#Kc Feedback Forum

1 messages Β· Page 8 of 1

hidden oar
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Oh well that makes sense never tried it since it way too late

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But if they have lives yeah it wouldnt work

bold harness
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kill KT just better

royal elbow
#

yeah I dont think there's anyone in KOG that could play non-stop saturday night to wednesday

bold harness
#

just have kill KT , and open it up to KOG people incase if they need more people

granite cape
#

I mean ok. Is this our new meme thing? Cause ill do it

hidden oar
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Well it would be diffiicult but i didnt mean kog would play nonstop thats torture haha

regal onyx
edgy raptor
hidden oar
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Ok but how about saturday to sunday 2 days? But like it probably couldnt be one life tough and it would need to be bigger scale too

granite cape
granite cape
hidden oar
edgy raptor
hidden oar
#

They have had worse

granite cape
#

Im set

regal onyx
edgy raptor
granite cape
#

No youre right, im down to about 23 or 24. Ive been eating all the dupes first

regal onyx
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like i bought a bunch of them a few years ago out of curiosity and some were not bad but like wow others (like yes the IMP) are much better
(this is my opinion, i just think we should feed our troops better)

granite cape
#

French RICR are apearently peak

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They come with little wine bottles

lethal edge
agile cypress
lethal edge
#

Womp womp

granite cape
#

Which is why it got permed in the first place

granite cape
visual trail
#

well i mean we play as one

bright bane
#

american server doing American only surprise pikachu face

agile cypress
zinc aurora
#

okay unironically i'd be willing to go back to nam, as long as it doesn't get overplayed like last time

cloud oracle
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shit's fire

zinc aurora
#

like 1-2 maps would be cool, but not like the 4 that we had last time

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nam a little = good

nam a lot = bad

rocky glen
#

real

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I wanna do viper again

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it's just nam really suffers when there's bad leadership and everyone blobs

zinc aurora
zinc aurora
cloud oracle
zinc aurora
#

i love doing 6R, and any RTO with a limited radio setting, i get to yap on freq but without responsibility

rocky glen
zinc aurora
#

im just thinking of the saigon op

rocky glen
#

and SLs that a 6 with a backbone can rely on

zinc aurora
#

i think the firefights were the best part tho

rocky glen
#

night was kinda awful

zinc aurora
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...i forgot about that

rocky glen
#

esp on maps with super long nights

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viper was unplayable essentially

zinc aurora
#

everything was nearly unplayable at night

rocky glen
#

savage just incessantly fires illums

zinc aurora
#

wraith also becomes non-playable

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i mean as long as its a map without a long night cycle

cobalt frigate
#

... and that's when I whip out my secret weapon, Nvidia control panel

regal onyx
zinc aurora
#

even GWOT got worn out

rocky glen
zinc aurora
#

like modern stuff is actually not bad since we haven't had it in a minute

rocky glen
#

also I want me and pookie bunker in the f-4 again

regal onyx
#

give me the damn marines bruh

rocky glen
regal onyx
#

I CRAVE THE MARPAT

zinc aurora
#

AFAIK IRL, very little offensive action was done at night due to the difficulties of everything

rocky glen
regal onyx
rocky glen
#

lmaooo

zinc aurora
#

i mean cause you can't do much other than wait around for day to come

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the later nam maps were better in terms of night cycle

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the first one was like 14 ish hours darkness, 10 hours light (in game hours)

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i could be misremembering tho

rocky glen
#

whats the conversion from in game time to irl time

zinc aurora
zinc aurora
cloud oracle
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depends on the season

regal onyx
# rocky glen lmaooo

someone tried probing our defenses and got shredded by an M60 it was hilarious

zinc aurora
rocky glen
zinc aurora
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(i dont have nitro so its just a png)

regal onyx
rocky glen
#

real

zinc aurora
#

any modern marines pls

visual trail
#

what about cold war marines

royal elbow
#

It’s extremely unlikely that we will ever play as any SOF other than rangers bc people would act up

bright bane
#

what about us postal service 🀨

royal elbow
#

what

sudden stone
#

if you know, you know.

sullen smelt
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just another day of asking for anything other than poopy US Forces. ||I know it won't happen||

lethal edge
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any thoughts on bringing liberation to arma reforger?

royal elbow
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would take way too much work and lib on arma 3 isnt even being actively developed anymore

edgy raptor
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It would need to be written from the ground up

strange meteor
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Separately from that, idk how much resource it would take but some Reforger action with what's there could be fun, although the PVP aspect is ripe for bullshit.

visual trail
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kind of

low oak
granite cape
#

FOB Charile up and running

sterile bane
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FOB Bravo

agile cypress
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Good feedback

granite cape
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Lol it would appear this is not the assets forum. Chris and I are now commited, so they stay here

hidden oar
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Cant even follow your own rules what a cagshame

agile cypress
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thats the #1248944616766443582

sterile bane
granite cape
agile cypress
#

and people parked vics all around them

hidden oar
strange meteor
regal onyx
strange meteor
#

Tragic. I loved hunting those little fuckers in the Avenger.

royal elbow
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yeah there's never enough blufor on

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there has bee like one sunday

gray python
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I mean also. playing kog in modern just doesn't sound particularly fun. The second someone gets a whiff of your presence you just get spotted by shadowed and blown sky high

agile cypress
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kog in vietnam can do way more damage to the platoon without much effort

gray python
#

Vietnam is a more equal experience for kog

agile cypress
#

not really

gray python
#

I prefer fighting kog in nam because you actually need to try

agile cypress
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its basically a blufor turkey shoot at night when they are on

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can just hide in the shadows and pick people off

gray python
agile cypress
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not saying i dont enjoy it when they are on also

gray python
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modern has no fight

agile cypress
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some of the most fun i have had was in vietnam fighting kog at night

agile cypress
lapis abyss
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it's not supposed to be equal for kog lol

gray python
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to fighting them

agile cypress
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on lythium when loads of us had access we were able to do alot to the point where people complained in modern

lapis abyss
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my M2A3 said otherwise

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hahha

gray python
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The last time I remember kog being annoying in modern was when they had drones

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I remember many a friendly fire moments at that time for some reason

lapis abyss
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the drones were fun

gray python
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They were a menace at night

lapis abyss
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run away from getting bombed

agile cypress
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also even without the drones we still were effective when we didnt use them that wasnt what made it good we were just well coordinated

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problem is aswell most of kog arent lib players

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so dont really care about opfor

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getting people on to actually fill slots is hard

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unless karma is playing then they all log on lol

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but he hasnt done opfor since vietnam ages ago

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or if there is an op some log on

cobalt frigate
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Karma was on one restart in ww2

