#runelite

1 messages · Page 39 of 1

tacit vigil
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use of deprecated api that has now been removed

pallid drift
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And we don’t care if they break, Core is what matters.

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Exactly. They don’t care because it’s not part of their application.

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Hub is an extension.

somber aspen
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its not really the same as that because our api targets jagex's code which we don't control

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so sometimes we have api changes forced onto us

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but, other times, not

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.. this one was mostly self-inflicted though lol

heady sentinel
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One of my plugins is gone when I loaded runelite for the first time today

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I forget the name of the plug-in, its from the hub

pallid drift
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It failed to build against current runelite

heady sentinel
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It’s under the skills tab in game, shows do to next level bar

pallid drift
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List of stuff that failed to build linked

heady sentinel
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👀

pallid drift
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We get as much notice as runelite core people get

light trail
somber aspen
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I do notify them in advance

pallid drift
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The notice is sometimes given in advance

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Depending on what it is

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Yeah

heady sentinel
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So some plugins didn’t make the update in runelite today ?

pallid drift
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They failed to build yes

heady sentinel
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Ah okok Ty

somber aspen
light trail
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Well, RL releases are often done during the weekly update when Jagex breaks stuff. This will likely be an easy fix, so the author or someone else will fix it soon.

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Lol, it was such an easy fix that I created a PR. Now just gotta wait for m0bilebtw to merge it and create a PR on the hub

heavy vessel
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skills-tab-progress-bars

😭

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i live off this plugin

earnest inlet
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yeah same, are they coming back later on?

heavy vessel
#

as stupid as it sounds I color code my progress using the plugin, lol

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"need to hit yellow today": etc

light trail
icy vapor
light trail
pallid drift
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It’s not a bug, the developer just needs to update it to work with the current runelite api

light trail
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It's legit a 2 line fix so it'll be fine assuming the author isn't mia lol

icy vapor
rough hull
tacit vigil
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amd image sharpening?

finite dust
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Hi, is this a known issue? Minimap disappeared, but icons stayed

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i think it was during a teleport

somber aspen
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yes. it is broken atm

finite dust
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👍

hollow magnet
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i guess some other plugins are also broken after the update?

hollow magnet
robust crest
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what happened with the skill progress plugin?

hollow thicket
#

Is it just me or the skills progress bar plugin disappeared?

hollow thicket
indigo kilnBOT
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Some hub plugins failed to build against the latest RuneLite version, this means that they're not available until the owner updates them.

livid kernel
#

thank you mods, today seems exhausting lol

heavy vessel
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seriously why is the skill progress bar plugin not just already in game

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we have it, but for the xp drops, would be nice in the skill tab

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probably requires engine work idk

robust crest
heavy vessel
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same

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im just grinding gp not skilling atm

hollow thicket
hollow thicket
ember reef
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Steam client too

modern temple
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One of my friends still has the skill progress bar plugin and they're able to login to runelite?? wtf

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but it's gone from my client, how can they still have the plugin if it didnt build properly?

light trail
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Probably haven't updated the client yet if that still works, but that'll bork a lot more stuff.

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Or he's updated the plugin and is running it via intellij, but I doubt that considering you're asking here lol

modern temple
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Doesn't it disallow you to login if you haven't updated yet? "Runescape has updated! Please reload the page."

somber aspen
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no

versed scaffold
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runescape and runelite update at different times

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you can have the runescape update but not the runelite one

modern temple
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ohhh that makes sense

versed scaffold
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in which case runelite will be broken

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so theyre just playing on broken runelite

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and saying this is fine

snow leaf
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fine is relative to the person kek

spice quiver
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I found dragon impling. Is it worth much

mint inlet
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what happened to the skills progress plugin?

indigo kilnBOT
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Some hub plugins failed to build against the latest RuneLite version, this means that they're not available until the owner updates them.

mint inlet
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are the timetracker windows also broken? plugin works but i dont see the icons

heavy vessel
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dev says he will work on it later today

mint inlet
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i checked the github, someone already made a fix apparently. trying to find out how to get my time tracker icons back now

heavy vessel
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it's "fixed" but the developer has to update

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on their time

mint inlet
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time tracker?

heavy vessel
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no, progress bar plugin

mint inlet
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i know its in the pull requests, pr hasnt been accepted

sacred spindle
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Anyone know if there already currently a plugin that auto-joins a given party on login?

light trail
sacred spindle
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Ah okay, fair

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what happen to progress bar

pallid drift
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it broke

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It’ll be back.

mint inlet
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i want my timer icons back 😦

pallid drift
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that also broke

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It’ll also be back

sacred spindle
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i mean how has nobody rushed to fix it immediately

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inexcusable

mint inlet
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whats that plugin called

pallid drift
mint inlet
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they have hes just at work or something

pallid drift
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It’s a hub plugin

sacred spindle
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im kiddin acorn

glad crown
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Waiting for the region picker one to get fixed too

sacred spindle
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hehe

pallid drift
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nah people act like that

light trail
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It's not RL's problem and the guy is at work lol

sacred spindle
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no idea what to train now without the bar

light trail
#

You can also make a PR yourself, since it's open source!

mint inlet
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there is already a pr to fix it

light trail
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Gotta teach people sometimes that they can also fix their favorite plugins!

pallid drift
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Not us

mint inlet
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..i know that

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pull request not accepted

pallid drift
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not yet

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Be patient t

mint inlet
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..yes

pallid drift
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If you really want it clone their repo with the fix and run it

mint inlet
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im more curious what the time tracker icon plugin is called

light trail
pallid drift
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There is list of stuff broken

mint inlet
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thanks

signal sable
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soooo profile update lost all my settings does anyone know of a way to recover?

safe ocean
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I need help

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I had a plugin that shows the progress of my stats like this

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but after the update, it's like this

oblique sun
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!hubmissing

indigo kilnBOT
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Some hub plugins failed to build against the latest RuneLite version, this means that they're not available until the owner updates them.

eager loom
spring coral
#

Is there a plugin that shows Tumekens shadow charges? 👀

rich marsh
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it might not work tho as it was added without testing as he doesn't have one

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but it also might work

spring coral
inland shadow
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Send their in-game usernames in a DM to @indigo kiln

woven heath
safe ocean
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ahh okay okay

shell cradle
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Does anyone remember what plugin allowed me to shift click in bank window (on itemes in inv) to equip them

oblique sun
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menu entry swapper

shell cradle
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I looked but didn't see it

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i'll check again don't have my glasses

oblique sun
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the option to add equip etc needs to be turned on in osrs bank settings though

shell cradle
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what do you mean? I can right click in game and see the wear option

oblique sun
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then its turned on already

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just gotta turn it on in mes

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its a dropdown option

shell cradle
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so I see it in ui swaps, but I really thought there was an option that only changed shift click on gear, so I could still set the shift click on items to something else

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and I thought it bank tag layouts but didn't see it

oblique sun
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oh

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!shift

indigo kilnBOT
oblique sun
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although i think the option is shift click

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but i think this also works

shell cradle
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yeah I also know about that but I didn't have to manually set it for every gear piece, it just had it

oblique sun
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then you havent found the option in mes

valid oriole
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TIME TRACKING REMINDER

pallid drift
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it broke

valid oriole
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yeah who knows how late i am on these farm runs now

twilit sand
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new minimap feature ? 😅

inland shadow
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What are you talking about, looks perfectly normal to me. Might want to lay off the drugs Kappa

pallid drift
pallid drift
twilit sand
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haha that was exactly what i was thinking @pallid drift

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oh okay, it's not just me ?

pallid drift
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a few others

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not everybody

twilit sand
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i'm running the jar file straight with java on linux, and if i recall correctly, the --mode=OFF disables hardware acceleration

versed scaffold
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congratz?

twilit sand
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i'm supplying information if they need to debug, dumbass. congratz

versed scaffold
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what info

twilit sand
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are you dense ?

versed scaffold
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?

twilit sand
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that's what i thought

oblique sun
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we know what is causing the issue already and its not related to hw accel

versed scaffold
twilit sand
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where does it say that they know what the root cause is ?

