#help-39
1 messages · Page 305 of 1
surely it is sir
we proved it
b-aua-b is b symdiff a
Alright, then if you proved it, you can be certain!
you just wanted to prove that?
why didnt you just switch A and B in the first line then
no
it was part of a exercise wanted to check if it's commutative
quickly did this and got lost in the last step
but that's just another definition of the sym diff
alright thank you for the help lads
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you're welcome
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Helo
How did this happen
is there more context
Please don’t divide by 0
I don't get how they wrote it in normal form
is the comma , meant to be an equal to =?
It would've made sense if it was = instead of comma
Is that just a printing error
Oh okaay, thank youu
No, the line is both equations (separated by a comma) being true at the same time
i see
It's the intersection of two planes
Wait nvm you’re right
I’m tired sorry
Incidentally, it's why Google just threw up here and divided by 0 like that were a sane thing to do 
Another proof of why not to trust ai in maths
Ikrrr
in that case, you already know it (the lines) intersects at y=1 so try using (x-1)/3 = -y and find the x coordinate too. the z coordinate is fixed by z+1=0
to find a line perpendicular to both lines, try to get the direction vectors of line 1 and line 2 by converting it into vector form
Okaay
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I found ef to equal 2 and vertical height to be 12. how do I find the area of adm. I think I need vertical height but idk how ot get that.
@halcyon fjord Has your question been resolved?
Do you know this red length?
i do not know that yet
not really, i'm guessing to get line ac, you'll need to cord bash?
I dont think that'll be necessary, ill try to figure sth out
oh, ADM and BMC are equal
so we only need to find the height at which M is
and that seems doable by similar triangles
how do we know that?
its a property of trapezoids, the "left and right" triangles formed by the diagonals are equal in area
ah ok
you can look at the triangle BCD and ACD
they are clearly the same area, and if you subtract the overlap, you get BMC and AMD. So they must be equal in area too
so we need to find the height from m to the 2 bases?
for that, try looking for some similar triangles
and the area of triangle bad is 48?
,calc 8 * 6
Result:
48
yeah
I think you can prove it by just aaa thanks to the diogonals? and the scale factor is 14/8
indeed
is the height from m to ab 4.36? x + (14/8)x = 12
,calc 12 * 8/22
Result:
4.3636363636364
ok ya, the answer is 336/11 ft
Result:
30.545454545455
damn it
Result:
30.545454545455
alr thanks
np
how do u close a channel?
.close
.close
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what have you tried
!status
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
try u = 1/x
anywhere
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How do I find the Area of the trapezoid?
@wooden vessel Do you remember the condition for a line to be tangent to a circle?
(/what that statement that I made even means)
M0UNT_Z10N
M0UNT_Z10N
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Hey, sorry for the late response
I don't exactly get what you're asking
The intersection has to be perpendicular is guess
Making a right angle
Nevermind, figured it out
The sum of the parallel sides of a rectangle in which a circle is drawn have to be the same
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How do you switch from the photo on the left to the one on the right?
Do you know what this means?
No
You can read it from right to left; take the first row and multiply it by 0.6, subtract it from the second row. Then replace this result with the current second row
Yes
what is your message "yes" supposed to indicate. do you now know whats going on?
0.10 times what = 0.06 ?
When you do stuff with matrix, your goal is often to row reduce into row echelon form and derive from that properties off the matrix
I meant why did you subtract R1 and put a coefficient of 0.6 multiplied in front?
well to get the zeros
Yes
I suppose the same thing was done here
So the matrix is independent because for example rows 2 and 3 are not multiples of the 1st
Right?
the second row is 0 times the first row
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I have a question. Why can't I distribute and mutiple exponent with it's +,-.
well, there's not much of a reason in as much as it simply isn't true 
(x + y)^2 is not equal to x^2 + y^2; you can try a few examples with small numbers to see this 
the right thing to do here instead is to use the distributive law 
(x + y)^2 = (x + y)(x + y) and then distribute (or FOIL, if you've heard that before :p)
I'm kinda stupid with it, I always fail with something easy such as forgot to conjugate with the portion is radical and many more, Lol. Whatever, Thank for answer.
