#help-39

1 messages · Page 325 of 1

sterile python
#

You made me sad layla 🥺

random ermine
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sonion

#

im crine

#

who gave bro helpful 🥀

sterile python
cinder flower
sterile python
#

Sigh.

fleet ridge
# sterile python Sigh.

In slayla's thought bubble, it says she needs to be held. If you can offer her those services she might accept you

vivid jetty
#

Are we still focusing on solving the problem.

fleet ridge
#

@low kestrel did you need help in any other problem?

vivid jetty
#

@low kestrel !done

wicked edge
wicked edge
vivid jetty
wicked edge
fleet ridge
#

I really dont get it...

lament dawn
#

what is going on here 😭

low kestrel
#

@timelord tbh l have more trigonometry problems that l need help with

sterile python
lament dawn
#

this is a psyop for me to do my homework

wicked edge
#

Guys, this is the 4th time for a redirection...

fleet ridge
random ermine
low kestrel
#

alright but l have a requst

sterile python
wicked edge
#

Guys.

wicked edge
low kestrel
#

l'm requseting all the people who aren't willing to discuss trigonometry to leave please

#

if you're here to make friends l request that you dm each other privately thanks

#

ok moving on

wraith jacinth
low kestrel
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l just stated my request

#

anyways lets talk about the special angles in trigonometry

fleet ridge
wraith jacinth
#

-# oh ah i though it was an acedmic request oops coniute dont mind me!

lament dawn
wraith jacinth
low kestrel
#

well can you all solve cos(45- 30)?

lament dawn
#

also, special angles referring to the 15deg, 30deg, 45deg, 60deg, 75deg?

fleet ridge
#

Its a formula

lament dawn
low kestrel
#

special angles are only 3 , namely 45,30 and 60

fleet ridge
lament dawn
#

ah, fair enough, how ive learned it they expanded it to include 15 and 75 deg

fleet ridge
#

Maybe not special but still relevant

wraith jacinth
lament dawn
low kestrel
#

so is there anyone who can use special angles to solve cos 720? it came in the end of term exam and mob guys were stranded

vivid jetty
wraith jacinth
fleet ridge
wraith jacinth
lament dawn
wraith jacinth
wraith jacinth
#

notice how when we cross the 360 degree mark we starts over

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so forexample if i gave u an angle of cos(370) is it the same as cos(10)

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does that make sense so far?

lament dawn
low kestrel
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100%

wraith jacinth
#

so for example try it if i give u an angle of cos(400) = cos(x) can u tell me what we can use as x here instead of 400?

fleet ridge
low kestrel
#

40

wraith jacinth
low kestrel
#

yayy!!

wraith jacinth
#

so if i give you an angle of cos(720) can u solve this now?

vivid jetty
low kestrel
#

cos 720 = cos 360 but using special angles how should l calculate that?

wraith jacinth
low kestrel
#

cos = adjacent over hypotenuse and sine = opposite over hypotenuse

wraith jacinth
vivid jetty
random ermine
#

sohcahtoa

lament dawn
wraith jacinth
low kestrel
#

mhmm

wraith jacinth
# wraith jacinth

so notice how when we increase the angel what happens to the hieght here?

low kestrel
#

but if we subtract another 360, hen we would get cos (o) is that acceptable?

lament dawn
wraith jacinth
wraith jacinth
# wraith jacinth

so here look at this notice how when the angle (on the left shown by blue green and light blue) gets bigger the (hieght) gets taller?

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lmk if anything does make anysense at any point-

lament dawn
wraith jacinth
#

-# they are essnetaily the same because if uturned around 0 degrres and 360 degrees and look at where ur looking in both cases it wouldbe as if u didnt move at all

wraith jacinth
# wraith jacinth

so bassicly sin describes the hieght relative to the angel
this is why if u imagne increasing that angel until its 90 (Degrees) you would notice that both the hyptonuse and the hieght would be exactly = therfore once
But if u reduce the angel all the way down to 0 u will notice that the WIdth is what is = the hyptonuse now
this is why sin (90) = 1/1 so 1 and cos (90) ((remeber cosine describse adj which is width here)) would be 0

#

followning this logic can u guess what would be the width (cos) at angle 0 ?

pearl pondBOT
#

@low kestrel Has your question been resolved?

pearl pondBOT
#
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pearl pondBOT
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daring bay
pearl pondBOT
daring bay
#

basically im trying to do 1.4

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but somethings off

summer imp
ocean vale
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blud got hacked

daring bay
#

what is wrong with me

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but then can you just use uhh

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wait

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im thinking

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do i use 0 and 4 as boundaries

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but how do i actually get the triangle area

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shit man

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yes im
sure 0 and 4 are the boundaries, but

summer imp
#

If you find the point where they intersect you'll get the height of the triangle pretty much instantly.

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The tangent line and g I mean

summer imp
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And then your base is between the two x-intercepts.

daring bay
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oh shit yeah

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but

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wait so i just integrate the lines only

summer imp
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You don't really need to integrate anything.

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The triangle's base is on the x-axis delimited by the x-intercepts of the lines, and the height of the triangle is given by the intersection

daring bay
#

wait ur saying i can just use a formula for triangles area

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no way

summer imp
daring bay
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man they just like to do some weird stuff

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so 2*intersection/2

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is my area

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i got another problem i geniuenly do not understand them

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so here i basically tried drawing it in

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it does look like its the midpoint all the time but like

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if you put 0 in then its 0

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ill open a new channel

#

.close

pearl pondBOT
#
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pearl pondBOT
#
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stoic imp
#

can i get help with exercise 10

pearl pondBOT
summer imp
#

You need to show it's regular first.

