#general

3141 messages · Page 139 of 4

austere ivy
#

so this one guy started trading

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BEACONS for 10 poisonous potatoes

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NETHER STARS for 9 poisonous potatoes

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that kinda thing.

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Eventually people made giant potato farms just for poisonous potatoes.

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And it was an economy, based around poisonous potatoes.

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Shows you how loose economies are. They're just agreed upon trade.

stiff yarrow
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someone hand Brian his masters

limber knotBOT
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#paper-dev

ancient bolt
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Eeeeehhh

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modern economy and currency is more based around security of investments

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Much of the money in the world is based on US treasury bonds, which gets its value from the US economy and the strength of the federal government itself

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Basically the US government is never going to default or pay off all of it's bonds, which makes them valuable. If they did pay off all the outstanding bonds that would basically crash the world economy

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I'm also completely uneducated in macro or micro economics so don't believe a word I said

tropic flame
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@austere ivy that beds plugin, EssX has it lmao

limber knotBOT
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not with all of the features ;)

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EssentialsX just has /afk and essentials.sleepingignored

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We use BetterBeds on our server :p

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(thanks phoenix!)

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cool :D

tropic flame
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oh... well ye I just read the embed description GWfroggerHyperXD

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lemme open the page

limber knotBOT
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I wish I would find the time to rewrite it ;_;

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I suggest reading the spigot one, the one on dev bukkit doesn't get updated anymore

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.lart md678685

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installs Windows Vista on md678685's computer.

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uh, fitting

stiff yarrow
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smart bot

tropic flame
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lol I'm still using Win 7

stiff yarrow
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.lart Logics4

limber knotBOT
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attempts to hotswap Logics4's RAM.

tropic flame
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accurate

limber knotBOT
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"no public builds" (except the ones on our CI but we don't talk about those)

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yeah you can find some cool stuff digging through people's CI servers xD

tropic flame
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hmm

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phoenix616, what's the difference between your RequiredPlugins plugin and spigot's late-bind regarding to functionality?

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oh wait nvm

limber knotBOT
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Not even digging though, they link to their CI from the README

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mine actually stops players from joining if not all plugins are available

tropic flame
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late-bind is only at startup, right?

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ooh

limber knotBOT
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yes, late-bind just ensures that players can't join when the server is starting

austere ivy
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Logics

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EssX has NoBedExplosions?

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No way

tropic flame
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no lmao as I said I just had read the embed

austere ivy
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That bed plugin?

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I couldn’t find anything like it except for one which I found after

tropic flame
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no, I was talking about BetterBeds

austere ivy
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But nothing super mainstream like EssX

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Oh

limber knotBOT
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md678685 "big news day"?

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I thought I'd seen Mojang state they were going to announce something on May 17th, since it's Minecraft's birthday

upper flicker
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announce that they are going to slow down and not rush an update to meat an arbitrary deadline set for completely different platforms

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pls and thanks

limber knotBOT
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I wonder if they actually tried to match it so that java doesn't lag behind as much because it's basically "their game"

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but ended up shooting themselves in the foot...

austere ivy
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wow thnx mojang

limber knotBOT
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and not actually Microsoft wanting that deadline to be met xD

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(because wouldn't players moving to Bedrock be beneficial for them? 🤔 )

austere ivy
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Pushing out a good update that takes time would’ve taken less time than pushing out something rushed then taking 2 months to try to fix it, but never getting to the quality they could’ve by just not rushing it

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Tsk tsk

limber knotBOT
merry talon
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thats the point

tropic flame
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if I were mojang I'd just directly release 1.15.2 when they plan on making 1.15

austere ivy
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Obviously I know SO MUCH about what I’m talking about because I’ve developed countless hit games

tropic flame
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so there are no bugs since the beginning lol

austere ivy
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/s

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Don’t take my word as truth haha

limber knotBOT
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there always will be bugs ¯_(ツ)_/¯

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just this time they are a bit hard to miss in testing...

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like it looks like they didn't even opened the game xD

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open the game -> see no chunks loading -> wow i better fix that

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they did not do that

austere ivy
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What do you folks think about GeekSquad.

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Actually.

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How can I convince my parents that GeekSquad is awful?

limber knotBOT
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what is geeksquad

peak dirge
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We designed Windows Sandbox in such a way that the host can reclaim memory from the Sandbox if needed.
Looks like Microsoft implemented ballooning in Hyper-V

limber knotBOT
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iirc some overpriced US tech support service

merry talon
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its best buy's

austere ivy
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correct!

dusk adder
#

Ok, just gonna say here because I don’t have Twitter or all that jazz, but I really appreciate what the Paper guys are doing and if the Project Devs see this by some miracle I just wanna say I appreciate all you guys do and I hope that everyone pressuring you to release 1.14 paper doesn’t get you down.

limber knotBOT
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yeah they're pretty good at what they do

vale venture
austere ivy
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DomiNation they appreciate that :)

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@static badge

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This person likes you and appreciates you.

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Leaf's doing a good portion of 1.14.1 work

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So did Billy and electronic

merry talon
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bait

void void
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bait

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not quite actually

merry talon
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wait

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how did you do that

void void
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😎

merry talon
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oh selfbot

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retarded

void void
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quoth the discord
nevermore

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also that's not selfbot

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it's just a quoter

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hmm

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oh i can't quote joins

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Should i upgrade to 1.14.1 papwr

upper flicker
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are you on 1.14?

