#modding-discussion

1 messages · Page 187 of 1

peak citrus
#

Is it possible to get the gun mod on switch

dusk crescent
#

no mods on switch

peak citrus
steady stone
#

Should I do regular IKG before absolute or are they different enough I can do just absolute IKG

torn oriole
#

Hey yall is there somewhere I can look that has all the ways all the charms interact with the hollow point mod?

versed remnant
#

What does EnemyChanger do? The description isn’t very descriptive

hexed nimbus
#

let me quickly check what i wrote as a description

versed remnant
weak plinth
hexed nimbus
#

the modlinks/scarab description for it pretty much sums it up

#

Despite the name, it dumps sprites

foggy scaffold
#

imagine somebody mades a shade lord bossfight

random elk
#

It exists

#

Wait no that's shade

dusk crescent
#

give shade 1000 hp
bam shade lord bossfight

vagrant orbit
hexed nimbus
random elk
lucid rain
#

does anyone know if desolate dive is bugged in hollowpoint and if so does anyone know how to fix it

vagrant orbit
#

There is a different ability that you get, that breaks floors like DD does though

dry snow
#

https://drive.google.com/drive/folders/1VlXmvI6KT2vzsGItY2w3rHjeCFx8DN0n
can someone update the zote skin? like it doesnt show in the abyss cutscenes, the distant village bench cutscene, the hornet cutscene, sitting with quirrel, or dreamnailing into places, i also dont know if custom mods can be added to the stag traveling cutscenes, but if they can can that be fixed

dusk crescent
#

because those spritesheets fir those cutscenes havent been made

#

lots of cks dont do them its normal

dry snow
#

ok, well ignore the stag ones, ive seen some mods work in the cutscenes i listed, can they be fixed? all it is is just a simple head swap

dusk crescent
#

i mean it still takes a lot of work zote

dry snow
#

yeah, sorry if it is to much, i just kind of annoyed at the unn changing to the knight randomly and the cutscenes not lining up

late lodge
#

Skins take alot of work, and the zote skin is not really a skin that a lot of people use lol

dry snow
#

funny when it is used then

#

im just hoping someone fixes it

dusk crescent
#

lol no

dry snow
dusk crescent
#

ive stared at zotes face for too long recently

dry snow
vagrant orbit
nimble lichen
#

solution to that is

#

make the knight invisible

late lodge
#

When custom head support skin remixer

dusk crescent
#

lmao

nimble lichen
dusk crescent
#

oooo

late lodge
#

Is hat implemented?

nimble lichen
#

wait. i sound like redfrog when ck+ comes into the picture

#

:shroompog:

late lodge
#

If so just make the hat really low

nimble lichen
#

i have built the support for editor

#

(you can edit and export the eye locations already)

#

so technically you could use that to replace all heads already

#

lol

dusk crescent
#

isnt it only for the knight sheet though?

dry snow
dusk crescent
#

thats not what i was referring to

nimble lichen
#

i just have not gone through the effort of tagging each sheet

#

which is where the editor comes in

#

once the editor is complete anyone can tag the sheets

#

then i #recruit

nimble lichen
#

currently it works fine if u move eyes to cover the head lol

#

the scaling needs to be tuned but fundamentally that's the feature

dry snow
#

nice!

dusk crescent
dry snow
#

What program?

late lodge
#

@nimble lichen your link please

dry snow
late lodge
#

Dandy slow sadcowgrub time to search for it

#

Found it

vagrant orbit
dusk crescent
#

yees

late lodge
topaz elm
#

Hello! New here, didn't know there was a hollow knight discord. I played the game on switch, got it a bit back on pc and want to mod it, but I have a question; should I mod on 1.5 or 1.4?

versed remnant
#

@topaz elm kind of depends on the mods you want to use. 1.5 still misses a lot of mods

lucid rain
vagrant orbit
#

Did you read the ReadMe for Hollow Point?

#

It explains how Spells work

lucid rain
#

i did but i dont have any spell that i got from soul master

#

when i killed him he didnt drop anything

vagrant orbit
#

He drops a spell just like normal. It should be in your Inventory screen.

topaz elm
grizzled steppe
red flax
#

Yo is there a Mod/option for infinite soul?

silver garden
#

Debug mod

red flax
#

siiiiiiiiick

rose tartan
#

My mods have been updated to 1.5, and with it I decided to make a small update to IKG. A new Infinite Mode has been added, where the fight will continuously get harder and harder until you die

https://youtu.be/Dpeh-rOimxQ

This new update to IKG brings an infinite mode, a mode where you can fight IKG indefinitely. He will constantly get faster and faster until he becomes too difficult for you to handle.

This mod can be installed via the Scarab Mod Installer, which can be downloaded here : https://github.com/fifty-six/Scarab

Github Release Page : https://github...

▶ Play video
open pivot
#

why am I one hitting my shade? I only have kingsoul, not void heart

#

and I just got void heart... wth why am I getting void heart like 1 hour into this randomizer.

dense cipher
#

When I try to open modloader it creates an autoupdater thing and doesn't do anything else, do I have change my game version or redownload the game and modloader

shell scroll
#

needs to be version 1.4.3.2 for modinstaller I believe

dense cipher
#

thanks

elder mountain
#

can i use debug mod or something else to access godhome on a new file?

#

also can someone please explain how mods on 1.5 work and stuff

vague hatch
open pivot
vague hatch
#

ik
it might just not be related to having the actual charm

#

because without void heart equipped I still had its effects

elder mountain
#

how do i give myself a single simple key in debug mod

#

it sets it to 3 idk why

lucid rain
viscid aspen
#

why does the 2nd geo tier look like twitch's bits zote

#

anyways stardust knight going well so far, cant estimate a release date tho

bronze rivet
#

BTW what state is the multiplayer mod in?

#

Is it OK to use?

silver garden
#

There is a link to multiplayer stuff in the pins

#

That is generally the best way to multiplayer, rather than the one on the mod installer

hexed nimbus
#

but the mod installer doesn't have any multiplayer on it

silver garden
hexed nimbus
#

outdated maggotprime

#

1.5 is the new shit

silver garden
#

Which doesn't have many of the mods people want on it yet

hexed nimbus
#

but it's new

silver garden
#

New != good

hexed nimbus
#

you can't tell me with a straight face that 1.4.3.2 > 1.5

silver garden
#
  1. This wasn't a comparison between patches.
  2. 1.5 has awful screen tearing for me, 1.4 does not.
hexed nimbus
#
  1. idk what causes it on your end, i don't have screen tearing for either patch
#

but sounds like a general unity issue, as basically nothing else camera changed

versed remnant
#

Turn on vsync?