versed scaffold
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probably in the 18 other places where people have reported it

somber aspen
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Also hw accel defaults to off on linux, so that has no effect!

versed scaffold
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for like 5 years yea

twilit sand
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i think i had issues earlier

somber aspen
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at one point it did not, but that was awhile ago

versed scaffold
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i think at like the very very beginning it didnt

twilit sand
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probably why i still have it

cunning lava
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just got back

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i see new stuff

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including runelite

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its been for ever

celest lagoon
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any clans i can join

tardy jolt
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whats the plugin where you can override your equipment again

light trail
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One of the transmog/weapon anim/fashionscape plugins

tardy jolt
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yeah

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transmorgification found it

sweet epoch
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Could a plugin be allowed that allows your minimap to zoom out the equivalent amount as is allowed from max zoom clicking on the map*? Just curious

light trail
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No idea what you mean

sweet epoch
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Sorry that was my fault, I didn't word it properly

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Currently you can move a lot further in a single click by a max zoomed out click on the actual map/world. As opposed to if you clicked as far as you possibly could on a max zoomed out minimap w/ minimap zoom plugin

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I was wondering if that's a purposeful limitation or if plugin could be allowed to overcome that

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eg if I clicked on the red square in the first picture, it would move a lot further in a single click than if I clicked on the orange dot on the minimap

undone berry
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`

wicked spire
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i have seen some somewhat older discussion about this but saw no clear conclusion: Can i access variables or methods in one plugin from another? What is the best way to do this?
i tried using Inject but whenever I try to access something i've added it comes back null, even with explicitly defined values.

devout forge
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Hey there, I have a little question. I had to reinstall Runelite because my version was outdated? Now i reinstalled it, but now my computer doesn't want to open Runelite anymore? Any ideas why? :/

somber aspen
devout forge
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I use a regular Windows x64 bit, if that's what you meant maybe?

somber aspen
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define "doesn't want to open anymore"

devout forge
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Well, i installed it just as it should. If i want to open the application. It just does nothing, no loading screen. Just completly nothing :/

indigo kilnBOT
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run "%localappdata%\runelite\runelite.exe" -c -v --console -- --debug in cmd, then show us the displayed output through a screenshot.

somber aspen
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do this

devout forge
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well it can't find Runelite in the folder '%localappdata%, even though I installed it.

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Anyway my apology in advanced, I uninstalled it again. And tried installing it again, and it works. So thank you anyway for trying to help me! have a nice day! 🙂

wicked spire
opaque ingot
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Can u put patch notes when u say it’s been updated

tacit vigil
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fyi another way to create "default" profile, this time using a second client to delete the active profile:

  1. open 2 clients
  2. client 1: duplicate a profile to test with and switch to it.
  3. client 2: refresh the profile list and switch to the newly created duplicate profile.
  4. client 1: switch to the original profile.
  5. client 2: switch to the original, then back to the duplicate.
  6. client 1: delete duplicate.
  7. client 1: close client.
  8. client 2: close client.
  9. start a new client and observer "default" profile creation bug.
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I believe you get the "lost active profile" warning on step 8

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(original profile was synced, duplicate wasn't, dunno if that affects it).

tacit vigil
wicked spire
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I removed the static declarations (they did not need to be static) but this turned out to not be the problem (or not the main problem. It could also have been an issue). For posterity's sake, I was trying to inject inside of a helper class, not the main plugin class. When I injected and did plugin dependency inside of my actual plugin class that seems to have solved the problem.

tacit vigil
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that makes sense. if you want to inject it into a helper class then that helper class has to be created by injection as well.

tacit vigil
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lmao what is this, the third toxic npcs plugin PR?

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nope, it's the 4th one.

tacit vigil
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wtf is that video. I just got the part where it doesn't stop coming 😂.

light trail
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They don't stop coming!

simple mango
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Was the picture in picture plugin removed from runelite?

indigo kilnBOT
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Some hub plugins failed to build against the latest RuneLite version, this means that they're not available until the owner updates them.

clever grove
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Hello. I'm trying to read the status indicators inside of tempoross so I can see energy, storm intensity, etc. I think these things are rendered on a widget (I'm new to developing against runelite), but I'm unable to read the content for some reason. Several other plugins are doing it similarly to this one https://github.com/adamk33n3r/runelite-watchdog/blob/a09d426d84e62b3b0a8baac9e5bf44370745425e/src/main/java/com/adamk33n3r/runelite/narration/NarrationPlugin.java#L191 which is what I'm trying:

@Subscribe
    public void onWidgetLoaded(WidgetLoaded widgetLoaded) {
        this.clientThread.invokeLater(() -> {
            if (widgetLoaded.getGroupId() == WidgetID.TEMPOROSS_GROUP_ID) {
                Widget widget = client.getWidget(WidgetID.TEMPOROSS_GROUP_ID, 0);
                System.out.println(widget.getName() + " " + widget.getText() + " " + widget.getChildren().length);
            }
        });
    }

Also tried using the below instead of fetching by group_id + child_index

client.getWidget(WidgetInfo.TEMPOROSS_STATUS_INDICATOR)

But both do not have any children, name, or text properties when the information logs. Any ideas to what I might be doing wrong? Or maybe this isn't actually a widget that I'm trying to read from?

GitHub

Contribute to adamk33n3r/runelite-watchdog development by creating an account on GitHub.

somber aspen
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I would have to see your code to tell what you were doing wrong

light trail
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Give the widget inspector a try to get more info about it (if you're not sure if it's a widget and what info you want)

tacit vigil
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does the temporross plugin read this data? could check that plugin if so.

clever grove
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It doesn't unfortunately. That's actually the one I'm trying to modify.

light trail
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Gotta pass --developer-mode to enable the dev tools

somber aspen
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the widget inspector would let you see specifically what widget id you want, then you can getWidget() that id

light trail
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That way you can also determine if it's sent as e.g. a varbit using the var inspector (disclaimer: I know nothing about tempoross from a dev perspective)

clever grove
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Ah, ok. I run it with --debug and --developer-mode from the wiki guide, but didn't notice it enabled those tools in the menu on the side 🤦‍♂️ . Very good to know I'll dig into that more.

Ok I'll double check the varbits. I was viewing a list of them and didn't see anything related to tempoross, but this seems like a much better way to find out. Thank you for the guidance everyone.

livid knotBOT
tacit vigil
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I don't think it's a var. but you may be able to read it off the stack in prescriptfired

#
~tempoross_hud_update_bar($int4, $int2, "Energy", interface_437:35, interface_437:28, false);
~tempoross_hud_update_bar($int5, $int3, "Essence", interface_437:45, interface_437:38, $boolean0);
~tempoross_hud_update_bar(350, $int6, "Storm Intensity", interface_437:55, interface_437:48, false);

looks like this may be the data you want.

#

wouldn't hurt to pull out the var inspector though.

sudden jewel
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Hey. Whats the plugin that puts the little progress bars under the icons in the skill menu? Mine went away, and I tried looking for it to turn it back on, I just have a small brain.

tacit vigil
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restart client

sudden jewel
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Lol. "Did you turn it off and on again". Roger

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Yup. It works. You are a god.

tacit vigil
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it broke and you have the version of the client from before it was fixed.

real shadow
#

my account reversed for some reason!

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what happened?