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if so yes

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if not no

void void
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I dont even use paper

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Is it avaible?

static badge
void void
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I couldnt find a download link lol

upper flicker
stiff yarrow
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if you're on 1.13.2 upgrade to paper 1.13.2 and stay on 1.13.2

void void
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I am on 1.14 spigot

stiff yarrow
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oof

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then yes upgrade

void void
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To 1.14.1 paper?

stiff yarrow
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yea

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why are you still on an old patch

void void
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Idk

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Beacuse people say there are a lot of bugs on 1.14.1 paper

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Here in the chat

static badge
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we previously had a memory leak issue

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we did resolve it

void void
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So now should i wait little bit more or upgrade now

merry talon
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upgrade

stiff yarrow
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1.14.1 > 1.14

void void
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Yeah

mint ferry
void void
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I am gonna upgrade now

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From spigot 1.14 to paper 1.14.1

tropic flame
merry talon
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still dont understand that mentality

tropic flame
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idk I'd guess he's ashamed of his own code? although anyone could just see it by decompiling it

strange bane
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It was written in Eclipse, automatically very ugly code.

limber knotBOT
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should just use my language library

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runs

tropic flame
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lmao CoreProtect-Skript

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runs

limber knotBOT
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Also that guy is super annoying

static badge
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aero? kappa

limber knotBOT
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lel

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Also PixelNotFound

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4 mentions and 2 direct messages

void void
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idk I'd guess he's ashamed of his own code? although anyone could just see it anyone by decompiling it

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the trick is to use an obfuscator that combines everything into one class 😎

tropic flame
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eeww

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what do you think this is, C?

void void
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no, it's top tier obfuscation 😎

tropic flame
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more like top tier cancer

void void
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NO ONE can read code in a single class

limber knotBOT
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nah, just do BPaaS: Bukkit Plugin as a Service

void void
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your trial for HCF Extreme has expired

merry talon
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soo, DRM?

void void
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Denuvo for bukkit plugins when

finite wave
stiff yarrow
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Denuvo LUL

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Jan what discord is that and why are you boolying people

void void
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he's in mutual serbers

finite wave
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Hey

void void
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their nickname policy is annoying

finite wave
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Haha

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I’m your automated google guy of course

zealous verge
void void
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Jan
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that is true bait

coarse urchin
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wtf selfbot

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thats agaisnt tos

void void
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that's not

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it's not a selfbot

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i'm quoting people

coarse urchin
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What is it then

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Yeah with what

void void
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wait wdym

wind oasis
coarse urchin
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are you using better discord

void void
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Artuto - 2019-05-16 17:59 -04:00

are you using better discord
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wait

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it's an embed

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don't think embeds are against tos

lost hawk
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Can paper host jar downloads because paperclip does the patching itself?

limber knotBOT
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how often would a player chargeback 2-3 weeks later for "items not received" while actually not receiving the item?

void void
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he's using better discord iirc yes

austere ivy
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Does anyone have any experience with hitting their balls.

coarse urchin
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well you cant do embeds without urls or client modifications

austere ivy
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I just scissored my balls.

coarse urchin
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And BD is agaisnt Discord's ToS

limber knotBOT
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i wonder if issues like that are real sometimes

coarse urchin
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Wtf

limber knotBOT
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whats BD

austere ivy
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They hurt a lot please help me.

void void
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he's gonna get his balls removed for using BD at some point lolol

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i'm not in a better condition either... ripcord is not technically allowed? idk

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oh god

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is this your idea of 'at least it's better than electron'?

limber knotBOT
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there is a difference between using a third party client to access a kinda public website/webhook vs. modding a proprietary software

void void
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@void void idk it uses way less resources than discord client

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works for me

keen crow
coarse urchin
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no custom clients, no client addons/modifications basically

limber knotBOT
void void
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95% of the functionality i need from discord can be achieved with ripcord

keen crow
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Auyy it's verified here :O

void void
limber knotBOT
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tf are you doing

void void
limber knotBOT
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lmao the tabs

void void
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ye i don't really use the tabs...

limber knotBOT
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ripcord is rather... ugly

void void
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agree

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the font a n t i a l i a s i n g

limber knotBOT
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better than the smooth/round electron shit

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also you can change the color to whatever you want ;)

upper flicker
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those tabs are cancer

void void
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you realize that smooth text takes the same amount of resources

limber knotBOT
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and texts

void void
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i prefer functionality over looks personally so i don't mind :D

limber knotBOT
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everything is configurable ¯_(ツ)_/¯

void void
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uh

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mikroskeem - 2019-05-16 18:03 -04:00

95% of the functionality i need from discord can be achieved with ripcord
upper flicker
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it looks like its got a strong base

void void
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95%

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functionality

upper flicker
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it just needs someone who c an see to go over it once

limber knotBOT
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also 30MB vs 500MB footprint is insane

void void
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@void void what

limber knotBOT
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also the voice call interface of ripcord is miles better than discord itself

upper flicker
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anyone got a screen?

void void
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uh sec

upper flicker
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discords certainly isnt much Ill grant youthat

void void
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it's meh

limber knotBOT
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never use discord's except for guild voice channels

void void
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but works

limber knotBOT
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that is disgusting

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and you set the gains and gates directly without having to fiddle with popups/menus, it's grat

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*great

void void
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unpolished as fuck 😮

merry talon
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how often do you need to mess with that

limber knotBOT
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and you see your ping =D

merry talon
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lol

void void
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margins where

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i mean i'm ok with this

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:brainlet:

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no u

limber knotBOT
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more often than I like, some people just don't know how to keep a constant distance to their mic...

upper flicker
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I mean it looks like the feature set is all there

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its just

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no one with eyes designed it

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I dont think ripcord is actually open source though

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so good luck getting help

limber knotBOT
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I don't see the issue tbh

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but I'm also using irssi in a screen session so ¯_(ツ)_/¯

void void
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lmao

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screen and irssi, can't find a better duo than that

merry talon
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not even tmux

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now that's retarded

limber knotBOT
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weechat + tmux :-)

void void
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x)

limber knotBOT
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meh, pastel colors

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and I'm guessing you have bright colours on a pure black background or something

void void
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speaking of "95% of things i need can be done with ripcord"

limber knotBOT
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:p

void void
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permissions and search falls into that 5%

austere ivy
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kash

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help me

void void
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permissions suck on ripcord

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and there is no search

limber knotBOT
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phoenix616: eurgh

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my eyes would hate that

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for the amount of time I'm on IRC

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but at least you can see all permissions on one screen in ripcord...

