#general

3141 messages · Page 81 of 4

vestal jasper
#

But last I heared sponge is skipping 1.13?

ornate spindle
#

forge didn't really update to 1.13 until a month ago + it is nowhere near stable so not surprised they're skipping

primal topaz
#

one more question, does via version cause any game breaking issues when making 1.8 - 1.13.2 server? (1.8.8 being the base version.)

ornate spindle
#

nope, though does have quite a bit of overhead for the 1.9.4 -> 1.8.8 conversion

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but it isn't really noticeable until 500+ players

primal topaz
#

okay, that's alright. I won't be reaching 500 players any time soon anyways :D

normal echo
#

If you want to provide the sampling data for 500 players Yive I'm sure we could improve it 😉

static badge
#

ur code slow

vestal jasper
#

ur slow

static badge
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ur braincells are slow

vestal jasper
#

honestly?

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ur retarded

static badge
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ur retarded

vestal jasper
static badge
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wow ur throwing gifs at me

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didn't think u could do that since ur so retarded

primal topaz
#

that escalated rather quickly

vestal jasper
#

don't worry about him dovy he's retarded

primal topaz
#

okay :Dddd

static badge
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wtf

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vic ur literally retarded

vestal jasper
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no u

upper flicker
#

shame that redesign doesnt change the banner image display

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I hate the gradient overlay thing they put over it

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the original design was nicer

unkempt jungle
spiral garden
#

the redesign looks like something that would be behind an a11y option

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everything is too damn big

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but the icons are a bit nicer for some things

stiff yarrow
#

new pepe server PogU

static badge
upper flicker
#

discord really needs to make a way to hide guilds

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Ive just got it permanently scrolled down to hide the 6 damn pepe servers

spiral garden
#

emoji servers are a glitch in the discord matrix

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so discord doesn't give a shit about them

upper flicker
#

true

stiff yarrow
#

@upper flicker PogU

spiral garden
#

they should've deleted GW emojis imo

upper flicker
#

tf is gw emojis

stiff yarrow
spiral garden
#

gamewisp

static badge
#

hey look it's nossr

stiff yarrow
spiral garden
#

gamewisp is a now dead service that had a feature allowing people to upload global emojis

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a bunch of people used that

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or "abused" as discord looks at it

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but with BTTV it was worse

austere ivy
#

How do you force IntelliJ to ignore unused methods.

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All my event handlers are "unUsEd MeThOdS"

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It's annoying.

wide chasm
#

I think you can disable it for methods with specific annotations.

heavy rapids
#

Open the quick fix dialog and edit inspection settings

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or that ^

austere ivy
#

It's @suPPRESSWARNINGS

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blegh

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@SupressWarnings

heavy rapids
#

there's a setting tho

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In that case you don't need that annotation

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iirc one of the quick fixes is "Ignore for methods annotated @EventHandler" or something

austere ivy
#

Eh I just put it on my eventhandler class.

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Easy to find and easy to remove.

heavy rapids
#

¯_(ツ)_/¯

finite wave
#

that’s lije

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Isn’t that what he said?

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Like

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When would it suppress any other warnings

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Than on your Eventhandler methods

heavy rapids
#

Well, if he put it on his class and has any helper methods that are unused, these warnings will be suppressed

finite wave
#

True

austere ivy
#

¯_(ツ)_/¯

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Easy to remove.

finite wave
#

Keep the warnings in though.

austere ivy
#

What?

finite wave
#

No need to remove them.

austere ivy
#

No ,_, I actually use warnings to fix my code and if I have 500 redundant warnings then it's cluttering the reason warnings are actually there.

finite wave
#

Why would your code be broken with warnings?

heavy rapids
#

TehBrian, you could make it so IntelliJ handles event handlers as entry points, then these warnings won't happen.

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Warnings have a reason why they're called "warning"

austere ivy
#

.. .

heavy rapids
#

while they may be false positives, they indicate bad code

austere ivy
#

It's not broken with warnings.

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They don't indicate bad code.

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IIRC there's no other way to create eventhandlers.

heavy rapids
#

that's a false positive

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because the method isn't unused

finite wave
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^

austere ivy
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Correct.

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isn't used, I presume?

finite wave
#

?

heavy rapids
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it is, after all it's the event handler

wide chasm
#

There are other ways to create event handler btw

austere ivy
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Yeah, that's correct, but when I have 500 warnings cluttering up everything from my event handler..

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Oh stef, how?

finite wave
heavy rapids
#

@austere ivy you could remove the @SuppressWarnings annotation and then select the quick fix for one of the unused warnings and choose the option which disables the inspection on all event handlers

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that'd get rid of the false positive

deep shoal
#

how can I keep track of what the latest version of spigot is

wide chasm
austere ivy
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lordkorea

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you just told me the same thing

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with more steps

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I prefer to do things in code rather than in project settings.

heavy rapids
#

well, fair enough

deep shoal
#

how can I keep track of what the latest version of spigot is

finite wave
#

Look at buildtools

vestal jasper
#

Or use /version to know how far behind you are

deep shoal
#

I mean like version for maven dependency

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and the server I use is a paper one so idk if the info returned by /version for paper is identical to the version I should be using for spigot

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and also it just says how many versions behind I am

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not what the version of the newest is

austere tree
finite wave
#

Why would you point to the latest version in maven?

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Update that manually

deep shoal
#

yeah I want to update it manually

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but idk what to update it to

deep shoal
#

why are they all snapshot

finite wave
#

That’s normal

cedar spade
#

ha ha

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bu san ut

merry talon
#

Can you suppress a specific warning with that annotation? It's been so long

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Tslint just does it with a comment and the rule name

mental meadow
wide chasm
#

Welcome

cursive narwhal
wide chasm
#

Welcome x2

cursive narwhal
#

heyo

low basalt
wide chasm
#

Welcome

static badge
void void
#

leaf got saabas again?

upper flicker
#

Yeah I keep hoping eventually he’ll figure out how to be normal

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At this point it’s probably easier to just accept it as a stress relief tool

static badge
#

hard to be normal if ur exceptional

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u know how to be exceptional tho

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exceptionally retarded

upper flicker
#

Should just make a bot that’ll do it and let everyone have access

static badge
#

2

void void
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yeah if someone adds saabas emote to any leaf's message then he gets kicked

static badge
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no u

void void
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doesitworkyet

velvet stag
jolly merlin
tardy lynx
#

when's paper 1.15 due?

finite wave
#

Never

upper flicker
#

@normal echo is in charge of paper 1.15

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you'd have to check with him

finite wave
#

.g when's paper 1.15 due?

limber knotBOT
#

(DiscordBot) https://www.youtube.com/watch?v=1kz3FDJN5k0 -- CEMU 1.15.2 - An Hour of Paper Mario: Colour Splash 4K...: "Feb 21, 2019 ... CEMU 1.15.2 - An Hour of Paper Mario: Colour Splash 4K Gameplay. ChikoLad ... Rating is available when the video has been rented."