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it went back in time

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i played and make money (F2P) and now i'm in a diffrenet spot where i did P2P moneymaking but in falador

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awww nvm it didnt went back in time

gilded sinew
#

wtf is this in the upper right, is this a plugin or a base client thing? (should be a blue hp bar with 2k hp but is showing 2400?

tacit vigil
#

that is opponent info plugin

sacred spindle
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will there be a "add to" right click option for the plugins to add the plugin + settings to a different profile at some point of time?

opaque ingot
#

something happened post update ?

opaque ingot
#

hello

undone goblet
#

lolwut?

pallid drift
sudden jewel
#

Is there a way to sync runelite plugins / settings between computers. So if one setting is changed on computer A, it'll also change on computer B. I know we can import export settings... but. ya know. Spagettios.

oblique sun
#

yes enable cloud sync

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requires you to login to runelite

sudden jewel
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thank you sir

oblique sun
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it doesn’t change them “live” but when you tester your client it will load the latest version from cloud

rich vine
#

these timers suddenly starting showing up today, didnt have them before... where do i disable them?
I went to the "Time Tracking" plugin and checked all, none have notifications enabled yet these still show 🤔

indigo kilnBOT
#

Some hub plugins failed to build against the latest RuneLite version, this means that they're not available until the owner updates them.

pallid drift
#

That’s from a hub that broke

rich vine
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isnt this a builtin plugin tho?

pallid drift
#

No

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Time tracker built in plugin does a side panel

rich vine
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oh i think i see what you mean

oblique sun
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it’s time tracking reminder or something

rich vine
#

ok yea this is a separate plugin mb XD

wintry cedar
#

is there a plugin that allows you to rebind control click to run to shift click instead?

rich vine
#

key remapping

pallid drift
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Yeah, you can remap what ctrl key is ctrl

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But it’ll be that for all other things too

wintry cedar
#

Perfect, thank you!

glad crown
#

Any news on the Region Locker/Region GPU plugins getting updated?

somber aspen
#

The developer I think is no longer interested in keeping it updated

glad crown
#

Oh, that's unfortunate to hear! Is there any alternative plugin for shadowing out chunks?

somber aspen
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not that i am aware of

glad crown
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sadge

raw hedge
#

How do you get up that sort of interface? Like the way it looks with all your options like inventory and magic book etc

kindred moat
raw hedge
#

I put 2005 but doesn't go to that sort of look, i must be doing something wrong

kindred moat
#

is the plugin on?

raw hedge
#

Yeah

kindred moat
#

what does it look like?

raw hedge
kindred moat
#

that's just fixed classic mode?

raw hedge
#

Oh yeah that must be it then 🙂 Thanks a lot

kindred moat
#

np!

blazing dust
#

hi

blazing dust
#

I would like to have levels done by you

versed scaffold
#

hmm?

inland shadow
#

This dude keeps vaguely asking about services in broken english and I keep deleting them

versed scaffold
#

i see

digital hinge
#

Hey guys, question, just downloaded runelite again as I wanna get back into RS. Downloads fine and when I try and start it up I get nothing, check the files and everytime I start it up I get a "hs_err_pid" notepad has this happened to anyone in the past?

blazing dust
#

I create an account you have to do

blazing dust
#

I level up, we create an account be

mental belfry
#

We don't understand what you are trying to say

blazing dust
#

Ok w8

versed scaffold
digital hinge
#

yeah just downloaded

indigo kilnBOT
versed scaffold
#

run it in that to see

blazing dust
#

You want to make me work

pallid drift
digital hinge
#

it's from the website

versed scaffold
#

ok, well what did you dl

#

is it the jar?

digital hinge
#

I downloaded the 64-bit for windows

#

updated java still didnt work

pallid drift
#

Runelite ships with Java

versed scaffold
#

the installer brings its own java

indigo kilnBOT
#

run "%localappdata%\runelite\runelite.exe" -c -v --console -- --debug in cmd, then show us the displayed output through a screenshot.

versed scaffold
#

lets take a look at that

digital hinge
versed scaffold
#

interesting

digital hinge
#

I've used it before that's why i'm so confused lol

versed scaffold
#

well i guess lets look at the full hserrpid file and see if it says anything

#

you can just upload that here

digital hinge
pallid drift
#

Can you please stop. This is a discord for a client to play the game of osrs, not a place to sell services.

#

Oh that message is gone.

versed scaffold
#

AWT-Windows, dont think ive seen that thread act up before

#

this is probably your system being broken in some way but i cant really tell exactly what

digital hinge
#

nothing but the best from windows lol

#

just built the computer which makes it ever the more strange

versed scaffold
#

run a memtest for sanity sake

pallid drift
#

Not really, hardware is most likely to fail when it’s new as a dead on arrival thing

#

Or it fails in 25 years

kindred moat
#

Is it worth turning on HW accel on Linux or will that be a mess?

versed scaffold
#

dont

kindred moat
#

Okay cool

versed scaffold
#

i mean, you can try but it likely wont go well

mellow inlet
#

Any1 knows of a plugin that warns you if you don't have the PK skull prevention on?

#

Kinda like "protect item notify" but for PK skull prevention

pallid drift
#

no

#

When you’re in Wildy just turn it on

modern breach
#

which plug in allows you to hold shift to deposit all of an item into your bank please

pallid drift
#

Menu swapper probably can do that

vivid warren
#

Whats the plugin called that gives you three small buttons in the GE to quickly buy items in your inventory and bank tags?
I used it regularly and now its suddenly gone, im unsure if i deleted/disabled it on accident

kindred moat
#

Never used the plugin but maybe “GE filters”?

#

If it’s that plugin, it failed to build with the latest runelite version so the owner has to update it

vivid warren
#

cant seem to find that 1

#

ohhh

#

probably that one

kindred moat
#

Yeah after the owner updates it, it should be back on the hub

vivid warren
#

tyvm for the info

light trail
#

I'm trying to create a plugin that filters the chat so users can e.g. set public chat to friends+CC members+FC members. I'd like to set the chatfilter to public first so I can then filter the messages.
Based on my research, setting the chatfilter to public is only possible by running client scripts. For e.g. public chat (2), client.runScript(152, 2, 0) works great. After hopping the filter is still set to public.

[clientscript,chat_set_filter](int $int0, int $chatfilter1)
~chat_set_filter($int0, $chatfilter1);
~script113;```
#

However, for FC (4) and CC (5) this only partially works. When you hop, the FC/CC filter gets reset to the previous setting the user selected before running the script.
I suspect that this has to do with vabit928 and 929 since they are mentioned in script 184 [proc,chat_set_filter] and they do indeed change when changing the chatfilter.

[proc,chat_set_filter](int $int0, int $chatfilter1)
switch_int ($int0) {
    case 2 :
        chat_setfilter($chatfilter1, chat_getfilter_private, chat_getfilter_trade);
    case 3 :
        chat_setfilter(chat_getfilter_public, $chatfilter1, chat_getfilter_trade);
    case 4 :
        %varbit928 = $chatfilter1;
    case 5 :
        %varbit929 = $chatfilter1;
    case 6 :
        chat_setfilter(chat_getfilter_public, chat_getfilter_private, $chatfilter1);
}

#

Code used for testing:

                client.setVarbit(928,0);
                client.runScript(152, 4, 0);
                client.setVarbit(928,0);
                client.setVarbit(929,0);
                client.runScript(152, 5, 0);
                client.setVarbit(929,0);
            });```
Is the correct solution to run the script on every relevant varbitchanged (928 || 929 value != 0), or am I doing something wrong? Very new to reading the cs2-scripts and manipulating varbits, so apologies if (part of) this is bs.
versed scaffold
#

why not just put in the instructions that chat needs to be set to public?

light trail
#

I'm currently adding a menu entry to the right-click menu which normally enables the right chatfilter (public) by just clicking on it. I'd also like to change the text to Filtered or Custom after enabling the option, so it kind of behaves like a proper OSRS chatfilter. So it'd be quite counter-intuitive if the user has to set the filter setting twice (none of the current chatfilters behave that way). I also expect not users to always remember to set it to public (or to ever set it to public), so then it'd be broken for a lot of users/there'd be a lot of support traffic.

#

WIP images:

sacred dirge
#

there used to be a little info box telling me how full my gricollers is when doing tithe farm

#

it's not there any more

#

:c

indigo kilnBOT
#

Some hub plugins failed to build against the latest RuneLite version, this means that they're not available until the owner updates them.

sacred dirge
#

oki txh

#

thx

rich wyvern
#

Where can i report on broken plugins since last update?

pallid drift
#

Which one is broken?

rich wyvern
#

"FC spawn predictor"

indigo kilnBOT
#

Get support for the Fight Caves Spawn Predictor plugin hub plugin here: https://github.com/damencs/spawn-predictor/issues.
You can also find the support link by searching for the plugin in the Plugin Hub panel and clicking the ? button on the plugin, or by right-clicking the plugin in the plugin panel and clicking the Support menu option.

fiery hollow
#

can i make my icons bigger?

