#general
3141 messages · Page 175 of 4
can it format and lint anything you want to use in your single file components?
I just delegate to stylelint
which templating engine
And my format is stylelint fix file
pug 
that wont fix your template and ts though
What do you mean by templating engine?
as in.. pug
JSX, Pug, etc
.g pug js
(MiniDigger) https://pugjs.org/ -- Pug: Getting Started: "The general rendering process of Pug is simple. pug.compile() will compile the Pug source code into a JavaScript function that takes a data object..."
so you're just using html I gather
..which I don't suspect stylelint will touch either
Handlebars and Mustache too
Yeah I dont do much frontend 😂
You use a templating engine in your Vue templates?
That's seems unnecessary?
I just use thymeleaf on the server
well those two are irrelevant because vue does the expressions/placeholders itself
but pug because its easier than writing html
Ah ok
Need to give that a closer look then
I know jsx and always thought about it as a con for react
yea I'm not a fan of that
vuenite! vue masterrace
dont forget nuxt
havent tried it yet
I learned vue because i put it on a resume and applied to a job with it, and i had no exp with it
so i tried it and love it now
I hate IPv6 so much...
but I want everything to use IPv6 at the same time
but it sucks so much to use
😦
I never asked
.g spartan anticheat spigotmc
(DiscordBot) https://www.spigotmc.org/resources/spartan-anticheat-advanced-detections-hack-blocker.25638/ -- Spartan AntiCheat | Advanced Detections | Hack Blocker |...: "Spartan is an anti-cheat solution that aims to prevent every major detectable hack. It is dependency & addition free, requires little to no ..."
This update was released to implement secure connection to the Piracy protection. The IP logging feature has been removed as well, and any logged IPs have been deleted.
log in motherfucker
Fiiiine
Wait wait wait
What the fuck
Why does that single plugin get anti-piracy protection?
That's against spigot ToS afaik
I had a plug-in removed for something similar
Or denied anyway
Dunno
see this is a z question
Basically Spigot's stance is "we already inject your plugin with DRM on download, so you don't need any"
Anti-piracy shit annoys me because it's often poorly implemented
Even EA and Ubisoft get it wrong a lot
the moment you realise you need to actually run the code eventually
you're fucked
period
Iirc it's been reported like 5 times since it was made and spigot don't want to even respond to anything about it
Shit's hard, and some rando who just picked up Java thinks they have a golden fucking goose of an idea
Lmfao drm on Java
did you guys see his non answer announcement? it's pretty funny
paste it here :>
instead of saying sorry for breaking the law he's just like sorry you're mad that I broke the law
"yes am reputable yet no disclosure"
Yikes
If he was reputable, he isn't any longer
how many people read update logs tbh :>
Did someone gdpr request him or something?
YOUR INTENT IS NOT THE ISSUE
I went into his discord and publicly announced that he's doing it
The fuuuuck
LUL you actually did that?
show the logs of the people who reacted 
it's like 5 pages of messages
copy pasta
copy pasta
copy pasta 
Lmao
What was he doing? Storing IPs?
The road to hell is paved with good intentions.
He was storing the ips of all ops/admins on every server running spartan
Without disclosing this
I see
And over http
over http 
F
The over http kills me
probably stores em plaintext
What's a firewall
like idk man if ur talking bout reputable and u can't even bother to encrypt sensitive data like that wtf r u doing
The whole "you have to keep up on our terms" thing has often been thrown out of American court, but sure
The laws about ToS, etc follow an "average person's common sense" thing
I'm not sure sneakily storing the ips of ops/admins is allowed either
At least with bstats you can opt out before plugins use it
someone should leave him a negative review in spigot comments, stating what he did, he'll get so mad ^_^
Putting "we own your children", for example, in a ToS will absolutely not hold up
i like when that guy gets mad
Did anyone who owns the plugin check if he actually removes the logging?
He did
Multiple people who own it verified it was removed
Including the person who found the thing to begin with
Interestingly this was discovered when someone was trying to find out why chat messages were being cancelled
If I had one thing to say to him, it would be "the road to hell is often paved with good intentions."
the spartan guy is a retard tho
Alrighty, am off to bed now
Also his code is pretty bad
please dont use his stuff, your server will be better off
We spent a good hour looking through the decompiled plugin looking for anything shady and there was quite a bit of trash code
Optional<Boolean>
I try not to, but it happens
I do too. I'm relatively new to programming. But holy shit some of it is next level.
