#Old Watcher FP Guide Coordination [Archived]
1 messages · Page 2 of 1
i hope in the future it has importance
yea
because as it is rn it feels
like it had a purpose but now it's like the right side of outskirts
I struggled with OR a lot on my traversal but funnily it was for the most unorthodox reason
It was the SCAVS 
i love the scavs so much
I died so much to aggressive scavs
i finally got past all these platforming only to die do a scav
They had very little counterplay
and then i gave up
please enlightened scav in watcher
and looked online on OR
okay, this i understand
im lucky my rep was at max
which i usually dont want to do but at that point i was so done with watcher
explosive shield
The blind ones? Immune to your invisibility. The sighted ones? They'll see the mud on you from the fountain room
real 
Despite my normie scav rep being decent
and if i had a singularity bomb i'd rather use it on the loaches in desolate tract just so i can say i killed one
or the rot loaches
Watcher scavs continued being evil and declining my trades for the duration of the playthrough until at long last l got Chieftain via normal scavs, only then were they pacified
or they're angry they have to be in outer rim
honestly if i was a scav in outer rim i would prob also be pretty pissed
stinky rot
imagine having to live off o rotcorn and rotfruit
i still see them in rotted regions too 
yea
idk why they didn't just leave
oh right cuz pebsi never unlocked outer expanse did he
cuz this is watcher not downpour
and now everywhere's blocked off by rot
and the scavs are basically trapped
poor guys
i barely saw them in OR after the rot spread but then they stay in infected regions??
they can't really go anywhere tho
that's a good theory actually
yea the rot blocked all exits
yknow i kinda wanna explore the rotted version of other base game regions
fallen tramway + corrupted labyrinth(rot subterranean + filtration)
and i wonder what the rotted depth would look like cuz we know the void does not like rot
It might happen in the future content, who knows
A lot of tidbits have already been discovered
Thanks to data miners finding stuff in code dormant on standby
oh damn
where can i find such info
If you're curious, || #watcher-lore message ||
There's some of the pieces of info we've found about || the apparent third npc ||
|| it's believed to be the speaker of the monologue from the trailer, which we still hadn't identified the origin of ||
uraniumeater also has a video about it if you'd like to watch it 
were you two part of the arg stuff?
And, || according to code the spinning top encounter in the bath room is slated to trigger a warp too ||
|| and the warp leads to the tall room in depths. ||
Something that there's no info or leaks on but that is my own educated guess is that we'll see more of pebbles again
My motivation being that one of the arg keywords was Strange Reverberation
Do you know what the synonym of that is
yeah, the giant rot worm definitely feels like it has more to it too, especially with the sound effects being like a... strange reverberation 
woah
no way 5 pebbles in third ending
3 pebbles in fifth ending
real
Do we get to tell people they missed the toy room echo dialogue if they went around to the void bath first
Cause its like really easy to do that and you have to replay the entire damn game to see it
Well they didnt miss it BUT in the event that happens cause its really easy to miss it completely lol
i would say so, with how there's no way to get it back through normal gameplay
without resetting
i almost missed it myself because i thought the echo would teleport me elsewhere when i heard it, and i still wanted to explore AU 
Also because I did exactly that LMAO
I skipped the entire damn room and saw the cutscene first
Imagine my confusion at the room and my surprise at there being fuckign dialogue
They made it way too easy to completely miss that
Well the toy echo isn't very essential though right
Gives a lotta helpful context for sure but at least isn't detrimental
Me, I'm more upset at how few people ever get to meet the God Sausage echo

Best echo encounter
I didn't either 
i would think it's essential because otherwise, randomly getting toys in a room they haven't seen before is pretty confusing
the context is understanding the ending in a way which is pretty important at least to me
I can compare it to spearmaster 5P's dialogue l think
It's something with very heavy gifting of context that is only obtainable by making a chance decision in your playthrough and may be very easy to miss irreversibly
But that the campaign still flows without
huh
also SRS told me to go thre first
wait which one is it
i might know it im nnot sure tho
Yeah which is sucky game design 
which one is it 
Yeahyeahyeah I'll fetch it
ok
OAOA! How is it then?
To be an animal.
Or are you still?
...
No. Not after all this time, and distance.
A small god.
TINY.
A godlet!
But still can be eaten! OAOAOA!
A tasty little god sausage! OAOAOAOAOAOA!
wait what lmao
where was that
Dialogues aren't region specific, they play out in a set order
Wiki says this one plays on encounters 9 to 13, but l feel that's wrong
I did every echo site
bro how did i not get that
This did NOT repeat five times
i did the necessary one + turbulent pump
It played on encounters 12 to 13 I'm almost guaranteeing
Yeah so you did nine then
at turbulant pump OAOA just said ... and i thought theres no more dialogue
It's 8 necessary ones
yknow i wouldve kept exploring for more echoes if i knew there were new dialogue 😭
me too 
but no i gotta be hit with a ... after max karma dont i
they ignored me so i thought i was done
so true
i didnt even realize it removed your lowest karma levels
Late. But this interaction had me laughing for ten minutes straight when I ran into it 
If the dialogues aren't specific, then according to my documentation it'd be... yeah 12/13 (I got all but one option so we doing another playthrough to find it)
there is not any way besides complete campaign restart
yea but is it spoiler to tell him
cuz he might just restart the campaign cuz he dont know second ending
i think ima let him find out after second ending
Watcher having completely permanent region-affecting shit feels so
So out of place
Like why
probably just unfinished lol
Why is it permanent and why does it purely make things harder
They shouldve delayed the dlc dammnnnn
ikkkkkk
Im still salty over my first playthrough
Nothing beats the first impression even if later updates fix things
Go big or go home
They went home
real
oh well
Idk how else it could’ve been tbh 
It’s like global lineaging :3
I dunno... I personally like regions rotting
It's like hunter's sicknenss but less severe and more slow
I find the rotted regions less fun and interesting than their original counterparts once the novelty runs out
makes sense in-lore, since the rot's ultimate purpose is to homogenise everything
"Imagine: a single substrate..."
yea but it still sucks
OAOAOAOA OA OA OA OAOAOAOA OA OA OA OAOA
mmmmmmm
MMMMMMMMM
no :3
say that sentence
with the spaces
i like your new seal pfp 
Doing a matching pfp event with my partner for their birthday
He modified and programmed an ordinary scale to be able to transmit inputs into rainworld, and he delivers inputs by putting pressure with his weight at specific angles
ok then
hey gang I haven't touched the DLC since like last month because I had to lock in on assignments can anyone remind me what keys I need to press to make a portal thingie
I forgor </3
Up + special. Also btw this chat is full of spoilers 👻
yeah sorry I just didn't know where to ask

