#sk-discussion
1 messages Β· Page 7054 of 1
Here's hoping
my pronounce is a turtle btw
supreme also actively stops steelslop, from what i heard
but that's if it ever comes out 
Holy crackers I have been overlooking "Stop at Nothing"
someone get on modded kanghui
Each spawn is an Empyrean guard
The answer seems to be yes
Though itβs interesting to me that kratt isnβt required for act 3
do i smell nine sols
let's talk about the new hitgame silksong
this might be the hardest boss i've ever seen
Whabt boss
@graceful oyster OUTER WILDS SPOILERS ||i probably should have guessed that all the signals combine into one song||
please move all silksong discussion to #off-topic!
i don't remember getting mogged this hard since final boss of lies of p dlc
I'm a foreigner in my own country
ns final boss
eignog
||
and a very nice one at that. If you haven't already you could see what it sounds like when you get as many as possible||
Guys, you're not bad at silksong, it's just the stupid hitboxes
what the fuck are those "cats"
Horseshoe crabs
bro bred savage beastflies irl
Silksong if it was a good game
beastflys stinky green chud aura is part of its hitbox π
Can't you see how small hornet's hitbox is?
It doesn't actually represent her character
is that a pvz pfp
Yes
Citron
citron β€οΈ
it's so ass but i love it regardless
Most fun character in the game
(in pvz2, at least)
Yes
Iβm taking abt the shooter game
is that official art
because it looks incredible
cockroach milk cheese
I think itβs in the intro
Yeah lol, it's the pvzgw2 trailer and it always plays when you open the game
who up citring their on
No way
im horning my net
For the nine sols freaks in here
Peak
hornet losing her way be like:
Hornet losing her needle be like:
i think that's what i did incidentally
BALD
this guy was just born and already deals double damage
I hate that thing so much
Sadly the nail fell above Moss Groto on a citidal enemy who was trying to capture hornet
I can listen to verdania's theme by just looking at this
Beast fly isnβt even that bad
Just spam pogo and it canβt hit you
Cute
It's a SilkPost the hitboxes are inaccurate there
Yeah, it's here
lets see what r/Silksong is talking about
I spent two hours trying to kill him qnd didnt even do it that day
I dont hate the bose i hate when they spawn stuff
I mean thatβs fair
something something ''fourth of a chorus''
I saw the Silkpost so I knew
But just silk skill or something
What silkpost
There just is a random chance your needle will be far away enough that you can't reach it
I need to get to act 3
And you'll just get stuck
Yes I know the chance of that happening is 0/1000000 which is almost too high
they should wear freddy cosplay to the silksong movie coming out
is that real
yeah
holy shit
Hey hru
Starring Chris Pratt as Hornet
Oh
project hail mary for moty
Wow 0/100000000 is a lot
Muse?
homosexuals sexuals
sil
(movie of the year)
song
so far, yeah
its so peak,.,.,.,.,,,.,.,.,.,,.,,.,,.,.,.,.,.,.
nothing comes close to beating it and i doubt anything coming out before 2027 will be able to surpass it
I liked hoppers more than hail mary tbh
can we ban him
hoppers was good but it wasnt amazing imo
haven't seen it barely know anything about it
modern disney slop but it's Pixar so it's prolly good still
i liked it its just nothing magical
yeah i doubt it comes close to hail mary lmao
Maybe I'm comparing it too much to interstellar
As much as I love P:HM, Interstellar beats it
Did the same with the Martian
good thing Interstellar didn't come out this year π£π₯
i have not yet seen interstellar
it's incredible, and if you like space stuff (like PHM) then i imagine you'll love it
Bro I missed the 10 year anniversary screening 2 years ago seeing it in Dolby would've been sick
i was lucky enough to see it when it first came out in theaters, and i ofc went and saw it for the 10 year anni
Fist my bump
interstellar would be a good movie if they played among us for at least twenty minutes in it
still not right but i will
i can't get enough of PHM
i'm listening to the audiobook rn
booked an IMAX for Tuesday
i really need to read it
how long is it
16 hours audio
pages perhaps?
I saw Iron Lung and thought "wow this is probably gonna be the best scifi/space movie that'll come out for a bit" and then PHM came in and solo'd it into oblivion
496 pages?