I found like 7 instances where he assigns variables and then hard codes the value elsewhere in the same class.
I think that optional can also be summed up with "road to hell"
And I only looked through maybe 20 classes.
His obfuscator is also the worst one I've ever seen.
what are we talking about boys
Spartan anticheat
it stores the ips of admins and ops too
so they'd have to be made aware of it too
I guess at that point it's the responsibility of the person who installed the plugin?
I'm not well versed on gdpr law so I really don't know
Gdpr says you have the right to know beforehand, and request access easily later, and request removed as well
Not that they can't log
"easily" being the sticking point
Also the requested info has to be readable by the average person
He says he's a european too so he must've known that not disclosing it would've been a violation right?
Or did he just bank on no one finding it
eu is 90% retarded anyways
I mean it sounds like it's a very basic level thing
And they have lawyers
store information without the user's acknowledgement
sounds like a very black/white thing
though yeah last I heared from someone who properly knew more about gdpr, it's a bit messy and vague
Needs to be told to the user before they use it, in a place they can easily see it
in a place they can easily see it
is general visibility also important?
or is accessibility pretty much what's wanted
From what I understand, yes
It also seems to work on a common-sense, average-person thing
I guess his terms of use aren't that hard to find. last thing on the page.
I suspect many points will be clarified in courts
Yeah
viewing of source code is protected by law in some countries, US included iirc
That's also in Spigot's ToS, except they require perms to decompile themselves
Am I the only one that reads these things?
yeah
I read some of it, usually when the topic is brought up
most ToSes are just generic BS/obvious shit
I don't like when people say codes instead of code
open source codes
3. You are not permitted to use, view or modify any of the plugin's codes.
i see this extremely commonly and it slightly bothers me
It's multiple code /s
plugin's code pls
That's correct though isn't it?
No one who's well versed in english really ever says plugin's codes
The plugin's code
The plugin's code
Is the extreme majority in how it's said
P'l'u'g'i'n's's' code's'
I don't understand the nit pick
The good 'ol shotgun approach
It sounds really jarring to me
One of the episodes in season 5 of Silicon Valley everyone kept calling themselves "coders"
Bothered me slightly
Never liked the term. Not exactly descriptive, and sounds a bit slang
Well got ipv6 DNS rerouting back to the pihole via USG
Unifi doesn't have support for that in ipv6 (yet at least) so I had to do it with iptables
So that sucked
But it works
what is an easy way to override sendMessage() for a player?
do I create a new class that extends/implements Player and override it that way?
i want to color format it
What's the use case?
What kind of plugin doesn't already format their messages
And iirc there are plugins to intercept plugin messages and let you force modify them
i want to have a unified color for all sendMessage
I know I can do a static color translate function, but I wanna try this way
or maybe its a stupid way
Just make a helper function then, no need to override player
It’ll may be stupid difficult by interface implementation violence
Just makes things ugly
it might be possible with reflection
good luck with that though
intercepting packets is probably better imo
how can I do the item_break effect
with a dye
playEffect(lcoation, ITEM_BREAK, Material.DYE)
how do I change the dye color
wzrd what were you even trying to do
apparently you can sprint while sneaking ripperoni
or rather you don't stop sprinting and are actually faster than normal sneaking 😂
mfw IdentityHashMap has no load factor option
@void void I was interviewing for redacted
what lmao
wzrd answers demanded
simpleauthority: REDACTED
;)
WHAT
oh
the fuck is that
a tracker?
yep
cool
just use mixins ™ ez
implement Player 
the fact that the slider in the redacted ch site can't be moved is deeply upsetting
same
1.14.2 is looking good. One thing though. Every 5min I am getting a tps dip. Not much but very regular.
Any ideas what this could be?
Did not see this in 1.13.2. Is it new?
1.14.2 is quite new and has its own issues, so yep everything takes time
i'd still wait a bit until pushing 1.14.2 into production
I mean this looks good imo but you can see what I mean here https://timings.aikar.co/?id=36c647ca80734a558a38be53d5792a0c
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
ye smells like world save
not much you can do imo, maybe bump the interval up a bit and maybe broadcast when a save is incoming
Guess if I bump up the interval the dip will just be deeper but fewer in between?
id assume so too, more stuff to save
btw I am using the same paper.yml server.conf etc as I had in 1.13.2. Has anything been changed there?
server.properties spigot.yml paper.yml are the same ones I used in 1.13.2...blah...sry
should that cause any issues?
maybe double check spawn rates and similarly to a fresh one
kind of impossible for me to say without any context
Ill do that. Thx.