No 60 FPS graphics pack for this one as far as I'm aware, but personally, I don't feel like it needs one as the animations are intentionally choppy to captur...

▶ Play video
tardy lynx
#

xD

finite wave
#

Good enough

tardy lynx
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Ah I understand now

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thanks

wide chasm
#

Paper Mario Color Splash gives you an early 1.15 build confirmed

normal echo
#

for paper 1.15, we're just gonna do paper 1.14 with viaversion automatically installed

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and a bitcoin miner to pretend that there is some performance hit

golden gust
#

Shit

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He's on to us

tardy lynx
#

mining bitcoin on cpu lol

wide chasm
#

Don't forget to obfuscate the source, that way no one will ever know that you're mining bitcoin

tardy lynx
#

totally

golden gust
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Yea, just hide it in the collision code

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Nobody would notice

tardy lynx
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:P

left yacht
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@tardy lynx XMR would be more likely

tardy lynx
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Yeah

left yacht
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gotta keep it on the downlow though.

tardy lynx
#

That's what I used to mine on my server

left yacht
#

hope that wasn't the only thing you did

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on that server

tardy lynx
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it had a GT 1030 I couldn't remove without restarting so I decided to mine XMR on it

left yacht
#

nice

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get one of those PCI-E hotswappable motherboards

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where you can literally just install in a GPU whenever you feel like it

tardy lynx
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got £5 of xmr in 4 months

heavy rapids
#

someone said minecraft collisions? ouch owie my MTV

left yacht
#

is that the value now or 4 months ago? 😂

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god damn rip the markets

tardy lynx
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When I sold it several months ago

left yacht
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ok, so you weren't entirely suicidal

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watching the markets crash

tardy lynx
#

yeh

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can we make a channel to share horribly messy code

wide chasm
#

You can use my GitHub

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I've been using it for years

heavy rapids
#

an NMS channel? nice

ornate spindle
#

there also needs to be an anti premium plugin channel

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especially targeting ones which are obfuscated

upper flicker
#

thats pretty much every channel here

tardy lynx
#

what if NMS was open source

upper flicker
#

people should be able to sell their work, all good whatever

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we just dont help people with issues on premium shit

heavy rapids
#

obfuscated premium plugins -- make people pay for bitcoin miners

tardy lynx
#

Would we have much further progress with additions and optimisations?

upper flicker
#

no ones buying your 47 premium plugins to help find out that they are just typically poor quality mc stuff

heavy rapids
#

wait

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people ask questions regarding their premium plugins and expect the people helping them to buy them first?

upper flicker
#

sometimes

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or they just expect us to magically fix it

heavy rapids
#

Achievement get! Lose faith in humanity

ornate spindle
#

the worst is when you have to buy the plugin to get access to the api

wide chasm
#

They are now advancements, please keep up /s

heavy rapids
#

well, sounds like a good recipe for noone using the API

ornate spindle
#

and then they're like "just get the public plugin dev to support my premium plugin, I won't support their's"

upper flicker
#

lol

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easy and quick "no"

tardy lynx
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have a premium plugin but it's open source so people can just compile it themselves

heavy rapids
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I can't quite understand people expecting volunteer support to help them earn money

upper flicker
#

I guarantee you there's at least ten people bitching somewhere if spigot or paper doesnt release day 1 when 1.14 comes out

heavy rapids
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But then again, I'm a computer scientist, so the first five words suffice

upper flicker
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and theyll complain its hurting their server's business

static badge
#

hey z

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how's 1.14 going

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when's it coming

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need ms accuracy

heavy rapids
#

Well, you guys would probably do an all-nighter for 1.14 if they forked out a fair share of their earnings :^)

static badge
#

gonna have async chunks in it?

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is it gonna perform well

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are my plugins going to work

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z pls i need u

upper flicker
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lol yeah there's a patch that's gonna be a "apply it if it applies, dont hold the update for it"

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especially since they supposedly rewrote a bunch of the file stuff

golden gust
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Yea, if async isn't dropped to get it out the door I'll be kinda surprised

heavy rapids
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considering I'm still on 1.12 and plan on skipping 1.13 entirely: 1.13 had API breaking changes, right?

upper flicker
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yes but it had a compatibility later to attempt to save some stuff

static badge
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layer

upper flicker
#

no it had compatibility later

static badge
#

2

upper flicker
#

after

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post

static badge
#

ur retarded

ancient bolt
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guys only 5 days to go

wide chasm
#

Until April 26th?

ancient bolt
#

yes

upper flicker
#

whats the 26th

wide chasm
#

Good to know, thank you

ancient bolt
#

Taylor Swift is dropping a new single

wide copper
wide chasm
#

Welcome

vocal sable
wide chasm
#

Welcome x2

#

Never

coarse urchin
#

when will paper 1.15 be out

upper flicker
#

myles is working on it

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supposedly its 1.14 + viaversion

wide chasm
#

Should be out yesterday

upper flicker
#

oh shit, top secret info leaking

wide chasm
#

At least you didn't tell about the bitcoin mining

tardy lynx
#

when's paper 1.16 out

wide chasm
#

When we've mined enough bitcoin

upper flicker
#

re: never

quasi valley
#

paper 1.6.4 support wen

upper flicker
#

if paper fizzles out Im going back to 1.7.3 beta and living a happy life there

quasi valley
#

doesnt protocolsupport support that version?

upper flicker
#

no idea

quasi valley
#

plays on 1.14 with beta

upper flicker
#

isnt even remotely the same as actually running it

wide chasm
#

I thought PS only support 1.7.10 and up

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ProtocolSupport not PlotSquared btw

quasi valley
#

that's some next level boredom interest

limber knotBOT
#

github actions are cool

upper flicker
#

yeah we cant see that

limber knotBOT
#

wut

upper flicker
#

is there some sort of confusion as to the meaning of that sentence

limber knotBOT
#

can you view that?

upper flicker
#

yes

limber knotBOT
#

plain text for the actual ui?

