#Kc Feedback Forum
1 messages · Page 4 of 1
if agent is getting good fps then we're fine
that's so true
yessir
#1124647926199758899 message
@strange meteor
Most people use Banshee as "combat rescue" tho as the SOPs somewhat hint at this as get in and get out
It's good FPS with an asterisk
I think people should stop using 1-9 as some attached medic that walks with a squad
understandable lmao
The thing is doing it's work, but when I trigger it, gpu goes ballistic and so it'll go from 180 to 40 back to 180
I do think that PAKing and surgery (fractures) should fall on to 1-9 who shouldn't be on the frontline and banshee can grab and drop off at 1-9
See, the answer is yes
But I had been introduced to a little tool that does some frame generation with the GPU
Yeeee
No no, we mean stuff like Nvidia Image Scaling, etc, etc.
Generating intermediate frames
Lossless Scaling
Yep
I've heard it kinda helps but that depends
Get a better computer
Only 5,5 million of them according to the start screen
#1124647926199758899 message @strange meteor I think this is a near-perfect solution, completely agree with everything you said. If it was down to me I'd have it liked it used to be... if you needed a PAK you gotta find a bird and catch a ride back to the FOB or pull back far enough to an actually pre-designated CCP manned by 1-9, and Banshee, but there is too many tik-tok brains playing now, it wouldn't be feasible and people would just log instead of attempting to get sorted. Can't help but see a few of the same people who abused the Goblin Medic slots are now playing Banshee, doing the same thing.
Sorted a CASEVAC yesterday as phantom, stabilized him but he needed fluids and no medics nearby, organized an LZ with 1-8/stalker popped smoke and plopped him in the back of the chopper, flew with him to FOB and got him sorted in the medical building. Fun and dynamic for everyone, well except for LBC1Nest who had to stare at a black screen for 15 min though while I was stabilizing and carried him around.
i would love to be in his position if i could tell i was being worked on by voices
It sure was more fun than saying hey Escape -> abort.
if you go down, expect to be down for a while or not long at all, simple
Tbh I will happily play lib to just break my legs and call 9 lines all day lmao
im of the opinion that most people would be willing to sit through a black screen for longer periods of time
idk if it's weird, but it's quite satisfying hearing everyone put in effort and work on you and then you wake up to get back into the fight
only boring part of blackscreens is when nobody is coming to save you
also I think most people who wouldn't tolerate longer black screens are already likely to just give up and abort anyway with current medical settings
every time i go down and i know im not waking up i tab out my game 🗿
Players don’t wanna walk 1000m to an obj. Majority definitely do not want to sit on a black screen for more than a few min
See, bot
There's a lot of reasons why so much support is slotted
One of them is the large amount of black screens and deaths, disrupting flow
1000m LOL
We used to walk 2-4k. Did complain but we just accepted it and marched on
As for walking distance, walking 2km is fine
1000m is nothing, at a minimum for initial inserts the boots are walking atleast 1.3 - 1.5
Once we get good supply we can motorise. 2 humvees per squad
deadass we can, we get rich on deni
We will be able to do lots of cool stuff
I know. I’m making the comparison that lotta players don’t wanna walk the 1k. So they’re definitely not gonna be patient being blacked out for 10+ min
grrr
preach lil bro
"lil bro" 💀
real
The best way is just having ogre pushed up doing shuttle service from the HLZ to the front lines.
When line squads get motorized that usually means they will drive out and then leave the vehicle at their initial staging point and re-inserts are anyways forced to walk from the HLZ to the front lines, because their own squad is too far away from their vehicle to pick the member up, or can’t be assed.
The vehicles are great for storing and transporting resupply crates though though for the next push.
You can point, just not get a magic black circle exactly where you are looking visible to everyone in your vicinity without saying word.
Yeah, that would be dumb af 😂
@low oak agree with your suggestion mate, not sure if it should be straight numbers, but maybe like, butcher-1 can deploy @ any pop, butcher 2 needs at least 1 full line squad (or equivalent i.e. half of 1-1 half of 1-4 slotted), then butcher 3 at like 3 full line squads or maybe for butcher 3 just a hard pop count would be okay. Then maybe also, this could be overruled by a 6-6 so long as they have a rational that's justifiable?
I know it's disheartening, and the fact a lot of noobies have just got their perms they are obviously going to want to play butcher... but yes, I can't help but feel we're slowly moving away from being infantry-centric. Maybe not something to implement straight away but maybe take a look before we open asset exams again when population stabilises, people go back to playing regular roles and see what it's like then.. and if it's still an issue of too many assets vs. infantry could maybe look to implement at that point instead?
things change depending on the map
this one is extremely open
butcher will be played more
it is normal
when we play maps not suited to butcher (ie the past 3 months of vietnam) then there is way more inf
we went from maps terrible for butcher to maps great for it, obviously people are gonna want to play it. but i get the sentiment of too many
exactly
and from what ive seen inf is still getting slapped around even with all the butcher support so there is enough EI for them still
yeah, but you can't say we still didn't have the issue of assets v infantry on the vietnam maps too... it's hard nut to crack which is why I would suggest if admins do pick it up and want to take a look, we wait til people go back to normal-ish
meh last map it was mostly airbozos having the fun
it isnt assets making people not want to play infantry lol
its a tough nut to crack cause lib is an insanely difficult balancing act, you change one thing, and it changes 3 other things
so what is it in your opinion?
