#help-39

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pearl pondBOT
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pearl pondBOT
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proud frost
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Are there any recommendations for learning first order logic + other stuff related to it fundementally that build from the ground up? (i.e. assuming reader is a complete noob to first order logic stuff)? I know Hanako gave a recommendation above and wanted to knwo if there were any more people recommedned

proud frost
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I found this: https://www.logicmatters.net/tyl/ although im not sure how biased it is (since all the books here are by the same author

A Study Guide A re-titled, expanded version of the old Teach Yourself Logic study guide. This is a book length guide to the main topics and some suitable texts either for teaching yourself logic by individual self-study, or to supplement a university course. You only need to read just the first half-dozen pages to see […]

crystal dew
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Avigad - Mathematical Logic and Computation

proud frost
crystal dew
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almost no texts should be read front to back, much less Open Logic

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you can if you want to

proud frost
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oh shoot, ig i mean sequentially yeah

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cuz ig i learn more in a structured manner

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sry if this is too many requirement

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cuz i just finished parts of Folland (real analysis)

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and his writing kinda hurt

crystal dew
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structured is fine

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but you aren't gonna need everything in OL

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unless you do

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that being said, I'd highly recommend skipping the first section of OL and come back to it after you've understood first-order logic

proud frost
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and ig Avigad is the way to go then?

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im looking at its reviews rn and etc

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since once i start im gonna commit

crystal dew
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Avigad for main reading, OL for reference (which is what I'm doing atm too)

proud frost
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ah i see

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wouuld you say his style is terse

crystal dew
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Introduction to Mathematical Logic by Elliott Mendelson is also not bad

proud frost
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or what woudl you say his style is like ok

crystal dew
proud frost
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rip ggs

crystal dew
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but that's where OL comes in

proud frost
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ok 😭

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thank you for letting me know

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i am forever scarred by Folland

crystal dew
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I suppose you will have to at least be familiar with a bit of set theory

crystal dew
proud frost
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okay becuase he says

crystal dew
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I'm talking about his book Mathematical Logic and Computation

proud frost
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but i came to learn first order logic

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ohh

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okay

crystal dew
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you can skip the set theory chapters and come back to them later I guess

proud frost
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and just lke OL is helpful to fill in gaps he deosnt say in proofs'

crystal dew
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mostly self-contained for what it needs to do, but not completely for set theory

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you'd supplement this with other sources like Kunen or Jech for set theory

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if you want to further in computation, Rich's book is also a choice

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so depends on what you mean by self-contained: if you mean in mathematical logic, mostly, for the fundamentals

proud frost
crystal dew
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computational theory

proud frost
crystal dew
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if by canonical you mean fundamental, then yes, Avigad is not a bad idea

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if by canonical you mean "all-in-one solution", no

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as in from beginner all the way to research-level, then no

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you'd need other resources to continue

proud frost
crystal dew
proud frost
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that can make me ready for for advanced

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oh shoot mb ok

crystal dew
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arguably a little too overpowered

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but hey that shouldn't be a concern, you can cherry-pick topics as needed

proud frost
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like there are hidden channles in server?

crystal dew
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you collapsed the discussion category

proud frost
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it ishows when i click the link u sent oh ok

crystal dew
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it is in the Discussion category

proud frost
crystal dew
proud frost
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ohhh bruh i see dang im actually noob at this

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thanks

crystal dew
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please refrain from asking personal questions in a help channel.

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if you wish to chat, you may do so in the discussion channels or #chill.

proud frost
# crystal dew then Avigad and OL more than suffice

okay so just to be clear, Avigad (prob chapters 1-7, more if needed) is main, read thru sequentially and then OL helps supplement gaps that Avigad does nto have (i.e. when working thru problems or if proofs too terse)?

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i just dont wanna end up jumping around everywhere cuz then i go down rabbithole

crystal dew
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if you can understand chapter 1 then yes

proud frost
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.close

pearl pondBOT
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proud frost
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.reopen

pearl pondBOT
proud frost
crystal dew
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if you mean Introduction to Mathematical Logic by Elliott Mendelson, I have it on my to-buy list. heard good things about it but no comment since I have not read it myself

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never heard of Enderton, unless you have the title

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nvm I know what book you meant.
I would say, they seem overlapping to me. Mendelson is good enough for a first run through (of course, this means your first run through won't be super thorough but your second run through with Avigad would be just right)

proud frost
crystal dew
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no, I mean first run as in a deep run through Mendelson

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you'll definitely not cover all of logic with Mendelson, hence the second run with Avigad and OL

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also for Avigad, you might want to hear a review of the book from a better person than myself

ivory basin
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Avigad is a good book, quite notationally heavy right from the start. It's good if you already are comfortable with stuff, but want to learn logic formally

