#help-43

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kind crane
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don't troll

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compact pewterBOT
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coarse verge
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correct?

compact pewterBOT
vague sparrow
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We'll see.

coarse verge
short ferry
vague sparrow
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Alright so, we have seen what was shown on the graph.

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Can you tell me what function made this graphs?

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@coarse verge

coarse verge
vague sparrow
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What type of quadratic function?

coarse verge
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i dont think it matters what type of function this is

vague sparrow
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ok

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so

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We know that the 2 blue dots shown are the points/domain.

coarse verge
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so brackets

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yea i think im right

vague sparrow
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Yes.

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So it's a polynomial function.

coarse verge
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quick, right?

short ferry
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You cant know that and it isnt relevant either

short ferry
coarse verge
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compact pewterBOT
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pastel ice
compact pewterBOT
pastel ice
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so basically i know how to do this

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the hence part

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but im wondering for the top part do i have to just find the derivative of sqrt(x) generally then move onto showing the hence part

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or do i just go straight to the hence part and show its not right differentiable at x = 0

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i dont have any mark schemes and its worth 4 marks if that helps

mild sky
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Hence means that you should conclude that from the main result

pastel ice
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maybe im dumb but idk how id show the hence part after differentiating just generally

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unless im confused on how to do the hence part

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would i have to do first principles here

mild sky
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You should see that the limit at x=0 doesn't converge

azure vault
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I'm gonna criticize the question (not you OP) and say that the limit of f'(x) when x->0 doesn't say anything about right differentiability of f at 0

pastel ice
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that might be what im saying

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if i take the derivative of f(x) i get 1/(2sqrt(x)) which doesnt seem much help for the hence part

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since i assumed id have to do first principle differentiation where x = 0

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which gives lim h -> 0 of 1/sqrt(h)

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then that shows it tends towards infinity unless im doing something wrong

azure vault
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f'(x) when x->0 only relates to if f is C^1 (so it's about the continuity of the derivative)

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When what we want is if f'(0) is defined

pastel ice
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alright thanks for the help guys

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compact pewterBOT
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sacred snow
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Hello

compact pewterBOT
pastel ice
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hey

verbal kiln
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If not,

compact pewterBOT
#

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sacred snow
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No so piss offf boy

verbal kiln
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<@&268886789983436800>

sacred snow
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Cry

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About it

verbal kiln
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ok.

sacred snow
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What u gonna kick me

verbal kiln
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just wait till someone shows up so they can get rid of your ass

sacred snow
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Ha loser

verbal kiln
verbal kiln
sacred snow
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Sure bud

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It’s ok to cry

verbal kiln
verbal kiln
native shard
wheat pasture
pastel ice
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@verbal kiln how have you put your favourite game on discord

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is it a nitro thing?

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we have the same favourite game!

verbal kiln
tranquil prawn
pastel ice
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awh boo discord!

wheat pasture
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Sadly me baby mod so I can't SCbaby but I can time them out kanna_Fire

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verbal kiln
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thank you Chartbit!

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this is their bio btw:

I’m quiet, I’m mysterious, I work in the night and sleep in the morning, I watch and observe like shadow
skullcry

compact pewterBOT
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young raft
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i am a bit confused with how the dirac delta works in context of ODEs

young raft
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and laplace transforms

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i needed to solve this ODE with laplace transform

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and i got this (ugly ass) result with dirac delta

serene depot
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Is that the dirac delta?

young raft
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but my question is how do i verify that y(0) = 1 ?

young raft
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where (n) is the n-th derivative

kind crane
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do you have a definition of derivatives of the delta function

young raft
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we haven't covered distributions very formally so not really :(

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i just know this as a table laplace transform

kind crane
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show the table

young raft
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or like it makes sense when you integrate it

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also this is mentioned but i don't think we need it here?..

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like it makes sense to include 0-

young raft
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in what way is y(0) = 1

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because y(0+) is 64 and y(0) requires evaluation of delta function

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idk i hate that they never defined what a distribution even is but make us solve problems involving it

flat fulcrum
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(\mathcal{L}{y^{\prime }(t)}(s)=sY(s)-y(0^{-})) is the answer

boreal girderBOT
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Gold_Baconzx

kind crane
young raft
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yeah there might be a problem there, give me a sec

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i did verify tho that my inverse laplace transform is correct and matches with WA

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but it might be wrong initially

flat fulcrum
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The initial condition is typically given as (y(0)=1), which is often interpreted as (y(0^{+})=1). The presence of a Dirac delta function at (t=0) can cause a jump discontinuity in the solution, meaning (y(0^{-})) and (y(0^{+})) are not equal. The value of (y(0)) is usually defined by the problem statement, but in the context of the Laplace transform, the initial condition is specified as (y(0^{-})). To verify the initial condition, you would need to evaluate your solution (y(t)) at (t=0) and confirm it matches the required value. The user's statement that (y(0+)=64) is a specific detail from their problem. The verification process would involve checking if the solution (y(t)) satisfies this condition.