dry snow
#

random mod idea
change thk's horns and scar to be differnt, like if it was the knight instead of thk

atomic ledge
#

did you make that sprite

#

because if u did and want to make that a thing, u can edit the spritesheet and use one of the mods that implements the spritesheets ingame

dry snow
#

i got it from here

#

i tried to use spot heal to make the horns like how they are here on a pure vessel image and failed, the tool is finicky

dry snow
versed remnant
#

It’s good to see that now the mod installer is public more mods are getting added

wet quail
#

How do you get the 1 hp/1notch/swim options in randomizer?

weak plinth
#

download and install the beta build of rando

wet quail
#

AH ok

#

Where do I stick the dll I got from the pins? I can't find where the installer shoved the randomizer mod download.

weak plinth
#

in your game files

#

in the mods folder

wet quail
#

Ah there it is, thanks

stark edge
#

is there a mod that lets me retry path of pain without restarting?

stark edge
#

ok i downloaded it and didnt do anything still cant replay it

#

oh nvm it did work thanks

sour sorrel
#

Is there a way to remove the overlay in deepest?

charred prism
dry snow
#

Mold fluke

nimble lichen
versed remnant
empty pike
#

anyone got some fun hk skins? looking for something lifeblood themed grimmowo

empty pike
#

oki doki thanks :P

grizzled steppe
#

is there already a mod that lets you reskin bosses and such?

random elk
#

Yes

grizzled steppe
#

how is it called i need to do that

versed remnant
#

EnemyChanger

#

Swappy

#

Ck+ (when released)

versed remnant
#

Hey guys. Is there a branch of randomiser for 1.5?

weak plinth
#

not yet

versed remnant
#

Can someone give me an estimate on how hard it would be to update Rando to 1.5?

#

I haven’t really looked at the source yet

vagrant orbit
#

Homothety and Flib are working on it afaik

austere pivot
#

is there a mod that takes your best runtime and loads a racing game-like ghost as if it were a "multiplayer" battling for the best time? If not, is there a way to do it?

vagrant orbit
#

One doesn't currently exist. I would imagine that one could be made though.

charred prism
lone basalt
#

Flukemarm 😩

silver garden
versed remnant
#

I remember there being a map with all the scene names. Does anyone have it?

winter blade
#

i still wonder if there is an mod that makes so i can change the sprites and see it in game?

versed remnant
#

thanks

signal bloom
#

i'm trying to make a customknight skin, does anyone have an image explaining what sprite is used where
(and also, what's going on with this one)

silver garden
#

Check the pins of #archived-modding-development for Go Dump and Sprite Packer. These will let you get all of the sprites separated out and organised by what animation they are for.

signal bloom
#

oh, thanks!

silver garden
#

Sprite Packer then puts them back together on the correct order on the sprite sheet

vagrant orbit
# versed remnant thanks

Gardens Grave room is wrong in those, in case that matters. It's on my to-do list to fix at some point

dusk crescent
vagrant orbit
#

You have truly become the King's child

nimble lichen
gray salmon
#

It says in the API docs to try downloading an example mod to see how the code works, could someone link one here or something?

daring frigate
#

is there any mod for custom menu styles?

gray salmon
#

yeah, try customknight

#

oh wait no you don't mean UI

#

I'm not sure in that case

daring frigate
#

yeah I mean the UI

#

like the main menu

#

menu style

gray salmon
#

yeah, I'm not sure

errant lance
#

i believe sfcore has support for it

#

at least in 1.5

hexed nimbus
#

definetly in 1.5, maybe in 1.4.3.2 as well

stone venture
#

is Multiplayer supported in 1.5?

silver garden
#

Check the first pin in Modding help

coarse wadi
#

I have no modding experience at but I feel a meta knight boss fight mod for hollow knight would be cool

weak plinth
#

ok

dry snow
#

Random idea for a custom knight skin, I found this image and thought it should be

hexed nimbus
#

idk how often i saw this exact image in this channel with a custom knight suggestion

swift bison
#

when discord reverse image search?

viscid aspen
#

ok but ive seen so many people suggest custom knight skins but not a lot of people actually make the skin
like i swear we are not custom knight machines it takes time to make skins

normal panther
#

me on my way to implant chips into you so you become a custom knight machine

#

but yeah skins take a long time

vagrant orbit
#

I definitely wish there were a better way to convey how much effort goes into the hand-made skins

viscid aspen
#

also even if the skins take a short amount of time, motivation is a lot of factor to how fast we work

#

i expected angel knight to be finished back in february but i lost motivation so thats why i released it in april

dry snow
viscid aspen
#

no dont worry im not pissed or anything, its just a common thing that happens and i feel like there is more demand than supply which can be exhausting

#

wait did you create an alt just because you were muted-

dry snow
#

no, ive had this for a while

viscid aspen
#

lol

vagrant orbit
viscid aspen
#

we should upload hollow knight skins to sites like gamebanana and gamejolt to attract more modder attention

daring frigate
#

what coding language do you code mods in?

viscid aspen
#

english

dim kelp
#

@daring frigate C#

daring frigate
daring frigate
#

???

daring frigate
silver garden
#

A library mod

daring frigate
#

ah ok

sturdy wraith
#

what do you guys think of my enemy? :D

swift bison
#

Kool, you gonna mod it in?

sturdy wraith
#

yeah

#

just gotta figure how

dusk crescent
#

yoooo nice!

swift bison
sturdy wraith
#

I would actually like to make this a new enemy, but idk if that's possible or you can just replace stuff

swift bison
#

It’s possible

sturdy wraith
#

:O

#

:D

swift bison
#

Was asking since I have a library mod that has a bunch of stuff dedicated to that

#

Do you already have experience making mods?

sturdy wraith
#

Do you have like, the stats n'stuff of the wandering husk? Cuz I want this to be like it, but strongert

sturdy wraith
swift bison
#

I see 3 ways for you to currently add this would you like to hear?

sturdy wraith
#

yeah

swift bison
#
  1. Easiest method programming wise, remake your spritesheet to fit with the in game one for the original enemy, preload a instance of the original enemy (load the enemy before the title screen), then modify it to have your edits
  2. Same as last one except you keep this spritesheet and program in all of the sprite’s pixel positions on the spritesheet, animations too if there’s a different amount of frames
  3. Remake the enemy in the unity editor (remake the ai in a normal monobehavior instead of a fsm, add the spritesheet and use the automatic sprite slicing tool with small edits if needed, set up anything else the enemy normally has in the game) then assetbundle it and load it in the game
#

Also what version of hk are you making this mod for, version 1.4.3.2 or 1.5

sturdy wraith
#

1.5

#

I think I would go for the 2nd way

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cuz even if my spritesheet is the same size of the wandering husk, the sprites are a little more spaced between each other

swift bison
#

Alright

sturdy wraith
#

ok, so how exactly will I see the enemy's stats?

swift bison
#

For the hp you can use debug mod and enter the room the enemy is in. Then you can open debug’ ui in that room and on the right you can see enemy hp

sturdy wraith
#

I just enable debug mod?

swift bison
#

Yeah

sturdy wraith
#

it's already installed?

swift bison
swift bison
sturdy wraith
#

neither do I

swift bison
#

Then probably no

sturdy wraith
#

:)

#

how do I install it?

swift bison
#

Click the box next to the install text to install it (I’m assuming scarab is similar to mod installer 2)

#

Unless you don’t already have scarab (the mod installer for 1.5)

sturdy wraith
#

the "Installed?" box?