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we got plt wiped kekw

royal elbow
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i think he was just in zeus bc opfor was full

cobalt frigate
#

@proud axle it's fine when it's 1map, just not when it's a 4/5map marathon

zinc aurora
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i think nam would be fun if it was 1 (mayyyybe 2) map(s), the amount we had last time was definetly too much tho

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i also think if night was fast like in ww2 it would be much better

visual trail
zinc aurora
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also because blufor is used to fighting AI where that matters signifcantly less

visual trail
# lapis abyss the drones were fun

Not when they saved up 8 drones and repeatedly slammed them into the PB, which was the only way into the AO and we had no way of realistically stopping the drones until they ran out

plucky forge
visual trail
#

Luckily I wasn't there for that, only when there were people running around with torches, chemlites and hand held flares being thrown around lol

zinc aurora
#

i mean i'd get tired of nam way quicker than other eras tbf

zinc pendant
#

can we get a mod that makes our sigs randomly go off?

eternal cipher
#

every time you prone chance your p320 NDs

green umbra
glad field
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Don't think there is a need for a poll for nam, people who are vocal ask for it but as we've seen the players drop right off after the first week. Nam will be back when it's back ... I for one am enjoying the modern campaigns atm thx admins

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Bulldog coming back would be cool, or any type of other NATO detachment but again, not massively important

plucky forge
hazy delta
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Im honestly gonna be sad if we run nam again before cold war europe shrug

regal onyx
hazy delta
#

I said cold war europe and instantly woke up @regal onyx , but yes that'd be cag asf

rocky glen
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real

hidden oar
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guys its a cold war

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we add guns it becomes a hot war or just a war hahaha

strange meteor
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We win by showing their leader a Walmart

regal onyx
green umbra
#

Ill make a KP lib for it fr

regal onyx
regal onyx
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@cloud slate modern or 50's?

cloud slate
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I know we could do modern due to there being a Korea map. The issue would be 50's era with all the korean night attacks

strange meteor
visual trail
#

Didn't something similar happen with the germans and Japanese, the germans knew it was over when they got fresh food or cake or smth, and the Japanese knew it was over when they found out the US navy had like ice cream ships or smth

regal onyx
visual trail
#

Yh, american logistics was wild

strange meteor
#

you might be right

zinc aurora
hazy delta
rocky glen
half stone
cloud slate
half stone
#

I would love a World in Conflict remake lol

edgy raptor
#

#1124647926199758899 message
@patent kernel goblin has access to explosives in their crate. Anything else they could ask OGRE to pull for them as needed.

rocky glen
#

πŸ’€

bold harness
visual trail
#

#1124647926199758899 message plus, because there was no resource system and we were given a good mix of vehicles, we were able to actually use APCs and humvees more, rather than just have everyone flying everywhere

cloud slate
cloud slate
visual trail
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i was only talking about how fallujah went

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Tbh I feel like the amount of armour should be reduced because when every point has a tank and 2 APCs and there's like 30 points, it really makes you wonder what the whole plan is with them lol

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But that is just me being me

half stone
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I mean, if they were to reduce enemy vehicles on point to unarmored ones and maybe an IFV, then they could make BGs armored fists

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Like, every BG is armored

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IFVs and MBTs all around

visual trail
#

Yh, the point would be to make things feel a bit more real and actually thought about, it doesn't make sense to scatter what vehicles you do have round everywhere, but would be a bit better if, in places there weren't any but in other places they are slightly more concentrated

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I wouldn't even necessarily say to make BGs have loads of armour since half the time you aren't really going to fight BGs, tbh I feel like the defensive stuff would be better if, rather than randomly halfway through the restart you have a place being attacked and now you have to scramble to get people to defend it, but maybe at the start or smth, there's an announcement that like, enemy forces are attacking an area and we need to go defend it, just so its like an actual defense thing

half stone
#

Less SAMs, more AAA, the option for more open maps and massed infantry/armored formations

hazy delta
visual trail
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cold war would be interesting

half stone
#

You could even use the setting to make an argument for looser ROEs for basically everything

rocky glen
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just get rid of reaper please

hazy delta
#

ong

half stone
#

You can keep Reaper, but it's either dedicated CAP or dedicated CAS

half stone
#

No multirole

edgy raptor
visual trail
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there is practically no ROE lol

rocky glen
half stone
hazy delta
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just no reaper, arma FW is so jank anyways go play dcs

rocky glen
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LMAO

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real

edgy raptor
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what i'm hearing is we need more reaper slots

half stone
visual trail
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also having dedicated CAP will probably be sooo boring considering the AI are pretty shit so you either take them out easily or theres so many you cant possibly take them out and now theres loads of enemy aircraft for people to deal with

half stone
#

I mean, if they really want to keep Reaper, make it A-10As only

visual trail
half stone
#

With only air to ground munitions

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Dumb air to ground munitions

visual trail
#

nah just get rid of it

half stone
#

Maybe a Maverick or two

gray python
#

why do people want to remove reaper

half stone
visual trail
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yh

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i know

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you can still do smth like panama or korea

half stone
#

Plus it's an infantry focused server

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And airbozos complain the most

visual trail
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lol

hazy delta
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basically

rocky glen
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Demon LOS is all you need

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real

half stone
#

Well

gray python
half stone
#

To be devi's advocate here

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If it's a Cold War scenario, you could have Reapers be cheap if they have basically entirely unguided munitions

visual trail
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rather than every other squad having one

hazy delta
#

I also only posted that suggstion because jake and bunker said I should, i expected a shit ton of hate not actual support lmao

half stone
#

Cold War combat was expecting high material losses of aircraft

hazy delta
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opfor had S-300s

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cuz reaper was a thing and wasnt just LOS

rocky glen
hazy delta
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besides fallujah

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where there was NO RED AIR

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NO SAMS

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NO REAPER

half stone
#

Again, if they run a Cold War scenario with heavy AAA instead of SAMs, it could work

hazy delta
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NO ONE COMPLAINED

visual trail
#

we also got to actually use ground vehicles

half stone
#

Free Humvees

rocky glen
half stone
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For everyone

hazy delta
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lock in

visual trail
#

there also wasnt any of the, "wah you lost my asset" because everything was a btn asset

half stone
gray python
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So we'd end up having like no vics within a couple hours to use

visual trail
#

well yh but thats a seperate issue

half stone
#

Skill issues

visual trail
#

yh pretty much

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also people thinking they are john wick and learning what an RPG round tastes like

hazy delta
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convo's diverging goodbye chat

gray python
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I think reapers are fine, if you want to reduce their effectiveness just decrease the munitions they carry.

