokémon. 🙂
personally, i would love to see smeargle/corsola/spiritomb, or how about pichu/cleffa/igglybuff
if i get to pick for completing
, gen 2 fairy babies
:TeamWigglytuff: 
Vaporeon/Jolteon/Flareon is the first thing that came to my mind
I think that would be weird since it shafts the other Eeveelutions
nahhh just do espeon/umbreon/sylveon and glaceon/leafeon/sylveon
You just said Sylveon twice, that would still be weird
well theres an even number of eeveelutions, so someone had to get long part of the stick
leafeon/glaceon/eevee 
Ditto/Mewtwo/Mew 
Jynx/magmar/electabuzz would definitely work . I made a list of potential triple fusion candidates a while back and they were on it
show the list
Qwilfish & co is kind of a stretch imo, but maybe
RIP Magmortar and Electivire
i said smeargle/corsola/spiritomb, qwilfish is not on the list (unless you are talking about something else) EDIT: ok
I was responding to blaquaza's suggestion
I don't really get the link between smeargle/corsols/spiitomb tbh
Me neither
But also maybe
Scyther (or Scizor)/Pinsir/Heracross
Arbok/Weezing/Meowth the OG team Rocket trio
Omastar/Kabutops/Aerodactyl
Raticate/Furret/Bibarel the ultimate early rodent
Kecleon/Ditto/Mimikyu 
Mew/Celebi/Jirachi
Because there isn't a link
That last one already exists
Huh, never knew that
its supose to represent how those three mons that i mentioned, have the best head custom sprites
That's just an opinion you have. not a good reason whatsoever
Arbok/Weezing/Meowth ahahah that's a funny idea, I love it
we have 6 pseudolegendary lines so maybe grouping em up would be cool (dragonite/tyranitar/salamence and then metagross/garchomp/hydreigon or some other combo)
I did have the Kanto fossil mons on my list,
I feel like also trying to limit how many types they have is a good idea
Scizor/Pinsir/Heracross and the rodents woulld be great too.
The Hitmons make sense too
It's a pretty small list tbh. Aside from what's already been mentionned I also had the 3 Kanto eeveelutions and Cleffa/Igglybuff/Happiny and their evos as well as the Oddish/Bellsprout/Hoppip lines in the "maybe" section
hmmm alr EDIT: also how about omastar/kabutops/aerodactyl ?
If you plan to add any of those, I'll gladly sprite something 
Gen 1 trade evo fusion could've been cool but unfortunately there's 4 of them
Ye unfortunately
The fossil one sounds rad though
I also thought about the first pick fossils and the second pick fossils, aka Omanyte/Lileep/Cranidos and Kabuto/Anorith/Shieldon, but honestly kanto fossils trio sounds way cooler
Maybe Venomoth/Ledian/Ariados
What about Butterfree and Beedrill then? 
They’re 3 stage, not 2 stage
Butterfree/Venomoth/Volcarona is a stretch pick for an ultimate butterfly (made of two moths yea
)
they could all triple fuse with each other maybe
machamp/alakazam/gengar, machamp/alakazam/golem, etc thatd be 4 triple fusions tho so 
I've always thought rhyperior/magmortar/electivire
I also thought that
then there's also option Maximum Headache: a triple fusion of eeveelutions
7 fusion
I also thought about Kanto 3-heads since there's so many of them (Magneton/Dugtrio/Dodrio) but that also sounds like a stretch
yeah kinda since magneton still evolves
Exeggutor
Technically Magnezone also has three heads sort of
Hydreigon also exists in the game but not a Kanto one
I think Frogman can include non-evolved parts if he really wants
Zoroark / Lucario / something, ultimate anthro furry mon kek
gardevoir
Gardevoir/Lopunny/Jynx 
But honestly I don't wanna see that
Gardevoir/Lopunny/Cloyster 
And miltank
somewhere in the world sjoba just felt like someone walked over his grave
don't forget Vaporeon
It's hard to think of actual trios that aren't legends though ngl. Clefable / Wigglytuff / Blissey maybe?? All three stage pink mons whose mid stage originated in Kanto.
Arcanine / Ninetales / Houndoom? All dual stage canine fire types
Dear Howls. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
Arcanine/Granbull/Houndoom the best boi
i need to fix the cremie commands 
As cool as it would be, that's 35 combinations so probably not
"trios" triggers this, ffs 
Dear Kiwi. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
Trios?
Dear Knuckles3&Knuckles. Due to the sheer size of this game, it is almost impossible that it will be able to run on a mobile device. Because of this, there will not be a phone version in development.
triad
Triples
trios
Or Smeargle instead of Arcanine so it's only gen 2 doggos
unfortunate that Type:Null isn't in the game, you could do a Mewtwo/Genesect/Type:Null otherwise
Dear @slender oriole, Type:Null isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
We have Mewtwo/Deoxys/Genesect
Some Ice-type or Poison-type fusions would also be really cool.
isn't there like an image showcasing every pokemon in the game?
?tag pokedex
All Gen1-2 Pokémon are in the game, all Pokémon that are from Gen3+ (aswell as their location and Pokédex number) can be found here:
https://infinitefusion.fandom.com/wiki/Pokédex
No new Pokémon will be added. The game has reached its limit!