#

how?

#

like the icons for plugins

#

and can i move them around somehow?

#

how do i do that then?

#

even just a little would be nice

#

feeling dumb idk

gilded sinew
#

any ways to make wilderness teleports from the spellbook right click only or fully disabled in some way?

#

my dumbass teled to cemetery while doin barrows

#

yes i pressed 1

rich marsh
#

isn't there a warning when you try to TP to the wilderness

#

ok

gilded sinew
#

lol

rich marsh
#

don't do that then

scarlet wasp
#

greetings good evening, does anyone know how to solve the problem when trying to download runelite it says access denied

frank bone
#

you can't install runelite on your phone

scarlet wasp
#

no I just try to download the file, it tells me the same thing from the computer

light trail
gilded sinew
scarlet wasp
#

still the same gives error

somber aspen
#

are you downloading runelite on a phone...?

#

it doesnt run on phones

rich marsh
fading lagoon
#

your phone is on wifi so it'll be using the same internet as your pc

scarlet wasp
somber aspen
#

there is no RuneLiteSetup.bin, where did you download it from?

scarlet wasp
#

for some unknown reason I downloaded the file that felanbird gave me and it appeared in bin format

rich marsh
#

that's very odd because that was not a bin file I linked you

scarlet wasp
#

I don't know why it was downloaded like this in bin format

rich marsh
#

I also don't know

#

but that would explain why the mirror link didn't work for you, because it should have

#

can you try downloading it on your actual PC and not your phone

scarlet wasp
#

I had played runescape a while ago but I deleted everything when they banned me from the acc and stopped playing but I wanted to go back to the game to see and I see that I have enough

#

It is that I do not know why when downloading something from Google Chrome it takes a long time if my internet is at a speed of 30 mb/s but with Google it downloads 10kb/s

rich marsh
#

well at 10kb/s you still would have downloaded it faster when you started the download 3 hours ago 🤷

scarlet wasp
#

I was able to solve the file that I downloaded

frail garnet
#

Anyone know what plugin is causing this?

kindred moat
#

I think

frail garnet
#

That was it ty

scarlet wasp
#

Does anyone know why he says this?

shadow shale
#

Hmm

frank bone
#

says you can't create account

autumn thistle
#

anyway to make plugin hub work in intellij, i get this text on runelite client when plugin hub opens..
downloading the plugin manifest failed

indigo kilnBOT
#

We don't provide builds of pluginhub plugins for snapshot versions. Usually you can pass -Drunelite.pluginhub.version=<current RL version> as a VM option to load the plugins built against the release into your build, which will work if there are no ABI changes. This configuration is not supported and if there are ABI changes you would need to build the plugins yourself and place them into the sideloaded-plugins directory when running in developer mode in order to have them loaded.

autumn thistle
#

tyty

opaque ingot
#

is there anyway to display ur hp number on ur self

#

like how u can display hp on an npc on its self

earnest sparrow
opaque ingot
#

ones most recently installed appear at the top

inland shadow
opaque ingot
#

ok do u like my suggestion midrift

inland shadow
#

It would be nice from a troubleshooting perspective if someone suddenly started having issues and they could see what new plugins they recently installed and try removing them to see if that fixes it

tacit vigil
#

"most recently opened config" would also be neat

#

could combine the two into one "most recently interested in this plugin"

opaque ingot
#

i can see wot ive messed with

tacit vigil
#

I would actually really find this useful

#

no more searching for the same plugin over and over again.

opaque ingot
#

yup same principle here . there r a billion options

tacit vigil
#

are there any plugins that show the value of an item stack in your inventory on the item itself, not as a tooltip?

#

trying to decide what items to drop at the end of a brutal black dragon trip.

inland shadow
#

Iirc there’s one that outlines items according to value

tacit vigil
#

I think I need something a bit more sensitive; that one has tiers.

sacred spindle
#

Anyone know is their a plugin that lets me set up a inventory and i can just click a button to withdraw that from bank

oblique sun
#

no, that would be botting and is bannable

sacred spindle
#

Rip that’s fair

opaque ingot
#

i mean there is inventory setups

sacred spindle
#

Yea I have that

opaque ingot
#

ok use that

somber aspen
#

@white chasm did you try that build out?

low bolt
#

is this true? im assuming its fake but just wanted to check

somber aspen
#

Its fake

low bolt
#

figured

#

ty

somber aspen
#

do they mean, people using the plugin were hacked, or the collection log website was hacked?

#

because I think the plugin code is totally fine

versed scaffold
#

i read it as the website

low bolt
#

assuming they mean the website got hacked

#

cant find anything else about it so i guess its just a guy lying for no reason at all

somber aspen
#

even if the site is hacked, I do not think having the plugin is a vulnerability

rain beacon
#

Guy himself doesn't even know 🤷‍♂️

somber aspen
#

at worst they get your IP maybe

low bolt
#

i see

bleak totem
#

can get your scary 'account hash'

#

think thats just the user id hashed or smth lol

kindred moat
low bolt
#

maybe he dced a few times after installing a new plugin and just correlated those two together

#

servers have been shit lately

kindred moat
opaque ingot
#

very cool! thank u

worldly kiln
#

hey there, just wanted to check if Runelite is waiting on anything for the Region Locker plugin right now. I saw the plugin author is not available to fully test it and is looking for a new maintainer, is there anything that needs to be done in the short term to get this approved for now? https://github.com/runelite/plugin-hub/pull/4059 The plugin is pretty crucial for chunk-locked accounts.

(I don't have the expertise to take this over myself but if I know what the needed next-steps are I can reach out in the Chunk Picker community and see if anyone is available to help)

pallid drift
#

If original maintainer doesn’t want to do it anymore they can add co author to help maintain it while they’re not available or full transfer ownership.

opaque ingot
#

is there no way to receive a notification when ur spec is 100%??

#

out of the million hp notifications available

pallid drift
#

Idle notifier does that

opaque ingot
#

Ah ok I was going through all the custom notif plugins thx u

shell cradle
#

is there a way to mark ominous fishing spots

opaque ingot
#

Ominous??

kindred moat
#

that's my go-to

rich marsh
#

or mark tile at least, I believe they are static spots

winged vessel
#

hey, did they remove quest helper from runelite ?

somber aspen
#

no

cyan cobalt
#

I apologize if this is the wrong channel to ask this. but is the Camera Points plugin working for anyone else atm?

versed scaffold
#

i havent heard complaints

cyan cobalt
#

Mine was working fine yesterday but now it's not reading my hotkeys or moving the camera when i mouse of the options in the sidebar

#

afaik i didnt change anything

#

so i'm not sure what the issue is 😭

old wind
#

When changing my Windows monitor scale from 100% to 125% everything changes size (discord, desktop icons, youtube) yet my runelite doesn't get affected by the change, even with setting like "lock window size" off, anyone have any suggestion/idea why this could be?