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make them more focused on bombs, so they have to be put at risk more

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they should be targeting strategic targets not everything and their mother with apks and stuff

half stone
#

Like I said, Cold War Reapers carry all unguided munitions

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Hydras and dumb bombs

visual trail
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apkws is so op lol

bold harness
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Reaper sucks

half stone
bold harness
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Reaper is aids

rocky glen
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real

visual trail
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swear you could take out a tank in like 2 hits with apkws

rocky glen
hazy delta
visual trail
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the fuckers that couldnt die??

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tf

bold harness
#

I dont want to lose it again teaching people how to use jets or

gray python
bold harness
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Us fuckin spending all of our supplies towards an f16 that someone is gonna crash it on landing while an apache that is half the price does the job and better

gray python
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bunker saying reapers is aids is fascinating

bold harness
#

REAPER is aids

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Pls remove reaper

gray python
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fucking demon and stalker are harder to obtain

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than reaper

visual trail
#

no perms take effort really

bold harness
gray python
#

just remove all slots then

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bye bye butcher

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bye bye harpy

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savage

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chevy

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stalker

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demon

hazy delta
#

remove harpy

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real

#

ong

bold harness
#

Give us stalker and demon with bo AA and limited AAA

gray python
#

bye bye infantry too since they also have transport vehicles

bold harness
gray python
#

bye bye everything

bold harness
#

U literally watch stingers go weeewoo

rocky glen
gray python
#

use sticks

bold harness
#

And get cucked lol

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Like remove it

gray python
#

yeah well easy way to fix that

bold harness
#

No one playes it besides botan

gray python
#

but already said they're not going to fix it

hazy delta
gray python
#

Red air is useless anyways since their spawn is getting reduced

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when they already rarely spawned

bold harness
gray python
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going to see fixed wing once per campaign

visual trail
#

ai is either dogshit or op asf

half stone
visual trail
#

there is no inbetween

half stone
#

WWI TRENCH INFANTRY COMBAT

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LET'S GO

gray python
#

yeah great idea, cause ww2 worked so well

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tbf that was a brain issue with people refusing to use chevy

visual trail
#

well we have the tactics for it

bold harness
#

Alr in conclusion :

1:remove reaper
2: remove harpy
3:no anti air
4:only AAA

Oh and remove reaper

visual trail
half stone
bold harness
#

U have missed some stuff in here richy that would make u go insane

visual trail
#

there were complaints but ww2 died very quickly

hazy delta
#

Look, crazy when even the air bozos wanna remove reaper then you know the role is cooked

bold harness
#

I would respectfully give head to remove reaper

rocky glen
#

just want fallujah back

hazy delta
#

I think the whole "infantry focused server" idea has been lost a bit

#

gotta get that shi back

bold harness
visual trail
hazy delta
#

Like there's been so many times where crazy you cant insert cuz red air, or you cant insert cuz SAM site and 99% of the time we dont have a reaper because THEY'RE SO FUCKING EXPENSIVE

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just remove em and let the infantry play the game

bold harness
hazy delta
#

thank you for listening to my ted talk i go bed byee

visual trail
hazy delta
visual trail
#

its been that for ages

hazy delta
#

Reaper exam is big joke

visual trail
#

in majority of the exams, theres nothing about how to actually do your job, its just about a few SOPs

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the only one that actually tests you on your job is stalker lol

bold harness
#

Exam:
1.you fly
2.you orbit at CP
3.you land

Server:
1.cas check in
2.setup radar distance
3. Takeoff
4.do sead
5.take a 9line and do a readback
6.do cas
7. Land

half stone
#

To be fair, in the beginning the OGs spent alot of time walking newer players through how to play their role properly

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That doesn't really happen now

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And alot of those OGs have either moved on or don't play as much anymore

hazy delta
#

Fully agree

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Crazy I'm agreeing with cynic

visual trail
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if you want a milsim experience you just go to an actual milsim server

half stone
#

So at the start, this wasn't that much of an issue

zinc aurora
half stone
#

Not full casual

visual trail
hazy delta
#

Randombullets here run

zinc aurora
#

yeah for a lot of people they're going to have a similar expirence, my point is that there's still something to be had in leaning into the milsim aspect

bold harness
#

I mean like i can host a training but its super simple

gray python
edgy raptor
bold harness
#

Credit buncag and cagolin

rocky glen
hazy delta
#

In memory of cagolin

bold harness
rocky glen
#

cag to the max

half stone
#

Shit was so fucking funny

visual trail
bold harness
#

Yeah

visual trail
#

and half the people who turn up are people who already know the stuff

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but it is always nice when you teach someone new and then find them in the server and they come over to you and say it helped them a lot

low oak
zinc aurora
plucky forge
#

y'all have legs

low oak
low oak
prisma crane
#

I think the changes to trench digging and fortifications is for the worse gameplay wise

regal onyx
#

Reminder, GRAD trenches does not work on this map

tacit pasture
#

and the policing the builds thing isn't really on the admin team, its the players

prisma crane
regal onyx
prisma crane
#

I will say I have been enjoying this map. It's a nice change of pace with its own unique terrain.

low oak
cobalt frigate
#

@bold harness you just gotta work around it brother

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deploy harpy or smth idk

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use the stinger 5head

plucky forge
#

Alternate solution - triple the amount of crates Harpy can pull

bold harness
cobalt frigate
#

Why Beans doesn't play Harpy? His stinger can shot down 50 things with 0 misses

proud axle
#

Look, IDK if your message is to be "passive aggressive" but thats how it reads. Now you and others may not like the decisions for certain things but we have gave explanation, you can like or dislike it but we have put the issue to rest and you talkin like that is just going to stir things up and simply put, im not going to tolerate it, so please relax and be respectful before I take action further.

As for the the fixed wings being crazy, that was not intent at all and I am in this moment looking at the code, it is not so simple as one would think and many variables play part in spawns im not going to get into specifics but I am looking to remedy it right now. And no im not eliminating all OPFOR air targets, so as ive heard players say "Harpy would have nothing to do" well im just sayin, they are a direct combat unit also

Look, i accept many dont like whatever decisions may be had with Lib but I do have my reasons, and constantly seein passive aggressive comments or just read that way cuz cant tell context....well it causes drama, you become a headache and is disrespectful, and im not going to put up with it. its really just that simple.....

low oak
pine dust
#

To be honest I used to play Harpy a lot and havent ran into the problem of the stingers wiffing much. I might've shot around 50 stinger shots and missed 2-3. Dont know if its a new issue that just became a thing but anytime I fire a stinger I try to time it so the fixed wing has least time to manuver (dont know if that helps tbh) I also dont fire right when I get lock I hold it just a bit then fire.

hazy delta
#

^Ong never seen this guy on harpy

visual trail
#

^me when a leaf caused a stinger to lose its track on an enemy aircraft but saw a little bird 90Β° to its left and somehow manages to track that, turn and hit it

plucky forge
#

Feeling like the last couple maps are an attempt to lessen the use of CAS without outright restricting it

zinc aurora
#

#1124647926199758899 message
i mean fallujah is quite widely agreed to be one of the best maps kc has done, and im just saying it had no reaper and less of an AA threat

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it also had no harpy

green umbra
#

AC-130

plucky forge
sinful sable
#

It also had a ton of free stuff.

