#❗-1-18-experimental
1 messages · Page 7 of 1
crash-2021-12-01_10.47.55-server.txt by @fiery gale: https://paste.gg/0453391ab2b94f94aae1a76c780f10c9
update
what‘s this mean’
fixed in #15, update
it means update your server
it's day one, always run latest
access transformer
oh that sounds cool
why abbreviate when the long version sounds so cool?
speed
"Add missing access transformer" that sounds pretty cool to me
fastest commit in the west
i wonder how many core can be used by paper
as many as you want, doesn't really mean much tho
depends, Core team members: 5, core cpus, idfk
cat core 🥵
quick, someone figure out how to run more than 1 guest core per host core in qemu virtualbox
we need to run minecraft with 1024 cores asap
no i mean how many cpu cores
crash-2021-12-01_08.28.20-server.txt by @serene quail: https://paste.gg/b386c32516544bb984390fa6a0c52aae
Cn someone help
help needed
update
update to 15
If you see ANYTHING related to SurfaceRules,
UPDATE! https://papermc.io/downloads
paper version 1.18 build #15
@hasty grail build 16 should have the fix for the issue you were having. hopefully since I couldn't replicate it myself.
itll be a few mins before its up
does simulation-distance replaces no-tick-view ?
Paper (for Minecraft: Java Edition 1.18) CI build #15
for the moment
Paper's no tick view distance isnt in 1.18 builds yet
no, view-distance replaces no-tick-view
Is the paper experimental really buggy or is it playable?
scroll up
considering that the last build literally didn't even start, you tell me
you'd imagine the "experimental" bit of "paper experimental" would give you a clue about the stability
Ok thanks
your username is proof you know that isn't true
lmaooooolkklkghj;
What would miss a 1.17 player in a 1.18 server?
english?
oh wait prob misread simulation distance but if i understand correct it will benefit alongside no-tick-view once is merged in 1.18?
You mean what would be hidden from them if you used ViaVersion in 1.18 to support 1.17 players?
my understanding is that one will be dropped but undecided which
I think all the blocks and entities where already added to 1.17 so... nothing?
Ah yes
I cant find build 15 yet in the downloads page is it uploaded?
Apex staff seem to be having many ppl with paper 1.18 not loading a new world, then crashing
Wow that was a wild guess
ctrl-f5, page has a long cache time
press ctrl+f5 because your browser might be caching the page too aggresively
apex needs to update using build 15
there is one new record disk, but a bunch of new music sounds and texture changes
Nothing important I see
We have a v16?
ty all
When in doubt use the latest build
apparently haha
there's a new build every commit
Yeah 16 fixes @hasty grail 's issue
Which I think was that the server crashes if you place the last block in a stack
man its so cool how you guys immediately fix reported issues
V16 is still missing from the homepage?
? apex is using build 15
ctrl+f5
Would have to get a server log then
Sometimes you need to open in incognito because it will cache
na just press ctrl+f5
ctrl + F5
Doesnt work btw.
Dang it - I literally just upgraded to 15
sometimes that may not work coz it depend on the caching
🙂
ctrl + f5 doesnt always work
Lol, 15 is out?
If the downloads page is fucky, DELETE your browser cache, force reload wont cut it
If you're getting a crash on startup on build 15+ it's not a known issue afaik
How long dk you think it will be till the non experimental paper 1.18 releases?
I thought no more dev builds at the moment
So more details are needed
HERE download links 15 and 16
.eta
incognito almost always does it
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
.eta
seventeen and a half months.
I legit have to keep doing this
Incognito mode wont use cache
Shift f5?
when 1.19 releases and 1.18 is discontinued
for chrome atleast
???
lmao
Or f12 -> application -> storage and then "Clear site data"
Thats not what happened with 1.17
that too!
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
idk why
as much as people asking for eta is annoying, don't troll them
Switch to Firefox, ctrl-f5 works there 😄
It will become not experimental when it’s ready!
Maybe in the future (maybe I should write a PR for this), we should have the build number in the server name. Instead of saying "Paper" server on the debug screen, we could say "Paper 1.18 #16" server on the debug...
you asked a stupid question so you got a stupid answer
Yes
Sorry:(
/ver?
it's caching
ctrl f5 was not working for me on firefox. had to go to the network tab and disable cache there
Talar ni svenska
For some reason chrome doesn't care to ignore caches for extra requests
This is an english discord
i mean, there are better platforms than chrome now... i keep finding less and less reasons to use it
sprata engelska dina kottbullar
I was just wondering on average how long does it take for paper to cone out
There is no eta
Ik
We don'ttrack that stuff, sod off
But like last time how did it take
paper 16 newest right>?