If you wanna go unspoiled you gotta create a post in #1342915289595248701
gotcha
they're all the right colors too 
exactly
alright watcher guidelines chat
it's my turn to request guidance
||heading northeast through shaded (i'm trying to see what moon looks like,) there are piles of seemingly impassable proto purple rot with no real place to set up movement tech that I don't even know to get by. I can't get the right angle to try attacking it and I don't even think it could be realistically killed. am I just stuck out of shoreline from this entrance, is there another way, or is this actually passable?||
that's an intimidating wall of spoiler text
new development: ||sacrificing a hamster appeared to let me by the first pile, will continue tests||
ignore all that, i made it far enough to see that it was pointless
Hello! You gotta create a post in #1342915289595248701
this chat in fact is full of spoilers
oh my GOSH
my eyesight sucks. i was trying to find a channel like that and after a while assumed this one was it
resigned myself to just outright ignore everything i saw here
thankj you
exactly
💥
yknow what if we just made the repost thing happen automatically to remove the issue entirely
The silly reacts on the posts tho
also the forums would look rather depressing if each post is just "message deleted"
lol
How does this thread relate to #1270823904247546017?
Is it just to prevent helpers from getting Watcher spoilers?
Ye
Umm... I'm not sure I can help this person here as it's not my area of expertise. They're asking for a specific answer 
i can try answering later 
there's some information about rot lizards and their stages on the wiki
I didn't quite find anything specifically answering that question on the wiki
rot stage of the lizard is determined by the ID and how rotted the spawn room is
there are no other factors involved
reference:
- columns: last digit of the ID
- rows: rot infection spread stage
- colour: stage of infection (none at Yellow, Full at Red)
as you can see from here, there's a good 30% chance that a Lizard would never get any Rot beyond Slight 
that's a cool mechanic for it 
so there won't ever be a ton of just fully rotted lizards
https://discord.com/channels/291184728944410624/1389219342037811200 outer rim spoilers in first image and title 
has been there for a few hours now

Remind me to bring this up later 



Must've not used any bad warps
Ye mayb
They just spotted the UE portal in Badlands
If theyre gonna reach it is another problem entirely with its stupid placement lol
i wish it showed up as a connection as easily in cold storage as it does in badlands
In Cold Storage it's easy to find and hard to see on the map. In the Badlands it's the other way around.
Though TBH I personally think it's kinda lame that warp points can show up early like that...
(although the Badlands -> Five Pebbles warp did make my first playthrough significantly more interesting, so I can't complain)
I got to the UE exit before the patch fixed it so I got sent to Sunlit Port instead lol
outer rim?? no, it's sunlit port 



i don't like it much either
especially with how some portals can appear early on the region's map while not even discovering the room it's in yet
it's really ironic how they were added as a qol update 
Shouldn't be too hard. They were added in an updat- yeah
snailed 
QoD will slowly and systematically undo every QoL change in every update to the game
I LEVELLED UP WITH THAT MESSAGE

old barnacles... 
maybe I should make the map not save on death too
What were old barnacles?
broken unfortunate evolution portal 
those annoying things in coral caves
(I'm not going to do that, that doesn't make sense from a lore standpoint)
yeah but what did the update do to them
Oh, was that not a thing before?
They camped pipes and didnt move
Don't they still do that 
Only with grenades
Idk apparently they tried fixing it I havent played since they did that 
well I mean they still camp
that's kinda their whole thing...
Uhhh I think they gave you a little resistance to their shocks also if you kept getting shocked by them
ah that's smart
Damn tenor
(another thing for QoD to remove, perhaps
)
I have. I suppose they're probably less impassable than they could be?
Though them being a roadblock is good 
that's kinda the whole point
They made snails be able to pop theri shells with the update
unfortunately only ever useful in coral caves
I like those creatures
From a game design perspective. Obviously they're horrible to encounter but that's by design so it's a good design 
They're a roadblock, but they can't actually harm you, so they don't pressure you to find a way around them quickly.
But to make up for it, they're really difficult to move.
it slows you down, makes you think a bit
i do like that they have usefulness in water
though i didn't figure that out because of how they block everything on land 
that's definitely a better way of viewing them though, as of so far i've just seen bad perception on them
the one thing I don't like is when they block tight crawl spaces or places i can't hit them with rocks or spears 
Uhh
Maybe
generally allowed but discouraged
OK uh.
I have personally never thought twice about downpour spoilers here
i'd recommend tagging them either way, just in case someone plays Watcher before Downpour
as time goes on, this becomes a larger proportion of players
this is the Coordination Thread, though
although I suppose there are currently two coordination threads
we can always make it three :evil:
modded first playthrough coordination
no vanilla, downpour, or watcher content
only modded content
modded spoiler rules are awkward because nobody's played all the mods
you can't cleanly divide the modded community into has played / has not played like you can with official game content
therefore I doubt a Modded Coordination Thread would work well.
honestly the best way for something like that to work would just be for the mod creators themselves to post little masterposts for how to help people in their mod within the thread
like
If player is lost in X Area
- ||they need to go in this direction||
- || they need to go to X area||
but that would never happen
i can only really see a sort of megathread working where people post their specific questions like "what do i do here (i have X mod)" instead of it being a full playthrough thing
that's really just #modded-gameplay
They still camp but it's significantly less bad than previously
They're more migratory now
Spend less time in a single spot before they decide to move around
And, punting them with rocks will more reliably make em move a little out the way
Love when I used to be able to punt the barnacles with rocks and they didnt move an inch cuz they kept trying to go towards the other barnacles and I get blocked out of a path that has a shelter and die
:D
Same here
I'm not sure whether trilobites or barnacles are worse though
Im gonna just start asking people that are going into ending 2 if they wanna know how to get it straight up or want to figure it out
I think the amount of obfuscation surrounding it is more than the average player would expect, so they should be made aware of that going in
and make the active choice to partake
Tru
does watcher change base game campaigns in any way?
I'd assume it adds some msc content but idk for sure
These are also added by MSC, so either MSC or Watcher:
- Precycles are enabled.
- Scavengers/Dropbugs can have gooieducks or glow weed.
- Scavenger spear throw force is lowered, which only makes the exit velocity lower.
- Monk has coloured pearls.
- Combat skills of Scavengers are lowered compared to their normal value, depending on how low dominance is.
- Scavengers'
FastReactionCheck(), building up fast reflex and then checking whether it's high enough, used for checking melee, reacting to flying weapons, and parrying flying weapons, no longer callsReactionCheck()to build up reflex build up. ReactionCheck()itself, called when trying to throw from midrange, has been buffed in how much reflex build up is gained per call.- basically there's a lot of number changes that surround Scavengers
These apply regardless: - A bunch of savedata gets stored on items changed in Watcher e.g. Spears, so savefile size will be larger and possibly slightly longer loading time due to that.
- A bunch of rooms are added to HI that contribute to global room indexing, so anything that uses the room index to seed randomisation will appear differently.
This applies to MSC only: - The Hydroponics shelter is not set as an invalid spawn location for Slugpups, so the Watcher de facto lowers the Slugpup spawning chance in HI.
I may have missed some of course 
thanks
If it's your first playthrough and you want to avoid spoilers, you should make a thread in #1269808032276152451 (the base game with disabled DLC's), #1272670046434492426 (if the More Slugcats Expansion is enabled in the Remix menu) or #1342915289595248701 (if The Watcher campaign is currently being documented), where you can get help on your playthrough.
- The More Slugcats Expansion changes significant parts of the base game, so even if you're playing a base game campaign, you must make a thread in #1272670046434492426 or disable the Expansion if you want to document in #1269808032276152451.
- This applies to The Watcher DLC (can also be enabled in the Remix menu) too as it adds some content from the More Slugcats Expansion besides the new slugcat campaign, The Watcher. If you're playing a base game campaign, you must make a thread in #1272670046434492426 or disable the DLC if you want to document in #1269808032276152451.. Playthroughs of The Watcher campaign itself can be documented in #1342915289595248701.
- Remember that other people are on their first playthroughs there too, and may not be as far ahead in the game. For your initial forum post, avoid putting spoiler content in your thread's title, description and image. Use spoiler tags
||like this||to make ||this||. After the thread has been created, you don't have to worry about using spoiler tags.
Hello everyone, if you see a new player, you can use the /autorespond command and then type First-playthrough to show this message. The message will be updating so it may look differently than the one above, but it will still have the same name
beat me to it 🐌
cooooooooooooool
Sending a message here so this thread stays open for me