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And no economy

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Also, we just finished balancing Reaper properly, 0 need to remove it

plucky forge
#

Reaper has been made more difficult, but I would disagree that doing this balanced the role. Now instead of having a trigger happy pilot trying to kill half the map, we have an average pilot getting slapped by SAMs and costing the platoon tons of supplies that could have been spent better on almost anything else

sinful sable
#

Well that sounds like a pilot issue

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Not an airplane issue

plucky forge
#

one that can't effectively be resolved on a public server

sinful sable
#

Doesn't warrant removing the role

plucky forge
#

When the people playing the role end up becoming more and more detrimental to others on the server, then it starts to.

I don't think it should be removed, just restricted; either with cost adjustments or SOP changes

sinful sable
#

If anything, we should actually bring a cool tool to make SEAD more approachable

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Which is the main issue

plucky forge
#

such as?

sinful sable
#

the POOK sead script

plucky forge
#

I'm not aware of that script, but I wouldn't be too hopeful after the results of the Stinger script proposal

sinful sable
#

Yeah fair, but it's just a neat little thing to conduct SEAD without relying on arma 3's finnicky sensor mechanics

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Which has gotten even me killed once or twice

sinful sable
plucky forge
#

So it would have to be a custom mod...

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retroactively applied to other, unaffiliated mods

sinful sable
#

Hey I'm giving ideas

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I don't like the lack of SEAD training either

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And I'm sad that showcasing proper SEAD isn't required for reaper either

green umbra
#

Reaper perms are legit the easiest to get

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take off fly in a circle land

sinful sable
#

Also, I have a cooler idea on how to fix Reaper and even allow it to have cool stuff and no 16km SAM sites, but it would require a drastic SOP change

lmk if ya wanna hear it

rocky glen
#

@hazy delta what if we do a nam and give wraith some semi-modern AT gun

hazy delta
#

doesnt fix the issue for modern which is 90% of what we play

rocky glen
#

fair enough

umbral raft
#

true but aleast It's something

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Wraith is only fun on Nam and WW2 because it had ammo to deal with both tanks and infantry so once you did your main job as anti-tank you could which to HE and do something else instead of waiting until another vic spawned in. Plus you also don't have like 6 rounds (TOW Humvee) to shoot and then back to base to rearm πŸ’€

umbral raft
#

modern wraith is never going to be at the level of butcher at killing stuff but if wraith had an option to pull the M2 HMG (another thing no one uses) instead of the TOW would allow them to take the TOW vic for anti-tank and then use the M2 for downtime until another vic shows up

hazy delta
#

I mean i fix that by taking a crows .50 humvee but thats just me

umbral raft
#

true u could do that but I'd rather use the wraith vics cuz more ammo + rearm whenever you want instead of waiting 40 mins

regal onyx
visual trail
#

Make wraith a heavy weapons team so they have javelins, tows and HMGs

#

Then just take the javelin and HMGs away from 1-4

regal onyx
#

@bold harness #1124647926199758899 message
Pros:

  • it's cool
  • it's realistic
  • we could actually have shadow in nam

cons:

  • it's really big aka a big target for AAA and sams
  • it's manned
bold harness
regal onyx
edgy raptor
#

So, since shadow has a 1-8 or reaper perm to slot it wouldn’t work. Anyone without reaper would then be able to fly it

trail sigil
#

But in serious... make 1 reaper slot the Shadow slot if that comes into play...

regal onyx
agile cypress
#

When we did unsung

hazy delta
#

Thats true

hazy delta
#

I concur

edgy raptor
#

Can you put it into a loiter like a drone?

bold harness
#

i really wanna see a u2 in action with a space suit

bold harness
hazy delta
#

Lmao me and bunker on the same freq today

regal onyx
bold harness
agile cypress
#

I clicked the wrong hop on dcs gif

hazy delta
hazy delta
#

Me if I ever click on the wrong gif

bold harness
agile cypress
#

Discord needs to add confirmation before gifs send

#

And a search function

hazy delta
#

I need search function in favourites ong

agile cypress
edgy raptor
#

The way I see it, it would need 2 people then. One to exclusively fly and one to spot. Otherwise the risk of it leaving airspace due to the pilot doing ISR is too high.

agile cypress
hazy delta
#

Im grabbing it and loading it in editor fuck it

agile cypress
#

That is how it worked last time the sops are on the forums

regal onyx
#

i can't remember if it has 2 seats

agile cypress
#

We used the ea6b last time it has 4 seats

hazy delta
bold harness
#

if we get the autopilot mod added we wont need 2 guys

regal onyx
#

Or crazy tell them not to go outside of the map and enforce it

agile cypress
#

2 seats is boring for the pilot tbh

agile cypress
#

It stopped people from using it

#

And also the fact it had no nvgs

#

And it was Vietnam so jungle

hazy delta
#

I mean

#

reaper players fly f16s solo while sitting in their tgp and they exist

#

Im kinda confused why its an issue tbh

#

might be just me

#

Ok it has crazy NVGs and thermals

#

Pretty slow tho

#

You can easily stay in map bounds by just going 400 kph lmao

#

crazy, just keep your ctab open and dont get striked by going out of bounds

low oak
sinful sable
#

would breathe a bit more life into chevy too imo, since chevy is hardly a played role unless a very specific set of circumstances are present

low oak
#

That and we rarely have any assets, I’d happily paradrop vehicles to the AO most restarts

#

While back I regularly slotted Chevy to paradrop battalion vehicles at a fob

edgy raptor
plucky forge
#

Or they never get bought because they don't get used. Most of the chevy planes I've seen get purchased end up spending almost the entire campaign unused.