i also really need to watch superman i missed it
that sounds somewhat readable
they do get very detail in the book
ryland shouldve hit the macarena when he first met rocky
ofc Iron Lung is still fantastic imo and as an indie movie i think it's INSANE, but comparing it to PHM is like comparing a microwave meal to Gordon Ramsay's cooking (exaggeration obv but you get the idea)
Do you think Grace ended up finding a stone baddie on Rocky's planet
i was expexting him to ngl
also who tf is ryland π am i stupid
iron lung was quite a weird movie like, you hear of random celebrity castings but why would the iron lung director cast a youtuber as his main character
Dr Ryland Grace
OH YEAH
Captain, Dr. Ryland Grace
TRUE
bro i read the book and it was one of my favorite scifi books how tf did i forget his first name was Ryland πππ
no pilot not detected pilot not detected
if only Iron Lung had the same budget as these bigger movies
(he sucks at that rocky could never)
it would be even more fire
There's no way he didn't end up pairing with one of the rocks there
LMAIO
how much budget went into IL? idk, but honestly i doubt it would come a quarter close to PHM, the movie's background is insane
Around 4 million ish was the budget
4 million for someone to sit in a metal can for 2 hours (I haven't seen the movie)
for reference the budget of PHM was ~200-250 million
market pliers after spending an entire movie inside the iron giants lung (i have not seen the movie either)
both of you should watch, like i said with Interstellar, if you like PHM then you'll like Iron Lung
i wonder how much went into the actor's wage
Well silksong had a budget of 150k and beat out starfield with a 400m budget
not the first and wont be the last to tell me to watch interstellar
i don't think Iron Lung is coming back to theather in anytime soon
i just have a hard time going to watch like a movie even if i know for sure ill like it
like i said i postponed superman until it left theaters
I watched superman on a plane and it was alright
Iron Lung is a bit darker (both visually and narratively, turn your brightness up when watching cuz GOD DAMNN) and it's not smth to compare to PHM cuz it unfortunately doesn't reach that quality but it's still great
i highkey wanna go so bad but it means i will go alone cuz none of the people i know are into hard sci-fi, let alone 2 hours long with only sub movie π
subtle flex 
it got an extended rerun, i think it's gone from theaters now but it'll be out for streaming some time in the next few months
dw gang i'll go with you
im sorry are they saying silksong was developed for 150k cause i call bs
I made the number up to fit my narrative
man i really cannot wait for the among us show to obscenely dethrone PHM and Interstellar as best space media ever

We don't know the budget of Silksong at all, it's not public knowledge. BUT the general estimate that people have figured out is roughly 4-5 million dollars
Ooh this reminds me I've listened to Rain World and Hollow Knight and Tunic and a bunch of other games' soundtracks while in helicopters but this summer I get to add Mio, 9s, and Ss to the roster
really size of team is a huge impactor on budget as well, salaries cost ALOT of money, especially for talented crew/actors/devs (movies/game)
haha there's even unique dialogue
but it could be much less or much more
should they have hired more people
silksong shouldve hired someone to tell them not to make shit from the ass (aka to cancel the game)
bro, if silksong was genuinely millions of dollars, i will lose my shit. millions for this??
7 years btw

Millions of dollars for cartoon graphics
like ive heard of wastes of money before but
Slandering Silksong is the reason this heart still beats
tbf if each of the 3 devs made 100k each a year during silksong's devolpment, it would be about 2.1 million in salary alone
Why is there no bench within 5 minutes of gameplay towards enraged conchfly
The boss isnt even hard, it just takes a lightyear to get there
i will choose to believe the dlcs are like the biggest updates on earth, worthy of being a game of their own and save silksong

Team cherry doesn't hire more people because they want all the money for themselves
"Save silksong" as if they haven't made well over a hundred million dollars in profits π
Wilbo needs 10 more yachts
I don't think dev time is a big deal but you do have to question how they didn't think of reworking shellshards in that timespan
save the game not their wallet 
TRUE
the game is good even if you don't like it π«°
more testers
a real writer
A level designer
taste is one thing but the games truly unsalvageable
A competent PR manager
i could ask my five year old cousin to make a better story and would be able to
ns final boss is gonna take 100+ attempts π
π
"What if there was a big bad girl that you had to fight and then an even bigger badder evil takes over" preschool tier narrative
you can make any story sound bad by oversimplifying it
so, will SoS release in this timeline?
Its not a complex narrative
it doesn't need to be
Silksongs story is weak, but im not gonna go slam on it that much
not good not bad imo
mid
Its a metroidvania story is gonna be on the backburner but like
Wow how did they come up with this π
exactly
act 3 story is barely 5/10
7 years and silk infection void infection and lifeblood infection is what they landed on
It's weird because honestly havent played any metroidvanias with a solid story, even for nine sols which i say has amazing story beats and amazing themes, the story itself kinda sucks if you boil it down to the basic parts
star do you think silksongs story would be better if house md showed up mid act 2 and tried to deny GMS had lupus
major nine sols spoiler end of story ||evil person tries to achieve immortality causing bad thing to happen, main character sacrafices themselves as redemption because they regret stuff||
Does this guy ever actually practice medicine
silksong if it was better
hornet, a chemistry teacher in pharloom, gets diagnosed with cancer
deltarune
sounds familar
Yeah but every attempt is awesome and it feels like you die because you suck, not because the boss sucks 
Did you try the medicine drug (plasmium)
i like void its sick but i think the haunting is just too similar to the infection and is just boring overall
Well if you count the labrats he tests medicine and stuff on (his patients) s practice then yes
I thought the rats were the medicine
difficulty curve sucks tbh
oh, we're slandering silksong's story now? Awesome
man ofc
i feel insulted rn
I think true thing that shines in silksong is mechanics tbh
Just because ||it's a cliche|| doesn't make it invalid. It's a very strong conclusion.
art and music are good
story eh
mechanics are peak
Yea but the whole nine sol spoiler ||final villian created the whole problem|| is so basic
FUCKKK FUCKKK FUCKKK FUCKKK chat i was building the artemis II and a piece went flying off and now i cant find kt
Again, ||basic != bad||
i think in this case it is though just my opinion
Nevermind i found it
they spent 7 years to make more fluid movement and wrote the story on the day before trailer
pond of whatever
It's ||"basic"|| because it's a good story aspect that is compelling and people use it
they were too busy making rosary physics
The only thing storywise i have seen metroidvanias do good is story beats, like small sections of the stories basically
moments of impact, not overarching stories
||eigong|| isn't a classic evil villian
do we need to be spoiling the word basic
||the story shows her that way, but if you dig any deeper, she's not|| (9S)
||No need to be advertising the usage of a cliche, it can kinda dullen the moment if people go into it knowing that||
||she's not excluded from the sol speech, she's also just one of the Sols|| (9S)
just some bullshit bro
||i googled the name of the boss and the first thing that showed up is "phase 3" wdym "phase 3" πππ||
ok youre right
Why would you google it
i was clicking every spoiler ive seen so
We're right here, don't ask spoiler.com for help
might want to spoiler that doggo
ok what jades would you recommend
both hollow knight games are the only games ive ever been spoiled on because i just had to be looking up stuff about the game
For the True Final Boss
but yea, even hollow knights story is pretty damn weak
it has very good story impact moments but itself eh
just the final boss i think
||Hedgehog is a staple since you're parrying a lot. Divine hand is pretty crazy if you want to get into using unbounded counters. Quick dose is pretty essential on a first clear.||
What I like about HK is how storybeats map very well onto a thematic message
Its generic but wtv
Worldbuilding was also solid and the main draw along with the characters tbh
||Hedgehog is kinda bad||
Silksong tries to do whatever and absolutely flops. I'd rather have some basic ass story than whatever happened.
