#Teapot's Giant Boar

2974 messages · Page 3 of 3 (latest)

sick burrow
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I basically am a long range sniper lol

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Have taken down Columbian mammoths

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But used a LOT of them

novel pumice
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wel u cant go wrong with a warhammer

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the honorable dwarf weapon

zealous oak
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2H Warhammer ftw but then I'm thinking If I should even wait for 1.23 for weapons?
I'm not sure If I want to make CO a dependency for the animations etc as much as I like it

novel pumice
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just do what u think is best

untold onyx
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Fun is most important, indeed. Though I am really curious how a weapon mod develped by you would look like

zealous oak
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ty ty

novel pumice
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like lets say a way u could also like modify the weapon little bit with dwarven runes or whatever

zealous oak
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Just drew some basic ideas about a Metal Tier, Boar Face resembling shield but then I thought it might not be the most used item lol

untold onyx
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If you do want my honest opinions though, Eru, I'd be most curious about crossbows and polearms, but I am a history nerd, so I am special in that regard xd

sick burrow
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However if you are looking for ideas I have a weapon I have been wishing someone made. It's called a "sugliin" and it's a pole arm made from antlers!

zealous oak
sick burrow
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It's supposed to be very long and have crazy reach

zealous oak
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ooh DnD stuff I see

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some giants use it then?

sick burrow
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Could put to use base game antlers

zealous oak
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as I understand from the 3second google'ing

untold onyx
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I wish I had the time to help u out with the project, ngl

sick burrow
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Would be cool to patch with the megaloceros mod. 🦌

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Funny enough the sabertooth mod drops a skull

vague rune
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This is an amazing mod

sick burrow
vague rune
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I use this one

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Same mod, but ig different

novel pumice
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wilbur is finally ready to battle

vague rune
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What a beauty

zealous oak
sick burrow
zealous oak
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Well, my take or goal is would be to have a Primitive and a more Crafted weapons/gears in general. Similar to the saddle variants

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I sort of started on the Heavy Boar Armor too but got sick for a few days, got distracted and now working on a mystery mod lmao

vague rune
zealous oak
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Not before the Takin mount!

zealous oak
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Which is probably the only "joke" or meme idea that I'm actually considering making lmao

vague rune
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how dare u call such beauty a joke

sick burrow
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Found this when googling

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Ngl that's kinda badass

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I think the butcher mod drops ivory from boars. Combine that with the base game club and that would be awesome!

zealous oak
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Yeah totally, kinda the first thing when one thinks of a weapon fitting these chonks ahha

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Actually looking into learning some animations now. Editing and messing around from vanilla Seraph model

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Will see if it ends up in a useful thing

sick burrow
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Well there are a lot of weapons already modded. Just was trying to give suggestions of stuff I haven't seen done before.

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Note there are some cool primitive weapon mods out there too. Like shark tooth or obsidian swords.

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I like how the Leiomano (shark tooth sword) is crafted with fish bones!

surreal crypt
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(even tho it isn't shaped like a proper leiomano)

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They're paddles, not swords :/

lean lion
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bought a tame piglet, named him rupert and he massacred my entire coop and pen cowskull

zealous oak
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Dark Souls boss ass looking Rupert!

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But yeeaaah, those thick bastards better not be kept around smaller critters

steady nimbus
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@zealous oak Are there any T1 reins in the mod that can be used with the saddle that doesn't require leather?

zealous oak
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Sadly no

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BUT I also felt the need for it the other day

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so might actually just model it now and ship it next update lol

steady nimbus
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I’m entering the Copper Age now and have already managed to craft a basic saddle without using any leather, but I can’t use the Giant Boar because I don’t have the reins, hahaha.

zealous oak
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Yeah like I found an albino sow and normal boar on my new save, they literally walked into my base lol

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telling me to tame them

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then boom, Lack of Leather cockblocked me too

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was thinking the same AND already adjusted the model lol

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testing in game

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Recipe looks aight to me?

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oh wait

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lol not those amounts lol

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20 rope total, 10 sticks, 30 flints

steady nimbus
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15-15 flints?

zealous oak
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Yep

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not too expensive, not too basic

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imo

steady nimbus
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So

zealous oak
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Adding into the next update 👍

steady nimbus
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I didn't get the flint in the recipe hahaha

steady nimbus
zealous oak
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Sticks?

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Its just a small thing thats in the mouth

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normally was the metal part from normal Bridles

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turned that into stick, cause primitive lol

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made the buckles Flint, makes sense in a Knap way. Then Ropes

steady nimbus
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Damn makes sense

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Thanks

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I just really wanted to understand, hahaha

zealous oak
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Yeah like, stick of holding a pencil sideways in your mouth. With the ends going out the lips and being attached to ropes lol

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pretty much how bridles work

opal venture
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In light of giant mounts being the flavor so far, what about a giant bow that gives you better range on spear "throwing"?

steady nimbus
# zealous oak pretty much how bridles work

Do you know how I can make the obedience index decrease extremely slowly? I know it’s in the config file, but is it in the PETAI file? If so, should the value be positive or negative?

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I consider this a major error on the part of PETAI: the exhaustive focus on maintaining the animal's obedience.

zealous oak
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I barely notice it and feed my boars left over bones occasionally haha

zealous oak
steady nimbus
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hahaha

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But I think obedience drops off very quickly.

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I’ll ask in the PetAI chat.

zealous oak
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Hmm let me take a note of it

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If it can be done with a Mod Setting addon

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I'll include that

opal venture
zealous oak
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Yeah but like the horns aren't so straight tbf

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Then again, Horns aren't also very flexible haha

abstract vapor
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do giant boar prefer herbivore or carnivore cookies since boars eat anything...

zealous oak
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Both give same amount of taming progress*

azure frigate
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On our server, we encountered a problem: the bridle for the boar and the saddle for the bighorn have the same pattern in the crafting grid, which makes it impossible to craft the saddle. In any case, the mods are great, and everyone is thrilled with the new mounts.
Waiting for the updates)

zealous oak
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Checking

zealous oak
abstract vapor
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the boar have returned to the fields!

abstract vapor
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I thought those were the boar
I was sorely mistaken, these are the sow
I found the body of a boar that must’ve lost a fight because I found a giant boar approaching another for a fight before I got too close

abstract vapor
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Gonna hope I can use the meat I got in my cellar to feed them
Do they have litters like normal pigs or only one at a time?

zealous oak
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They do give birth similar to vanilla but lesser numbers

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Yep, raw meat works! How I tamed my couple the other day

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Btw, while on the topic, do you guys think it is a bit too easy (the amount of time per feed) to tame them? Thats like 10 meat/veggie, not counting the cooldowns. Felt a bit too easy to me but honestly, I didn't cross referenced them with other PetAI tame mods.

abstract vapor
vague rune
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But feeding ofc too

zealous oak
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Just having tough ass animals so fast felt a bit off

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Might nerf their taming a bit, make players actually work for it kek

vague rune
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Could work ye

zealous oak
quick yarrow
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Encounters of the big bois on my trip today. No taming yet, just took pictures from a far. One of the big goats had very curly horns. Curly goat.