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maybe I just have different eyes?

void void
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also ripcord shows channels i shouldn't be able to see

limber knotBOT
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(probably worse ones but still xD)

void void
limber knotBOT
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yeah, discord only hides channels from the client, not the web api xD

void void
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ye

limber knotBOT
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I bet people have been hacked due to not realising that...

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because they also show the channel description to people that can't see it

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yup

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they don't consider it to be an issue

merry talon
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sounds secure

limber knotBOT
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`We are currently aware that channels and topics are shown both in API responses and in some parts of our app for channels you do not have permission to view. For technical reasons it currently has to be this way, and topics and channel names are currently considered non-private information as a result. We do have some plans to possibly address some of these things in the future, but I do not have a

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timeframe of when we might get around to it.`

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you can also see the full permissions setup ¯_(ツ)_/¯

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their response to my email

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last year

merry talon
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lol

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"it has to be this way"

limber knotBOT
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basically: the have a crappy design

void void
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isn't their backend written in elixir or erlang?

limber knotBOT
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it's basically a if(api_token user can access_channel) tada!

void void
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i remember something like that...

merry talon
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also, just got a response from them to my follow up email because they still haven't fixed the cloudflare challenge problem on their API and it's been months

#
Sorry for the trouble once again! I've checked with the team, and it seems that they're still working on this issue.

I don't have any estimates on when a solution will be available, though, so I do apologize for all the inconvenience and hassle that this has caused you.

If there's anything else I can help with in the meantime, please do let me know.

Best,
Augustine
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how hard can it be

limber knotBOT
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you got 'Augustine'

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I got 'Zack'

void void
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well considering that they have bunch of elixir repos

pulsar wigeon
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god i fucking hate datafixers

static badge
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pft

void void
pulsar wigeon
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they make no sense

limber knotBOT
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why wizjany

static badge
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getting zach is no good

void void
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then it might be true that they use elixir

merry talon
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yeah they do

pulsar wigeon
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type isn't getting updated properly so it keeps throwing errors

limber knotBOT
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stacktrace/error?

merry talon
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there was a blog post about their use of elixir somewhere

pulsar wigeon
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i mean, unrelated to paper lol

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doing WE stuff

limber knotBOT
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so? you can still share it

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unless you don't want help

pulsar wigeon
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the error is also completely useless

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it's just "something went wrong"

limber knotBOT
merry talon
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there it is thanks

pulsar wigeon
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[18:18:26 ERROR]: Something went wrong upgrading!
java.lang.IllegalStateException: Rewritten type doesn't match.
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and it doesn't match because the original type is missing "minecraft:conduit" and "DUMMY" from the list of types

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except those are supposed to be added by a rule

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so somehow that rule isn't being applied

merry talon
#
def handle_call({:publish, message}, _from, %{sessions: sessions}=state) do
  Enum.each(sessions, &send(&1.pid, message))
  {:reply, :ok, state}
end
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wow that's ugly

pulsar wigeon
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and it's really hard to debug when things don't happen

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because there's no place to place a breakpoint

cosmic raft
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semaphore_name = :my_sempahore
semaphore_max = 10
case Semaphore.call(semaphore_name, semaphore_max, fn -> :ok end) do
  :ok ->
    IO.puts "success"
  {:error, :max} ->
    IO.puts "too many callers"
end
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wtf is the highlighting name for it

merry talon
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elixi

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r

static badge
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wtf is that

merry talon
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i dont like it

peak dirge
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  defp pack_varint(num, buf) do
    b = num &&& 0x7F
    d = num >>> 7

    cond do
      d > 0 ->
        pack_varint(d, buf <> <<bor(b, 0x80)>>)

      d == 0 ->
        buf <> <<b>>
    end
end
void void
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i tried elixir for few days

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it's hard and ugly

peak dirge
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actual code from the only Elixir project I made

merry talon
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lol

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magic numbers are great

static badge
#

0x80 -> 1 << 7

peak dirge
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I probably won't try it again.

limber knotBOT
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also phoenix616

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another difference: I HAVE EMOJIS

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:P

merry talon
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I want to see crystal take off dammit

peak dirge
#

I'd like to try Crystal

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and Rust

pulsar wigeon
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i want DFU to not be dumb but can't always get what we want huh

peak dirge
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and about a billion other languages

cosmic raft
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@pulsar wigeon share the code you're using to fix your stuff?

merry talon
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maybe ur just dumb wiz

peak dirge
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but right now I'm forced to stick primarily with Java and Go

merry talon
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tried kotlin?

peak dirge
#

@cosmic raft please cry for me

cosmic raft
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I'll cry for your go

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rust pls

merry talon
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both of those are ugly

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I think I'll always stick to high level stuff

pulsar wigeon
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DataConverterRegistry.a().update(() -> "block_entity", new Dynamic(DynamicNBTOps.a, tag), 1343, 1631)

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where tag is a valid 1.12 TE

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(in this case: NBT[{Fuel:18b,x:0,y:0,z:0,Items:[{Slot:0b,id:"minecraft:potion",Count:1b,tag:{Potion:"minecraft:awkward"},Damage:0s},{Slot:1b,id:"minecraft:potion",Count:1b,tag:{Potion:"minecraft:water"},Damage:0s},{Slot:3b,id:"minecraft:nether_wart",Count:1b,Damage:0s},{Slot:4b,id:"minecraft:blaze_powder",Count:63b,Damage:0s}],id:"minecraft:brewing_stand",BrewTime:325s,Lock:""}]), but reproducible with pretty much anything

merry talon
#

pls use ```

pulsar wigeon
#

it's not a code block, so nah?

static badge
#

ur both retarded

pulsar wigeon
#

well

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i guess it's kinda json

static badge
#

real men use gist

pulsar wigeon
#

if you strip the dynamic decoration

merry talon
#

sure but it still looks dumb when it wraps

cosmic raft
#

well first

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use the already-created type, not your own (() -> "block_entity" -> DataConverterTypes.k)

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and go from there

pulsar wigeon
#

first, blame aikar for that, he wrote it :P

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also it's j in 1.13 (tho same thing happens in 1.14)

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and uh, i think i tested that already but i'll double check?