Like 2 weeks?
sod off
Every time is different
Ok
surprised the API has browser cache and not server-level caching but i guess the api rewrite helps with that
Several people are typing
there is no consistency at all. depends on the amount of work that needs to be done
So like on average 1-3 weeks?
stop asking
I want Discord to add a feature where we can just silence people for 24 hours so we can use it on everyone who asks for an ETA. And an option to double it for anyone who denies asking for an ETA while asking for an ETA.

Ok sorry
there is no average, as its always different
Noooo
!kick @ornate thunder You've been told to stop asking multiple times.
:raised_hands: Kicked Andrew1238#1027 (You've been told to stop asking multiple times.) [1 total infraction] -- electronicboy#8869.
good
It's not like there is some checklist to go through, it's more like you finish the checklist then people tell you what parts of your new house are on fire
(He is now a meatball)
But yea let’s please prevent trolling, it confuses some people.
nothing of value was lost
umm just put water on the house
Have there been reports on the current build of beds causing a desync on clients?
You have to wait until the devs think all the fires are out, they don't know where they are ahead of time or even all at once
Don’t worry
can you describ the issue in details? with pictures?
clients try to sleep, they don't see it on their end, but other clients see the person in the bed. eventually the game "catches up" and kicks them out of their bed, undoing anything they "saw" on their end
I've seen that on beta 1.6 😄
i think it's happened to me as well on 1.17.1 builds
this has been an issue for a long time, its not easy to nail down
That's been a bug since MC was a thing, unless it's happening consistently it's nothing new
also update
will do, what are we up to now?
16 last i checked
16
Cheers, thanks. will do
If it's happening that often, you aren't having network issues, and you aren't jumping through hoops to try to do it then that sounds like a new issue
Next step would be to try to reproduce with no plugins, then with spigot, then with vanilla
Will try to - if it keeps happening I'll submit an official report
If you file an issue on github the first reply will probably be to try to reproduce without plugins 😄
Thankfully, I'm running with zero plugins 😉
well, besides a stupid one that spams F in the chat when a player dies
lmao
i have one that "pays respects" when people type /f lol
Unless it's really stupid that's not likely to be related, no
bwahaha
Do we need to force update if updating from 1.17.1?
Modern paper DFU is stupid fast anyways
is the builds stable to update?
Not entirely.
:(
It says experimental
why using forceupgrade is not recommended?
What is the name of... what Owen said
- it appearntly borks the blending stuff
There have been known data loss bugs in vanilla with it in the past and I've been told in 1.18 doing so ensures you don't get that fancy blending between old and new terrain
- It was never needed
it's very cringe! paper dfu's is chad!
:o
It was pretty needed for at least one release
I mean, Data converter is just a port of the vanilla converters and some extra fixes
i had to speak to our nation's youth in their native language
sorry, I know that may annoy some people, but I still want to know, what is ETA? I've searched discord messages, but all the results are asking for ETA, but no one explained it. 😦
But yeah, not getting the blending makes some sense, when you load those chunks they look like they're just 1.18 stuff now
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
got it, thanks. 🙂
💀
would it be safe to transfer my 1.17 server to spigot 1.18 temporarily until paper 1.18 comes out?
spigot 1.18 isn't any more stable
Spigot is just as "stable"
spigot's no more stable-dammit
It’s day one of release!!
And there needs to be public testing
makes sense
vanilla 1.18 might be slightly more stable but I still wouldn't trust it without regular backups and a willingness to lose everything and go back to the last 1.17.1 backup at any point
(except Md_5 in his infinite wisdom didn't have any warnings about it)
Do you pay for a professional QA team? I know I don't
cuz i thought the way it works was paper waits for 1.18 spigot to officially release or smth
im uneducated on this
you're correct
I mean, spigot needs to release source for us to do stuff
Just the spigot official releases are usually unstable for the first days-weeks, same as paper
But, spigot has a history of basically not warning that this is day 0
as I say, spigot has in the past had builds out which cause world data corruption and still called it stable
It usually just takes a while for paper to update after spigot comes out so some of the worst of the spigot issues get some poor impatient server owner to run face first in to them already
Primarily the chest bug in vanilla, paper refused to mark ourselves as stable until that was fixed
so they just slap it on their discord and call it stable
This time spigot did prereleases and paper updated faster
md did end up fixing it only after we fixed it
Mojang does pay a professional QA team and I still wouldn't trust a vanilla 1.18 server without regular backups
Ik there is no eta but is it safe to say that it will be at least playable by the end of the week?
Sorry
Lmao
uh my server crashed
it's playable now if you're brave
asking just leads to false hope
when will 15 be out
and pressures the devs
Mojang does pay a professional QA team andI still wouldn't trust avanilla 1.18server without regular backups
It’s already out
my server crashed from a chunk loading error
ctrl-f5, we're up to 16 now
Update!!