Another fun pick is Pidgeot/Noctowl/Talonflame for early birb trio
another option is Tangrowth/Mamoswine/Yanmega, since they all evolve with Ancient Power
how about tyranitar/aggron/rhyperior? rocky like dinossaur tank things
removed the alcremie trigger too 
add Pokémon
Dear Knuckles3&Knuckles. Due to size restrictions we cannot add any more Pokémon, please refrain from asking.
add knuckles 
other suggestions would be gyarados/dragonair/milotic (serpentine water creatures) and maybe charizard/nidoking/kangaskhan (bulky gen 1 pokemon that really are just similar design wise)
why isn't there a team natu, sure knuckles stopped doing it, but if
can exist (even with it basically being dead), then so can :teamnatu:
I'd just rather remove team Pika but it's not a game suggestion
hear me out on this triple fusion: charizard/gyrados/yanmega. not quite dragons!
Charizard getting another triple fusion 
knuckles disapproving 
Tripple fusion idea: Charizard/Charizard/Charizard 

how about charizard/pikachu/meowth
I was thinking about Porygon + Aerodactyl for the Flying/Normal MissingNo, but I can't think of a good third mon to fit in (options include stuff such as Mew because it can be used to spawn it or Kabutops or Gengar for its possible appearances, but none is too convincing)
Porygon/Aerodactyl/Kabutops? since two of Missingno's forms are the fossil versions of Aero and Kabutops (there's also another that's the gen 1 ghost sprite)
Why are you including Porygon
Feraligatr/Krookodile/Garchomp
Crocodilian/chompy triad I know Gible line are land sharks but its the closest thing I could think of lol
Unown/Rotom/Spiritomb
Single stage mons that are rare, somewhat special/unique, and have near-legendary or legendary-related lore but aren't actually legendaries (and are somewhat commonly mistaken as them).
Also a bunch of these don't really seem like trios, more like random Pokemon that share a trait that a bunch of other Pokemon also share
Pikachu/Eevee/Meowth seem like a trio to me but I'll understand if they don't for other people
Perhaps also Magikarp/Remoraid/Feebas because
- the only fishes of the game
- all are two stages evo
- all evolve into things with very different design and that's kinda their gimmick
They are not the only fish, also Remoraid and Octillery are very different from the other 2
Huh, what other fish besides Blastoise being a shell fish pokemon we have?
Totally forgor about these omfg
Lanturn and Qwilfish also
Ok stop bullying my smol brain 
(jokes aside, thank you for mentioning those)
Dear @willow iris, Linoone isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
Because a bunch of fusions include Porygon elements as "missingNo/electric corruption", but yeah it doesn't have any real connection with the "true" missingNo
I had thought about Porygon/Porygon2/Porygon Z for MissignNo fusion, but it sounded iffy 😅
Suggestion based on the recent announcement/poll regarding sprite replacement:
Support alternate sprites in the game itself; when fusing or evolving into a pokemon that has alternate sprites, prompt the player to choose an appearance by selecting between them.
you can change them in the dex. Also that would be annoying if it included autogen like the dex does
🤦♂️ I should have checked the dex. Sounds cool!
Starting from one of the latest patch you can (by clicking A in the party status screen) open the dex and check alternate sprites in-game. It's not quite the extent you're suggesting, but it's a big step up from having to manually locate the species in the pokedex like it was in the past
It's miles ahead of where I thought the game was. Rock on!
Suggestion: make it so after switching out the cursor is back to "Fight" rather than being stuck on "Pokemon" (if it's possible to do so while retaining the feature that after using an item, i.e. a ball, the cursor remains on the bag)
Suggestion: Make Dawnstone works on genderless Kirlia and Kirlia fusion to evolve it into gallade. Or does it already?
It probably doesn't because the Dawn Stone is for male Kirlia, but if you unfused two Pokémon, evolved Kirlia into Gallade, then fused them up again, surely that would work? 😄
Unfused Kirlia sometimes become genderless Kirlia. The only option is to breed that Kirlia with Ditto, get another kirlia fusion, or unfused kirlia or ralts
sugg: Show another "HoF" after defeating gold. Maybe with the tag "congratulations for defeating Gold" instead of "Welcome to Hall of Fame"
Making cyberspace less eyestraining
I'm not prone to any issues but even I was getting headaches between the rapidly changing color and the fact I had to stay there so long because I couldn't see where I was going
It's low-key a reference to the Porygon anime episode that got banned because it gave seizures to a bunch of kids
yeah, but there's a reason why flashing lights are bad. It's not fun when my eyes hurt from playing a game, or getting headaches or migraines.
I'm sure it's fine for normal people, but not so great for people sensitive to that sort of thing.
At least have a button in the lab that lets you turn off the flashing lights, or slow it down by a fair margin
That's fair enough lol. Tbh I just thought it was funny at the time and didn't think much of it but yeah I get your point for sure
The path isn't actually supposed to be invisible. It used to be that path would light up when you step on it in like version 2.0. but then it broke at one point and I never bothered to fix it. Maybe I'll remake the whole place at some point
Triple fusion idea: Slowking, Seaking, and Nidoking, Theme All kings,
Alternatively, Seaking, Nidoking, Kingler, All Kanto Kings
Sharing one part of their names sounds like a stretch
pidgey/pidgeotto/pidgeot 
give this rocket her laptop back during the cutscene
Make Rock Smash a HM instead of TM. It's currently the only TM that have replacement items. Ik there's no different between HM and TM in this game since they're infinite use and forgetable.
Since Teleport is a HM now, ig Rock Smash should be too
Add a sign with the list of items available as prizes in the Triple Battle Lounge (or maybe here on the discord, but that'd be more of a #discord-suggestions )
Seizurific
tho this, even they thow the password on the cave somewhere, add some unecessary stuff to that laptop. Like when you enter the correct password it say "Nothing happened". Or something of joke. Rickroll maybe?