boreal girderBOT
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Gold_Baconzx

young raft
flat fulcrum
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i used google lense

young raft
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"The user's statement" bro 🥀

flat fulcrum
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what browser u use

young raft
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firefox, why?

compact pewterBOT
# flat fulcrum i used google lense

Please do not trust ChatGPT or similar AI tools for mathematical tasks, as they often generate output which "sounds correct" but has numerous factual or logical errors. Use of these AI tools to answer other people's help questions is strictly against server rules (see #rules).

flat fulcrum
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use chrome since it has google lense and it shows all the work for it

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never mind

young raft
kind crane
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where did s^4 in denominator go

young raft
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fuck my life

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thank you

kind crane
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always send work thumbsupanimegirl

young raft
rigid perch
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i think in general you get weirdness when your numerator has a greater degree than denominator

young raft
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yeah cuz L^-1[s^n] is delta^(n) (t)

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so it makes sense

young raft
rigid perch
young raft
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thanks you so much guys catlove

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young raft
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.reopen

compact pewterBOT
young raft
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hold up

young raft
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i should sleep instead

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sudden carbon
compact pewterBOT
sudden carbon
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can someone explain how to f

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idk how to sketch DEs

compact pewterBOT
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@sudden carbon Has your question been resolved?

sudden carbon
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<@&286206848099549185>

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shell cairn
compact pewterBOT
shell cairn
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Am I thinking about this statement correctly

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That if a value is in the compact set, then it has a value. However, lets say a value is at infinity and its outsdie of the compact set, then its essentially zero

frail knoll
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😆

shell cairn
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Well i could use the extreme value theorm here could I not to prove this?

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@shell cairn Has your question been resolved?

wanton ferry
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is topology induced by metric

shell cairn
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proven wren
compact pewterBOT
proven wren
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any way to shorten the second expression?

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xor might be useful here but i'm not sure how to incorporate it into the proposition

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mm that's unfortunate

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i heard there's something called iverson brackets, but it's pretty obscure for me

kind viper
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iverson bracket doesnt rly have anything to do w this

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it's basically just a fancier version of an indicator function

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in that it turns true and false into the real numbers 1 and 0 resp

proven wren
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oh alright thanks

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short lantern
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wait

proven wren
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yes

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.reopen

compact pewterBOT
short lantern
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NOT (q XOR q XOR r) AND (p OR q OR r)

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that first q should be p

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basically this is "Is there an even amount of trues AND is at least one true"

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which is logically equivalent to "exactly two of three statements are true"

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fungy you still here?

proven wren
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needa take care of it, i'll come back in 10min

rigid perch
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looking at the karnaugh map (if you're familiar) you have the most efficient map in terms of OR'ing a bunch of ANDterms. if you take the opposite approach (AND'ing a bunch of OR terms together), then you would get 4 terms but on the plus side 3/4 of them would have only 2 propositions each
-# edit: swapped OR's and AND's

short lantern
rigid perch
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oh i got it completely backwards

compact pewterBOT
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torpid crypt
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molten grotto
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f(x)=sinx and g(x)=cosx in R

The multiplication will be Uniform continuous?

molten grotto
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By lipsctiz i have solved like |f'(x)|<infinity

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Which is true

quaint gulch
molten grotto
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Which is bounded

quaint gulch
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so the problem goes back to "is sin uniformly continuous"

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and, yes

molten grotto
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Thanks

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Any specific thing related to sin and cos where they are not uniform continuous

quaint gulch
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you can always make stuff that's not even continuous like sin/cos or whatever

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the point is more that if you calc'ed f' you should have looked for 1-lipschitz

compact pewterBOT
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molten grotto
#

Thanks

compact pewterBOT
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scenic sluice
#

I only care about x>L/2 in the question but how would I compute the derivatives including the point x=L/2

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@scenic sluice Has your question been resolved?

scenic sluice
#

<@&286206848099549185>

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scenic sluice
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.close

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cunning jetty
#

Proof for linear thermal expansion equation (for solids)

cunning jetty
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rugged parrot
#

hi, i dont really understand the solution to this problem

rugged parrot
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I calculated the vector product correctly, but I don't understand the subsequent step where they've set the magnitude equal to 0

dense dagger
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what must the cross product be for two vectors to be parallel?

rugged parrot
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OHHH RIGHT

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wait a sec

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isnt that already being handled by sin(180) though

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|v||w|sin(theta)

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the sin theta will already make it 0 right

dense dagger
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Firstly I see no sin in that equation

rugged parrot
dense dagger
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You're confusing cross product and dot product

rugged parrot
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Sorry, cross

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mistype

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OHHH WAIT I GET IT

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|vxw| = |v||w|sin(theta)

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the RHS will be 0, so I can solve it, cause I already have the LHS

dense dagger
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dot product, which measures "how parallel" two vectors are uses cosine. cross product, which itself is a vector (not a scalar like the dot product), measures "how perpendicular" two vectors are. because the cross product is a vector & not a scalar, it is not suggested you use the sin definition, since you then need to get the magnitude of it.