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Perfect for a second run as Hana put it, but even for a first run it's all right, just maybe a bit of effort

proud frost
ivory basin
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I haven't read Enderton

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I started with Avigad, did the first 4 chapters cuz that was all I needed and moved on to HoTT

crystal dew
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Enderton and Mendelson have similar styles, and from what I know of Mendelson it's decent enough as scaffolding to Avigad

ivory basin
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I'd recommend Avigad to someone who's done a decent amount of maths but has never seen logic formally

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Cuz if you can tolerate some notational weight, it is much superior because of how well it motivates stuff

pearl pondBOT
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@proud frost Has your question been resolved?

pearl pondBOT
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wraith hatch
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When we linearize a nonlinear first order ode system, why is it that the Jacobian's eigenvalues might fail to predict the behavior of the nonlinear system? This behavior occurs in orbits but I cant justify why.

pearl pondBOT
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@wraith hatch Has your question been resolved?

pearl pondBOT
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@wraith hatch Has your question been resolved?

wraith hatch
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.close

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crimson nebula
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Q1 .

For the part :-

I ⊆ I' => a'≤a and b≤b'

Check my proof

My proof :-
For second implication:

My proof for other way around
From a'≤a and b≤b' , combining both inequalities we get :
a'≤a≤b≤b'

Which implies a'≤a≤b' , so a ∈ [a',b']=I
Hence a ∈ I'
Also , a'≤ b≤b' , so b ∈ [a',b']=I
Hence B ∈ I'

Since a,b ∈ I' and a<b , from the Characterization theroem I= [a,b] ⊆ I'

worldly jewel
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it looks correct but your formatting and symbols seem messed up

crimson nebula
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It's just idea

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I will make it formal

cursive wraith
jolly parrotBOT
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Rafilouyear2026

crimson nebula
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I have also proved that part ..

But about this part i was uncertain

cursive wraith
crimson nebula
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In question it's double implication.

cursive wraith
crimson nebula
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Oh sorry

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Wait

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No

crimson nebula
cursive wraith
crimson nebula
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Pls wait

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Wait

cursive wraith
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From a'≤a and b≤b'
your assumptions
Since a,b ∈ I' and a<b , from the Characterization theroem I= [a,b] ⊆ I'
Your conclusion

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You've shown a'≤a and b≤b' implies I ⊆ I'

crimson nebula
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The message I wanted to forward somehow wasnt copied

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I will put down my idea here :-

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a'≤a and b≤b'
Combining both inequalities, we get :

a'≤ a ≤ b≤b'

Which implies a'≤a≤b'
So a ∈ [a',b']=I'

Also a'≤b<b'
So b ∈ [a',b']=I

Since a,b ∈ I'
And a<b
Therefore by Characterization theorem

I= [a,b] ⊆ I'

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.
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This is the proof i want to know if it's correct

cursive wraith
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Well, if your characterization theorem is to be believed, since I don't see any problems other than some typos here and there

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Yes your proof is correct

crimson nebula
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Typos...?

cursive wraith
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Also a'≤b<b'
So b ∈ [a',b']=I
Also a' ≤b***≤b'
So b ∈ [a',b']=I
'***

crimson nebula
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Okay

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Is the wording correct?

cursive wraith
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Overall it seems fine

crimson nebula
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Okay thanks for your patience and help

cursive wraith
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It's just the "Since" "Therefore" that seems a little clunky

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You could replace "Since" By "We thus have"

crimson nebula
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Noted 👍🏻

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.close

pearl pondBOT
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pearl pondBOT
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daring bay
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hello, how do you calculate the conditional probability in an event where its "or"

steady vapor
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addition

daring bay
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ive got this here

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M is For men and W is "winner bowling balls“

steady vapor
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and = multiplication and or = addition

daring bay
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So the event is "the person is a man or has a winner bowling ball"

steady vapor
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,rrcw

daring bay
daring bay
jolly parrotBOT
steady vapor
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What's the probability a person is a man

viscid shale
daring bay
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why does chatgpt say this then

steady vapor
steady vapor
daring bay
steady vapor
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Yeah you're right

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So what's the probability that it's both a man and a winning ball

daring bay
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0,05

steady vapor
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Look at the cell where W and M meet

daring bay
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oh shit

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0,035

steady vapor
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Yes

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So add the two probabilities and subtract the overlap

daring bay
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so 0,7+0,05-P(M and W)

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?

steady vapor
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Yep exactly

daring bay
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oh damn

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also how do i check if sometigng is stochastic dependent

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2 events

steady vapor
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For this example

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$P(A \cap B) = P(A)P(B)$

jolly parrotBOT
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bartdestinkerd34

daring bay
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yes

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it is

steady vapor
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If this equality holds, they are independent

daring bay
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if its not the same then independent?