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ooh it downloaded I think

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there was a blue line that filled itself

swift bison
#

Then it downloaded

sturdy wraith
#

now I just run the game?

swift bison
#

Yep

sturdy wraith
#

ok

swift bison
#

I gtg, be back later

sturdy wraith
#

ok

#

gonna close some stuff, HK gets laggy if too much stuff is open

#

15 of health

dense forge
#

silksong?

minor tinsel
#

a day longer than it would have been had you not said that

vivid steeple
#

someone make a npc randomizer

#

like, you walk into cloth's place and salubra just jumps out of the ground

#

or you go into Midwife's nook and suddenly there's iselda

swift bison
vivid steeple
#

so the wiki says there are 48 NPCs in the game

#

which would mean 47^2 animations if you wanted a custom one for each

#

which would be a lot

#

but you only need a few custom animations, since only a couple of them actually move: Cloth, Hornet, Snail Shaman

#

and if you were really lazy you could just have the merchants bring their desks

#

like, Salubra jumps out of the ground, with her desk attached

#

wobble wobble

red harness
#

Best mods?

vivid steeple
#

debug

#

lol

sturdy wraith
#

Frozoble

grave nest
#

cool

#

how do you get the animations for them?

sturdy wraith
#

Wdym

#

The sprite sheet?

grave nest
#

yeah

sturdy wraith
#

In a site

grave nest
#

can you get a link for it?

dusk crescent
grave nest
#

so thats how you make custom things in hk?

sturdy wraith
#

No

#

Thats where I get the sprite sheets

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I edit them in krita

dark vessel
#

I went through an entire normal rando without dash and I was searching for the third dreamer and I got void heart before the third dreamer and now I have to search the entirety of Hollownest for mothwing cloak & shade cloak because I’m not gamer enough to beat radiance no shade dash

#

Why.

charred prism
minor tinsel
viscid aspen
tardy zinc
#

is hollow point returning anytime soon to this new api?

vagrant orbit
versed remnant
#

Did you guys know that the hollow point GitHub repository misses some assets?

hexed nimbus
#

imagine a github repo missing assets

jade willow
#

Can i have unmute? appointment will pass 2 days ago or 3

jade willow
#

what?

#

what is this?

#

@random elk what is this dude?

hexed nimbus
#

sir, this is a channel for the modification kind of mods, not the moderating ones

late sky
#

@jade willow you arent muted??

jade willow
#

rlly?

#

im still muted

late sky
#

youre talking rn

jade willow
#

come art voice channel im muted

late sky
#

ahh, gotcha

jade willow
#

ok thx

late sky
tribal summit
#

Is there a mod where the heal button only works for healing ? Sometimes i decide not to heal and end up using vengeful spirit...

silver garden
#

if only

#

I'll look into it see if I can figure it out at all

tribal summit
#

ok , thanks

versed remnant
#

The lastest release of the the mod installerhas the full binary path Scarab/bin/Release/net5.0/win-x64/publish/ included in the binary

#

Also, try opening the description of the lowest mod when having scolled fully to the bottom

versed scarab
#

is the gun mod on the installer or do i have to download that manually?

#

and if it is

#

can someone tell me the name of the mod

atomic ledge
#

hollow point

wooden wing
#

where do I obtain atomic radiance

atomic ledge
#

art mods, download it on installer, go in mod folder, delete any mods that arent atomic because art mods has some other mods

wooden wing
#

ah

zealous hornet
#

is there a way to fight base radiance in the hall of gods with mods?

errant lance
#

no, benchwarp is the easiest way

zealous hornet
#

alright, thank you

vestal peak
#

hey can i still get steam achievements with custom skins?

weak plinth
#

ya

vestal peak
#

okey thank u :3

#

and the version 1.4.3.2 beta doesnt matter neither right?

weak plinth
#

¯_(ツ)_/¯

lime gyro
#

is there a mod that displays boss hp count yet

weak plinth
#

has been

silver garden
lime gyro
#

anyone got a link to it

granite agateBOT
weak plinth
#

?i

lime gyro
#

its asking me to update it to the most stable patch over and over

#

though i cant update it any further

weak plinth
left palm
#

um excuse me?

neon imp
#

yay now u can jump off half the walls

left palm
#

first item

#

FIRST ITEM

neon imp
#

oh yeah youre where fury usually is

#

nice

sleek bronze
#

um what is room rando called in the scarab mod engine?

versed remnant
#
  1. It’s not a mod engine. Just an installer
  2. It’s not out for 1.5 yet
vagrant orbit
hasty vortex
#

wait mod installer is out on 1.5?

hasty vortex
#

when you get a huge item right off the bat it's how runs instantly die

#

you can go to howling cliffs, from there to greenpath, from there to fungal wastes, from there to city of tears and deepnest

#

and there is a million checks on the way so make sure you don't miss even one

crimson bramble
#

Is it me or CompassAlwaysOn doesn't work for 1.5?

#

I activated the mod and unequipped wayward compass but still it doesn't show my icon on the map

austere folio
#

Someone knwo when custom knight on 1.5 on scarab ?

versed remnant
#

@crimson bramble try starting the game with the compass already off

crimson bramble
crimson bramble
#

I got into the game, mod is active, unequipped compass, quit game back to desktop, relaunch hollow knight, load save, confirm compass is not equipped, checked map, no icon

versed remnant
#

Wierd

#

I can’t help you

hasty vortex
#

hurm

#

what does MetroidVania do?

hexed nimbus
#

break

#

literally

hasty vortex
#

ok

bronze osprey
#

can someone tell me the ModConsole commands for Hollow Knight?

weak plinth
#

On.Steamstore.instance.buygame

bronze osprey
#

what do you mean?