https://discord.com/channels/291184728944410624/1397298535568773150 could someone who knows more about this bug help this person out please? 
It's the portal in UE issue
might get better help in #1019653041982537879
the only things i can suggest are disabling and renabling watcher
and maybe getting mergefix
note it's the exact same issue as The paths overflow beyond measure, just manifested when trying to cross an existing dynamic warp point rather than going through a player-generated one
some unknown mod breaks BuildTokenCache, so disable mods and toggle the Watcher off and then on again
Ohh, ok, tyty
My best guess would be warping so much with the regular portals that they eventually ended up in one. So I guess a lot of back and forth warping?
Since it seems you can warp more on higher ripple levels before warp exhaustion kicks in, it makes sense it would kick in pretty quickly
I was losing my mind l forgot that was one way to enter em
It'd NEVER happened to me ingame
Same here 
It is an interesting mechanic, though, I enjoy it
(even though I haven't really ever dealt with it)
I'd never mistreat poor watcher like that 
I do wish it was still even a passive thing on max ripple, but it basically never happens then.
I remember traversing like 8 regions in one cycle and getting barely any purple on my invisibility bar at all, lol
But ah well. It's not too important, really
the warp exhaustion freaked me out too much when i first encountered it i never found out what it did 
i wish the same though, it really never happens at higher ripple levels
what tier do people get random warp at, again?
public bool CanSpawnDynamicWarpPoints => maxRippleLevel >= 2f;
so 2 meetings post-initial warp
also the point at which you can unlock the second Throne room
.... which symbol is that at tho
the third one, right?
yeah third ripple level
What sort of hint do I give someone stuck in the Throne with too-little karma unlocked to flower warp
Kinda unsure, actually. Would a shrimple "maybe come back later" do?
And perhaps more guidance depending on how much help they appear to need
https://discord.com/channels/291184728944410624/1388151004733640815 This person likes to experiment a lot with occasional help from what I remember so
I already gave a hint but that was before I noticed their karma level. So. Uhh
I kinda forgor you can get there early
there's a portal to leave, shouldnt need anything more than "explore the places you have not been™" ¯_(ツ)_/¯
may just be best to directly say to come back there later
if the purpose doesn't seem obvious right now
Ah, then point them to the east to the anti-softlock portal?
they can always just Die right
Just tell them to explore more of Outer Rim
yeah 
They think they have to do smth with the flowers and rot or smth rn
it's a good place to keep in mind for the future but for now they should explore elsewhere
NEVERMIND
The hint I gave them previously was smth about that one flower room not always being open but, that was before I saw their karma level so it doesnt really apply anymore
They did partially take it as paths opening but eh
They have a new plan
They're going back east! They'll try to go past where they entered, and then very likely find the way out in the process!
Well, I think that went pretty well 

Why does Fetid jsut casually have rot spawns
I think Fetid Glen is a world that exists just generally closer on the firnges of reality, or maybe whatever happened to make the Salination-esque part also messed with the stability?
even has the particles and everything 
Fetid Glen is so intriguing.. 
i got so scared when i saw rot lizards but just assumed it was already a rotted region, i only noticed it wasn't from other peoples playthroughs
I understand places like Cold Storage having them despite not traditionally having the "rot" border
But Fetid. The upper regions specifically.
The entire rest of the region doesnt have rot spawns but the upper air-y rooms have 6
It's kinda dark, but here's the lobe tree
And the general area, so it's also part of the rotten section
the mini lobe trees always look so yucky
so many mushrooms around it though 
lobe trees = drugs??
Oh, good point! 
No other region does this (unless if we wanna count Cold Storage but I think CS explains itself)
Its very deliberately the upper part of FG
Trivia learned 
I remember you mentioned a part of Fetid Glen and I immediately blasted you with walls of text and images and pure infodumping and probably scared you away 
(Sorry about that, if it was overwhelming)