16 is out
alright ima just stick with 1.17.1 until it fully comes out dont wanna risk anything dumb
using chrome?
no
Smart
I'm not on the dev team and it get on my nerves each time someone ask for ETA
edge is basically chrome
Backups are always the way to go of course but if you run more or less stable software you can pretend you don't need them for a long time
it does but its different
Some sort of /latest for discord that says the most recent build # & a DL link would be nice
flushing the cache for the site should work
different hotkey
free microsoft rewards points though on edge
What isn't these days
;Edge is just used because Microsoft is basically shoving it down peoples throats)
is it just me renaming the server jars to "server.jar" even if they have a seperate name
(Enough said)
Edge deflector
basically why i use it
Makes scripts simpler
^ yea so ur not the only one
yay server render is almost done. then i can update to #16 lol
i'm going to kroger do y'all need anything
random question, is starlight already in version 14?
red bull
Takes a while
Woo
guess ill leave it on overnight
oh dang that explains my problem then
taking "dont start shit with me" too literally!
Am I being silly or can we no longer use the artifactId as paper instead of paper-api?
it's 1.17 craftbukkit build 1 all over again 😔
are you trying to depend on paper api? or paper (with nms and CraftXXX classes)
paper with nms etc
well you need to install that to your local maven repo
cause that cant be hosted online, only the api, paper-api can be
isnt that what publishToMavenLocal used to do?
ahh thats where ill be tripping up, thank you!
well, maybe it doesnt matter actually
gonna try invaliding caches, intellij is just complaining
numbers are in, took 6h27m14s to generate a 20k map on 1.18#10 using chunky on an i9 99k with 10gb of ram (system was being used for other things at this time)
I installed Build 14 from Build 10, and heh, that was a mess that caused some head scratching 🙂
yeah, no no on build 14
🥴
pretend it doesnt exist 😉
Dunno how good the other system was but iirc someone reported on fabric (still no idea what that means) a 10k map took 6 hours
where is the jeff bezos pipeline to generate worlds
Well, it's no longer on the downloads page either. I was scratching my head, and then I saw build #15 appear which only added an import and it clicked (because I do programming)...
IJ 2021.3 was a shitshow for me, absolutely unusable..
I generated 10k in 2 hours on my 10600k w/ 10gb of ram allocated to mc
IntelliJ has always been terrible for me
With what software?
I’m getting this super silly generic error lol.
with the latest dev version of chunky
vanilla? spigot? fabric? fabric+some mod? paper?
oh that's what you mean
chunky 1.17 and paper for me
paper 1.18-10 w/ latest chunky dev
fabric should be the same as vanilla afaik which is why I don't know what that other person meant by fabric
anyone else experiencing TPS drop on #15 ? ive optimized the crap outta my server and its running 12gb ram on a dedicated server with server cpu and everything says its below 14TPS but the games playable and not laggy at all
Ah, nice, so probably 3x the speed of vanilla/fabric
Timings? Spark?
timings plz
Which matches what we saw when Leaf was testing chunk generation speeds
how do i get the timings to you ? sorr never done that before never had a TPS issue this bad
my server could use some extra work, might try generating a map, it's a r7 2700, rtx 2060, and 16gb of ram so im hoping itll be somewhat fast
in case anybody was wondering, a 20k world is 17.1gb
He was testing what ended up being a bug in paperlib making chunky do things the vanilla way though so we didn't try actual vanilla
For any developers here, what's up with this unfinished 1.17 project? Will it get renamed to "1.18" and cleaned up? https://github.com/PaperMC/Paper/projects/13
High performance Spigot fork that aims to fix gameplay and mechanics inconsistencies - Version 1.17 · PaperMC/Paper
that GPU is probably overkill for a server tbh
/timings paste
flang i remember i did like 1millx1mill world took 3 months to fully gen xD it was over 500gb
10k map is 4.5gb here
u did wot
frankly, I still have problems using github projects well. idk if I'm alone in that, but I just either dont think to use them, dont know how to use the correctly or efficiently, or smth
imagine taking backups on that
It's just a kanban board, it's more useful for project managers
Can't wait for some genius to invent a backup system that only backups changes since the last backup like a git repo
i did that once, i set the server to keep generating till it hit the world border, but forgot to set the world border. got up to about 150 gb before i figured out wtf was happening
The fact that it plugs in to issue statuses and labels just means usually only the PM has to look at it
that'd be great
my servers world is i believe 500Kx500K rn but its world border is 8mx8m
yeah thats command blocks or a datapack doing that
i only have 1 it adds the minecon mobs
well the short code is mcm that is using a massive amount of power
so minecon mobs makes sense
on snap yeah, command functions be going crazy there
xD well crap
try it without that, and see if you get improvements
guess its back to drwing board this is the onyl data pack that worked
Thank you! 🙏
Curious question: Why is Eigencraft redstone engine not default yet? Does it have unresolved edge cases?