hk can do nothing wrong
Which Tailsman do you like to use
||It's alright when your fight takes 6 minutes because it's a first clear||
hk and ss are like my two children that im supposed to love equally but i dont
im using ||full control||
All styles are valid so pick whatever you're most comfortable with
It tries using themes but fails to tie it together in an overarching story, i do think they did lore actually pretty decently in silksong tbh but theres just nothing connecting everything, we are missing glue
|| Steely Jade is a really good safety net for Full Control ||
does anyone actually love them equally though
hk and ss i have rated basically same, but i wont touch hk for a while due to all my hours in it
Me, i love both for different reasons
bingos in silksong suck, hk bingos for life
well i do but i prefer silksong considering all things
silksong in my heart ages like milk
i hate silksong because it's not perfect
it was "obviously better than hk" for me back then
silksong is like milk
It's better than getting hit

ss lore felt pretty surface level to me but I enjoyed the worldbuilding behind the weavenests, citadel, and slab/bilewater
I think hk is alot more intresting to talk about with a first playthrough as well, feels like everyone went the same path, today i had a chat with someone in vc and we talked about our different paths in hk
skong we are like we went to dash, to far fields, to grey more, to judge, lost in act 2, mount fay
By surface level I'm talking about stuff like shellwood or the craws having zero lore π
i think i missed the first jade you mentioned, i'll explore
No I'm just a little apprehensive of steelrot
i need to take a break from the fight anyway
It's not essential but yeah, not a bad thing to go grab if you need a break
I loved just taking different paths in HK it added so much replayability
the citadel is so cool i love corrupt religious megastructures
Yall think sea of sorrow is coming soon? Whats the prediction on a date?
no one knows
i recommend arabic peninsula
This, i think its why bingo stands out alot in it as well tbh, alot of paths to take
sure ill go there
Need to try out bingo one day
its fun, i have played alot of it, but not near as much as some people xD
Its still super cool that some people reach Deepnest before City of Tears
and like if they didn't do mantis lords they'd have to go get tram to escape and its like a whole adventure I never had
dont know who the source of this but looks cool
i think i somehow did that in my first playthrough
tram pass and desolate dive open up the game alot
i remeber someone telling me about them having that exprience as their first playthrough which i thought was crazy
Deepnest is so peak
such a cool first route tbh
Deepnest is unironically really good yeah
neat usage of iframes
Using Pogo Iframes is cool
There was a video pointing out how it carefully funnels you towards the bench which locks you into Deepnest with no easy way out and how its only then that they ramp up the horror with corpse creepers, nosk, and little weavers.
cursed wanderer pogo iframe tech xD
Which is kinda awesome invisible design
of fucking course house leaves the hospital and his lackeys start diagnosing for lupus
If the show's called Invincible...
Why can I see it?
you must conquest it first
that sounds like an intresting video tbh
its cause youll wish you hadnt seen it if you ever do
Its from ceave perspective
Who made a lotta mario maker videos back in the day it feels kinda weird seeing him do retrospectives now tbh
noted, ill have to watch it later
Just looked at the chapters for the video 10 minutes of the video are dedicated to deepnest thats funny that is a whole chapter dedicated to it
i want to play hk again now
new section for that one average episode of house md gif
"we need you to approve this treatment so we can give it to you stop saying no"
"oh okay ill approve"
they bleed out or something else happens
"oh my god if you approved the treatment we wouldve killed you"
you ever watched md house guys
im literally doing so its peak
can you say unmarked spoilers in this channel
yes
get this mfer
The dlc will come out when it comes out, inshallah
you can talk abt any silksong spoilers just fine
what season?
ok
4:6
do people really think lost lace is harder than absrad? i easily beat lost lace in like 30 minutes but still cant beat absrad
different for different people
season 4 ep 6?
absrad is harder for most people
but generally absrad is considered harder from what i've seen
how do you like house so far? got a favorite character?
absrad likely
LL imo is probably seen as easier as well because you already know a decent portion of the pattern due to lace 2
oh truue, i actually love him randomly appearing and being almost the only one who can handle house energy
also lost lace is way more fun than absrad imo
i enjoyed absrad more, but its just preference
wrong opinion
I could report this to you? I guess?