#

hello?

crimson bramble
daring frigate
#

repeated sprites error in spritemaker

#

is killing me

#

sprite packer*

dusk crescent
#

what error are you getting

daring frigate
#

error 2

#

Repeated sprites below in this collection are modified differently

#

i know how to fix this

#

but there are so many repeated

#

sprites

#

there's like

#

so many

#

too many

dusk crescent
#

that happens when that sprite is reused in a different animation, when it comes up click the name of the edited sprite in the log box then click replace

daring frigate
#

wait

dusk crescent
#

check the sprite again, it should say good to go in the box

daring frigate
#

IVE BEEN MANUALLY DOING THAT

#

FOR SO LONG

#

HOLY SH-

#

thank you

#

so much

#

@dusk crescent

dusk crescent
#

np!

crimson bramble
#

@dusk crescent May i ask for your guidance as well? xD

dusk crescent
#

for spritepacker?

crimson bramble
#

That as well, but it will come later, for now i'm still trying to understand the steps required to make a custom charm and the online guide is a bit difficult to understand

dusk crescent
#

im the wrong person to ask about that lol

crimson bramble
#

Ouch

#

Welp

#

Could i ask you for a link related to the spritepacker so that i can try do something with it after i uncover the secrets of custom charm making? xD

dusk crescent
crimson bramble
#

Thanks!

hasty vortex
#

so far MetroidVania didn't break anything

#

the only thing that got me worried was having to reload the save after creating it

hexed nimbus
#

yea, it doesn't break the game, but the mod is broken, trying to go to crystal peaks from dirthmouth (the elevator path) will infinite load

opaque cloud
#

Is hollow point compatible with custom knight?

silver garden
#

no

opaque cloud
#

That’s a bit disappointing

zealous robin
#

hello, is the co-op mod disponible on the 1.5 version ?

oblique crystal
#

répondez lui là oh

young shale
#

Do custom skins (e.g daughter of hallownes) change spell hit boxes?

weak plinth
#

no

young shale
#

Ty

crystal token
#

i want a lot of things, but today i want to mod devil trigger in with upgraded moves, and damn that's probably too much to ask

#

and there'd be different shade~~demon form looks depending on your nail upgrade

#

like it just make sense, we have a comparatively small moveset in hk, but you can do basically whatever you want even just with the nail and all movement upgrades, + vessels are half holy beings yet normal bugs - half underworld kind

vivid estuary
#

anybody got a persona 5 skin for hk

surreal ferry
#

Is there a mod that lets you play as the character that you're gonna play in Silksong (I think its name is Hornet, but I'm not sure)

vagrant orbit
#

There's a Hornet Custom Knight skin

#

but not an overhaul character mod

surreal ferry
#

Okay.

#

Is there any character overhaul mods?

vagrant orbit
#

Not really.
There's RedWing|Blackmoth, and LightBringer, which fundamentally change how the Knight plays-- but it's still the Knight.

nimble lichen
#

there is also smolknight

atomic ledge
#

Beeg knight

viscid aspen
#

doomknight

daring frigate
#

do i need to get rid of the red boxes while making customknight?

viscid aspen
#

what?

daring frigate
#

you know how

#

there's sprites

#

when i edit them

#

do I remove the red boxes?

viscid aspen
#

no

#

the red boxes wont be in

daring frigate
#

i did to a lot of them

#

is it gonna mess me up

viscid aspen
#

nah dont worry

#

the red boxes are just sprite boundaries

daring frigate
#

ok cool

nimble lichen
#

so if you went outside the boundaries those sprites might get cut off or parts might show in other animations

placid shadow
#

is somewhere list of boss altering mods?

#

asking because i'm making custom pantheon oh hallownest for friend

silver garden
#

The pins of modding help have a link to a list of all mods

placid shadow
#

ok

mossy sun
#

BR?

tawdry oyster
#

Hey mod people is there a French radiance mod? With like baguette sword of light and stuff instead of the normal

weak plinth
#

nope

#

sounds like a great project for ya

random elk
#

CK+ when it comes maybe

tawdry oyster
#

ight ty

nimble lichen
#

could probably also do with swapper

swift bison
#

Alright imma start going ham on ck+ cause people keep stealing creating features themselves
I have nothing against swapster

#

If only I was good at ui design

#

I might release a version without the editor to some people as a test

violet adder
#

I can’t code but I thought of a mod if anyone has wayyy to much time on their hands

#

Primal anyrad

weak plinth
#

<@&283547423706447872>

lime flame
#

Could there possibly be a way to get custom knight on scarab

weak plinth
#

Not yet

lime flame
#

Oh ok

nimble lichen
random elk
#

soon
just like silk song?

nimble lichen
#

like you can get a beta build rn soon

vagrant orbit
random elk
#

Intresting

nimble lichen
vagrant orbit
steady jetty
#

Is it possible to make a mod that you can switch between weapons like the gun mod and nail

#

sort of like custom knight

silver garden
#

That's nothing like custom Knight

#

But it would be yes

misty socket
#

uh

#

I just beat Pale Prince in about 20 seconds

#

I think its HP might be glitched

#

Okay now it seems to be working properly?

vagrant orbit
vagrant orbit
#

Just a question because boredom
How are the pale court, test if teamwork, and sanctuary mods going?
@dry snow

General modding discussion goes here. #archived-modding-development is for chat about making mods themselves (so, like if you are making a mod, and have a code question)

#

Also, Test of Teamwork is on Mod Installer and Scarab (although the Scarab version is currently broken iirc)

lofty arch
#

anyone here

dusk crescent
#

no

late lodge
#

still nope

balmy wraith
#

Is there a custom knight mod for 1.5?

#

I saw that there are a few mods working on 1.5 and there is a new mod installer (aka modinstaller2 or scarab)

nimble lichen
random elk
#

You sure about that?

nimble lichen
#

yeah, if no one else at-least i am 😛 and not like i am stopping more people from joining the testing

sonic swan
#

Can debug mod corrupt the save in the way as giving carefree melody even when grimm has been banished

versed remnant
#

No I don’t think so

sonic swan
#

Thanks

reef basalt
#

question: would it be possible to make a sort of fun-mod that inputs "documentary" information on Wanderer's Journals?

#

I thought about how the journals are everywhere in HK, and wondered what it'd be like to pick up a wanderer's journal and read it.

#

We could make some short stories and some funny tales depending on their location

weak plinth
#

anything is possible

spring cloak
#

are there any super speed mods?

weak plinth
#

sanic

spring cloak
#

ty

#

and charm overhaul mods except exhaltion? like something that totally changes how a charm works from the start

weak plinth
#

there are lots of mods that do that

spring cloak
#

like?

weak plinth
spring cloak
#

ty

sick raptor
#

Uh hi..i was looking for some mods that randomize enemy..
the one is in the modinstaller i dont know if it work properly but randomize a type of enemy with another, i as looking for a enemy randomize that randomize the enemy room for room, like tutorial..the first two enemy to be different

#

there is some mod that do that?

weak plinth
#

enemy randomizer

#

there's settings for how it randomizes enemies

sick raptor
#

oh?