#

Nevermind I fixed it!

light trail
#

With the latest runelite launcher, you can open runelite (configure) and change the scale that way. On older launchers pass the --scale argument.

old wind
#

I apparently had to click each monitor setting individually, thank you for the quick response however <3

light trail
#

I'd think that you'd rather have runelite set to 100% scaling and just make the window bigger with UI scaling enabled in stretched mode, but maybe using windows scaling also looks ok?

old wind
white chasm
somber aspen
#

it shouldn't crash. thats the point. can you get the logs?

white chasm
somber aspen
#

ok that is about what i expect thanks

heavy vessel
#

Is there a way to send a notification when pouches reach limit for pickpocketing

#

Like if anybody knows of a way to set that up that exists already.

somber aspen
#

you can use the chat notifier for it

wraith blaze
#

hi i have been trying to make an account all day for runelite and it keep saying "THE WEB SERVER IS NOT REACHABLE
Please try again in a few minutes."

tacit vigil
#

"toxic npcs" plugin #5 has been PR'd... 😂

light trail
#

And the PR from the other guy isn't even closed yet, but this author didn't see it 😂

#

Well, like I said "And they don't stop coming, and they don't stop coming, and they don't stop coming..."

opaque ingot
#

Can u link that wot u on about

#

oh I found it npc roasts and toxic npc ?

placid schooner
#

i have a question how long does runelite track loot nowadays
since on the website logged into my RL account i see some logs from things i haven't killed in like 9 months still appear

somber aspen
#

it keeps loot for 1 year

bleak pier
#

will we see the prayer reorganize plugin back on runelite? since jagex allowed filtering but their is so bad

kindred moat
#

Unless Jagex comes out with a new blogpost redefining what plugins can do, I wouldn’t get my hopes up

inland shadow
#

I think Mod Goblin(?) made a post saying they were discussing it

kindred moat
#

Oo that’s good to know

bleak totem
#

But it only works in pve doesn't it

opaque ingot
#

if in doubt just leave it to runelite especially with cleaning up jagex’s mess

kindred moat
#

Yea, it's a dumb rule that never passed poll but whatever

opaque ingot
#

they repolled spec orb to work in pvp for consistency and then polled prayer filtering and spell book filters but only to work in pve they r so silly lol

ebon prism
#

Did a 3rd party plugin called "picture in picture" get removed recently? I remember using it like a week ago and now i can't find it anywhere

#

nvm i should have just searched the discord first mb

indigo kilnBOT
#

Some hub plugins failed to build against the latest RuneLite version, this means that they're not available until the owner updates them.

kindred moat
#

there it is lol

ebon prism
#

Huh, kinda unintuitive that the plugin just disappears with no indication of what happened

kindred moat
#

yea but i guess runelite mods don't have an easy way to ping people via the launcher

#

best they can do is prob twitter

light trail
#

If you want to, you can check the action log I guess after the update.

tacit vigil
#

it would be nice if it showed up in the list in red, but on the technical side it might not be that trivial unless you're ok seeing the plugin's internal id instead of its actual name. Plus, for long-dead plugins you don't want those showing up in people's lists who have forgotten about them.

#

given how much people ask about it thought maybe it's worth it. not really my decision though.

frank bone
#

it's generally not a problem if the authors still exist

tacit vigil
#

true

latent shadow
#

does runelite accurately track kills on monsters that die on the same tick?

tacit vigil
#

I think something was changed a couple weeks ago where it now uses the actual slayer task count. not entirely sure though

latent shadow
#

what about off task

#

im just barraging jellies for hard clues

tacit vigil
#

I've never heard of that being inaccurate. but idk the details of loot tracker.

#

you could turn on "show chat message for npc kills" and see if it recognizes 2 enemies dead in the same tick.

#

it works differently from how slayer plugin did back when it had issues tracking kills, so there's no reason to assume it wouldn't be accurate, i guess.

north roost
#

is there a plugin to enter bank pin with your keyboard

tacit vigil
#

"Bank" plugin I think

north roost
#

i found it

#

deadass that easy

indigo kilnBOT
#

git pull --rebase upstream master

sacred spindle
#

not the one I was looking for

vague fiber
tacit vigil
#

hmm mine has one working keybind and one not

#

the non-working one is assigned to party ping

#

so maybe check debug helper plugin and use the keybind feature of it to see if you have any overlapping keybinds.

vague fiber
#

I was actually looking at that before I posted, unfortunately nothing overlapping.

tacit vigil
#

what keybinds do you use btw?

#

I had some hub plugin eat all my number key inputs earlier today.

#

didn't find out which one though.

vague fiber
#

Alt + top row numbers (1,2,3,4)

tacit vigil
#

😮 just like me

#

what phub plugins do you have installed? maybe we can narrow it down

#

do your top row numbers work for changing tabs if you assign them in key remapping?

vague fiber
#

Oh boy this is about to get interesting! 😅

tacit vigil
#

or er, I don't use alt.

#

but I use 1 2 3 4 5 6 for tabs

#

client.log lists hub plugins btw.

vague fiber
#

One thing I've noticed is even clicking "load point" manually in the camera points options does nothing.

tacit vigil
#

oh. that one works for me always. maybe we don't have the same issue.

#

I think the plugin is just bad. if you mouse over the camera point name it will stop doing the n/e/s/w change when you use it but will still use the zoom

#

you could try camera keys

vague fiber
#

Interesting, I never got the compass direction to work. It only ever altered the zoom. 😮

tacit vigil
#

just set the direction again and don't mouse over the name

#

seems to work

vague fiber
#

Wait a minute, I feel like such an idiot.

#

This box was unchecked, it is on all of the points I had. I know for sure I didn't do that. Either way it's fixed!

#

@cyan cobalt Maybe check this on yours as well.

tacit vigil
#

...? I don't have that box

#

what a bizarre plugin.

#

it doesn't even log any errors.

vague fiber
#

Hey the compass option works now too.

#

I always left it on "unchanged" because it never worked anyway.

vague fiber
tacit vigil
#

np

cyan cobalt
#

Thank you LOL

safe trellis
#

Does Abex's idle notifier now work for trees? I didn't change any settings, and now when my character chops down a tree, i get two notifications: (1) Abex's idle notifier and then (2) RuneLite's idle notifier right after

oblique sun
#

yes

shell cradle
#

is key remapping broken or something

#

doesn't work

oblique sun
#

idk maybe you missed some config

humble mulch
#

is there a way to swap the spirit tree keys?

kindred moat
pine vault
#

I just opened runelite and it automatically logged me in without me having to enter the password.. is this a new thing?

pallid drift
#

no

#

you are either using jagex launcher or you're using a password manager

violet basin
somber aspen
#

"mouseover text disabler"

violet basin
#

godsend ty

#

is there one for getting rid of the text under the cursor?

oblique sun
#

oh man i wish you would keep your questions to one channel FaunaTired

#

thats mouse tooltips or something

violet basin
#

thanks for your help ❤️

ripe scroll
#

How much is runelite premium? And what all do u get it is it completely free now?

inland shadow
#

There's no such thing

#

If someone is trying to get you to download a 'premium' or 'pro' version, you're getting phished

oblique sun
#

and if someone is telling you to get something like that, dm their names to @indigo kiln

#

and preferably some proof

opaque ingot
#

😆

bleak totem
#

Is phishing clients actually this huge of a problem

#

Nuts how much did I've seen

frank bone
#

yes

oblique sun
#

yes

shell galleon
#

I know you guys don't manage any of the external plugins, but is there any runelite related reasons a plugin wouldn't show on my list even though it's installed?

#

Uninstalled and reinstalled and it's showing now, just curious

ember reef
#

It probably failed to build against the latest release

#

Which plugin?

inland shadow
#

Are you using the normal release RuneLite and are playing actual OSRS thinkderp

static grotto
#

is there a way to swap profiles with a hotkey?

#

oh the similar thing is plugin preset

#

how does it interact with profiles?

rain sable
#

It doesn't directly

#

It just changes config options in your current profile

static grotto
#

oh ok thanks

rain sable
#

I use it with profiles, its awesome tbh

static grotto
#

I'm a bit confused still but it seems to be working 🙂

#

the different profiles can have different configurations for the "plugin presets" I guess

#

"profiles" are deeper

shut hamlet
#

is there a layout for slayer point boosting ?

fading thorn
#

Downloaded the Fight Cave Helper plugin to track the rotation

#

it seems to be broken, anyone got any idea?