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Can you take its derivative and check that it's nonzero?

stoic imp
#

you mean ftc1?

summer imp
#

You need to check that $\tilde{\sigma}(s)$ is regular.

jolly parrotBOT
#

Azyrashacorki

buoyant panther
stoic imp
summer imp
#

Consider the new parametrization they give you, differentiate it using the chain rule, compute the velocity.

buoyant panther
# stoic imp how

in your case g'(t) is literally the definition of this theorem, the derivative will simply be the function under the integral (the norm of velocity)

#

In other words:

jolly parrotBOT
summer imp
# stoic imp but is an integral

Just use the chain rule. $(\tilde{\sigma}(s))' = (\sigma(g^{-1}(s)))' = \sigma'(g^{-1}(s)) \cdot (g^{-1}(s))'$. Now figure out what $(g^{-1}(s))'$ is with what Modus gave you.

jolly parrotBOT
#

Azyrashacorki

stoic imp
#

can we start from the scratch I dont think I follow

summer imp
#

You need to show that the parametrization given by $\tilde{\sigma}(s) = \sigma(g^{-1}(s))$ is regular. To do that, differentiate it as above to figure out what the velocity vector is.

jolly parrotBOT
#

Azyrashacorki

summer imp
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Once that's done, the second part where you show the parameter gives the arclength is instant.

#

This will involve finding an expression for the derivative of $g^{-1}(s)$. There is a rule for differentiating inverse function you should know.

jolly parrotBOT
#

Azyrashacorki

summer imp
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Good, so what's the derivative of g^(-1)(s)?

blazing garden
stoic imp
summer imp
#

Okay, and what is g'(g^(-1)(s)) given how g is defined?

stoic imp
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thats sigma

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t

summer imp
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No

stoic imp
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sigma hat

summer imp
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Oh you mean the inside

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Yeah

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g'(g^(-1)(s)) is just ||sigma(g^(-1)(s))||

stoic imp
#

which is?

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is the magnitud of sigma hat

summer imp
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Well now that we know $(g^{-1}(s))' = \frac{1}{||\sigma'(g^{-1}(s))||}$

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So now what is the velocity of sigma hat?

stoic imp
#

unsure

jolly parrotBOT
#

Azyrashacorki

summer imp
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What is sigma hat?

stoic imp
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sigma circ g^-1

summer imp
#

So how do you differentiate the composition of functions?

stoic imp
#

⛓️

stoic imp
summer imp
#

Yes

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So what does that give

stoic imp
#

sigma' circ g^-1(s) cdot (g^-1)'

stoic imp
summer imp
#

Okay, so you have $(\tilde{\sigma}(s))' = \sigma'(g^{-1}}(s)) \cdot (g^{-1}(s))'$

stoic imp
#

yeah, what about sigma hat

jolly parrotBOT
#

Azyrashacorki
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

summer imp
#

And what was g^(-1)(s)?

stoic imp
summer imp
#

Yes it's still right.

stoic imp
#

Okay, so you have $(\tilde{\sigma}(s))' = \sigma '(g^{-1}(s)) \cdot (g^{-1}(s))'$

jolly parrotBOT
#

Renato

summer imp
#

It's just an extra curly brace

summer imp
#

Well this is meant to be the velocity of sigma tilde.

#

But you found an expression for the derivative of g^(-1)(s) earlier

stoic imp
#

$(\tilde{\sigma}(s))' = \sigma '(g^{-1}(s))\frac{1}{\norm{\sigma'(g^{-1}(s))}}$

#

@summer imp

summer imp
#

It's the magnitude in the denominator

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But yes

stoic imp
summer imp
jolly parrotBOT
#

Renato

stoic imp
#

I shee

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what now?

#

@summer imp

summer imp
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Well what is the magnitude of this vector?

stoic imp
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I believe is normalized

summer imp
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Yes, so it's constant 1.

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Can it ever be 0?

stoic imp
summer imp
#

The magnitude is 1 always

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It's normalized

stoic imp
#

right

stoic imp
summer imp
#

Right, so then that parametrization is regular.

stoic imp
#

what

summer imp
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The velocity vector is never 0, so it's regular.

#

Now use the definition of the arclength to compute the arclength between 0 and s of this parametrization.

stoic imp
#

this shit is too hard

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right???????

summer imp
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Sigma tilde

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The whole point is to show that the arclength of sigma tilde between 0 and s is s.

stoic imp
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yeah

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why did we normalized sigma tilde?

summer imp
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We didn't normalize it. The velocity is normalized by definition

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It's from how sigma tilde is defined

stoic imp
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okay

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anyways to find the arclength of sigma tilde between 0 and s

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I need to differentiate sigma tilde once and find its magnitude

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so the integral of the magnitude of the velocity of sigma tilde right

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@summer imp

summer imp
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Yes. You've already computed the derivative of sigma tilde though

stoic imp
#

when?

stoic imp
#

?

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but I need the magnitude of this right?