Found it
#1358134880449331211 message
I hate FG with a passion 
One of my favourites, though I find it funny how divisive it is
it's a cool region, just poorly implemented i feel like
I did suggest Basilisks not affecting you through walls to Kaeporo, but he basically said something like "I feel like Basilisks are a'ight now"
evil invisible mushrooms and evil stinky lizards 
Though of course, those messages are gone now, because Kaeporo 
do they still poison you even when tamed?
wait which ones are which again
Unsure, I think I've seen indication of time-slowdown and poison being separate though, so there's that
okay yeah basilisks are the brown ones 
Taming one does still seem like a bad idea though
well yeah he shipped them into the game as is
they (used) to be able to softlock you
I think they've been changed but i havent went back to check myself
yeah, i heard that about blizzards and basilisks before it was i think changed
haven't tested it out either though 
i don't think i've tamed any new watcher lizards really
the less i interact with those two the better
the indigo lizards are cool though. they can now paint you when tamed
Indigo lizards are cool!
Sad that they only give you one bit of paint at a time rather than infinitely like usual, but it still works!
Oh, another Fetid Glen thing I wanted to mention: Kaeporo also said the region consists of the scent of Pledge® pH Balanced Multisurface Cleaner Spray Fresh Citrus 
It's canon, it's true
let me guess those messages got blasted too 
Yep!
And to respect the tradition, this one too!

This is the power of Pledge® pH Balanced Multisurface Cleaner Spray Fresh Citrus
do you guys think i should suggest to the op to add the fact they're playing as artificer more directly in their post title?
https://discord.com/channels/291184728944410624/1387388130990227476
i was going to, but then i read their first post title message saying there's spoilers for all of rain world, so now i'm not quite sure anymore 
Uhh, idk either

it's such a specific predicament 
Well, it does seem pretty clear that it's a spoiler about everything
Specificament
(why am I like this)
because on one hand it's playing as not watcher, but on the other hand, they've made it obvious there's other rain world spoilers
that's a funny word actually 
And she's still playing Watcher's campaign after all
i like fun words
Me too! (that's why I'm like this, I remember now
)
But yeah, it might be fine.
Other felpers could have other perspectives, but I'd just leave this to them anyway
felper council please help
Not like it's an immediate issue anyway
true 
Just something that's there
Welcome! 👋
Thank ya.
it's pretty quiet
Should get more active as more people play the DLC.
will certainly geta bump upon console release

this is a very common observation pre-Watcher 

I'm surprised I never really made the connection before Watcher. Though I did have passing thoughts about "hey, both have X!", nothing much came from it, which I'm... impressed by.
As observant (Watchful) as I am, I'm also quite oblivious somethimes 
But anyway,