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Wait the boars might not have been giant boars. Either way, I was still scared to approach haha.

zealous oak
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They also have more color variants, from Gray Only vanilla boars

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Love the screenshots! Documentary like haha

quick yarrow
quick yarrow
zealous oak
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People of Chonkers Republic..

Animating is so fun?? I feel like I'm getting the hang of it.

So, this is a WIP Undead Enemy mod I've thinking for a while since 1.0.0 Giant Boar launch. I'm a huge Necromancer enjoyer and would love to try my hand at this kind of mods too.

I, having scope creep If you call it, even think of including these lil guys in form of some Pets/Companions too with the power of PetAI!
Don't know the details or the JSON edit possibility of it but in theory, could "tame them" with Temporal Gears I thought or If I go a bit outside of games lore a proper Necromancer Item feeding it to Undead and taming them. Might be a sweet twist I thought, now with the Halloween around, what better time to show its baby, calcium steps!

Hurt2 Animation is completely done by hand, literally in the last hour or so but I'm very happy with it.
2H Swing however was salvaged from a Vanilla Animation, can you guess it ?? It was salvaged from ||Fishing Pole Throw|| animation and reworked a bit, it was my first animation take so was just editing existing animation to understand better.

What do you think? 👀
I'm exciteeeeeeddd
🧟

zealous oak
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Also yeah, remodeled a vanilla round shield to be a Ruined Shield myself aiming for it to look and follow vanilla ruined weapons

quick yarrow
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These guys will be my companions? hahaha

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I'll take it.

zealous oak
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Ikr, was scouting for any animation on Seraphs and found it so matching! Glad that it worked out and I didn't give up on animating haha

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Yeah, I always love Necromancy mods in games and I find it lacking in VS. Even magic mods are very few.
Could be a nice "little" mod

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Crafteable Undead Giant Boar and GBHs? Huge Bone cost, Big Temporal Gear Cost in the recipe giving item for spawning them!

quick yarrow
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OMG then I can finally explore that deep underground cave with the squad?! let him cook!

zealous oak
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The Clanker Gang!

restive copper
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I got a bone to pick with you! 💀

zealous oak
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Actually planning some funny lil rare Idle animations

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I love seeing shivers go on legs and doing that weird ass thing

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gives me the creeps

restive copper
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Will I be able to summon them as skeleton sentries?

zealous oak
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In theory, you could craft an Item? I guess
Sort of like the Creative Mod entity items held in hand.

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That could work

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Slap PetAI on top of it and you could have them stay in an Area for them to protect 👀

zealous oak
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new rap album droppin'

novel pumice
potent geyser
restive copper
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My first dnd character ever was a neutral necromancer with a flair for the dramatic

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I eventually wound up with an awakened skeleton follower

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Who existed to make bone puns

potent geyser
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Narcoleptic necromancer in 3.5 who had his minions set to carry him to safety when he randomly dozed off. Made fights fun for the rest of the party im sure

abstract vapor
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the sow i saw earlier today :3
her boar walked into the brush so i couldn't get him in the screenshot

zealous oak
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I love how Necromantic Chonker enjoyers somehow gathered up in this community instinctively

novel pumice
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Necromancy is f lit tho , just be like rise my soldiers

novel pumice
small vapor
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I’ve never been into the undead stuff I just think a pet skeleton to help defend my home would be neat.

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Also, I was running around anew world and noticed every boar was a Giant Boar. I turned spawn rate down to 0.5 and wanted
To make sure I understood it correctly. It’s a percentage setting?

zealous oak
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It should be yeah, halving the spawn rate in Runtime

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1 being default rate I set

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Do a reload after changes on mod though

small vapor
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Okay, thanks. Also this is Teapots Giant Mounts so obviously this skeleton is getting a saddle, right? 😏

zealous oak
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GIANT SKELETON MOUNT

small vapor
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How would that work? Ride in his shoulders like a toddler? Sit Indian style on his head? Lol

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Maybe piggyback.

zealous oak
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Backpacking it, of course

novel pumice
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Bear skull as helmet

abstract vapor
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hog rider!

zealous oak
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Les gooo

restive copper
zealous oak
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Heyo peeps!

Vanilla Ruined Blackguard armor fitted onto the Skelly!

Also gone over and adjusted the swing animations to play nicer with shield and make sense! (Shield actually positioned to look like protecting, I don't like seeing Shield that was constantly kept away from doing its job lol)

Added the ruined flanged mace for bashing Seraph heads and the Temporal Core Item, which will be (hopefully) used to either tame or craft the rattling bois.

Thats all from todays work! Hope you enjoy what's coming up!

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Oh yeah, also added a Walk animation. Based off vanilla Seraph Walk

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Not too shappy for a days work imo

vague rune
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Forlorn hope skeleton when

zealous oak
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Juuust after Skeletal Red River Hogs

vague rune
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catstare "skeletal red river hogs" ✋ 😞

steady nimbus
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Did I hear something about Skeleton Warriors mounted on Skeleton Giant Boars? @zealous oak

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(I know it’s almost impossible, but there’s no harm in dreaming.)

zealous oak
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well, planning is a strong word yet

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But thinking of it rather

steady nimbus
zealous oak
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especially now, playing around with the Revenants

sick burrow
zealous oak
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replacing shapes with existing animations are a bit of pain. But not undoable

steady nimbus
zealous oak
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I too sometimes think of this and imagine myself like piloting a Bio Organic Mech

zealous oak
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ikr

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its a weird thing

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But hey, we'll see where I go with this

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I'm loving the animating ngl, was pretty scared of it

steady nimbus
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Ngl, I’d do the same thing if I had the skill for it.

zealous oak
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If only I have enough power to fulfill my ideas on the mods!

steady nimbus
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I actually mentioned this same idea on TOS a week before you posted the giant boar mod I’m a fan of mounts that are giant animals. I think I told you

zealous oak
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I don't want them to be left hanging haha

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Aaah right right, I remember the comments!