lack of any kind of squad cohesion with SLs, players within infantry, experienced players not in infantry
and removing assets isnt gonna make those people go play inf
slots are first come first serve anyway, as funny as it is having no inf but 3 butchers, it's their choice if they wanna do that or not
Infantry is just not what it used to be, so why bother
they are just gonna quit , plus even if we dont have assets numbers are gonna be even lower cause they are just going to get pounded over and over again
if you wanna remove assets it will have the opposite effect, less people are gonna play and infantry will have an even harder time they will just be getting killed on repeat
this map is already the easiest lib has been in the time ive ever played it
why would they quit? no ones getting rid of assets, just unlocking em with numbers
it's because lib is combined arms, it needs everyone
i get that, and i get breachers point too ... but the server is supposed to be based on the infantry being the core element, not the armored part
not really quit but theres gonna be less numbers plus most of the time we dont cross the 40 player threshold
Well the core element isn't nearly as fun as it used to be
So every support element is just naturally getting a boost because nobody likes what they see when they slot
what if we dont get above that number of pop for weeks on end and just have an unusuable asset
infantry shines in different maps and eras like GWOT , and fallujah
maybe scroll up and read my post mate... I said that a 6-6 or maybe a 1-6? should be able to ignore the restrictions given he can provide a plausible reason if questioned by an admin or something
no one is playing infantry for several reason imo. No one wants to be an SL anymore, everyone just wants the perms SL gives. Last map was hard because of teh AI (though i thought it was fun) and this map has been taken over by assets because they can kill at longer ranges leading to infantry squads not really doing anything over open terrian.
i did, that definition of plausible is very much up for interpretation, which is not what a rule should be
that will end up just causing arguments imho
that's part of the responsibility of having those 1-6 or 6-6 perms though, that you are trusted to make key decisions
its gonna be a blanket yes, because its 6s decision
its probably gonna feel more like cod unlocking slots with numbers idk
which admins wont get in the way of
exactly
Inf is getting used to actually needing SA and better terrain/not jungle where you either never see it coming or enemies are within 50 with enemy armor assets
They need time
You say that like they’re going to face armour galore, it’s low pop, no BGs
I mean, no disrespect but I don't really see many of you guys here playing any infantry roles very often apart from Ausecurity (sorry if some of you play under different names and I'm being a moron), so would love some more people who maybe just play infantry to voice their opinions on this too
I play assets a lot and def play lib because of them but honestly you do be right. There shouldnt be 3 bradleys 1 abrams thats cheap af with no inf.
Inf is getting blueballed by not having much to shoot since butcher and air can freely take care of most of it since its open terrain. Which is the problem for every modern campaign
I play banshee generally
remove perms altogether, it's shermans all round
More so at low pop, less shit spawning in
unless theres 2 butchers
No like it’s a bigger issue on low pop, butcher kills the few things there are
yes this is the main issue... if it's true we had 3 bradleys and 1 abrams with not even a full line squad? like... surely you see where I'm coming from
this aint my job im gonna play roles i enjoy
yeah no problem man, but it affects the rest of the server. it's not just your fun that is important to us all
and i've played butcher for 3/4 restarts this map the rest i've played inf actually
@agile cypress do agree heavy some of this is down to SLs being a bit... idk how to say it but like... just blindly following whatever their 1-6 says.. barely ever hear people formulating their own plans anymore or organising between the line squads themselves... i get what you mean definitely about a lot of people just getting SL so they can be TL in other roles
follow the line men
cover isnt real
💀
everyone ive drawn 4 lines please follow blindly, dying and repeating for next 45 mins and run 2km back to AO.. please don't use the natural cover 100m off your line that will conceal you all the way into the objective /s
last map i fogoed being 8 a lot of time to sl cause not many do it anymore
People are just not used to being able to do tactics/SUTs easily since nam was all platoon blob death wave over and over again
Also ive noticed a real issue with comms. If shit happens people are just silent
Clearly you’ve not been on with merciful 👀😅, you’ll be sure to hear what’s going on
infantry didnt get completely wiped 5 times before taking the point assets are doing too much
When I was 7 and a squad was in contact I have to run around and figure out whats going on. Dont get a contact report, dont get an aar
Exactly
Yeah, that was a mess, I couldn’t even get cover to grab a guy 😂
Guy said “I’m fixing myself” while getting shot
i'd play 6 or 7 but 99% of the time i dont want to be responsible for the fun of 30-40 people
so true
yeah, and when people should be shooting you just get an insane amount of useless chatter on 31. I used to run it for my awareness as a TL or even line squad member, now I avoid it like the plague because 90% of the information broadcasted on that net is absolutely useless.. comes back again I think to the quality of the SLs but that will always improve slowly over time
I usually just hear people complaining unless the plans gone EXACTLY to plan
I was last 1-6 in modern NAM, shit went well until it didn’t in a walk valley with 150m difference in elevation in the space of 300m
I dont know ive kind of gotten used to that cause its lib. If it gets really bad ill just netcall that I want relevant information on Platoon net only
Even then I caught line squads bitching and complaining when they didn’t think I was near
nam infantry gameplay was at its peak
walk for a kilometer
get shot through 20 bushes

Wasn’t always if you used the appropriate lines, I tended to use a wedge
i mean it was doable but playing as the infantry man sucked just because arma AI is arma AI
But yeah, coordination and knowing when to hold a line squad etc is crucial, just because you can move forward doesn’t mean you should
the issue with the current 1-6s imo is that we go too slow and we play too spread out. People don't take a 10 minute platoon hold on the chin anymore, so that you can push through an hours worth of combat. Now we go to the AO, die once and from there nobody runs a full platoon or even a full squad, it's always death and trickle back in. I guess I shouldn't talk too much shit cos I barely play 1-6 anymore, but will look to 1-7 if I see some of the newer guys slotted in going forward
I'm telling you guys, next campaign should be WWI trench warfare, infantry and lots of artillery with no counterbattery
Meh, American Civil War... Butcher is attached to savage using the mortar cannons and cannons
fr
Current red air is like child's play vs the pla/old Russian red air lol
I mean mig29s launch fox3s and 2s at our air. mig21s are meh
Hinds are kinda mid
wish we had mi-28s
Also tbh cancer red air is bad for the server
mig 29s literally just oscilate around the ao doing nothing
hinds are the only "threat"
idk they be carrying missiles
they be launching in editor from like 8-6km
i have made friends with 4 migs up until now
I watched stalker get launched on yesterday so they definitely have missiles
ive rarely seen them launch
could be to terrain
i think theyve been nerfed cause of last map imo
fair enough
Imagine if the Su-27 and Su-34 mods were added lol
Because of how much people complained about them lol
I mean, they kind of are
when we had PLA, we were constantly fighting them
I don't think those two mods would make much of a difference either, imo they match the PLA variants in performance but eh
they don't really have any wunderwaffe attached on them (and their default loadouts) that would drastically change stuff up
during australia it was pretty fine tho
during tigeria we were experiencing a lot of the issues on cam lao, but as marines while the thing we'd normally use to shoot down the jets, which is a good F-35, wasn't there and the F/A-18 just doesn't quite do it as well as the F-16
we didnt really buy any fixed wing at all during tigeria
#1124647926199758899 message appreciate the well thought out response @proud axle I still enjoy it, just know there’s been a decent amount of people who’ve been frustrated by the amount of butchers on Vs line squads being filled and/or the amount of stuff butchers killing occasionally.