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yeah, you shouldn't even involve the sin definition to begin with

dense dagger
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The trick is to set RHS = 0, since cross product = 0 means they have "no perpendicularness", or they're parallel (which is the semantic opposite of perpendicular)

rugged parrot
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ive been struggling to wrap my head around the dot and cross product, aside from their formulas

rugged parrot
#

ive sorta noticed that most problems ignore it

dense dagger
# rugged parrot that definition isn't used much yea?

Not really, the cosine definition for dot product is perfectly legit, but the sine definition for cross product is not really useful. you can get the same thing out of doign the "ladder rule" or whatever you call it (thing you did in your photo) without information loss

rugged parrot
dense dagger
#

I would even go as far as to say you should completely forget the sin definition once you're no longer a complete beginner

rugged parrot
#

the way the image does it kinda involves memorising the formula which is clanky

rugged parrot
dense dagger
rugged parrot
#

i keep on muddling up terms in my head

dense dagger
# rugged parrot the only normally viable usecase would be for finding the angle between 2 vector...

Yeah I guess... I really doubt you'll ever get asked to find the angle between two vectors and not be allowed to use a dot product though. The dot product is a really important tool that actually defines the angle between two vectors (which you'll learn more generally as an "inner product" if you take another linalg course after this), so being asked to find the angle between two vectors without the dot product would be like asking for you to multiply two numbers without using the multiplication operator. Prof might do something wonky though so who knows.

rugged parrot
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I'll be fine then. we've mostly used the cross product to find stuff like shortest distance between 2 vectors and such

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onyx pulsar
#

does part b look right

compact pewterBOT
onyx pulsar
#

i don’t have ms

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,w rotate

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Ok

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,rotate

boreal girderBOT
cinder wing
#

i am really confuse i just dont see ever like math in this groups are you a secondary school student , if yes i can if no i cant

onyx pulsar
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I don’t think it comes up often

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I don’t have the ms but

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it says use answer from part a

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would i not use

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1-4theta-8theta^2

elfin finch
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Welp i dont see anything wrong

onyx pulsar
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oki thanks

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gauth maths says to plug in 0.14

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that’s why im confused

elfin finch
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Oh wait

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OH

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Ye my bad thats wrong

onyx pulsar
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lol

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where do u get 0.14 from

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i can’t see that

elfin finch
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You would put theta as 0.07

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Idk why it say 0.14 tho

onyx pulsar
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OHH wait

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i think

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2theta =0.14

elfin finch
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Sure but why put in 2 theta

onyx pulsar
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isn’t tan2theta there

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idk

elfin finch
onyx pulsar
#

fuckass teacher hasn’t uploaded ms

cinder wing
#

whats mean that circle symbol

onyx pulsar
#

theta?

cinder wing
#

yes

elfin finch
cinder wing
#

you want the question a or b answer

onyx pulsar
#

b

cinder wing
#

just replaced theta with 0.07 and you have solved the a question < and fill the second equation with the previous A B C which you have calculated

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i am sorry my english is a little bit bad do you understand it or i need to write it on a paper ?

elfin finch
#

Nah nah thats good

onyx pulsar
#

.close

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kind hollow
#

Hello. Is there a proof as to why induction works? If so, what kind of proof is it? Please don't include the proof itself in your answer as i dont feel that my brain is active enough currently to handle it. I just wanna know if its provable without circular reasoning or similar problems

vivid breach
#

I have a dumb intuitive way if you want to hear it

kind hollow
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sure

vivid breach
#

if you start at 1

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and you want to go to 5

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you repeat the argument 4 times

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each time it goes to 2, then 3, then 4, then finally to 5

mild sky
#

But I think you need to go back to foundations

vivid breach
#

repeating the same operator over and over again has some importance to it

native shard
kind hollow
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anyways, I'll look up info regarding it. i just wanted to know if it exists

native shard
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i think it can be confusing for many people who first learn induction to understand why we "assume P(n) is true for some n"

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like you think how is that justified?

kind hollow
native shard
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the whole point of the implication is that the statement is true for the successor whenever its true for an integer and if we show its true for some base integer (usually 1) then it being true for 1 implies its true for 2 which implies its true for 3...

kind hollow
native shard
#

if a domino falls then the one after it falls, the first domino fell, therefore all of them in front of the first one fell

kind hollow
cosmic crypt
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In any cases, I think it's better to fully understand the technique first before being interested by the proof

mild sky
kind hollow
native shard
#

when we assume its true for some n try not to think of it like we are finding some far out integer for which the statement holds like its just a placeholder to be able to extend the idea of the next domino falling to all integers

native shard
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what

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oh

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you mean in the proof

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using well ordering

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considering the set of integers for which P(n) is false

