suggestions-forum
Fishing and Hidden Populations
game mechanic
Temporal storm rework/additions
game mechanic
Make it HOT baby!
game mechanic
Update weather/rainfall amount
game mechanic
Terrain
Drifter blood splatter
sleep need
Allow limited meteorite processing in Bronze Age
game mechanic
Altitude Sickness
Signets and sealing
Vintage Medicine
crafting recipes for large bellows and ability to auto the process of bellows using a windmill.
Sailing Compass
Advertise legal fan made servers
Heat strokes
Sugar: crops and production
game mechanic
The game needs more ways to go about certain tasks
Alternatives to parchment/more options
Puppets or smth?
game mechanic
Mod Report Feedback: "AI-generated Content"
website
moddb
Scoring trees to produce resin.
A lil bit Industrialisation
game mechanic
More Realistic Fruit Trees
No more hunger bar holding mechanics back.
Incentive to Have a Diverse Diet
game mechanic
Bird nests
High fertility soil must be easier to find by having taller grass variants on top of it
game mechanic
More "sidequests"
Seashell Armor
game mechanic
Allow us to login to 2 devices at the same time.
api
website
Somthing simular to a wandering trader.
Traders shouldn't care about ceramic type when buying honey bowls
more elk decorations
Make tool durability more realistic.
elk mannequin
Environmental Effects In Ocean
Allow Vintage Beef and Saguaro fruit to exist in cooked foods with health gain .
add this mod to the base game
Inventory rework
game mechanic
Instability, Monsters, and Stealth Rework
Shiro's Suggestions
LESSON FROM IDAHO
Less green and darker maple pls
Better backpack only Tailor can make.
game mechanic
Replacing magic ladders with climbing gear
Markers for the trippy mushrooms.
I think we could use a hulking brute enemy
Expanded cooking pot mechanics (eternal stew, multi-step recipes, heat saturation bonus)
game mechanic
Enemy Human Factions
game mechanic
Stacking grain like you stack coal