The mechanised idea does sound like a good overall idea, maybe just the butcher assets need a price hike to stop them from being as easily replaced after getting lost so it falls back on infantry a little more in the interim
Overall I’m still enjoying it, I rock medic related roles to try keep the front up and not unconscious despite their new found struggles of not setting defensive lines lol
Ye i for sure understand. pricing of assets will be considered continuing/finishing up this campaign but for now, pricing probably remains the same. We'll monitor how things continue to play out
we've only lost 1 butcher asset we've purchased the whole map
which just happened a few hours ago
Purchased being the operative word
and we've got like 2k of each supply price is not a factor
also, the 2 butcher assets we've bought didnt get price decreases lol
the linebacker and bradley are exactly the same price that they've been for months
It is in the overall mind of 1-6s who gotta think of transport, Goblin vehicles (ik we currently have one), Ogre vehicles etc. those prices add up and they’ll take precedence in most 6 minds
Yes but everything else is cheaper, making it cheaper, because you got more to play with not used up on vehicles like humvees etc
huh
we've got plenty of supplies to play with because of the 7 factories we have
not because of price decreases
the decreases are pretty minimal we havent bought that much that has been reduced
i think we had near 7 factories at the end of the entire map on tigeria lol
maybe 9
We're currently sitting pretty at 2000, 2000, 5000 I believe after my most recent logi run
i think the lack of infantry is completely unrelated to butcher tbh
even when no butcher is on there are way less people playing it
and the apache hasnt been used much and definitely hasnt been killing all the EI on points either
inexperienced infantry due to vietnam with few SLs who know how to run a squad in modern is turning people off from it mainly imo
constantly keep seeing entire squads in contact running through 300m open areas
and then wondering why they die, walking another 3km back to the point and then blaming butcher the EI are dead
1-6s are also to blame for that partly for not giving squads ground transport and LZs being way too far
its gonna take awhile for people to adapt to modern
#1124647926199758899 message @proud axle i said this earlier too but i feel there's been a large amount of butchers lately because of the map being very friendly to it compounded with a bunch of people just getting perms
I think it'll even out soon, I've had a good time so far and it feels way different the previous maps from recent times
also people havent had butcher support for the whole of vietnam
so they've got used to inf doing pretty much all of the fighting by themselves
but combined arms is what makes lib interestring
Ye new perms, Butcher friendly map for sightline/terrain/etc....it all adds up.
butcher is very very peak this map, i love it, i do wish more infantry would be with us though
Feedback:
I really love the new AI compositions at the moment. It's really great to see infantry with more RPGs to combat our armour as well as reduced AA which makes rotary CAS so much more effective. Last night flying demon for the first time in a while I was able to fly directly over Friendly's heads while engaging a compound with rockets and guns and I know that everyone there loved it.
before everyone starts complaining why I was so close it was 30 until restart and most vehicles and emplacements were previously engaged from a further distance
It's quite fun, I just wish there was more ai and vics per point, not heavy vics but just more lighter ones
It seems like there's a lot less AI spawning with every point
This 👆🏻
Played all different types of roles this map. Not an asset issue, it’s an all of the above issue and as usual never heard anyone in game complain when I’m playing infantry about having support.
Was it ridiculous that midday EU / night NA and 10 players online to field 3 butchers, yes.
Would a 10 player inf only pop have more fun, maybe, maybe not. Most likely they’d stay at FOB, or PB wave spawn for while until EU afternoon.
@zealous dagger what sop #1124647926199758899 message
All of them cause some of them are outdated
which ones?
Soo honestly either we keep it as it is and add back the SOP that butchers need to be attached to squads and support -> making them get closer to the fight instead of sitting 1-2 km away
Or they change compositions, add tanks and more AT, increase price bla bla but then when we dont have those assets, the counter to the butchers would literally wipe the floor with infantry and that aint good either imo
didnt that used to be sop
"add back"
let a man be blind
💀
i am so for the first one
butcher should be with inf
So that means the composition stays roughly the same imo (they could add back tanks on points rn there's really nothing that can kill the abrams)
You really think this is a common issue, or an overreaction to what played out today?
Rocky launch with arma updates, mod updates, server down times, huge amount of batallion assets from start as well as a new perm wave has something to do with it.
Overcompensating for something that normally isn’t a problem isn’t the way, putting rules on everything doesn’t make things more fun.
Well it used to be a rule before
I dont say they have to do that but the sentiment rn is that butcher kinda strong
at the same time last map air was really strong
cuz butcher was useless
so this might just need a tiny bit of tweaking and not a drastic measure like another SOP
or an overhaul of the composition
imo just add tanks back on normal points and make ground BGs be 1-2 tanks + IFVs + ZSUs + btrs with inf and maybe some urals
thats at least my take on it
composition we had for beketov was good and would transfer well to deniland, may have been used on lots of other maps aswell its just the most recent i remember
I also agree with botan
i have blanked beketov
or just the same as last time we played deniland
Or, start with us the players and actually enforce the danger close of HE in civilian objectives, that’s the biggest throttle on assets that we have.