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or*

wide chasm
#

Is that just a diagram or does it actually do that stuff?

upper flicker
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both

limber knotBOT
#

it does that stuff

upper flicker
#

its like the svg and other 'rendered' previews

wide chasm
#

So GitHub is now also a CI it seems?

limber knotBOT
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strange that you can't access /actions

upper flicker
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I didnt realize GH actions was going to let you do CI stuff

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I thought it just let you orchestrate other services

limber knotBOT
#

and others can write services

dapper nacelle
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        <dependency>
            <groupId>com.destroystokyo.paper</groupId>
            <artifactId>paper-api</artifactId>
            <version>1.13.2-R0.1-SNAPSHOT</version>
            <scope>provided</scope>
        </dependency>
``` I want to compile this for 1.12.2
limber knotBOT
#

like a "action" is just a dockerfile it seems

dapper nacelle
#
<version>1.13.2-R0.1-SNAPSHOT</version>
limber knotBOT
dapper nacelle
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v1_12_R1-SNAPSHOT won't work

limber knotBOT
#

thats the action for deplying to gh pages

upper flicker
#

1.12.2-R0.1-SNAPSHOT

dapper nacelle
#

ty

limber knotBOT
#

thats also new

upper flicker
#

apparently you can also upload a custom thumbnail for social media previews to repos now

wide chasm
#

Yes

dapper nacelle
#

all the Enums are fucked up\

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they're different in 1.13

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backwards compatibility sucks

tropic flame
#

I'd love to see Giants with the zombie AI

upper flicker
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I mean you couldve done that before

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but uh if they just added zombie ai theyre still worthless

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as anyone who's added zombie ai to giants knows

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they just get stuck everywhere and their hitboxes are messed up and oof

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the servers that actually use them end up writing stuff just for them

tropic flame
#

I mean if they added it I'd guess they would have fixed it too

upper flicker
#

I would not make that assumption

wraith oracle
#

Digger, the deployments page isn't anything new

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it's been there for while now

upper flicker
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idk if he said it was new, I just think he was showing what he was using it for

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I didnt know you could use it to actually build anything

limber knotBOT
static badge
#

german DansGame

limber knotBOT
#

wow netflix, no 5.1 in english but in german its available?!

coarse urchin
#

Giant as spawn reinforcement

limber knotBOT
#

now I have to choose my suffering, 2.0 audio or german synchro

heavy rapids
#

great excuse for learning a language

upper flicker
#

well he's a german who speaks better english than most native speakers in here

dapper nacelle
#
loc.getWorld().spawnParticle(Particle.BLOCK_CRACK, loc, 12, 0.6, 0.6, 0.6, 0.15, Material.REDSTONE_BLOCK.createBlockData(), true);
#

this works fine in 1.13.2

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createBlockData()

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this method does not exist in 1.12.2 tho

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anything I can use instead?

upper flicker
#

yes lots of API breakages

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youre going to have to forego the idea you can copy pasta

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you just send the data bit iirc

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in 1.12

woven otter
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who broke the APIs

dapper nacelle
#

the data bit?

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Material.REDSTONE_BLOCK.getData()
upper flicker
#

that, maybe its a short

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do not remember off hand

dapper nacelle
#

ffs

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you've got to be kidding me

heavy rapids
#

getTargetEntity? 🤔

dapper nacelle
#

it worked in 1.13.2

heavy rapids
#

yeah, just curious what that does

upper flicker
#

are you just going to bitch everytime you find a new api that isnt in an old version

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because that's going to get old really quick

dapper nacelle
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I suppose it will

static badge
#

hey 2 can you backport all of paper's api to 1.8.8 please

dapper nacelle
#

man, why do I have to support older versions

static badge
#

pls

dapper nacelle
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I was only trying to support 1.12.2

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sounds reasonable

unreal quarry
#

thats a big gap

dapper nacelle
#

hm..

static badge
#

tbh 1.12 is sort of "we're bugfixing" it

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and maybe some api gets through

unreal quarry
#

just do the sane thing. make a jar for each version. this whole idea of "lets support every version ever created in a single jar" is kinda old

woven otter
#

yes Z backport everything to 1.8.8

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Especially the new blocks

dapper nacelle
#

I think I'll give up on backwards compatibility for now

golden gust
#

That reminds me of something I forgot to do yesterday

dapper nacelle
#

it's a too big of a pain

upper flicker
#

making the new blocks show up in old clients isnt hard

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err

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the other way around

unreal quarry
#

way back when the original bukkit team was in control of CB a single jar was possible. but then right before they dropped the ball they introduced the nms versioning. then md_5 got his hands on it and misinterpreted the entire point/idea of it. as time goes on the compatibility between versions is lost. so much to the point that there are actually 5 different versions of 1.13.2 now

upper flicker
#

you can make a 1.7.10 server that shows all the new blocks in 1.13 so long as your getting the data right

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its the behaviors of tiles and special blocks

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thats the pain'

dapper nacelle
#

this is why you don't make critical api changes

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I even try to do that in the project I'm working on all alone

unreal quarry
#

so what youre saying is never add new api?

finite wave
#

@unreal quarry We should backport Paper to 1.7, and start from there. Totally

unreal quarry
#

because if someone uses the new api it will break people that use older servers

finite wave
#

Or well not we, i'm not doing it.

upper flicker
#

1.7.3 beta

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Best version

woven otter
#

let's start from minecraft classic

finite wave
#

Let's start remaking MC in Rust but with Java & MCP version compat

woven otter
#

Let's create a game called CraftMine

heavy rapids
#

oh yeah but let's not use any concurrency for shits and giggles

unreal quarry
#

fun fact: every software has minimum dependency requirements. even android apps. the app developer has to set their minimum requirement to the lowest available API version that contains the API that they use. Trying to use said app on an older API will, well, break.. thats how things work. to expect Bukkit plugins to be any different is absurd

finite wave
#

Well, Billy... They are trying to do it stupidly.

vestal jasper
#

If anyone wants to know if squids can ride boats

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they can

unreal quarry
#

but can a boat ride a squid?

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(yes they can)

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runs

heavy rapids
#

Hoe up

static badge
#

wtf is that cancer

quasi valley
#

hoeld up

static badge
#

vic did I ever tell you ur retarded

vestal jasper
unreal quarry
limber knotBOT
#

(DiscordBot) Pl3xTables Pre-Alpha Prototype - length 50s - 1 like, 0 dislikes (100.0%) - 85 views - Billy Galbreath on 2016.08.09

vestal jasper
potent warren
#

Vicarious, using shaders? 🤔

vestal jasper
#

yes

finite wave
#

He is just trying to show off

limber knotBOT
#

21:11 <+DiscordBot> <Z​75​0> well he's a german who speaks better english than most native speakers in here <--- writes*

#

You don't want to hear me speak English 😂

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****types

finite wave
#

@upper flicker Give me all your IRC channels

limber knotBOT
#

ur not even on irc dumcordian

upper flicker
#

Hmm?

limber knotBOT
#

stfu

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cunt

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I can be everywhere at once.

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registered 1 day ago

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sorry but u dont qualify

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Yeah i don't remember my other name.

static badge
#

ur other name is retard

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that's what everyone else calls u at least

vestal jasper
#

@static badge ur retarded

limber knotBOT
#

dang, 2015

static badge
#

ur retarded

limber knotBOT
#

Not correct

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Wasn't registered

tropic flame
#

imagine using IRC for more than just paper

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that's why I don't use it lul

golden gust
#

Honestly, IRC would be nicer for that

#

Only insanity it causes is the whole shift to individual servers vs everybody using some networks, especially as there is nothing stopping discord servers going crazy with channels

limber knotBOT
#

bridges4lyfe

deft adder
unreal quarry
limber knotBOT
#

(DiscordBot) The Funniest Table Tennis Match in HISTORY - length 16m 17s - 176,695 likes, 5,048 dislikes (97.2%) - 19,735,063 views - Official ITTF Channel on 2014.01.27

quasi valley
#

ingenious

faint blaze
deep shoal
#

when an event is called does the thread wait for all listeners to finish

faint blaze
#

So if i wanted to run a hamachi server with plugins, would paper work?

quasi valley
#

if you're not starting another async thread in your listener then yes @deep shoal

finite wave
#

@faint blaze Yes

faint blaze
#

And would it be easier to setup than Spigot? because i haven't ran/been on a server in almost 5 years and im really not sure what im doing

deep shoal
#

same difficulty

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but paper is better

faint blaze
#

is that bias>

#

?

deep shoal
#

it's so easy to set up though

finite wave
#

Easier

deep shoal
#

no both spigot and paper require same amount of work to get running

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is it easier?

finite wave
#

.download

deep shoal
#

how so?

limber knotBOT
finite wave
#

Just run the correct jar file from there and it is set up.

#

Spigot requires build tools.

ornate spindle
#

paper is what spigot was to craftbukkit if that makes sense

coarse urchin
limber knotBOT
#

(DiscordBot) Notch Launches Minecraft 1.0 - length 2m 8s - 65,422 likes, 4,427 dislikes (93.7%) - 3,095,584 views - IGN on 2011.11.22

faint blaze
#

i have no clue what craftbukkit is

finite wave
#

Yeah no worries, no one uses it. 😏

ornate spindle
#

spigot is a fork of craftbukkit

faint blaze
#

do i still have to do the stuff with Git?

ornate spindle
#

nah paperclip does all the compiling for you

faint blaze
#

because honestly I don't have much computer knowhow so i'm not very good at this

finite wave
#

No, not if you run it off the paperclip tool

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.download

limber knotBOT
faint blaze
#

so i downloaded the lastest one and tried running it but it pings and doesn't do anything

void void
#

wut

finite wave
#

Pings?

faint blaze
#

i think its trying to run through GIt and not doing anything

#

Git*

finite wave
#

Don't think that's it. Did you accept the eula?

vestal jasper
#

Wat

upper flicker
#

you open cmd, you type java -jar paperclip.jar

#

and it will either run, or tell you why it wont run

#

if youre double clicking it, stop

unreal quarry
#

if only there was a way a jar could self detect if it was double clicked or ran from terminal thonk

finite wave
#

Well, just make a gui for it and don't bother

unreal quarry
#

you mean the gui mojang put in but spigot removed?

finite wave
#

Yes yse.

#

So gud

#

But add an option to not use it.

#

Fixed.

#

--nogui <----

#

Did City leave

upper flicker
#

you can but its not as straight forward as you'd like

unreal quarry
#

i should make a PR to add all that back in

quasi valley
#

practically every tutorial includes that quite a few years old tag

upper flicker
#

and stuff lies and then you get the gui even when you dont want it

unreal quarry
#

i kinda liked the gui, tbh. i only ever not used it on production since its headless. but in my dev environment i usually used it

#

was sad when it was removed

upper flicker
#

tbh I didnt think it was all that interesting

#

there are certainly plugins and panels that do it much better

vestal jasper
#

Would be nice for my test server

#

I'm not going to setup a panel for test servers and the gui is cozy

ornate spindle
#

I kinda wish minecraft servers had an option which would "load" chunks so that players can view it from afar, but just not tick them until a player is close enough

tropic flame
#

I mean I remember seeing some sort of GUI program in bukkit forums (yes that place is still alive)

#

and the program was actually updated

finite wave
#

Lol

#

1/2?

#

What

tropic flame
#

what?

unreal quarry
#

@ornate spindle i've seen a PR or issue on GH about just that. but cant find it now.. was going to link you

tropic flame
#

I kinda wish minecraft servers had an option which would "load" chunks so that players can view it from afar, but just not tick them until a player is close enough isn't that kinda how bedrock edition works

#

it would make the world a bit "static" unless you were there though

unreal quarry
#

dont get me lieing. i know nothing about bedrock other than it's main focus point is the store front for microtransactions.

#

the rest of the game is just a gimmic to get you to use said store front. its not real minecraft

vestal jasper
#

for Windows

#

Yikes

ornate spindle
unreal quarry
#

thats it

#

^_^

ornate spindle
#

it would improve survival servers so much imo

unreal quarry
#

it would, but would be a huge maintenance burden I dont want to think about

ornate spindle
#

true, hope mojang does that for us someday

#
Craftbukkit already (supposedly) ticks chunks further away from the player less frequently, meaning that we're not really gaining any considerable gains here anyways at the cost of complicating state
``` anyone able to confirm this?
static badge
#