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👍

short ferry
kind hollow
carmine garden
#

fun fact Induction is equivalent to well ordering

short ferry
#

and usually, induction is proven first

carmine garden
#

so really depends on what you wanna take as your axiom

kind hollow
short ferry
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induction is very closely tied to the definition of natural numbers

short ferry
native shard
short ferry
#

You either gotta give a precise enough definition of naturals, or accept some axioms about them

native shard
#

the well ordering principle is just like the most basic assumption you have about the naturals

native shard
#

if you don't take anything as an axiom then there is no math to do, some things have to be assumed without proof

carmine garden
#

You can either take well ordering to be your axiom or strong induction or weak induction

kind hollow
native shard
#

the point though is that whether you assume induction or well ordering you can prove the other from that assumption

kind hollow
native shard
#

that is the sense in which they are equivalent, the truth of one implies the truth of the other

carmine garden
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*each other

kind hollow
#

I think they mean, taking one as an axiom, we imply the other

#

and reverse

native shard
#

yea

carmine garden
#

yes

native shard
#

mhm

#

saying each other reads to me as p -> q and p -> p

#

p -> p doesn't need mention

kind hollow
#

now youre frying me man

native shard
#

induction implies well ordering
well ordering implies induction

#

is that i was trying to say

kind hollow
#

yes i can live with that

#

thanks for the help everyone

#

.solved

compact pewterBOT
#
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compact pewterBOT
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kind viper
#

law of total probability

#

uhhh let me look up the name again

#

yeah that one

cosmic crypt
#

Because it's true?

kind viper
#

!redir

compact pewterBOT
#

This channel is only for on-topic discussion. Please take casual conversation to #discussion or #chill.

cosmic crypt
#

[infinity]

strange ermine
#

Have you looked at your notes if you have it?

#

Well, do it then 😅

#

Are you doing the exercises without knowing the theory? cat_happycry

kind viper
#

sure is

#

you can't roll a 1 and a 2 at once on the same roll of a die

#

congratulations point missed successfully

#

idk if this was sophistry or a legit counterargument.

#

Y=1 and Y=2 are always mutually exclusive no matter what kind of RV Y is

#

but yes that is the idea

#

tf you been doing in your prob course lol

strange ermine
#

Check at least if you have some similar concept/theorem given to you

strange ermine
#

Sorry, I was referring to your question which is a theorem

#

My bad

kind viper
#

chapter 1, like, all of it?

#

no you're way overthinking it

#

and trying to say things that sound like they make sense but actually don't

#

ok. look.

#

lets forget about any random variables for a moment.

#

imagine youve got a bag full of counters, each of which is painted say one of three colors (red, green, blue) and has a number written on it.

#

im gonna leave it deliberately unspecified what type of counter appears how many times in the bag

#

the probability of drawing a counter labelled 5 may be viewed as:

P(any 5) = P(red 5) + P(green 5) + P(blue 5)

#

"formulaism"

#

how does it define a random variable

#

ok good

#

X=x as an event is short for {ω ∈ Ω : X(ω) = x}

#

i.e. when we speak of the event X=x we mean the set of precisely all those outcomes on which the random variable X returns the value x

#

same story with events like X>x or X<x or X ≥ x or X ≤ x...

#

proof of what

#

the event {X=x} is the disjoint union of the events {X=x, Y=y} where y ranges over all possible values of Y

compact pewterBOT
#

@copper loom Has your question been resolved?

mild sky
#

looks fine

#

consider using $\bigcup$ and $\bigcap$

boreal girderBOT
#

ExpertEsquieESQUIE

compact pewterBOT
#

@copper loom Has your question been resolved?

mild sky
#

big version

#

instead of writing a big union

#

sigma notation for union/intersection

compact pewterBOT
#

@copper loom Has your question been resolved?

copper sierra
#

instead of saying define $B$ as the union of $B_n$’s u can say define $B=\bigcup_nB_n$

boreal girderBOT
#

ロケット・ジャンプ

compact pewterBOT
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astral aurora
compact pewterBOT
astral aurora
#

I dont get why the common monomial factor is 3 instead of 6?

#

when ur getting the cube of binomial

#

cuz isnt it 3x^2y + 3xy^2

kind crane
native shard
#

🤔

astral aurora
#

but… idk…

#

this is a solution manual

#

wait ill show u what i got, i used a diff method but i got a diff answer

native shard
#

solutions manuals can be wrong

astral aurora
#

i paid for big bucks for this for my competition 😞

#

That would suck if it is wrong

native shard
#

💀

kind crane
#

demand refund.

astral aurora
#

excuse the bad handwriting

astral aurora
#

its 4 am and my competition is at 9

astral aurora
#

bro but hes an olympiad trainer

native shard
#

no seems fine to me

native shard
astral aurora
native shard
# astral aurora

i mean compare with this, if you instead had the factor be 6 youd add an additional 21 to the right

#

and get -301

#

so it checks out

native shard
#

go to sleep

astral aurora
#

bro i need a refund

native shard
#

word

astral aurora
#

how is discord more helpful

native shard
#

just put your money in the blender next time

kind crane
#

knief is taking donations

native shard
#

🤣🤣

astral aurora
#

omg

#

its knief not knife

native shard
#

yea

astral aurora
#

i just realized

#

i havent had sleep

native shard
#

get to that

kind crane
#

knief also hands out life advice in addition to math help. Donate extra to him

astral aurora
#

5 sets

native shard
#

are you watching old zoom recordings

astral aurora
#

i feel like hamilton

astral aurora
native shard
#

been there

astral aurora
#

i paid for 5 sessions

#

20 bucks

#

For wrong solutions

native shard
#

oh no wonder

#

😭

astral aurora
#

Wait im finding the other one

#

I think they used the same thing there

#

ok nvm i give up

compact pewterBOT
#

@astral aurora Has your question been resolved?