!done
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,tex .freshman
! sniper3d107
No Junping Xi you are not stupid
why can’t math be like this 😞
Whatever, I will try my best. Thanks
$(x + y)^2 = x^2 + y^2$ is true over $\bZ / p \bZ$ :D
what if p = 3?
er, it is? 
,, (1 + 1)^2 = 2^2 = 4 \equiv 1 \mod 3
did you mean (x+y)^p
higher!
,, 1^2 + 1^2 = 2 \equiv 2 \mod 3
higher!
that's what I suspect they did 
ye
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How do I start it?
venn diagrams
is the only way i see out of this mess
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<@&268886789983436800>
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can someone explain how we get fxy
f_xy is y then x
but since the function is twice-differentiable, f_xy = f_yx anyway so it does not matter which order you take them
but how do i do it though?
becus wouldnt it be this:
like wouldnt it be 2 not 3?
becuase we differentiate 2x
You do once differentiated with x and then with y
fx = 2x + 3y
Differentiate that in y
3
oh y then x
The point is you do once with one variable and once with the other
As the other helper pointed out for twice differentiable functions those will actually always match
So $(f_x)_y=(2x+3y)_y = 3 = (2y + 3x)_x = (f_y)_x$
Azyrashacorki
ah okay
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Hello I have a question
In problems like projectile motions with vector functions, why is it that we work with components separately when solving for things? For example if I’m tryna find the maximum height why do I take the derivative of the j component and not the whole thing? Isn’t the entire function what’s responsible for tracing the projectile motion’s path?
projectile motion is a combination of motions in x and y plane (z plane too in 3d)
here, the height is defined on y plane (j vector), so you would take derivative of the j component only if you need maxm height
@south ice did you understood what i said
Mb I didn’t see your message
The height isn’t defined by the motion of the object ?
Which that in and of itself is defined by the vector function as a whole?
Like the entire path is dependent on x and y no?
when an object moves in a plane it can have various accelerations and velocities. To make the computation easier we divided the plane in various axes and do the computation on those axis.
imagine a ball, if you give it a push in direction of i vector, it will move in that direction
what is f(x)
yeah, could be
<x,f(x)>
Converting it to vector form
Then you’d have to derive the j component here as well
If im not wrong
Wdym
I mean that the i component and j component do not depend on each other in this case.
They depend on the time t
In this statement you were claiming that the j component depends on i component but it not be true
The position has components s(t) = (x(t), y(t)). Those two aren't, in general, dependent on each other, except by virtue of both being functions of t.
If you frame this as a maximization problem, you're just trying to find the time, which maximizes the height (which is by definition y(t), a function from R to R). This has no inherent link with the horizontal component.
So really you're just solving for t where the derivative of the height is 0, i.e. where y'(t) = 0, just like you would maximize any function from R to R.
But j on its own can’t graph that path right
The path is just two coordinates which are both functions of t
You’re just maximizing the second one
Right
Okay why do we differentiate the second one specifically
Because that’s the height.
The height is the second component
You maximise y(t) just like any function. Set derivative to zero
I see
But if I graph j on its own I won’t get the same curve right
Or would I ?
If you graph y(t) it’ll just give you a function giving the height at every moment
Will it look the same though ? It wouldn’t right
It wouldn’t be the curve because it’s just the second component of the curve
Graphed against t
Right exactly
So our original curve needs the i component as well
The curve does because that gives you a point at every time.
But they’re not asking about the curve, they’re asking specifically about the second component.
But the curve modules height
No?
I don’t see how it’s only the second component and not both
Since the graph is traced via the two components
The graph is traced by two components. They are asking you to maximize the second component
The second component is a function of t
You maximize it like any function
The height is just y(t)
The module would give you the distance from the origin to the point (x(t),y(t))
It’s just a visualization thing I’m stuck on
But I guess I’ll figure it out
Do you know here why in part b they didn’t just set the vertical component = 0?