where is that quoted from?

ornate spindle
#

the issue linked above

carmine mirage
tropic flame
#

uh

finite wave
#

@golden gust who wrote it can confirm

tropic flame
#

@static badge is that your second account

finite wave
#

@carmine mirage

tropic flame
#

since you're the weeb one here Spotted

unreal quarry
#

@carmine mirage because i wanted to know your name... ya got me

carmine mirage
#

sorry i changed my name to my minecraft

#

billy thanks

tropic flame
#

oh

#

sorry for my joke

carmine mirage
#

Hey but do you know how to fix this line in my minecraft paper server console ''Paper: do you wish to see to see all 1812 possibilities (1812 lines)?'' It is in my console and i cant type anything in my console please help

golden gust
#

press n

carmine mirage
#

ok

#

wait

golden gust
#

It's asking you a question as you pressed tab and it saw a lot of results back

carmine mirage
#

doesnt work

#

wat?

golden gust
#

I mean, if I hit that, I just press escape a few times and press n, usually works

carmine mirage
#

ok

#

wait

#

doesnt work

finite wave
#

Ctrl + C

carmine mirage
#

cant

#

and i know what it does

#

I lit cant do it

finite wave
#

Have you tried turning it on and off again?

cedar spade
#

You don't have a Ctrl or C button?

carmine mirage
#

Yeah but it always comes back and again like after an 30 minutes or sometihng

finite wave
#

Don’t press Tab

carmine mirage
#

oh

#

why but i didnt press it

#

or i think so

#

i probably did

#

please help

#

plz

golden gust
#

I honestly have no idea

#

try pressing enter and then n

heavy rapids
#

maybe you are able to /stop from ingame?