#

i didnt see any settings

vast prism
#

Does anyone know where to get SeanprCore? I can't find it

#

Nvm

sharp ruin
#

what skins do you recommend

hexed nimbus
#

yeah whatever 4.0

#

highlights health quite well

sharp ruin
#

i tried that one i don't like it that much

#

i've been searching and i think thunder knight suits me

keen blade
#

Hi, I'm new to the Hollow Knight comunity, I'm looking for a Pure Vessel skin for custom knight, but a good one because, the only one I found has a problem with the horn, they are kinda glitching and moving by their own, can someone help me please and send me a better one if it exist. Thanks

quaint lark
#

do i still need to downpatch to mod?\

vagrant orbit
surreal ferry
#

Is the enemy health bar mod updated to 1.5 yet?

shut moat
#

Does the multiplayer mod work well?

vagrant orbit
vagrant orbit
balmy wraith
#

what does sfgranade's hkhkhkhkhk mod do?

grizzled steppe
#

it flips gravity when you press cdash

late lodge
#

when you press R iirc

hexed nimbus
#

yep, when R

#

mechancic stolen inspired from the game VVVVVVVV

dry snow
#

is there a mod that removes the white fade-in/fade-out in godmaster whenever you start/leave a boss fight? maybe to a black one, perhaps?

primal igloo
#

I just started up an enemy randomizer, and the vengeflys turned into the void siblings, and that first one I found was so absolutely tiny and I legit screamed

timid bluff
#

lol hahaha

rocky pilot
#

Is there an updated Glass Soul mod for Hollow Knight?

random elk
#

For 1.5?

rocky pilot
#

Yeah

random elk
#

I could do it today

silver garden
crimson bramble
crimson bramble
swift bison
#

Wdym by doesn’t work

#

Also where did you get this mod

crimson bramble
#

I got both from Scarab modinstaller for 1.5?

vagrant orbit
#

Also, CompassAlwaysOn doesn't cause HKMP's "compass" to work

crimson bramble
vagrant orbit
#

because CompassAlwaysOn doesn't actually equip a compass

swift bison
#

Does it enable the effect without setting the equipped stuff?

vagrant orbit
#

That being said, there's another setting that's "Players always on Map", which ignore the compass part

vagrant orbit
swift bison
vagrant orbit
#

Flib had made me a special version of it that literally equipped a compass, specifically so that it would work with HKMP. ||Although it's 1432, and kinda buggy lol||

crimson bramble
#

Nvm that, i used save editor to set the compass cost to 0 and gg lol

swift bison
#

Any mod that manages charms like that gets buggy

vagrant orbit
#

Yeah. HK seems to pick sporadic times to check if notches should be used zote

fallen notch
#

how do you see all the hk mods?

random elk
#

now there is

#

note that this wont make any permentant changes to save file and also has mod menu to enable/disable mod and stuff

dry snow
#

is there a mod that fixes marmu?

random elk
#

What's wrong with marmu?

dry snow
#

i feel like he's the only boss in the game that moves kind of... weird? sometimes i slap him and he doesn't stop or activates turbo mode lol
don't have this with any other enemy

#

(in the godmaster arena with the thorns)

fiery moon
#

question but it is posable to mod charms and bosses into hollow knight?

fossil briar
#

I can't get the custom knight mods to work

#

mod installer says that I must be on the must current version when I am

vagrant orbit
fossil briar
#

ok thanks

versed remnant
#

@steady elbow is the 1.5 Rando port functional? Or does it not work yet?

late lodge
#

pong

tranquil zinc
#

side note has any thought of trying to make a new area? like the hive?

silver garden
#

Yes

#

There's test is teamwork which is a new area, and there is at least one other mod being made that adds new areas.

half dock
#

yo guys just wondering if anyone knows of a modded version of gpz that makes him harder?

rocky pilot
random elk
#

Scarab

rocky pilot
#

Right, It's actually working! I thought it wasn't due to the five masks appearing on the menu, but I learned the hard way after getting hit by a bug. So does it compensate for Fury of the Fallen? (I heard the naildmg is increased by similar amount)

random elk
#

I did for narts but not normal nail

#

Oops

foggy ore
rough bay
#

Ah, sorry

foggy ore
#

Np

steady elbow
edgy prawn
#

hey anyone know a skin mod which makes the knight a edo period samurai?

versed remnant
#
    public bool IsGameplayScene()
    {
        this.UpdateSceneName();
        return !this.IsNonGameplayScene();
    }

    // Token: 0x06000FF2 RID: 4082 RVA: 0x0004D474 File Offset: 0x0004B674
    public bool IsNonGameplayScene()
    {
        this.UpdateSceneName();
        return this.IsCinematicScene() || this.sceneName == "Knight Pickup" || this.sceneName == "Pre_Menu_Intro" || this.sceneName == "Menu_Title" || this.sceneName == "End_Credits" || this.sceneName == "Menu_Credits" || this.sceneName == "Cutscene_Boss_Door" || this.sceneName == "PermaDeath_Unlock" || this.sceneName == "GG_Unlock" || this.sceneName == "GG_End_Sequence" || this.sceneName == "End_Game_Completion" || this.sceneName == "BetaEnd" || this.sceneName == "PermaDeath" || this.sceneName == "GG_Entrance_Cutscene" || this.sceneName == "GG_Boss_Door_Entrance" || InGameCutsceneInfo.IsInCutscene;
    }

Why is UpdateSceneName called in both functions? It only has to be called in IsNonGameplayScene right? Also: why is IsGamePlayScene a function? Can't they just invert the value of IsNonGameplayScene?

versed remnant
#

I figured this would be a discussion

late lodge
#

you're asking questions

versed remnant
#

I just figured I would discuss some TC code wierdness

late lodge
#

this channel is more like #hk-discussion for talking about mods, not the game code

versed remnant
#

ok

late lodge
#

but then again, it doesn't say that you aren't allow to talk about code here, so do whatever

void comet
#

I just want to say thank you to the modding community for this game. I love but am also bad at 2d platformers - I beat Celeste but it took me 3700 deaths to do so, which is a lot, and I fell off HK after dying in the same fungal wastes platforming section 10 times. The trek back from the bench just broke me. Being able to spawn my own benches with the BenchWarp mod is going to make it actually possible for me to make it through this beautiful game so... Thanks.

copper tulip
#

I am currently making a custom skin, and in order to know how far i am in the project I made a checklist of (what I hope to be) every animations that can be changed, and categorised them, in an attempt to get an easier overview. Figured it could be useful to others (probably)

Here's the template: https://docs.google.com/document/d/1AK7__tirrTwN_yGZQMTm3IiBXM0y1nfCJ-Mt5knw1ms/edit?usp=sharing

weak plinth
#

?

copper tulip
#

yes

tender trout
#

What kind of mods are there for increasing the difficulty? Specifically stuff for changing nail damage, taking two masks of damage, etc.

late lodge
#

hell mod

wintry pine
vagrant orbit
# copper tulip I am currently making a custom skin, and in order to know how far i am in the pr...

I have some good news and bad news for you:
Good news
Imo, this looks pretty neat and well made. As lime just pointed out, it could use some tweaks for accuracy and to account for duplicates. I'll probably save it though, because eventually I want to work on a skin, and having a "checklist" seems very nice to me.

Bad news
It doesn't look like it's accounting for the more recent CK, which also includes being able to customize the Shade.
||And 1.5 CK will be out soon, which actually allows for a skin to also customize any entity in the game, so if you want tiktiks to all look a certain way when wearing a skin, 1.5 ck does that. That being said, I wouldn'ta ctually expect "all enemies in the game" to be part of this kind of checklist zote||

wintry pine
#

its probably more useful to have a checklist for the knight anyway since theres not as many sprites for everything else

copper tulip
#

I corrected the dash down land oversight.