Why did they set it = -100
And not just 0
The way they’ve set up the problem would be with the x axis at the level of the cliff rather than the ground.
I thought so too
Btw if I’m asked how far a distance traveled before reaching the ground
You find the time when the vertical component = 0?
Horizontal distance btw
Well in b you found the time time it took to reach the ground.
Yea
Then if x(0) = 0 was the initial horizontal position,
x(the time you found in b) is the final horizontal position, which is also your horizontal distance.
Do you plug for x only or the whole thing?
Cuz they plugged for the whole thing
Which is why I’m asking
Well plugging that in s(t) just gives you the point at the end, so the x component of it gives the horizontal distance
Ohhh
Yea
@south ice Has your question been resolved?
For this problem, after finding t such that v_0cos(θ)=0, why do we plug t back into the vertical component?
I think I figured it out
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I'm trying to figure out the number and type of roots for a problem " x^5 + 4x^3 = 0". I keep getting 3 roots but i thought the number of roots was supposed to be the highest exponent? so far i factored to x^3 (x^2 + 4) =0 and solved from there to get roots of 0, 2i and -2i. I'm unsure whether this is right and im being stupid, or if theres supposed to be 5 roots
The degree of the polynomial gives the number of complex solutions up to multiplicity.
there are 5 roots, but not all of them are distinct.
Since x^3 is a factor of you polynomial, x=0 is a triple root (it counts as 3 roots).
OHHH that makes alot of sense
thank you
i was sitting here wondering what i did wrong lol
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✅ Original question: #help-39 message
wait would the category for those be imaginary roots or do they just not get mentioned?
like its not three real roots because its the same number
You can't really differentiate between the three equal real roots.
If you do factorize the polynomial, they'll show up as factors
yes its degree 5
ill just leave it blank and if my teacher gets on me about it i'm gonna ask what she wants me to do
it's 3 real roots and 2 complex, but of course those 3 real roots are the same (multiplicity 3).
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What do I do from here? I’m so confused as this doesn’t seem factorable
,rccw
Do synthetic / long division since you know a root
Would I divide by three? Teacher barely covered this and we’re quizzing on it tommorow
Divide the function by x-3
Oh no it’s factors again
I can do that
Just annoyed she didn’t tell us that’s what we were supposed to do
lowk just doomed at this point
i'm trying to synthetic divide, is the remainder/final number a root?
or do i now have to write it out again and then factor more
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i unironically ended up helping 😞
was lowk very helpful
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how is this what
would (sum of squares of roots) x (sum of roots) work?
it should
and how would i evaluate the weird residue $\sum \alpha \beta^2$
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✅ Original question: #help-39 message
i think i got the answer but it seems to mismatch
so $(\sum \alpha^2)(\sum \alpha) = (\sum \alpha^3) + (\sum \alpha \beta ^2)$
and then $(\sum \alpha)(\sum \alpha \beta) = 2(\sum \alpha \beta^2)$
then $\sum \alpha^3 = 0$ but the given answer is 9
@iron basin Has your question been resolved?
Did you try using sum root^3 = sum (3 - 1/root) and then vieta's to find sum(1/root)
ooh
i forgot that works
i think thats the intended method since it matches
ill troubleshoot from here
thank you
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I really need someone to explain how to antiderivative
I don’t get the whole theirs over ours thing
I understand regular anti derivative but I missed a couple days and now I’m posts
Lost*
theirs over ours?
pretty straightforward
I thought it was 3x^4/2
just power rule after rewriting this
+c
yes
Wtf
🤔
So 2x-1)^3 /3
Why though
since the derivative of 2x-1 is 2
Yeah
Why not here?