#speedrunning message
if you ever have anything to report you can just ping mods
anyway i dont have message delete perms in that channel specifically
sorry I will try
its fine
wym they are just friends π
LMAOOO house lied about where he was just so wilson got 16 hours of clinic
luke warm take but bilewater is overhated
consider mentalist show after house, its a bout psychic guy working with cops
i cant say much about house because its been quite a while since i watched and dont remember what is spoiler π
sounds cool but i still have overe 30 hours of house left lmao so
how many seasond is house
hey you gonna finish it sooner than you expect, better to have a backup plane when you go "oh damn the food is hot what do i watch now"
8
TRUE
8 of actual show and about 3 and a half seasons worth of house and wilson making out scenes post credits
also helps with this feeling of emptiness when good show is ended
sometimes theyre in the middle of an episode like ads
chat is this true
that sounds peak i'll be watching that after sopranos
oh wow team cherry yet another villian that is a goddess in which followers sealed/imprisoned her away in some sense in which created something that makes bugs kill other bugs
if we get a hk three i FUCKING expect for that trope to stop existing upon the main villians
Double homicide
don't forget it's imprisoned by three keys that are all vulnerable
hmm
seems familar but i dont know how
Looks very thought out
I hope you didn't manually calculate everything
hornet scales to quasar level CONFIRMED
Spreadsheets excel at doing that for you
Well it's a sequel so you should expect the themes to be similar to some degree
damn double click emotes
Fr π
Send him to the ducts
Iβm unfamiliar
What happened
Mightve deleted their message
There are seven seas
So it will take 70
What would happen if a flea forgets to wear a helmet in flea bounce
then they might get a concussion
π
im surprised mio is so much higher than everytbing else and the βother gameplay aspectsβ is so high
i feel like this sheet heavily favors well rounded games over games that have one specific niche
while games that try to only do one thing are often the best (nine sols, afterimage) in my personal opinion, maybe you prefer well roundedness more
actually yea this is definitely a taste/preference difference lol, iβd MUCH prefer something thats good at one thing rather than something thatβs good at everything
mainly addressing the bigass gap between nine sols and mio since nine sols falls under the niche imo and feels like itβs not getting justice here because it doesnβt focus on exploration or platforming
actual eye poison bro
Caine Bubble
Has anyone ever seen the mask shard skip in blasted steps
@light swan i got my eyes on the mio but didnt try it yet. How is the combat?
lego artemis done!!! its peak
It's very good, fluid, often aerial. "Charm" system is very fun to play around with.
Movement abilities for traversal play really well for fights too
i personally think itβs my favorite metroidvania combat system of all time, im absolutely in love with it
but i know a lot of people donβt share that sentiment
for most people itβs fun but nothing extraordinary
got deflects, parries or perfect dodges?
thereβs parries but the game isnt a parry game
man did hollow knight inspire people with that charm system right?
so thereβs no perfect parries or deflects
Hollow Knight wasn't the first to have modifications
or anything super parry focused
you know what i mean
I do
OH MY GOD
OH MY GODDDDDDDDDDDD
parrying in mio is generally not as much of a main focus as nine sols or sekiro for example
HOUSE GOT A CASE OF LUPUS
i do think mioβs parry is pretty well designed / balanced
I disagree I think it doesn't belong
It's too strong
yeah i just like to have an option, evading most of the time with jumps like in hollow knight aint too much for my liking
all parries are too strong, itβs balanced by the fact that it has a different timing in that you need to know youβll parry before you parry
the cooldown is pretty harsh, you canβt really spam it
and there are generally better options from parrying
Pin
but itβs there as an option for ppl like necrocybermancer
people who have played silksong, and believed turning back from a fight after you have failed it countless times like the high halls gauntlet to get stronger with needle upgrades and hunter crest evolution counted as "cheating" the game. Why?
What
did i say that mio parries are very helpful towards movement and really important in platforming at certain areas
cuz thats a thing that exists
If anyone calls that cheating they're insecure or just joking, and in any case, not worth listening to
mioβs parry does lack the same amount of clanging sound design or effects compared to other parries like nine sols or blasphemous
says who?
I have never heard anyone say that
anyway thanks for answers, ill consider getting mio
since itβs more of a teleport/spot dodge
I have been around twitch streamers in silksong a lot lately, and many of them think that way for some reason
i personally care less about that since i take things from a game design standpoint rather than a feels standpoint
Twitch 
yeah i think i know why
but that may matter to a parryhead
there are many people who likes to push their niche/weird/gatekeeping opinion on others, i would suggest not bothering with them and having fun
oh i am not mad. I want to know what piece of psychology led to that opinion in the first place
Me like thinking about small details like this
like i for example play elden ring without ashes or online summons, but would never tell anyone to do the same and abide to my rules
oh yeah i get it
i quess the logic is that you are presented with challenge and instead of adapting to it you are bruteforcing it through gear
because the way I saw silksong was just "struggling? go and get stronger" boom. MILLION DOLLAR solution. Its a metroidvania. You can explore to get stronger. Game's difficulty balance is..it being a metroidvania
yeah there are different ways to approach problem. i like bashing head against the wall sometimes, makes me feel like a triumphant underdog
"oh the game clearly wants me to come back later... im spending the next hour on this enemy so i get trinket now and the next easy area is even easier"
and then the next easy area is not easier
and the trinket is borderline useless for my build haha
No parry sound has reached the peak of sekiro's
how 2 beat clover dancers
I like doing things like bossfights when they're really hard, so as long as I feel like I have all necessary abilities, I do bossfights when I find them
Dopamine clang
seriously this is just one of those opinions that feel...almost dumb to me. I have done silksong with no needle upgrades and all that. But many of us do that because the base game just got too easy. We got too good. There is just..no real reason for a first playthrough player to do that if they are struggling already
well it usually is because the enemy if the game wants me to come back then enemy is harder than area
i do not have this opinion but if i had to guess
yeah people do like different things, nothing dumb about it, i just explained the feeling
I think its kinda similar to how people approach hk. I mean they can do whatever they want with no upgrades and all that bs on earlier bosses. I just tell them one line "go and beat the pantheons and pure vessel"
people have in their mind an idea of the βintendedβ time to get to things
as such, leaving and finding more gear feels like youre deviating from the intended time to fight
yee there is nothing dumb about it. Just those people also coincidentally end up becoming the people who hate the game cuz its "too hard"
well i hope you are doing that only to arrogant ones and not to those who shares their achievements
oh yeah thats valid
another thing, something iβve fallen victim to myself, is when iβm struggling on something and i know i can do it
Perfect start
so it feels like a disservice to myself to go out and find more stuff when i could do it now with a bit more time
and just as i take a screenshot the other bell beast is out already
W
ye that line. That is the line between frustration, boredom and flow. That point where you know you can do it is where you are literally ON the line of flow and frustration. At that point its fair to try again because you are actually having fun too to an extent. But I am referring to people who are DEEP into the frustration region but keep going
i mean you can be deluded and THINK you can do it when you actually cant
like someone thinking they can beat high halls cuz they can reach the first choir clapper
people who have 0 fun, conplete frustration, but think they can do it now
and think that they should do it now otherwise theyβre disrespecting themselves
and the thing is like those people feel the most insecure. They keep chanting things like "I know I am bad at the game" but if I am thinking from my side. If you are bad at the game, won't it be second nature to try to get everything max then?