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iirc it actually gets the type name from a map and gets a real type

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otherwise it throws type not found errors

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maybe that was unrelated tho. i'll check anyway

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yea didn't make a difference

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so yea for whatever reason DataConverterSchemaV1481 isn't being applied to the type

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and idk where that dummy is from

cosmic raft
#

what blockentity is this from?

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brewingstand?

pulsar wigeon
#

that i'm converting? a brewing stand right now

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(e.g. pretty much every TE)

cosmic raft
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@pulsar wigeon Where'd you get 1343 from?

pulsar wigeon
#

that's 1.12.2's data version

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i.e. source version

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trying to go 1.12.2 -> 1.13.2 atm

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technically, i didn't come up with that. using aikar's wrapped fixers. i pass in -1, but it runs over the (already 1.12.2-compatible) TE, and sets the dataversion to 1343 before passing to mojang's fixers

#

if i put a 1.8-1.11 "Cauldron" TE in, aikar's wrapped fixers changes it to "brewing_stand" before passing to mojang's fixers (and gives the same error eventually)

cosmic raft
#

give me the Cauldron NBT too

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also

limber knotBOT
#

(DiscordBot) We Are Going - length 3m 48s - 18,010 likes, 504 dislikes (97.3%) - 222,632 views - NASA on 2019.05.14

pulsar wigeon
#

fuck nbtexplorer doesn't let me copy to text

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let me just load this old schematic

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{Fuel:0b,x:4,y:1,z:1,Items:[],id:"Cauldron",BrewTime:0s,Lock:""}

carmine hinge
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errr

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problem

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1.14 seems to erase durability data for unbreakable items 😩

cosmic raft
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yes

carmine hinge
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so either i do need to use data fixers after all

pulsar wigeon
#

or --forceupgrade to 1.13 first :P

carmine hinge
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wouldn't that still erase durability data

pulsar wigeon
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idk

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you just said 1.14 does it

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i have no clue what 1.13 does

carmine hinge
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I could make it go based on item name I guess

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rip anyone who renamed item in anvil

pulsar wigeon
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lol

void void
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.g kangarko

limber knotBOT
void void
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yep yep

cosmic raft
#

good luck @pulsar wigeon :P

pulsar wigeon
#

lol

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no idea?

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:P

void void
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actual bait

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omg 😂

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what a scam 😂

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inteligent mind blowing (or vice versa)

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what should chatcontrol do @meager perch

pulsar wigeon
void void
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"unique"

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such as?

pulsar wigeon
static badge
#

yeah welcome to dfu

cosmic raft
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@pulsar wigeon It fails to convert the original Cauldron one from any version; it converts another but I don't see any difference

static badge
#

d- FUCK U

cosmic raft
#
Old Tag: NBT[{Fuel:18b,x:0,y:0,z:0,Items:[{Slot:0b,id:"minecraft:potion",Count:1b,tag:{Potion:"minecraft:awkward"},Damage:0s},{Slot:1b,id:"minecraft:potion",Count:1b,tag:{Potion:"minecraft:water"},Damage:0s},{Slot:3b,id:"minecraft:nether_wart",Count:1b,Damage:0s},{Slot:4b,id:"minecraft:blaze_powder",Count:63b,Damage:0s}],id:"minecraft:brewing_stand",BrewTime:325s,Lock:""}]

New Tag: NBT[{Fuel:18b,x:0,y:0,Items:[{Slot:0b,id:"minecraft:potion",tag:{Potion:"minecraft:awkward"},Count:1b,Damage:0s},{Slot:1b,id:"minecraft:potion",tag:{Potion:"minecraft:water"},Count:1b,Damage:0s},{Slot:3b,id:"minecraft:nether_wart",Count:1b,Damage:0s},{Slot:4b,id:"minecraft:blaze_powder",Count:63b,Damage:0s}],z:0,id:"minecraft:brewing_stand",BrewTime:325s,Lock:""}]
limber knotBOT
#

[wizjany] it fails to convert cauldron because you're not using aikar's wrapped datafixers

void void
#

chatcontrol doing motd, automatic messages MegaThonk

limber knotBOT
#

[wizjany] old shit doesn't have actual DFU

#

[wizjany] aikar rewrote the "legacy fixup" system as DFU

cosmic raft
#

I'm well aware, but it should be able to handle old stuff too so long as you know the old version - I went through all schema versions and they all failed, which is strange

void void
#

@meager perch meh, hmu i'll write a replacement for you for few bucks

#

;)

limber knotBOT
#

kashike pets wizjany

void void
#

i wonder if anyone got 💵 💵 from plugins from past month

#

🚪 🏃

#

atleast one guy from whole comunity

#

wdym

cosmic raft
#

❗ SELF BOT ❗

void void
#

tf why do they call it a self bot lel

#

are quotes self bots?

pulsar wigeon
#

yea idk why the old stuff doesn't work

#

but that's why i'm using aikar's stuff

#

:P

cosmic raft
#

fixed it mono:

#

empty
❗❗❗❗ ❗
❗ SELF BOT ❗
❗❗❗❗ ❗

void void
#

a
⬛ ⬛ ⬛ ⬛
⬛ ♋ ♋ ⬛
⬛ ♋ ♋ ⬛
⬛ ♋ ♋ ⬛
⬛ ⬛ ⬛ ⬛

#

enter the nether portal

void void
cosmic raft
#

different mode :p

void void
#

why are you in IRC mode

#

that's basically castrated discord

#

this man needs your support

#

his spigot course is not selling well probably

#

LEL

#

pay my study loan

peak dirge
#

I would be surprised if SpigotCourse was even making $1,000/mo

void void
#

I would be surprised if SpigotCourse even made 1,000 in total

#

i'm surprised that SpigotCourse is still up

peak dirge
#

Let me tell you, Minecraft doesn't pay well.