I haven't sorted out every animation with redundant sprites because there is many, and its hard to know which one is included in another one (like 202.Exit has one frame that's not in 203.Exit Door To Idle) before actually modifying those animation. I didn't include those I knew about.

Thanks for feedback, I'll try and keep it updated if I notice something's wrong or missing.

wet fractal
#

i dont know shit about coding, but would there be a way to create a map mod that works with room rando?

vagrant orbit
wet fractal
vagrant orbit
# copper tulip I corrected the dash down land oversight. I haven't sorted out every animation ...

Fwiw, the file names of sprites do give you some indication if they are shared:
they are all in XXX-YY-ZZZ format, where
XXX = The animation number they are tied to (013 = 013.LookDown)
YY = The frame number of that animation (00 = first frame of the animation you're looking at)
ZZZ = The sprite number out of all cut sprites. This one is the indicator, as if you see the sprite ZZZs going "122", "123", "124", and then see "042", then you know that that sprite is a shared sprite.

I haven't tested, but my guess is that the original instance of it is the one used. It might just overwrite with extra copies if you have them re-made multiple times. I'm unsure.

dusk crescent
copper tulip
#

idk, i still made it

vagrant orbit
#

Isn't it used when in a windy area?

#

There's only like 2 of them in-game, tbf

dusk crescent
#

i checked both and its not used

vagrant orbit
#

oh

#

amazing

copper tulip
#

there is a lot of weird stuff in hk's files

#

like HitCrackAppear

#

necessary to the running animation

nimble lichen
#

that cool anim where a cdash crystal just appears in the middle of knight anim too

dusk crescent
#

ye thats HitCrackAppear

nimble lichen
#

yeah!

vagrant orbit
nimble lichen
#

unless you get a god coder to work on it the best you would get is a connected graph

#

as a map

swift bison
#

Seems ez to me, unless I’m not reading something, all that’s wanted is room GameObject positions to be changed according to the user’s input

dusk crescent
copper tulip
#

yeah why not

wintry pine
#
swift bison
wintry pine
#

minions and fx are the ones i remember the least about though

wet fractal
swift bison
#

Could probably implement something so you can edit it in game

#

(Ex: pick up map part, drop in other location)

wet fractal
#

having a room editor website that did that would also be epic

swift bison
#

I was thinking more of a program since idk websites, but that works. Also .json file editing

wet fractal
#

i can talk to slaurent. hes made plenty of websites for hk

swift bison
#

👍

#

If you want I can see if I can make a mod for that soon

#

Seems extremely simple

wet fractal
#

that would be epic too

#

thank you

#

rn the map thing is the only reason i havent done a room rando yet.

swift bison
#

Alright, I’ll see if I can do it (can’t start for ~8 hours)

wet fractal
#

no rush!

#

tysm

swift bison
#

I can probably get it to you by the end of Sunday

wet fractal
#

i was just watching blue and how lost he was getting, and was thinking if something like this existed that updated every time u sat on a bench, room rando would be so much more accessible

#

the only challenge i can think of would be the rooms with doors instead of normal transitions

#

(in terms of functionallity, idk a thing about coding)

swift bison
#

Adding layers to the map

leaden bronze
#

Um
Mod installer says it needs most recent ver to run

swift bison
#

Here’s currently how I think it could be implemented:
When sitting on a bench, new rooms are scattered across their own layer
It’s the user’s job to position these, they are then saved to a json file to be loaded when the user reloads the save

leaden bronze
#

Is mod installer updated to the newest version or do I need to downgrade

swift bison
wet fractal
nimble lichen
swift bison
#

Ah ok

nimble lichen
#

also for rando a graph is probably what would make the most sense ( since you can have things physically impossible to connect even connect)

swift bison
#

Could probably still be done my stretching/shrinking size

swift bison
nimble lichen
#

oh real mapping sounds cool

swift bison
#

Also with adding layers, that makes things more physically posibble

nimble lichen
#

like give the user all map pieces and let them draw the connections

swift bison
#

Yeah

#

They can move map prices, add lines, make the map their self

nimble lichen
#

so you map it as you discover

swift bison
#

(Tbh this should already be in hk)

nimble lichen
#

good idea!

swift bison
#

Gtg, cya

leaden bronze
#

or anyone ig

vagrant orbit
tranquil zinc
edgy prawn
#

anyone know how to get the gun mod?

swift bison
swift bison
edgy prawn
#

ight

hexed nimbus
#

test of teamwork kinda poggers

edgy prawn
#

can i get it for scarab?

#

and if so where

hexed nimbus
#

i don't think it's updated yet

vivid steeple
#

modinstaller is going "requires most recent stable version to run"

#

but i have that

vagrant orbit
vivid steeple
#

k thx

swift bison
#

(Scarab is a mod installer, but mod installer is the name of 2 mod installers)

swift bison
vagrant orbit
#

@tacit dragon I'm not sure if the version on Mod Installer is up-to-date or not, but timescale should be able to go higher than 2.
This is the most up-to-date version of the one for 1.4.3.2

lean jolt
#

@wet fractal do you know about the automapper? It’s an external program written by Homothety, that automatically draws a graph of rooms and connections between them

#

(There’s another one that automatically draws a map every transition, but that one is currently too resource-intensive for me)

wet fractal
#

ive seen collette use it, but every time i looked at it i got super intimidated and ran the other way @lean jolt

lean jolt
#

Uhh

#

Colette draws her own map, usually

wet fractal
#

i guess im just dum then lol

#

can u link it

lean jolt
#

(That said if you’re intimidated by Colette’s map you’ll probably be intimidated by the automapper, but I recommend trying it at least)

lean jolt
wet fractal
#

thank you'

tribal summit
#

im trying to beat any radiance , but sometimes after i ddark i stop getting soul from my hits and somehow damage radiance when i touch her. Anyone know what could be causing that? it only fixes when i reopen the game

lean jolt
# vagrant orbit Flib had made me a special version of it that literally equipped a compass, spec...

To clarify, the mod doesn’t equip a compass but changes the game’s code so that it doesn’t care if you have compass equipped. (The old version equipped and then unequipped the compass each time, and sometimes messed up the unequipping, leading to some issues.) it doesn’t work with hkmp automatically because modifying other mods’ code is slightly more bothersome, particularly as I can’t really test it with hkmp

flat scroll
#

whats a cool skin

tribal summit
flat scroll
#

ok and is public beta 1.5

south jewel
#

In hollow point, why is my souls not automatically regenerating?