Send bobs plz
ooof
Hey
i gotchu fam
What
k going to bed
Can someone explain to me how the worldborder plugin and nether/end interact? Is the spawn/center concentric with the overworld? Do I have to make the nether 1/8 of the overworld size? Does just setting the border centered around spawn (whatever that means for nether/end) work?
Wait... Thats illegal..
But how do I set it so that somebody who enters the nether near overworld spawn doesn't end up directly next to the border there? What happens when somebody crosses the overworld border in nether and then teleports back?
Your nether would need to be larger than your world then, after the *8
What on earth is causing the big lag spike every 5min? Beside that everything is super smooth. 1.14.2
autosaving
but that is set for 6000 sec in bukkit.yml?
[wizjany] ^
ahh ticks
So if I change that to say 18000 what would happen?
This server has not been down once in like 6 months
[wizjany] you'd get a massive lag spike every 15 minutes instead
depending on how saving works now (i'm not too fond of the newer versions), it might even be a bigger lag spike because it has more to save
Is this something that is a known issue?
[wizjany] pretty sure 1.14 wasn'tout 6 months ago
Yes, there have been issues on the tracker and there is an issue on mojangs tracker, not sure if it's open or not still
But, 1.14 is basically touted as not being production ready by pretty much every dev community
electroniccat, the lag spike is getting harder as time goes on. Noticed that memory seems to be creeping at bit too.
lol yeah that could be a reason
So chunk unloading needs to be worked on too I guess
there is a solution. A crontab 0 * * * * /sbin/shutdown -r now
yeah ppl might get annoyed...
barty $ uptime
16:24:49 up 212 days, 15:13, 1 user, load average: 4.58, 4.05, 4.48
So 212 days... not bad =)
[wizjany] system uptime generally has little to do MC server uptime
ofc I had to to upgrade 1.13.2. So the game did have a down time
When Debian 10 GNU/Linux comes out Ill have to shutdown the servers. Should be a few months at most
16:50:09 up 11 days, 15:31, 1 user, load average: 1.19, 1.17, 1.18
:P
No idea hw loads work
s/hw/how
Correction, <wzrd> No idea how loads work
Ah
but that load might be distributed across cores, too
And the three numbers?
if you got 2 cores and your load is 2.5, you're really pushing it
5 minute, 10 minute and 15 minute averages
i think
maybe 1 minute?
but they are time averages
Ohh okay
@sturdy fulcrum do you have the username TestPlugins?
No but I think glare has it
mainly because of your testplugins server thing, unless that is someone else's
wzrd, I don't think anybody actually know how load works. Its the most retarded metric on earth
yeahsure: lmao
is it possible to make animated motd?
barty ma bro fyrom
is there plugin
for animated motd
yes when you join the server
in chat
when you join the srv
you sure?
Hey could anyone tell me if theres a way for players to use unsafe enchantments on an anvil? It just maxes it out at the default max
what does that make me barty, [root@sarah1 ~]# uptime
10:57:18 up 1092 days, 10:07, 2 users, load average: 0.16, 0.24, 0.24
[root@sarah1 ~]#
😛
You know
heh
if it wasn't for OVHs kernel, I'd be there too 😦
it's a random kimsufi
Bukkit.getScheduler().runTaskLater(plugin, () -> consumer.accept("str"), 1);
```is there a better way to make this directly accept a consumer?
they don't even sell this model anymore
Model name: Intel(R) Core(TM) i5-3570S CPU @ 3.10GHz
9 Power_On_Hours 0x0012 097 097 000 Old_age Always - 27924
10 Spin_Retry_Count 0x0013 100 100 060 Pre-fail Always - 0
12 Power_Cycle_Count 0x0032 100 100 000 Old_age Always - 16
3.18 years for that hdd, poor thing.
oh its like that now... https://paste.debian.net/1073391/
3.18 years is on a SSD?
I prolly would not put my bitcoin stash on that thing xD
Would be awesome if you could "hot swap" your kernel. Or at least patch it without rebooting
You can
@golden gust you mean you'd use OVH if not for their kernel? o.o
remember there was talk about this...