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oh

steady vapor
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Sorry my brain is not working

daring bay
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tysm

steady vapor
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This is the correct one lmao

pearl pondBOT
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@daring bay Has your question been resolved?

pearl pondBOT
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pearl pondBOT
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wary vault
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Hello. Does anyone know of an "easy" proof of the Schröder-Bernstein theorem? In class, we defined a bunch of sets and our prof didnt really explain why, and its taking me a long ass time to understand that proof. So, if you have a recommended proof in your disposal, pray share

toxic lichen
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is that the one where if theres injections both ways between two sets then there is a bijection

wary vault
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yep

toxic lichen
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ok right yeah there is a visual proof for it actually

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or at least a proof that is more visual than the "define a whole bunch of sets" thing

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call our sets X and Y and also assume wlog they're disjoint (otherwise biject X with something disjoint from Y and continue)

wary vault
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id love to see that

carmine schooner
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a very informal argument. for (wlog disjoint) sets A and B, if for every element in A we can take one distinct in B, and for every element in B we can take one distinct in A, then surely there exists a way to associate every element in A with one in B

toxic lichen
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and let's call our injections f: X -> Y and g: Y -> X

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what we'll consider will kinda be a disjoint graph structure on X \cup Y

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connect x ∈ X to y ∈ Y with a red arrow x -> y if f(x) = y, and connect them with a blue arrow y -> x if g(y) = x

wary vault
toxic lichen
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so in other words we now visualize f as "follow a red arrow" and g as "follow a blue arrow"

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here are some facts about these arrows:

glass meadow
carmine schooner
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but yeah i realize that takes a lot for granted. i'll let ann finish

toxic lichen
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  • elements of X have at most one blue arrow going out and one red arrow coming in.
  • for elements of Y, it's the same story for with the colors swapped.
  • no two arrows of any color point to the same element (if they were like-colored, it would violate injectivity for f or g; if they were opposite-colored, it would violate disjointness of X and Y)
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are we in agreement so far

wary vault
toxic lichen
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funny arrows go brrr

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that's what it means

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also i think i lied hold on

wary vault
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got it lol

toxic lichen
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uh

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ok so hold on augh

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let me just draw what happens at the level of individual elements

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and get my colored pens

glass meadow
wary vault
carmine schooner
wary vault
glass meadow
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X = {1, 2, 3}, Y = {a, b, c}
f(1) = a, f(2) = b, f(3) = c
g(a) = 2, g(b) = 1, g(c) = 3
Make a graph with vertices 1, 2, 3, a, b, c
Then add blue directed edges 1->a, 2->b, 3->c and red directed edges a->2, b->1, c->3

wary vault
glass meadow
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Because f and g are both injective, you cannot have more than one arrow (directed edge) going into any one vertex

glass meadow
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Have you never done any graph theory?

wary vault
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no

glass meadow
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Damn

toxic lichen
toxic lichen
carmine schooner
toxic lichen
# toxic lichen

@wary vault do you understand what goes on in this picture

wary vault
glass meadow
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Keep in mind that if X and Y are finite, you can only have loops

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Red/blue rays and lines (in Ann's terminology) go on to infinity

wary vault
toxic lichen
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try this

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theres a slightly psychedelic version of this same argument but with cats and dogs

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starting page 59

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it is cartoonish and weird but trust me

glass meadow
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The black parts (1,2,3,a,b,c) are vertices

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The arrows are directed edges and correspond to applications of f (in blue) or g in red)

glass meadow
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Now you want to look at the sequences or chains of arrows

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If you start at 1, you get 1,a,2,b, and back to 1

toxic lichen
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the thing about these arrows is that the properties of f and g ensure there's never any branching, which allows us to speak of chains and shit in the first place

glass meadow
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If X and Y are finite, |X| = |Y| and so once you start somewhere, you necessarily end up back there at some point, making a loop

wary vault
wary vault
glass meadow
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So then for infinite sets, you can also have rays and lines. For rays, you can build your bijection by pairing the first two vertices from the end, and then the next two, and so on

glass meadow
wary vault
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u said the black parts are vertrices but the entire background of the pic is black

glass meadow
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(or to which two arrows come from different vertices)

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Oh sorry the background is fucked

wary vault
glass meadow
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The end here is x_0

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Pair x_0 and y_0, then x_1 and y_1, ...

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Basically for red rays your bijection is the red function

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For blue rays, it's the blue function

carmine schooner
glass meadow
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For lines and loops, just choose either one

wary vault
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i still have gaps in understanding how that proves existence

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lemme elaborate a bit

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Ann writes: "points of XUY are joined up by arrows according to f and g". what does that mean?

toxic lichen
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connect x ∈ X to y ∈ Y with a red arrow x -> y if f(x) = y, and connect them with a blue arrow y -> x if g(y) = x

wary vault
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wait i may be onto something

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aughhh

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its weird

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what does x_(something negative), or y_(something negative) denote exactly?