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so $\int_0^s \norm{(\tilde{\sigma}(s))'} ds = \int_0^s \norm{\sigma '(g^{-1}(s))\frac{1}{\norm{\sigma'(g^{-1}(s))}}} ds = \int_0^s 1 ds = \left[s\right]_0^s = s$

#

@summer imp

summer imp
#

What is the magnitude of a normalized vector?

stoic imp
#

1

jolly parrotBOT
#

Renato

stoic imp
#

@summer imp like this ?

summer imp
#

Yes like this

stoic imp
#

can we do a little recap?

#

@summer imp

summer imp
#

The way sigma tilde is defined makes it parametrize the same curve, but with speed 1.

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Then it's regular, and by definition the arclength between 0 and s is s.

stoic imp
#

yes but can we rewind a little bit more

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@summer imp

summer imp
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What do you want to rewing to? That's pretty much all you did.

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You computed the velocity of sigma tilde, found it was normalized and thus had constant speed 1.

stoic imp
#

we basically proved that g'(t) is always 1 for all t in T

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@summer imp

summer imp
#

No, that sigma tilde' has speed 1 for all t.

#

g'(t) isn't 1 it's the speed of sigma'(t).

#

sigma'(t) isn't normalized

stoic imp
#

can we start from scratch?

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it was a long amount of steps, first we used tfc1 on g(t) in order to find g'(t)

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after that we get that g'(t) is the magnitud of sigma'

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but where is sigma' defined

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@summer imp

summer imp
#

Sigma is some parametrization.

stoic imp
#

it also says that g'(t) != 0 forall t

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and then we find the derivative of g^-1

summer imp
#

There aren't that many steps.
You want to show sigma tilde is regular, so you compute its velocity using the chain rule and FTC1 for the factor that pops out.
This turns out to give that sigma tilde' is normalized, so has speed 1.

stoic imp
#

,, g(t) = \int_a^t \norm{\sigma'(\mathcal{T})} d\mathcal{T} \ g'(t)) = \frac{d}{dt} \int_a^t \norm{\sigma'(\mathcal{T})}d\mathcal{T} \ g'(t) = \norm{\sigma'(t)} \ (g'(t) \neq 0 \text{ , } \forall t \in \left[a,b\right] \implies (g^{-1})^{'}(t) = \frac{1}{g^{'}(g^{-1}(t)} \ (g^{-1})^{'}(t) = \frac{1}{g^{'}(g^{-1}(t)} \implies (g^{-1})^{'}(t) = \frac{1}{\norm{\sigma' \circ g^{-1} (t)}}

#

@summer imp

#

after applying fundamental theorem of calculus 1, then we are being told that forall t in T that g'(t) != 0 so we can use inverse function theorem

#

right?

summer imp
#

Yes

stoic imp
#

@summer imp

lean totem
jolly parrotBOT
#

Renato

stoic imp
#

like this

stoic imp
lean totem
#

jajajaja que coincidencia

stoic imp
#

recien empezando jeje

lean totem
#

es dificil, tenele paciencia

stoic imp
#

si?

#

anal 1 no era tan complicado, anal 2 es mas complicado?

lean totem
#

yy pega un salto

#

igual tene en cuenta que estos ejercicios son para que entiendas conceptos, no te van a tomar nada asi en un parcial

stoic imp
#

si claro

#

cual decis que es los temas que mas hay que darle bola

lean totem
#

esto era guia 1 si no mal recuerdo

stoic imp
#

y si, ando re atrasado mal

lean totem
#

siempre es primer parcial con algo de parametrizacion, segundo de green, tercero stokes y cuarto gauss

stoic imp
#

ando priorizando taller de calculo avanzado

lean totem
#

no se si seguira siendo asi

lean totem
#

algunas nociones y demos de analisis 2 las vas a entender mas faicl sabiendo tca

#

perdon te re ocupé el canal

#

si queres hablame al dm

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te dejo seguir

stoic imp
#

te mande soli

#

.close

pearl pondBOT
#
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pearl pondBOT
#
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valid nova
#

is a negative number prime?

pearl pondBOT
valid nova
#

like -5,-7 ?

nocturne night
#

technically not?

valid nova
#

well. i was solving an inequality, and they asked number of prime numbers satisfying that inequality. the boundaries are
$$(-\infty, -2.5) \cup (-2, 8)$$

jolly parrotBOT
#

TheAstorPastor

valid nova
#

so i just have to include +ve ones right?

nocturne night
#

yep

valid nova
#

hmm

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in some book, i saw them to be -ve

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Hungerford's Abstract Algebra: An Introduction

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i think

buoyant panther
#

the classical definition exludes negative integers (among other things, due to the factorization of numbers), so negative numbers do not enter

nocturne night
#

^

#

-ve's can be considered prime elements js not prime nums generally

pearl pondBOT
#
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pearl pondBOT
#
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warped violet
pearl pondBOT
#
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wind lagoon
#

Consider $\Phi ( r,\theta,\varphi ) = (x,y,z)$, the usual map from spherical to Cartesian coordinates. The domain of $\Phi$ is the $3$-cell $D=[0,1]\times [0,\pi]\times [0,2\pi]$. Is this map $C^1$? There's an example in Rudin's book where he integrates $dx\land dy\land dz$ over $\Phi$, but this integral is only defined for a $C^1$ $3$-surface.\

What makes me uncertain is that Rudin comments "... that the mapping is 1-1 in the interior of $D$ (but certain boundary points are identified by $\Phi$) ..." What does he mean by this?