Make it so poisoned pokemon with Poison Heal don't lose health while walking around in the overworld. I assume there's no efficient way coding-wise to have them periodically heal instead, but still with an ability like that being hurt by poison is quite detrimental
Make poison don't affect outside of battle entirely
you guys are way too spoiled by modern gens smh
make a pokemon infinite fusion 2 i know you will prob say no
Too bad no one called @lean heart is onto a brand new and unique game focused onto fusions 🚎
ahem, it's Pokémon Infinite Fusion 5 already
"Poison Heal Gliscor fainted from the poison!" 
ok, that probably should be fixed
idk what is that mean. My first game generation was 3. I skipped gen 5 games and don't play beyond gen7 games
excuse me, but my first gen was 1
my first gen was 8 because i am awful
oh sure
Make poison don't affect outside of battle entirely in Easy mode
... if most of you hate that "modern" stuff
Make poison only kill outside of battle if on hard mode
Normal mode they survive on 1 hp, and easy don’t take poison damage outside of battle at all
that seems fair
yeah that's what I suggest if hardcore player dislike that
I looked into it and Pokemon with Poison heal still take damage in the official games, so I'm going to keep it that way
Disabling field poison on easy seems fair, I'll add that
I mentioned it because that interaction with Poison Heal was a strictly gen 4 exclusive "feature", but was never present in subsequent installments - including gen 5 and gen 7
Interesting oversight from the mainline games
Add a liquidation TM to the battle factory thing, it would be super helpful because since waterfall is postgame a lot of physical water types don’t get good stab
||ig Magnet Stone should be given by NPC or can be bought somewhere rathr than daily spawn in front of Power Plant. So player in Randomized item mode can evolve their magnetone or probopass easier. Like other evolutionary stone (that can be bought in dept store)|| [canceled]
I thought that item didn’t randomize
it's purple poké-items. Isn't it randomized? 🤔 last time i try to randomize item i get random stuff from purple poké-items in Treasure Beach.
Incense in Daycare too
Well you could check for us
oh maybe that exact spot only. I just check day care purple poké-items. i don't get surf yet. Maye in a few hours
magnet stone doesnt get randomized in that mode (ive tested multiple times)
oh nice
Idea is it possible to get you guys to make cheats yes I said it am only asking because I would like something that's more supported then the other guys I mostly played this game for finding out what A and B would look like together other then that I really don't play it that much maybe the Cheats can be for supports of this game or something so that it you guys have a patreon this can be 1 of Many Exclusives Fans can get I hope this does not get me banned I do love this game just hate Grinding lol
huh
sigh
long text without a single comma nor period is a pain to be read 
there cant be a patreon for the game sorry
Ok noted
so you want cheat? hmm, get all 420 base pokémon, you'll get a cheat item
if you only want to see the fusions you can look through the gallery tho
Yeah I guess that works
Is there a way to support you guy’s or no
You can unlock debug mode (cheats) by catching all 420 unfused Pokémon in a normal game and talking to the game developer in Celadon
So in other words it’s not happening
that's what i said, minus where to get it
Not really a suggestion, but i talk about it here, someyears ago, so...
There's a screenshot feature in v5, apparently. Press F8!
Your ss will be saved in %Appdata% folder alongside with savefile
If you only want to see the fusions, you can go to this site https://aegide.github.io/
or you can look through the custom battlers folder
Should update the text/ trainers for the elite four for round two of fights, because if 2nd time fights happen after the fight with gold 3 years later Agatha should be gone replaced by Koga
But I thought you time traveled
Dear, Im 6'5, due to size restrictions we cannot add anymore pokemon, please refrain from asking.
Dear who? 🗿
Bot too tall for more pokes
edit your msg to baypass bot, ig... eternatus 🗿 yes, I'm right
Dear @mortal locust, due to size restrictions we cannot add anymore pokemon, please refrain from asking.
Dear Knuckles3&Knuckles, due to size restrictions we cannot add any more Pokémon, please refrain from asking.
Weird how the bot message up here had some incorrect grammar and spelling, but it was correct in the message to me
you're the only one i know in this server that care about grammar
Cares*
If you mean speed up, press Q (or ctrl in 4.9)
Oh shit i didnt know
Thx
For randomize by area, it randomizes each spawn in that route. So pidgy in the morning would have a different pokemon from it's day spawn. I suggest randomizing for each pokemon instead and have them randomized per route. So the morning and day pidgies of route 1 would be the same mon. But a different mon on route 2.
The rival still ends up devolving its Alakazam fusion from a Starmie fusion to a Staryu fusion towards the end of the playthrough, so that might be nice to have a look at 
True lol
if possible, add percentage in window name of the game while loading/starting.
"infinitefusion (24%)"
In NG+, have the OT of the old mons match the new OT of the player (so that they aren't considered outsiders and thus stop listening to you by the time you're halfway through Viridian Forest)
hmm i think that's possible, thinking about NG+ transferred pokémon can't be fooled to consider us as OT. so we need to spend 100k to change its OT to anyone else and then to us
Yeah but NG+ mons are already so heavily edited that flagging an additional option shouldn't be too complex (there's an option in debug mode that sets a mon's OT to your own, so I assume it would work through something akin to it)
Yeah it's very simple to do
How does NG+ works?
your pokémon from pev game will be saved to the Pc. But it reverted to first evo line. And has level of 5
All your team plus boxed mons are reverted to lv 5 and first evos.