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something negative as an index i mean

glass meadow
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They're just elements of X or Y, their indexing doesn't really matter

wary vault
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okay and why is there even a difference between the blue/red ray and the line structures?

glass meadow
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f and g are injective functions

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f: X -> Y, the output of f doesn't necessarily cover all of Y

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g: Y -> X, the output of g doesn't necessarily cover all of X

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(they do if X and Y are finite)

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x_0 in Ann's example is just an element of X that is not an output of g

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y_-1 is just an element of Y that is not an output of f

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In other words, there is no blue arrow going to x_0, and there is no red arrow going to y_-1

wary vault
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hmm okay i see

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so the line represents the case of the two sets having the same cardinality?

glass meadow
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No

wary vault
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oh damn

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i thought i had it

glass meadow
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All four of these structures can potentially be found in the situation where X and Y are infinite and there exist f and g (injections X->Y and Y->X)

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Take X=N and Y=N\{0}, with f(n) = n+1 and g(n) = n-1

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The only structure here is a red ray, with x_0 = 0

wary vault
wary vault
glass meadow
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I don't see a vertex here with multiple arrows coming out of it

wary vault
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then all the rest of X's elements are left out

wary vault
glass meadow
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Take X=N and Y=N\{0} again, but this time f(0) = 1, g(1) = 1, f(1) = 2, g(2) = 0 and otherwise f(n) = n+1 and g(n) = n-1

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0->1->1->2->0->... is a loop

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The rest is a ray

wary vault
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oh so the loop is consisting of a finite amount of elements and there exists one of the two rays to continue right? not a line because we have a starting point

glass meadow
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In this case, yes

wary vault
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okayokay so loops can always occur

glass meadow
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Any combination of these structures can occur

wary vault
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im still struggling tho i feel like im missing on something important

wary vault
glass meadow
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I suppose if the sets are infinite you can't have just a finite number of loops since those are finite

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An "infinite loop", if that could exist, would just be the same as a line

wary vault
glass meadow
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Yes I mean only loops

wary vault
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okeoke

glass meadow
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You can have only loops but an infinite number

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Just X=Y=N with f=g=I, the identity

wary vault
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so 1->1 , 1->1,... , 2->2, 2->2,... ?

glass meadow
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Yes

wary vault
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okeoke

severe hemlock
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yo any1 help me on maths questions?

wary vault
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i feel like we veered off too much lol

wary vault
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sending it to see it without scrolling

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so Ann's point is that we can create a bijective function in any scenario consisting of those 4 structures?

severe hemlock
glass meadow
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In any scenario where there exist the two injections, because only these structures can form

wary vault
glass meadow
wary vault
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so what we do is isolate each structure and show that a bijection exists in each one, thus combining structures wont change anything?

glass meadow
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<@&268886789983436800> basically insulting and just overall disrespectful

wary vault
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hmm okay lemme think on it some more i think im close

cinder bough
glass meadow
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I find this example for a bijection between [0,1] and [0,1) pretty good

wary vault
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actually i think i understand it

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i see the logic behind it at least

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but i cant connect it to the proof of the theorem here

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i guess my only question left is how do we construct a bijection in each of the 4 structures?

glass meadow
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Basically for red rays your bijection is the red function
For blue rays, it's the blue function
For lines and loops, just choose either one

wary vault
glass meadow
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No, f is defined as an injection, not necesarily a bijection

wary vault
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i mean yeah, but saying that the red function is a bijection means f is bijective, i dont see a way around that

glass meadow
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No we're taking parts of each function

wary vault
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oh, how so?

glass meadow
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If you restrict the domain (and codomain) of f to just the red rays, then it is a bijection

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That's the point

wary vault
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thats kinda confusing to me

glass meadow
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Take that [0,1] -> [0,1) example

wary vault
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bc the blue lines only represent g, not f

glass meadow
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f(x) = x/2

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And we define the set C = {1, 1/2, 1/4, ...}

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If you restrict the domain of f to C and its codomain to C\{1}, then it becomes a bijection

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But on [0,1] -> [0,1), it's just and injection

wary vault
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oh wait a minute i forgot what a codomain is

glass meadow
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The set of possible outputs

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A function is surjective if its range equals its codomain

wary vault
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so in our examples we restricted our domains?