why do people who think they are bad are the ones who bash their head the hardest?
itβs the idea that βi know im bad so iβll do this to prove to myself that iβm goodβ maybe?
illusion would you say you've played a game that does parries well
sorry to change the subject
parries suck we should fight bosses bare handed
or like βi know i suck so that makes it alright for me to be this frustrated but i can do it deβ
nope
people say sekiro is the best parry game so thatβs why i want to play it
to see if itβs possible to make a game do parries well
maybe? I think I don't resonate with that because I have finished celeste and faced more than 30k deaths. To me when someone does shit like that, its not impressive. Its just me watching someone ruining an experience which could have been life changing for them by imposing artificial difficulty. It is great if others find it cool though
this implies parryslop
that being said, i do think UC is done well
interesting
unfortunately itβs a mid-lategame ability in nine sols and doesnt forgive the rest of the parries
UC is the only good parry
What
tbf i mean like
not as the main defensive option
haiaiiii
Are there parries in nine sols
just a game that has one

nine sols is parries
hehehe
mio id say has a good parry but i still dislike it for all the reasons i dislike parries
why not both
cz i suck at parries
cross stitch is would be a good parry if the buff got reverted but iβd still dislike it
then do it until you don't suck
im not grinding for i frames imma play the game
its just a matter of practice
no, go and explore
Buff rune rage i love rune rage
depending on the game
oh I am talking about cross stitch usage
true
and nine sols parries
if they just even SLIGHTLY shorten the cast time of rune rage, I might actually use it
what are the requirements for a game doing parries well
Carol whats your favorite crest
@lavish apex by βdoes parries wellβ do tou mean a parry that is good even if i donβt like it or a parry i like
no idea, my problem is in the fundamental concept of parries existing
witch or hunter
I want the runes to try to be more accurate
i use hunter a bit more
if i had to tjink tho
cz im not good enough to do the bootytickle tech with witch
THE WHAT
for me the first is readable animations. i had the worst time in lies of p because of those twitchy movement
a game with some iteration of the mechanic that you think doesn't detract from the design in any way
Have you considered that parrying is fun
i dont find it fun, nothing against those who do
thats so me holy shit
something that can and should only be used on specific attacks, have nuance to using it (such as resource management or needing to be charged) and balances risk vs reward well
me personally i think i have played more games that have parries that i like than games that have parries that i don't like
Waht
but i agree with the idea of them being bad when they're mostly forced on you as the main defensive option
also, having other things that make it interesting
for everything
We need a game where we see what the fuck the hollow knight does after embrace the void besides behead hornet
such as mio parryβs interaction with another ability
wait fundamental concept of parries is dope af - offense mixed with offense. in elden ring you can evade for some times and actual progress in fight is only done when you attack boss who is in recovery animation. in sekiro you can defend for a minute and do some good progress
or UCβs interaction with unbounded counter
wtf did i jut say
UCβs interaction eith internal damage
Unbounded Counter's interaction with Unbounded Counter
havenβt played elden ring or sekiro, canβt speak on those
dark souls series?
it doesnβt have to be forced
havenβt played
mioβs parry isnt forced, i still dislike it
why not give it a try
cz its mio
blasphemous parries arent forced, i still dislike those
i have a lot of games to get through first
sekiro is on that list
How to play mio
i would if i had the time to play all these games tho
Hmmm, reminds me of Bloodstained. I think it does some of that well
blasphemous parries are unspammable
i think the best part about a parry like cross stitch is that it rewards aggression
whats next? if you gonna start souls series, makes sure to start with ds1, going from newer to older games is hard
true
after i finish my replay of nine sols iβll finish rain world
and then idk, likely bo or sekiro
add sifu to the list, amazing game
so many games π thanks for the rec tho
well, more like warding bell parries
mrreow...
play the moby game
i feel the same about anime, i got several hundred titles to watch and im still gaming!!!!