Proud of her for seeing the connection already!! Incredible Watching 
Oooohhh.
Wait, that means that the key to ascention was with us all along.
It was...
Rustic bread.
Seriously though, there are crosses in a lot of places. True, crosses appear in the Ascension symbol as well as the rot, but they're far from the only spots we can see crosses in. I guess I also didn't make the connection since I've seen crosses in many different contexts and didn't think much of it.
It definitely got popularised by Watcher, but Rot as a sort of thematic fool's substitute for Ascension was a thing pre-Watcher. I know DragonPropaganda said similar things to that effect, at least
I'll say though, it did strike me as odd when I saw the roots/rot tendrols on the window in the Prince's room in the form of the ascension symbol.
I didn't know if this rot was related to ascension or if I was just imagining things.
i never really thought much about it either. like, i noticed, but the connection entirely left my brain in watcher
oblivious together 
the entire way up the throne has the karma symbol build up until max karma in prince's room, which is definitely unique
usually it's just the five urges we see in iterators so it was definitely an interesting detail
I noticed that immediately and was very initially confused by it
I didn't know the x symbolism for rot as a nega-ascension or pseudo ascension was only more popular recently, l just took it as the status quo 
A "temple/shrine" of rot showing off karmas 6-10 is a very interesting mirror to the temple/shrine of ascension showing off karmas 1-5 and l hope it'll give us more bearing to finding out if they have individual identities
Hmm... maybe we should say something like "the process might not be as automatic as you think" as a hint
That's the best I can think of
you gave good hints 
i thought the same thing too initially because it really does feel like it spreads without watcher having to go through warps
The prologue leads to a lot of firstplayers thinking that the echo makes the rot spread and is the antagonist of the campaign
When I had to do the second ending, the spread of the rot was not very intuitive for me. I thought it spread on its own, but never quite realized I had to go through portals to spread it myself.
Though maybe that was just me not paying proper attention.
I'd basically forgotten about the echo flash, but thinking about it, I always saw it as a "ST knows what happened to Watcher, and knows every strand before you even start"
I also thought it spread by itself initially, but by the third portal through the throne room I figured it out
I mean, I learned that me going through the portals was that spread the infection, but one thing I didn't realize was that not all rooms in an infected region count towards infection. Even if a region shows as infected in the global map, you still have to use a portal in a room that has been completely rotten in order for the infection to spread through.
The main and rapid way to do it is through selfwarps tbf
You can stand in any highly rotted room and open up a rift
Yeah, although it is tricky to nail an infection in the later stages when only a couple of areas remain. At that point you might wanna do it the opposite way. Pop open a portal in the area you wish to infect, then see if it leads to a highly infected region. Then all you gotta do is do a return trip back to the first area to ensure a targetted infection.
not completely, just either of the 4 progression stages
after witnessing the very last Prince dialogue before the ending, a manual warp created in a rotted room is guaranteed to go to an infectable region if possible
Oh, I see. That makes it a little easier.
wait a minute its safe to join the watcher fp thread now...
#1389291957708128436 message
Bro is playing watcher as saint
I thought they said they finished Saint within a week.
Maybe they purchased Watcher and are playing it currently?
Nevermind.
Oh I'm pretty sure this glitch is known
Getting evaporated from existence if your raindeer is eaten by grass
Or something
is that even possible (unless you need to put the raindeer like so low for the grass to eat it)
They ascended a raindeer as saint and held onto the antlers as the body was eaten by the grass.
Seems like it's possible that way, at least.
Raindeer also have that glitch when you grab a sporepuff they're mid eating
Don't remewhat it did but it did something trippy
theres also whatever the hell this is [saint spoilers for those who somehow havent played saint befor watcher]
#1360140192295686314 message
Rainworld space program
Yeah but that's not rain deer
Or Spearmaster squidcadas.
it's 3 rivulets
Oh 
Rise
fly my slugcat
3 rivulets? As in that gif has 3 of em holding each other or
Scugs have collision so they can't be standing over one another looking as one
If a player's gone into and abandoned ancient urban thinking they explored it fully and it's a dead-end (most likely the fault of the big grid room) is it ok to nudge them to return there
Maybe? Depends on the particular predicament, as most things like that. Probably best to ask them if they seem to be particularly confused about where to go.
Although, hopefully that won't be an issue for long, since I think Fishnoid said they've removed the flower and reworked the "sewer puzzle room" (probably the big grid one) for the next update.
But yeah, best to ask of course! Probably even more so if they feel aimless and confused (and also don't appear to like being aimless and confused).
if they are expressing confusion or are generally lost on what to do next, yea
if they're having fun exploring still, I'd just wait and see what they do personally
Actually think I found the thread in question, and they seem to be doing fine. Still, as a general thing, this exactly!
(the above messages I mean)
.add_autoresponse overflow-beyond-measure Paths overflow beyond measure indicates that the game has failed to cache which dynamic targets of Warp Points exist, which is typically caused by a mod breaking the token cache generation process.
To fix it:
- Disable all mods to ensure that there are no broken ones.
- In a separate pass, turn off the Watcher to ensure the cache gets cleared.
- Re-generate the cache by turning the Watcher on again.
Successfully added/updated Overflow-beyond-measure. Here's a preview of what it looks like:
Paths overflow beyond measure indicates that the game has failed to cache which dynamic targets of Warp Points exist, which is typically caused by a mod breaking the token cache generation process.
To fix it:
- Disable all mods to ensure that there are no broken ones.
- In a separate pass, turn off the Watcher to ensure the cache gets cleared.
- Re-generate the cache by turning the Watcher on again.
Teaching Sprinkles a new trick?
anyway you now have a new autoresponse if someone has the issue :peanutbutter:
#1381715173693460520 message
uhhh is that a watcher soiler
yes
What was it?
Cas was spawning things with the dev tools and happened against one of those giant green orbs
Ohhhh
does anyone have any suggestions on how to say in a spoiler free way that the second ending (as it is right now) is kind of laborious?
i was wondering if it would be worth incorporating that into responses when people get the echo ending, because i do know not everyone wants to rot regions for a few hours 
or at least post prince meeting
I'd just say that pretty much ¯_(ツ)_/¯
it's tedious- there's no way to sugarcoat that without just being poetic and cryptic
which isnt that helpful
that's very true 
I think it does
Imo
Though tbf I haven't done much watcher felping
cant use rot as in brainrot or something anymore,,,,,, /slily /j
"washer" lol
In stark contrast with my watcher thread "Watching the Lizards Old Game Plus watcher thread in 1018 (messages) KFC"
honestly if you feel unsure about it, then it's probably better to edit it out anyway 
my wifi immediately went out as soon as i sent that i don't think it agrees

oh i've been wondering other than endings if there are any suggestions on what else should be pinned in watcher threads, especially now that we have an increased limit
uh ohhhhh
(this is in dp fp post BUT thats washer)
what do i do in this situation?
I guess let them find out for themselves and eventually when they ask why they couldnt find them then say they're exclusive to a certain DLC campaign
they got watcher spoiler blocked idk how that wasnt a hint
fair, if i will be up at that time whenever will it happen x)