You differentiate a constant its 0
Yes?
because the derivative of x is 1
the thing being raised to the power is what mattered
in that case it was just x
here it’s 2x - 1 so it’s different
But the last one 2 x’s were raised to powers
🤔
2x(3x^2)
$2x(3x^2) = 6(x^3)$
knief
constant multiple rule allows us to bring out this 6
If you multiply
and as you see it’s just x being cubed
Then dy/dx = 18x^2
so 6 times x^4/4 or 3/2 x^4
Why’s it divide on one and multiple on the other
don’t know what you mean
here?
Actually no
I get that
But why don’t you divide by the derivative then
Because it’s not a chain?
where?
2x(3x^2)
what should i be dividing?
we divide by 1
but again like not really
we divide when we perform a substitution
here it might be easier to just expand
why
X^4/4
go on
Ok
Idk if my teacher is putting the answers down wrong or smt
But this sucks
Left is answers he gave us
So I’m slowly going through them trying to understand how
And his whole there’s over ours thing too
Like he makes us take the first part of the function
And then second part
Just the x’x
X’s*
Then divide them by each others derivatives
Then solve and multiply by that at the end
a bit vague
what’s this x/2x
Can u see prob 7
yes
Ya that’s where he loses me
where is 2x coming from
The derivative of the second x
so the x^2 + 2
Ya
ok so he’s just complicating u sub
Please god less complicate it😭
in all of these integrals you have some function being multiplied by its derivative or a constant times its derivative which looks exactly like what happens in the chain rule.
so you just have to identify these pairs to find your right u sub
How do u know it’s one of these pairs
Well ig if the x^s r the same power when doing it
If they aren’t can u not do them?
- x is a constant times the derivative of x^2 + 2
- 6x is the derivative of 3x^2 + 1
- 5x is a constant times the derivative of 4x^2 + 7
- x + 1 is a constant times the derivative of x^2 + 2x
- 3 is the derivative of 3x - 5
- here just expand, no u sub
- 1 is a constant times the derivative of 2x - 1, but you can also just expand if you want
in all of these cases we look at the composition of functions and identify the inner function and see if we multiply by its derivative or a constant times its derivative
remember what the chain rule is about, it’s about differentiating a composition of functions
multiplying by the derivative of the inner function
if we see that happen in our integrand then we can easily identify what must have been differentiated
we have other techniques
and sometimes the u sub isn’t as straightforward
and it actuakly takes multiple substitutions along with algebraic manipulation to get it into a form we like
this is why i don’t like your teachers explanation
i think he should just teach u sub the traditional way
the way he teaches it assumes it’s always in this precise form
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How do u do this q
and also i cant rlly visualise why for a circle to intersect, r1-r2 occurs but i can understand why r1+r2 is required
It is form (x-a)^2 + (y-b)^2 +(z-c)^2 =r^2 where centre (a,b,c) and radius r
If d> r1+r2 then the circles dont contact = is contact at 1 point
then to intersect the distance must less then sum of 2 radius
yea i get that
For example you have 2 circles and they touch at 1 point, d =r1+r2
is r1-r2 like this
Correct
Could be other way around like u drew
If d <|r1-r2| then the circles inside eafh other
Basically the same i guess but have absolute value since d cant be negative
ahh ok
Nw
.
i usually get qs w ith two spheres that have the same x,y or y,z or x,z tho so it's a simultaneous eqn wioth only 1 variable coordinate
would u just expand everything?
and then equate?
Its like formula (x-a)^2 + (y-b)^2 = r^2
This formula u given have z, seems more like a sphere to me
Like this
how do u find centre and radius?
Chat. I sent u the photo
The radius is square root of rhs
And stick to the formula😭
no as in the intersection of the spheres
right?
like r=4 r=5 for s1 s2 respectively?
u must subtract the equation then simplifiy to get the plane of intersection first
o-o
what eqn do i subtract
like i got soemthing in terms of x y z and constnat =0
what do i do after?
4x−3y+4z−10=0?