Feel like more mechanized with bmps and BTRs and maybe 1-2 tanks would be nice
would give the AT roles more
yeah
Anything thats not a tank is basically a 1-2 shot from at-4
even t-80s can get 1tapped by at-4 with a well placed shot
Maybe like an earlier model t72 or t80 that's not era'd out keep the " Gucci " tanks for bgs
one thing to keep in mind with a bunch of armor it can make it worse for the inf especially with tanks that take a bunch of hits
thats the thing
increasing armor to counter butcher
fucks the infantry
if there's no butch or if they cant do their job
we dealt with heavy armour on objs just fine forever
Has anyone here really personally experienced that their experience has been negated by butcher?
Or are we all having a discussion about a potentially non-existent sentiment within the playerbase?
imo the inf issues are way more player induced than the people complaining realize and are just blaming butcher
yeah butcher isnt too much of a problem
nope, but i have felt as butcher there should be more of a threat of armour
only time it effected me was earlier i saw 3 butchers and no inf and didnt want to slot inf
but that was like 15 pop
Yeah and today is somewhat of an outlier, it would be the same thing as If there were 10 people and you have 2 shadows, 4 ogres and 4 banshees. It’s not a shadow, ogre and banshee role problem really, then is it?
which happened for 1 obj it isnt a massive issue
Ima bring you another problem
its pretty easy now in butch
In an abrams literally nothing can kill you on a point
this is what i mean
Well red air is there to kill you
Unless you drive into a point, step on an IED then mine + RPG to the ass
hinds are literally retarded
if we had mi-28s then sure
bradley can just get hit by 40mms and gmgs, vodniks can be towed, red air is blind
I agree with the fact there should be more threats to butcher
Rhs red air sucks shit
it makes butcher gameplay more interesting aswell if there is actully more armour to kill
also the russian RPGs dont do anything to us
unless theyre lucky
i've only been killed by arma, or mines
We got hit by an rpg and it killed our gunner and commander (this was in the brad tho)
depends what kind of rpg
idk but it had a rocket and went boom into us about 20 times and no effect
@raven frigate can back me up
All im saying btw is just add like 1-2 tanks per point
Idk what it was i was looking left it hit us from the right, red turret 2 dead
t-80s, t-72s and t-90s would be really fun
that bg we had yesterday i dont remember who was with me, that was amazing
1-4 AT is also pretty useless when at-4s can kill all armour
i've seen it barely used
only bgs
and there is no armour anyway
L take
1-4 can kill shit from range
where they dont get shot
at-4 are like: we're getting pushed by this thing we gotta kill it
yeah at-4's are more defensive, MAAWS/Jav are offensive
basically
useless is the wrong word, its good obviously but people arent actually using it much from what ive seen
we don t need to overthink this thing
dont add crazy AT shit and increase prices and idk...
and add felons bla bla
just fine adjustment should do it
just add felons i want to see the world on fire
or else its gonna be aids again
STFU (this joke)

Replace with law instead of at4?
no

nah
I really dont want to go back to aids butcher gameplay of you lose a 1k 1k 1k by getting killed by temu armor through bush and then line infantry is just you die....
Also with the amount of supplies and how cheap vics are we really really should go back to GAF-ing more and actually utilising our vics instead of being afraid they're gonna die
Do we have a bradley that is bat?
I wanna do what i did last map and just play 6-6 for a restart and move a fob and buy a shit ton of ground vics, tmrw i may need some cadre to help design the airport fob south
I mean literally we can do fallujah type gaf again
literally
with how many supplies we will have
Its probably more fun than increasing prices and AT again, just gotta shift into more larp than tryharding the map i guess

It also comes down to 1-6s mindset, we're so used to putting butcher sbfs 1-2-3kms out so we dont lose the asset.... me and @tacit pasture and @sweet flume literally were so bored sitting on a hill 3km out we crossed a bridge and went next to the line squads on the road for support (and cool factor) helping them take down like GMGs/EI and cover them as they cross from compounds to compounds
more fun imo
Strykers is the way to go, everyone can fit in it, more survivable, also normalize every SL bringing out their own crate again. Fill it up with ammo, meds etc and keep transport it in the Stryker.
Don’t be afraid to leave the Stryker if it’s unsafe to drive it in to the point, you can leave it and continue on foot, when you take the objective you can always ask to have Ogre push the vehicle to your new position. Rinse and repeat.
Also have Ogre doing shuttles between the HLZ and the front line.
this is exactly what i did the restart before with the chadley
way more fun having inf around you
ESPECIALLY in "cqb"
sure, whatever works (strykers look cooler honestly lol)
Oh yeah, a lot more engaging for everyone really. I've always kept that ethos, Infantry get to see cool tank and we get to see cool infantry. Its a win-win
Remember when you played butch loads during fallujah? half my recordings from it is watching yall shoot shit cause it looks so cool from the outside
sniping shit from far is just kinda boring, save for an abrams shooting heavy armour
CQC butcher is superior to sbf butcher and i will die on that hill
and people really didnt complain at all
Like butch could literally wipe points with the brads (at least in the desert part) and no one had issues
Remember those first 3 points that kept procing over and over lol
with how lib is rn there's like no reason to sit 2-3 km away from friendly forces
its 😴 gameplay too
there was CONSTANT infantry thats why
It was just waves and waves of talis, felt difficult and fun
at least if i remember correctly
Being in an abrams in the middle of an intersection when an spg techie rounds the corner and vampire starts screaming at me is peak and had my heart racing
lmaooo
im so mad i didnt play more butch during then
Or when Hive's brad gets hit by an rpg
My LAV's turret is down and the only solution is to run over the guy with the RPG
I remember i was the driver lol...