Delete and tell them to repost in the watcher forum????
they don't know it's from watcher
i'd silently delete it anyway
just in case people who haven't played watcher end up backreading
id warn them though
since they got automodded the first time, i'd recommend bringing that up
since this is technically a bypass
that's all the ideas i have though 
Is watcher also bound by Nothing Past Outskirts?
Probably
Who knows someone might play watcher before survivor
Via the campaign unlock cheat
I seen people play inv before survivor
yeah
also i thought i unfollowed this 
you are stuck here, forever 
you are stuck in a cycle, a repeating pattern
you want a way out. know that this does not make you special, every living thing shares that same frustration
from the microbes in the processing strata to me, who am, if you excuse me, godlike in comparison
The good news first. In a way, we are what you are searching for. Me and my kind have as our purpose to solve that very oscillating claustrophobia in the chests of you and countless others. A strange charity - you the unknowing recipient, we the reluctant gift. The noble benefactors? Gone.
The bad news is that no definitive solution has been found. And every moment the equipment erodes to a new state of decay. I can't help you collectively, or individually. I can't even help myself.
For you though, there is another way. The old path. Go to the west past the Farm Arrays, and then down where the land fissures, as deep as you can reach, where the ancients built their temples and danced their silly rituals.
Yes, help yourself. They are not edible.
i would like to inform you all that sol just left outer rim and is distancing as far away from it as possible
and the rot cyst in the throne is one visit away from exploding
okay bye
but fr
incredible
inedible
incredible
guess he will be back for a surprise....
#1409240730928676915 message
@sterile atlas tell me what was the washer spoiler 
spinning top
oh
#1409240730928676915 message
Uhh does this count as watcher spoiler
It's the main menu screen in the thumbnail
Technically it has a bit of rot in the pipe and small moths
Feels a bit spoilery to me too, though I'm no expert
Yeah, the menu art may be a bit much (reveals some things + is cool to see when starting watcher)
Plus, it does technically link to a video that I assume specifically talks about watcher stuff... maybe
Skimmed through, some spoilery mods and mod thumbnails shown off in the mod list at some point
Anyway, I'd say it's better to be safe in this case 
But that's just my view on it
My view... which I got from my... Watching... 👀
Thx pizza
it's literally the first thing you see after launching the game with Watcher enabled lol
Yeah
i don’t think it makes sense to care for it, even though it has Watcher creatures, you still will see it before launching the campaign itself
That's true
True, but it's also locked behind having Watcher, which could be slightly problematic in a Downpour thread
Not really a big deal, but definitely still something that I'm sure some people out there wouldn't want spoiled for them.
In a watcher thread, though? No real issue with it, imo
That's how I see it, at least
The ending lock screen, however...
That relies on you owning the dlc, firstly
Plus uts in a Downpour thread
Slightly problematic for consolers and people who dont have the dlc
how would it be problematic, if they will still see the exact same screen if they get the DLC before any of the actual content?
anyway a comparison is the Downpour main menu screen which is currently pretty much widely accepted as being fine in vanilla channels (it also shows an electric spear
)
We should outlaw posting of the game main menu as the main menu is spoiling/backseating 
We should outlaw the use of the word "Outlaw" because it spoils the existence of the Outlaw passage. 
But yeah, I don't think the existence of moths is a particularly big spoiler, considering they're pretty much in the main menu screen.
You probably see a moth before you even see The Watcher.
As for the rot.
There's already rot in vanilla. If you got The Watcher, it's very unlikely that you've never seen rot before in any shape or form.
not to mention seeing the watcher main menu screen when i first enabled the dlc had me excited for a good 10-20 minutes
it's unlike any of the other dlc screens
personally i think there needs to be a discussion on main menu screens/campaign art screenshots
they have been allowed but they are not spoiler free and ingame art is something people can look forward to
Personally, I think after a couple months being out on console, it should be acceptable, but right now I wouldn't consider it as such 
Downpour has been out for a few years so that main menu being shown is pretty normal at this point
Watcher isnt even out on console for another couple dayss and its main menu art is. Spoilery with some stuff some players would prefer to stay blind to until they get it themselves
I think
Id rather just stay safe, some people can be especially picky in seeing spoilers until they see it for themselves
Like me, depending on how excited I am for the game
https://discord.com/channels/291184728944410624/1420813602348077137
Just putting this here for when I get to playing after classes end
lol
by the way if any of you (felpers included!!) notice any threads that have spoilers in the title or starting message, and want to avoid being spoiled by opening a thread, feel free to ping me in this thread with a link to the post that needs to be blasted 
i know many of the felpers won't want to look at forums for awhile to avoid spoilers
I feel bad applying the FP policy on watcher posts, but that is a vulture mask https://discord.com/channels/291184728944410624/1420976176129904650
(in intro message image.)
i'll just ask them to for now
hopefully they'll remove it 🥹
if there's no response within a few hours anyone can feel free to 💥
Imma type this out here too cuz it seems important:
Whatever causes it, items get completely deleted in shelters upon sleeping. Key Item Tracking seems to mitigate this very slightly by ending up duplicating whatever it deems as an important item
Just from my testing so far
that's weird
i haven't had anything happen relating to items
well, key items
i have had a creature disappear several times 🥹
was it a specific region or a specifc shelter causing this issue or is it just random??
I've not had this issue so far
I've harboured assorted rocks and spears and a white porl or two I've not had any despawn the next cycle, yet
And eggbug eggs
Still have not slept in shelter with a live animal but l doubt it'd be an exception
After some point it jsut happened to every shelter I slept in
Not sure exactly when the cutoff was tho
Did you try out any of the monkey business yet like file verifying or reinstalling
Yea
Yea
Generally it seems like the whole world gets sorta "reset" every cycle Ive noticed, after a point
Food respawns immediately, spears dislodge from walls immediately, etc
https://discord.com/channels/291184728944410624/1356305506569814026 shouldn't this be repost blasted 🥹 (very old post so no 1.5 spoils)
If it's old, I don't think it's really necessary, and most spoilers are pretty far in the text.
I feel kinda bad when people ping felpers for help when barely any of us can actually help because we're doing this for the first time too xd
We need to shut down the server for another 3 days 
i have now nearly more washer theads than dp i think
I'm currently trying to find the ||weaver|| in ||rusted wrecks||.|| I think I've searched everywhere and still can't find him. The only two times I've ever seen the weaver were both in shattered terrace. But I cannot enter shattered terrace through daemon. Also whenever I try to down special ability into shattered terrace, it sends me to a random location. ||Any tips?
you can make a post in #1342915289595248701 for any questions you might have and others will help you there 
this thread is not spoiler free
ooh I see
Reminder that in case someone asks, the Watcher character sandbox token (to try something in the Arena / Sandbox) is on ||the right side of Outer Rim||
how did you guys skip that one 🥹
#1421780309061406720 message
(ive already 💥'd it)
1.5 creature name question:
||What are the most common names you have seen for the big locust-repelling Sky Whale variant in Fractured Gateways? wikiful data gathering :leditoroverload:||
not much i am seeing
||stink whale||, ||sky whale 2||, im also suprised no one called it ||locust whales||
I think I just called them ||dirty whales cuz they looked dirtier than sky whales lmao||
if i were to call it, i would call it ||locust whale||
||I think that makes the most sense given what it does yea||
||i've seen a few call them brown whales too||
dude i'm a little scared of how cas is going to react to watcher
because it's so big
cas is going to be playing watcher for a year 🥹
Lmao
With how thorough she is and how weird Watcher is in its progression and traveling,, Gonna be here a while
and the fact that there are multiple permanent decisions that she is gonna make that she wants to find all options 
Ive heard ||you can get locked out of one of the endings past a certain point||
||And replaying the entire campaign is. Tedious. As much as I love RW the way this dlc has gone is not one of my favs for replay value||
|| fortunately it's not one that's fun/desirable to do, and is entirely optional in terms of procedures like unlocking the final ending business ||
||Yea. That one sucks||
can I say that 1.5 spoilers are fine in this thread
surely fpelpers have already had a bunch of experience fpelping with 1.5 already
not going with a formal poll here, just a standard Request For Comment
actually no
at least from what ive seen
personally i haven't even seen like far in 1.5 content and a lot of felpers haven't even finished 1.5 either
literally my ancient urban is broken and i refuse to play until it's fixed 🥹
Same
My current goal is exploring stuff and I cant exactly do that when rifts soft-crash
my pipe connections broke and au just refuses to screen transition 
nuh uh, spoiler tagging should remain for now
also i finished my playthrough
?role kalumrw +first playthrough h
Updated the roles for kalumrw, +First Playthrough Helpers.
welcome new helper!!