jolly parrotBOT
pearl pondBOT
#

@wind lagoon Has your question been resolved?

wind lagoon
#

.close

pearl pondBOT
#
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pearl pondBOT
#
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daring bay
#

yo i hate fucking hate math

pearl pondBOT
daring bay
#

how do i even approach the event D

ebon skiff
#

is this the entire problem

daring bay
#

ik the bernoulli formula

#

were allowed to use calculators for this but

ebon skiff
#

just send the entire problem

daring bay
#

im on 2.2 D

ebon skiff
#

whats P (salmon)

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and P(salad)

daring bay
#

1/3 salmon

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1/3 salad

ebon skiff
#

ok

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so the first 4 choose salmon

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so

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(1/3)^4

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for the first 4

daring bay
#

yeah

ebon skiff
#

now you hvae 16 people reimaining

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and out of these 16

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5 choose salad

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so you can have something like

daring bay
#

so

ebon skiff
#

(s,s,s,s,s,notsalad,notsalad....)

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or

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(s,not s, s,s,s , nots, nots,...)

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any combination

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of 5

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from 16

daring bay
#

so

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2/3^9 + 1/3^7

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?

ebon skiff
#

nah

ebon skiff
#

whats the probability for this

daring bay
#

1/3^5 + 1/3^4

ebon skiff
#

nope

#

1/3^5

daring bay
#

i mean other exponent

ebon skiff
#

this is correct

daring bay
#

why

ebon skiff
#

ok

#

so

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first of all there shouldnt be a +

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only *

daring bay
#

oh yes right

ebon skiff
#

so

#

lets take this case

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( salmon, salmon, salmon, salmon, salad, salad, salad ,salad, salad, notsalad, notsalad,...(in total 11 notsalads)

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whats the probability for this

daring bay
#

wait its 4 salmon

ebon skiff
#

yeah mn

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mb

daring bay
#

or no

ebon skiff
#

no

#

1/3^4 * 1/3 ^5 * this is correct

daring bay
ebon skiff
#

whats P(notsalad)

daring bay
#

2/3

ebon skiff
#

yeah

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and how many times does it appear

daring bay
#

7

ebon skiff
#

( salmon, salmon, salmon, salmon, salad, salad, salad ,salad, salad, notsalad, notsalad,...(in total 11 notsalads)

daring bay
#

oh shit yeah

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11

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times

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do

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so *2/3^11

#

?

ebon skiff
#

yes

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1/3^4 * 1/3 ^5 * 2/3^11

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but remember

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this was jsut 1 case

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( salmon, salmon, salmon, salmon, salad, salad, salad ,salad, salad, notsalad, notsalad,...(in total 11 notsalads)

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we can arrange the salads in any way we like

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not necessarily the first 5

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out of 16

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the salmon never changes though

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cuz it says so in the question

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so

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only the 16 change

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right?

daring bay
daring bay
ebon skiff
#

the last 16

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of the total 20

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change

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cuz the first 4 are always salmon

daring bay
#

yep

ebon skiff
#

ok so basically

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we need to find the number of all possible combinations

daring bay
#

oh hell nah

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i hate this combinations shit

ebon skiff
daring bay
#

but

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so

#

there are like

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so 5 times 16 maybe

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something like that

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or

ebon skiff
#

nah

daring bay
ebon skiff
#

yeah

daring bay
#

but idk how

ebon skiff
#

hast du schon mal von "Binomialkoefizzient" geheort

daring bay
#

ja

#

oh

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(n k)

ebon skiff
#

yeah

daring bay
#

so 16 5

ebon skiff
#

yeah

daring bay
#

is it just 16!/5!

ebon skiff
#

no

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its

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16! / (5! (16-5)!)

daring bay
#

oh damn

ebon skiff
#

so you have this 1/3^4 * 1/3 ^5 * 2/3^11 and this many options 16! / (5! (16-5)!)

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and you just multiply them together

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so

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1/3^4 * 1/3 ^5 * 2/3^11 * 16! / (5! (16-5)!)

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,w 1/3^4 * 1/3 ^5 * (2/3)^11 * 16! / (5! (16-5)!)

jolly parrotBOT
ebon skiff
#

yeah

daring bay
ebon skiff
#

so 0,257%

daring bay
#

i got a question like

#

did you just memorize this

#

or basically just think of it

ebon skiff
#

you dont usually need to memorize it

#

cuz you have the C button on the GTR

#

and you just plug in (16 5)

#

but yes i memorized it after using it for quite a while

ebon skiff
#

,w 16C5

daring bay
#

bro

jolly parrotBOT
ebon skiff
#

look

daring bay
#

do yk the vierfeldertafel

ebon skiff
#

yeah

daring bay
#

thats always conditional probability right

ebon skiff
#

um

#

not really

#

i mean

#

kinda

#

it depends what you mean

#

every square is P(something AND something else)

#

to get the conditional prob you need to take this square and divide it by the outside square

#

cuz the formula is P_B(A) = P(a und b) / P(b)

ebon skiff
#

and you find P(b) on the outside

daring bay
#

man i gotta learn some other stuff now holy shit

#

why did i study so late im so stupidd

ebon skiff
#

its ok bro dont think about the past

#

only the present

#

!done

pearl pondBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

daring bay
#

mb

#

.close

pearl pondBOT
#
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left anchor
#

Can someone explain what reordering a sequence/series means and how it can affect the limit

left anchor
#

I saw a basic explanation on the fact that it doesn’t seem to affect the limit of a sequence because a sequence is essentially a set and sets don’t really care about the order of elements anyway

#

Now how is that different for a series

And how would I reorder a series to tend to any limit

#

I have a specific problem in mind but I’d like to figure out how everything works first
Maybe with simple examples

pearl pondBOT
#

@left anchor Has your question been resolved?

plush bramble
pearl pondBOT
left anchor
#

I can post the actual problem too but I wanted to make sure that I understand the concepts well enough in advance hence the questions

plush bramble
#

yes post the actual problem

left anchor
#

Working on it
Need to take photos of the necessary parts and explain

#

I have this series which converges to 0 but it is not absolutely convergent (is that the right term?)