real hull
compact pewterBOT
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terse linden
#

I have problem with learning math

compact pewterBOT
verbal kiln
#

What’s troubling you?

terse linden
#

When i study
And I gain information that I am surprised that I will lose it after a week a month…

verbal kiln
#

You should be able to retain knowledge a lot longer than a week, so are you sure you’re studying healthily?

terse linden
verbal kiln
# terse linden Tbh cramming

That’s your answer. You should want to study, and want to get good scores, assuming you’re doing tests or something.

fickle hornet
#

it's probably because you are learning something you dont understand enough to keep it in a long time

terse linden
#

Im just loving math

#

But forgetting information is something that confuses me

fickle hornet
#

and its ok because thats how the education system works

terse linden
#

It makes me feel like what I'm doing is useless

verbal kiln
fickle hornet
#

learning methode to resolve something or find something when you dont understand the concept behind, it could be hard to remember this

#

i mean

terse linden
#

I really take to understand one theorem or definition at least 1 hour

fickle hornet
#

in geometry, you learn a lot of methode to find a lot of things

#

but there's no explication behind 99% this methodes

#

and you just apply

#

and you forget

#

because you forget why you are doing this

terse linden
#

Mean i need to apply my informations?

fickle hornet
#

it depends of how you work

#

i mean

#

i was as same of you

#

when i began to do real maths

#

but when i try to find relations behind methodes

#

it is very simple to me

#

because i link things

#

between them

#

hhhh english

#

did you understand ?

terse linden
#

But i do what you said

#

I really study mathematics with high accuracy.

#

I don't miss a part unless I understand it

#

But I'll find out later that I forgot 40% of what i study

#

It makes me doubt that I am sick with alzheimer or something like that

fickle hornet
#

you forgot or you dont remember ?

terse linden
fickle hornet
#

mmh

#

not exactly

terse linden
#

Wait

#

I think i understand what you mean

#

Like when we see a question

fickle hornet
#

exactly

terse linden
#

But

#

When i try to remeber without question

#

Make no sense

#

Try to remember without goal

fickle hornet
#

ye

#

ofc

#

u cant be that accurate

#

without working actively

#

its ok if you cant remember a demo in your head

#

unless you can write it with a pen and a paper

terse linden
#

Who’s that

fickle hornet
#

an app

#

for studies

#

yep it could be helpful

#

but it requiered a bit of time and rigourous

terse linden
#

Maybe

fickle hornet
#

yep i agree

terse linden
#

Then i conclude from that discussion
That to test myself if i still remember math informations i need to apply

fickle hornet
#

yep

#

you cant do everything in your head

#

take a pen

#

a paper

#

and an excercise

terse linden
#

Yea

#

Thanks for help

fickle hornet
#

its ok to question yourself

#

i wont say that

#

but if you want mate

compact pewterBOT
#

@terse linden Has your question been resolved?

#
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vocal idol
#

@rotund sphinx

compact pewterBOT
vocal idol
#

can u help me w a couiple more plz

compact pewterBOT
#

@vocal idol Has your question been resolved?

compact pewterBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

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calm light
#

Hiii, can I have some helps

compact pewterBOT
calm light
#

My thought is to find area where a point in that area has the distance from P to AB less than distance from P to 2 other sides

#

But I'm not sure how I can find that

open plaza
#

you can draw an angle bisector like this

#

if P lies on the angle bisector then PE = PG

wanton ferry
#

first consider when abp has a greater area than acp. then consider the same with abp and bcp.

calm light
open plaza
#

if P lies in this red area below the bisector then PG > PE

calm light
#

btw I found a solution, I'm a bit curious about your method

wanton ferry
#

and take the the intersection

calm light
#

what about PF

open plaza
#

do the same with PG vs PF

calm light
#

oh

#

So we're also finding the intern of all cases?

open plaza
#

you mean intersection?

calm light
open plaza
#

yeah exactly

calm light
#

okay I see,that's also a nice way

open plaza
#

yeah you get that P has to lie in this area

calm light
#

Mine doesn't deal with intersection

calm light
#

Thanks

#

.close

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#
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steady hill
#

67

compact pewterBOT
chilly basalt
#

.solved

compact pewterBOT
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icy nymph
#

how do u find the Sn of
1 + 2 + 4 + 7 + 11 + 16 + ...

icy nymph
#

note that common difference increases by 1 every time

grizzled geyser
#

First you find the difference of the differences.

#

And then there is a formula for the "stacked" arithmetical progression.

cedar heron
icy nymph
haughty trout
#

The second differences are constant
So it’s a quadratic sequence
Let a_n = an^2 + bn + c
We know a1 = a+b+c=1
a2 = 4a + 2b + c= 2
a3 = 9a + 3b + c = 4
Subtract the first from the second
second from the third
Subtract those
Then:
3(1/2) + b = 1 => 3/2 + b = 1 => b = -1/2
Now plug into a + b + c = 1
So the nth term is
a_n = (1/2n)^2 - (1/2)n + 1
Or a_n = (n^2-n+2)/2

calm light
#

||the sum is 1/6n(n^2+5) I think , you could try induction proof for this||

compact pewterBOT
#

@icy nymph Has your question been resolved?