#

looks completely different from what its supposed to look like on the github

#

alright had to restart RL nvm

full radish
#

need help with this please 😦

pallid drift
inland shadow
iron thunder
#

mb

brave cypress
#

Anyone get weird lag? when I move my camera it keeps moving after I have let go of the key, and sometimes clicking when farming, my clicks don't register

somber aspen
#

did you install a plugin that affects camera movement?

wicked spire
#

if I call client.getLocalPlayer().getAnimation()
I only get -1 back, even when moving or doing anything else. Similarly client.getLocalPlayer().getGraphic() is always -1. Subscribing to the associated events also does not ever return different values. Is there some dependency I would need to include or inject or something?

ember reef
#

Moving uses pose animation

#

getAnimation() is for other types of animations

#

Emotes, combat, skilling, etc.

wicked spire
#

What about doing agility courses (climbing the obstacles)? Is the distinction documented somewhere I can check out

ember reef
#

Many agility obstacles replace your pose animations

#

With different IDs

#

What are you trying to do?

tacit vigil
#

probably depends what it is. Tightrope would, I don't think "jumping over a rock" is a pose animation change.

ember reef
#

A very large number of agility obstacles change poses. Probably the majority of the ones I’ve tested.

#

It’s still an outstanding bug in JebScape. Players just walk across many obstacles since I’m not passing along pose updates yet.

tacit vigil
#

5:1 animation:pose animation ratio for seers village course.

#

maybe you tested at the brimhaven arena 😂 lots of pose anims there

#

monkey bars, tight rope, etc.

ember reef
#

It’ll vary by course for sure. I tested Brimhaven, Barbarian, Draynor, and Falador.

wicked spire
#

so is there an actual set of criteria that determines animation vs pose animation, etc

ember reef
#

Use the primary animation if it isn’t -1

#

Otherwise use the pose animation

wicked spire
#

also doing client.getLocalPlayer().getPoseAnimation() worked so thank you for pointing me there

tacit vigil
#

the difference is that pose animations have multiple animations based on if you are standing still/walking/running/turning/etc.

ember reef
#

Yeah you gotta decipher those

tacit vigil
#

if you want to test for a certain pose animation you should use localplayer.getWalkAnimation() or whatever ist called

ember reef
#

Hence why I asked earlier

tacit vigil
#

or something like that.

#

the pose animation may be different at different times.

ember reef
#

What is your plugin trying to do?

#

You’re welcome to use and modify my JebScapeActor class for your project. It’ll solve many problems.

tacit vigil
#
2023-03-18 22:15:48 [pool-3-thread-1] DEBUG n.r.client.config.ConfigManager - Loading configuration value slayer.infobox: false
2023-03-18 22:15:48 [pool-3-thread-1] WARN  n.runelite.client.eventbus.EventBus - Uncaught exception in event subscriber
java.lang.NullPointerException: null
    at net.runelite.client.ui.overlay.infobox.InfoBoxManager.removeInfoBox(InfoBoxManager.java:180)
    at net.runelite.client.plugins.slayer.SlayerPlugin.removeCounter(SlayerPlugin.java:638)
    at net.runelite.client.plugins.slayer.SlayerPlugin.onConfigChanged(SlayerPlugin.java:475)
    at net.runelite.client.eventbus.EventBus$Subscriber.invoke(EventBus.java:70)
    at net.runelite.client.eventbus.EventBus.post(EventBus.java:223)
    at net.runelite.client.config.ConfigManager.switchProfile(ConfigManager.java:234)
    at net.runelite.client.plugins.config.ProfilePanel.lambda$switchToProfile$7(ProfilePanel.java:666)
    at net.runelite.client.util.RunnableExceptionLogger.run(RunnableExceptionLogger.java:41)
    at java.base/java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
    at java.base/java.util.concurrent.FutureTask.run(Unknown Source)
    at java.base/java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(Unknown Source)
    at java.base/java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
    at java.base/java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
    at java.base/java.lang.Thread.run(Unknown Source)
#

Happens on vanilla when I switch from a profile with Task InfoBox true back to one where it is false. After the swap the task infobox is visible.

tacit vigil
#

is it possible this is happening because the layer of the infobox is changing?

#

it's in different positions and layers between the two profiles

#

if the layer is wrong in the config, then the infoboxmanager won't be able to find the infobox so that it can remove it.

#

is there a deterministic order for config key changes when a profile changes?

tacit vigil
#

unrelated to the slayer plugin infobox but if EPM cannot download a manifest it does not seem to unload plugins, when the profile changes.

#
2023-03-18 23:16:43 [pool-2-thread-1] ERROR n.r.c.e.ExternalPluginManager - Unable to download external plugins
java.net.UnknownHostException: No such host is known (repo.runelite.net)
#

I guess it skipped the unloading

#

and now every hub plugin is turned on even though they're not supposed to be installed 😂.

tacit vigil
#

@snow leaf also you didn't change the plugin version in build.gradle. it is at 1.0-snapshot which causes it to show the commit hash in the plugin hub.

snow leaf
#

yeah I noticed that as well when I opened the MR view

#

So this should be (more likely to be) correct right? int meadowNorthState = client.getVarpValue(BIRD_HOUSE_MEADOW_NORTH);

tacit vigil
#

yes

snow leaf
#

cheers, pushed those fixes

tacit vigil
#
1626 event.getValue(): 15 getVar(): 869 getVarpValue(): 15 getVarbitValue(): 869
snow leaf
#

not entirely sure what that log means

#

i see references to object ids (nullobjects) but they don't match that ^

tacit vigil
#

I built some birdhouses in game and the correct value (15) only comes from getVarpValue

#

getVar and getVarbitValue are both wrong. so this fix would probably work.

snow leaf
#

what was the active state in that specific log? birdhouse done and ready to be rebuilt?

#

i'm also wondering if #getServerVarpValue would be more accurate but they're probably the same

#

com.birdhouseOverlay.BirdhouseColoringOverlay#birdhouseStateRenderer uses == 0 for red, % 3 for green, and everything else is yellow (on the varp value)

tacit vigil
#

15 is a built and seeded maple birdhouse I think

#

13 is built but unseeded maple birdhouse, probably.

snow leaf
#

yeah, I don't remember how the plugin was supposed to behave but I thought that was originally yellow (so I'm cautious of the % 3), it would be green with this varp value

#

in theory at least, many runelite plugin authors don't seem to ship tests with their code 😁 (excluding the logging in yourself and checking behaviour)

tacit vigil
#

it displays the birdhouse type you have in the panel, I think

#
    /**
     * Gets the {@code BirdHouse} corresponding to the given {@code VarPlayer} value.
     */
    @Nullable
    static BirdHouse fromVarpValue(int varp)
    {
        int index = (varp - 1) / 3;

        if (varp <= 0 || index >= values().length)
        {
            return null;
        }

        return values()[index];
    }
#

I bet the time tracking plugin knows

#

ty discord my messages got sent out of order.

#

this is BirdHouse.java in the base client.

#

probably not obvious what that code snippet does on its own, oops.

snow leaf
#

i think i roughly get the picture :P

#

actually the author uploaded some images,

yellow = empty
green = full
red = unbuilt

#

so based on the above snippet and your logs, should be accurate

#

using the Birdhouse object would probably yield more readable code for this plugin, but eh, maybe next year 😅

#

the biggest conclusion i've drawn from all this is that if i want to build my own plugins, i'll have to start a new account lol

tacit vigil
snow leaf
#

scroll to the bottom: will you support linux: no

kek

oblique sun
#

jagex faq has better answer too

#

tldr theres a way

snow leaf
#

i'm probably a bit too inexperienced with runelite internals (or runescape internals) to figure that all out tbh :D and working with a fresh account will do because the plugins I want to make do not require quest completion

tacit vigil
#

what's an example of a plugin that has multiple infoboxes each with the same .getName()?

obtuse sundial
#

I've heard a rumor that the plugin "Collection Log" has been compromised. Not sure how true this is and I don't see anything in here about it. So I'm just wondering if it's accurate or not.

oblique sun
#

no, the plugin is fine

#

i have no idea where people got that idea

#

someone posted a screenshot that it started spamming their discord, but thats not even possible since the plugin does not have that feature...

tacit vigil
#

didn't someone post a screenshot of the person saying they weren't even sure which plugin it was?

#

doesn't exactly inspire confidence.

rich marsh
#

a bunch of cheaters get banned, they start blaming their plugins, they tell people that's the reason, others spout stupidity = everyone thinks a plugin is compromised

#

in reality all those people who got banned, were likely cheating

obtuse sundial
#

I figured it was nothing since there were no announcements from here. But I like to err on the side of caution. Greatly appreciate the info.

cyan warren
#

New to the chat by the way, I was playing soul wars about an hour ago, I had a ahrims setup with justiciar and for some odd reason I randomly got stuck with my justiciar visually. I know it’s confusing how I said it, visually I have on justiciar with dfs and fang but im completely naked.