void void
peak dirge
#

"it is finally arrived"

void void
peak dirge
#

lol

void void
#

plz donate I have student loan to pay

#

😂

carmine hinge
#

Firing blasters apparently crashes me with this message:

#
The game crashed whilst ticking entity
Error: java.lang.ClassCastException: class java.lang.Byte cannot be cast to class ajb (java.lang.Byte is in module java.base of loader 'bootstrap'; ajb is in unnamed module of loader 'app')
#

server side ther's java.lang.IllegalArgumentException: Particle REDSTONE requires data, null provided

#
                val particle = Particle.REDSTONE
                val dx = (Float.MIN_VALUE + color.red / 255f).toDouble()
                val dy = (color.green / 255f).toDouble()
                val dz = (color.blue / 255f).toDouble()
                world.spawnParticle(particle, location.x, location.y, location.z, 0, dx, dy, dz, 1.0)
#

😕

pulsar wigeon
#

ok

#

i confirmed the issue

carmine hinge
#

where am I putting "null"

static badge
#

make sure you're calling the right method

#

you filthy fucking kotlin user

carmine hinge
#

this is the same method i used before

static badge
#

.g particle spigot jd

limber knotBOT
carmine hinge
#

oh great

#

theres a new parameter in an overload

static badge
#

REDSTONE(DustOptions.class),

#

need a dust option

pulsar wigeon
carmine hinge
#

BaCkWardS CompAtIBiliTy

#

yeah right

pulsar wigeon
#

correctly removed the flower_pot entity type

#

but doesn't add the conduit type

carmine hinge
#

they break everything anyway >_>

static badge
#

who said that shit would be compat

carmine hinge
#

spigot

#

this is not one of the things that they said will break is it?

static badge
#

did he say particle shit was?

#

I don't think so

carmine hinge
#

they didnt say theyd add a mandatory data thing to particles ._.

static badge
#

see this is the problem with you kotlin users

carmine hinge
#

also woaaah

#

you can change the size now 😮

pulsar wigeon
#

i wonder if i can reproduce this with a LEVEL instead of a single TE

static badge
rancid urchin
#

Hey so i was wondering what would be a good Server CPU to host a vanilla minecraft server on with some websites and stuff running on the side?

unreal quarry
#

i prefer consumer cpu for mc servers

#

like the game-64-oc at ovh

#

or if on a budget, the game-2 at SyS

rancid urchin
#

well the PC is going to be mainly for hosting websites and Discord Bots, but i also want to host a Minecraft server on it, im just wondering what a Good CPU would be.

unreal quarry
#

same answer ^_^ mc doesnt care about server cpu specs. it runs good with high clock speeds, which server cpus dont generally have

rancid urchin
#

would 2 3.3Ghz CPUs be good?

unreal quarry
#

would be decent. it'll cap around 20 players in a survival world, then the cpu would have a hard time ticking everything beyond that and you'll notice tps loss

rancid urchin
#

mmm, ok what would you recommend on the Ghz?

carmine hinge
#

hey billy do you happen to use particles in 1.14?

#

redstone particles*

unreal quarry
#

4.0 as a bare minimum for me

rancid urchin
#

well its only for 15-20 people

#

and i dont have that kind of money 😅

unreal quarry
#

a game-64-oc is $120/mo. thats pretty cheap for an entire month of entertainment, imho 😉

#

most people spend more than that on a single night of going out for entertainment

#

game-2 from SyS is a good budget server, imo. only $60/mo

void void
#

Should I use dynmap fullrender or updaterender ?

rancid urchin
#

fullrender for the first time

unreal quarry
#

i like ovh's game-64-oc more tho, for those nvme's and that 5.0 ghz clock ^_^

rancid urchin
#

updaterender for updating the already rendered chunks

gloomy sphinx
#

his plugin doesn't load so he is blaming spigot

rancid urchin
#

omg

#

Lol

void void
#

@rancid urchin if I install dynmap on a server with already generated chunks, I have to use fullrender then

#

considering my map is not pre-generated, I just have a few hundred chunks generated

rancid urchin
#

yes

#

full render loads the images for the map

#

and update render just updates them

void void
#

okay 😃

rancid urchin
#

you cant run updaterender withough full render, depending on ur MC world i would say from 30min to 2 hours for full render

#

and update render isnt really needed, the renders update as players build and load new chunks

unreal quarry
#

updaterender is a fullrender, except it only updates tiles that need updating

rancid urchin
#

^

void void
#

Okay

rancid urchin
#

I would follow the instructions on his wiki, which is just running fullrender

void void
#

offtopic, anyone knows a browser extension to watch youtube videos while doing something else ?

#

By placing it on the bottom right, in transparent

unreal quarry
#

i used ImprovedTube

#

its got PiP, but idk if that goes to other tabs as well

rancid urchin
#

Youtube allows you to make a video on the bottom right of your browser while looking at youtube

void void
#

yeah but I want to look at something else

#

😂

rancid urchin
#

oh

#

idk then

#

lol

carmine hinge
#

even a single particle causes the crash waitwhat

unreal quarry
#

@carmine hinge code?

carmine hinge
#
        val particle = Particle.REDSTONE
        val dustOptions = Particle.DustOptions(color, hitboxSize.toFloat())
        world.spawnParticle(particle, location, 1, dustOptions)
unreal quarry
#

dont show me some api code either. i want to see the code that actually spawning the particle..

carmine hinge
#

that is what is spawning the particle

#

right?

limber knotBOT
#

looks right

#

what's "color" though?

carmine hinge
#

want the rgb?

limber knotBOT
#

no, where you declare the object xD

carmine hinge
#

well it's in the constructor

#

private var color: Color,

#

ultimately it's from here:

#
            val color = if (lore != null && lore.size > 1) {
                DyeColor.valueOf(lore[1]).color
            } else when (entity) {
                is Player -> getColor(entity)
                else -> getRandomColor(entity.uniqueId)
            }
#

in the case of the player it'd be

#
    fun getColor(player: Player): Color {
        if (player.world.name.toLowerCase().contains("arena")) {
            return getRandomColor(player.uniqueId)
        }

        val nation = PlayerCache[player].nation ?: return Color.BLUE
        return Color.fromRGB(NationCache[nation].color)
    }
limber knotBOT
#

so I guess there is no chance of that returning null?

carmine hinge
#

nope no chance

#

its kotlin so it definitely cant be

limber knotBOT
#

well might want to try in plain java to make sure ¯_(ツ)_/¯

static badge
#

firstly

carmine hinge
#

i can just check == null but its definitely not null

static badge
#

you had a stacktrace

#

investigate it

carmine hinge
#

that was before

#

when i didnt pass any dust options

#

now that i pass dust options, it's fine server side, but still crashes the client

#

phoenix616: it cant be null

#

Preconditions.checkArgument(color != null, "color");

#

this is in Particle.DustOptions

#

if it were null, that condition would fail

static badge
#

you said there was a crash

#

where is the stck

#

the full stack

carmine hinge
#

client side crash

static badge
#

pffft

#

yeah you have fun with that

carmine hinge
#

do you really want the client side stack

static badge
#

report it to md69

carmine hinge
#

gonna be obfuscated as heck.-.

static badge
#

if your params are correct it's md's fault

carmine hinge
#

except like when they're not

static badge
#

why not a bug report

#

if your params are correct and it kills the client it's probably md69'

#

s fault

carmine hinge
#

because md5 hurt my feelings 2 years ago so i avoid spigot bug tracker like the plague

static badge
#

well I can guarantee you nobody on the forums will know

carmine hinge
#

he's gonna make me use spigot isntead of paper

static badge
#

and?

carmine hinge
#

effort

#

then i have to use build tools

#

that'll take ages

unreal quarry
#

its working fine for me @carmine hinge

carmine hinge
#

really?

unreal quarry
#
    public void onEnable() {
        getServer().getPluginManager().registerEvents(new Listener() {
            @EventHandler
            public void onPlayerJoin(PlayerJoinEvent event) {
                Player player = event.getPlayer();
                Location loc = player.getLocation();

                getServer().getScheduler().runTaskTimer(TestPlugin.this, () ->
                        loc.getWorld().spawnParticle(Particle.REDSTONE, loc, 1,
                                new Particle.DustOptions(Color.fromBGR(75, 150, 225), 1.0F)), 20, 20);
            }
        }, this);
    }
}```
#

¯_(ツ)_/¯

carmine hinge
#

_>

static badge
#

kotlin's fault

carmine hinge
#

maybe it's something else

#

i'll try not spawning any particle

#

oook still crash

#

apparently the issue is that my reload script is broken

#

🙄

void void
#

tf is a reload script

#

Made some chicken pizza

#

👌

#

i read 1.14.2 bugs and i understand that 1.14.4 will be soon out lol

worn ember
#

Wut

void void
#

there is just damnload of new reports

#

it will take months to fix

#

microsoft got 5 papers of A4 format bug lists it seems

worn ember
#

I think you need to go see a doctor

#

You're shitting out of your mouth

void void
carmine hinge
#

AHA

#
        // make it appear that they're aiming it
        val watcher = DataWatcher((player as CraftPlayer).handle)
        watcher.register(DataWatcherObject(6, DataWatcherRegistry.a), 1.toByte())
        val packet = PacketPlayOutEntityMetadata(player.getEntityId(), watcher, true)
        Bukkit.getOnlinePlayers().forEach { (it as CraftPlayer).handle.playerConnection.sendPacket(packet) }

This junk is what's causing it facepalm

static badge
#

you're registering a new datawatcher

#

I hope not asynchronously

#

oh wait you're making one nevermind

carmine hinge
#

@static badge its some junk i did to make it look like players are aiming their bow whenever they hold it

#

apparently this is not how it's done anymore

#

now i need to dig through nms to figure out how it works again

#

ugh

cosmic raft
#

god that's ugly

#

1.toByte()

carmine hinge
#

yeah it is pretty annoying

#

wish it was just (byte) 1

cosmic raft
#

nobody? ok

#

yay barty

#

@stiff yarrow @austere ivy @merry talon @static badge any of you???

#

🙏

pulsar wigeon
#

fix my DFUs and i'll play

#

:^)

carmine hinge
#

I can't figure it out

#

;-;

stiff yarrow
#

@cosmic raft my foods about to get here but I can join for a minute

cosmic raft
#

food? PogU

paper moat
heady grove
static badge
#

probably some jdm shit

#

filthy weeaboo

#

oh wait that's for cars oops

violet sky
stiff yarrow
#

@cosmic raft you are the laziest skribbler I've ever seen kash

#

you're supposed to draw

cosmic raft
#

HOW DO YOU DRAW A SCAR

static badge
#

your face

#

scars me that's for sure

stiff yarrow
#

@cosmic raft try to do your next 3 skribbles iwthout letters

#

@cosmic raft shoulda drawn multiple religious symbols

ancient bolt
#

ugh I'm not looking forward to waking up early just to make sure I can buy a phone

#

but w/e, don't wanna risk having to wait several months later just because I was too late

velvet isle
void void
limber knotBOT
austere ivy
#

HELLO

#

I GET MENTION

#

IS IT SKRIBBL

#

@cosmic raft WEEEE

stiff yarrow
#

if you guys wanna do more ping me

austere ivy
#

@stiff yarrow

stiff yarrow
#

I never get tired of winning

austere ivy
#

:(

#

I was not feeling okay

#

@cosmic raft

cosmic raft
#

in a few minutes, just doing some things

austere ivy
#

:)

stiff yarrow
#

minimal amount of writing words when we skribble

austere ivy
#

^ I agree.

void void
#

kashike likes to cheat

austere ivy
#

I did get a bit tired of how much people were writing words.