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Pretty cool haha

proven mulch
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omg i didnt see you released the Bighorn they look sooo good 😭😭😭😭😭

zealous oak
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remind me, TOS is the official server yeah?

steady nimbus
zealous oak
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Been out a while haha

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Only thing I'm sad in this thread is I can't annoy you all with the 'everyone' pings haha

steady nimbus
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Actually, I’m going to translate "Giant Boar" and "Bighorn" into Brazilian Portuguese I’ll be right back.

proven mulch
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i havent been checking the mod db lols cant wait for a mountable bear or wolf 👀

steady nimbus
steady nimbus
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The wolf is already at Feverstone

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Direwolf***

zealous oak
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Yeah, sadly racist to other variants of Boars and the Current Bear models

steady nimbus
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I’ve already mentioned the idea of ​​a raccoon mount.

zealous oak
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This model fucks hard

proven mulch
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i support remodelling if you dont like the current game models !!!

zealous oak
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Orc Waifu on a Huge Beast? Count me in

zealous oak
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Yes yes Giant Oxen, I kno

novel pumice
small vapor
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So are these skeletons going to be creatures we run into as well or just pets we can acquire? If you are adding skeletons to fight, this gets even better.

zealous oak
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PetAI part is just the extra Necromancy stuff I'm dipping my toes in haha

small vapor
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Awesome! I’d love to fight some skellys

raven kindle
raven kindle
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Name is Sir Billiam III

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I saw that beautiful rack of tusks and couldnt leave him without a cool name

zealous oak
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His blings do be blinging!

novel pumice
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Tbf cant the boar just eat the skeletons bc they can eat bones morhahahha

zealous oak
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Don't see why not after skellies are dead, again

novel pumice
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Maybe the boar likes it if it wrigles a little bit

steady nimbus
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@zealous oak You could make more pets.

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With specific uses, of course.

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There's no point in having a useless pet.

zealous oak
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Say, what pets would you want

steady nimbus
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🤔🤔🤔🤔🤔🤔

zealous oak
steady nimbus
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It's difficult to think about; you have to see it from the perspective of the game creatures.

zealous oak
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I love the Wiggle wolftaming mod does on wolves when hand feeding them

zealous oak
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actually that was one of the things I found missing on my boars when first making them haha

steady nimbus
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I really enjoy watching them sit down.

zealous oak
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Damnn, Die animation is hard but my theory works. While not having item attachments but still having gear variaty work in a single shape file

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Like, I can have everything in a single file and have variants turn on/off depending on the entity. So any combination is possible. 1 weapon from the list, shield/noShield, NoArmor/ArmorSet1/ArmorSet2 etc

steady nimbus
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In a pile of bones

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It would save animation time and make sense.

zealous oak
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Yeah but that got so complicated as I have them parented to each other. like I can't lock off or turn off Parent'ing in animation to animate a single object by itself lol

steady nimbus
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🤔

zealous oak
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For example, I can't solely work on weapons because they move and mess up their rotation IF I move the arms lmao

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which then I have to redo the rotations etc with the arm animation. I dunno if its me missing some settings but currently this is what I can do as placeholder in VSMC2

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I don't wanna go and re-learn blender or something but to keep to VSMC2 for modelling/animation solely

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Even for the skull, I have to readjust it. After noticing this, I redid the skull multiple times as I discovered it changes positions too when body moves too

steady nimbus
small vapor
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I love how it’s head bounces.

zealous oak
restive copper
# zealous oak Damnn, Die animation is hard but my theory works. While not having item attachme...

I can't watch this and not hear this
https://www.youtube.com/watch?v=8Z0JhcWURDY

Source: https://www.sounds-resource.com/pc_computer/legostarwarstheforceawakens/sound/19580/

🎹 Sign up to Artlist and get 2 free extra months when you purchase an annual plan - https://bit.ly/artlist2months

🎵 Sign up to a free Uppbeat account and download 3 free tracks to use in your videos – https://uppbeat.io/?ps=gamingsoundfx

🎧 ...

▶ Play video
small vapor
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That’s the same sound in my head!

zealous oak
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poll_question_text

What's your weapon(s) of choice?

victor_answer_votes

6

total_votes

24

novel pumice
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now u gotta do both

zealous oak
restive copper
vague rune
zealous oak
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Awkward Swim and WIP Run, haven't worked on it much yet. Feel free to give suggestions haha

steady nimbus
opal venture
zealous acorn
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crazy picture

opal venture
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Aye, mostly having a laugh, but if it's big enough that could be an amusing pose.

zealous oak
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...

Planning to have Skellies dig around, even burrow for an ambush state. What do you think of such attacks?

opal venture
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Burrowing skeletons sounds great for ambushing folks. Could spawn a bunch in a graveyard and have them climbing out of the ground.

zealous oak
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This classic is going to be included in some way haha

small vapor
opal venture
small vapor
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I want to pilot my skeleton warrior like a bone mech.

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Of course that means just pointing at who he should smash

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Skeleton Seagal he will be. Yeeesss.

hidden pewter
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the giant rams feel like they lose obedience really quickly does it get slower with higher generations?

zealous oak
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I'll check

hidden pewter
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it feels like it goes down 5-10% in a single day which feels really fast

zealous oak
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Can't feed or pet the mounts occasionally to keep the obedience up?

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Petting increases the obedience, empty hand and hold right-click iirc. Literally free estate

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hope it helps

hidden pewter
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I can put them on other animals fine but not bighorns so it's not just user error not pressing shift or ctrl

zealous oak
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Try right clicking anywhere else than torso btw or on the attachment slots. It should mount you up on right click as default (can't remove or change it without C# coding, tried)

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About the medallions, Imma check that

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give me 5mins

zealous oak
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You should however be creating the Great Bighorn variants of Medallions, converted with Hammer below the medallion

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Elk medallions can't be used directly

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Just updated both the mods btw, small fixes and some Great Bighorn medallion recipe conflict etc but the item usage didn't change

zealous oak
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Teapot's Giant Mounts & Mods

steady nimbus
zealous oak
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disobediencePerDay is the thing that manages obedience loss.
Current value is: 0.05
Wolf Taming is at: 0.1

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0.05 is 20days decay, 0.1 should be the 10 days etc.
Adjust to your needs

zealous acorn
zealous oak
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Man, everything my scope is getting wider and wider lmao

zealous acorn
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lol i understand completely lmao

zealous oak
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Lemme say it this way lol

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I started out as a nude skeleton enemy mod, it evolved into "Could multiple Weapons work?" into having 12-16 variants counting weapons, armor sets, helmets per Tier of Revenants lmao

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NOW, its turning into Necromancy Mod with its own Healing item for flavour, Craftable Revenants

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Currently fine tuning the behaviours but %80 ready for the 1.0.0 lmao