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and codomains perchance

glass meadow
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f is an injection because it takes all of [0,1] and all its outputs are different

wary vault
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f<=1/2

glass meadow
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If you make it take only C then it's still an injection, but not a surjection since, for example, 3/4 is not a possible output

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Now if you also make its codomain equal its new range, that is C\{1}, then it becomes bijective

glass meadow
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And now we have g: [0,1) -> [0,1], so the other way, and g(x) = x

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For anything that is not in C, we take g^-1, and that's obviously a bijection

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For anything that is in C, we take f, and that's also a bijection

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So both combined into h(x) = x/2 if x in C and h(x) = x if x in [0,1]\C is a bijection

wary vault
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yerp i see it

glass meadow
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In this case, we have a ray that goes 1 -> 1/2 -> 1/2 -> 1/4 -> ...

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(alternating between [0,1] and [0,1) )

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That ray is covered by f

wary vault
glass meadow
#

The rest is an infinite number of loops, all covered by g

glass meadow
wary vault
#

but 1/2 is in C

#

so it goes in f

glass meadow
#

The ray starts at 1 in X (where X = [0,1])

#

You use f to go to 1/2 in Y (where Y = [0,1) )

#

Then you use g to go back to X, specifically to 1/2

#

Then f again to go to 1/4 in Y

wary vault
#

ohhh

glass meadow
#

And so on

#

But now you make pairs with these vertices

#

First pair is 1, 1/2

#

That's covered by f

#

Second pair is 1/2, 1/4

#

Also f

#

And so on

wary vault
#

and thats a bijection

glass meadow
#

Yes

wary vault
#

hmm okay okay

#

yeah i get the example

glass meadow
#

1/2 in Y goes back to 1 in X, using f^-1

#

instead of going back to 1/2 in X using g

wary vault
#

now that confused me what

glass meadow
#

For the bijection

#

The ray is a chain of arrows alternating between f and g

#

But the bijection needs to use a single function and its inverse

#

That's why we pair the vertices

wary vault
#

oh okay

#

so we have loops everywhere?

glass meadow
#

Again, the ray is 1 --(red)-> 1/2 --(blue)-> 1/2 --(red)-> 1/4 --(blue)-> 1/4 -> ...

#

We only keep the red parts to build our bijection

wary vault
#

okay okay

#

what happens to the blue parts then?

glass meadow
#

We don't need them

wary vault
glass meadow
#

For anything that is not in C, we use the blue parts

#

That just means we use g^-1 (the identity in this case)

wary vault
#

yeah because we only wanted to exclude 1, so the rest we just map to themselves, or halve them

glass meadow
#

From 1, using f and g, you create a ray that goes through all of C

#

For anything that is then not in C, we indeed map the elements to themselves

#

And that makes an infinite number of small loops

wary vault
#

mhm mhm

#

im a bit fried but i get it i think

#

im tryna connect the same logic to our original example

glass meadow
#

Anything that is not in C is part of a ray that starts in Y

wary vault
#

why does it start in Y? to exclude 1 because its in X?

glass meadow
#

So there are an infinite number of rays starting from some y in Y, and so we use g first, which becomes the bijection

#

Take 3/4 in X

#

It comes from 3/4 in Y, because g(3/4) = 3/4

#

But there is no x in X such that f(x) = 3/4

#

So that's a ray starting from 3/4 in Y

wary vault
#

g is a func that goes from Y to X then?

glass meadow
#

Well yeah...

wary vault
#

i forgor

#

okeoke i get it then

glass meadow
#

You have an injection from X to Y and one from Y to X, that's the premise

#

If you take something further down, like 1/5 in Y, you get the chain 1/5 <- 2/5 <- 2/5 <- 4/5 <- 4/5 and that ends (or starts) in Y

#

The only ray that starts in X is the one corresponding to C, which starts at 1

wary vault
glass meadow
#

That's the direction of applications of f and g

wary vault
#

i feel like i need a semester of graph theory to not keep getting confused by simple stuff like that

glass meadow
#

Honestly, do learn the basics of graph theory, if only just to understand what graphs even are and how to build one

#

It's not difficult at all

wary vault
#

i didnt know yall would use graphs to explain the theorembearlain

glass meadow
#

And it's very useful to visualize a lot of things

wary vault
#

its better to stop it here, and ill keep the pic Ann sent saved for the future. you helped me understand a lot of stuff and get a deeper understanding in bijections and stuff so thank you

#

ill go read the weed book too

glass meadow
#

So sometimes a graph (network) is better than a graph (plot)

wary vault
#

idk what a network or a plot is exactly lol

glass meadow
wary vault
#

hahah

#

even tho i wasnt quite able to understand everything u helped me a lot

glass meadow
#

Network is another word for the kind of graph we've been talking about

#

Plot is another word for the usual "graph of a function" with axes and stuff

wary vault
#

hmm yeah we dont need an analytic expression to create a network

#

its the first time ive seen a network so ig its natural to be confused at the basics

glass meadow
#

Well you don't need one for a plot either, you just draw each point

#

Of course that's bothersome if there are an infinite number of points to draw, but you can't be infinitely precise anyway

wary vault
wary vault
glass meadow
#

Random graph I found:

#

Just 6 points to plot

#

Used everywhere in business

wary vault
#

plotting seems a bit useless in proving stuff

#

well ig were just visualizing

#

anyway

#

ill go take a break cuz my brain is a slime rn

#

thank you for the help, appreciate it

#

.close

pearl pondBOT
#
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severe hemlock
#

.reopen

severe hemlock
wary vault
severe hemlock
#

GL

pearl pondBOT
#
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simple tusk
#

I’m practicing for a test in which I’m not allowed pen, paper or a calculator

The formula to find fuel required = burn rate X time in hours

You’d need to find the time first (SDT) (Time = D/S)

I’m able to do this on a calculator however I’m not allowed to use one

I get 1 minute per question

How can i do this quickly with mental maths

Example Questions:

**• You travel 176 miles. How much fuel will you need if you burn 36 kgs per minute, and are travelling at 264 mph?

• You travel 343 miles. How much fuel will you need if you burn 40 kgs per minute, and are travelling at 490 mph?

• You travel 423 miles. How much fuel will you need if you burn 60 kgs per hour, and are travelling at 470 mph? **

pearl pondBOT
#

@simple tusk Has your question been resolved?

pearl pondBOT
#

@simple tusk Has your question been resolved?

simple tusk
#

bruh

#

<@&286206848099549185> 🫩🫩 anyone

steady vapor
#

goated naam

honest spear
jolly parrotBOT
#

Nyxzore

steady vapor
#

In the initial time calculations there's always a common divisor in these examples you've given. Example 1: 88, example 2: 7, example 3: 47

#

Obviously you can't recognize these easily without a lot of practice

#

Eventually you'll see them very quickly

honest spear
#

just practice

#

sometimes thats the hard truth, no funny tricks at your disposal

#

❤️

pearl pondBOT
#

@simple tusk Has your question been resolved?

pearl pondBOT
#
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pearl pondBOT
#
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empty reef
#

i keep getting 100 for the average acceleration...my points r (40,2.2) and (22, 0.4)

empty reef
#

also a question..am i allowed to send a viscous drag related question iin help category? i need urgent help since my exams soon and im not getting answers in physics server

midnight haven
#

Show ur work

empty reef
#

my working is 2.2-0.4/(40-22)*10^-3

#

maybe the keyword is they want average accelertation during collision so i should consider the start and end of straighjt line?

golden birch
#

yes that would make more sense

empty reef
#

alr tyy

golden birch
#

whats viscosity about

#

stokes i assume?

empty reef
#

yes

crystal dew
empty reef
#

can i send it in this channel or do i open a new one.

crystal dew
#

if concepts, a little iffy, but if calculations, send them along with the relevant formulae

#

you can send it here and I'll pin it, but make sure you're done with your current question first so as to avoid confusion

empty reef
crystal dew
golden birch
#

how did you get eta in page 2

#

if you're not sure of the liquid

#

you assumed it is glycerol and tried to prove by contradiction or something?

pearl pondBOT
#

@empty reef Has your question been resolved?

golden birch
#

it appears that yielding density through viscosity leads to a greater numerical uncertainty

#

so that try judging yse or no with viscosity instead of density

empty reef
#

then i compared it with its actual density which is also given

golden birch
#

so MS did it other way round

#

yes

empty reef
#

i see, thats why theres a big differece in the density

#

okay thanks a lot, also does the workig in page 1 look okay to u? the marking scheme says this so ig they allow other methods?

pearl pondBOT
#
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pearl pondBOT
#
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brazen stream
pearl pondBOT
still hamlet
#

<@&268886789983436800>

wraith hatch
#

its linear first order so it shouldnt be that bad

#

try the method of integrating factor

brazen stream
#

i dont know where to start

wraith hatch
brazen stream
wraith hatch
fresh olive
#

$$\frac{dy}{dx}+\frac{x}{x^{2}-1}y=\frac{x^{6}+4x}{\sqrt{1-x^{2}}}$$

jolly parrotBOT
#

BBMaths

brazen stream
#

okay w8

wraith hatch
#

yeah ping me once u watched the video

fresh olive
#

(I just rewrote the question for anyone to use)

pearl pondBOT
#

@brazen stream Has your question been resolved?

brazen stream
#

i watched the video

#

i mean i got the idea

#

how to apply?