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dim plinth
#

i need help with geometry. we have to make a pyramid, know information is K coordinates are (50,40,40), diagonal AC (horizontal) is 60 mm at 45 degree angle, diagonal DB (frontal) is 60 mm at 30 degree angle. height of the pyramid KV is 65mm. i have to construct the pyramid, ive done the both bases in frontal and horizontal projection but i dont know where to draw KV and how long to draw it because it not the real length

inland nacelle
#

!occupied

compact pewterBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

inland nacelle
#

this channel is being used by someone else. Claim another

elfin finch
inland nacelle
compact pewterBOT
#

@dim plinth Has your question been resolved?

dim plinth
#

<@&286206848099549185>

gaunt lynx
dim plinth
#

yess

#

still struggling

gaunt lynx
#

Wait

#

Im trying to figure out myself first🤣

dim plinth
#

🥲 all good

gaunt lynx
dim plinth
#

i think im gettin somewhere lemme show u

gaunt lynx
dim plinth
#

could this be a way to find the real lenght of KV?

gaunt lynx
#

K is the topmost point of the pyramid

dim plinth
gaunt lynx
#

Yeah

#

The KV i think is creating the problem

#

Projections of KV, im thinking of that

dim plinth
#

yeahh its very confusing

gaunt lynx
#

I think we gotta create an auxiliary view

dim plinth
# dim plinth

can u check this tho, becuase technically im getting the real lenght using this method or i might just be schizo who knows

gaunt lynx
# dim plinth

It looks correct but my gut says you’re missing something

dim plinth
#

probably yeah 😔

gaunt lynx
dim plinth
#

its okayy, ill just keep working on it and if something is not gonna add up ill find the mistake that way

#

.close

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#
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compact pewterBOT
dim plinth
#

yeahh tell me

gaunt lynx
#

60 mm length

#

B at the back right corner and C at back left

#

45 and 30 degree

dim plinth
#

so should i draw the whole thing again that way?

gaunt lynx
#

Yeah, K is the apex

#

And exactly below that is V if you see from top view

#

I hope you get what i mean

dim plinth
#

yeahh i think i got it, ill try

#

thanks

gaunt lynx
#

It’ll be good if you send your work

dim plinth
#

okayy hopefully wont forget to, ill take a break for now tho

gaunt lynx
dim plinth
#

ty so much

gaunt lynx
#

I’ll close the ticket for now

#

.close

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#
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echo nymph
#

Hey

compact pewterBOT
echo nymph
#

I need help to understand probability

viscid shard
#

any questions you particularly need help with?

echo nymph
#

B i and ii

viscid shard
#

right

#

what's wrong with (b)(i)?

echo nymph
#

I dont know how i did it

#

I used chat gpt

#

But I didn’t get the point

viscid shard
#

well... I don't recommend using ChatGPT without understanding the material in the first place, but at least you've come to ask about it, so props to you

#

anyway

#

die A is labelled 1, 2, 2, 2, 3, 6
and die B is labelled 2, 2, 3, 4, 4, 4

echo nymph
#

Yep

viscid shard
#

you want a total of exactly 6 from both dice

#

let's get the low-hanging fruit out of the way first

#

which two numbers on die A make it impossible to get a total of exactly 6?

echo nymph
#

1 2 2 3 6
2 3 3 4 4

viscid shard
#

on die A, my friend.

#

and there should only be two impossible numbers

echo nymph
#

I can’t understand

#

What i have to tell?

viscid shard
#

what are the numbers on die A?

echo nymph
#

1 2 2 2 3 6

viscid shard
#

cool

echo nymph
#

Wrong?

viscid shard
#

no, cool as in yeah, correct

#

now, for each number on die A, can you tell me what number the other die must show for the two dice to get a total of exactly 6?

#

for example, 1 + ? = 6

#

do this for each of the numbers on die A.

echo nymph
#

2

#

3

#

Only idk i am right or not

viscid shard
#

neither of those get you 6 when added to 1, though

#

ok let's make it simple then

echo nymph
#

Means no one

viscid shard
#

1 + ? = 6

echo nymph
#

5

viscid shard
#

replace the ? with a number

#

good

#

2 + ? = 6

echo nymph
#

4

viscid shard
#

3 + ? = 6

echo nymph
#

3

viscid shard
#

and 6 + ? = 6

echo nymph
#

0

viscid shard
#

good

#

now, 1 needs a 5 to get 6

#

is there a 5 on die B?

echo nymph
#

Nah

viscid shard
#

that means we cannot roll a 1 on die A, otherwise we will never get a 6

#

likewise, is there a 0 on die B?