Find the vector eq of the line between the centres next right since the plane is perp to line between centres
And so this would imply something right do yk what?
Or what do u think it implies
@vagrant kraken Has your question been resolved?
wait so does this equation 4x−3y+4z−10=0 repreesent a plane that the circle lies on or perpendicular to the circle plane
next step would be to sub in i j k components of line eqn into the plane equation?
so i get lambda
and then i sub it back into r
?
wait why does this work tho
to obtain the centre
Yea basically the intersection circle is inside the plane
Yea bc the intersection of the vector line of centres of both spheres with the plane is exactly the centre of the intersection circle
ohh
is the line eqn perpendicular to the plane then?
Yes
or does it run along the plane
No perp
Its perpendicular
U can check urself look at the direction vector and the normal of the plane
like this?
like this?
YESSS thank u
Yupp
also h o wwould u find x?
Do u mean radius?
You could just take the difference between the sphere radius and distance from sphere centre to the intersection centre
THANK U 🙏 🙏
np! Lol
Nice
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Whats your question?
How do I prove line p and m are parallel?
Prove BOP+OPD=180°
why?
Because parallel lines interior angles sum?
Ahha nice
I can see easily it would be 100
So sum is 180°
Thanks
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i am confused if we want to compute alpha * beta why do we start from beta first, like right to left why dont we do alpha first then beta
cf. matrices, you're applying a transformation from the right
ABv is the matrix B applied to the vector v, then A applied to the result Bv
if we want to compute f º g we start with g
Similarly, ... ^
oh yeah
It's a composition of permutations
but these arent matrices right
theyre just notation for function
No, but they're the same sorta thing in that they get applied onto something
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so beta would apply on an arrangement, then alpha would
they can be expressed as matrices if you want, like swapping row elementary operations
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uh hi everyone
i need help bout math
just post the question, it is easier for everyone
Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.
a,b,c,d
i cant do all of that
What was the question about?
I know but what question asking, identifying elements or..?
The union doesnt remove the elements that exists in both P and Q tho
maybe they confused it with n(A U B) = n(A) + n(B) - n(A intersection B) lol
Probably
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i got to $\int \int_D \sqrt{(u^2+v^2)(u^2+1)} dA$ but dont know where to go from there
Krish
well, $\int_0^1 \int_0^{\frac{\pi}{2}} \sqrt{(u^2+v^2)(u^2+1)} dv du$
Krish
sqrt(x^2 + y^2) transforms to u not sqrt(u^2 + v^2)
is it not $(u \cos v)^2 + (u \sin v)^2$
Krish
which factors u^2(cos^2 + sin^2)
So now it should be a nice integrand in the end with that fix
for my final answer i got $\frac{\pi (2\sqrt2 -1)}{6}$
Krish
or $\frac{\pi \sqrt2}{3} - \frac{\pi}{6}$
Krish
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Can someone please walk me through this exercise. I've been sick and absent during class.
https://chatgpt.com/share/69b0953f-6d70-8012-ab8c-cc8d27fbe55e
is there any terminology that you do not recognize?
i recognize every terminology except vector spaces since we didn't get to that part yet. the problem is i don't know how to write and justify things correctly
take (1) as an example; we know what a subgroup is, so what we ought to show is that all the conditions for A being a subgroup of M_2(R) are met
component by component
so i should first show that the elements are stable in A and that every element has a symetric
is that right ?
yeah, the english terms are different but it sounds close
finding that it is stable is easy but what about the symetrics, what should i do ?
it should be M + M' = the matrice where there's only zeros ?
take an element M of A, and determine if it's inverse, -M, is in A as well
ohhhh alrightttt
what about question 3)a
we need to know what an isomorphism is, and what the underlying spaces are
in particular, C^* and A^* are C and A, but removing the additive identity from both
and the operation is typical complex number / matrix multiplication respectively
ugh i don't really understand especially since english isn't my first language, can you please do the question so that I can get a proper demonstration please
The purpose of this server is to help you learn; please don't ask for direct answers. Ask for guidance, explanations, or feedback instead.