I think it might change some obscure mechanics, but I don't have first hand experience. If it does change smth, then that's prob why its disabled by default
i have never had an issue with it or a contraption that didn't work. but i am told there are strange edge cases. again never seen one
i have been using it for about three years now too
yea i guess thats whats causing it is the MCM anyone have a stable 1.18 data pack that adds those mobs
is anyone else stressed?
no
About?
If there are edge cases we can't quantify, perhaps we should make it an opt-out thing because, what percentage of Redstone builders would ever run into it? <2%?
1.18 and your server
yes, im more of stressing since im trying to open a server ive been working on for like 3 months now
custom plugins
3 months to open a server oof
the datapack isn't unstable, you are asking it to keep track of four flowers on the back of a mob at all times x dozens of mobs. that is a brutal amount of math for your server to do every tick
I have like 15+ custom plugins, most of which arent small systems
if it helps, most of the plugins i have tried so far have just worked from their old versions
@arctic oracle I wonder if we could get some technical Redstoners to look at Eigencraft and see what edge cases they can immediately find, if any. Otherwise, in my mind, the percentage of people affected is so low it should be an opt-out thing. Kind of like duping glitches patches which affect far more people than Eigencraft.
luckily
I thought the eigencraft patch was dropped in 1.16
Did someone ever come along and rewrite it?
well dang 😦 i had all 3 mobs before but seperate data packs but they failed to spawn unless i forced tem to this is the only 1.18 compatibleone that works guess i wont be having them
iirc for 1.16 someone made an even better replacement redstone system
I think it was dropped for a little while as mojang made some changes somewhere
I think its back no?
I don't recall there being an even better system
Like, there was panda, but,t hat never got into paper
we debated on adding it but then eigencraft came along which was much better
There was a ticket on mojira that benchmarked their suggested changes, vanilla, and eigencraft
hm
Now do that with starlight!!
No idea, I recall there being some changes in vanilla around that time but don't recall what all it was
Or maybe I have that backwards but I swear I found it around the time Paper was dropped the eigencraft patch
yeah, its back in there now
nah i didnt have to deal with the chunk generation stuff since we do map resets every major update
@vapid prawn For what it's worth, I set up 1.18#16 completely fresh and this entry is in paper.yml:
use-faster-eigencraft-redstone: false
use-faster-eigencraft-redstone in the world settings
you guys should add an 'enable secret multithread support' option in paper.yml that does nothing
nah, should be left to $15 mcmarket forks
The joke would fly over everyone’s head 😩
you'll get a lot of kids asking about it
99% parallel ticking!! 😼😼
Is it the case then that use-faster-eigencraft-redstone config entry is a dud that doesn't do anything anymore and yet is still created in fresh config files, a vestigal entry?
no
eigencraft is disabled on default iirc
the option exists and does stuff
anyone else experiencing no friendly mobs spawning?
that option was added when we where more conservative around mechanical changes
But, basically, there seems to be a case now that eigencraft, at least with CB, fixes more than it breaks
yae, /version ?
This server is running Paper version git-Paper-10 (MC: 1.18) (Implementing API version 1.18-R0.1-SNAPSHOT) (Git: c728c78)
update
update
I would agree - I mean, we patch out dupe glitches by default even though that used to get a lot of questions and still affects a lot of people. I would think there would be far fewer people asking questions if we made Eigencraft default, and if someone did, they can turn it off.
okio
OOF LOOK AT THAT @ GUYS
don't ping
🤦 It was so obvious, so sorry
I've not heard of reduced mob spawns bar in pre builds
beyond that, like, most friendly mobs are generated during world gen
I guess I mixed up some "random" person on mojira beating panda's with thinking someone had an even better one now
latest is #16, in case your browser isnt updating the website
Although if you haven't checked in with those guys recently they might 😄
ty
i read somewhere that the distribution was changed as to where they can spawn
Yeah mountain biomes spawn basically nothing
One of them spawns literally nothing and I think the others only spawn goats
Yea, RWTurbo is eigencrafts iirc
to be fair, almost everything would fall to their deaths in mountains anyway
The only time this is called eigencraft is in paper 😄
I know there's no exact eta for when paper is considered "production ready" but are the current builds stable enough to play on if I do daily backups and only have a few small plugins?
no
yes, the current builds will work fine. And no there is no eta
wait 891 months. come back laater
there have been a handful of unexplained crashes, but nothing out of 16 yet if thats what you want
sweet, that's what I was wondering :) Thanks
I filed it against GitHub as a feature request. https://github.com/PaperMC/Paper/issues/6975
do u guys have the tracker like u did 1.17
On the github, yes
ah alright
Has anyone else been having a substantial difference in what is rendered between 1.17 and 1.18 at all?