I would be veri upset if we already stopped doing spoilers
It hasnt even been marginally close to a month yet

In a couple hours if this person doesn't respond can someone explode the title please
https://discord.com/channels/291184728944410624/1424510932868010064
it should be removed anyway
not server appropriate 
💥
You're so right🥹
just give them a warning for the content honestly 
just putting my own names for stuff here...
indigo lizor - paint lizard
blizard lizor - blizor
rot lizard - lizard long legs (i usually call them rot ilzards but i love the LLL name)
scav templar/disciple - shield scav
drill crab - crashers
Names l used in my playthroughs:
Indigo lizard - Gila monster
|| Peach lizard - Diplocaulus ||
Scavenger templar - Scavenger shaman
Scavenger disciple - Scavenger acolyte
Tardigrade - Nudibranch
Loach - Moon Dog, Globster, Fatberg
Bone shaker - Polyp
Pomegranate - Cantaloupe
i have one singular name and its from 1.5, but its an item:
||griffiti bomb - paint bucket||
||I named them boomerang lizards cause they looked like boomerangs
||
I might have to completwly repost the list with the 1.5 stuff once I encounter all of them
Unless someone else wants to track Watcher creature names
what about item names 
to quote james:
Creatures are called whatever you want them to be called! You're a slugcat, do what you want 😎
Except for the shaded citadel spider horrors, they're called "Coalescipedes", because [ping redacted]

I called ||peach lizards raspberry lizards||, idr any of the old ones and haven't finished 1.5 lol
wait that's an adorable name
wait so sry if this has been asked 100 times already but what do we think about telling players [1.5 spoil] ||that they can be locked out of one of the endings? I just read a steam guide that says the 4th ending is impossible to get without completing all 3 other endings.....||
[1.5] ||im not sure exactly how it works, does meeting the weaver one time completely screw up the prince ending? Or do they have to meet the weaver all 4 times?||
we should probably decide on a protocol for this, and perhaps pin it
i woudlnt imagine players particularly happy when ||they hear the endings can be locked||
||if you reach the weaver halo stage it locks you out of the prince ending. Tho it doesn't prevent you from getting the final ending. The only requirement from that is waking up the prince and it is done by creating portals from OR||
ahh ok ||so how will we know when a player wants to see all 4 endings as opposed to wanting to play on their own and seeing what happens?||
||I'd let them be methinks. Saying that something would lock them out from one of the endings would make them lose their mind trying to figure it instead of riding the wave and hyping the thing they discovered at a given moment
and reaching the prince ending WILL take a long time so it's just a huge grind
||
I wish the prince ending wasn't so ass to reach 
its probably situational tbh. but you raise good points
||id say that almost everyones gonna lock themselves out of the prince ending in this case but eh||
#1423487105103036416 message [1.5 spoil in the link] just found one person that appreciated the information just by looking around immediately after sending the above message lol
Maybe find a way to mention it and ask them if they want more details 
he carried a frog to his shelter and views it as his friend 🥹
can't wait until one latches onto him
holy 
:hunternotknowing:
i honestly would've never gotten it naturally if i didn't book prince first
this is 1.5 content 🥹
Oh true
better to copy paste 1.5 content and link the thread instead of forward since you can spoiler tag it 
Yeah I forgor tho so it's my fault
https://discord.com/channels/291184728944410624/1423693053767716947 this is a pretty cool thread
1.5 spoils
blind game, very early game
https://discord.com/channels/291184728944410624/1422168037737365574 ALSO A REALLY GOOD THREAD
1.5 spoils
Also blind, relatively early game (ripple 9 achieved, they are visiting outer rim after a bad warp now! No endings yet)
#1425604891866300468 message repost blast needed no 1.5 spoilers
also the pinned thread got unpinned somehow
not sure if it’s just me
not sure if it’s just me
discord double message bug BLAST
but anyway yeah repost blast and repin thread pleaseee 
disappears
BOOM
can my phone not be awful right now
yeah can someone else repin that my phone won't let me 
ill have to get on my laptop
awa
thanks igna 
@tribal swift OP has tried to get to LF through sky islands and subterranean and I'm just tryna hint to go through outskirts without directly saying to go there


i cha cha slide out of here
#1423693053767716947 message
[1.5 spoils] ||I'm gonna call them peach cuz pink and strawberry is already taken||
NO WAY 
spoilers right needa 💥? #1425718613670629477 message
💥
#1422168037737365574 message chiki is soon to get the spining top ending [1.5 spoils]
Ending reached!!!
1.5 spoilers are fine untagged in first playthrough threads 
imo if they're fine in the first playthrough threads, they should be fine in the threads about coordinating them
Oh I just nuked someone for spoils in thread
wasn't the op tho
was it mine
i'm really confused why they sent that in mine 🥹
(i spoiler tag all 1.5 content in my thread anyway)
majority of felpers are not a part of said 1.5 threads 
Anytime Ive gotten pinged in Watcher threads Ive immediately left them to not get spoiled
The coordination thread allowing untagged spoilers just kinda further limits where I can safely go
what about felpers that participate in this thread
actually there's one right above me 
that hasn't completed 1.5 yet 
i also haven't completed 1.5
and there are several bugs that lock me out of content
I. havent beaten the game
Your point kinda falls flat if youre gesturing to someone that literally wouldnt be able to be in here anymore if we stopped tagging
Theyre fine in first playthrough threads because if someone looks in that thread its on them if they get spoiled
It shouldnt be fine in here yet because. Felpers actually talk together here and that kinda just removes this space as a place for felpers to talk about Watcher without getting spoiled
Ive beaten 1.0 I havent beaten 1.5
I would ahve to physically leave this thread if we stopped tagging 1.5 stuff
me too, and a lot of the other active felpers i know of would have to leave as well
#1420847893170098316 message [1.5 spoils]
||This guy finished the rot ending but the golden leaves aren't appearing on their map. No sign weaver so far. Definitely a 1.5 save, they have seen the lantern in the dusk||
I'm worried their progression is blocked because of a bug
Ok nvm the above it's fixed
Yeah no bugs involved, || the weaver's summoned by flower warping, it's entirely possible to get that far in the game without having bothered to do a flower warp ||
oh i didnt know that
https://discord.com/channels/291184728944410624/1425988974605762560
You guys skipped another 💥able starting message thread 
i don't even have perms 