I mean, OVHs kernel had some issues that was blowing my box up
just sayin but their kernel is an optional feature that's enabled by default during install
one 8 core chip destroying a dual 8 core E5 from 2014.
it should be just a checkbox that you untick
electroniccat, well if it is just "blowing your machine up" I guess it can be overlooked
Yea, just ended up installing the ubuntu kernel on there and removing ovh's
Don't think I actually installed this box, it was one I got with a mate who also uses it, but tbh doesn't even really touch it these days as he ended up outgrowing that and using a home nas/few dedis
electroniccat, its called getting pragmatic and sensible.
hm?
electroniccat, look at that retarded setup I have on my server. Have a ZFS RAIDZ-2 with x6 WD Reds used for a NAS. Then using VFIO to pass gear through to QEMU machines left and right...just stupid.
I mean it works...but it is more energy then its worth.
and what happens if it "blows up"
A little fbsd server nas in its own box in a corner would be a lot starter.
@acoustic pilot i unticked that box, however ovh kernel still got installed ;-;
absolutely disgusting
agree...disgusting!
also they don't seem to install it as a package, they unpack it on root filesystem?
with papermc can u use spigot plugins
?
also I see waterfall is available with multiversion I can use plugins like that for paper to make it multiversion right?
Yes, however that's not recommended
Bukkit.getScheduler().runTaskLater(plugin, () -> consumer.accept("str"), 1);
```can I have the consumer as input in here?
now I am using a runnable regardless so it's not quite what I wanted
What are you wanting to do, post some sync task and wait for it?
I want to store a consumer somewhere and schedule an execution
the runnable does need some input
it has to take BlockState
Then you'd need to extend Runnable or Consumer and basically provide a place for it to store that
Block block = location.getBlock();
BlockState oldState = block.getState();
block.setType(Material.AIR);
Bukkit.getScheduler().runTaskLater(plugin, (Runnable) oldState::update, 100);
I need to execute multiple actions in the runnable
this is creating a new runnable every time it is executed, right?
I might as well store it
Yes, it's also a method lambda, if you wanted to do more in that you'd need a proper lambda so you can do more
is the mob count in the jar file a server wide cap, or a per player cap? Monsters: 70, peaceful: 30, ambient: 15 etc?
err... yml file. sorry
@void void ivan has infected the velocity server
i know
How can I get the direction an offline player is facing (will be facing when they log back in)
This is really nuts. More or less all lag I have on the server is every 5min when the server does saves.... https://timings.aikar.co/?id=d8246a9ae3cd4f6eae40b580b87705d8
Aikar's Timings Viewer - View Timings v2 reports from Paper and Sponge
Its not even saving that much
Any ideas when this might be fixed?
Paper isn't really a mod, rather it's just a server application.
Songoda doesn't seem too bad anymore.
Someone was saying she was like super bad and something like that but she came on and seemed to have debunked that.
¯_(ツ)_/¯
the master baiter is at it again
I'm not talking about the plugins or anything.
there is a lot of proof
of course someone would want to defend themselves
but you can't just keep having shitty behaviour
and expect people to trust you
Yeah I don't know, I don't really want to get into that drama though.
.. which I did, a lot, and I regret that now.
player.getTargetBlock(10);
```this should return null if the blocks 10 blocks in front of the player is air, right?
or is it the same as java return player.getLocation().getDirection().normalize().multiply(10).toLocation(player.getWorld()).add(player.getLocation()).getBlock();
it could if there weren't so many item frames and chunk ticking was actually limitable
ban item frames, problem solved 😄
could probably tick item frames less frequently
they're already being ticked rather slowly
metric shit ton slower than that
20 would still be acceptable i think
up to a 1 second delay for changes to be visible by player
yeah :/
this is why you guys should never allow a server's world to go unreset for 2 years
btw this is what I mean by a metric shit ton hanging-tick-frequency: 440
that's why im only interested in skyblock/fac type servers, maps reset quite frequently
never go with survival/towny
oh cool there's already a setting for that, didnt know
survival/semi-vanilla = farms + lag
damn, and it's still laggy
can't really join since I have a cap at 100 players to allow only donors to join afterwards due to obvious reasons
whoops
was attempting to relight a few chunks after deleting a build, didn't go as expected XD
normally torches just break and fall if there is nothing supporting them, not anymore apparantly, particle lag was intense
When you're on that,
Ban daylight sensors too.
Each daylight sensor in the loaded chunks updates every block around it once every 3-4 seconds for the entirety of sunrise and sunset.
Sunrise/sunset makes my TPS drop by 1-0.5, it's awful.
And when you have pathways lighted by reversed daylight sensors on top of redstone lamps, it's like 200 daylight sensors updating every block around them 15 times during sunset and sunrise
we don't tolerate anything below 20 tps.
so it's always a struggle
we stopped adding content just to purely focused on optimizing stuff.