HA your evolved mons might have had are retained through de-evolution, tutor/TM/special moves are not as they're reverted to level up movesets.
You lose all your items (but mons retain their held items).
For now your original mons retain their original OT, which means you'll be hard pressed not to get screwed even a little bit against Brock and Misty due to badge level caps as "your" mons will disobey you - if you scroll up a few messages you can see it's possible this will be patched out in the future.
*Even if you didn't randomize TMs in your first nor second playthrough, it's possible some of them will be screwed/mixed up in NG+ - anecdotal occurrence, needs further testing before I put it in #bug-reports-newest-version *
That's about it I'd say
That's cool
Give trainer's fused mons a random gender between the 3 possibilities
Since Hidden Power is hard-coded to have 60 BP (but can receive STAB or hit super-effectively) like in modern games and Unown/fusions that contain Unown are hard-coded to have a special Hidden Power that is typeless (but cannot receive STAB nor hit super-effectively), how about upping Unow's typeless HP to 90 base power?
Reason: making this special thing that Unown fusions have been given actually be semi-worth considering in the mid to lategame, without being op in (randomized) early playthrough because there are already very early examples of moves hitting for 90+ BP while factoring STAB (Headbutt, Bulldoze, Rock Slide for the few who get it, even Bite and such)
unown has typless hidden power?!
Yes
are there plans for the tm for facade to be included?
when randomizing shops, keep DNA Splicers and DNA Reversers
can we add a trainer npc with a team based of 5 kung fu style posted by @granite canyon? Maybe strong and in post game
So, another trainer on the spriter island?
sounds fun, ngl
idk, or in final part of yotho, or maybe he spawn for second trainer in mt. silver...1st time gold, 2nd time kungfu_man
maybe you have to go through Kungfu Man before you go to Gold
he's there to challenge Gold, but you catch up to him and fight him before fighting Gold
yes also, or it could work like the league of xy, we are the champions and various super trainer come to challenge us to the silver mount, it could work in rotation, and every time you complete a cycle you start again from gold ... so if other nice teams will come out in the future could be added to this rotation
true
Anyways, don’t discuss it here
It would be fun to make a list of sprites that share a same concept like this
and where? isn't this where we talk about game hints? tell me where to write
I just meant if you’re gonna be speculating at length then you should go to another channel to discuss those specifics
Ok, where?
#general maybe
im pretty sure shops are not randomized
They are in the newest patch
oh. didnt see that
load save button
Make the dubious disc accessible before the post game
Just put a your savefile in a folder, my guy
Use the gengar/gengar made by mammuth use ursaluna#3114
Dear @hidden wave, Ursaluna isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
You'll just have to wait until they get to Gengar head sprites in #dex-entries-submissions
But you can easily use it yourself
this may be too difficult to implement but make it so any three pokemon can be fused together, but if they are incompatible have it come out as a 0 IV ditto that if used for breeding, the egg will hatch a ditto.
no one ask you knuckles
Suggestion : Crucial item (Pokéballs and upgraded variant, Potions and upgraded variant) isn't randomized if randomize shop items is active. Kinda like pokémon insurgence.
another option I saw in ROM randomizer tools is to have an option to randomize the second shops only (aka the second sellers in pokemarts and every seller but the first one in mall) if you want to leave pokeballs/potions/revives/repells/etc as they are
i just realized somthing , in recent path, dex number is empty. In Pokédex entry it's just 000
It's always been like that as far as I can remember
would it be possible to add more triple fusion? a jolteon/flareon/vaporeon cerberus? an elemental golem with jynx/electabuzz/magmar?
you're lucky you don't say add more bokeymoon 
bokeymon?
Pokémon
we are full of triple fusion?
the point is if we say add more pokémon, something will warn us. like this:
.
Dear Milofiktri, due to size restrictions we cannot add any more Pokémon, please refrain from asking.
Add more pokémon 😡
Dear GREEN, due to size restrictions we cannot add any more Pokémon, please refrain from asking.
he is actually thinking about adding more
i just want to know if we have reached the maximum availability limited to the triple fusion
There was talk about adding more, its just that Frog wants to think of more combos that makes sense
we gave him our suggestions and he has his own list
instead of jynx/electabuzz/magmar, there probably will be Rhyperior/Electivire/Magmortar, as it makes more sence
Make this NPC appears after pickaxe is obtained instead of when we step near of them, which makes they "teleport" there like an Enderman.
Or make them there from the beginning and have a dialog "i lost my pickaxe"
Excue my bad grammar, hope you understand, and yes, i took this photo underwear 🗿
that npc is so creepy lol
Underwear pics are creepier 
Suggestion: give Smeargle fusions on randomized trainers a sparkling (partially) randomized moveset
that would be super cool tbh
Though I don't know what he meant by sparkling
Sparkling as in brand new (in a dazzling way).