i think cross stitch does it well
true
aand the WHOLE of karmellita fight
parrying the sickles feels amazing
if warding bell parries were to be a more intended, mainstream mechanic iβd be ok with it
like UC
silksong parries are very different from what we're talking about i think
see like
like needle parries i mean
the issue with this is that its not
but i think the problem with bell is also that itβs still a press button > instantly survive
not cross stitch
mio parry you need to press in advance, UC uou need to charge in advance
parryslop
those turn the depth from a get out of jail free card into a conscious action
i mean needing to burn half of your fully upgraded resource bar is a pretty badly weighted tradeoff for this
that has more nuance than press button to live
yea, im mainly discussing the physical action part of it
ultimately while itβs balanced itβs still press button to live
technically everything is press button to live
although usually directions are involved
theyre still parries and im honestly not too opposed to them because they can only be used on specific attacks and have nuance (direction yiu attack for example)
the problem is that itβs all risk and no reward, youre way better off just dodging
not always better off
yea, but things can still be more interesting than that
hairpin for example interacts with mocement
so does things like shade dash
while also combining with directions, yes
pogo iframes require you to hit the enemy
Chatters whatβs the save file directory
wait so silksong got parries? maybe i should pick it up (dont ask what im doing here)
outside of iframes, everything else always has some kind of added nuance usually in mocement
you can attack enemy attacks to parry them
i do it a bit in this video
itβs hard to say what is and isnt a parry but iβd say no because of how it interacts with mocement
just like in og or do you get something from it? hk parries are kinda just a not super reliable defense tool
like in og mostly
holy damn she is slicing fast
itβs not identical but i donβt know enough details
thats not the hornet i remember haha
this begs the question, is a spot dodge a parry
i think it depends more on the timing aspect in that case
while spot dodges are timing based they arenβt as timing based as id consider parries
i mean mio dodge absolutely is i think
in my opinion parry is a deliberate action with heavy timings, and deflect is more of a defense tool with bonus, guarding just in time if you will. dark souls parry vs sekiro deflect
the line is blurry but i like to have it
and startup doesnβt matter to me because mio parry and UC have startups
yea, but thatβs more of a parry than a spot dodge
i wanna dupe my file so i can have a 100% act 2 file and a 100% act 3 file
thereβs not a clear line, like 20 frames of invincibility or smth, just how it feels to use ig
iβd consider something like swapping between pyra and mythra in SSBU to be a parry tbh
or at least it can be used likr a parry
idk what this dodge is but dodge is usually not a parry since a fail sometimes can still save you via repositioning. its probably a "perfect dodge" type of thing
deflect to me is just a parry that sends their attack back at them
spot dodge is like
ehhhhhhhhhhh the game has too literal parry mechanics and that isn't one of them
but its parry that does that, deflect lets enemy continue onslaught
parrying with the shield and moves that counter
notice their extended amount of iframes when they flash
im not familiar with the game so its hard to understand the reference
thats a spot dodge
the literal parry mechanics are parries yes, but swapping on aegis falls under my definition
so they mostly stay in place and become invulnerable for split second?
yes but itβs longer than a split second
well technically you counterattack rather than send the attack back
but ye
i guess but in my books deflects are all parries
well mechanically if you will, i mostly refer to dark souls parry because i think its the most popular thing when it comes to word PARRY
as long as itβs a button you need to time while pretth much still to avoid damage
for example, pressing attack when an enemy presses atyack to parry in silksong
pressing the parry button when youβre about to get hit to parry jt in nine sols
Chat what fictional character should i add next to my tomodachi island
but again the line is blurry, at the end of the day you need to press input some time before before enemy attacks to get some kind of upper hand and negate damage
press the parry button a split second before youre about to get hit to parry it in mio
walter white
hold parry and release it when youβre about to get hit in nine sols (again)
swap between pyra and mythra whe youre about to get hit in ssbu
those all fall under my definition
I think yendo talking about depressed bisexual men with House MD is funnier than walter white sorry
i agree
god they fucked yenndo over so hard in help wanted
guys it cant just be me who thinks clover dancers are too easy
like its just cog dancers but green
palestag was harder
What the FUCK is that
Actually who the fuck is yendo in the first place
He aint even yellow!!!!
loreless funtime freddy endoskeleton, maybe connected to golden freddy
he has yellow eyes
anyway @lavish apex ultimate way to make a good parry is UC but you can only do it against crimson attacks and all other forms of parry are removed, and other forms of avoiding attacks are added
biggest downgrade of all time
Yeah but he himself isnt yellow
i think thats kind of rare, the most fitting i remember is avoid move from sifu. you press input (up or down), if enemy attack is the same direction - no damage, get some focus. another good alternative to this dodge problem i mentioned before, because you get resource - focus, lets you do a special powerful move. let me find a vid to illustrate...
true heβs very wack
Fun developments for Silksoul
so geeked
Gurr is now an actual character
You say this like there was anything to downgrade in the first place π π
This is ass
bro hes goated in sister location
look at this comparison bro
locked in vs geeked
He does NOTHING!!!!!
he does EVERYTHING you just dont appreciate him enough to see how much he does
how come
NO ONE wants to FALL IN LOVE
I like UC as is
off the yenndo topic though i wish we got to see more ennard animations in sl, we only get two real ones and theyre so good
Peter and johnn dont even wanna be friends
If anything just find a way to nerf normal parry
House stalks Wiilson but never asks him out
Ennard in general feels so underutilized as a concept
Literally NO ONE wants to be GAY what the fuck ks wrong with my island
I guess there's molten freddy and scrap baby but
The issue with parries is that theyre made too strong one button solutions
Make em more complex imo
two amazing renders i wish we got more
First of all having every attack be parriable is already a no
Do something like in GoW or prince of persia the lost crown where some are and others arent
@light swani sent example in dms if you are interested
but yeah ennard is great i wish he was utilized more
no way
The wonders of tomodachi life
iβve seen videos where everytbing gets UCed
what is this thing everyone talks about these days
i dont like that, thats exactly the problem i have witj regular parries
You do not know the joys of tomodachi????
oh artemis if you finish the yenndo mii could you ping me with it i think itd be funny
βfineβ at a bare minimum maybe, but itβs still held back from being good
If i find out someone that has already done something similar enough cause i cant draw for shit
no, absolutely zero clue. something like wii social game or this animal crossing game?
i personally want the nuance that iβve been talking about
thats just me tho, everyone knows i like complicated systems
Its a funky game about an island where every resident is a mii
You can do more damage if you don't do that, it's just safe and also does damage
itβs an option that persists
well you trade less variety (works with most attacks) for harder timing, is it too bad?