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I got plans for a Necromancer Staff, with Walking Sticks compat but got no answer back from the author. At worst, will make my own shape and have it use Walking Sticks' animations functions unless he says NO, then back to vanilla anims or custome ones

untold onyx
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Yeah, he is.
I thought about contacting him myself for a while now, but he had his uni finals 2-3 weeks ago and now is on holiday xD

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I don't think he'd say no though, seeing what he wrote on his page.

zealous oak
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Oh cheers! I didn't notice that

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Thats great info

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How u doing Marc

untold onyx
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I am fine, u?

zealous oak
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Coolsie, salivating over newly learned craft lol

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Animating is fun af

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I've been forgeting to ask, whats that Art of Compat series you were working on?

untold onyx
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I need to make the ingredients compatible with the new foods added. I also need ot make herbal dough formable there
For the normal mod, I need to add 4 stages to most crops, and make the legumes open to be broken. I also need to adjust drops
And most work will be art of breeding, which needs 7 plentines variants for all crops

zealous oak
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Oooh, like expanding upon growth stages?

untold onyx
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Yep

zealous oak
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Interesting, I've been seeing your work in the thread but didn't understand too much haha

untold onyx
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Then again, the current compat for CropsV2 also needs to have me make 5x the amount of plant sprites I have right now

zealous oak
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Phew, Im glad I'm not the only one with scope creeping a little haha

untold onyx
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Oh you want to know a fun fact then?

zealous oak
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always

untold onyx
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DAR was originally just supposed to be bearleek and chives.

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Just so you have forageable crops.

zealous oak
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haha

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I kno the feeling

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I barely had time to play VS last week but on my new save, Chives literally saved me a couple times lol

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had only meat and chives to make into meal

storm pike
zealous oak
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love it, you notice those are the stuff you miss when a modder does it

untold onyx
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The worst part is I have sooo many plants I'd like to add sitll, I found another great document about mediecal crops. Most of each would even have great new gameplay implications xD

zealous oak
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crunching

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from waking up to 1 am lmao

storm pike
storm pike
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that's a major helper!!!

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just, don't burn yourself out XD

zealous oak
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So much of it, holy shit

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Like you got no idea

storm pike
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hell yeah! :D

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oh i can believe it~ i've done many hyperfocuses in my time

zealous oak
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I play zomboid for 15mins but cant enjoy it cause Im thinking, uuh I should finish that animation

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lmao

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close it up and back to VSMC2

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Even, being hype af, emailed for the Animation job mention from the Combat update Devlog

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A chonker can dream

zealous oak
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The human "greed" kek

storm pike
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sky high babeyyyy

untold onyx
zealous oak
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Naaah

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always welcome

untold onyx
zealous oak
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I too still think of that sometime haha

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Now, tackling with animation, that looks like even more of a possibility

untold onyx
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I'll look forward to working on more actual content instead of just JSON patching 24/7 xD

zealous oak
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This is the way

untold onyx
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Especially as the Sumpter is sort of done

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Except for you if you make more mount mods xD

zealous oak
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Yeah, thats reminds my guilt trip to finish up Heavy Armor saddle on the boars lmao

untold onyx
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Also, there's something you should be afraid of tho

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what kinda mod will come out if we collab with our ambitions xD

zealous oak
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One with shit tons of compat patches probably lmao

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knowing u and me

untold onyx
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Full steam ahead xD

hidden pewter
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cus I was able to use it on a griffon I assumed I could use it on a bighorn too

zealous oak
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Yeah, it is safer to mod a creatures own item, especially when its a vanilla item usually to avoid conflicts

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There was a conflict with Saddlebags with Equus for example

hidden pewter
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I'm not updating to 1.0.3 yet to see if I can pet them or not still

zealous oak
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both used vanilla saddlebags but bugged out for the horses

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Well, I too checked btw There isn't a Petting animation playing, jsut reaches out a hand. Also aim for the attachment slots to avoid mounting it

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Petting Animation isn't playing because of their size I think, at least thats what I found in a quick thing. Without reducing Hitbox size or C# this is alright, I'll turn a blind eye haha

opal venture
#

Recently acquired my first breeding set of giant boar from a trader.

#

Now I just need to get my leather supply together and make the gear for em

zealous oak
#

Hell yeah, I sadly forget who it was that suggested for Boars to be available in the Traders, ty

hidden pewter
opal venture
zealous oak
zealous oak
opal venture
zealous oak
#

Oh wait

#

You mean like normal spawnings?

#

Ooh you mean GBHs, well yeah aaand they are more in the flatter lands too

#

vanilla Bighorns are only up in the hills, even with rarity settings GBHs didn't spawn as I wanted so I lowered their Min Height to spawn. Reasoning like Bigger Animal, bigger scavanging range etc

opal venture
#

Seems fair yea. Dont think I've even seen normal bighorns in my world yet. Are they a cooler climate spawn?

zealous oak
#

Uuh should be down to -15 and up to 12-14 degrees for them to spawn

#

but yeah, colder the better

#

I actually see many of them on my test world just now

#

But hey, theres a reason they got a Spawn Rate Mod Setting available 🙂

zealous oak
hidden pewter
#

I took it from this

zealous oak
#

Soooo, you see those Black Line Boxes?

#

Aiming for those to pet is the best bet, to avoid mounting

#

But then again, feeding a small amount of food daily isn't that much of a maintenance still, I'll stand to that idea

untold onyx
#

These 2 gifs in succession are great

#

Do you have this one to add?

zealous oak
#

O shiet, jumpscare lol

opal venture
small vapor
#

We need a bomb throwing drifter mod. You know, for chaos.

zealous oak
#

Well, best I can do is Bone Throwing Revenants! In future haha

#

Might make a temporal infused bones that explode...

zealous oak
#

Lets go bois!
Teapot's Undead Legion is OUT with 1.0.0 !

  • Balanced Combat, tiered enemies with different Stats and HPs
  • Craft and Bind them to your will
  • Many Variants! 3 weapons, Shield option, Armor sets and a rare surprise spawn!
  • New Temporal Core, for crafting and binding the Revenants
  • New Healing Item for Necromancy theme! Grave-dust Poultice, smash bones and horsetail together and even the dead will wake up with this!

Check out the details at:
https://mods.vintagestory.at/teapotsundeadlegion

Enjooooy !