#

All the problem asks for is reordering it to converge to 7 instead while maintaining the given structure from the photo

#

<@&286206848099549185>

pearl pondBOT
#

@left anchor Has your question been resolved?

pearl pondBOT
#

@left anchor Has your question been resolved?

vagrant briar
# left anchor Can someone explain what reordering a sequence/series means and how it can affec...

Normally when you add up numbers, the order you do so doesn't matter and you get the same sum regardless. And, of course, the same holds true even if you add up infinitely many numbers.....
Right?

=Chapters=
0:00 - Let's rearrange a sum!
1:48 - Investigation
6:32 - Riemann Series Theorem explained visually
13:58 - Resolving objections
18:52 - A...

▶ Play video
#

Something like this?

left anchor
#

Yes
Changing the order of addends to get a different sum

vagrant briar
left anchor
left anchor
vagrant briar
left anchor
#

Now I’m still struggling to understand how I would do that for a specific series
The key concept of going back and forth by adding / subtracting numbers around the limit makes perfect sense

#

But how do I define the series to do that?

left anchor
left anchor
#

.close

pearl pondBOT
#
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inland ivy
pearl pondBOT
inland ivy
#

I've been struggling at (ii) for so long

#

So we get f(x+h) > f(x-h) for all x and sufficiently small h

#

but how do I go from this to f being strictly increasing?

#

I've been considering an approach similar to using the mean value theorem but it's not been working

pearl pondBOT
#

@inland ivy Has your question been resolved?

inland ivy
#

<@&286206848099549185>

rustic tendon
#

I think I did this with contradiction

rough stream
#

f^s is just f', no?
So you just need to prove that f is strictly increasing when f' > 0

#

Which, I'd be surprised if that's not just a theorem in your book

rustic tendon
#

f^s existing doesn't imply f' existing

inland ivy
#

yeah that's the point

vital crescent
inland ivy
rough stream
#

Ah the if. Didn't see it

jolly parrotBOT
#

qwertytrewq

inland ivy
#

this is not continuous

vital crescent
#

this is a counterexample i think

vital crescent
#

missed that condition

inland ivy
#

yeah so continuity is critical here somehow

rustic tendon
#

I managed to find my old proof lol

#

Yeah there was some hand holding involved

warm furnace
inland ivy
#

it's first year uni

rustic tendon
#

I can give you a hint, assume for contradiction that there exist c, d in (a, b) such that c < d and f(c) > f(d). Then choose any y in between these function evaluations and define the set S_y = {x \in [c, d] : f(x) >= y}

inland ivy
#

what the blud

vital crescent
# inland ivy

i think contradiction should work. Let f(a)<f(b)\geq f(c) with a<b<c. Find the maximum of the function on [a,c], and f^s should be weird there

rustic tendon
#

the continuity comes into picture when you show that ||f must possess an uncountable number of strict local maxima||

inland ivy
#

this is what I thought but you can't really say much about the symmetric difference even at the max

rustic tendon
#

all I'll say is good luck bro

vital crescent
inland ivy
#

symmetric quotient always agrees, it's an even function

vital crescent
#

oh wait

#

mb it could

inland ivy
#

but then f(z-h) - f(z+h) > 0 which is a contradiction

#

does this work

oak nebula
# inland ivy

okai youre kinda in the right way ig.

mvt does NOT work directly cuz f isn't necessary differentiable thr cheat code here s to assume for a sec that f has local max and if it did f^8 (x) would have < or = 0
which contradicts the given f^8 (x) > 0

so f cant have local maxima or minimum which forces it to be strictly mono. since f( x + h ) > f (x-h ) it has to be increasing ig

#

hope this helps

inland ivy
#

why does f having a local maximum force the symmetric derivative to be <= 0

#

oh my god i hate this fucking problem

oak nebula
inland ivy
#

@rustic tendon can you just give me the answer i've spent too long on this

oak nebula
#

does tha makes anysense? thonkg

#

tried my best 😭

vital crescent
#

0 is max

#

but the symmetric derivative is positive at 0

inland ivy
#

yeah f can decrease slower on the right than the left, so f(x+h) is still > f(x-h)

vital crescent
#

u have, in the derivative formula (-1/2h-(-h))/(2h), the limit is 1/4 i think

rustic tendon
inland ivy
#

but that's not enough i realise now

rustic tendon
inland ivy
#

wait it's still a contradiction right??

oak nebula
#

f(0) =0 then f(h)= -1/2h and f(-h)= -h ---> into the formula (-1/2h -(-)) /2h = (1/2h)/2h =1/4
so even with a shrp peak at 0 f^8 is still a 1/4 which s >0