c'est quoi le souci ? @royal harness on parle de l'exo en haut right ?
oui question 3
a
ok qu'est-ce que tu piges pas sur cette question ?
t'as vu ce que c'était un groupe déjà ou c'est exactement ça que t'as loupé en étant absent ?
je galere avec la redaction, mais sinon ca va pour le reste
ok t'as un brouillon de réponse ou qqch dans ce cas ?
si qqun me dit qu'il/elle galère juste à la rédaction, c'est qu'au moins la personne pige ce que la question lui demande, c'est ok de côté-là pour toi?
@royal harness
il faut que f(z x z') = f(z) + f(z') et que la fonction soit bijective. c'est ca ?
l'opération c'est le produit pour les 2 groupes, donc f(z x z') = f(z) x f(z')
a gauche le produit de complexes, à droite le produit de matrices
c'est la meme chose qu'avec les fonctions normales ?
meme si on a des matrices
il y a un truc en plus qu'il vaut mieux que tu montres aussi, on te donne une fonction C -> A, c'est pas dit que la définition marche forcément bien de C* -> A*
i.e. si z != 0, que t'aies bien f(z) != 0
ça reste une fonction oui, injection bijection surjection ça change pas
est ce possible de me montrer comment faire pour montrer qu'elle bijective stp, j'ai besoin d'un exemple pour savoir comment rediger
c'est toujours pareil,
pour l'injection
soit z1 = x1 + i y1, z2 = x2 + i y2 dans C* tel que f(z1) = f(z2)
.....
tu bosses jusqu'à en déduire z1 = z2
et puis pour la surjection
soit M dans A*, et tu veux trouver un z dans C* avec f(z) = M
et puisque M dans A* ça veut exactement dire que il existe x, y avec M = [[x -y] [y x]], ton z il est vite trouvé
qlq chose comme ça ?
la rédaction est correcte ? j'ai l'impression que j'ai peu écrit
j'espère que c'est bon 😭
je disais que c'était ok pour les ... que je te laissais faire
c'est vrai que là on voit pas directement quel est le rapport entre ton travail et la fonction f
je peux pas faire l'injection et la surjection en meme temps ? je suis oblige de les faire separemment ?
😭
oh oui c vrai
mais puisque que c'est vrai pour quelque soit x y ca veut dire que la fonction est surjective aussi
ça dépend si ton prof est assez sympa pour juste te laisser écrire l'inverse de f et montrer que c'est bien l'inverse, ça marche aussi
il est tout sauf sympa pour le coup
c'est pour ça que je préfère faire un truc très standard là
et pour montrer qu'elle est surjective ?
ca fait un an qu'on a fait le cours sur les applications desole 😭
surjective je t'ai quasiment donné la preuve en entier là
j'ai pas vraiment compris comment je suis sense trouver le z
il y a toutes les infos là dedans, j'ai fait exprès d'écrire la dernière ligne pour être 100% explicite
t'as pas besoin d'introduire de nouvelles notations ou quoi, les x et y sont pas là pour faire joli
c'est encore plus simple que pour l'injection honnêtement
faut pas te casser la tête, il y a un choix bien évident pour ton z, prends-le
@royal harness
comme ça ?
yes indeed
enfin
dernier truc, pour la question 3)d est ce que je dois montrer qu'elle reversible ?
et si oui comment je fais
MxM-1 = e (avec e l'element neutre) ?
vaut mieux oui
le déterminant c'est cool
mais comment je vais trouver M-1 avec le determinant
tu me demandais comment montrer que M est inversible, le déterminant ça te donne une réponse direct
et sinon il y a une formule bien classique pour l'inverse d'une 2x2
qui utilise le déterminant
ah deso la question c'etait de trouver l'inverse de chaque element
c'est quoi
j'etais absent lors du cours j'ai rate qlq truc
ah c plutot simple alors
il y a une formule pour les matrice de rang 3 ?
je suis bete je peux rechercher sur google
sinon merci beacoup @fluid axle pour ton aide tu me sauve !
bonnenuit a toi et merci encore une fois !