#

Bruh I’m 110% through the game and this stuff happens now

#

I reset my computer and it’s still doing it

silver garden
#

Read the readme

#

You can find a link in the pins on modding help to all the readmes

edgy prawn
#

hey

#

is it possible to get hollow point on scarab?

noble helm
#

Can anyone help me?
Me and my friend are trying to do Hollow Knight Multiplayer online
Right now we have the mod installer but it says it required most stable patch?
What does that mean?

swift bison
#

?pins 3rd pinned message if you want to do modding for version 1.4, if you want to mod 1.5 (the version you’re on) look at the first pinned message

granite agateBOT
noble helm
#

The first pinned message is talking about Windows XP?

swift bison
noble helm
#

Ah thanks

silver garden
edgy prawn
#

sad

vapid gull
#

does anyone here do commissions for custom hollow knight skins

#

cause id love to try to get one of my fursona if thats even possible

dusk crescent
#

yeah im up for it, dm me for specifics

gaunt portal
#

Is the mod installer work for 1.5? Been a bit since I checked

#

Doesn’t really matter but I prefer to play the latest version of my games

silver garden
#

?pins

granite agateBOT
wicked pulsar
#

i installed scarab, how do i make a randomized game again?

#

i want to do an area randomizer

vagrant orbit
wicked pulsar
#

ok thanks!

quick sluice
#

Can I post a mod Idea here?

late lodge
#

yes

quick sluice
#

Then I have rando idea:
NPC Rando, each NPC is switched with a different NPC

that’s it

viscid aspen
#

not a bad idea

atomic ledge
#

What if all the benches were randomised in rando

viscid aspen
#

damage randomiser

late lodge
#

just hook onto the thing that damages the hero, and give it a random int from 1-5 or smth

#

unless you want the amount of damage to be consistent with the enemy, which would be hell

#

(like a mosscreep always does 2 damage instead of 1st doing 4 then 2 damage)

cinder plover
#

Hey guys some questions about the hollow point mod if anyone could help me out here plz? How balanced is it ? Theres an option to swap between the nail and gun at will? Does the nail still get spells? Is the soul the ammo?

swift bison
dire rune
#

Does anyone have a Zote skin mod

#

link

vagrant orbit
#

There's a Zote skin in one of the pinned CustomKnight Google Drives

dire rune
#

can you give me the link? i cant find it

weak plinth
dire rune
#

thanks

floral mountain
#

hello everyone

viscid aspen
#

sup

floral mountain
#

ive recently tried to use hamachi and some of the mods here to do multiplayer hollowknight

#

i had it working previously beforehand some months ago, im not sure if theres a different way to do it now

#

as it doesnt work LOL

weak plinth
#

did you downpatch your game?

#

and which multiplayer are you using

floral mountain
#

yes the games are downpatched

#

and we are using the modinstaller from the modding channel here

#

we have both the multiplayer client and the multiplayer server installed

#

and running

weak plinth
#

only 1 of you should have server

#

and you should change to hkmp anyway

floral mountain
#

whats hkmp?

weak plinth
#

hollow knight multiplayer

floral mountain
#

is that on the mod installer?

weak plinth
#

no

floral mountain
#

oh ok, where do i find this?

weak plinth
floral mountain
#

oh ok ok

weak plinth
#

make sure you get the non-1.0 version

#

0.7.2 I think it is

floral mountain
#

ok ok

#

so should i have a different mod installer installed?

#

it says something about scarab

weak plinth
#

scarab is for patch 1.5

#

you said you downpatched

floral mountain
#

OH ok yeah

#

ok i dont think i have the correct patch

#

you said 0.7.2.

#

ok

#

how do i downpatch again LOL

#

it has been months since ive had my friend walk me through this

weak plinth
#

0.7.2 is the hkmp release version

floral mountain
#

oh! so i did have the correct one?

weak plinth
#

not the game

floral mountain
#

OH

#

ok that makes a LOT of sense

weak plinth
#

click on release v0.7.2

#

to download that one

floral mountain
#

ok ty

#

do i download all 4 assers?

#

assets*

weak plinth
#

you only really need the dll

#

unless you want to run your own server. otherwise you can just use the public one

#

like the "how to use" part of the link says

#

this one

#

"guide on installing and using"

floral mountain
#

Ok ty

viscid aspen
#

also @weak plinth can u update it ty

#

time to work on stardust

nimble lichen
viscid aspen
#

oh

tulip shard
#

if any of yall have used the bonfire mod, what do you usually upgrade first?

#

i think a combo of like luck and dexerity could work really well with high crit damage + high crit chance but im just curious what you guys do

#

wisdom and intelligence would be cool if i wasnt bad at the game used spells

silver garden
#

I upgraded the Geo getting thing and then did a rebuild for nail damage and killed everything in one shot

#

Then I uninstalled it. 😅

tulip shard
#

yeah lmao

#

its really unbalanced

#

also what does charm overhaul do? like i havent seen any of the effects yet

#

nvrmnd read the README.txt

lilac lily
#

anyone know if I want to restart the grimtroupe flame quests what values do I have change on my save file?

foggy ore
#

So uhhh I've recently realised that my mods don't work on 1.5. I've since fixed enemyhpbars because it seemed like people wanted to use that one (?). Has there been any interest in my other mods to justify me porting them over to 1.5?

cinder plover
#

Im just a newbie here so im unaware of anything going on but maybe if you have a list of your previous work? ( Also thank you for your mods <3)

foggy ore
#

I guess so? They're old and irrelevant mods for the most part

#

it's the Blackmoth and Bonfire mods

#

actually, I take that back, fuck bonfire mod

#

does anyone want an updated version of Blackmoth?

cinder plover
#

lol whats wrong with bonfire xD I thought that one seemed pretty cool.

foggy ore
#

it sucks

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it's a monster

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should've never come to life

cinder plover
#

lol nah well I cant speak for anyone else but I thought that was one of the best mods (my personal opinion)

#

Just needed some balance adjustments.

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I usually play alot of MMORPGs tho so im biased xD

tulip shard
#

yeah it was a good concept just poor execution (no offense)

#

the balance was wack

surreal ferry
#

Is there a randomizer for 1.5? like even a beta or something.

#

And if its now out yet, does anyone know an estimate on when it will be out?

vagrant orbit
glacial jolt
#

hey, i need some help with modinstaller, it's saying something like "game files not found, try reinstalling" or something like that, and i don't know how to fix it. any help will be appreciated, thank you!

silver garden
#

Where did you get hollow knight?

glacial jolt
#

steam

silver garden
glacial jolt
#

alright, i'll try that

#

okay, it worked thank you so much!

oak pecan
#

is 1.5 the current patch

hexed nimbus
#

idk

coral dome
#

why is there a pasta icon?

hexed nimbus
#

done by the modding api

viscid aspen
#

pasta

coral dome
#

I don't have it installed anymore though.

hexed nimbus
#

well, apparently you do

coral dome
#

I guess I only somewhat deleted it...