i remember the clip aka got of a rpg guy being ran over
its my clip
i was driving blud
💀
nah
WAIT AKA WAS THE RPG
yeah that was aka tony and able iirc
i see
yeah i couldnt ever get a slot in butch during fallujah
and if there was one free it was low pop and i was doing something else
that map lasted like 4 days
i played at least a restart every day i think
shit was fire
Let's do hard mode Altis
Super beefy armored battlegroups, lots of enemy air, heavily defended objectives, frequent enemy artillery and rocket attacks
The upside would be that all assets are dirt cheap
An Abrams would be like 150 of each
As much as i'd love this, no one else would 😭
I think it’d be fun
That sounds fun, but they'd need to buff our capabilities in some ways
Besides just cheap assets
And no longer infantry focused
meh, everyone would play assets, do altis with waves of enemy inf + motorized (btrs, tigris, etc) but we dont get reapers and butchers are basically lavs, AAVPs or strykers, even the shitty ASV and demon is LOS CAS only and only red air is like hinds or even mi-8s with rockets
id be down for that as well
Then you’ll have people complaining about “bad” assets against better Russian stuff
womp womp
I see no reason why we couldn't also give the infantry better equipment as well
No, it’s supposed to be infantry focused
bro did not read
what i said istg
"waves of enemy inf"
and apcs
most inf focused you can get
But I did, you want to use fuck tonnes of armour, remove the variety to overfocus on the APC
also rhs russian armor is balanced
bro
Focus doesn’t mean only bruh
we use tons of armor now
And do you see me saying that’s good? No
we only didnt use tons of armor last map
cuz jungle
bro LAVs are thinfoil armor
and aavps are gmg + hmgs
if the enemy dont have tanks you literally dont need a brad
better than what cynic said anyways
imo
lavs are also amphibious and iirc altis has a few rivers
which is fun
So why get rid of the VARIETY
i got muted lol
💀
No shit, you want to strip everything besides APCs basically
why get rid of variety?
cuz they're broken
in an enviroment where you dont face russian tanks
or IFVs lol
They’re not, people just bitch and complain, refuse to learn strengths and weaknesses
Altis inf focused
Remove Bluefor Abrams/Brads and run more mechanized/motorized butcher attached to inf
Remove Russian Tanks/IFVs and face a more inf focused motorized/mechanized opfor (mtlbs, tigers, btrs etc...)
Red air only RW with hinds...
Blufor air only LOS RW CAS, remove reaper
read again
They get AT, the have red air, they have field guns, we’re one tank, add the BG it comes to user skill. I wiped a BG solo Abram’s because of positioning, we used most of our ammo.
Your idea for getting the inf focus is removing whole roles
yeah
like we did on fallujah
and people liked it
no one cried reaper was gone for one map
and LOS CAS is fun for everyone
thats cap deniland 1 year ago was based
People get bored AF every map regardless of what’s available
Also this
its a good change of pace imo
This is just like an idea
i like botans idea but im also in favour for hardcore
hardcore aint good imo, it was literally cam lao pla
that shit was hardcore 💀
no one really liked it
grey role moment
true i guess
idk then
might be better on altis with russian armor that aint broken and not jungle
Botany’s idea is just ranger BLUFOR
i liked the challenge
its a good comparison
but when we did rangers they had s300s
we had reapers
i want to remove both so LOS CAS is a thing
and Im tired of just strykers, marines light armor is cool too
honestly you just need to make manpads rare or nonexistent them LOS is possible
Er well not really
in my idea, LOS CAS and vics would be cheap asf
so it wouldnt really matter unless we're really really stupid
fair enough
Nobody was allowed to because they were called dumb, I loved it, because I could actually do platoon tactics and people would generally listen because they couldn’t see much to lead them astray
ok W take
AAA isn't actually too RNG to evade so
im talking about cam lao modern blud
PLA was awful to go against. Truly dreadful
They were defo the hardest
Not even a good dreadful it was just broken
Yeah
Inf was fine but armour was crazy
Botan would kill me for saying this, but it'd be interesting to see what would happen if they added felons to air bgs this map
Its fun when its hard sure, but when they're broken and their mechanics break realism (crazy temu ERA) its shit
IFVs with 50mm armour having invisible god-ERA
honestly wouldnt even be half bad
with how many supplies we have and assets being cheap
Because almost every campaign we've always had one big threat like that
This one we don't
i'd start with havocs tho
Sure if we add an AWACS
Fair
instead of dumb dumb hinds
They spawn in and let shit rip immediately
im retracting this
giv harpy patriot
then add felon back
lmfao
thats a fair point
fr? why
(maybe with f-18 mod with old CAP loadout it work little bro speedy did it back in the day, 2v1 against felons)
impressive
Stfu
😂
he is John Air Defense after all
I played fantum for like 2 restarts with yall on modern nam
but yeah give harpy a Tunguska with the american flag on so its blufor
then I'd probably play it every day
or a pantsir
So the Sgt. York
i hate how for a game like arma/war thunder, America has dogshit shorad
there's not a lot they can give us since it dont exist
SGt. York old asf
Because American put all their skill points into HIMAD
yeah
Patriot and Aegis fucking slap
M-Shorad when
Now we gotta get SHORAD to catch up
In BA
here comes the yapper
BA mentioned
cause soviet era shorad is more interesting and actually exists
PLAYTEST IS ALMOST HERE (its never happening)
soviets did goofy shit like shilkas and then went for radar guided SHORAD like tunguska and pantsir
and also strapped strelas on their goofy ahh shilkas
the shilka is awesome
US shorad be like:
8x .50 MGs strapped together
AT4
Patriot 1689 bijillion km away
4 ZUs with a radar
lore accurate M-SHORAD where we cant use hellfires cuz they broke
It works just fucks the server
50 simulated shrapnel explosions per second
So no HE
F
Congrats you got what you asked for
Now it's a fixed asset and you just watch it do it's job automatically
nah
thats cringe
I mean C-ram standalone aint good even if it had more range, stingers + 20mm is good tho
(LAV-AD)
LAV-AD is hawt
LAV-AD has 25mm* (corecting myself)
Sadly the reason it doesn't work is just that the USAF mod isn't able to accommodate the needs of KC lib for that role
I was thinking along the lines of kicking it old school; give each squad a Javelin or two, arsenal pullable LAWs/AT-4s, relaxed SOPs for Shade/Savage in regards to proximity of engagements to infrastructure, and dedicated Reaper and Demon loadouts for armor busting
Just for Altis lol
And Lakka is a free fire zone, always
Fuck Lakka
Nah we buy a nuke f-35
I mean, doesn't sound like the worst idea
we finally use some AGMs like mavericks for killing tanks? sounds neat
No we buy a B-2
Well do i have good news for you blud lol
I’m aware pookie
Bro wiped his Bi forum account too lol
wait, the PLA mod maker did?