#

The fun in this is how hilariously bad our drawings are..

#

not winning per se.

void void
#

let me know when yall are actually gonna play cuz atm its just me and brian

#

nginx

#

because it's very low resources and very fast

#

and apache gey

#

static website or php or what?

#

more details

#

lawl

#

nginx, or a static web host like github pages

austere ivy
#

@stiff yarrow @void void we playing now that kash is there.

#

\o/

void void
#

or gitlab pages or netlify or now or surge

austere ivy
#

huh the link died

meager cedar
austere ivy
#

@void void 👀

#

@void void

#

we're playin

#

if you want to play

void void
#

any backup plugin reccomendations for 1.14

cosmic raft
#

hey @austere ivy @stiff yarrow

#

get on my level

stiff yarrow
#

if you have a tablet why are you only drawing for 5 seconds

#

and then giving up on adding details

cosmic raft
#

I just got it out :3

#

blue

velvet ravine
cosmic raft
#

your server configured to accept both?

merry talon
#

you have to listen for www in your web server config as well

austere ivy
#

HEY

#

kash that's pretty cool

#

@cosmic raft what kind?

shell vine
#

mind if i invade again PPepoCool

austere ivy
#

we're not playing anymore right now :(

shell vine
#

oh

#

who's did i join lmao

limber knotBOT
#

Hello

shell vine
#

...

#

u just said no one was playin anymore

cosmic raft
#

what kind of what @austere ivy

shell vine
#

randoms is no fun

#

only wana play with paper celebs

austere ivy
#

@cosmic raft drawing tablet

#

Most people to play Minecraft

#

Who here likes FL :D

#

tsk tsk tsk

#

no

#

it's a DAW

#

If you know what it is, you know what it is.

spare venture
#

guess i dont

austere ivy
#

FL Studio, look it up.

shell vine
#

i always wanted to get good at fruity loops but never got into it

void void
#

u guys playing skribblio

#

or whatever

austere ivy
#

no

#

wait

#

yes

tawny crystal
void void
#

I hate nginx configs with a passion

cosmic raft
#

firefox! <3

merry talon
#

chrome caches some stupid shit

void void
#

I remember when I was on a phone in Russia and it took me a whole darn week trying to setup a reverse proxy to a backend

#

hiding from FBI on vacation

merry talon
#

it's unfortunate the caddy maintainers are such dickweeds

#

because it's good software

void void
#

Didn't meet snowden nah

#

What?!

#

Russia is awesome!

#

Russia isn't the middle east

#

What's so bad about Russia in your opinion

merry talon
#

there's nothing there lul

void void
#

I heard Ukraine has a lot of Nazis nowadays

#

Like banderovtsi or something

#

Whod you vote for

#

Oh

#

Wait what

#

[insert hardbass meme]

#

Hmm what do banderovtsi do then

#

Do they even exist

#

Why do America do what they do, at this point every single country on earth is rotten

#

All countries are rotten, some are more rotten than others

#

Yeah pension is borked

cosmic raft
void void
#

Nope

#

I might pull a switch to #TeamRussia tbh

#

In America home prices keep going higher and higher

merry talon
#

30 hours lol

viral viper
void void
#

I'm your new light mate

mild moth
#

wait

#

why is riot sapmagic here

#

thats pretty

#

crazy

carmine hinge
#

Y'all think 1.14.2 will be the version that makes 1.14.x useable?

#

are they fixing the main ones?

#

I don't actually know what the main ones are

austere ivy
#

\o/

void void
#

I don't want to kill anyone

#

😂

austere ivy
#

why doesn't anyone

#

jordan

#

I don't think epilepsy

fallen current
void void
#

wait huh

#

is the herobrine thing a hidden easter egg in paper ?

merry talon
#

wat

#

paper is open source

void void
#

I litterally almost shit in my pants

#

there was one of the new cave sound

#

and I saw some kind of herobrine player

#

wtf ?

#

what drugs you smoking @void void

#

nothing

#

omg

#

and I don't have any herobrine plugin

#

I'm sober

#

@static badge retard to retard, explain why he saw herobrine

static badge
#

he's retarded

#

ur retarded

#

ur all retarded

void void
#

perfect

#

wait

#

I'm not joking

#

I need to know from what this came from

#

it scared me so hard

#

idk m8, 1.14 changelog says removed herobrine again

#

mebbe they missed him

#

...

#

I swear to god I'm going to decompile all the plugins I have installed

#

I need to know who coded that joke

#

¯_(ツ)_/¯

tardy wren
carmine hinge
#

@void void what's the plugin list

void void
#

all of them downloaded from their official spigot page or build server

#

usa restricting lootboxes in games (brety cringe hah)

carmine hinge
#

@void void probably discordsrv

#

or matrix because I never heard of it

void void
#

Matrix is an anticheat, seems serious

#

DiscordSRV is open source

placid thicket
#

been trying to keep up with updates, can someone please give me a TL:DR of what the changes actually do between 23-26? i can see them in the changelog but am not fully sure as to what they fix/improve

void void
#

I decompiled all the plugins in one folder, searched all the files for anything related to spawning fake player and/or herobrine

#

Found nothing

#

???

void void
#

installing programs and they be like "hey can we send usage data"

#

uh no

hidden harness
#

Is this fixable?