I know there is a new render system with the fog and stuff but the difference is quite stark.
Be patient, paper is powered by volunteers.
that's not exactly what I meant
I mean, yea
I meant like can I help
I mean you can, but the stuff left on the Updated TODO at the bottom of the 1.18 issues are pretty complex. and rely on previous ones being implemented
it's an open source project
I'll give it a look
Well yes and then there’s the fact you can contribute yourself too 🙂
Yea papers a pretty big project!! Lots of contributors
is there a website to find all 1.18 paper plugins? or do i just use bukkit/spigot plugins
no, there's not a paper-specific site for hosting plugins, yet
some people post on the forums
but mainly its spigotmc for plugins
oki thank u
I know we have no ETAs, but what is the status of Hangar? "It's ready when it's ready" or do we have any goals (i.e. before 1.19?)
no, hangar discord has some rough estimate of a alpha/beta in late 2022 iirc but god knows
not something for this channel anyway
yeah hangar has much less of an eta than a paper update
mayonaisse
i wish hangar has an updates/changelog tab that links to the actual update not like spigot where you have to match the date manually
To any devs: Does Hangar have any specific technical standards it must fulfill / APIs it must implement other than PaperConnect/ThePaperSSOthing? Or can it be mostly freeform?
Not rly the best channel
it's pretty freeform afaik, I don't have anything to do with that though. Go join the hangar discord ^
Huh, I did end up finding something faster than eigencraft redstone though, supposedly https://github.com/SpaceWalkerRS/alternate-current
RedstoneWireTurbo is up to 4 times slower.
damn
Note that carpet mod, the main user of the eigencraft redstone changes, also dropped it after 1.16 came out and only just added it again in June this year
But it didn't get as much testing as the original even though there was a concern that it could cause issues due to not properly adapting to the changes in 1.16
So it has had no testing at all from 1.16 until June and not much since then
Dunno how many Paper users turn it on or how many issues have been reported about it
Maybe the update was done just fine and no one broke it in 1.17 or 1.18 either
based on 1.17 builds and having a user who built huuuuge redstone builds and world eaters ran into no problems with it
but it did fix our lag issues with said huge builds
The AC mod has only existed since March and doesn't seem to have many users, only 6 issues ever and only 1 code PR ever
should say i was running eigencraft, not whatever that was
On the other hand they claim it's feature complete and ready to go, put out a 1.0 13 days ago
Yeah, I know, just saying
lol, they put out builds for 1.6 through 1.18
1.6… yikes
No one here is supporting 1.6 for plugins yeah? I think someone is for 1.7
fuuid does 1.6, doesn't it?
AC mod is way more involved than RWTurbo though
RWTurbo is just wire, AC mod replaces redstone with something more like how I think bedrock works or like wire mods work
I HAVE BEEN SUMMONED.
(actually I was just enjoying reading the discussion of redstone stuff)
There is some concept outside of the block world of what a redstone circuit/network looks like and that is used to calculate any changes, then those changes are applied to the world
It's kind of like a virtual dom but for redstone 😄
FUUID supports 1.7.10 and up, and it hurts. But I don't worry about redstone 😄
It means they have to modify every block that can be powered though
legit saw someone give a plugin a one star today because it didn't have 1.8 builds
1.8 is for chumps
Luckily the changes aren't hard, they just have to add a new method to explicitly say what directions the blocks update when their power level changes instead of just queuing those updates directly
Bruh what…
I need my 1.8!!! 😡😡
because MuH cOmBaT
Someone should port this to Paper 😄
Wait so idk if this is the right place to ask but will 6gb of ram be enough for abt 10 players on 1.18 paper
Fix your combat with some Skript or something then
Alright
Have anyone run a server with 10 players on 1.18 paper yet?
The paper test server
That thing was such chaos it doesn't count
Had like > 100
Ive skimmed through this channel a bit but just want to verify that overall "public" opinion is that this experimental version is mostly unsafe to use if you care about your worlds as of right now?
it won't break your world, at least as far as anyone is aware
Best to be careful and make backups regardless
nobody has reported anything in #16 yet if that means anything to you
I'm trying to get as many players on a server as possible on 1.18
I'm working on getting players
Just curious, would it be maybe a few days or a week till there's a stable build?