#

if everything else fails

carmine mirage
#

?

heavy rapids
#

well, stopping the server would end the input prompt, so you'd escape it that way, most likely. but it includes restarting the server, so ¯_(ツ)_/¯

carmine mirage
#

ok

heavy rapids
#

are you using SSH?

carmine mirage
#

what is ssh

#

just askin

golden gust
#

How are you controlling the server?

heavy rapids
#

how are you connected to your console

#

might be a SSH timeout, as well

carmine mirage
#

It is my own console and i control it with my console

heavy rapids
#

windows?

carmine mirage
#

yeah

#

windows 10

heavy rapids
#

mh, I don't know a single thing about windows' console, sry

carmine mirage
#

ok doesnt matter

hard kernel
#

hello

#

anyone familiar with linux?

heavy rapids
#

depends on your question

hard kernel
#

im trying to get rid of multicraft

#

do i just copy my server directory elsewhere?

heavy rapids
#

mh, I've never used multicraft, sry

#

but if you can locate your server directory you could try starting a copy somewhere else

#

do not delete anything old yet though

golden gust
#

That's the easiest option

#

If multicraft has any services installed you'll wanna disable & stop them

hard kernel
#

what command is for select??

heavy rapids
#

"select"?

golden gust
#

select?

hard kernel
#

like how to select that directory so i copy it

golden gust
#

cp source... target

heavy rapids
#

you can copy a directory with cp -R sourcepath targetpath

golden gust
#

and yea, -R because recursive

#

I totally don't use -R by muscle memory automatically these days

heavy rapids
#

if you're not familar with working on the command line, a graphical tool like WinSCP might help

#

(if that was the SFTP one, I'm unsure rn)

hard kernel
#

what is winscp?

#

is it a gui?

heavy rapids
#

If I did not mix it up with a different tool, it's like windows explorer, but for remote hosts.

#

some restrictions probably, but yes, graphical

hard kernel
#

i think ill stick to the commands

#

it seems to be the least restrictive

#

cat are you still lurking?

golden gust
#

Yes

#

If you google, there are some decent "intro to linux" type videos that should get you on the basics

hard kernel
#

yea i know... how much would i have to pay you to do this for me?

#

you have a good rep thats why i ask the cat

nova badge
#

So, curiosity for potential network revamp. What do some of you guys do to avoid or handle DDoS attacks. Multiple proxies, Load balancers, Paid services, or just rely on OVH mitigation?

golden gust
#

for copying files around, only a few bucks lol, but I'd really suggest going to read up on how to actually do this stuff

#

There is no point having somebody in to setup your server for you and not being able to keep ontop of it yourself

heavy rapids
#

OVH

golden gust
#

If there is no imminent reason you need to ditch multicraft, I'd honestly stick with it for a bit longer and try to get familiar with the environment

nova badge
#

^ He has a strong point on that. If you don't understand linux, there is no reason to use it. If not you'll have to keep paying someone who knows it to come and fix spontaneous issues that a hosting provider would otherwise solve for you.

hard kernel
#

they only offer 2 servers on the license i have and i wanna run bungee

#

oh i dont have a hosting provider

nova badge
#

If you can't afford the license, then you'd have to use another panel(again, needing someone with the knowledge to install and maintain patches) or learn linux.

#

Linux overall is very easy to learn for running minecraft.

tardy lynx
#

lol having to install 3rd party software for SSH, FTP and SFTP

hard kernel
#

i can afford the license its just i dont wanna pay for another license just to be locked down by multicraft

heavy rapids
#

I specifically made a shell script named like the admin and told them to only run ./theirname which puts them in the correct screen and window for the console lol

golden gust
#

not putting it in their .bashrc file

heavy rapids
#

well, the screen's running under mc, which I also use for maintenance

hard kernel
#

so cat man what is ur asking price?

heavy rapids
#

I did not find any way to get access to the screen from a restricted account

#

except magic f..ry

#

with unix domain sockets and pipes and stuff

#

which I couldn't bother myself to do

#

but then, I trust my admin to follow instructions :P

golden gust
#

Yea, there was ways to do it, required enabling multi user, dealing with some perms stuff and typing like user/screenname

heavy rapids
#

considering a simple ^C would end all my attempts to restrict them into the console anyways, I'll just hope® nothing bad happens

stiff yarrow
#

I'm sure in windows 11 Microsoft will add a good bash client

heavy rapids
#

GNU/windows

#

System V compliant

tardy lynx
#

open source

stable oriole
#

Microsoft already is leaning towards Win10 being the last windows version

stiff yarrow
#

"last"

heavy rapids
#

rolling release, or wdym?

stiff yarrow
#

all that would mean to me is it takes 10 years for the board at microsoft to decide "eh fuck it lets make a new release"

tardy lynx
#

tried to install windows 10 today

heavy rapids
#

my laptop had some low-end version of win10 preinstalled. it prevented me from running any non-windows-store app

#

including cmd.exe

stable oriole
#

Win10S

tardy lynx
#

diet windows 10

heavy rapids
#

that was a fun 10 minutes until I wiped the disk

stable oriole
#

When I send my PC out for repair, I'm backing everything up, and when I get it back, I'm installing arch linux

heavy rapids
#

don't forget full disk encryption

#

:D

tardy lynx
#

What's better for safe storage, backups or raid 1?

heavy rapids
#

there's no excuse to make no backups

#

rule of 3: two backups on-site, one backup off-site

#

and the two on-site should be on different disks

stiff yarrow
#

@heavy rapids sounds like a virus disguising itself as windows

heavy rapids
#

I'll just call it the graphical installer for my linux

tardy lynx
#

i have no backup system tho ;(

heavy rapids
#

but when configuring the laptop on initial boot that microsoft AI thingy spoke to me unexpectedly

#

I jumped

#

modern tech's getting too scary for me

tardy lynx
#

elon musk buys windows and deletes it

placid thicket
#

How do you people feel about 16:10 aspects ratios at 1050p?

unreal quarry
#

Eww

#

vomits in mouth

heavy rapids
#

4:3 @ 144p master race

placid thicket
#

I can do 720@75 or 1050@60

#

It's magical

limber knotBOT
unreal quarry
#

1080 is a minimum requirement for comfort

limber knotBOT
#

Is this a possible java bug?

heavy rapids
#

is that code excerpt your minimal viable code example for the behavior? i.e. is everything needed?