#

06:32:28 ERROR]: Couldn't register custom payload
java.lang.IllegalStateException: Cannot register channel 'l:flatcoloredblocks'. Too many channels registered!
at com.google.common.base.Preconditions.checkState(Preconditions.java:518) ~[patched_1.14.1.jar:git-Paper-2

#

I'm trying to make a forge client join a paper server

unreal quarry
#

add -Dpaper.disableChannelLimit=true as a startup param to bypass that limit

hidden harness
#

Like this? java -jar server.jar -Dpaper.disableChannelLimit=true

unreal quarry
#

before -jar

marble summit
void void
#

does he realize it breaks forge clients?

unreal quarry
#

thats outside his bubble of caring

#

¯_(ツ)_/¯

cedar spade
#

what the fuck

#

what's even the point

marble summit
#

Welp just found out this place had a discord

#

This’ll help a lot in me figuring how tf to use this

cedar spade
#

does that achieve anything

void void
#

is this new: intellij knows the schema for plugin.yml, bungee.yml

cedar spade
#

Minecraft Dev plugin?

void void
#

i dont have the mc plugin installed

cedar spade
#

wait what

void void
unreal quarry
#

it comes from the apis now @void void

void void
#

idk how it got here

cedar spade
#

...huh

unreal quarry
#

which is annoying

void void
#

lame

marble summit
#

Where would I find detailed documentation on papermc 1.13?

sharp hatch
#

the github probably @marble summit

void void
#

hi teto

marble summit
#

Ok nice

#

Hello

#

Poteto time

void void
marble summit
#

Ok cool

cosmic raft
#

lmfao

#

has sound

finite wave
#

@cosmic raft lol

bleak bough
void void
#

What's the mob spawning mechanic in 1.14 ? I can't get my mob farm to work

hazy tusk
livid fractal
halcyon perch
strange hedge
mighty bobcat
#

Happy 10 years of Minecraft, everyone!

strange bane
#

Celebrating with one of Minecraft's buggiest versions.

void void
#

and no notch

coarse urchin
limber knotBOT
#

(DiscordBot) @adrian_ivl (Adrian Östergård): Happy Friday! We're now releasing 1.14.2 Pre-Release 2. Also, have some cake :) https://t.co/evvl8hQEfC (40 seconds ago)

normal echo
#

"If all goes well we aim to release 1.14.2 next week as we want to make sure these changes makes it live as soon as possible."

golden gust
#

Sounds like a .3 confirmed tbh

woven otter
#

1.15 when

void void
quasi valley
#

1.14, 1.14.1 and .2 just all look like pre releases

woven otter
#

They should release 1.14.10 for 10 year anniversary

void void
#

1.14.10

#

1.14

#

14

#

14/2

#

7

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1.7.10

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1.7.10 combat

quasi valley
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please delete yourself

void void
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holy fuck

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borderlands collection -92% today

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costs 18.24€

quasi valley
#

I think I already have everything for borderlands 1 and 2 👀

shut birch
serene carbon
strange bane
#

@pulsar wigeon How difficult was implementing schematic entity storage?

pulsar wigeon
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why are you pinging me and what kind of question is that

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"how difficult"???

strange bane
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Yeah, did you find it easy? I'm pinging you because I can't DM you.

pulsar wigeon
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it's literally adding compound tags to another compound tag?

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i don't fucking get the question

strange bane
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Is it NMS?

pulsar wigeon
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also that's a lie, technically it's compound tags added to a list tag added to a compound

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well

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depends on what you want to support

limber knotBOT
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@m​ik​ro​sk​ee​m they gotta get rid of the Borderlands 3 shitstorm somehow xD

pulsar wigeon
#

you can do it without nms but you'll lose all the data that bukkit api doesn't expose

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you'll also have to manually figure out which tags go where and with what names

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why are you even asking

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just use WE api :^)

strange bane
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I want to do it quickly for an entity backup system. WorldEdit didn't load on 1.14.1 for me.

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Also, I didn't know it had an API for that.

pulsar wigeon
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you're fucking retarded

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stop asking me retarded questions

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!?xy

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?!xy

strange bane
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What?

pulsar wigeon
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fuck which bot did that

normal echo
limber knotBOT
#

(DiscordBot) ✓@Minecraft (Minecraft): NEW GAME ALERT! Discover how you can Minecraft your world, thanks to the almost-magical power of augmented reality.… https://t.co/RzJoAGuxrB (5 minutes and 24 seconds ago)

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▶ Play video
pulsar wigeon
limber knotBOT
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so that's their big announcement? Kappa

strange bane
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I would like it if there were an Entity#serialize method. 😛

pulsar wigeon
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that won't help for schematics anyway

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that would lock you into some weird bukkit-driven format if it existed

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just look at the mess that is item serialization

limber knotBOT
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I mean bukkit doesn't even have a concept of "EntityMeta" so yeah...

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lots of changes would be needed to do that xD

strange bane
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Yeah, I already am using ItemStack#serialize for something else.

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I would look at what you wrote for WorldEdit but I think it'd probably go over my head.

faint epoch
pulsar wigeon
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well i never said you had to

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but until you manage to read the link i sent and ask a even partially intelligent question, you're on your own

strange bane
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Well, I wanted to ask more generally for potential future uses too. I don't see what was really wrong with my question.

coarse urchin
limber knotBOT
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uh, I just noticed, I didn't even watch the trailer xD

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didn't know they made completely clear phones yet Oo

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I wonder if you can actually see the stuff other people make... if so that would be a really cool app

pulsar wigeon
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you pinged me to ask how to reimplement worldedit

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that's a fucking retarded question and a waste of my time

coarse urchin
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Well the kids are looking at the same castle then the girl joins 🤔

strange bane
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No I didn't, I asked if you found it difficult to implement saving entity data to a file. I was thinking if you said yes then there was no way of me even attempting to try and do it.

astral fox
limber knotBOT
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why would him finding anything difficult have any influence on what you can do? Oo

strange bane
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My Java/Bukkit/Minecraft skills pale in comparison to his.

pulsar wigeon
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it doesnt make a difference

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it was like 5 lines of code becauae worldedit has had the api for it for 8 years

limber knotBOT
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@strange bane so what? doesn't mean you can't learn/are better at different things?

pulsar wigeon
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i just updated the schematic format since the spec got updated

strange bane
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No phoenix616, it's just I only want to add this due to 1.14.1's entity loss bug and I don't want to invest a lot of time into it.

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I didn't realise WorldEdit already supported handling entities.

limber knotBOT
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just restore from backup 🤔