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since it's not up there in the corner but it is in above version

#

how do I fully delete it

foggy ore
#

Verify files on steam

coral dome
#

ok

#

thanks

foggy ore
#

But it's a good reminder of how much spaghetti this game's code is

#

I'd keep it

coral dome
#

phhh

#

I can't keep it

#

I had debug mod installed to practice against hornet

#

but I am going to be trying to speedrun now.

foggy ore
#

Makes sense

coral dome
#

yeah

tough mauve
#

Lmao i want to play hollow knight multiplayer but theres only one thing

#

I have no friends that actually play hollow knight

fast lichen
#

also not now

#

probly tomorrow

tough mauve
#

I agree with all of what youve said since thats also what am going to do

vagrant orbit
coral dome
tulip shard
#

what mods are yalls favs? (aka if i did a modded run what mods should i use)

silver garden
#

Randomiser

tulip shard
#

other than randomizer

weak plinth
#

chaos

glad widget
#

Is there a link to a new version of the hollow mod organizer? it was an app the ran multiple mods and let you turn them off and on easily. In the last version, I had incorporated descriptions of what things did and if the mods would conflict with each other. It's been over a year since I played...

tough mauve
#

I think its on pinned messages ? let me check

#

On modding help i think its on pinned messages

glad widget
#

Thank you

glad widget
#

Has anyone ever made new locations?

hexed nimbus
#

yes

glad widget
tough mauve
#

I mean mantis gods makes you go into the air

#

Idk if that counts

#

But for now i have no idea other than bosses which they change the area for

vagrant orbit
#

Test of Teamwork

fiery path
#

Hello, my friend needs dumbmod, but I have no idea where I can download it.

tulip shard
#

modInstaller has it

#

you have to play on 1.4.3.2 tho

wanton onyx
#

Hey guys guess what whoaa that was weird I just finished the steel soul and I encounter the invisible final boss ha I don’t frankly know how I survived fighting something I couldn’t see

valid arch
slate mist
#

Hi

#

Still waiting for vr Hollow knight

oblique bloom
#

u mean in 3d?

oak pecan
#

i saw someone say they “ruined their first save file” with mods?? is that like a thing that can happen?

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they said they had to delete it

atomic ledge
#

depends on what mods you use

#

I would advise making backup saves if you are worried about that

oak pecan
#

ok

#

i only am using custom knight right now but i was like 0_0

unique ginkgo
#

Oh my god, there's now actually a mod installer for linux?

#

...Well, it seems prone to crashes, but still

#

I love it, whoever made this

silver garden
#

There has been for ages

unique ginkgo
#

It definitely hasn't been given significant publicity before a few months ago

#

Which isn't helped by the lack of a centralised knowledgebase, but that's what we have

#

Last time I checked and searched through both pins and the channels here, I only found versions for mac and windows, and had to use... I believe mono, though maybe it was wine

#

And it wasn't really handling everything perfectly, but now there's a beautiful one with official linux support \o/

silver garden
dark vessel
#

Can anyone suggest me a few HK Ghost Models? I want to look good in my randos

atomic ledge
#

sus knight

vale quest
#

what are some fun mods to just mess around with

gaunt swallow
#

the ak-46 is pretty fun

agile pawn
#

is there an invincibility mod?

coral dome
#

Would anyone like to play HKMP Infection? I can host the server.

errant spear
tulip shard
#

i accidently downloaded the entire drive folder of skins wHoOpS

#

what are yalls fav skins from there

zealous lily
#

hey guys

#

i want to download that hallow knight mod where you have an AK 47 instead of a nail

#

can someone dm me the official legit mod link?

versed remnant
#

?i

granite agateBOT
versed remnant
#

It’s hollow point

formal quiver
#

Someone could say me if Pale King skin can be downloaded ??

dry snow
#

depends on which one.
The one from TWP cant be downloaded anymore afaik
The one from lime can, i can get you a link if you want

potent flame
#

What’s the diff between these two skins?

swift bison
#

They’re different art styles

vagrant orbit
viscid adder
swift bison
#

I sorta forgot what both look like but I remember liking both about equally (twp’s went for keeping more of the knight’s stuff, iirc lime redrew most stuff)

potent flame
#

Thanks

formal quiver
#

really there is no form to get it?

swift bison
#

Didn’t they make the knight spritesheet public at some point?

formal quiver
#

idk

swift bison
#

It used to be a challenge skin and you could get it by submitting a video of you completing 1 of 3 challenges, then I think some drama happened with it

vagrant orbit
vocal marten
#

On the topic of skins

#

What happened to the ||pure vessel|| one

vocal marten
#

One is better than none

bitter kestrel
#

Hi, is there a sprite atlas of ||absolute inferno king grimm|| or does it use the same as NKG and changes the colors at the moment?

#

Do you know where can I find it?

#

It's for a thumbnail

#

Ok np, thanks!

coral dome
#

Is it still possible to get the Fool skin?

minor tinsel
#

yeah check pins

cinder plover
#

Is it possible to have the randomizer mod without randomizing the bosses too?

#

nor the pantheons

tall frost
#

anyone else download the sapphire skin and have it read this

vagrant orbit
tall frost
#

oh ok

outer flame
#

Hi guys. I wonder if there are any qol mods which remove binding of focus&cast to the same button. Does modding API allow to change this kind of stuff at all?

The problem with dual-binding is not only frequent sudden casts instead of focus (there's a different button for cast, but it does not help when you try to focus), but the game also needs some time to identify that you want to focus. This delay sometimes is critical

Also, I have an issue with the focus/dream nail buffer time during mid-air/animations. The current behavior seems to be "when the character is locked, give some buffer time if the focus/dream nail was pressed a bit early". But it still gives situations where your character just stands instead of doing what you tried to do. The better behavior would be "when the blocking animation or the jump ends, check if the focus/dream nail button is pressed, and if so - proceed"

These two problems combined make some interesting interactions useless. For example, you can intentionally focus during boss attack to proc baldur shell and then dream nail during iframes, but you can't neither start focus fast nor be sure that you'll start dreamnailing after knockback animation

Honestly I'd love to see it as the in-game fix, but I'm pretty sure that devs have more important work to do, so... pepe_juice

worldly oak
#

is it possible to do randomizer in multiplayer mode?

silver garden
#

It is

worldly oak
#

oh alright thanks

vagrant orbit
#

There's a lot of really good tutorials on YouTube.
If you're completely unfamiliar with it, find a series on just getting started, and follow along with it, and then once you understand the controls a bit, start looking for videos on how to make the more complicated thing that you want.

#

@dry snow sprite packer is in the pins of this channel

#

Look through them for it

daring frigate
#

e

#

i just type e to change nick lol

vagrant orbit
#

You can change your nickname without posting messages, fyi

swift bison
#

(Server options, change nickname)

#

Plus there’s channels such as #hk-general which is for off topic stuff

daring frigate
#

oh lol

plain niche
#

that just happened

#

I mean im 11h in and have been unlucky but still

celest heart
#

how dou you get hollow knight mod loader