It's also more fun to sub in UC where normal parries work to get the extra damage
you and i have different opinions on parries anyway and itβs clear
Hairpin is just as broken and repetitive
Just a few i could find from the little time ive been playing
like its not that easy to uc everything
it interacts with movement
console?
oh i see, dont have those
at some point youβll have to factor in risk vs reward
if itβs all risk and a bit of reward itβll not be good in my eyes
for example, silksong/hk parries
the tomodachi life customization is really fun ive seen so much stupid things
also, i donβt really understand the video you sent me lol
im not gonna try and convince other people that parries are bad
100% true about hk, but ns uc is higher risk (gotta charge it not too early because limited duration, not too alte or you gonna get hit, harder timings), higher reward (internal damage), compare vs regular once where you just press button (can spam too), perfect - get qi, bad - some internal damage, too bad - hit.
maybe i misunderstood you
bad - get qi and some internal damage
you still get qi
oh yeah, what i mean that its balance no?
both uses are good, both have their own perks
well i dont tjink imperfect parries should give qi
btw one thing uc do have over regular ones is that uc is multidirectional
maybe so, its just that you typed a comment where someone ucd everything and im trying understand why thats a problem
maybe i should steal this console and also join the hype
itβs a personal thing that doesn have to do eith balance, but i dont like the idea that every single attack and all itβs varied ways of reacting is answered with the same thing
you just stand still and UC everytbing itβs so boring
and thatβs my problem with all parries
the fact that you can just parry everytbing makes things so much more boring
like you have like 15 different unique boss attacks and all of them can be answered by UC
if parries interacted with mocement (more than just knockback) theyβd be infinitely cooler to be tbh i donβt know why, they just would
mmm yeah i guess i can see that.
feels really damn good though when you pull it off, looks boring but plays nice
well yea thats why other people like parries
youll like sekiro then, cant asnwer to everything with one thing
Does anyone know the exact date of sea of sorrow dlc
again, im not gonna try and convince people that all parries are bad lol
gonna jump, gonna mikiri, gonna deflect, rarely dodge
hopefully
thatβs why i wanna play sekiro
nah its fine, we are being civil about it
like i vehemently believe it but i wonβt make others believe it because i know how fun it can be to other people
and iβm completely ok with others loving parries, i just personally dont lol
A parry discussion, you don't see that every day
deflects in that case
i still think that all parries are bad except UC which is only bad at the high level
if you care about difference
itβs not necessarily only difference
i dislike cross stitch in siljsong for example
Oh
im parrying that sentiment with "its dope" notion, better luck next time
it is indeed dope
Honestly that's fair
It's a billion times worse than ddark and it's still so dumb
ddark is the vid with penguin you sent?
What 
oh it was illusion
Yep
mmhmm
ddark is descending dark in hollow knight
oh i see
What is it you dislike about parries tho?
i donβt know if i could list it all here because my hatred for parries go very very deep
I mean
In general why
alright about sifu video, you sent me this video with a example of spot dodge or how is it called, i said thats the only similar thing i know is avoid in sifu. in video i sent you enemy strikes mc, if you press correct direction (up or down) plus block button you avoid strike
negate damage, get focus, oh and i forgot - you get some time slow for almost guaranteed counterattack
My hatred for flukefies goes very deep but I can tell you quickly that their ai is so stupid and full of jank to do r04 flukemarm (a stupid flukemarm challenge)
Damn thats CRAAAYYYYZZZZEEEEE
wait now that i talked to you its more that you hate design philosophy where parry is universal answer then a tool itself
- i dont like the idea of attacks just being conpletely nullified
- i like variation in reactions to attacks
- itβs just super boring to me, pressing 1 button to get away scot free
- i often see parry players stand in front of the boss and just press a button, thats so lame
are you being sarcastic?
thereβs probably more but i donβt wanna think too deeply rn
i still dislike parries when theyβre not universal answers
mio parry for example, or cross stitch in siljsong
but generally, not being universal helps A LOT
Ohhh ok I see
I haven't tapped in Silksong enough to see this ngl
dodges are universal answer almost everywhere btw, negates damage too
UC is only brought down when itβs a universal answer
as in, moving out of the way?
nah, i mean dodge move
moving out of the way is kind of integral thing, cant talk shit about it
im referring to game design in general rather than silksong specifically
Ahh I ser
what kind of dodges are you talking about
Well in HK the parries are so underdeveloped that they're only a tool to look cool
They're not even worth going for most of the time
when you press a button and your character makes a dash that has i frames. ns dash, hk dash
high risk low reward, not a very good gameplay mechanic
yea i agree with you but those interact with movement
Like in Silksong even if they aren't too practical you get a decent amount of them accidentally
and movement makes things already way more interesting
they do but its i frames that is most useful, "dash" would still be useful even if you stayed in place
I mean in HK as well
But just accidentally getting a parry that doesn't even act as a parry (you're not actually parrying anything) doesn't really count
if you stayed in place i would like it a lot less
Yeah I agree
But this is for the completely opposite reason you generally hate parries
In Movement you have an added element of positioning while for Parrying it's just timings I do like parries but I like Movement more
Ddark 
yea pretth much
now dont get me wrong i still can enjoy parries i just hate the concept of them btw yβall
what im saying is that tool you like benefits mostly in another way that you like. if you time it properly dash positioning is less important, aside from beam attacks i guess
nah man im gonna take it personally and make a scene
Have you seen Pale Shadow or Mystic Ze'mer? They're modded Hollow Knight fights
but the element of positioning adds a lot even if the action is still fundamentally iframes
Is Pale Shadow the easier vertion of Boundless Infinity
maybe not that much you want to think it does mmm
moving around feels way better than staying still and parrying
maybe you actually like it thematically and not mechanically
I mean kinda? They're not really the same fight.