fresh olive
#

So the first step would be to work out what P(x) and Q(x) are

brazen stream
#

okay

fresh olive
#

The video has this right $$\frac{dy}{dx}+P(x)y=Q(x)$$

jolly parrotBOT
#

BBMaths

fresh olive
prisma portal
#

twin

brazen stream
fresh olive
#

Well the formula in the thumbnail is the general case for any possible P and Q

brazen stream
#

i have to solve for ode 1st order

#

then ?

fresh olive
#

3 steps: \

  1. Work out what $P(x)$ and $Q(x)$ are \
  2. Calculate $I(x)$ \
    $$I(x)=e^{\int{P(x)dx}}$$
  3. Calculate $y(x)$ \
    $$y(x)=\frac{1}{I(x)}\left(\int{I(x)Q(x)dx}+c\right)$$
jolly parrotBOT
#

BBMaths

brazen stream
#

ohhhhhhh

#

yess

pearl pondBOT
#

@brazen stream Has your question been resolved?

wraith hatch
#

so did u solve the ode?

brazen stream
#

yes

#

i did

#

i got the answer

#

thanks

#

its 27

#

hehe

pearl pondBOT
#
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#
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whole jolt
pearl pondBOT
whole jolt
#

Help guys

scenic wedge
#

hello

whole jolt
#

hello

pearl pondBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
whole jolt
#

1

tulip ore
#

draw a horizontal line from the tip of the leftmost triangle to the tip of the rightmost triangle

#

then erase the base and \ side of the rightmost triangle

whole jolt
#

ill need more hints ;-;

#

oh and also we dont know wht type of triangle it is

#

if its isosceles, equilateral, or scalene

tulip ore
#

rigor does not seem to be the focus of this problem, its too much of a popular clickbait one to require that

#

have you followed the two instructions in the hint?

whole jolt
#

yes

tulip ore
#

now consider doubling this area

#

what would you shade in to double the area?

tulip ore
whole jolt
#

ohk

whole jolt
#

;-;?

tulip ore
whole jolt
#

like shade it and show?

tulip ore
#

yea

whole jolt
tulip ore
#

next up is a bit harder to realize

#

consider pairing up the dark and light areas like this

#

similarly:

#

next up you can prove that each pair together has the same area

whole jolt
#

uh how

tulip ore
#

how do you calculate the area of a triangle?

whole jolt
#

1/2 bh

tulip ore
#

now lets say you had two parallel lines (like the two //s)

#

and two transversals going through them (the \ and the -)

whole jolt
#

yeah same angle

tulip ore
#

we know the triangles are similar, right?

whole jolt
#

yep

tulip ore
#

so now consider the base

#

we'll use the - as the base

tulip ore
# whole jolt

can you see that their bases add up to the same amount each time?

whole jolt
#

yes

#

oh shit

#

thnkx

tulip ore
#

hold on there

#

youre not done yet, I think

whole jolt
#

il got it ;-;

#

but the ans seems to be 144;-;

#

for some reason

#

idk the real ans

tulip ore
#

yea youre not done yet

whole jolt
#

;-;

tulip ore
#

let me be sure on the next step

whole jolt
#

ohk

tulip ore
#

you still need to prove that its 144

#

first, what exactly convinces you that its 144

whole jolt
#

nothing ;-;

tulip ore
#

did you want to guess that, because the dark and light areas always added up to the same, that theyd add to 36?

#

you can see in this picture for example that whatever area they add to, it has to be less than 36
since the light area < the unshaded area of the ∆

whole jolt
#

true

tulip ore
#

thats kind of strange though

#

oh I see a way

whole jolt
#

hm?

tulip ore
#

first, we know if we can figure out the dark + light area here, that should be it for the whole problem, right

whole jolt
#

yes

tulip ore
#

and also, the exact position of the - line doesnt matter

#

since the area is always the same in any of its positions we've seen so far, right

whole jolt
#

im getting 162

tulip ore
#

Ill check

whole jolt
#

oh nvm

#

nvm

#

its wrong

bronze heath
#

eh does 90 work

tulip ore
whole jolt
#

ohk

tulip ore
#

brb

whole jolt
#

okk

tulip ore
whole jolt
#

yess

#

brb

bronze heath
#

hmm..