Yeah
All the mod posts are still there (can't download anything cuz no workshop) but here wiped all his info/pictures from his profile and hasn't been back on it lol
damn, no more PLA
And nothing of value has been lost 
Well the urgis were nice
But pla can go to hell
How dare you talk about the great West Taiwanese military that way
#1124647926199758899 message @sudden stone Its the 40mm smokes dont bounce mod
Trust me they do 💀
Read it again pax
Oh you are saying, the mod we "need" is the 40mm smokes dont bounce?
I was thinkig abt vanilla smokes. Pretty sure those are the ones that "explode".? Maybe im wrong
Its been recommended time and time again, not sure why they wouldnt add it
unless it fucks with performance somehow all it does is disables the bounce on impact
We had it for like 1 map and worked perfectly fine
if cosmic is right shit dont worky
Asked Hive abt it, he told me to post it here again and @ him. He said the chance of it getting discuessed is bigger if the community shows support for it, i.e liking the comment i suppose
yeah
I tried it a couple weeks ago for my server and it kept complaining that the key is fucked up, but it may have been a me thing
(this is the one i'm talking about for reference) https://steamcommunity.com/sharedfiles/filedetails/?id=1486853849&searchtext=bounce+smoke
looks like rabbit uploaded a fixed version a while ago https://steamcommunity.com/sharedfiles/filedetails/?id=2901127544&searchtext=bounce+smoke
@lapis abyss I agree it would be sick, but render shade pretty much useless. 1-4 having a 40mm is pretty much the same as have shade stationed anyways. But i ge twhat you mean
Sounds like public Arma Reforger
Which is fun, hyper infantry-focused but no depth, but you have, soft tops and LMG humvees.
Literally join, make kit, avoid communication, kill/die. repeat.
Little communication and no accountability, that’s the public infantry experience.
Lib is great because you have a lot of moving parts with an actual price, which also has different strengths and weaknesses who all have to be integrated to be able to work in symbiosis with the infantry to achieve our common goal.
still the harpy dream team™️
So real
literal ragebait i swear
Bro is the definition of "I know what I'm doing" (people who say that are either good at faking it or are clueless)
frrrrr
guys i am not sure but he might want some improved performance
i am not completely sure tho
yeah not sure myself, may need to wait another week and see what happens
Idk man, my performance is fine
CS’s have tried everything. it’s just arma at the end of the day. It’s a miracle some people get like 50 frames
It’s a miracle I get 30
Like I did some tweaks, now it's good
that guy just has a bad pc lmao
open source is probably the one thing i'd like though
I get really good frames, usually theres a drop when a point procs but thats only for 3-10 seconds
same, my frames were really bad last map but theyres so good now
Oh god X-cam
X-can was never too bad for me, it was one of the maps I really enjoyed.
Stalker’s the shit out of it.
what is x-cam?
X cam taunus the map we did before Colombia
Beautiful map, but not the best in terms of performance
I must preface this with I DO NOT HAVE AUTHORITY OVER THE SERVER ITSELF, LET ALONE THE CODEBASE, but here is my perspective:
Open Source is definitely a conversation that could start internally. But that does not mean it will go anywhere.
One immediate problem I see with going Open-source is removing the veil between the game and the players. Y'all will have the ability to see exactly how Liberation works (proc range, enemy compositions, AI support scripts like counter battery)
If we think the pro's of allowing community members (which may, and likely do, have better abilities than us at scripting) to help improve the code, outweigh the con's
But over the last year, the Community Staff have put a large amount of work into trying to improve performance in every way we can think of (at least the ones we have the ability to optimize)
Many of you likely remember when we spent a month testing out combinations of AI improvement mods to find a balance of performance and difficulty. We have also tried adding headless clients, by working on the code as well as working with mod devs to implement functionality into their mods.
We have settled over months and months of slight changes with what we believe to be the best combination of server settings, mods, and scripts to cause the least problems.
Is it perfect? No. Could performance (server and client) be improved? Possibly. Is it so bad right now that it's unplayable? Oh god no, not even close
Isn’t all of that already available to see in the mission parameters if you use some readily available Arma tools?
For overall network server stuff, that should be separate, or?
I’m 50% certain I’m wrong here, but the only thing you can’t really figure out yourself with arma tools is what server side settings are being run, but all the configs are out there.
maybe a private github repo for trusted members/cs/admins?
I could also be wrong (this is not my area of expertise), but I believe many of the scripts are run entirely on the server, so are not sent to clients on connection.
I could easily go check myself, but unfortunately Arma 3 Tools isn't compatible with Android 
or change the values to something arbitary or placeholder
Scripts are generally server-sided, but we still have to interact with them
Excessive scripts are noticeable because they will also drag down client side performance
Respectfully we’re all done reading the same suggestions without you having any knowledge of the server specifics on the backend, scripting and/or hardware
Btw, putting respectfully doesn’t make it not condescending , fyi
You're more than welcome to make a liberation server and populate it with a capacity of 160, then populate it with people to play with multiple HC's and see how good it runs....
Pan cakes for breakfast…I think soo too
I’m hoping your here longer than your discord says, 28th September, I’m assuming you are because of command perks but my man, the server runs well, ARMA inherently runs on a single thread, introducing multi by oneself leads to crashes and instability
Bro istg everyone needs to chill...
I prefer waffles but I’d go for some pancakes.
I want breakfast for dinner now, you making me hungry
you put your suggestion if the CS reach they reach to you if they dont they dont
just chilllll
Waffles go hard
Do you like bacon on your pancakes?
Crepes owns all
Bacon with maple Syrup on it
Waffle mix with bacon bits
Panckes + butter + syrup, and throw some side of bacon, that'd be good
Crispy bacon or not crispy bacon?
Crispy is the only answer
ALWAYS crispy
but I also want waffles now too, hmmm do I decide or do I just eat both...hmmm
But hear me out, breakfast for dinner 👌
Well done... people should be taken out to pasture for that...