Partially randomized because afaik a portion of the moveset comes from the head and the other from the body, so only the moves coming from Smeargle would be randomized
Suggestion: Let randomized shops sell splicers or give an option to enable them in randomized shops (Maybe include that for pokeballs too, though there is a huge variety of pokeballs and only 2 splicers in the game, so the chance of finding a ball early is higher)
Suggestion: i think that Salamence should pass the dragon type regardless of position
Suggestion: Add the custom gym leader sprites for modern mode back in 👀
Suggestion: add a line for Chuck where after you've talked with him and he moved into position, if you walk away he'll go something like "Hey where are you going? Go there in front of me and face me"
Not preventing the player from leaving or anything, but so many people just button mash through the dialogue and are surprisingly dumbfounded as to what to do to progress
(yes this is a similar scenario to the Mt. Moon rocket quest)
*teleport / fly away*
I think the player sprites should be replaced by that version someone made of the player sprites without half pixels (they’re in the sprite packs)
Maybe add MissingNo. to the game, i think the community loves to draw fusions with that. : )
no more pokemon will be getting added, plus people can kind of already do missingno fusions with porygon-z anyways
Dear Moon_Tah, due to size restrictions we cannot add any more Pokémon, please refrain from asking.
ah okay ; )
Add MissingNo. to the YAGPDB.xyz#8760 word list
ahem, test Swablu
Dear @mortal locust, Swablu isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
Spriter island?
Suggestion: Make Dawnstone works on Kirlia and Kirlia fusion to evolve it into gallade regardless of gender.
link?
They’re in the full 1-81 sprite pack last I checked
Make it so this dialogue (and any dialogue involving time in genral) use 12h format instead of 24h for consistency with menu time format (pressing X)
Counterpoint: make everything use 24h format 
24h format master race
Suggestion:buff moves such as play rough aqua tail and other moves that have 90% accuracy to 100%. like radical red
mmm stone edge focus blast and iron tail would be cool to have accuracy boosts
IF doesn't do non vanilla buffs and changes
Fuse with Butterfree, Yanma o Galvantula 👓
and that's one of the points of fusing stuff, to cover each other's weaknesses ☝️
And also not every move needs to be as great as earthquake
add buying rocket meals after getting the id
Not really a game suggestion, but could it be possible to add a shiny comparison on @past escarp 's calculator? So that you can see what the shiny looks like
Shinys don't exist here AFAIK.
Did you not see the latest announcement?
No, apparently. Whoops.
Maybe have a static Pokémon somewhere that’s shiny, but not the Lake of Rage since Magikarp/Gyarados is still funny to have there
I might consider doing it if i knew the algorithm
it should be shinx/cottonee 
too bad shinx lopunny will be shiunny instead of shiny 😅
Perhaps there could be a list that shows all the new moves pokemon in IF have access to? since theres a bunch of new tutors and tms teaching pokemon moves they dont normally get, like the crabhammer move tutor, the quiver dance TM, etc
the special move tutor list pinned in #general is super helpful, so lists for the other moves would be great too
Could we get a way shiny hunt like radar chaining?
Tbh, randomized shinies would be cool
i get this suggestion from Coromon, add a feature when you hold X (open menu) it saves the game.
Since dev can't add more pokémon, how about remove Stunfisk and its fused variant from the game? is that possible? so only 419 base pokémon available. If the bug can't be fixed, remove the bugged thing 🗿
I don’t think anybody said that it can’t be fixed, plus removing stunfisk would remove all the work people made in making sprites for its fusions
Removing Stunfisk would just pass down the bug to whatever Pokémon has the dex number 419
oh damn, I'll summon YAG now
add one more pokémon
lol, not summoned. Nice
Would a dumb fix be adding Missingno as 421 to free the bugged Stunfisk?
Dear @candid leaf, Missingno isn't in this game, and no new Pokémon will be added or changed because the game has reached its limit! All Gen1-2 Pokémon are in the game, and all Pokémon that are from Gen3+ (as well as their location and Pokédex number) can be found here: https://infinitefusion.fandom.com/wiki/Pokédex
damn YAG 🤣
Just remove Pokémon to the point that there are only 418 ones 
or just remove all pokemon.
remove trick from every pokemon that learns it, just made my fuchsia city rival battle take like 4x as long as it should have because the stupid lampent/sneasel kept spamming trick which for some reason takes like a minute to be used
It's fixable without a workaround like this. I just didn't get around to it yet
I suggest changing it so 5.0 will update the sprites in the game if you change the sprites in the folders without needing to soft reset; it was like this in previous versions, but seems to not be anymore
Yeah that's a mkxp issue. I've no control over that
What if (I'm referring to a short discussion frogman and I had in general) the randomness degree of the shinies was determined at the start of a save file, similar to the randomized encounters .dat file that's made in randomized mode?
The randomness degree?
I think I get what you're explaining but imo if every shiny can be any color I feel like it kinda makes them less exciting
Might as well just replace the sprites' actual colors at that point
Plus it would make stuff like double shinies pointless since a half shiny could have the same color scheme
Well that already happens
Maybe in a few edge cases but it's far from the norm
True
I think the wooden boards in the sewers should have their sprites flipped, the way they currently are always looks like they're indentations in the ground to me
ah i just relized tht 😳 your edited pic is more accurate
Riolu as the Secret Garden poke-radar encounter
It would be fun to randomize the shiny seed at the start of the game. So shinies would be consistent inside that game, but different from other people's.
Perhaps add an option to up the shiny odds
Shiny Charm (u got it after beating Gold)
being able to randomize the shinies feels kinda unnecessary since like theres already 400k+ of them taking account in the different shiny combos with fusions
a way in ythe shop item randomizer to guarentee appropriate pokeball and healing items to be available at all shops
Alternative : Viridian pokémart can't be randomized
Iirc some randomizers have a way to only randomize "special" shops and leave the standard ones (basically those that sell medical items and pokeballs) unrandomized. It only randomizers non standard marts (for example, the department stores).