#

Nam resupplies and Australian logistics are the only two times I've seen Chevy get any decent amount of use

visual trail
#

The maps just aren't big enough to need it

half stone
#

^This, and Chevy is a very specific use asset compared to other options available

raven sable
zinc aurora
frigid sedge
#

idk if we could do that would likely just be Rusfor vs Nato

sinful sable
#

remember, it ain't only the hornet

#

we gotta have the harrier too

sinful sable
#

(with all the fixes for both of these mods)

sinful sable
#

nuh uh

#

if you can have your super hornet, I want muh harrier

#

done deal

#

then we'll be true marines

rocky glen
#

yapper actual

bold harness
rocky glen
visual trail
#

@hidden oar yk that would mean that for some people 90% of what they do will be sitting around doing nothing, and you're also asking people to be on for like hours longer

hidden oar
#

If its planned right ans set up right could be very good but if done wrong it will ne like you said

edgy raptor
#

I can tell you now that’s never going to happen.

#

They aren’t going to ask all the kog guys to dedicate the entire weekend to Killkog and expect anyone to be able to commit to it.

hidden oar
zinc aurora
#

@hidden oar you litteraly suggested this before and everyone has already told you how stupid it is

hidden oar
zinc aurora
#

last time I remember doing it was beketov, a little over a year ago

zinc aurora
lapis abyss
#

@tacit pasture pull out the gif

#

It is time

tacit pasture
#

That suggestion was plagarised

#

people BEEN saying that

trail sigil
#

BUT they do occasionally toss in the "Bulldog" unit which is a brit unit

plucky forge
#

The solution is simple - move to a period with no US

40k lib when?

cloud slate
#

Spanish American War when?

cloud slate
#

I was just hoping for some kind of change other than time period. Kind of like how they are asking for an Aussie Bulldog... We can call them Roo's

trail sigil
#

Meh KOG and Lib are 2 completely seperate entities

#

iirc... we were Americans attached to help Ukraine... but that was a ways back to remember

agile cypress
#

πŸ˜‚

agile cypress
#

i am wrong

#

i misremembered that cuz as kt we were playing ukranians

#

which was normal as it was an attatchment of partner forces

#

but also

#

still a silly policy to only play US

#

for lib

zinc aurora
regal onyx
#

@zinc aurora considering the updated nam reaper sop's don't have a cap variant of any jet listed i'm gonna go out on a limb and say no Harpy/Red air

zinc aurora
strange meteor
#

From what I've seen, harpy kind of doesn't have much of a role on Nam. They took away VADS a long time ago, and the quad 50 gets left unused.

zinc aurora
cloud slate
strange meteor
gray python
lapis abyss
strange meteor
gray python
#

chat it's time

zinc aurora
lapis abyss
#

@ebon gyro its already signed breh

#

i think?

ebon gyro
visual trail
#

@hidden oar think you've kinda misunderstood the whole point of opfor players lol

hidden oar
raven sable
#

Pretty sure both have the ability to get kogfor perms

royal elbow
#

not anymore

hidden oar
#

Yeah its only for kog but my main hope was to bring more kt dudes to the server

#

More activity=better for all

royal elbow
#

there's nothing stopping you guys from slotting into a line squad

hazy delta
#

🀯

hidden oar
trail sigil
hidden oar
royal elbow
#

yeah most of us with opfor perms play lib anyways on blufor

bold harness
#

@hidden oar i recommend thinking before posting a suggestion into the suggestions channel . thank you ( respectfully)

hidden oar
hidden oar
#

and i honestly just wanna paradrop more did it once last nam and i was hooked ever since

bold harness
#

Reminder that this is a suggestions channel not your own personal meme journal. Think really hard before you write something in here.

hidden oar
#

it wasnt a meme it sounded cool and i suggested it

royal elbow
#

its a copypasta

grave mauve
#

Summary:

Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because Hiko was already dead.

hidden oar
#

it was only a suggestion bro what have i started

grave mauve
#

Chaos. That's what you started

grave mauve
#

It's the KC Discord server between maps. They don't have attention spans so it just spirals into memes

hidden oar
regal onyx
zinc aurora
#

me when I singlehandedly cause a delay to the entire operation

regal onyx
#

Me recording for j9: " why is everyone looking up...oh"

hidden oar
#

I got armaed haha

zinc aurora
#

is this ragebait

hidden oar
#

IM not trying provoke anything hahaha just explaining what happened it IS arma after all

hazy delta
#

Juliet 9 mentioned

zinc aurora
#

I was just saying phantom only because afaik only aircrew and SF had access to short m16s

#

unlike the m1 carbine and Thomson which had use with front line troops

#

@oak scarab

oak scarab
umbral raft
#

@sharp charm infantry divisions was only given it for testing

sharp charm
raven sable
#

Kill 3 VC while having two or more broken bones

plucky forge
#

@agile cypress
A) That would still only be one Savage battery operating as one unit
B) Please point to where I seriously suggested a 5 gun battery, since the most I usually advocate for on Nam is 3

agile cypress
#

πŸ’€

#

i didnt even know that existed when i said it but it was an exageration to make my point

plucky forge
#

seriously suggested
You can't really be saying you're reading that as serious

#

I've joked about massive batteries, but I've only ever been serious about 3 gun setups

#

I was fairly vocal in game during the last set of Nam campaigns that the 4 gun battery we had on the last couple maps was excessive

agile cypress
#

and can barely even see through the canopy to hit things accurately because its a fucking jungle

#

if you want to limit one, then should be done to both

plucky forge
plucky forge
plucky forge
edgy raptor
# agile cypress explain how 3 artillery pieces with ammo boxes next to them that can fire at any...
  1. the helicopters do not have β€œlimited ammo and fuel”. They can go back to fob and rearm and resupply just like savage.
  2. I’ve already watched demon pilots fly over known AA threats and fire type 3 at every thing that moves due to 1-8s green lighting it.
  3. the savage gun NEEDS approval to fire in order to benefit anyone. They don’t get the free fire capability that demon has been getting.
  4. regardless of how many guns savage has they have to be tasked to the same thing because they are one unit. 1-4 guns hitting one point vs 3 helicopters flying hitting what they want.
agile cypress
#

is it not a rule that all fire missions need to have a FO

#

including demon / reaper

#

im pretty sure people have been striked for this

edgy raptor
#

What is type 3?

agile cypress
#

well within the rules type 3 isnt a thing

edgy raptor
#

Yet it’s called 90% of the time

plucky forge
# edgy raptor What is type 3?

Fire control for CAS. Type 1 is when the observer can see both the target and the aircraft, 2 when they can only see one (either target or aircraft), and type 3 when they cannot see either.