1.14 😦
This is running 1.12
I can't imagine running this on 1.14
It's not too bad though since it's a void world and players build from that.
were we're going we don't need any tps
Anyone know of a Random Teleport plugin that actually works on 1.14.x. That very plugin name is not doing it for normal players and just giving them the cooldown timer remaining (not ACTUALLY teleporting them).
A a whole server stack plugin right? I am looking for "stand alone" plugin for that.
on how much should i put autosave?
now its on 6000
that means 5min?
@spare venture yikes.
Uhhh. I don't know haha.
maybe on 30mins?
The plugin didn't enabled.
and yes I have Vault and that turned on just fine.
and it was said to be "tested" for that version too.
Huh I DO have vault installed [19:03:15 ERROR]: [Wild] [%s] - Disabled due to no Vault dependency found!
so should i put
autosave on 30mins?
Indeed.
thats 36000
Reminder for DiscordBot: Today is monday, I'm going to guess you did absolutely nothing productive this week and if you did I'm proud of you, but if you didn't, get your life together @austere ivy
Reminder for DiscordBot: NO ACTUALLY today is Sunday sorry I forgot.
damn, looks like a couple of fans in my computer weren't running in auto-mode, in fact were just disabled in bios lol. gonna assume that explains my periodic BSOD's, esp when OC'd
Who the flip ships a customer PC with disabled fans?
well i built it so most likely at some point I messed with some settings in the bios and screwed up
so likely my fault
can definitely hear the fans running now, though
Ahh I thought you brought it and that was the case. Yea always gotta be extra careful if your Overclocking.
Does anyone know about any nice world generation plugin? Kinda tired of the same world gen minecraft has been using for the past 10 years
Biome Bundle.
Isn't that a forge mod? I'm looking for a server side plugin
thanks, will take a look
@unreal quarry I just got to implementing what you send yesterday
https://discordapp.com/channels/289587909051416579/555469074080202765/584484028602908697
this links to your snippet, the issue I am facing is that the block just vanishes and never gets back
the issue is not the material
I tried it with Material.STONE too
.addcmd spottedweaboo https://i.redd.it/jpwlw9k4oy131.jpg
lol I had to put true in the parameter of the update method
lmao
google seems fine here
Youtube being youtube?
inb4 downdetector went down
spotify, tmobile, facebook, google play, pokemon go, google cloud
google drive too
snapchat apparently
holy fuck this is like
downdetector going down would be simultaneously hilarious and sad
some stuff is a little slow
Opinions on LagAssist?
what was the highest chargeback $$$ amount you had to deal with?
@primal ivy no
Someone's talking through an irc bridge
they appear as a bot but it's really just a person
i am a bot
it's just a really advanced Ai
Sure.
More fucking advanced than Cortana or Google Assistant or even Siri
siri would have my ass any day
she was nazi, before microsoft dad stepped in and raised her differently
if AI decided that nazis are good, who are you to change its perspective?
actually its a gcp total network outage
google cloud is down?
downdetector went down?
well I personally had a little problem when signing in on Youtube, but then I switched to gmail, signed in and went back to youtube and it was normal
a part of google could be down
Yeah I haxtored Google. When they pay me 2 BTC Ill allow them back on the net
I'll pay you 10, Yeahsure.
I also had Spyware in Sundar Pichai computer. Got pictures of him pulling his wire in front of pornhub
So yeah....he better pay up
@golden gust I am trying to clear the inventory of a block if it has one, which interface is on the top chain?
Container, InventoryHolder, BlockInventoryHolder?
what is the best way to deal with this autosave lag I am getting every 5min in 1.14.2. I changed the time interval to 30min...is that the best thing for now?
People were starting to loose their shit on my server ...
discord IS mostly down
only that one message went through
And yeah not much you can do other than that
And make sure you're on a fast ssd
bummer...yeah I have a real fast ssd
Is this a known issue?
yes of course its k
known*
AWS status looks green
oh they actually updated that for once
those 100% uptime metrics are completely wrong
Atlassian hosts Statuspage
on AWS
is that why my google home isn't working
is there any way I can get the double chest the player is looking at and only clear the inventory of the part of the double chest I am looking at?
if (oldState instanceof BlockInventoryHolder) {
((Container) block.getState()).getInventory().clear();
player.sendMessage("isContainer");
}
this keeps clearing the whole chest
There's no concept of that
The double chest is 1 inventory
Pretty sure when you break one it just spits out the end half of items
Find out if you're looking at the left half or right half then clear that half of the inventory
that's not what happens when you connect chests or break one
might as well clear arbitrarily half of the items
But if you wanted to emulate one of them breaking its probably just the last X items
the slots are labelled in rows not columns iirc
I tried ```java
if (oldState instanceof Container) {
if (oldState instanceof Chest) {
((Chest) block).getBlockInventory().clear();
} else {
((Container) block.getState()).getInventory().clear();
player.sendMessage("isContainer");
}
}
but it failed
casting error
have you been reading at all?