Not sure how many non standard sellers are in the game but maybe that could be an option?
a way to back out of menus when selecting special playthrough types without canceling the menu entirely
a fight with the original unova dragon
theres a triple fusion of reshiram zekrom and kyurem
ah ok
But he wants a fight against it, not just to be able to obtain it
yes
I think this would be good, especially if there was a way to make sure all evolution items were obtainable too. 😃
hmm you might as well not randomize shops at all at that point
You can still do all the other ones, even just shuffle them around. But blocking thousands of fusions because the stones aren't obtainable isn't fun. 😅
sounds like fun for a challenge run tho
make legendaries respawn after rematching the e4 if you havent caught them already
memories arent even in this game lmao change Multi-Attack to work with Type Plates instead
Please also make Arceus learn judgement earlier somehow, either an earlier level or through a tutor
Because lv 100 is too long of a wait
Something I thought what would be cool is if after you fuse a pokemon, among the options you can select to finalize the fusion you could choose which pokeball out of the two original pokemon the new fused pokemon could occupy.
I think you can already change what pokeball is being used in goldenrod
oh cool I had no idea
imo that fusion should be fire/dark
So did you change the calculator or something?
yes, so fletchinder fusions would be more accurate
Yeah
in v5 fletchinder is bugged and is pure flying in fusions
Would it be at all possible to select specific things to randomize, specifically everything but splicers and the researcher gifts. If not I understand
Can't remember who suggested it (maybe it was in a different channel) but I added an additional star for double shinies
It was me
ow yeah, i was gonna suggest this for the icons, but this seems better
shiny body - shiny head - shiny body and shiny head
A way to have follow mons. It is already in game via the eevee quest so it should be possible but yeah it would be awesome to have follow mons
nope. too many animation (maybe the base 420)
I was thinking just the infused ones
I still doubt that gonna happen but that's a neat suggestion 👍
I hope it's possible to change it so shiny Pokemon don't ever end up with their normal colors and also change it so they don't ever have their shading messed up by making the shadow color lighter than the base shade
you're the only one who complaint about "messy" shade 🗿
Having the shadows be a lighter shade is objectively wrong
The first thing is possible the second one it's just a problem with the colors used in the body if you look at the tail there is nothing wrong there
are you using some kind of a document or a program where you can check IF shinies?
Yes. This one that I made https://docs.google.com/spreadsheets/d/1lzl_W2kT5V42hQMvltkf14ai0Bt3XMjwuwjqRYAWScw/edit?usp=drivesdk
Google Docs
Checker
Custom sprite checker
Select a fusion by selecting its parts via the dropdowns. To either mark said fusion as done, or claim it, check the given checkbox.
Wait for the script to run and update, this may take a while.
If the 'Status:' is 'Ready.', both checkmarks are unchecked and the 'ST...
thanks!
Suggestion: An option for randomizer mode where instead of Static encounters/gifts being left alone or randomized, they're fused with a random pokemon, as long as they were unfused to begin with
EDIT: since people are responding with 🤔, the point is that you still know where to get a Legendary and stuff, but it's not just going to be the same boring legendary, it'll be fused with something randomized to make it more interesting. Or when you're picking mushrooms, you won't always just get a paras, you'll get something random, but it'll be fused with a paras, so it still kind of makes sense. It's a middleground between non-randomized and fully randomized static encounters.
Wild fusions should have a higher shiny chance considering they're multiple pokemon
I think each half individually should have the normal shiny chance
Exactly, of course I don't know how the shiny chances work when fusions are involved already but both should have the shiny roll with the possibility for the double shiny
Another Suggestion: To reduce the filesize of the game, all pokemon sprites could be converted to PNG8 format. This is essentially the same as a normal PNG but it's like 10x smaller. There is some slight palette reduction, but for sprites, it's generally not an issue.
It would also have no effect on compatibility, since they're still PNGs. It would just be a matter of someone (a sprite manager probably) batch converting them.
At the very least the autogens could be turned into png8 since the colours are fucky there anyway
idk what is png8 
Just a way smaller png with fewer colors allowed. It’s barely noticeable on photos, and on sprites it makes virtually no difference
oh i see
Sort of like indexed sprites then? 😄
Indexing is more about speed of reading, rather than file size. I'm just talking about the same image files that are already being used, except run through a bulk conversion to a smaller format. Nothing fancy required. Some of the sprites I've submitted have already been PNG8s and they work in the game just fine.
It could work and the difference for the sprites will be almost unnoticeable but the size difference won't be super big
Can you show some examples of custom sprites converted to this file type?
@solar bison
That's not a custom sprite, that's a photo
@rough gull What do you think?
If someone wants me to test other mons with any of the others method they can tell me and I will do it
Method 2 could work. I do something similar for hue shifts that are too close to the original colors in the newest patch. I pass the fusion's dex number the the method, not the unfused halve's but it's simple enough to change.
Method 1 sounds way too complicated to implement. Not worth the effort imo
I pass the fusion's dex number the the method, not the unfused halve's but it's simple enough to change.
I don't understand this bit
Wont that make it all look the same?
Nvm you're right I was confused
<@&306953740651462656> help
Not exactly a top priority, but, i would like to have an updated encounter list/file from modern since the one we have is from 2021 and for versions past 5.0. it's possible @rough gull ? :B
I believe that encounter list is still the same, atleast according to one of the people who worked on Modern Mode
a nonanimated version of the tiles in the water labyrinth
@granite canyon i confirmed that theres difference and some incomplete maps
¡Hi!