In my opinion, type 3 is extremely overused on the server.

agile cypress
#

if you're going to enforce it for arty why not enforce it agaisnt aircraft

regal onyx
#

i flew demon for like 5 hours yesterday and a grand total of like 3 Targets were "Type 3"

agile cypress
#

theres no way to guarantee no blufor are in a kill area you engage from the air through canopy unless its in the middle of the open so like 5% of the map

#

thats what the FO is for

plucky forge
#

CAS does not have that limitation. They are able to independently locate and identify targets with no involvement from the ground forces

agile cypress
#

in modern you still have a shadow drone to FO, you do not have that in nam

#

so you cannot just "type 3" everything you see even with 8 permission from how i understand the rules

visual trail
#

it would be cool if we could remove map sharing to make artillery stuff require a tiny bit more effort and skill from the FO

#

altho thats only a tiny bit

edgy raptor
#

And how to get their 10 digit

visual trail
#

well you cant really get the 10, but 8 is easy enough

agile cypress
visual trail
#

besides most people would only need to get an accuracy of 6 digits

#

it would mainly be artillery that needs 8 digit

edgy raptor
lapis abyss
visual trail
plucky forge
visual trail
agile cypress
#

you could argue sead is type 3 and allowed actually but idk the semantics of that and its unrelated

lapis abyss
visual trail
#

tbf i watched a 60mm round land about 3m from someone and they survived because the round landed inside a river, but the rounds were heading for something about 20m away, so if the rounds were intended for them, they would have died

#

fucking PL didnt inform his squads that he was getting mortars on the pos so they moved up and nearly died

plucky forge
visual trail
#

tbh when i do arty i just use a range table and ball park it, so if somethings like 310-320m away i'll just drop down to 300 and hope for the best

plucky forge
edgy raptor
#

Generally with savage guns the 8 works cause the kill zone from the round. With mortars a 10digit may be needed cause a few feet may make the difference in a kill shot or not

visual trail
visual trail
#

(i will usually run shade not savage)

plucky forge
#

I'm just lazy... so I use the calculator. I can do things manually, but that takes longer and more effort

visual trail
#

with a bit of practice you can do it quite quickly tbf

#

i just enjoy the map work, plus if its modern i just use the atak to get the distance and direction, makes it even simpler and quicker

edgy raptor
#

If you do it enough you can have rounds out to target before you could even get the grid punched into the calculator

visual trail
#

you'll have to do that a lot tho lol

hazy delta
#

holy yapsoc

plucky forge
#

Don't think I've actually seen an argument against my suggestion, just people not liking it and misconstruing it.

in my opinion, CAS is far too prevalent on the server in a way that I feel is detrimental and will continue without explicit restrictions being put in place. I believe that what I proposed is a fairly simple but straightforward restriction, similar to the player count restriction on placing/using PBs.

hazy delta
#

In my opinion CAS is cool therefore we bring the boom

green umbra
#

"Type 3, accomplished by paying particular attention to other
measures in place to reduce risk and the measures in place allowing for multiple attacks
within a single engagement."

This is from the JP 3-09.3

plucky forge
#

It kinda just gets used as "I can't see it but you can, so go kill it." It falls into the same vein as Polar fire missions where it keeps getting used incorrectly but everyone agrees with or at least knows the incorrect meaning, so we all just roll with it.

I feel a lot of 1-8s overuse it as a way of just letting CAS run wild without having to put in effort themselves and a lot of CAS pilots request it so that they can just go kill stuff without needing command/control.

green umbra
#

Its very overused in the wrong manner, most ppl just dont try to visually acquire the target or watch the attacking aircraft. If you cant properlly see the target still try to watch the attacking aircraft.

plucky forge
#

Yeah. I can't think of an effective way to police the use of type 3 to prevent 1-8s from misusing it as a way to give CAS a blank check. So limiting how many CAS assets could be active at a time based on player count felt like a less effective but much easier to implement solution, hence my suggestion.

I also posted that suggestion shortly after a restart where at one point there was 35 players on with 4 demon aircraft actively ripping through the AO (despite there only being slots for 3 demon crews at one time). While I don't play infantry very often, I am very supportive of keeping things centered around the infantry and I feel heavy handed use of CAS like that is extremely against the server's claimed 'infantry focus.'

visual trail
plucky forge
visual trail
#

cff

#

the general structure is alr, its just people shove 3 transmissions into 1 and then theres like no MTO or whatever

#

im probably overstating by saying half, its not really that bad

plucky forge
#

yeah... I don't mind people not following the CFF format as long as they get information across understandably. It's a public server, so as long as I can figure out what you're talking about without too much difficulty, then I'm fine with it.

I would prefer the CFF format, but can't force everyone to learn it on a public server.

visual trail
#

yh, its just nice and easier to understand imo

crimson wasp
visual trail
# crimson wasp I'm gonna be honest I have no clue what the cff format actually looks like

Observer: [Gun], this is [Observer], [Mission Type], over
Gun: [Observer], this is [Gun], [Mission Type], out

Observer: Grid, [Grid of Target], Altitude, [Altitude of Target], [Observer to Target line (for Adjust Fire)], over
Gun: Grid, [Grid of Target], Altitude, [Altitude of Target], [Observer to Target line (for Adjust Fire)], out

Observer: [Target Description], [Method of Engagement], [Method of Fire and Control], over
Gun: [Target Description], [Method of Engagement], [Method of Fire and Control], out

this is for if your method of target location is a grid reference

#

if you do a different method of target location, the 2nd transmission changes to whatever is appropriate

green umbra
#

Heres the Army CFF

hollow socket
zinc aurora
#

type 3s aren't an issue if the 1-8 is competent

granted, a lot are not

hollow socket
#

Then the issue isn't really the amount of CAS assets, it's the incompetent 1-8's that needs to be regulated

plucky forge
#

Problem with that is that competency can't be fairly regulated on a public server where there is never a guarantee of competency, so a more black and white solution would be needed. Allowing TACPs to use type 3 control in any way would also be allowing people to misuse it, whether intentionally or not, and would screw over competent TACPs who use it appropriately.

visual trail
#

@granite pilot british troops weren't in Vietnam and anzac had largely replaced the bren gun with M60s

hidden oar
#

canadians and australians were and the L1A1 is vibe and iconic Like the faL

edgy raptor
#

The more you all ask for bulldog to come back the longer it will take.

hidden oar
#

well i dont really care about bulldogs really just tought aussies would be cool to have in nam haha

visual trail
#

making 2-x anzac and giving them L1s makes sense, giving them bren guns doesnt when they didnt use them in vietnam

regal onyx
#

Oh I guess it expired lol

rocky glen
cobalt frigate
#

@quasi fulcrum KC adding cool mods? forget it kekw

hazy delta
#

shut up cosmic

regal onyx
#

Nah they won't add it to the modlist cuz of copyright issues for the content creators

regal onyx
cobalt frigate
#

what content creators? kekw

regal onyx
#

(Respectfully)

quasi fulcrum
hazy delta
quasi fulcrum
#

ive posted one of me flying the apache but i literally had copyrighted music playing on spotify in the background lmfao

#

besides, cant you just mute the music?

regal onyx
quasi fulcrum
#

in audio if you turn down all music wont it mute the SOG radio

#

i might be wrong on that though

bold harness
cobalt frigate
#

@royal elbow best suggestion in a while ngl

hazy delta
#

line squad honk shoo

rocky glen
#

real

edgy raptor
grave mauve
#

We could just get rid of all specialty roles and do infantry only mmLol

hazy delta
rocky glen
plucky forge
#

I disagree with limiting the ground force roles and arty, but definitely agree with CAS.