Armed undead Revenants roam the night. Bind your own with a Temporal Core and lead them to battle!

restive copper
#

Let's GOOOOOOOO

sick burrow
zealous oak
#

Revenants with Sumpter packs when Marc ???

zealous oak
#

we got a fast one now lol

vague rune
#

Make it low res noddin

small vapor
#

Holy shit. I didn’t think it would be so soon. In time for Halloween! Thank you!

zealous oak
tribal scroll
#

banger after banger 💔

chilly venture
#

Because a whole bunch of these rattle boys making a ruckus cuz they can’t reach you would be peak gaming.

small vapor
#

Rattle boys, I like that.

restive copper
#

Is it possible for skeletons to spawn on the surface at night? If so I want to build a wall before adding the mod lol

raven kindle
#

how long does it take for a giant sow to give birth?

zealous oak
zealous oak
#

25 days it is

#

checked the entity file

tribal scroll
#

maybe a way to give the skeletons bags, like how the boar has saddle bags? itd make having a wandering band much easier

tribal scroll
#

anyway you get the jist i like being a nomad and having an undead horde to follow me

zealous oak
#

I just started and designing (in my head yet) a Skeleton Mule

tribal scroll
#

oh hell yeah

zealous oak
#

not a natural spawn but a Skelly with a Bag,

#

For the necromancers to abuse of

#

literally, Free Labour

tribal scroll
#

itd make travel so much easier

#

i have to restrict how much i carry normally

#

which means leaving a ton of stuff behind

zealous oak
#

Yeah yeah

#

See a mine? Park your skellies around, keeping guard on the "Mule"

#

So many possibilities

tribal scroll
#

TRUE

zealous oak
#

I was thinking of working on a couple Idle animations tonight BUT seeing as Hive Mind goes to think the same

#

I might just start on Skelly Mule lmao

tribal scroll
#

is it just a me problem, or do petai commands like sit just not work

#

things like follow or stay work fine

#

but sit does nothing

zealous oak
#

Uhmm sometimes it delays a bit

#

Sit should work, I remember testing it

#

Lay isn't wired

#

Speak should do the Shield Bash RAAHHH emote

#

Stay means that they'll hang around the area

#

Not stay still

#

If thats what you are looking for

tribal scroll
#

oh fair enough actually

#

i wanted to plant them at my door like guards 💔

zealous oak
#

I wonder how I could do that

#

since Lay on Pet Whistle is empty

#

Maybe I could put a behaviour with a Guard Animation thats fuck ass long

#

Simulating them Staying Guard?

#

OR a "Revenant Guard" as separate entity ? With more basic behaviour list

#

But I dunno If they could go and return to their spot after a Fight

#

I'll take a note of it and move on from it for now honestly

tribal scroll
#

sweet

tribal scroll
#

okay, this seems like a problem.
one of my revenants got killed by a polar bear while defending me, and while its not dead yet, its mortally wounded, but wont get healed no matter how many poultice bandages or the revenant poultice i use

#

do i just creative mode a new one in

zealous oak
#

Can you check that you aren't using it on yourself?

#

I was mistakenly that too

#

and check with normal horsetail poultices. With JSON editing couldn't specifiy to only accept Grave-dust so any normal heal item should work

#

PetAI tells to use "CTRL+Right-Click" iirc

#

But I rebound and reversed my Crouch-Sprint keys, so Shift-RClick revives them for me

novel pumice
#

yoo @zealous oak

#

i got a problem for u

#

so my friend tried again to disable the stamina usage of the boar he did it in the config file and in any other file in the mod and ofc the server file mod and it stil does not wanna disable

zealous oak
#

What do you mean config file?

#

Did I forget to put in the Stamina Usage mod setting? It should be in there, putting it to 0 should have no cost for actions

#

Reload after change

#

Lemme check

novel pumice
#

idk he says he canged it and all but idk

#

also is the file in the mod itself or in the server configs

zealous oak
#

There is the mod settings

#

Setting the Stamina Drain left to 0 and reloading should change it

#

He don't need to mess around the files I mean

novel pumice
#

and where is that menu bc he suddely is liek what there is a menu???

zealous oak
#

ESC menu

#

you gotta have either ConfigLib or IMM I guess If it doesn't show for you

#

That was the whole point of me adding those options haha

#

I dont use IMM so can't help much there, but should work. Always used ConfigLib

novel pumice
#

apearantly we dont have any of those installed XD

zealous oak
#

Yeah, many mods add options from this menu

#

Type its name and if the author added settings, they will show there

#

I personally wouldn't mess with HP but added that in as someone requested it. Its will only apply to newly spawned animals though, a heads up

#

At worst case, change HP and admind spawn new boar and tame it, kill the other etc.

novel pumice
#

hp is fine its just the stamina

zealous oak
#

Yeah, then just pulling it the 0 should give No Cost stamina

#

Don't forget to reload after changes

novel pumice
#

we are like with a handfull of people and i mention configlib and we dont have that so f us we dumb XD

zealous oak
#

Nah nah

#

like It is required mostly for Combat Overhaul Mods etc

#

I play with CO Fork too so, had those but imo its nice to have it either way

#

or as lately due to some controversies around the author, some people use IMM I guess as alternative

#

Me personally don't mind

novel pumice
#

ah alright

#

also what is the full mod name of IMM

zealous oak
#

Integrated Mod Manager ?

#

Should be something like that

novel pumice
#

ah ty

zealous oak
novel pumice
#

ty for all the help

#

just for that i gave smth small :3

zealous oak
#

You Sir/Sirrette(?) are amazing, ty in short here. I'll simp in the DM 🥹

vague rune
#

So beautiful nod

small vapor
#

IMM is great. You can get to mod settings with .imm instead of the ESC menu.

tribal scroll
#

i was using them on myself 😭

zealous oak
#

Yeah, I've wasted some amount of poultice, which I'll not say how many lmao, testing this

#

Man, I'm so hyped, just got a suggestion comment saying can revenants be Neutral towards Skeleton PlayerModel skins?? I didn't even know this existed

#

Such a good one

small vapor
#

That would actually be pretty cool. “No I’m one of you guys, seraphs suck. Yeah.”

zealous oak
#

Testing out the Skeletons patch already 👀

zealous oak
#

😞

#

Sadly, a Skeleton Race patch isn't possible with JSON editing

#

I was very excited about that one

naive igloo
zealous oak
#

3rd language translated! Hell yeah!