unreal quarry
#

^ was about to say.. can the example be shorter ^_^

ornate spindle
#

TIL that there is a limit to maps (item) and the server I run is ~4000 away from the limit

limber knotBOT
#

Not my question, but I have tested it and I am wondering how List#toString() would throw a ConcurrentModificationException if there are no further threads.

static badge
#

it uses an iterator

placid thicket
#

Someone should write a plugin that forces adventure maps to use the same I'd if they lead to the same chest

limber knotBOT
#

But nothing modifies the list.

placid thicket
#

Should really be a vanilla this g tbh

unreal quarry
#

@placid thicket then you could track other people holding the same map

static badge
#

yeah that one is weird

placid thicket
#

At the very least, 32,000 ids isn't enough

#

Before adventure maps it wasn't a huge deal

unreal quarry
#

It is for 20 players (what the game is designed for)

heavy rapids
#

isn't the limit removed in 1.14? 🤔

placid thicket
#

Do you know how long it takes to get 40 adventure maps in 1.13?

heavy rapids
#

I think I read something about that

placid thicket
#

Don't know about maps, the wiki has nothing

#

Item ids were removed

unreal quarry
#

If it's not backed by a short anymore then there is no limit

#

IDK, haven't seen 1.14 code yet

heavy rapids
#
Minecraft Wiki

Maps do not store their information in the item - instead, their data value corresponds to the map number (ID) of a saved file. Their information is placed in the "data" directory within the world's save directory. Each map has its own file associated with its ID, and there i...

#

1.13 removed the limit

#

or rather increased it to MAX_INT

placid thicket
#

No it certainly did not

heavy rapids
#

which should be enough

#

according to the wiki, it did

unreal quarry
#

It's still backed by a short in 1.13

heavy rapids
#

then the wiki is wrong ¯_(ツ)_/¯

placid thicket
#

I don't even see that on the wiki

stiff yarrow
#

trusting the wiki

#

I've made that mistake before

heavy rapids
#

History table for 17w47a

placid thicket
#

Same fam

unreal quarry
#

Give me a few minutes and I'll check the actual source. I'm on toilet right now :p

#

It's probably another one of those "let's store it in an int in memory, but save it to a short in nbt" thing

tardy lynx
#

what if mojang was actually good at programming

stiff yarrow
#

your brain on NBT aPPepoSweat

placid thicket
#

Keep in mind expanding a map to max size uses 4 ids per a map

heavy rapids
#

smh

stiff yarrow
placid thicket
limber knotBOT
#

(DiscordBot) @flanigomik (ian flanagan): @Dinnerbone my server is running out of map IDs! The amount used in 1.13 is crazy, can we get last second relief for 1.14? (5 minutes and 12 seconds ago)

red halo
#

the limit for maps is 2147483647

#

on 1.13

#

on 1.12 its 32767

placid thicket
#

As per what? I can't find info to support that

red halo
#

it has been tested?

void void
#

Enchant level?

heavy rapids
#

wiki states that, I haven't tried it myself

red halo
#

max enchant level is also now 2147483647 since 1.13?

limber knotBOT
#

(DiscordBot) 4,294,967,296 is the map limit in 1.13 : 2b2t - 25 comments, 69 points - zkj4, 1y ago

red halo
#

ok its works still when it overflows

heavy rapids
#

minecraft storing values that are only used once per server/player as shorts to conserve memory
also minecraft: allocating blockpos whenever it feels like it
mfw

thinking_gun

red halo
#

blockpos was added in 1.8

#

maps were added in beta 1.6

placid thicket
#

Anyone here feel like making a wiki edit to prevent this conversation again?

stiff yarrow
#

let me tell you a story

pulsar wigeon
#

wtf is a "map limit"?

stiff yarrow
#

enter the gungeons last expansion (not the new one) came out

#

I put a bunch of useful shit on the wiki

#

they ban me for making too many edits

#

they leave all my edits in place

#

takes them 2 weeks to unban me once they realize I'm not a spammer

#

never edit that wiki again

placid thicket
#

Do negative maps still not update or was that fixed too?

#

Ah, looks fixed in your video

heavy rapids
#

thinksmart wikis are the worst when it comes to overenthusiastic staff

#

wikipedia as a prominent example

stiff yarrow
#

my edits were god tier accurate information too

heavy rapids
#

"Notre Dame is a church in France[1]. Yada yada yada[2][3]. It is currently on fire[4]."

placid thicket
#

Or underEnthusiastic...

#

Nice capitalization autocorrect...

heavy rapids
#

camel case autocorrect? nice

placid thicket
#

Somebody write a Minecraft plugin that fixes autocorrect on my phone

heavy rapids
#

just turn it off

placid thicket
#

But then I wouldn't be able to spell!

heavy rapids
#

fcuk speiling

placid thicket
#

Hearing rapid fire Japanese and a lot of moaning from the TV in my living room... >.> Think I'll just stay in bed...

heavy rapids
#

wat

#

might be a horny burglar

placid thicket
#

I live with my SO, who is a huge weeabo

heavy rapids
#

welp

#

I only ever watched a single animu

#

And I was confused

unreal quarry
#

bit late, but yeah.. maps are backed by int in 1.13

#

😛

placid thicket
#

Idk, i have been super worried for no reason.

#

Someone write a Minecraft plugin that updates the wiki automatically

heavy rapids
#

done, just use /wild

placid thicket
#

Someone write a next level plugin that writes plugins

heavy rapids
#

done, just use /wildception

unreal quarry
limber knotBOT
#

(DiscordBot) Voice actor gets scammer to spell out "S-C-A-M-M-E-R" !! #scambaiting! irlrosie scamming the scammer - length 4m 47s - 46,840 likes, 518 dislikes (98.9%) - 1,283,120 views - IRLrosie on 2019.03.12

wide hazel
#

whoever puts two spaces after every punctuation mark is a goddamned monster

#

trying to re-write engineering reports for my class

#

19 pages of fun

#

sadly as college students we've been trained to add lots of fluff to our everything in order to meet page requirements

#

aaaaand PERs require zero of that

#

just going through and removing sentences like "This design is incredible." and "New jobs could be established with this design, including.. blahblahblah"

#

nobody cares, Brian. Your job isn't to make new jobs.

stiff yarrow
wide hazel
#

😦 this homework is a team project and it's due tomorrow, and NOBODY else on my team has even touched it

#

I've got a 19-page report and a 24-page report to slice apart

#

and a memo to write on the whole thing

stiff yarrow
#

talk to your prof

#

rat those bitches out

wide hazel
#

I just finished my programming homework that was due tonight earlier today, and I have a full speech to write in two days that we have learned nothing for due to our schools being closed and classes being canceled so damned much this semester