I was talking these days with a member of your staff about a problem I had, and said me to better ask here directly uwu, so i will resume it. There is a NPC in celadon condominiums, that breaks teh 4th wall and take your personal user info. Since I'm a streamer (and was streaming the game when that happened, giving me an heart attack xD) and i would love to keep my personal info as private...
I was wondering if there is another NPC that do the same. Just to be sure and continue playing the game chill and calm on stream...
Also would be nice a small disclaimer to those who wants to play it on stream, just to keep the streamers or players safe uwu
I will attach a picture of the npc i was talking about
https://cdn.discordapp.com/attachments/1033104986269290496/1033130237082480720/unknown.png
^Another suggestion : Remove that annoying part, i was surprised too.
Afaik it's the only NPC who say your PC name
Make it so Lance will appear in any entrance of Saffron to clear the way once you're at that point in the game instead of just the south entrance
i think he does in v4, not anymore?
Well, I'm always going from South regardless. Near access to pokécenter
God dammit he's not supposed to be at any of them
He's still there at the south entrance in the the newest version?
Oh, I guess that guy wasn't having a glitch then since he didn't have Lance appear anywhere
Where are you supposed to go instead?
You just talk to the Rocket guard and he fights you
W-wait you mean I actually have to FIGHT the evil organization in the game?
Lol
You can only fight him once you've done the Celadon stuff though so maybe that where he was stuck
But he says he had beaten Koga already and had 5 badges, anyways different chat would be better
make a free downloud that doesnot use mega pls
It is free though, and the main download is from Google drive
Well, just look at the top message of #downloads
ok
Don't download the game from places other than pokecommunity, here or the reddit (they all link to the same Google drive)
There are some sites that reupload it and it's going to be either outdated versions or straight up viruses
ok
It'd be nice if in the battle factory wonder guard was banned
Idk there’s heaps of things that can kill wonder guard mons easily since they always only get 1 hp
yeah but if i dont have the combination im kinda doomed
weather or status conditions also work fwiw
The npc tamer with 5 kung fu fusion is an abandoned idea?
Those sprites were only posted a month ago, and I don’t even know if the dev saw that suggestion yet
maybe add multiplayer battles? would be fun to battle your friend to see who would be the best fusion master
he has said no before.
You can join the showdown server someone made using certain fusions from the game though
why though it would be so cool
because that would require servers
isnt that difficult right? saw that one youtuber that made crab game and he made servers and they were full to the brink and it still played great
it deals with costs
Completely different engine
wasnt an engine
What is that supposed to mean?
i feel you dont know what a video game engine is
he did it via a different program for servers but nvm
it still runs on an engine
As all games do
😐 damn i really didnt know that
That's alright, not everyone knows every term
sarcasm
Change this guy's dialogue after Oak returns
Maybe Robot trainer rematches? maybe they could load a random custom sprite fusion and have it under the pretense of "gaining experience"? It could be a good exp grind trainer
you can rematch any trainer though
Does the update man let you rematch the robots?
it would be cool if you could some how have an emulator version so we could play it on a modded DS
🗿
Greetings, i would like to know if it is possible to have the exp share with all party members and still have higher difficulty ai?
fuse 20 times, you can get exp.all at east of Fuschia
thanks
make it so that the gym guy and the sign outside each gym specifies what type the gym is on modern mode instead of falsely saying that they use the type they originally use in the original game
That was part of the gag, we changed it deliberately to throw people off. 😂
Also, we weren't allowed to change the text, so it's more an occupational hazard of that.
The actual Modern Mode types are included in a pin somewhere, I think. 😄
You know how in the Azalea well you push Slowpokes into Shellders to evolve them into Slowbro? I think it would be fun if the last one evolved into Slowking instead
Make this cave exit look like a cave exist instead of just abruptly ending
I think that if we go for a rematch and forfeit, it shouldn't take us all the way back as if we blacked out. It should just lose money. This is because a few times now I have accidentally rematched and had to run all the way back
I think it might be a bug, in 4.9 it just lets you quit the battle but yea it’s annoying and I hope it’s fixed
Change the sprite of Bill when fused with Rhydon to actually resemble Bill's face (he doesn't have a beard)
Add a quicksave hotkey like pokemon insurgence
Dear Union, due to size restrictions we cannot add any more Pokémon, please refrain from asking.
Would appreciate it if Poison Jab could be obtained as a TM 🙏
was it ever?
oh. so after what the game is based on
What do you mean? Do you mean Kanto? Because you could go to Kanto in HGSS, gen IV games. And this game is based on gen V engine wise. And we have fairy types introduced in gen VI and gen VII moves.
all of which dont have it as a tm
Did you misread the text in the image I sent? Gen IV is gen 4 and Ultra Sun and Ultra Moon are gen 7
it was introduced in gen 4 as a move.
And what does the second sentence say?
Make the dawn stone evolve Kirlia into gallade regardless of gender, because genders are weird and buggy with fusions so it’s quite an inconvenience
any cool fan games with fakemon other than uranium
This room is for suggestions for Infinite Fusion, not other game recommendations
Oh thanks for the clarification @celest patio
what does the "reversed" game option do
the normal fusions in the game have the pokemon reversed
ok
This is not a chat to ask questions in, this chat is to suggest changes to the game
Make the separate alts folder in the CustomBattlers folder used for the swapping of sprites in the Pokedex (keep the current methods too though)
The alts folder is from copying the spritepack. There's no separate alts folder in game
Well I remember being told to copy the alts folder in the past into that folder, I guess that person was mistaken
I still think adding that folder in the actual game would be nice
I know it would be an absurdly long and arduous task, but if the community could manage to make the back ends of sprites, that would be a nice addition to give some authenticity
In an ideal world that would be nice, and I believe the earliest versions of the game did indeed have them, but the absurd amount of sprites in this game already cause issues with loading and lag, and backsprites would essentially double that
Indeed... question though, do ALL sprites need to be loaded at the same time? Why not potentially compress sprites that have zero chance to be used in certain areas, and when there's a chance for them, uncompress them? And if someone gets wondertraded said sprite, then the game does a search que for said sprite, and maybe that takes a tad, but then it's just done after that.