#

I'll check and add them in the next updates for them! Amazing stuff mate 🙂 Thank you

#

What name should I give the credits to, "DeanBro" ?

naive igloo
zealous oak
zealous oak
#

Peeky Peeky

#

👀

#

With its own custom Coconuts kek
A lil nod to Monty Python

#

I wonder If I can add clacking noise to this

vague rune
#

Poor guy walking on twigs, not being fed enough it seems 😞

zealous oak
#

Yeah I should update legs a bit too sometime. But I love the simple look too, at most might just add a kneecap

tribal scroll
#

the army grows

#

-# grinding temporal gears sucked so much

zealous oak
#

Yeah, Temporal gears.. I remember setting loot drop from Skeletons for the Cores too. So thats a thing to keep in mind

#

higher the tier, more chance it should be

zealous oak
sour sparrow
tribal scroll
#

one of the knight revenants has a skull that doesnt keep up with the rest of its body

zealous oak
#

Yeah that issue isn't from me. There are occasionally random bits of pieces floating around. It seems to be a Vanilla known bug fixed in 1.23 according to some modders I asked

#

Can't do nothing about it, it isn't a Model or Animation issue as it happens at random

sick burrow
zealous oak
#

I remember that game, cool litte one

#

ALSO

#

Teapot's Undead Legion updated! v1.0.1

Added:
New Burrow animation and behaviour! Revenants can now dig down into the ground and wait for their prey to come close.

New idle animation: Alert! Wild and Bound Revenants both have it.

Revenant Audio Overhaul:

  • Hurt Audio salvaged from Shiver Hurt, still WIP trying to find a matching one. Feels like a bone rattle to me, lemme know what you think.
  • Rattling bones, chainmail and plate armour on Soldiers and Knights, weapon swings, digging and a proper collapse when they fall. All vanilla sounds.
  • Revenants with a shield now bang it with the sound three times while they roar, and the roar itself is louder. Death cry is a little deeper.

A very dim temporal-blue light on Revenants.

New entity, the Revenant Mule: reborn to carry your burdens! Craft it, place it, then bind it with a Temporal Core and a bone. It only follows and stays, and never fights. So better have some guards around it.

  • It also has unique variants of Revenant Walk, Run, Sit, Idle and Hurt animations.Also tried to animate its lantern! It should no longer be a solid, unmoving object !
    Revenant Mule Chest: hang it on the Mule for 16 slots of storage. A knife takes it apart again, giving back vanilla wooden chest and the ropes.

The Mule can carry a chest and a lantern, small or large (incase a player crafts a large one instead of small, doesnt go to waste), which lights its surroundings.

Combat Overhaul Forked patch updated: the Mule gets the same resistances as a T0 Revenant.

#

Fixed:
Combat Overhaul Forked: Some hits on Revenant armour did no damage at all, so armoured Soldiers and Knights could barely be hurt. Armour now takes damage based on its tier like the rest of the body. Blunt weapons are your friend.

Bound Revenants no longer attack Hacked Locusts, cheers for the report.

Wild Revenants no longer attack Fantasy Creatures Reborn's Skeletons unless they're hit first, as was intended the first time.

Wild Revenants should now leave butterflies and fish alone.
Changed:
Combat Overhaul: hitting a Revenant's shield now deals a fifth of the damage instead of nothing.

Revenants start chasing from 12 blocks instead of 14.

Revenants dig around idly less often.

Wild Revenants sit for longer unless disturbed and get up if you hit them or get in their range.

Important Notes:
The Mule has no blue glow; its lantern is its light. Glowing and carrying a lantern's light at once isn't possible with pure JSON.

TassHunting: Revenants can still bleed and leave blood. I'm still hunting this one down.

novel pumice
#

one of my friends got one

#

also the bighorns if u want to rope em and attach it to the pole it snaps

zealous oak
#

Pole? what pole is that

small vapor
#

The Skeleton mod paired with Walker is going to be such a good surprise for friends

steady nimbus
opal venture
#

there is a way you can place a fence post in boats to transport animals with rope, might be referring to that

tribal scroll
#

added literally the day after i ask for it #whatthehell

zealous oak
tribal scroll
#

you work scary fast 😭

zealous oak
#

Thats what happens when you are unemployed and found a passion of yours lmao

zealous oak
#

Imma take a note down and look into the issue

#

Soooo uhmmm... yeah.......

zealous oak
#

Behold! You can now own your revenants with Writs!
(They'll function as Medallions)

vague rune
#

Poor guys

steady nimbus
zealous oak
#

Gotcha gotcha

#

Then its probably Boat ropes breaking

#

Could probably update Bighorns on the weekend

#

I got some content stuff in mind for the Boars too aimed for the weekend, we'll see

steady nimbus
#

Carts

#

Jk

zealous oak
#

Man Scope creep is too real

#

BUT I'm having the most fun I've had for YEARS

#

so all of this is worth it

novel pumice
#

also il look for a pic of the pole today i fully forgot yesterday

zealous oak
#

I love those random parchments, writs on stuff on 40k

#

so unnecessary yet so fitting

novel pumice
#

imagine a 40k version of the mod but then vintage story style floating skulls etc

lean lion
#

my boar randomly died, what happened? no enemies nearby, just at my base

#

was it too cold? can they starve now?

zealous oak
#

there's no Starvation dmg

lean lion
#

drifter RIP Rupert

zealous oak
#

and If they were to die with normal damage taken, they should go down intoDowned State for 24h ingame.

#

Wait for you to heal them back up

#

Unless, you've not noticed and they bled out

lean lion
#

it just said "your pet has died", I come back to base to find him dead not downed

#

maybe it was for a temporal storm and I didnt see him being downed?

zealous oak
#

Hmm hmm well, you do get Storm notification though, no?

#

I remember people complaining about disappearing Elks etc

lean lion
#

there was no chat message for it being downed, straight to being dead

#

yes

zealous oak
#

I don't remember honestly If theres a down message

#

If PetAI doesn't do it, I didn't add any

#

RIP Rupert

#

I would just respawn via admin ngl,

lean lion
#

do you know the command per chance?

zealous oak
#

Rupert v2

#

I just go /gm 2 and search creative menu for Giant Boar

#

when testing on my end

#

and select from them, each has different Tusk shape etc.
Safest is to spawn wild, use PetAI golden Bone under Special menu for insta tame

lean lion
#

thanks I made it

zealous oak
mossy bear
#

He's just a lil shy

novel pumice
zealous oak
#

Nagash gameplay so fun in TWW3

#

me love my skellies

#

If it doesn't show enough

novel pumice
#

i love playing as durthru or the twin elves tbf they hot

novel pumice
surreal crypt
#

A fencepost.