#

I missed my last report for psych last week and am trying to catch up on that

#

also all next week I have a contract to work on

stiff yarrow
#

REEEE at your professor and get those naughty group project members spanked

wide hazel
#

lol

#

I'm just a little busy at the moment is all 😛

#

I might have time next week

#

since these are all essentially my finals

#

I'll have at least two classes worth of finals done

#

and a hefty paycheck

#

I'm tired T.T

#

just wanna go to bed

#

been sick the last three days

#

well, trying to get sick. Not fully sick yet, just enough to cough every now and then and feel more tired than usual

#

will be totally worth it, though. Hopefully. lol

golden gust
#

wait, is that egg ?

wide hazel
#

I know, I've been busy with school 😦

#

I didn't take any summer classes because goddamnit I just need a break

#

so I'll be back soon

#

am hanging out in general until then

golden gust
#

Hey

#

I never said I was happy to see you back

wide hazel
#

hahaha

#

I pop in every day or three

golden gust
#

😛

wide hazel
#

this education thing is harder than I thought

#

the classes are easy enough, it's just the workload

#

that's killer

#

though this is the second time this semester I've done a team project entirely on my own, so maybe that's on me a bit

#

third if you count my programming class, but I think my teammates wanted to do it- they just needed a lot of assistance

#

so I don't count that as much

stiff yarrow
#

rat those bitches out

wide hazel
#

eh, long as I walk out of that class with a 3.5 or higher I'm good

#

Unrelated: as a kid, I loved to think that when I became an adult I could eat ice cream for breakfast and nobody would tell me no. As an adult, I know I can, but I'll also feel terrible and hate myself later

#

Cereal for dinner, however; totally okay.

#

Mmm, delicious off-brand cap'n crunch

stiff yarrow
#

@wide hazel you're gonna regret that kind of attitude in the long run

#

your time is valueable baby

#

don't let other people waste it

wide hazel
#

There's cold medicine in my shot glass

#

This does not make me happy

#

That's supposed to be full of whiskey. Or mead

#

Or rum

#

That is none of those things

stiff yarrow
#

is it just me or is that shot glass the size of a pitcher

ornate spindle
#

looks like an irish shot glass

#

or russian

onyx steeple
#

That looks like fruit punch. LMAO

wide hazel
#

It doesn't taste like fruit punch :(

#

It tastes like a rotten cherry that hated me took a liquid shit in my mouth

#

Also, it's actually a glass dessert cup but it works well as a shot glass

stiff yarrow
#

my interpretation of this story

#

egg found a full sized glass he normally store liquor in and chugged it

#

unbeknownst to him a roommate put cough syrup in it

wide hazel
#

Hah. Not quite. Girlfriend did

#

Because of this beginning of a cold

static badge
void void
#

So...

#

That feeling when someone decides to personally attack you for someone you did in a block game

#

Yeah apparently my discord account was terminated by some group who took my messages out of context

rough island
limber knotBOT
#

"Yeah apparently my disc****ord account was terminated by some group who took my messages out of context" Wow... watch your language, man.

full silo
#

Wtf happened there ^

limber knotBOT
#

z's retarded bot happened

#

hey z ur bot didn't handle that correctly

#

;_;

fiery oracle
#

How can i disable Recibe book crafting? I tried to negate permission minecraft.autocraft but not working

unreal quarry
#

Pretty sure that permission was removed awhile ago. It was only there to prevent a dupe bug and once the bug was fixed was removed.

static badge
#

why disable recipes?

gloomy sphinx
#

Should devs be using this api or can you do it with spigots api?

golden gust
#

no longer needed for items as there is the container thing on them

#

Entity is getting on in what I'm assuming will be 1.14, as they wanna rename a class associated with the custom item stuff, and TEs is something you'll have to use that plugin for until aikar gets his meta stuff over

gloomy sphinx
#

thanks

static badge
#

.g mdf file

limber knotBOT
#

(DiscordBot) https://www.maccosmetics.com/ -- MAC Cosmetics | Beauty and Makeup Products - Official Site: "Offering more than 100 shades of professional quality cosmetics for All Ages, All Races, and All Genders. Enjoy free shipping and returns on all..."

fiery oracle
#

@unreal quarry for sure its fixed?

#

anyway i would like to have that menu disabled

unreal quarry
#

Yes it's fixed. Paper fixed it, then Spigot hid it behind a perm, then Mojang officially fixed it later

void void
#

that crafting thing has been fixed since 1.12.1?

unreal quarry
#

Whatever version introduced the book, yeah.

golden gust
#

They changed the way the book interacts with the client

#

Best part is is he only fixed it after I shoved some code to a guy to add a permission to it for his plugin lol

#

(He already had a plugin doing some stuff, I didn't wanna have to maintain a plugin like that either)

icy light
high topaz
gloomy sphinx
bitter abyss
#

Hello all

vestal jasper
#

hi

bitter abyss
#

How's everyone?

high topaz
#

pretty good

#

just dumped in my pants

#

hbu

bitter abyss
#

Well uh

#

Alright

high topaz
#

lol

worn ember
#

Oof

void void
placid thicket
#

You got any more of them pixels?

vestal jasper
#

thonk when plugin devs reply to reviews and insult the reviewer

heavy rapids
#

was the review inappropriate?

vestal jasper
#

no

#

Plugin breaks extremely easily
People keep bringing it up
Plugin dev does nothing about it
People write 1 star reviews talking about the dev's complete lack of will to fix anything
Are you trying to seem more intelligent by using larger words which exceed the use of your typical vocabulary? ~Plugin Dev (exact quote)
I don't have to offer support or fix any bugs because spigot TOS says so ~ Plugin Dev (summarized quote)

#

seems legit

heavy rapids
#

lol

#

that's why I unloaded all my public plugins on bukkitdev back in the day and never logged back in

vestal jasper
#

He then goes on to harass competing (and free) alternatives by saying they're just stripped down clones

heavy rapids
#

wait, it's a premium plugin?

vestal jasper
#

Yeah

heavy rapids
#

kms

vestal jasper
#

Which makes it funnier

#

How do you expect people to pay for your plugin when you treat buyers like shit

heavy rapids
#

can you pm me the link? I need something to justify eating popcorn with

elfin tree
cedar spade
#

I found it

vestal jasper
#

👏

static badge
#

only thing that's worth finding to u is ur senses

cedar spade
#

no u

vestal jasper
#

Working immitations are never better than non functional originals btw /s

heavy rapids
#

I should add the easter egg that all nearby NPCs gang up on a player when they attack an NPC too often

stiff yarrow
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@vestal jasper dm me this plugin resource page I wanna laugh

vestal jasper
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👍

heavy rapids
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CNF was faster to evaluate than DNF, right?

heavy rapids
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nvm I'm stupid

vestal jasper
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Hey leaf

dapper nacelle
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what was the right number again

wide chasm
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Eh, 1.13 should be correct.

finite wave
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Probably just the yml validator throwing a hiss.

unreal quarry
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It expects a String. So api-version: "1.13"

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I've seen similar issues when trying to release a x.10 version. It was being read as a number and casted to a string, making it x.1.