echo nymph
#

Alr

echo nymph
viscid shard
#

so for the same reason, we also cannot roll a 6 on die A

#

so these two numbers are the impossible numbers for die A that I asked for earlier

echo nymph
#

Yeah okkk

viscid shard
#

so if they come up, there is no chance of getting a 6

viscid shard
#

now, 2 needs a 4 to get 6

echo nymph
#

Yea

viscid shard
#

how many 2s are there on die A?

echo nymph
#

3

viscid shard
#

good, so the probability of rolling a 2 on die A is...?

echo nymph
#

3/6

viscid shard
#

good! now, to get a 6 total, we also need die B to show a 4.
how many 4s are there on die B?

echo nymph
#

3/6

#

3 fours in dice b

viscid shard
#

so, to get a 6, one option is to roll a 2 on die A (3/6 chance) AND a 4 on die B (also 3/6 chance)

#

what is the overall probability of this happening?

echo nymph
#

3/6 x 3/6

viscid shard
#

that gives us?

echo nymph
#

9/36

viscid shard
#

good! keep that in mind for later

echo nymph
#

Alr

viscid shard
#

now, the other way to get a 6 total is to get both dice to show 3

echo nymph
#

Yeah

viscid shard
#

what's the probability that die A shows a 3?

echo nymph
#

1/6 x 2/6

viscid shard
#

(do the same for die B, separately)

#

oh ok sure

#

and the overall probability of this case is?

echo nymph
#

2/12

#

1/6

viscid shard
#

eh?

#

1/6 x 2/6 = 2/12?

echo nymph
#

2/36

#

1/18

viscid shard
#

ok don't simplify yet

#

keep 2/36

echo nymph
#

Ok

viscid shard
#

now, either 2 and 4 OR 3 and 3 will get us 6, so the total probability of getting a 6 total is?

echo nymph
#

9/36 x 2/36

#

🥹

viscid shard
#

unfortunately, you only multiply when there's an AND

echo nymph
#

Oh we need to add

viscid shard
#

but for OR conditions, you add

#

yes

echo nymph
#

Am i right?

#

But we use or as add in compiter science

#

11/36

#

This is my answer

viscid shard
#

well if you want to get into the technical details, OR itself is not adding in terms of bitwise operations

#

and that would be correct

#

and that's how you get to the answer of 11/36

echo nymph
#

Wowww amazing

#

Uhh can u plz also guide how to get ii answer?

viscid shard
#

so the answer of (i) gives us 11/36

echo nymph
#

Yes

viscid shard
#

now, that means that 11 cases out of 36 possible cases end up with a total of 6

#

now, we are given the total of 6

echo nymph
#

Yeah

viscid shard
#

this means we no longer need to care about any case that isn't 6 total

echo nymph
#

Ok

viscid shard
#

this shrinks the numbebr of cases we need to consider from 36 to 11

#

now, what was the probability of getting 3 and 3 that you calculated earlier?

echo nymph
#

9/36?

viscid shard
#

sure that's 3 and 3? or was that 2 and 4?

echo nymph
#

1/6 x 2/6

#

?

viscid shard
#

so the probability is...?

echo nymph
#

2/36

#

1/18

#

Wrong?😑

viscid shard
#

just because I stop replying for like one minute doesn't mean I'm gone lmao

#

patience, my friend

#

ok so yeah, that's the correct answer

#

now, 2 cases out of 36 sees the two dice show 3 each

echo nymph
viscid shard
#

one minute won't be too bad, I hope?

#

anyway

echo nymph
#

And my teacher is even not attending my call noe replying to my texts

viscid shard
#

but that original comparison we made was 11 cases out of 36 showing a total of 6

echo nymph
viscid shard
#

so, are you gonna interrupt me or shall we continue?

echo nymph
#

Sorry

#

Srry

viscid shard
#

anyway

#

so if we knew that 11 cases out of 36 has the dice totalling 6, of which 2 of them have the dice showing 3 and 3, can you now tell me the probability of the dice showing 3 and 3 if we knew the total is 6? (which is what the question is asking)

viscid shard
#

your answer should have a denominator of 11

#

(since that is the number of cases in consideration here)

echo nymph
#

Can’t understand

echo nymph
#

Uhhh

#

Maybe no

viscid shard
#

then do you know what we did in (b)(i)?

echo nymph
#

Yes yes

#

We took the numbers that we making 6 by addition

viscid shard
#

(which, for reminder, is 11/36)

echo nymph
#

Can u plz summarise it in easy wording

#

Like the one u did before

#

Its only 2 mark question

viscid shard
#

the idea is that there's an 11/36 chance of getting a 6 total

echo nymph
#

Okk

viscid shard
#

in other words, 11 of 36 possible cases have a 6 total

echo nymph
#

Alr

viscid shard
#

now, (ii) tells us that we know the total is 6

#

so we don't care about any case that is not 6 total

echo nymph
#

1 minus 11/36
Chance of not getting 6

#

Okk

viscid shard
viscid shard
echo nymph
#

Oh 11/36

#

Ok ok

viscid shard
#

so any probability we do is /11, not /36, because we are only interested in those 11 cases

echo nymph
#

Okkk

#

Okk

viscid shard
#

good

echo nymph
#

Taking 11 as a total probability means total

viscid shard
#

now, tell me the two probabilities of getting a 2 and 4 / 3 and 3 case from part (i).