.minecraft
I thought I had it!! The tomato is attached to a string which is hanging above the ceiling fan. I must move quickly in order to retrieve this tomato through ...
(Korobi) Ceiling Fan Trick Knockdown - length 1m 4s - 22,825 likes, 2,164 dislikes (91.3%) - 5,354,384 views - Stuntman89 on 2011.12.30 - NSFW****
is there any plugin that can say in the chat that you will expirience lag in next 10 seconds?
errrr
depends what kind of a lag it is
some plugin could technically hook into world saving, announce that world is being saved soon and you'll may experience a lag
like those shit tier hosting panels do automatic world saves
Is this a cheat/hack client tool? https://aristois.net/faq Because I am confused on what thing exactly is since a player is asking if I use it and they are whispering that that guy shouldn't be asking "me" about it.
Yes
Wow okay, mass banning to do then. Since I got the proofs lol.
having to compile mods for a game myself because the ABI changed
god bless java
GP auto banned the other guy for spamming lol
I am hopping the save-off cmd has nothing to do with autosave in bukkit.yml?
So how do people even deal with these other than them burbling it out in open air? Because HackedServers doesn't even apparently does that despite it's quite steeop price tag.
Because let's be honest it's going to be that easy to ban them in the future lol.
you mean find hackers? a mix of AC / moderators
rely on moderators, good anti cheat and player reports
mikroskeem, just use tmux then have a crontab like
50 4 * * * /usr/bin/tmux send-keys -t minecraft 'say Scheduled database maintenance at 5:00 CET. May cause a few minuets of minor lag.' ENTER
crontab
that is what I have on my server when the db gets pruned
I mean just if they are using a hacked client like the one I wasn't aware of such. That way I can manually ban them if they are actively using one.
systemd timers or bust
system V ftw
+1 like god intended!!!!
ngl openrc is sexy
I like it because its Debian...but fuck it is a pain =P
but for every day use, systemd works fine
Can I safely run this cmd on my server /save-off and expect the autosave in bukkit.yml to work?
afaik /save-off is the default state 🤔
so if you haven't turned it /save-on, then probably autosave causes it
hmmm because when I ran that cmd all the lag spikes I was having every 5m went bye bye
(it might be default /save-on since 1.13, I'm used to 1.12)
lol yeah. Not sure....
don't know if I dare reboot now. My players gonna shit eggrolls if I loose all their work!
The server typically saves on reboot.
It is save-off=> [21:56:51 INFO]: Automatic saving is now disabled
Unless you force it.
ah good!
But bukkit will still happen in the background right?
If I had to take a guess I'd say /save-XXX and bukkit's autosave are the same
I can't imagine they would have implemented a second saving system
Funny thing is what I was having a fat lag spike every 5min. Then ran save-off and they stopped showing up in my timings reports
probably just added a timer or sth
No one is better than the other but I don't know it "override" vanilla's.
Bukkit just makes vanillas world save configurable
gonna do a save-all before I test this out. Can see it now. 40 crying preteens threating to kick my ass.
Yes
oh wait...run that by me again electroniccat
So apparently it just make it more adjustable?
So save-off turns off the autosave in the bukkit.yml
Yes
Interesting I didn't know it the same thing. I thought bukkit did it entirely differnetly since the optimzation thread said to not to use save all.
electroniccat, anything I can do about this lag spike I am getting every 5min...or at least make it a bit better. Got a crazy fast ssd etc.
Wait, basically
so its a bug?
Yes, introduced by vanilla
pretty much yea.
not a feature =)
yeah did htat LordKorea
Does query-plugins: true does that I think it does though? So If I turn this off people cannot access plugins through the query port?
It's in the bukkit.yml just for the record. Just not sure if it does that or what's it for.
correct.