It doesnt, what is #16? Should I know?
build 16
It's late enough in the day all the US folks with sane schedules are going to bed
Or at least are done playing on their computer
But it's not late enough for EU people with sane schedules to be awake yet
Cries in British at it being 5am
Seen some Fabric players use it and said some builds or contraptions that work on Vanilla and Eigencraft doesn't work on Alternate Current
So no issues reported in #16 so far doesn't mean as much as you think 😄
Yea, you know
I shit on peoples rugs
But, like, I don't shit on peoples hopes and dreams
I mean, not often
Oh, sorry, I meant EU+UK 😛
or, too often, er...
its been about an hour or so right so its safe to run 16 in prod obviously
I am trying to work out what this #16 thing is 🥲
the build
Ohhh
once you get to 17, just keep it there til java updates 👍
That wasn't there earlier
build 18 releases with java 18
neither was 10...
(and requires it, of course)
all of them are from today
How long has it been up? I checked today and this is new to me
few hours at most
Explains why I didn't see it then :p
i mean technically the download page says it was uploaded tomorrow lol
It's also heavily cached so you probably won't have #17 for a while after it comes out 😛
Unless you clear cache
I mean at least there's a paper build up now :)
is there something actively being chased for a #17 right now?
I'll likely break stuff with it
I see it can corrupt the world...time to push to a main server 😏
Unless MM is working on something I don't think there is anyone around anymore who would be doing things for a #17 right now
well, there aren't any bugs that require an immediate fix, regardless, I cant push to master
brb, going to break some stuff
MM beat me to fixing the stripMeta bug because windows was being fucking weird 
you mean windows was being
TIL git for windows gets angry at arguments being in the wrong spot
btw I think for the really serious redstone folks even CraftBukkit already breaks enough stuff that messing with the really niche stuff RWTurbo or AC might break is probably not going to happen on a Paper server
I mean, redstone can't even load chunks
Where even is build 16
lol know a few people on my server got upset about that one
I tell my players to suck it up
We turned that off in CraftBukkit because when Vanilla turned it on we got some kind of positive feedback loop that made it try to load every chunk
Never got around to figuring out why
There is just a boolean for it, last time I checked. The boolean existed before vanilla turned it on, don't know what it was for before that, we just turned it back off
Ah
chrome is real bad for not deleting cache when you tell it to
Google knows best
so that key combo doesn't always even work
Why would you want to delete something when you can just tell Google about it instead?
I just yell at my browser till it listens
you can right click on the icon too
Does your one-liner just assume the project name and version and then use jq to parse out the download for the last build in the array?
mine doesnt assume and just parses json https://gist.github.com/confor/9ebcac91888a9708b7623a020ba46c04
Yes
lol
actually it only assumes project name
it parses out the latest version
I hate it
Technically a one-liner in the same way you can put an entire Java program on one line
this is horrible

took me 3 hours to write
most of that was figuring out the right awk and sed stuff
I do
Did you just get chrome devtools to give you the curl commands?
Why the header stuff?
tbh don't know
i hate all of it
I probably copied it from somewhere
the best code is dirty but works right?
your one-liner is 925 characters long
Look if it doesn't make me puke is it good?
Maybe it's only firefox but in the network tab on devtools I can go to a request and in right click choose copy->copy as cURL
chrome can do that too
its only top level if nobody, including the person who wrote it, understands how it works
I thought so
playing with 35 players right now, looking smooth~ 👍
man i can't accept that you actually use this shit
I don't

I wrote it to see if it was possible
I've got a script more in-line with yours that I actually use

seeing that nobody is doing much at the moment, what is the most cheeseburgers you guys have ordered at once from a mcdonalds? i have done 14 at 11:30pm
what
omg
its not the worst order i have been a part of, we once ordered 24 at midnight for myself and 3 friends
I can't remember if the answer to this is 20 or 30
We've definitely done 30 burritos from taco bell before, don't remember if that ever came up with mcds
last night i've ordered like 18 servings of Tuna Maki Sushi...
since mcdonalds here didn't open 24/7
35
real papermc hours
thats impressive, did you do it in person?
yes
how did they react?
they asked if i was serious
did they make you pay in advance?
you pay at the counter when you order anyway
we do now. but we didn't here till a few years ago
they used to make your entire order then you pay for it
i got mine delivered, the ones at the center of the bag were warmed by the cold ones outside
well they all started warm when put in the bag, and the middle ones stayed warm
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
!!!
I’m getting some really weird crashes after a few hours. Luckperms starts to have really long permission retrieval times. Does anyone else have this issue?
When do you guys estimate a stable release will be released? 
not running plugins at the moment, couldn't tell you
Updates to Paper do not have any sort of estimate for when they release, ever. Any and all updates will arrive when they are ready, and the only thing to do is wait for them patiently along with everyone else.
Ok thanks
you should post a timings report
This bot is good XD
in the year 2026
Got any logs for the crashes?