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oui avec les matrices adjointes etc...
https://en.wikipedia.org/wiki/Adjugate_matrix#3_×_3_generic_matrix ça devient vite moche
In linear algebra, the adjugate or classical adjoint adj(A) of a square matrix A is the transpose of its cofactor matrix. It is occasionally known as adjunct matrix, or "adjoint", though that normally refers to a different concept, the adjoint operator which for a matrix is the transpose.
The product of a matrix with its adjugate gives a diagona...
déjà juste le déterminant 3x3 va commecer à être un peu emmerdant
- tout le reste
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I need someone to prove my calculations
A drop-off pocket for public transport and taxis, located in front of a supermarket entrance, is shaped like an isosceles trapezoid ABCD. The length of the larger base AD is 38 m, and the width (height) of the pocket is 5 m. Safety bollards are planned to be installed along the smaller base BC and the side legs AB and CD at a distance of 1 m from each other. Some of them have already been installed (see figure). How many bollards in total should there be according to the plan along sides AB, BC, and CD of this pocket, if 15 bollards have already been installed along BC?
@lean niche Has your question been resolved?
<@&286206848099549185>
Length of CD = Length of AD
So, no. of bollards along the slopes is 2x the legnth of either CD/AD.
Also you know BC already has 15 bollards, which i suppose is 14m (n-1) in length.
Then we can find the sloped length by taking (38-14)/2 = 24/2 = 12m.
So by the Pythagorean Theorem,
CD^2 = 5^2 + 12^2
CD = sqrt(12^2+5^2)
CD = 13m
No. of Bollards along slopes = 2(13+1)
= 26 bollards.
Therefore, total no of bollards would be 26 + 15 = 41
@lean niche
Ty
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🙂
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$f(x)+f(\frac{1}{1-x})=x$
Lups
Determine f(10)
What have u tried
I actually would like a hint
Sub x-->1/(1-x)
okay
hello, im new at math, can you guys share the best course to learn calculus from basic to advanced details?
check out #❓how-to-get-help and #book-recommendations too :)
alright tq guys
f(10)+f(-1/9)=10
f(-1/9)+f(9/10)=-1/9
f(9/10)+f(10)=9/10
2f(10)=991/90
f(10)=991/180
yes thats correct
thanks!
no problem
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So I have an object and a plane here and their equation, if I get z in term of x then integrate z wrt x would it give me the cross section area in this case?
@primal viper Has your question been resolved?
That doesn't seem quiet right...
I do have a feeling that it's not right either but I'm not sure
by cross sectional area you mean the one of the shape formed by intersection of plane and object ?
Uhh.. yeah
Wao... uh
I'm still in highschool so I don't understand a bit of what you just wrote
The idea is you have a surface, and on that surface you create normal vectors across the surface. If you sum up their magnitudes, you get roughly an approximation of that surface.
Holy cow 
Is there another way that I can find the area in this case
It's my hw, I just want to finish my hw 
Also they probably won't accept that sol even if I understand it
Well I spoke for general cases, your case is simple enough to consider the area formula for circles
An ellipsoid and a plane intersect in an ellipse, generally. Try getting the equation of this ellipse in the plane? The area would be pi a b, where a, b are the semi-axes lengths
Or is it a circle in this case?
Probably an ellipse
They never said anything about ellipsoid and a plane intersect is an ellipse
since z is being scaled
If you forget the 2 in front of z it’s simpler
Then it’s a sphere and a plane intersecting in a circle as said above
Is it always like that, or it's just that the plane are perpendicular to Oxy plane and only z component is scaled down?
You could have a circle intersection in a special case between an ellipsoid and a plane, sure. Let me see
So only circle and ellipse ?