echo nymph
#

Like our answer will come as numinator and denominator will be 11

viscid shard
#

no, 2 in both dice will give us total 4, which is not what we want

#

we found out earlier that to get total 6 with these two dice, we want die A to show 2 and die B to show 4, or both dice show 3

echo nymph
#

We want total of 3?

viscid shard
echo nymph
viscid shard
#

question said total 6

echo nymph
#

Both numbers are three

#

Have a total of 6

viscid shard
#

yes, and we are getting there

viscid shard
echo nymph
#

3/6 x 3/6

#

1/6 x 2/6

#

11/36

#

?

viscid shard
echo nymph
#

I can’t understand i think i will not understand this

viscid shard
viscid shard
echo nymph
#

Ewwwwwww

#

Unable to do what u are asking 😭

viscid shard
echo nymph
#

9/36

viscid shard
#

I don't think what I asked is particularly hard or anything 😅

viscid shard
viscid shard
echo nymph
echo nymph
viscid shard
viscid shard
echo nymph
viscid shard
#

so, 2 cases show 3 and 3 out of the 11 cases that make 6 total

#

so the probability of 3 and 3 given total 6 is...?

viscid shard
echo nymph
#

What are u asking😭

#

Can u plz ask this in simple english

viscid shard
#

I'm asking what question (ii) is asking

#

question (ii) basically tells you that you know the dice total is 6 already

echo nymph
#

Yes

viscid shard
#

so now that you know the two dice add to 6, what is the chance of the (3 and 3) case happening (and not the (2 and 4) case)?

echo nymph
#

1/6 x 2/6?

viscid shard
#

well, on the right track, except now you only have 11 cases to think about

viscid shard
#

2 in the numerator is correct

viscid shard
echo nymph
#

2/11 x 1/11

viscid shard
#

that 1/11 was not necessary

#

2/11 is the correct answer

echo nymph
#

Both numbers are 3

viscid shard
#

mhm

echo nymph
#

Dice a has 1 three while dice b have 2 three

viscid shard
#

that's already accounted for in 2/36

#

we already know that based on die A having one 3 and die B having two 3s will give us 2 cases out of 36 to get 3 and 3

#

but now we only care about a small part of those 36 cases

echo nymph
#

Okkk

viscid shard
#

that is, we only care about total 6

#

that's why the denominator becomes smaller, because we have less cases to think about

#

2/11 is correct

echo nymph
#

2nd dice 3+3=6

#

2/11 answer?

viscid shard
#

yes

echo nymph
#

Is this correct?

echo nymph
upper bane
compact pewterBOT
#

@echo nymph Has your question been resolved?

compact pewterBOT
#
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compact pewterBOT
#
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heady spruce
compact pewterBOT
heady spruce
#

idk where to start lol

open plaza
#

in a triangle, the bigger the angle, the longer the opposing side

#

for example here, angle A > B so BC > AC

#

another factor you have to consider is the length of each side > 0

heady spruce
#

ye

#

so 3x-3 < x+4

open plaza
#

oh you also have the triangle inequality as well

heady spruce
#

ye

heady spruce
#

(3.5, infinity)

#

wait

#

<@&286206848099549185> help

slate wyvern
#

Do you know the sine rule?

clear marsh
heady spruce
#

yea

heady spruce
clear marsh
#

ok

slate wyvern
# heady spruce no

Okay, it's basically a way of motivating the "bigger the side, the bigger the angle"

heady spruce
#

ye but we need to find X

heady spruce
#

x + 7 > x+ 4 > 3x-3 so we need to solve that

slate wyvern
#

It says that a/sin A = b/sin B = c/sin C where A is the angle at A, and a is the side opposite A and so on.

heady spruce
#

so its (-inf, 7/2)

#

right?

clear marsh
heady spruce
#

it says its wrng

#

hmm

clear marsh
#

yeah im not sure tbh, ive never done a problem like this

heady spruce
#

ye

slate wyvern
#

um... 3x - 3 < x + 4 ⇒ 2x < 7 ⇒ x < 7/2. but you also need all the side lengths to be positive: 3x - 3 > 0 ⇒ x > 1

heady spruce
#

wait the sides cant be less than 1

#

oh ye

slate wyvern
#

And the sides to satisfy a + b > c for any triple of side lengths a,b,c

heady spruce
#

(1, 7/2)

#

so its that

#

wait

slate wyvern
#

The triangle inequality thing gives 3 extra inequalities:
2x + 11 > 3x - 3
4x + 1 > x + 7
4x + 4 > x + 4

heady spruce
#

oh

heady spruce
#

its 3x btw

#

wait nvm

heady spruce
#

The altitudes in an acute triangle have lengths $2,$ $3,$ and $h.$ Find all possible values of $h^2.$

boreal girderBOT
#

✪~nano-rōnin~✪

heady spruce
#

i have this now

#

<@&286206848099549185>

#

im stuck

#

i got it nvm

#

<@&286206848099549185>