You guys are working fast though so I have high hopes 
I hope you know how much you are appreciated
(to the devs I mean)
what happened to the chat about food
someone had a bug
i got banned from a mcdonalds once
i ordered a bigmac and spent ten minutes adding and removing things till i got a mcchicken. there was a line behind me and the manager told me to "get out and not come back" XD
XD
Am I a bit special or am I doing this wrong?
why not both
Trying to load the #16 1.18 build in my localserver and it just.. doesn't do anything
I click my run.bat and it shuts down lmao
like it tries to load the jar and Stops
am I missing something
show log
latest.log by @fickle fossil: https://paste.gg/b836b0833e904350aff9b947e1066c43
wait a second
hmm
that's from last time I used my server, so it didn't even produce a log
lul
I click run.bat, it tries to load the jar in the little command output window, then it just closes the window
show window
I'm trying to get a prntscrn of it, it shuts down as soon as I click it
i think in windows you can shift+right click in the same folder and it shows "open cmd.exe here"
Edit the bat file and add a pause to the bottom of it
that'll stop it from closing the window instantly
I'll place a bet that it's an outdated java version
i agree with this
It very well could be
but don't I have to have the right one installed to even run 1.18?
I'm running the game version just fine
Nah MC ships its own
oh, well, let me try that
Does 1.18 paper support no-tick-view-distance atm?
only the vanilla version of it
No
gotcha.
simulation distance and view distance but not paper's no-tick view distance
are those options in config?
both in server.properties
thanks so much ❤️
hahah, it worked
thanks guys
Does paper 1.18 include like an auto conversion for worlds
yea
cool okay
all minecraft versions can upgrade old worlds
i've been doing this for like. 8 years now and every time i have a question i feel so stupid lmao
I guess you learn something new every day
no worries, we all start somewhere
playing around with this on my test server it seems most if not all plugins just Work on 1.18 with minimal errors
at least mine, but i run avg like 70 plugins on my server so, good chunk
spoke too soon lmao
Ive found that pretty much everything xcept essentialsX and Dynmap work for me
EssX has a 1.18 branch
Oh
i'm seeing small stuff like packetlistenerapi, holographicdisplays but i imagine it will all be updated very soon
Havent updated yet
Yes
you gotta remember, more options means more work to keep working
Would indeed be pog. Many of my players think I lowered the render distance from default 10 even tho i made it 12 
speed runners be sad lol
I just want to thank all of you guys, for your really hard work

hi, did the branch went to master ? got a 404 on the tab i left open last night 😄
my view-distance is 4 and no-tick-view-distance is 10
and my client's render distance is 16 chunks
this is my server, upgraded from 1.17.1
Set your view distance higher
No tick is not being used rn
can i upgrade from 1.17.1 to 1.18 ?
In server.properties
with losing any stuffs
Set simulated distance to your OLD view distance
And set VIEW distance to your OLD no-tick value
@native halo
okay thanks
Make backups but strongly recommend to wait till later paper version
so paper will drop its no-tick-view-distance option?
The risk is yours to take and you have no one else to blame if shit get fucked @idle wagon
@native halo it’s just not done yet
This is early paper build
this is a a test server, it won't hurt me, haha
With essential patch only
just my friends and i play on it
ur avatar is cute
they are waiting on some comparisons to get done, most likely keeping the paper one they said
Thank you 
No I am in US but I used to live in Asia yes. 
taiwan
Lovely to see people from all over the world here 
from western canada, waiting for my euro friends to wake up >.>
It's 7:30am in Europe
welcome to my island
7:38 am
2:38 pm
10:39PM
25:30 here
Holdup that’s illegal
hey I didn't know if this was the right chat or not, but I've been consistently getting "ticking player" crashes, and I'm not really sure what the issue is. I've looked up some stuff, which hasn't really been helpful and I tried searching through this channel to see if there was anything mentioning that and I couldn't find anything so I wanted to see if anyone knew anything
update to 16
type /ver
it was fixed
You want to check and possibility update daily if you decide to use unstable builds
alright
(just confirm you aren't already on 16, and this isnt some other issue)
was what was said earlier, just repeating
Essentials has a dev build that works
Switzerland is here too
Essentials works for 1.18 already yes.
Any extreme bugs found yet? Haven't had a chance to read over things
God, I wanna go to switzerland
We've not had much snow down here these past few years
So it's like, I've not practiced writing my name in a while
Tested earlier and it works
A little work from you can make desert disappear 
Dessert != desert
And my god there are so many trees in 1.18, almost always spawn onto the top of a tree now
fire is your solution
As what my friend would say, all you need is a controlled fire
NO CONTROL
would switching over from the experimental verison to the official paper 1.18 when it releases be easy to do? just curious
California gang PTSD rip
"Controlled" 👌
yea very easy, you'll probably just replace a jar and thats it
We don't have patched_1.18.jar anymore because server classes are now signed?
Yeah it's always been that way in the past. They make it extremely easy on the user
It is lit, over there
This will be the death of me
u have diabetes?