#

@vital crescent

inland ivy
#

because you need f(z+h) > f(z-h) for ALL sufficiently small h

#

but you can always find arbitrarily small h with f(z-h) > f(z+h)

vital crescent
oak nebula
vital crescent
#

if u define critical points to be such that f^s at the point must be 0, then I feel like this is merely a restatement of the original question

oak nebula
#

if it starts going up and never hits a peak to turn back down

#

it has to stay strictly increasing

vital crescent
vital crescent
#

this is my function

#

x=0 is, in the usual sense of local max and min, a local max

#

symmetric derivative is >0 at 0

#

but u claimed that it isn't a local max in your context, which I dont understand. If tou change the context of what local max/min means, youd have to reprove the statement that no local max/min implies monotone

oak nebula
#

mhm

vital crescent
#

so the issue sort of is that what if, every where, the function looks like this (it sure will be some weierstrass like function)

#

By the statement it can't exists but it's not immediately obvious

oak nebula
#

okai look im not changing the def of a local max but if s f^8(x) > 0 for all x then for any point x0 the function MUST be higher at x0 +h than at x0-h for small h this property alone makes a local max (where a point is higher than its neighbors on BOTH sides) impossible und in calca if a continuous function has no local peaks or valleys to turn it around it has no choice but to stay strictly monotone in this case increasing right ? its a standard result for symmetric derivatives so no need to overcomplicate the definitions ig

vital crescent
#

i gave an example where it is local max ( in fact a global max) in the usual sense, but at 0, the symmetric derivative is 1/4

#

the f(x+h)>f(x-h) is always true using my function at x=0

#

u could have all these properties while not stopping f(x) being greater than every single one of those f(x+h)

#

If it were f' then sure all that you said is true. But it is f^s, and f^s does not directly compare f(x+h) with f(x), which is where the issue lies

pearl pondBOT
#

@inland ivy Has your question been resolved?

#
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leaden thunder
#

Hello im struggling with finding which of those answers are wrong... I've looked over and I can't figure out which one is wrong. It says atleast 1 is wrong.

leaden thunder
viscid shale
pearl pondBOT
#

@leaden thunder Has your question been resolved?

pearl pondBOT
#
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leaden thunder
#

.reopen

pearl pondBOT
leaden thunder
#

wait no thats just for line intrgals... not over a vector field..

viscid shale
#

Thats how you do the calculation, visually, it has to do with tracing the dot product of the field with the direction of the parametrization.

#

wikipedia has this quite intuitive gif.

#

So you go about the curve using r', evaluating the dot product at each point w/ the vector field, and finding the acumulation of this value.

#

Notably, you have to know how the dot product works

viscid shale
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fading nexus
#

I’m not sure what to do for b and c

pearl pondBOT
timber cape
#

,rccw

jolly parrotBOT
errant solstice
#

(hint: say, does x = 50 make sense for this problem? why (not)?)

timber cape
fading nexus
#

V(x)=40•12•x? Idk if that’s what you r looking for or not

fading nexus
#

I thought l•w•h is the formula for volume?

timber cape
#

yeah but we are cutting the lengths and breadths so they could turn to heights

fading nexus
#

Oh would it be 40-2x or smth? And then12-2x

timber cape
#

now what would be V(x)?

fading nexus
timber cape
#

can you visualise the maximum possible value of x we can take such that the box still has non zero volume?

fading nexus
#

Wdym visualize

timber cape
#

like for eg in the given diagram taking x=0 and gradually increasing x

fading nexus
#

I’m not really sure how to do that in my head

errant solstice
fading nexus
#

I’m really confused 😭

errant solstice
#

in that case, sorry for interrupting. I'll let Itsuki continue.

timber cape
fading nexus
#

I just don’t know how to approach b liek what math to do to get an answer

modern talon
fading nexus
#

So it’s above 0 and not including so (0,_)

#

Oh wait

#

Could it include 0?

#

I don’t think so

#

Would it be (0,10)?

#

WAIR

modern talon
#

technically we could have 0 (flat, so not really a box)

fading nexus
#

(0,11.8)

modern talon
#

no

#

can you tell me the side lengths?

fading nexus
#

40 and 12

modern talon
#

no

timber cape
#

(reference image)

modern talon
#

40-2x and 12-2x

fading nexus
#

Oh yes

#

Wait

modern talon
#

correct

fading nexus
#

Can I just make them equal to zero to solve?

modern talon
#

yep!

fading nexus
#

So I got x=6 and x=20 but what one do I put in the domain

modern talon
#

so anything between 0 and 6 should work right?

#

because all the side lengths would be positive

fading nexus
#

Yea

modern talon
#

what about stuff past 6?

#

like 8, 10,... etc

fading nexus
#

It would make the side length to big

modern talon
#

could those work?