#

Not a pole.

zealous oak
#

I'm a proffessional Elf hater

novel pumice
zealous oak
zealous oak
#

just 644h, I love me some Tomb Kings

#

And Ogre!

novel pumice
#

'(

zealous oak
#

absolute favourites of mine

novel pumice
#

fair choices

zealous oak
#

They are so fun to play as

novel pumice
#

i love wood elves , empire and ofc chaos dwarves

#

got like 867 hours

zealous oak
#

Sweet

#

I actually got the WE dlc too, their dragons are cool

novel pumice
#

ow and skaven i have a albino rat named ikkit

#

yeah

zealous oak
#

I've learned to enjoy Skaven so late in my hours

#

ratatatatat with no care

#

chefs kiss

novel pumice
#

am sad that they removed the op skaven tactic

novel pumice
zealous oak
#

"Friendly" is a wiiiide term for skaven lmao

novel pumice
#

friendly amongst own units

zealous oak
#

Nothing like charging into empire units as Ogres though

#

or other humaniod, me love big monsters and Giants

novel pumice
#

not suprised u like giants

sick burrow
zealous oak
#

Its always so fun seeing puny humies flying

zealous oak
#

like equipable pieces etc

surreal crypt
sick burrow
surreal crypt
#

Do it work with Walking Sticks?

zealous oak
surreal crypt
#

Nice!

zealous oak
#

but with it, -%15 hunger cause Necros, Firestarting ability and lil blue light

zealous oak
#

I dunno their names in eng but have plans to make it into couple areas for the structures

#

the area where player sits, above it that little tent area?

sick burrow
surreal crypt
#

Ohno

zealous oak
#

hmmm

#

My scopes be creeping

#

I wonder how I could do that in

#

hold tf up

#

I can animate attachements

surreal crypt
#

I would love to instead strap some Forlorn Hope armor onto a skele boi

zealous oak
#

so visually this is possible with JSON

#

👀

#

I'm twitching lmao

surreal crypt
#

Again, Glory to the Forlorn Hope

sick burrow
zealous oak
#

Eyo, I actually didn't like the Forlorn armor 😭

#

the ruined and broken versions of it didnt look good to me

sick burrow
zealous oak
# sick burrow

Centaurs will have to wait until Vanilla Horses on my end imho

#

BUT

sick burrow
#

Human Skeleton + base game cow skull = Minotaur!

zealous oak
#

you know what, the other days I had seen Centaur work of a guy in the mod-dev channel

#

Sweeeeet work

#

I forgot his name though 😭

#

I actually like a slightly bigger Skeleton with lego building options lmao

sick burrow
#

ooo

zealous oak
#

That would be pretty unique imo

#

fr, since I just tried the attachment animation stuff

sick burrow
zealous oak
#

Possibilities are endless!

sick burrow
#

this?

zealous oak
#

Yess

#

ooh its the DST NPC guy

#

right right

sick burrow
#

yeah

zealous oak
#

I like his work tbh, interesting ideas

#

especially with the NPC faction owned chunks in the works now

sick burrow
#

small bones = skeleton chicken!

#

jk

#

those Halloween decorations never make sense. its so funny

#

like this is not how spiders work

zealous oak
#

There's so many possibilities and so little time haha

sick burrow
#

lol the scorpion

zealous oak
sick burrow
vague rune
sick burrow
#

rofl

#

i am so confused

zealous oak
#

Sliiiiiiightly unrealistic

sick burrow
#

just a bit

vague rune
#

Just built different

cobalt sail
#

Aint seen nothing yet

zealous oak
#

RIP plastilin birb

#

never forgetti

vague rune
#

Damn idk why but i thought that was a real one first catstare im stopid

zealous oak
#

Artist be too talented 🙏

potent geyser
zealous oak
#

Does this look comfy and cozy?

#

Pillows and backrest are the Saddle and Teapot table is the bridle!

zealous acorn
#

Very much

opal venture
#

except the dead ones are on the outside

#

I like it, gotta be one of the strangest rides and I love it for that

zealous oak
#

Bighorn finally getting some love with the T1 Armor Saddle!

#

Hoping to have all the mods updated with good amount of content this weekend

#

Eyooo not looking bad with everything on

zealous acorn
#

Really like how it looks

novel pumice
surreal crypt
#

Heck yeh, assault Ram

zealous oak
#

Iron Plate Boar Helmeeeettt

#

Along with a Special thanks to @novel pumice

novel pumice
#

its awsome

#

definitly gonna make it soon

zealous oak
#

Soon TM

steady nimbus
zealous acorn
#

Sick!!

zealous oak
ripe basalt
#

Im looking to lower undead spawn rates overall. Do you have suggested numbers in the Json for about half of what currently spawns? Wanna surprise my friends not overwhelm em lol

zealous oak
zealous oak
#

That you can adjust both Day / Night spawns separately too

#

or the spawn Group Sizes etc

#

Remember to reload after changes

ripe basalt
#

Aye aye Captain

untold onyx
#

I didn't have too much time yet to catch up with your newest mod, but damn, you seem to be on fire, Eru!

zealous oak
#

Eyyy ty ty, it happens when you have too much time on your hands haha

untold onyx
#

Haha, but at least your using it instead of just wasting away, I'd say

#

Since this mod is quite different from ur mount mod, I am curious what else you will add.
Now that I think about it, you also talked about weapons, didn't you?

novel pumice
#

he is indead giving us alot of fun and more with his mods

untold onyx
#

Gotta value the creators who put effort into their mods

zealous oak
#

These guys gonna be a Mount, pillows are the 'Saddle' and Teapot Table is the Bridle for turning etc

#

I'll try to set player to be sitting crosslegged on the pillows and control around the palanquin

#
  • have the rest of Palanquin be buildable/customiseable item by item
#

Multiple Canopy options, storage options etc

#

Hay Bed storage in front, below the table

untold onyx
#

Man, a lot of plans xD

#

Though just looking at the model, I had a stupid idea

#

what if you could slap backpacks onto all 4 skellies?

zealous oak
#

But it gets crowded in objects for 1 entity already. I dunno If thats a problem so I'll have to see the limits on it.

untold onyx
#

Just to be clear, it was more of a joke. As u said, the model is quite heavy already

zealous oak
#

Just need to add slight Frame variance to their animations so they aren't THAT in sync

untold onyx
#

Oh, I only now realized the temporal gears. Good detail

zealous oak
#

Yeah, a slight nod to vanilla

#

you craft and Bind them with Temporal Cores!

#

made from Temp Gears haha

untold onyx
#

That's cool tho

#

That's honestly one thing that surprises me about the modding scene. Not a lot of temporal tech mods aorund, I feel

zealous oak
#

Yeah I agree

#

Its such a cool concept too

sick burrow
#

Sadly cannot make in my homo sapiens worlds because no temporal gears. :/

#

I mean that's not 100% true. With mods I could pan for them. But still very rare

zealous oak
#

oooh damn thats right

#

I didn't think of Homo Sapiens

sick burrow
#

I don't really have an idea for an alternative way to build them lol

#

Since basically temporal gears = magic

zealous oak
#

Yeah yeah, I kinda loosely wanted to tie it to the "lore"

#

hmm hmm Thats a nice brainstorm subject though haha

#

Are there like normal gears on Homo Sapiens?