Reason I disagree about arty is because artillery straight up can't do anything without an FO calling it in while CAS can just go out and find their own targets regardless of what the ground force is doing. Something I sometimes say about artillery is that while I'm pointing the gun, the infantry up front are the ones aiming it. I physically can't see anything in the AO, so I need the infantry up front to see targets for me.

And I disagree about Phantom and Viper just because they are still an infantry element, just with a role that people don't properly follow IMO. Yeah, they're a specialised role but they're still at least boots on the ground.

wraith wraith
#

Just hopped on the server, there is no OGRE, no Stalker, means no insert, but 2 Deamons and Savage + 1-8. Not even 3 Guys in 1-1. That is just not fun for me as infantry. Feels like that should be adjusted. I get Phantom and Viper, but the CAS stuff is too much. Also since when is Daemon allowed to operate with one person?

bold harness
wraith wraith
# bold harness Demon can operate with one person cause u can operate all of the weapon systems ...

I strongly believe that gunships like the Huey should require a full crew. Allowing single-player operation shifts the experience away from milsim and more toward something like War Thunder. Having at least two crew members not only promotes teamwork and realism, but also enables proper coordinationβ€”whether it’s managing weapons, spotting targets, or handling navigation and comms. Seeing multiple Hueys in the air with just one person each just feels completely off in a milsim context.

cobalt frigate
#

It's not a milsim

bold harness
#

i see your point

#

butt i dont think its gonna work

wraith wraith
#

Last time I operated Deamon we always flew with two peole.... but yeah, I have also the feeling it is shifting more and more to shenanigans...

rocky glen
#

always has been

#

this servers never been milsim

bold harness
#

like stefo i see your point but it aint gonna work really

tacit pasture
#

Even with one pilot, there is cooperation and teamwork through the 1-8 and the whole process

hazy delta
#

eh, no infantry but a bunch of assets bad, but people will still play smth else other than inf, root of problem is why people dont play inf lmao

edgy raptor
#

Because of the fluctuations in population it would be too hard to ensure there is always a pilot and co pilot in demon.
I do agree though having demon and savage but only 3 infantry isn’t beneficial for anyone

plucky forge
tacit pasture
#

Better than nothing

half stone
#

I'm telling you, we should just go WWI, nothing but arty and infantry lol

plucky forge
half stone
gray python
#

ww2 lib went poorly because of transportation and us having shit weapons

#

compared to the infinite german tanks

half stone
#

My guy, I had said WWI

#

Nothing but infantry, arty, and trench warfare

plucky forge
#

Map has one point. Dead center of the map.

Still takes 3 weeks

proud axle
visual trail
bright bane
#

not really it was gl one tapping everyone

gray python
#

nothing we had could do anything to them

#

our reaper aircraft were useless

#

our best transportation was chevy and people refused to use it

#

and the ai didn't have to deal with having worse aim due to optics because their aiming isn't affected by it like our aiming is

plucky forge
visual trail
#

Except the 2 tanks we got, but considering there were about 12 german tanks, which could be anything from a Panther IV to a Tiger, they would die decently often

gray python
#

and all the red air we had to deal with as well

#

tbf the red air is an issue on the mods part for having german bias

#

and not giving allies a single aa gun

#

or jeep

visual trail
plucky forge
#

didn't matter with how the german tanks were modelled

gray python
#

and our tanks had none

#

one shot would pretty much take our stuff out

bright bane
#

start of ww2 had some balancing issues after the first week it felt more balance with just stugs & panthers and patrolling half tracks and 1 king tiger would come from bgs but rifle gls were most annoying

gray python
#

main issue with ww2 was for sure transportation though

#

because at the end of the day. no one wants to take a 30 minute drive to get back into the ao. and then immediately die

#

and have to do it again

visual trail
#

If people survived for longer it wouldn't be as much of an issue, but its ww2 so life span is low

plucky forge
#

If you can get people back into the fight quickly/reliably, then they're less likely to leave. I've had several cases flying Stalker where I've reinserted that same person several times because they keep getting killed, but it only takes them a few minutes to get back so they're fine continuing

#

Both were strong factors and it's debatable which one was more significant overall

wraith wraith
visual trail
#

bro its not that deep lol

plucky forge
#

He's already gone

visual trail
#

damn

#

my bad

visual trail
#

@tropic spire but were there marksmen in standard rifle squads

grave mauve
#

I definitely don't know Vietnam war trivia like many people here. But from my quick reading.

The M1C was initially adopted by the US Army in WW2 but rarely saw combat until the Korean War. And following the war, was replaced by the M1D for the USMC for the Vietnam War

#

But even then, it was classified as a Sniper Rifle, not a DMR

tropic spire
#

It depends entirely on the unit and organization. While the concept of a designated marksman in line squads was technically only *officially adopted by the USMC, however the manner in which we run lib is not consistent with the TO&Es of the airborne cavalry as our gear is centric around - therefore I argue that this is less of a historical accuracy change, and more of a gameplay change that holds a rather high level of plausibility in the pursuit of fun nekoatsumebloom

grave mauve
#

Oh and I'm not saying no because it is historically inaccurate. This map is an exception to most Vietnam maps as it has significantly less tree cover/jungle than most

I was mostly just wondering if there was any historical merit to an SDM * position during Vietnam in the Army

tropic spire
#

If we were strictly following the TO&Es of a U.S. Army Rifle Company, ALL troops would be fielding the M16A1 rifle (with the only exception being machine gunners, whom of which there would only be two of which in the entire company.
However, it's well documented that TO&Es weren't strictly followed - as it fairly famous in that period, with troops modifying gear and equipment alongside command operating outside of provided TO&Es more often than not.
It's also well known that equipment very much varied and was rarely issued in accordance with guidelines, and was much moreso a "take what you can get" system. The M16A1 was the standard issue rifle following the M14, but it was also by no means uncommon to see other weaponry used in line units (such as the M1/M2 carbine, M1928 BAR, M1A1 Thompson SMG, so on and so forth)
That's why I argue that we if we take the liberty of making gameplay changes and providing squads with their own machine gunners and allowing nonstandard issue weapons for a variety of roles, we could include the M1D as an option into rifleman slots under that same "unofficial platoon structure"
It's really hardly a designated marksman, given the scope only magnifies 2.2x lmao itd just help and be a fun option

sharp charm
#

During the Vietnam war the riflemen were carrying the m16 both foot and airborn. Airborne sometimes were issued the thompson machine gun as well.

tropic spire
#

.