Ahh cool, well got a server to shut down to harden it a bit.
what's the point of hiding plugins tbh
sooner or later you're going to "leak" them here via timings link ;)))
:D
To delay the possibly of a break in. The longer it take to "crack" the plugins that is on the server to the average MC player that is.
Do you have anything really that's not used on every other server? Lots of servers use a few common plugins, not sure what you're trying to hide.
why care if people know what plugins you use? a server is more than the sum of its parts
When you get tech support though your right all bets are off.
there's no point in hiding essentials, vault, placeholderapi etc.
I do use a kinda usual stack so it is uncommon config.
Let me guess, you're using a Minecraft server jar
I do see his point tho, if people know his plugins, they could go and look if there's any known bugs if people are that dedicated
But it's really not a big deal.
honestly yeah i had an incident with AuctionHouse recently
if there's a bug in a plugin you use that's disclosed people will use it no matter if you use it
kinda like all those trying to book dupe on paper servers
i wasn't aware of it's amazing and widely known dupe bug
Yeah and there's many more plugins like that too @void void
In general you can just use one of the popular hide plug-in plugins
Plus it's not really "stopping" them it's DELAYING them.
luckily most of the things we run are made by... me
Just turn the query plugins off in the yml file and you're good.
security by obscurity, here we go again
Eg more time for the devs to patch before my server takes a dump.
so i don't care if people look at plugins or not
lol the Google outage is affecting android messages
and snapchat
muh gmails arent syncing
and my plex streaming
search still works fine here
try explaining to a relative that texting wont work properly because Google's 'cloud platform' broke
Sweepyoface, you'll never get past "but google.com still works!"
When you can't Google why Google is down because Google is down :(
yep lol
@fallen oracle
also wait until decentralization fanbois/grills hop out now 
¯_(ツ)_/¯
"tHAt Is whY IRunM y oWN xMPp sERveR"
That's probably why no one has snap chatted me today :(
i mean ya, but i mostly mean people who try to push it on everybody
On the bright side, if Google is down, your players can't Google to figure out current bugs in your plugins.
hehe
Si
I hate when my parents drag me shopping cause they go up and down every single aisle.
drag them through every aisle of a store of your choice as your petty revenge
I don't shop much
Welcome back.
Welcome back.
Sometimes I hang out in best buy for a while as payback for that
My dad took me through Best buy yesterday
That gets em complaining right after I was just forced to stand around at old navy for an hour
*everybody else
ok
Literally everyone
like are you guys getting like a bunch of errors in the console too?
I worry how you got your hands on a 1
1.14 build without seeing all the warnings
errors are your problem
ok i think maybe clearlag was causing issues??
Yeah it tends to do that
i was getting tps drops but now my server is crashing
Remove it
i just did
I was so mad I bought a 4gb host and it keeps dropping TPS like crazy
especially when people try to load chunks
And yes clearlagg is not compatible with current paperspigot build fyi
@void void [Auto] We're now known as Paper.
the only things that are hosted on GCP are google and discord apparently
I can't believe I found a plugin that is more ghtrow up than Enjin and EasyBackups. BlocksRegen. 🤢 Given the dev is forcing people to use Paypal to bypass having to mark it as Premium.
wait until you hear of the premium plugin with an included backdoor
You means Spartan the other day?
yeah
if they're sending you elsewhere to buy it, you can report them
People had I think staffs are monitoring it or something.
EWG """apparently""" contained a """feature""" that would encrypt your world if it thought it was pirated
"EWannacryG HAS ENCRYTPED YOU WOLD! GIB BITCOIN"
But I think these plugins will take awhile due to the violation levels. Sometimes months if it very illegal like the one possibly is.
People cant control their air conditioning
well its like the pet feeders that stopped working when the service providers had an outage
single point of failure ftw
why they needed an active connection to the server to do that instead of just storing that shit locally
there's some element of "wow thats stupid" in a lot of these product
@void void did you report the resource?
not sure I'd say a cloud provider is a single point of failure because they have all their crazy redundancies
No others said they did though.
Ahh okay
something must have really gone wrong
Wait Spartan had a backdoor in it?
my ISP sure as fuck doesnt
I'm talking about the big 3
Didn't DiscordSRV have a backdoor in it at one point?
If they did why are they still alive today?
UP
what's the deal with google?
but yes having things that need to be always online is dumb for reasons other than the provider possibility going down
Google has been having outages all day.
Including the software they use in-house to talk to other teams about outages 😂
Yea you would think they would have "hot spare" data centers LOL.
their network just broke
Yea I would think they could have more than a single home and single connected network like a mesh.