Still Binf is not something I should bring up since that fight is parryslop
infract most of my problems with parries is that you just stand still and parry
i do kind of enjoy parries where you go flying afterwards but those are rare
(I don't say that to say the fight sucks, just that it's reliant on parries as a concept)
Wait which ones harder lost lace or absrad
have you ever saw fate stay night fight?
iβve seen them but i havenβt played nor do i know much about them
I have tried Boundless Infinity and the boss is insane I didn't reach the spike floor phace in 3 hours of attempts
no
AbsRad because of also having to deal with Platforms
like thereβs a way to move around during mioβs parry (itβs actually an important part of movement)
from a logical perspective its a complete bogus, but looks pretty cool
and i already like jt a lot more
when i stand in one place and parry all attacks - thats how it feels
pretty cool
adding mocement in adds so much positioning esp after the parry
hmmm maybe i should watch the anime
Well, they are fights that incorporate parry as a tool rather than a necessity or a get out of jail free card
no play more games
noooo my backlog will never get thinner
i already have like million titles
Oh yeah
For example, Ze'mer jump swirl can be dodged with just 1 parry, but you actually need to take positioning into account.
A bad position will make the fight a whole lot harder
i do know i need to play more games witj parries
do that! now!
but the ones iβve played kinda dont have good parries except for UC
SEKIRO!!!
wait you said uc is bad
at the top level where you UC everytbing
otherwise UC is one of my favorite game mechanics of all time
actually you can also like not equip that jade and not uc everything
That's pretty cool I have only fought normal Ze'mer till now
i tjink you can still UC everything jadeless
get this one that damages you on precise parry and the one that returns internal damage on UC
but not consecutively
yea, but a lot of things are still UC able
I don't think you can UC all of Egg sword triple poke and sword waves and triple slash without the UC jade
Same with PS fast trips
You can ease the parry timings with a good position
well its not biggie if you uc a first attack out of 3 or 5
like only in air parries and really fast triple parries can you not UC
but iβve seen people find UC timings in the craziest places
UC is really broken
anyway you are all wrong, parries is love deflects is life movements is for NERDS
It deals internal damage to enemies, is more lenient than perfect parries and is uni directional
uc is divine blessing
you can maybe UC 3 attacks out of 5
you can UC between eggβs pokes and slashes
just not her triple poke or other triple parries
alright ill finish the game and we'll see
how far are you
remember old boy style corridor fight? there
You mean the long hallway of mutant enemies
i think so, regular soldiers too. the one where UI disappears
(NINE SOLS FINAL BOSS)
thanks for marking it βΊοΈ
precisely
this is like, the 50th time ive seen someone post the 9 sols final boss
exactly what i mean
Removing the UI is actually just insane I don't know how I will finish it in my Nine Sols Upgradeless Run
It might be good
itβs. a good boss
bro wifi is making me look like i stole grynneβs message
i swear i sent that before grynne
110 results for nine sols final boss 
man idk how you do those runs, i would get bored.
yeah funny enough i almost died in this fight even tho ui aint that important
fraud confirmed
I played Nine Sols ages ago so I decided I would replay it doing a challange run to make it still challangeing
How many crits have you performed in a row?
i guess for you pure vessels the game is easy, i never beat pantheon
Me too
all of them
I haven't played nine sols but I probably want to do some challenge whenever I do
Tf u mean all of em?
I played throughout all TE for silksong with only needle 2 and I still only had 3 bosses with more than 10 deaths
Yea you should play Nine Sols it's such an amazing game
Two of which, Beastfly and Moorwing, doesn't even have nail upgrades to begin with
If your really good at HK you would obviously be really good at Silksong
What was your most favorite boss in Silksong
my truth nuke gif isnt loading
I mean kinda
I actually sucked at Moorwing and Beastfly because I was playing way too much like Hollow Knight
i love it
play like a silksonger embrace the animation cancels
Originally it was First Sinner but I was enjoying Lace 2 a whole lot when I was trying to do hitless symphonies (silksong modded pantheons)
animations cancels?! oh my god are you even humans guys
That makes sence I struggled a lot in Silksong I took 3 hours for Lost Lace
I may or may not have 4th tried Lost Lace with needle 2 XD
to be fair itβs mostly just witch crest
Lost Lace is so awesome I love Lost Lace
Because you have beaten R5 your just really good at understanding boss attack pattern
smh
Oh hey
Yeah but I blame it on the fact it's Lace 3 
Hii
Right now I try some mostly Itemless Silksong Bosses
maybe we should kill all these hardcore players
I don't really know what else to do in silksong at this point tbh π₯
I'm just waiting for sea of sorrow ig
play nine sols at that point
Do RS4
Lmao
I plan to do Itemless Tormented Trobbio and then Itemless Lost Lace after that maybe some randomizer runs
Just beating it was enough I think
What is RS4
with extreme prejudice, and illusion with parries specifically
Beating S4?
why is general chat dead
dead?!
Yea, symphony 4, right?
now this looks like a job for me