#

I even logged out, closed client. Completely removed the file and re downloaded runelite and I still have the visual glitch happening.

light trail
#

Some transmog plugin

cyan warren
#

holy shit

#

That’s weird ty

#

Omg i was tripping

#

If I could hand you a beer I would.

#

Thank you!

tacit vigil
#

multiple transmog plugins at the same time can assume each others' appearance is your character's real apearance.

echo rivet
#

Hey, quick question, is there a plug-in for displaying certain goals onscreen? Like, say I decide I’m going for 99 Firemaking, is there a plug-in that would show me “84/99” or some shit if I set it up for that?

#

Same goes for KC, I’d love a way to set KC goals and be able to easily visually track them.

#

I’ve looked pretty hard, and at this point, I’m considering learning Java to do it myself.

light trail
#

I think there is a goal tracker plugin?

#

For levels you can probably also set a goal in the exp tracker and then show the widget from the xp tracker or something like that, but I never use goals so not entirely sure

mortal dawn
#

uhm quick question does anybody know why i cant seem to add maven to intellij community edition

light trail
#

Iirc it's included by default

mortal dawn
#

wierd i cant seem to locate it in the toolbox nor anywhere else

#

in the normal version i can find everything but in the community edition i cant seem to find anything

light trail
#

My community edition definitely says maven is bundled.

tacit vigil
#

might be able to double tap shift and type in "maven", maybe?

#

I don't recall every having to install anything other than lombok.

#

I assumed maven was just included by default.

mortal dawn
#

that found it now i just need to figure out how to add it to the toolbox or somewhere i can easly access it since it dosent show up in the file option noranywhere else

#

its kinda odd

tacit vigil
#

view -> tool windows?

mortal dawn
#

no its not in there either

#

its super strange

#

just gonna try to delete and redownload it

shadow shale
#

Does anyone know of a way to get new clues to always sit in their placeholders? Im using bank tag layouts up here

tacit vigil
#

hold shift while you drag the clue onto the bank tag

#

it will add all variants of clues to the bank tag

worn needle
#

Yo where’s the option in runelite so whenever you do a trade it auto screenshots? I remember it having that option

pallid drift
#

Runelite doesn’t have that, but the hub plugin for runewatch does.

frail zodiac
#

is there a plugin thatll show me if monsters are like.. poisoned/venomed, whether their stats are lowered or not and by how much

#

stuff like that?

rich marsh
versed scaffold
#

stat spy is players

kindred moat
#

yea you're thinking of "Monster Examine"

rich marsh
#

oh right

#

well that spell then

frail zodiac
#

:p

tranquil plover
#

Is there a way to edit the size of info boxes

#

and to give the background 0 opacity

somber aspen
tranquil plover
#

thank you

pure bison
chilly fox
#

can someone help me
when im standing at the bank with a 1 dose stam in my invent it doesn't have the deposit 1 option set to default
and when i shift right click to reset it, or change it to deposit 1 it doesn't have the option

#

i checked both menu entry plugins as well, even turned them off to try and see if it was one of them

inland shadow
#

runecrafting utilites plugin

chilly fox
#

legend!

tepid heron
inland shadow
#

Looks super clean. Any interest in possibly integrating the other hub plugin that tells you what items to bring for certain rooms? Might be kind of out of scope but it'd be cool to have all that in one place

tepid heron
# inland shadow Looks super clean. Any interest in possibly integrating the other hub plugin tha...

Sure, I can't imagine that would be much extra work as an option. I created this solely to improve on scouting.

It builts upon the existing default CoX plugin and primarily just adds some visuals (found reading the textbox a bit cumbersome, icons are faster to parse for me at least) + some QoL/utils for faster/more comfy scouting (pattern/layout matching w/ audio notifications upon entering good scouts/layouts, visual indicators for bad/non-tradeable scouts, ...oh and ofc a scout dryness counter)

inland shadow
tepid heron
#

Ya I think I've seen that overlay in scout-trading

rich marsh
pallid drift
rich marsh
mortal remnant
#

what ever happened to the "Progress Bar" plugin?

oblique sun
#

is that the one showing the progress bar under your stats?

#

i think it was fixed so if you restart your client it'll be there

mortal remnant
#

no, the one where if you're fishing making pots etc. it gives you an action bar with a countdown until completion. @oblique sun

oblique sun
#

ah, i think that broke

#

!hubmissing

indigo kilnBOT
#

Some hub plugins failed to build against the latest RuneLite version, this means that they're not available until the owner updates them.

oblique sun
#

and the author has not fixed it i suppose

mortal remnant
#

i think it was called Action Progress

#

ah ok

opaque ingot
#

did they fix birdhouse overlay?????????

tacit vigil
#

yes

opaque ingot
#

oh jesus thank god

#

removetags thank u man

tacit vigil
#

yw

oblique sun
#

removetags KEKL

opaque ingot
#

has that goblin bloke allowed the real boys to do filtering yet

tacit vigil
opaque ingot
#

u find that funny un?

tacit vigil
#

no clue. I don't know who the goblin bloke is 😂

oblique sun
opaque ingot
#

guy from jagex not the best looking

oblique sun
#

who's from jagex modCheck

opaque ingot
#

i think its goblin

#

looks like hes from mordor

oblique sun
#

oh no idea

opaque ingot
#

what day is it

#

oh ok monday maybe hear back today

shadow shale
pine delta
tepid heron
#

@kindred stag I gave the modifed RuneLiteObject concept a try and I get what you mean by it not being a very clean process... I at least got to see a Blender monkey ingame before a power surge hit.

"Cleanest" way I found was to prepare the mesh to import by weighting verts/polys that may be discarded during decimation. Then dump all vert/face/color counts for all ingame models, run a comparison that selects an ingame model with the closest vert/poly counts, decimate the import mesh to match up exactly using the weights. I then dumped the coords/indices as a binary blob which could be "imported"/replace the game model with the new one via a plugin.

I had a look-up table with RGB to closest JagexHSL color from a previous test so I used that to convert colors during export.

tepid heron
#

@kindred stag Hmm I think I can work with this, thanks for the tip!

tacit vigil
#

does it matter which triangles share edges with which other triangles? or is that not a thing in 3d modelling?

tepid heron
#

Kind of, but its more about faces and shared vertices

ember reef
ember reef
tacit vigil
#

so can you just take a runescape model and rejoin all the triangles together in any configuration you want?

ember reef
#

@shy carbon I’m looking again at the Mesh RuneLite class. It has face indices accessible, which implies that Jagex is already indexing their vertices for their triangles? Why then does 117 HD duplicate vertices instead of indexing using glDrawElements()?

ember reef
# tacit vigil so can you just take a runescape model and rejoin all the triangles together in ...