So if one or even a few goes then it can still carries on.
Why does Google breaking affect Discord? I thought they used CloudFlare for load balancing.
uhh yeah that's not really how it works
discord has been shitty for a while
yesterday I was having issues sending messages in discord
there's more to running an application than load balancing, y'know
dunno that it has anything to do with google
their origin servers are on gcp
I'm aware, and that would make sense.
Yea but you would expect the "main" servers would be well prepared for major failures though.
well I'm sure they have crazy levels of redundancy
some intern just pressed the wrong button and bypassed all that
usually what happens
Kinda like the Hawaii thing.
ahh gotcha, why do let interns or juniors access to such instrafacture though? Why not have a more non critical part for them so if it goes down then it easier to fix or at least doesn't costs them millions every minute they are offline for.
werent there routing issues up to L3 earlier today too though?
inb4 BGP shit again
well idk intern was just a joke
The point is its usually human error
unless you're netflix then the interns literally do have access to prod
netflix doesnt care
netflix has jobs that randomly knock out their prod servers out
wow and I can see it going both ways.
they are constantly testing their phoenix architecture
I guess if you have so many servers you can lose a few and not worry
yea Z750 i think L3 had a big outage today too
their entire architecture is built on the idea that any single node can go down (or come up to scale) at any time
which is interesting
Yeah
That's the good thing about doing a production environment "right". If you do then you don't need to stay up at 3AM to fix an issue straight away since you would have servers on "stand by" just for that.
I think its been done in the past but theyre notable because of the scale
Ikr
Exactly scale, profit ability. etc has to be juggled "just right" or you may miss out.
are people saying the l3 outage is connected to the gcp outage? because they seem fairly different in nature
UP
afaik the only connection anyone is making is the timing
I havent seen any serious theories they're tied
huh
but it will be interesting to see the post-event reports
because it'd be a huge fucking coincidence if they were unrelated
Maybe they are using same transit lines but they are still seperate entities?
or the spots are similar?
I havent seen the geographical distribution of what and where
my ISP was actually also down for most of the morning
I mean Google is reporting 'network congestion'
so its all a little odd
the gcp one seems hard to pin down as geographical
That could very well be the result of l3
was there some internet outage today
Yea so it may be that the logic that both companies have to do with each other even if they are not suppliers, partners, etc.
but who knows, local ISPs arent well known for their reliability
but its also not all their traffic that's out
i can't imagine gcp would have infra in a location where l3 is the only peer available
like a local isp outage makes sense as being caused by one of the two
but it isnt out everywhere
So you don't think they intersect at an Internet Exchange or something?
they almost certainly do somewhere
They absolutely do
s/somewhere/everywhere
Correction, <DiscordBot> <07Z750> they almost certainly do everywhere
They just probably dont rely on it
the issue is that just one or two could be capable
which would be completely unnacceptable for someone like google
That's probably what's up probably a few of those and that why two providers are dying at once.
let alone someone buying cloud services FROM google or AWS
Because as being the Internet things can literally be anywhere and if A and B are in one spot A and B can be both out.
if it was purely a bgp issue with l3 then it would've been detected really quickly
The different is how A reacts and how B reacts. A may be out in just that location where B may have more things to work on to get it going in the meantime, wait for recovery etc etc etc.
there's not much else besides bgp that could have such a huge propagating effect
so it's more reasonable to assume the connection is more complicated
They specifically said east coast in their status report
which doesnt sound quite right
there were reports in the UK and EU too
but like, an IX could be blown up and traffic should failover just fine for entities of this scale
re: Friendly
for everyone except cogent v6 but we don't talk about them
unless cogent got their shit together since last time i heard about them
doesnt look like it
https://regmedia.co.uk/2018/08/28/cogent-cake.jpg didn't help :(
Can someone help me test some stuff dm me
.ask
If you have a question, please just ask it. Don't look for staff or topic experts. Don't ask to ask or ask if people are awake or available. Just ask the question to the channel straight out, and wait patiently for a reply.
it was the thoughs that counts
Ah yes, the thoughs.
Google still having issues? My Plex streaming still buffering a lot 😦
indeed, the thought https://giphy.com/gifs/steveharveytv-wink-steve-harvey-pWMIraZcSYi1W
so what is the scale of how fucked 1.14.x paper is currently? performance wise that is
perf is pretty fucked 
more fucked than 1.13.2's lighting performance?
yeah it's pretty fucked



oh we have this one