#1425419454845685771 message how does this guy have the endings if every echo crashes his game..................... (afaik no 1.5 content)
maybe he means he got all the downpour endings, not watcher
yeah that's what i think too with how they talk about downpour right after they talk about endings
#1425419454845685771 message
"echo" in the title, 💥?
slugnod
Can people without the role still help here?
Yes
Someone in #1342915289595248701 did everything for ||the weaver quest, but I don't know how to hint towards finishing it||
you will have to spoiler tag 1.5 content here though still
thank you!! most of the helpers haven't finished watcher 1.5 🥹
That was me for awhile
I just didn't check this channel
Did I accidentally spoil you?
no i know of their existence already
it's vague enough i have no idea what you're talking about anyway
don't worry
Okay good(ish)
I accidentally spoiled myself worse a few days ago
Read the beginning of a post and accidentally pressed the "Jump to present" button
This application is for one of the Helper roles on the Rain World Discord
(https://discord.gg/rainworld)
The goal with these roles is to give trusted and engaged members more of a voice in how their respective categories are managed, and also to make sure that regular and new members have a good experience in that category. All helpers can del...
Oh he doesn't have the monk role
i've done this a few times myself 🥹
the major spoiler jumpscare i get every time
i never learn
I assume that's a requirement?
Poor rat
Yeah and it's recommended to have survivor
i make sure to just unfollow the thread now 
One time I even got a FAKE spoiler
Same
it's fun 🥹
Late-game 1.5 spoilers
||I've had a thought come to me. If someone has a whole bunch of rotted regions and meets Weaver enough times to gain the derot, do we tell them its not required for anything like Weaver's ending or Daemon?||
||Like if someone does Prince ending cause they think its required (like for the thing in Daemon) so all their regions are fully rotted, then they meet Weaver and gain the derotting halo, they would end up spending a LOT of time derotting for literally 0 reward||
does someone actually do that expecting a reward? 
Its just something I thought of earlier but ||if someone assumes they have to derot all regions for progression, even post-Prince ending, it would be a lot of wasted time for nothing||
That was my first guess about the ||post weaver goal||
The only thing that saved me is s||tepping back to consider if the developers thought that would be fun, and sarcruromolfeus||
(still 1.5 spoilers for the above)
i love evil gray squares
|| l never actually realized while in my playthrough that l could derot from standing in rooms, l noticed mysteriously clean rooms going around the rotten regions and concluded that me sealing the portal was what's healing the region gradually ||

the thing that made me realise was ||that the derotter aura shut down in fully derotted rooms||
is s
oh wait i think i know what your saying now tok me a while
i got lazy
butn ot like that single letter is spoiling anyone
whats with the hunterknowings tho
watcher was heaps of fun
We're consdiering you
[1.5 spoiler? I guess?]
||CONSIDER:||
I'm reacting with hunterknowing even though I haven't clicked that box and have no idea what it says
me too 
is s
1.5 spoilers ||Feathers on a region mean the Weaver is currently there, right?||
yes
||created if hasVoidWeaver is true, which is true if voidWeaverPresenceRegions contains the region, which is set in reading connections from map data, if the region is not a vanilla region, not a rotted equivalent of a vanilla region, and has a warp that's neither a ripple warp nor a one way warp, which has already expired by cycle count, didn't have the weaver triggered yet, you don't have the void weaver ability, and it's not already in the list||
||so it's not true that the feathers are created if the weaver is there; rather, the feathers indicate that there's an expired warp point that activates the weaver when it's on the screen||
luckily, I also managed to write a relevant wiki page like three hours ago 💥 ||https://rainworld.miraheze.org/wiki/The_Weaver/Mechanics ||
I cant tell if this players game is bugged or not then
||They have the sign but they say none of their portals are gold||
||it does require traversing to the screen (within the room) with the warp point itself for it to actually get sealed
it wasn't checked from just the map, was it?||
every room or every screen? 
so this person's thread has a dms skin for slugpups that makes them look like moths (obviously inspired by watcher big moths) in a downpour playthrough thread and i wanted to get the opinions of other felpers on what to do 
#1424897336403824760 message
Scream at him to mark his thread with watcher creature spoil?????
i'm not a felper 
/silly
I think my input is that it can be left alone (that is a lot of screenshots to deal with) but it shouldn't really be discussed whatsoever, or I'm not sure, maybe mention something to the op?
i think it's worth doing so yeah
it's a difficult situation to come to a decision about
but since they seem to resemble the watcher moths so accurately (i'm unsure if it's even just a skin mod, i can't seem to find the one) i do think it's worth mentioning to op or at least asking about
HONORARY felper!! !!!!! Oh wait no perms
🥹
i tried to pin something in my thread yesterday and got so confused why the pin icon wasn't there before remembering
once a felper always a felper
#1425352951379132549 message look at this guys custom status rat
i just saw in #watcher-spoilers that setting your game to low quality mode fixes the daemon portal bug
because it unloads both rooms with portals (you can only load 1 room at a time)

I thought this was me 
Simply because I have similar name from my downpour thread #1303395620043620493
shouldn't matter imo, falls into essentially the same category as the profile
they're not online 
this is a good point, makes sense
thanks randi 
It was something along the lines of
Now consider a rat. Now consider a rat. Now consider a rat. Now consider a rat. Now consider a rat.
A bunch of times
this is incredible thank you 
Now imagine a rat.
Ok I'm imagining... What next???
CONSIDER:
A rat.
sleep soon halves 🥹
https://discord.com/channels/291184728944410624/1427782519884873738
Would this intro message count as a spoiler?
Fine by me tbh
i'd say yes
it's easy to connect purple goop to early game watcher rot being able to spread somehow and that being important
I sent a message, if they don't respond for a few hours I'll explode it
Evidently, I would absolutely count it
they spoiler tagged it 
Oh "purple goop" is definitely a soiler, I didn't see that earlier sorgy
Do we consider "3rd" ending a spoiler? I would
(also this is definitely not something I can help op with so if anyone can hop in that'd be great) https://discord.com/channels/291184728944410624/1428227228185133127
#1428227228185133127 message
Bug or intended behavior?
@coarse egret