Bro biscuits and gravy for dinner fucks hard
well-done steak is fucking disgusting
I do too 😘
medium or medium rare is valid
I've done well done most of my life and was only recently introduced to medium-rare, shit good
You heathen, nvm you redeemed yourself
Rare probably tastes so good but i dont have the balls to try it
Get outta here with your live cow🤣
BRO, my mother makes absolutely golden biscuit with gravy shit is always baller
Well done enjoyers when i present them ash (its just as edible bro)
I bet you put ketchup on it for "Seasoning"
Bro likes coal
lmfaoo
BBQ all day everyday
Bro eats things burnt on purpose
valid
Hot take but burnt toast is kinda nice and i really dont know why
He has to put his bread in the toaster twice, 1st times not burnt enough
I mean....I see it but not my favorite tbh, but it's kinda alright
With butter
You’re not invited to the bbq anymore lol
I'm not saying this is a good idea whatsoever, it's just like "why do i like this"
Nah I draw the line at burnt toast
ah nah valid, it be like that sometimes
not a regular thing i do
Glad you have some standards
Random guy: Fix server it's laggy as shit
Kc Lib: Fuck you I'm hungry now
Burnt toast and Vegemite don’t mix

Fuck yeah bro
That's lightly cooked according to aka
You forgot the gasoline
Hold up
Welcome to Arma
Anyone else know something wrong with that gif lmao
They about to burn down there hut🤣
I chose not to question it, I've learned
Your a random guy who appeared 2/3 weeks ago to most of us my guy 😂
Nah give that f111 fuel dump
You must have gotten lucky then, I get 25-30 fps in most things big, arma is known for having shit performance cause it's old, and it's not my pc either
Is that a pan cake or cake what even is that🤣
if you look closely you can see aka's steak
Dude has no balls and had to turn it off with tongs
Nah bro throw gasoline on it, it’ll work just like water
I've never heard of you though and I'm more random than you are, you probably aren't that active here
looks like pizza to me, but could be anything
The world may never know
idfk what hes even complaing about, the FPS is not even that bad
Throw enough on it and you will put out the flames. Or blow yourself up. Either way you don’t have to worry anymore.
"rEaL mEn gRaB iT wItH tHeIr dIcK"
Nah watching that “outdoor boys” guy, I want to try out that honey butter bread lol
260 hours, my man, you’re not that guy pal
That’s a lot, if you joined last year
Maybe
bro i have like double that and ive been here for less than a year (not a flex i just need help)
first seen 3 years ago 🥶
im just gonna wait to see what CS say if they'll even bother commenting
exactly
Time to show my favorite GIF...
aint even wrong
barrett with 4k be like
barrett has over 5k (?) last time i checked, hes the lead dev as far as i'm aware, do you not think he would've thought of your solutions?
Try again
Barrett over 7k hours
whats this hour dick measuring contest
shit way to disregard opinions
Real
Barrett with 7209:51 hours be like*
Yeah that’s actual insanity. I truly believe that if the administration here could fix the problem(s), it’d be fixed, but with that said it’s actual insanity to just dog on some dude because he has low hours here.
How long ago was this?
On it with Rioz here. Regardless of hours, they're still entitled to provide opinions or solutions towards the server, unless said opinions/solutions are just purely hysterical.
real
7 years is a stretch though
He’s being dogged on because he’s throwing his name around like he’s THAT GUY 😂
?
I love how we're talking about performance while the server is literally dying at like 5 fps with like 150 units
cant fit more
💀
they dont want to admit it but this is peak male performance
Honestly, at this point, someone should validate him. Let the man cook. What can it possibly hurt?
If it costs the server additional funds, ask for him to pay out of pocket.
Maybe he’s the hero we’ve always needed.
Yeah I don't know anything about servers but he's been dogged on since his first message by people that didn't give any reason as to why it wouldnt work
Botan and i are doing butcher discounts currently
real
i mean shouldnt it be the upset the less hours u have the better? 💀
So we’re gonna end this one here before it gets out of control.
We can take it into consideration and if the CS think it warrants looking into they will.
Any other comments in regards to this conversation following this message will start to be deleted.
👍
This message, comments
Brutha
goated idea ngl
you said your thing its turning really toxic so they want us to stop
@agile cypress Vanilla as in we're nato, and we're vs csat and aaf?
yh
yes please
on altis / stratis / malden
could do stratis and it would only last a few days like fallujah
Those assets function very differently from the assets we have now, like their flight model is nonexistent
it would be fun
they work fine
it would be interesting
ngl vanilla faction lib would go insane
stratis, start by deploying off one of the super small naval ships and have the main guns on it
we have to do this one day
keep the default sounds in so every gunfight sounds like HPA airsoft
mx rifles 100rnd mags
Mx goes hard
frr
the goofiest thing in vanilla lol
Why would it?
all the vanilla stuff
All that would change is our equipment
#1124647926199758899 message AC-130 in GWOT without autopilot would go hard so its peformance light
Would be cool seeing the inside of vics lol
Look over to your gunner slouched over uncon
it would be so cool to try tho
exactlyyy
using the rooikat was fun i want more of that
ngl a small map of vanilla to humble us would be funny
super high quality assets for once
wish granted but we do vanilla on cam lao 💀
DLC only lib 💀
... Vanilla Air defense would just have the Bardelas and the Patriot...
i know where u live
titan aa
free for all lib with real KAT
i am curious genuinely what the performance difference would be
bardelas fucks bro it's 2 big guns that are radar guided
KC deathmatch when
120fps lib lol
so fun to shoot shit down with
maybe enough fps gain to run dco
KC PVP deathmatch 50v50
oh god
blud killkog
nuh uh kc players only
no
airbozos vs armor bozos
You know, one time for the one time a small little PVP tourney thing a la Project ARGO would be sick
killkog but we see at night mayhaps
killkog but the moon is out
REAL
skill issue not in kog 💀
mpu 😴
KILLKOG but the focus on the nvgs is 0
BOO did i scare you
killkog but its day and no air
i was asleep when it happened so no
💀 💀 💀 💀 💀 💀 💀 💀
💀
killkog but we get mig21s
real
Killkog but its Afghan tribes against one another
(we get fox-3'd after taking off)
killkog but its as sword fight
afghan tribe vs modern taliban government
No nvg no fancy gear just straight fkn gas
its not the aircraft its the pilot (someones gonna crash into a tree)
(they hit us with an iskander and it's joever in 30 seconds)
Killkog but KOG is the insurgents in antistasi
Bro who holding up the queue like crazy in lib rn...