#

okay you're right that it wouldnt work

#

but for the wrong reason

fading nexus
#

To small?

modern talon
#

if i took something like 10, then 12-10(2) is -8, and we would then get a negative side length

#

i just want you to understand why stuff past 6 wouldnt work

#

anyways, we have our domain 0 to 6 now it looks like

#

can you carry on with the rest of the problem?

fading nexus
#

Yea but go c I’m stuck I know I need to isolate smth but u do not know what because there’s only x in the volume equation

modern talon
#

also, im sorry for taking over @timber cape , please carry on

#

you're both doing great

timber cape
modern talon
#

no worries, you wanna take over for c? im gonna go back to studying, just taking a little break

timber cape
fading nexus
#

Not the same problem but yea

#

I know I’ll likely have to find the max on a graph

timber cape
#

-# it will work but will take forever

timber cape
#

-# ill just show the derivative approach anyways

#

basically, the derivative or slope of a function y= f(x) (in this case V(x)) is equal to dy/dx

#

for a maximum/ minimum, the slope needs to make 0 degree angle with the horizontal(x-axis)

fading nexus
#

I caved and look at the answer key and I was overthinking it all I had to do was put the equation I already had into my calc and find the max 😭

timber cape
#

damn

fading nexus
#

I just need to get at least like a b on this test at this point I’m a senior I’m checked out

#

like I got 13 days left… college won’t reject me if I get a b in math

pearl pondBOT
#

@fading nexus Has your question been resolved?

pearl pondBOT
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north talon
#

Let $P(x) = x^{2026} - x^{2025} + ... -x+1$.Does there exists a sequence of integers $1 \le a_1 < a_2 <... < a_{2027} < 2027^{2027^{2027}}$ such that $\ (i)$ $a_i | a_j$ for each $1 \le i < j \le 2027 \ (ii) P(a_i) | P(a_j)$ for each $1 \le i <j \le 2027$

jolly parrotBOT
#

Copter

north talon
#

i dont really have many ideas other than using a - b | P(a) - P(b) or factoring P(x)

jolly parrotBOT
#

Copter

north talon
#

<@&286206848099549185> ;-;

inner granite
#

Maybe try finding $a$ and $b$ such that $P(a) \mid P(ab)$

jolly parrotBOT
#

Erebus

north talon
#

hmmmm

pearl pondBOT
#

@north talon Has your question been resolved?

pearl pondBOT
#

@north talon Has your question been resolved?

inner granite
#

Do you perhaps know the source of the problem?

north talon
#

no

wicked edge
#

Are you doing question a, right?

pearl pondBOT
#

@north talon Has your question been resolved?

pearl pondBOT
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winged pulsar
#

I calculated.

A = 35°
B = 64,33°
C = 80,67°

a = 35
b = 55
c = 60,21

but apparently there are two solutions??? Explain please don’t y’all start to yap.

winged pulsar
#

It’s 3.

sterile python
#

What do you need to find, given a,b and angle A?

#

Would you mind translate the question?

light helm
#

have you been introduced to the ambiguous case for sine rule

pearl pondBOT
#

@winged pulsar Has your question been resolved?

winged pulsar
sterile python
winged pulsar
#

BUT THERE ARE FOCKING TWO ANSWERS.

wicked edge
#

What answer did you get?

#

Probably the other one was 180- your solution.

pearl pondBOT
#

@winged pulsar Has your question been resolved?

pearl pondBOT
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swift spindle
pearl pondBOT
swift spindle
#

can someone epxlain this q

#

c)

cobalt hinge
swift spindle
cobalt hinge
#

⁉️

#

no context?

swift spindle
#

no this is literally it

#

wait

cobalt hinge
#

nothing liem that?

swift spindle
#

nah they never gave p(x) befoer

#

oh, they might ltierally mean p * (x)

cobalt hinge
#

whaddafuq

#

oh it actually means f(x)=px…

#

why couldn’t they just write that bru

#

anyways

pearl pondBOT
#

@swift spindle Has your question been resolved?

split void
pearl pondBOT
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crimson haven
pearl pondBOT
crimson haven
#

I looked at the memo and I don’t understand why they kept the 90-3x

light helm
#

memo as in the stuff in blue?

crimson haven
#

No

#

I didn’t send it

#

Memo is the answer sheet

light helm
#

send it

#

Pretty much everything in the blue is wrong btw

crimson haven
fleet ridge
# crimson haven

The first line in blue seems wrong. its supposed to be sin(90-3x) not cos(90-3x)

crimson haven
#

Why le

fleet ridge
#

Also you cant just divide by sine. you "cancel" it

crimson haven
#

*pls

light helm
#

complementary relationship between sine and cos

#

cos(t) isn't the same as cos(90 - t)

#

I looked at the memo and I don’t understand why they kept the 90-3x

#

Wdym

crimson haven
#

Huh

fleet ridge
crimson haven
#

What they said

light helm
#

90-x appears again in the following line
But what is your issue with that?
do you think it shouldn't be there anymore or that it should be something else

crimson haven
#

Yeah

light helm
#

Firstly, do you have any issue with the first line
sin(2x-20) = sin(90-3x)

crimson haven
#

No

light helm
#

For the next step
What do you think it should've been, and
what law/property are you applying

crimson haven
#

Divide the sin

#

To cancel

fleet ridge
#

Also you cant just divide by sine. you "cancel" it. This is done by taking the inverse of both sides

crimson haven
#

How pls

light helm
#

sin isn't something being multiplied

#

you can't divide by "sin"

fleet ridge
#

Its a bit complicated, but essentially:

sina=sinb
arcsin(sina)=arcsin(sinb)
a=b

This isn't always right due to the period of sine

light helm
#

they're applying the periodic property of sine to get the general solution

crimson haven
#

Wha

light helm
#

note that
sin(t) = sin(t + 360°)

#

you've done plenty of problems related to that this past week

#

or more generally
sin(t) = sin(t + k * 360°)

crimson haven
#

How would the inverse work pls

#

Can you show me

light helm
#

exactly what followed in their work, they split it into two cases

#

First case was a direct application of the above

fleet ridge
crimson haven
#

I understand

#

Erm for the second one, why does k360 get affected by the -1

light helm
#

you mean doesn't get affected?

crimson haven
#

Yes

light helm
#

k represents some integer
could be positive or negative or 0

#

so when representing a general solution, the sign before doesn't matter

crimson haven
#

Oh

#

Ok

#

Ty both

#

Bye

fleet ridge
#

!done

pearl pondBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

crimson haven
#

.close

pearl pondBOT
#
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zinc zenith
#

Can someone walk me through some problems

random ermine
#

!da2a

pearl pondBOT
#

Asking the actual question right away is more likely to get responses.