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The solution to both is to be explicit that it's a string

heavy rapids
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is this api-version key something 1.13 exclusive? I've not seen it before tbh

finite wave
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Yes

unreal quarry
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It's for 1.13+

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When 1.14 drops we will still use 1.13 as the value

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All it does is disable the compatibility layer

heavy rapids
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ah

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I guess it'll be fun to update 30 plugins from 1.12 to 1.14

unreal quarry
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Why'd you skip over 1.13.2? Paper got it running as smooth as 1.12.2 in most places, and even better in others

heavy rapids
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Well, seeing as 1.14 is on the verge of happening and we're still on 1.12.2, I think not going to 1.14 directly is a bad idea

unreal quarry
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Well yeah, bad idea now. I was more asking why you didn't months ago

heavy rapids
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and I never got to 1.13 in the first place as it is unplayable on my PC

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while 1.14 is at least as smooth as 1.12

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at least in the snapshots

unreal quarry
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That's extremely odd, because 1.13 doubled the performance from 1.12 in the client. They pretty much broke the server, though, which paper fixed

heavy rapids
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Minecraft's performance on my PC usually ranges in the low 20 FPS

unreal quarry
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Literal double. Most people FPS doubled. Mine went from 400 to 800, etc

stiff yarrow
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@unreal quarry can confirm 1.13 run likes absolute dogshit for me client wise, meanwhile 1.12 runs fine

vestal jasper
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I've heard extremely conflicitng reports

unreal quarry
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You guys must have some shit video cards or something

vestal jasper
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I've seen many people say it's better and many people say it's worse

stiff yarrow
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@unreal quarry 980 TI

heavy rapids
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I've got an integrated card

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Intel HD something

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it's a budget PC

unreal quarry
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Yeah, I can understand LK's scenario.. but a 980, nossr?

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If 1.13 tanks on your 980 it's worse off than you thought and you should replace it :p

stiff yarrow
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@unreal quarry the issue I have is almost certainly some optimization bug that only happens on some hardware specific to me

heavy rapids
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but I can confirm that some users report great performance on 1.13

stiff yarrow
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@unreal quarry my video card actually still performs incredibly well, been playing sekiro and DMC5 on my days off and they run fine maxed out with great framerate, its most likely some optimization issue for my hardware

left yacht
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1.13 was better for me than 1.12.2. Though I have a rather overkill setup.

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Server was dogshit for the first month though.

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It's closer to 1.12.2's performance now than it was at the start.

unreal quarry
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Server is better than 1.12 for a lot of things now, like chunk loading and generation

stiff yarrow
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for 1.13 its basically unplayable if I don't use optifine

vestal jasper
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not using optifine anyway

finite wave
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@left yacht That’s dogshit and personal bias.

stiff yarrow
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I don't like to use modified clients

heavy rapids
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I wonder if I should start building against paper's API instead of spigot's API. After all I'm only using paper, so compatibility is not an issue

stiff yarrow
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using optifine feels wrong to me

vestal jasper
left yacht
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@finite wave we hold 100+ players routinely on our 1.13.2 Towny server.

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and the client was better for more in identical worlds.

unreal quarry
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I stress tested the server and was generating chunks at 32 view distance faster on 1.13.2 than I was loading pregenerated chunks at 16 view distance on 1.12.2

left yacht
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I'm not sure what you mean

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I'm not saying 1.13.2 is great, it's still a performance regression over 1.12.2 for entities.

void void
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1.12.2 better

unreal quarry
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Entities did take a big hit, yeah. But I've been working on them quite a bit

left yacht
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pretty sure we stopped pre-generating worlds on our 1.13.2 resource world

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because it made no difference to performance.

stiff yarrow
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I should probably buy a new GPU as this one is not stable unless I turn the voltage up but I have a hard time spending money on myself Thonk

unreal quarry
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Mojang took my turtle fix from ridables. But I have many more. I don't notice entity lag on my server ^_^

left yacht
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our players use many inefficient designs like carrying pork for literally 10+ chunks around their base.

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with water

heavy rapids
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mh, so having hundreds of zombies pathfinding on a map would get worse with 1.13?

left yacht
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we end up with thousands of entities that chew through CPU.

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Couldn't tell you if Mob AI is worse or not, usually not a problem for us.

unreal quarry
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It's only bad on the new entities

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Whoever coded them did a rushed job it seems

left yacht
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an underpaid intern probably

heavy rapids
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Didn't they have a new dev for 1.13 entities?

stiff yarrow
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I've always thought of mojang as a group of friends who stubbornly refuse to hire anyone competent

left yacht
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definitely excited for 1.14, will be waiting a month for things to settle down though.

unreal quarry
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I know they had a lady that made the dolphins. She tweeted about how mad she was that the community outlashed about them being ridable so Mojang made them not ridable (that's one of the reasons I started ridables plugin)

heavy rapids
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I will at least wait until worldedit/worldguard are stable

left yacht
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dolphins eat so much bandwidth

stiff yarrow
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@unreal quarry people were mad they were ridable?

left yacht
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we did a stupid stress test back when 1.13 launched and had afew thousand dolphins in an enclosed area

unreal quarry
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Yes

sharp sentinel
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WE/WG will most likely immediately work on 1.14

left yacht
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we set them free

stiff yarrow
left yacht
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and 50Mbps of bandwidth

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straight to each client

sharp sentinel
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I'm hoping they won't need an actual update

left yacht
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was glorious

unreal quarry
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Something about animal cruelty bs

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Lol

stiff yarrow
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@sharp sentinel isn't md5 testing wg/we on the 1.14 community server

left yacht
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apparently we care for animals more in video games than in actual real life.

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ok

sharp sentinel
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🤷

stiff yarrow
heavy rapids
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Well, the only public plugins I use are DecoHeads, LuckPerms, ProtocolLib/PacketWrapper, Vault, VoxelSniper, WorldEdit and WorldGuard, so waiting for updates should be quick

left yacht
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I'd appreciate if MultiMC actually allowed me to use the latest pre-releases

vestal jasper
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So apparently getLightLevel doesn't return the light level of the block

heavy rapids
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I'm really excited for that 1.14 feature that allows custom item models without sacrificing items

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finally no longer limited by diamond hoe durability

stiff yarrow
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@heavy rapids you forgot to add mcMMO Kappa

vestal jasper
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Oh I think it does return it