And like I said, I'm not arguing for historical accuracy - I'm just saying that it would be both era and conflict appropriate with historical plausibility, while not degrading game balance by any means ehe

visual trail
#

the m16 can easily kill at 300m tho, and like, its sometimes a bit more difficult, but this is why you also assault the enemy, so you can get much closer and makes killing them easier

royal elbow
#

yeah unfortunately when we had the marksman slot in line squads a few years ago it was basically ruined by the player base with people thinking that they were special. not saying that it isnt a good idea, its just unlikely to be added back.

tropic spire
tropic spire
#

lmao jokes aside I just think it'd be a fun little bit of spice to the rifleman role
I wouldnt be heartbroken to not see it, but I do hate to see Viper/Phantom filling up before line squads because that the only option for any level of magnification

visual trail
tropic spire
visual trail
royal elbow
#

they're not playing phantom and viper for the magnification, its just bc they want to be special

tropic spire
#

thats fair!
lets make them feel special in the line squads too so that we have more infantry

#

aight look i just want something with some level of magnification because im on the verge of being legally blind LMAO

visual trail
#

lol

#

hop on viper if you can

tropic spire
#

I gotta get permmmsss but I also wanna be in the line squads because I hold a small level of disdain for guys who fill specialty roles before filling even one infantry squad

visual trail
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lol you're asking for a specialty slot in infantry squads

raven sable
visual trail
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also not every role needs to be ✨special✨ some roles can just stay basic because they are basic

tropic spire
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and it's only a 2.2x scope, I think people are really only likely to use it if they like the garand, not want magnification lmao

visual trail
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viper can go with line squads if they want

tropic spire
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yeah but this is just a little change to what a standard rifleman can carry
everyone else has fun options, why not them too?

royal elbow
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yeah just a 2x really isnt anything crazy balance-wise and if its just on rifleman, and the role is called rifleman, people would be more inclinded to behave normally

visual trail
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so could just add that rather than an entirely new gun

tropic spire
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I mean yeah, we absolutely could do that
However the scope two scope options (excluding the AN-PVS2 Starlight IRNV sight) are a 3-9x scope or a 4x scope, I chose the M1D not on account of wanting something special but as it's readily available with the modpack, offers a 2.2x scope that I think everyone would be fair in a rifleman role, is limited to semi-auto fire, and is really just kinda neat n' gives rifleman another optionnekoatsumebloom

zinc aurora
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having the M1D would be better than just giving a M16 with a scope since it has the downside of being an M1

zinc aurora
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@hidden oar very rare m'lady not dumb idea

hidden oar
tropic spire
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a... ladle?

zinc aurora
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#1124647926199758899 message

although I argued for shorter nights before, I do think night should be longer than like the 15 minutes it is now

fluid imp
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15 minutes is insanely fast. we need at least 20-40 mins of darkness

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also stalker is crazy fun at night when you get used to it

#

Fuck it just give us eternal darkness :kek:

zinc aurora
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like I don't think it should be like 3 hours out of a 5 hour restart like cam lao, but I think 30 mins to an hour is reasonable

grave mauve
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@lost veldt @abstract mason

We do use an AI mod. We have LAMBS_Danger.fsm. But yes, as Ches said already, AI mods are heavily taxing on the server. And the lower the server FPS, the dumber the AI get because it's taking longer for them to "think"

As for the "shooting through bushes" that's a combination of LAMBS having them suppress last know positions, and just how Arma visibility calculation. But from our experience in the past, they're more likely to just cause the AI to not shoot at all which is even less fun

lost veldt
gray python
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we could do modern, late cold war, nam and such

zinc aurora
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nam 2, gwot, modern, nam 3

abstract mason
gray python
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most times i'd say

half stone
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@grave mauve What was that other AI mod we used for a bit that had really good behavior and stuff, but was performance heavy since it didn't like working with the headless client? Did they ever fix that?

#

I'm drawing a blank on the name of it

royal elbow
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or was it the other one

trail sigil
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Ah the great indestructible vehicle incidents

half stone
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A shame, the AI behavior for DCO was legitimately really good

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If only they allowed it to work with the headless client

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I still remember the first live playtest we did between campaigns; Beans thought he was being slick by flying low and fast with a Little Bird doing gun runs, and the DCO AI infantry smoked him with like 6 Iglas lol

regal onyx
proud axle
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It wasnt just cuz of the headless, there were many other issues with it. Short version: cant handle large AI numbers/ compositions, DCO vics caused damage model issues, heavy load on server causing constant stutter, way too many instance calculations. I tested for over 2 months of countless hours trying to get it to work...bottom line, we not going to add any AI behavior mods going forward, not worth the headache, they add too much server issues..what we have now is good enough and is relatively stable

lost veldt
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Surely there's gotta be A mod

bold harness
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and another m lady suggesion

cobalt frigate
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Love the interpunction

hidden oar
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you guys are my routine haters no way thats a worse suggestion than adding cooking equipment to lib or a dog fighting event

regal onyx
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Bro...

bright bane
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we need people in blufor not opfor lol

edgy raptor
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Certain members of KT used to have access and due to some actions that were taken by players the opfor role it is now hand picked who gets it. Chances are KT will not have access to it

edgy raptor
hidden oar
rocky glen
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we had an air event once

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last nam rotation lmao

hidden oar
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and i do agree it can disrupt the lib and we would need more population for it maybe

hidden oar
rocky glen
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mhm

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they preslotted reapers on blufor and opfor and they had a 5v5 dogfight

hidden oar
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how did they do it im curious

rocky glen
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guns and heaters only

bold harness
regal onyx
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kogfor chose 5 admins chose 5 who signed up

hidden oar
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aaaah i see

bold harness
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we almost won against them but it was a draw cause 2 guys crashed into each other cough cough @glossy frigate and someone else

hidden oar
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so it was admins against normal players

rocky glen
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i wish i coulda done that i wasnt cag enough

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πŸ₯€

regal onyx