Asking "Can I ask...?" or "Does anyone know about...?" doesn't give people enough information to decide whether they can help, and answering can feel like a promise to help with the actual question, which they might find themselves unable to.

zinc zenith
random ermine
#

!status

pearl pondBOT
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What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
random ermine
#

let's start with q1

zinc zenith
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Ok

random ermine
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quick

zinc zenith
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1

random ermine
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...

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-r^4 + 7r^3 - 2

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how many terms does this have

zinc zenith
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2?

random ermine
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what are they

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don't guess

zinc zenith
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^4 ^5

random ermine
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where do you see ^5

zinc zenith
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I mean 3

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Miss click

random ermine
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right

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no, ur wrong

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-r^4 is 1 term

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7r^3 is another term

junior osprey
#

Hello

random ermine
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-2 is the last terms

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make sense?

zinc zenith
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Kind of

random ermine
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how many terms are there

zinc zenith
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3

random ermine
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yes

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now consider x^4 + 2x^3 - x^2 + x

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what are the terms

zinc zenith
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4, 3, 2 1

random ermine
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no

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you need to include the coefficient

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try again

zinc zenith
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^4

random ermine
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NO

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^4 is just an EXPONENT

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not the TERM

zinc zenith
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X^4

random ermine
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yes that is 1 term

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so 4 terms in total

zinc zenith
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X^4

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3

random ermine
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now back to -r^4 + 7r^3 - 2

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what is the degree?

zinc zenith
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Degree?

random ermine
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yes the questions asks for degree

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degree = highest exponent

zinc zenith
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Ty for the definition

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r^r

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4

random ermine
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yes

zinc zenith
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Yay

random ermine
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now try the next question

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gtg

#

someone else might takeover

fleet ridge
wraith jacinth
#

h-

zinc zenith
wraith jacinth
fleet ridge
zinc zenith
#

Cool

calm wing
wraith jacinth
calm wing
#

you fell right into that one xd

zinc zenith
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fleet ridge
zinc zenith
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Number 3 in the image

fleet ridge
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Ok

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So do you know how to group the terms

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Essentially you need to group the terms with the same variable and exponent

zinc zenith
#

Let’s assume mo

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Ahh

fleet ridge
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Basically, you can group 9x and 4x because they have the SAME variable with the SAME exponent

wraith jacinth
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so bassicly grouping terms is like grouping same type of objcests together like having 10 squares and 5 circles and 2 squares and 8 circles

wraith jacinth
zinc zenith
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12

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fleet ridge
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-# would recommend expanding first

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So @zinc zenith take the third question and expand the bracket

zinc zenith
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My divice is about to die

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Sorry to cut this short

fleet ridge
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No problem. When your device is charged we can continue

pearl pondBOT
#

@zinc zenith Has your question been resolved?

pearl pondBOT
#
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#
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willow wren
#

Hello guys. What is the point of finding the maximum of a function by finding the point where the derivative is 0 if you can just use the vertex maximum formula?

sharp vigil
#

the vertex maximum formula only applies to parabolas

willow wren
#

I see

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Does a circle have two maximums then?

sharp vigil
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a circle is not a function

willow wren
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Aka two points where dy/dx = 0

willow wren
#

Thanks

sharp vigil
#

a point where the derivative is 0 can be a maximum, or a minimum, or neither

willow wren
toxic fractal
#

many continuous functions have a maximum

willow wren
cinder flower
#

sin has a max of 1

pearl pondBOT
#

@willow wren Has your question been resolved?

willow wren
#

Got left on read but ig

pearl pondBOT
#
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Available help channel!

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Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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inland laurel
pearl pondBOT
valid nova
#

hmm

inland laurel
#

How can I proceed further from this step

valid nova
#

right?

inland laurel
valid nova
#

x is an integer here,right?

inland laurel
#

Yes

valid nova
#

for example, take {4} = 4 - [4]

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what is [4]

inland laurel
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0

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Wait

valid nova
#

um. [4]

inland laurel
#

4

valid nova
#

yeah

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so {4} = 4-4

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so {4} = 0

inland laurel
#

Yes

valid nova
#

so for {x) = 0, where x E I

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right?

inland laurel
#

Yes

valid nova
inland laurel
#

Yes

valid nova
#

can you solve it now?

#

-x^2+3>0

inland laurel
#

Yes

valid nova
pearl pondBOT
# inland laurel Yes

If you are done with this channel, please mark your problem as solved by typing .close

inland laurel
#

.close

pearl pondBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
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Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

sinful snow
pearl pondBOT
sinful snow
#

Why is it multiplying the others by 2 instead of 2x

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Shouldn't it be 2x 6y not 2 6y

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And 2x²