You can’t resize the arrays you get back. You can only change their elements. So you’d have to do something to handle the spare triangles and vertices that aren’t used. A degenerate triangle is a trick we use in rendering that basically makes them invisible. One way to do it would be to assign the indices to the same vertex, effectively making the triangle a point. Not sure how Jagex’s software renderer would handle that situation.

shy carbon
#

because the indexes are separate for X, Y and Z if I remember correctly

#

so you've gotta build new indices on the fly, which is probably slower

#

I haven't tried though

ember reef
#

It says getFaceIndices1/2/3

#

That’s just the index to the vertex array

#

For each vertex

shy carbon
#

yeah

#

I mean it may be possible to make use of it

ember reef
#

And there are 3 parallel arrays for x/y/z that you already need to access anyway

#

Yeah that should dramatically reduce the number of verts you send across to the GPU

#

Which should speed things up

shy carbon
#

I think I've thought through this before at least

#

but it's a valid suggestion

#

I think it boils down to the indexed draw call requiring indices per triangle though, not per vertex position component

ember reef
#

Indexed rendering is usually faster than duplicate vertices

shy carbon
#

what's probably possible though is making use of those indices in the compute shader

#

don't think I've given that much thought

#

that's probably worth investigating

ember reef
shy carbon
#

I need to look into it a bit more as I only slightly remember the conclusion

ember reef
#

In fact you may not even need to interlace them

#

If you set up the offset right

shy carbon
#

but iirc the indices are separate for X Y and Z, which makes it unusable for a regular indexed draw call

ember reef
#

Could just send them down as is as parallel arrays

shy carbon
#

still probably usable in compute shaders, but I think I discarded that idea before I realised

ember reef
#

Then Y’s then Z’s

#

Then offset by the length

shy carbon
#

I'll look into it briefly to see if I'm misremembering something

ember reef
#

When setting up the ARRAY_BUFFER

#

Can determine the stride

shy carbon
#

I'm starting to think my conclusion last time must've been wrong

tacit vigil
shy carbon
#

I seem to remember the indices being potentially different for X Y and Z

ember reef
#

Set the stride as equal to the length of the parallel array

shy carbon
#

but looking at the code now it looks like it's always the same index into the X Y and Z arrays

ember reef
#

Then pass in XXXXXXYYYYYYZZZZZZ

shy carbon
#

and idk where that conclusion came from earlier now

ember reef
#

Yeah it should be

shy carbon
#

🤔

#

I guess a pair of fresh eyes is all it takes

ember reef
#

👍

shy carbon
#

it's gonna take some code restructuring for sure, but I'll try this at point probably

ember reef
#

If it’s less or equal then you can.

tacit vigil
#

ah I see. so no, but if that model had lots of other stuff dangling off of it it would be possible.

shy carbon
#

I don't quite understand what the goal is

tacit vigil
#

cool

shy carbon
#

is it to build a triangle strip from separate triangles?

ember reef
#

Asking me or geheur?

#

They’re talking about modifying a mesh to look like something else.

shy carbon
#

that was at both of you I suppose, but in response to geheur's question, yes

ember reef
#

Moving verts and indices around to different values

shy carbon
#

ah okay

tacit vigil
#

ignore me, I'm asking super beginner questions and I got my answer I think.

shy carbon
#

It's all good. I was thinking the question was about transforming a mesh of separate triangles into a triangle fan on the fly for performance reasons, but I completely misunderstood

ember reef
shy carbon
#

I'm struggling to think how I concluded with the indices not being usable

ember reef
#

So it’ll be sizeof() * arraylength

shy carbon
#

I was so certain I'd see that they could be different for each coordinate component, only to find that it's not haha

shy carbon
ember reef
#

Isn’t it just a triangle strip?

shy carbon
#

Oh yes, wrong word

#

Fan would all share one vertex iirc

ember reef
#

Well

#

Not strip actually.

#

They’re supplying the index for every face.

#

Just use GL_TRIANGLES

shy carbon
#

But yes, not in geheur's case

ember reef
#

Right

#

He just drew it randomly

shy carbon
#

But I'm guessing geheur is just wanting to mess with geometry through runelite API, not GPU stuff

ember reef
#

Actually it was the other guy

shy carbon
#

Oh okay

ember reef
#

Mitisima

tacit vigil
#

For some reason I had the idea that all you could do was move the x/y/z position of vertices, which would make turning one model into another very very hard to do.

#

I was wondering if that assumption was correct. It seems it was not.

ember reef
#

It’s best to mess with it early on in RuneLite since it’ll then propagate automatically downstream to any GPU plugin

#

Working for users in both software and hardware rendering modes

shy carbon
#

Ah, yeah I would probably modify the indices as well, unless those can't be cloned

ember reef
#

You can change the color of faces, move vertices, and even change the triangles.

shy carbon
#

If they can't, you might actually need to do something tricky like that

ember reef
#

You just can’t resize the array.

shy carbon
#

Or find a model where it only has unique indices or something

ember reef
#

But pick ones with larger arrays than you need

#

Then for any triangles you’re not using

#

Set two or three vertices the same

#

They should no longer render

shy carbon
#

Or zero them out

ember reef
#

Any excess vertices are ignored if not referenced by the index

#

Right

#

AMD recommends making the positions NaNs if wanting to cull vertices in a vertex shader.

#

Might not work so well in Jagex’s software renderer lol

shy carbon
#

Oh that's kinda odd

#

I guess so they can always cull it?

ember reef
#

Their hardware automatically detects it and discards them

shy carbon
#

That's something I should try

#

Until this point I've just zeroed the position

ember reef
#

Risky if you have a legitimate 0 needed

shy carbon
#

Do you know if it breaks on some hardware?

ember reef
#

It should work on all PC hardware

#

Can’t speak for mobile, never looked

shy carbon
#

I don't even know how to get a hold of a NaN in glsl

#

Probably an easy thing haha

ember reef
#

Hmm

#

Divide by 0? 😂

shy carbon
#

Yeah that may work, but it's implementation defined I think

ember reef
#

Could replace the perspective w divide with a 0

shy carbon
#

True

#

That too is maybe implementation defined though

#

Not sure

ember reef
#

Then you’re not adding an extra expensive divide

#

Ya but I think both AMD and NVIDIA handle it the same way

#

No clue on Intel

#

Are you using floats or ints when rendering?

#

Particularly with the perspective divide. Ints don’t have NaNs.

#

It’d need to be a float.

#

Don’t even know what result would occur from an int divided by 0 in a shader.

#

Something undefined. It probably won’t be caught as a NaN later on in the pipeline.

shy carbon
#

It's always float after projection, at least in our case

ember reef
#

Okay

shy carbon
#

Maybe it's possible to just type NaN lol

#

I've never needed to

ember reef
#

It’s just a certain bit representation

shy carbon
#

Yeah, but even the representation might be implementation defined

ember reef
#

Shader floats are a little weird though

#

Yeah

shy carbon
#

Surely none of the hardware vendors are weird enough to not do IEEE754 or whatever it is though

ember reef
#

They optimize it

#

I wouldn’t trust them to be using IEEE

#

Even SIMD computations on CPU don’t quite give the same floating point math results

#

As scalar

shy carbon
#

Maybe not yeah

ember reef
#

Sec

shy carbon
#

I would hope it's IEEE for the CPU to GPU transfer though

ember reef
#

You could pass in a NaN as a uniform

#

But honestly

#

If your projection is already using a float = float / float, just replace the denominator with 0.

shy carbon
#

If AMD recommend using NaN, there must be a reliable way to get a hold of one haha

ember reef
#

Dividing by 0 or sqrt of -1

#

Are both reliable

shy carbon
#

Ah okay

ember reef
#

Everyone usually uses floats not ints for rendering

#

Jagex is weird

#

So nobody really questions some assumptions that’s all

shy carbon
#

Jagex likes messing with bits

ember reef
#

Ints are really good for networking. They pack nicely together.

#

And probably better for CPU hardware back when RS was written as a software renderer.

shy carbon
#

Probably

shy carbon
#

that's good

ember reef
#

The driver or hardware would handle any translations needed

real gull
#

im wondering if jagex will ever fix rev safe spots

#

theyre pretty sad ngl just like all the previous wildy boss safespots were

idle hull
#

@inner hedge Thoughts on adding multiple voice line options on C engineer plugin & adding functionality for it to choose a random one?

bleak totem
#

But in a non-continuous way u can probably map a grid over like that

#

i was just scrolling thru the chat im not sure on the context of any of that anyweays

mint abyss
#

Runelite doesn’t support special characters like ñ right?

tacit vigil
#

I think it dislikes it when that's in your PC username

#

or anywhere in a path.

mint abyss
#

I have it in a plug-in where it replaces text. The special character comes in all fucky. Not sure if it’s my end or just something I can’t do

kindred moat
#

hey is toa-supplies on the plugin hub?

versed scaffold
#

idk, have you looked?

kindred moat
#

it's not on there, but i'm not sure how to interpret the github page for it

versed scaffold
#

it was requested to be merged but it isnt merged yet

kindred moat
#

ok thanks