#

I guess not

sick burrow
#

Like even the clockwork undead from wildermyth were magical

zealous oak
#

Yeah, gotta have some engineering in it haha

sick burrow
zealous oak
#

hmm

#

maybe like an alternative recipe for Core?

#

10x Rusty Gears + something to like, extract the temporal stuff in gears I dunno

sick burrow
#

I also have a mod that allows for a trader to visit so I can sell them goods for gears. And of course like I said with the panning

#

But normally there are not really ways to get gears

zealous oak
#

hmmm

#

then Rusty Gear alt recipe isn't working too

#

Maaaybe like crafted from Gems?

sick burrow
#

That could work

zealous oak
#

I dunno how rare are Gems for them to work are sub tho

sick burrow
#

As rare as on any other game setting I would think

#

Emerald powered skeletons?

#
Vintage Story Wiki

There are various gemstones throughout Vintage Story, some of which can be used directly in crafting. Gemstones are special minerals that can be put into a bloomery to form glass .

#

Oh I forgot emeralds are a mod too

#

Guess just has milky quartz, smoky quartz, rose quartz, amethyst, olivine

zealous oak
#

At most I would make any gem = temp core?

#

Would be the most compatible

#

with vanilla stuff

sick burrow
#

Olivine is green like a gear but it's medium rarity

zealous oak
#

yeah true

sick burrow
#

Amethyst I feel like us most rare

zealous oak
#

I'll take a note of this

sick burrow
#

Now ya need crystal skull skeletons!

sick burrow
zealous oak
#

Hmmmmmmm

#

Actually

#

like from Quartz etc right?

#

Chisel+Quartz

sick burrow
#

Yeah

zealous oak
#

Quartz is common enough

sick burrow
#

Yup

zealous oak
#

Thats a good catch

#

But gotta balance the numbers of quartz etc

#

otherwise takes away Temporal's importance imo

untold onyx
#

Or you make it 1 diamond + clear quartz

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Clear quartz is a bit rarer, and you can get roughly 0-2 diamonds from one meteor impact site, which would make it somewhat rare, but imo reasonably obtainable?

zealous oak
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Though to mine Meteors, was it steel or Iron pickaxe needed?

#

Clear Quartz only sounds better

untold onyx
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Iron

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Actually, no

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Suevite is copper only, I am sure

#

Yeah, suevite, which is what has the diamonds, requires just copper

zealous oak
#

Hmm hmm hm

#

still a bit too rare to be a constant source since many are needed, especially If you want multiple revenants

#

T2 should be costing a lot already

#

Palanquin gonna be expensive too

untold onyx
#

I see, that's understandable

zealous oak
#

But def a good alternative, I doN't see why not have both haha

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Its not like someones gonna stop me from making both quartz and diamond recipes kek

untold onyx
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maybe quartz is resource intensive, but diamonds makes the smae gears for less?

zealous oak
#

Yep, thinking the same

untold onyx
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That way, you have utility for diamonds, which to my knowledge are useless in homo sapiens, given I think there's no traders?

zealous oak
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Oooh

#

Me likey

vague rune
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Tsk.. just use rose quartz. So easy to find peepoRain sobbin smh

untold onyx
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I hope the gemcutting feature and actual gem nodes make it into the game at some point

vague rune
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I just hope some gems look different than others

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Like rose quartz, diamonds, etc

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All have the same model (rosequartz has those large crystals and same as quartz)

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To me diamonds and emeralds look kinda ugly

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Not ugly but just too small

zealous oak
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I wonder if at one point there will be a Gem and Gem Crafting overhaul

untold onyx
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Seems like we're getting weapons and some more plants next

zealous oak
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oh plants too?

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WHen did they mentiond that

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I kinda like the new weapon swings

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I dunno why I expected Directional attacks but they look sweet

untold onyx
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Can I post the pics here?

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Not sure if you consider it spam

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or rather said too unrelated

untold onyx
#
  • Dev Update June 2026
vague rune
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Omg the tree

#

It better not be maple tho catstare

untold onyx
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Given next update is combat focused and we may need buffs / debuffs, I made sure to not at the unimplemented herbs to DAR, given they may get added

zealous oak
#

I just read a comment on reddit, saying how Green/yellowish the weapons materials look on the swing update hotbar

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pretty nice catch

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I wonder if new alloys or just missing textures kek

untold onyx
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I took the green stuff as it being clearly marked as test weapons, tbh

zealous oak
#

That makes sense

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like the Green Screens and Suits

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yep, mystery solved kek

vague rune
untold onyx
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Large I think

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I think they're 2 blocks tall

zealous oak
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I read them as fruit trees lol, I gotta get some rest

vague rune
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Yum, i wish they added 3d fruit to bushes like the trees

untold onyx
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Not sure that would look good

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My first experiments for DAR had the peas as 3models on the bush, and believe me, it did not really look good

sick burrow
vague rune
untold onyx
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Trees are an entire block of leaves and larger

vague rune
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Ahh true, ye kind of a shame they made bushes like this now imo

#
  • the fruit models are a lil strange to me too
untold onyx
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Imagine how weird it would also look on soybeans

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You have one pixel stalks but then would need to have bulky 3d pods on it

vague rune
#

True

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Why did they change currant models...cry

surreal crypt
gaunt hollow
storm pike
#

fuckin MAD pog

#

all these additions are so cute and cozy and charming omg

storm pike
zealous oak
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Currently everything is salvaged from vanilla by playing around with Pitch

zealous oak
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You know what, I can actually make and slap it in today kek

#

Readied a patch yesterday for the GBHs

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Afterall.. why not?
Why shouldn't I add more?

sick burrow
#

Quartz Wizard!

zealous oak
#

Didnt expect quartz snorting wizards this morning

sick burrow
zealous oak
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fr fr

#

Its pretty in-depth mod too it seems lol

sick burrow
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yeah i was surprised!

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i wonder if it can be played without temporal gears

zealous oak
#

I had a small idea that I wondered If I could convert vanilla bombs into a Lich entity's attacks lol, AoE lower dmg etc

sick burrow
#

i know a lot of the other magic mods need to have temporal gears or even temporal storms

zealous oak
#

does bombs destroy blocks?

#

welp, I gotta test those sometimes

sick burrow
zealous oak
#

For my temporally infused exploding bones* 👀

sick burrow
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serious if the have a necromancy school it would be cool to patch your skeletons in to that mod

zealous oak
#

Yeah sure, spawning/conjuring spells would be much more indepth haha

#

then just crafting and placing BUT I like that Crafting side too ngl

sick burrow
#

nods