Is it okay to use Paper 1.18 Experimental test builds for a small server with some friends? Will be a brand new generated world, what can be in extreme circumstances the impact of using already a test build now?
nothing known yet, a few crashes already squished
data from a server with nobody on it for 3.5 hours if anyone cares
https://timings.aikar.co/?id=a9c41aad87d94591a9107b37a7955703
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
🤔 did anyone face any bug yet
few crashes so far
🥶 thanks. was about to change to paper
... what are you on now?
vanilla
i mean one of the fixed crashes actually comes from vanilla
🤔 i thought u were talking about crashes on 1.18 paper
some of them yes
weren't you supposed to be in bed?
Can we put “stuff got broke, stuff got fixed” on my tombstone?
will stable versions consume less ram?
as has been said before, the amount of ram your server is using has nothing to do with how well it is or is not running
Tomorrrow night I'll try to pull 3-4 staff to run on at once. If I see flying xp ores I'm gonna rage quitep
... wut?
Autofail
your sentence made no sense...
I completely agree
Lmao
This is what happens when you type when ambien kicks in
What I meant to see is if I see those flying xp orbs I will rage quit lol
The ones that fly around you but yeah can't grab them
thats usually due to sever lag
i have been running an empty server for about four hours on #16 and it hasn't crashed yet. thats all i got
My ping is always around 40 tho
fair
ping and TPS are not the same thing
Would you say spigot is more stable rn tho?
absolutely not
haha
this is literally day 0, all the nasty stuff hasn't even had a chance to pop up yet
On 1.17 I had perfect ping and perfect tps and the xp orb floating around you all the time
view-distance its no-tick-view-distance now?
if you keep backups, i think its ok
for the moment, i have been told this may change soon
So no major issues yet?
no REPORTED major issues yet...
well there have been two-ish, but they've been fixed.
For me; in general it runs good and pretty stable . I have got into actually playing and just flying around tho
who's at fault doesn't change the end result 😛
When you get one jar per day life is getting good
Lol time to start building my server ahaha
Then one per 3 days
ugh idk if I should just use the experimental build or nah for a small survival server with friends hhaa
idk if I wanna take the risk lol
like i said, just back up every now and then
Yeah my sever backs up ever 24 hours
Does it beep
24h is a lot to lose, may want to lower that for a while
I mean apex is right behind paper they have said on live chat that it seems to be a quite stable update
Yeah ill change it
Back up ever few hours or so
Apex as in hosting?
Yeah
Keep one important version on your local pc
Honestly wouldn't trust most hosts to know anything about stability
^
Lol yeah thats why I thought id jump on here and talk to the people playing it ahaha
This is progressing much faster than 1.17 paper though so there’s that
Host: what can I say to make them pay me $10 more
That's because they got a week head start
Lol still no fabric voice chat mod for 1.18 tho
I have Iris for fabric already tho, for shaders
Welcome to tomorrow west coast
Hello, are plugins from 1.17 compatible with 1.18? or is there a breaking change? I dont understand how plugins compatibility works but im using some from 1.16 and are working on 1.17
Need replay mod to lol
:/
what? were you expecting a complete list of every plugin ever? some 1.12 plugins still work
Lol a big list will be great ahahah jks😂 😂 😂 😂
Hey for some reason chat color name isnt working in chat (teams) btw but works for tab and above my head
same with the prefix
got an error in your console log?
there is an option in paper.yml to use vanilla team stuff in chat
won't work if you have a chat plugin
if you don't have a chat plugin how are you setting prefixes?
...
you pinged the guy with no ping in his name...
ya my bad
I swear to god, people are blind
shut up bro lol we were talkin
Yea, that's my issue
I feel you
pro tip, dont do this if you want help
The amount of pings you must get lol
I was telling Awesomedude
ctrl-f "vanilla" or something
as far as i knew you couldn't set prefixes without plugin help, or am i wrong cat?
use-vanilla-world-scoreboard-name-coloring:
you are wrong
testing that out rn
that fixed it thanks electronic
So it shouldn't be hard to switch to a stable version when it becomes available
Teams have a prefix option, didn't know it showed up in chat
in CB it doesn't
Then again teams didn't work at all in chat when I last touched it 😛
Z basically shimmed it back in behind a config option a "while" back
explains why i didn't know it was there
Needed a component API for that and to force every chat plugin to use it
Although we also thought it would be a good idea to make scoreboards a per-player thing while chat... isn't
So that would be a little weird
I guess having chat only use the main scoreboard would be a good way to ensure no one tries to use anything else 😄
i mean it will break like the instant he installs like any chat related or management plugin
Finally the Chat is dead 😂
4 mins = dead
secretly there is no more chat because you have died and this is your final dream
Omg no please not?!