That's good enough
Thank you
I can do it from here
Ty both
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The axes lengths are .63 and .89 sorry to say
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I’m doing trig identities and some how got the answer but flipped and don’t know how to fix it
Multiply numerator and denominator by 1-sinx
no you multiply both top and bottom of the fraction by 1-sinx
if you expand it out you can simplify it
How do I know when I can do this? Sorry if that doesn’t make sense s it just feels random I don’t know how I would know this on a test
And what would be the reason for this
If you multiply and divide a fraction by the same term the value of fraction remains same
It is like multiplying by a/a or 1
I don’t know how to simplify this though
1-sinx
sinx-1 not sinx + 1
Do you know (a+b)(a-b) = a^2-b^2
Hm.. do you know how to simplify (a+b)(a-b)
No
or multiplication of any two expressions
Hm.. basically when you multiply a(b+c) you multiply a with each term b and c then add them
a(b+c) = a*b + a*c
14?
Mhm
That is how it works
This algebra video tutorial focuses on the foil method. It explains how to multiply binomials, trinomials and polynomials together. It also includes foiling examples of binomials with exponents. In addition, this video goes over another technique known as the binomial theorem which goes along well with pascal's triangle. You can use the bino...
Try watching this you might get an idea
If I multiply the fraction both the denominator and numerator what is that called?
Would I just list the reason as algebra
Oh ic
You don't need to list any reason tbf its just algebra
Well back to the original question you can remember this (a+b)(a-b) = a^2-b^2 as a standard result
It is easy to understand why it is after knowing multiplication of expressions
I’m looking at the ANSWR key and I’m still confused because how did they cancel if it is not matching
And then on like half of my problems I can’t finish them because I don’t know how to multiply cosx and sinx together
Looks like they multiplied by cosx in numerator and denominator
Then used cos^2x =1-sin^2x
Then they split 1-sin^2x as (1+sinx)(1-sinx)
Using this
They skipped few steps
Where did what go
Like it look liked they cancelled it
I gtg rn
they use the identity $\cos^2x + \sin^2x = 1$
Krish
therefore, $\cos^2x = 1 - \sin^2x$
Krish
and using difference of squares, $a^2 - b^2 = (a+b)(a-b)$, you can say that $1 - \sin^2x = (1+\sin x)(1-\sin x)$
Krish
then you can cancel from there
@fading nexus Has your question been resolved?
theres no need to multiplu sinx and cos x js simplify it out cox(sinx+1)/ 1-sin2x and 1-sin2 x can be written as (1-sinx)(1+sinx) its an identity (a2-b2)=(a+b)(a-b)
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Really silly question, is the "In particular" part just refering to when HK=G
yes
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1+1
<@&268886789983436800> troll
The help channels are not for troll questions.
oop lol
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\subsection{Problem 4.}
\textbf{For any set $x$, the \textit{transitive closure of x}, written $TC(x)$, is defined by: $TC(x) = \bigcup{h_n(x) : n \in \omega}$ where $h_0(x) = x$ and $h_{n+1}(x) = \bigcup h_n(x)$ for all $n \in \omega$.}
\\
\textbf{(a) Prove that for every set $x$, $TC(x)$ is transitive.}
\\
Let $x$ be any arbitrary set. Select $a \in TC(x)$. So $a \in \bigcup {h_n(x) : n \in \omega}$. There exists some $b \in {h_n(x) : n \in \omega}$ such that $a \in b$. Call $b = h_{n}(x)$, where $n \in \omega$.
lowkey stuck on this
toast
@warm elbow Has your question been resolved?
So your strategy is proving that a is a subset of TC(x)?
hmm so generally, you'd now pick some a' in a and try to prove that a' is in TC(x) ig
that's just from the definition of subset
it's still just proving that a is a subset of TC(x)
toast
Sometimes, yeah
i cant tell if this is the case o rnot
That'd probably depend on the theorems you have proven before, but i cant see any direct way here
i believe this is pretty simple
kk