There’s a randomizer mode too, I don’t think that would work with that in mind
Maybe with that mode specifically, then yeah no back sprites due to sheer absurdity. Otherwise, what's stopping this?
Perhaps add the "Super Effective" and "Not very effective" sound effects when those are hit? I noticed those are lacking
Yeah, this isn't possible and would mean we have to make another 175000 sprites. We're only at 12ish% after 4 years, that'd put us down to 6ish%. 😢
I think the front sprites being flipped around is super awesome anyway, I wouldn’t want back sprites to be added
And if 17500 more sprites could be added, the community would probably prefer more pokemon
Dear Phaserock, due to size restrictions we cannot add any more Pokémon, please refrain from asking.
Man, you'd think maybe an AI could draw the back for you, but yeah.. you're right.
If you code me an AI that draws backsprites, I'll gladly add it to the game 😉
Just us craiyon 
a better alternative to make the lack of backsprites less jarring would be to have a different battle angle, more of a flat view with both mons facing each other. less immersive tho 
I've always wondered if a pokemon game would actually look ok like this
I always disliked back sprites
They are so ugly
Let me watch at my Pokémon face
i don't really care the sprites. At least ik what my pokémon is.
Hello everyone ! Do y'all know if there is any move relearner NPC on the 5.0 version of the game ?
Ye, it's on the 2nd floor of the pokecentres. In future you'll want to ask questions like this in #general or #playthrough-talk
Okay thank you ! My bad, I'll know next time
All good, no problem
Final Fantasy does this. 🙂
That would mess up all the move animations though
how are move animations implemented? cuz i happen to animate for a living 
honestly? I have no idea. I just used a zip from Pokemon Reborn with all the animations that they told me I could use. I think they have to be basically programmed in
send me the stuff, ill see if i can figure it out
Ehh sure I guess
that is, if you're interest in adding the final fantasy-like battle angle as an option at some point, at least 
I think the current system is fine
^ditto it's what the game has had for literal years and it works perfectly fine
Make Victreebel body fusions have only one L at the end of their name, and make Shelgon head fusions only have one L at the end of the “Shel” part instead of being “Shell”
Now I want to make Shelgon-Victreebel just a giant Shell Bell lol
Man, I have no idea how to do it, however I know that AI has been able to make a whole bunch considering "Mid Journey", and technology can identify the front side of peoples faces from the back.. so I just feel like there would be a way to do that, but I don't have the experience for that ):
But like, then it's facing you which is kind of wacky...
These are multi million dollars systems lol. The budget for this game is quite a bit lower than that
0 dollars
approximately, yes 😆
a h. Well, should I ever become at least 500,00 dollars rich, I'll come back and help!!
sounds good lmao
Honestly though I'm not sure how you did all of the sprites, but I think it would be a good start to find a generator that works like yours, but creates both the front and back sprites, taking those original back sprites and fusing them through cheap forms of coding, that way most of the work would be done for you, I hope that can help!
I didn't make the generator unfortunately. But even if I did I wouldn't want to double the number of files in the game. There are too many files as it is and is already causing issues
Just delete all the sprites,
i'm sure everyone wont get mad
New update: infinite fusion is now an imagination-based game

Ah, you didn't see what I said earlier in proposal to the space issue. I was thinking that EXCEPT for Randomizer mode, the game could compress all of the other sprites and hide them away in a different file, so they weren't all constantly loaded, and it would only load the ones needed for particular zones. Should a new and unexpected sprite suddenly be needed, then it would take some time to find that, then boom baddabing, bob's your Uncle.
And in randomizer that's impossible, so they'd just have to go without.
The sprites aren't all loaded at once. Your computer would explode
I see, nevermind then, I should stop preaching as if I know things about videogame creation 😅, I love the game though so thanks for making it!
No worries! Appreciate it
If I ever DO make a lot of money though, I'll come back with some different ideas
exploded computer 
I like to think that they are facing right
Eh, still towards me but whatever you think.
Perhaps at the very least here then, make the TRAINERS you fight match their battle sprites? I'm kind of tired of fighting a cool looking old Sailor man to find out he's actually -4 years old in battle
pfft, you can always nickname pokémon, can't you?
You can't nickname opponent Pokemon
honestly i pay no attention to pokémon name unless something funny like Lileep/Slugma. But ok, that's your suggestion 
What's Lileep/Slugma? 
allowing us to use the sprite for the reverse fusion would be really nice as an option. sometimes sprite for one is way better or exists but the stats are god awful and your forced to use the better one with bad sprites.
You can always change the sprites around yourself and also request a sprite be made for it
using mons with worse stats is more fun anyway
Eh, not the same imo
The only thing that’ll do will make people second guess what type a Pokémon is
why not
Maybe add some dialogue to Erika that hints that the player should go fight the rival in Pokémon Tower to progress if they haven’t and went to Celadon first
Dear Knuckles3&Knuckles, due to size restrictions we cannot add any more Pokémon, please refrain from asking.