i just got in
KILLKOG but we have mi24s
wasnt me though i dc'd and came back in
Killkog but it's 300 players vs bunker
Kill KOG but we kill KOG
REAL
easy just use a "vest" and scare em away
same but i decided im eepy
frr we eat zu's for breakfast
kc cqb is throw frag kog cqb is flash
monkey gif inbound??
kc cqb is throw grenade, bounce back ,kill half your squad, breach in, get one tapped because the server fps is at 5 and you desync, get up because of KAT medical blood clot settings and repeat
i died once in 5 hours lol
i slap his ass
wakes up
slap goes hard
we continue to run 💀
im so glad everyone can slap
kat is literally harder what do u mean
honestly that was me but i guess shit changed 💀
made it easier lmao
u gotta wake back up and fight again
tho i was talkin about full kat
thats hard
I stand by my point normal line being able to slap is broken asf
nah it's a good thing imo
#1124647926199758899 message ill take this over vietnam again any day
so fucking true
i'd take no lib over nam
I mean i would imagine they'll change setting a bit
Why?... PURE vanilla lib... big oof
whats wrong with trying it for a short campaign
id bet the majority of people here have played very little vanilla
compared to RHS ect
i have played the east wind
vanilla lib the closest we will get to star wars lib 😭
#1124647926199758899 message
"Mom said it was my turn with the frame"
I already take turns with the brain cell, so taking turn with the frame is nothing new
lair
Sorry i diddnt realize it was from yesterday xD
I was late to the show
@obsidian kestrel it would of been great for Rangers but army doesn't get the mh-47s
@crimson briar but what if no 1-7, i want hot 1-9 riflemen to hold hands :(
Then your doing something wrong
jokes on you thats why i play banshee. im scared to be alone
That’s what the people that are still up are there for.
Whoever isnt working on a body should be pulling security, which is why 9 doesn’t need a rifleman
that kinda goes out the window during MASCAS, when youre busy keeping 4 different people full of sacred vitae whilst every ivan in a 19 mile radius is single and READY to mingle
It doesn’t tho. And that’s when 9 evaluates who’s critical and who’s stable. And 9/10 during a mascal event not everyone is wiped
all jests aside, i get the feedback. would still be nice to have a security element but very fair retorts
And if they are 6 can designate some dudes to go help
im better alone
of course you want to be alone merciful
9 isn’t a front line guy.
ya...
YA
The security comes from whomevers still up or is designated to go help
Very fair response. I can't even fairly fire back at that.
You as 9 tell a guy to pull security and he doesn't... send him off to the next mascas to join them on the ground /s
kekw
when i watch 1-9 tryna fight off 2 squads while tryna deal with a mascal and theres friendlies panicking and 31 and mednet is popping off im like
#1124647926199758899 message @light rock no offense, but thats super cringe
We also do not plan on adding any roles in the Discord for Liberation permissions other than functional ones (ie: KC Command)
A "map based" leaderboard however is not an impossibility. It would require some setup behind the scenes and would require us to change some things on our end, and/or require maintenance
i mean cringe or not it just adds immersion and activity gives people some feeling of accomplishment besides just blowing things up you know?
Like a reaper pilot if they could add their kills on their aircraft kind of thing
@regal onyx I mean if having pride in your accomplishments is cringe you must not be prideful person then
irl yes, in discord about a video game, cringe
but thats my opinion
true but you know what they say about opinions. no offense
yea not saying its like something that is needed at all just thought it would add to the server a bit like leveling up in a game or playing ranked you know just gives you something for the time you've put in.
No, of course it's not needed but depending on the community's interest, and most importantly, the Admin/CS's interest in maintaining it (even if I am no longer around), it's something that could be looked into
yea was just throwing something out i appreciate your time
Imagine if they did gear and attachment availability behind level progression/time played lol
lol im thinking more cosmetic stuff less gear stuff
Boonie at 500h
ACOGs at 300 hours played
like a patch at certain hours or kills etc
makes people want to play more when they have something to work towards
I think gear and equipment would be funnier, both cosmetic ones and functional ones
like pilots could get access to a livery at so many bandit kills
You have to defuse 15 mines in order to unlock the Mechanic backpack for Goblin
i mean you can call it cringe but we are all playing milsim so i mean lol.
Or low crawl 5 miles in game to unlock face paints
remember it is arma 3 and we still need to be effective so i think cosmetic is the only way to go
Nah, lock some of the gear behind player progression as well
Lol in all seriousness, we can't make changes to the arsenal for individual people without major changes to many backend systems.
If anything were to be added, it would be on Discord or the website
Magnified optics at 150+ hours
change it all
exactly thats what im saying something small
@light rock this idea was brought up before, but it's not really feasible. Admins are volunteers as are CS, and they offer the time they can to maintain the servers etc. To then create ribbons/awards/medals and update them, maintain them, hand them out, it would require a serious amount of manpower and there's no point implementing it if you can't commit to maintaining something like that for a prolonged period of time.
just realised a bunch of ppl said the same thing alrdy mb
I was pinged in suggestions and now the suggestions gone lol
A community art competition for challenge coins could be a fun idea
Winner could get a thing on discord or could choose an additional battalion asset from a list
#1124647926199758899 message iirc they actually used pnvgs for F-15E and MC-130J pilots so it wouldn't be far fetched at all
pano nods for both instead of one having full face and one having pvs 15s would be better
also i think they planned on giving better nvgs to everyone but the mod they were using got removed from workshop on like day 2
cant remember the name
the US-SOC ones?
those nods were really good