#

idk if this helps

#

-# those two statements mean the same

#

i think i messed up

whole jolt
#

you did

#

its 18

#

not 36

bronze heath
#

following the below one those sum should be twice

bronze heath
#

x1 + y1 = area of a triangle

whole jolt
#

but according to wht u wrot

#

u missed

bronze heath
#

this should do

whole jolt
#

the orner half triangles

bronze heath
#

nvm

whole jolt
#

its wrong

bronze heath
#

we reach nowhere with this

bronze heath
whole jolt
#

how u getting 144

#

oh nvm

#

i was reading something else

bronze heath
#

hmm.. nah i can't think anything

#

bye

whole jolt
#

;-;

#

<@&286206848099549185>

bronze heath
#

@frank violet get your ass over here

whole jolt
#

dem

bronze heath
#

maybe do some geo

timid cipher
#

im doing geo

bronze heath
timid cipher
#

lemme see if i can help

whole jolt
#

;-;

whole jolt
timid cipher
#

definently not

bronze heath
#

imma go to bed its 1 am here

timid cipher
#

but lemme see what i can do

whole jolt
#

same

#

1 20 am

timid cipher
whole jolt
bronze heath
#

oh

bronze heath
whole jolt
timid cipher
bronze heath
#

nocturnal being

timid cipher
#

NOW I CANT SLEEP

whole jolt
#

eh ill go study rotational dynamics

timid cipher
#

also are the triangles congruent?

whole jolt
timid cipher
bronze heath
whole jolt
#

yep

bronze heath
#

ic

whole jolt
#

our teach gives us unsolvable questions

#

then we go home and reserch

bronze heath
#

anywayz lemme know if it is solvable

whole jolt
#

;-;

bronze heath
whole jolt
#

;-;

#

he found it somewhere

bronze heath
#

dem

whole jolt
#

at 2 am he was scrolling reels

bronze heath
#

better do something else

whole jolt
#

and saw this

#

now it hw

timid cipher
#

since the area is same.

#

they lie on the same parallel

#

because bases are same too

whole jolt
#

yes

timid cipher
#

now these triangles are congruent from congruency and since they lie on the same bases and parallels. They have the same area.

whole jolt
#

holy shit

#

u said u were gon go sleepe

#

u just dropped a bomb

bronze heath
#

assumes all equilateral triangles

timid cipher
#

uhh

#

whats 6 x 9?

#

😭

timid cipher
#

then since this is an isoceles trapezium.

#

what if i like

whole jolt
#

i still cant do it

timid cipher
#

this feels like a 10th grade question but it isnt somehow

whole jolt
#

ans is 52

#

54*

#

got it

#

do you guys want the solution or should i close

timid cipher
#

you can close if you wanna

whole jolt
#

yep

timid cipher
#

im half asleep and the last thing i wanna do is do more math.

whole jolt
#

.close

pearl pondBOT
#
Channel closed

Closed by @whole jolt

Use .reopen if this was a mistake.

pearl pondBOT
#
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daring bay
#

can anyone help

pearl pondBOT
daring bay
#

im so lost

#

do i just do

#

wait

#

so p^4 = 0.0016

#

and then i do p^25 * 1-p^25

#

?

cinder flower
#

those look like relevant expressions but not quite everything

#

also, write (1-p)

cinder flower
#

the or vice versa part

daring bay
#

uhh

#

o

#

so

#

times 2

#

?

#

hello

#

@heelpers

#

<@&286206848099549185>

cinder wedge
#

do not ping the role until after 15 min

#

otherwise it’s just annoying

daring bay
#

alright bro

#

5 minutes

#

might aswell just help

fair basalt
#

for any single shot

daring bay
#

so we can just do that ^25

#

because half half kinda right

#

but the vice versa part

fair basalt
#

why .25/.75

daring bay
cinder flower
ruby lance
#

so it 0.2 not 0.25

fair basalt
daring bay
#

oops

#

wtf

#

wait wtf

#

why does it say u can assume max misses with 0.7

fair basalt
#

yeah reasoning is correct, fourth root of .0016 is .2

daring bay
#

if u dont come to a result

fair basalt
daring bay
#

why wouldnt they just say 0.8

#

the fuck

#

whatever

#

so (0.2)^25 * (0.8)^25 * 2

#

or

fair basalt
daring bay
#

oh

#

yea

cinder flower
# daring bay why wouldnt they just say 0.8

it’s like…
part (a) compute this
part (b) use what you found in part (a) to do this, but if you didn’t find it just use this number so that you can still try this part

daring bay
#

so

#

(0.2)^25 * (0.8)^25 * 2

#

this is correct?

fair basalt
#

ok i think you're on right track, now question is what are the different ways you can alternate missing and scoring

cinder flower
#

yea

fair basalt
daring bay
#

MSMSMSMSMSM

#

or SMSMSMSMMS

fair basalt
#

i didn't see times two my b

#

yeah you got it perfect

daring bay
#

so u include the both possibilites by doingtimes 2?

#

i get it

#

ty

fair basalt
#

yep you add over the configurations, which in this case is exactly multiplying by two because both configurations have equal probability

daring bay
#

yeah

fair basalt
#

notably if it was some odd number instead of fifty you would not be able to multiply

#

yep good job

daring bay
#

thats too hard

#

wat

#

wait

#

nvm

#

yea

ruby lance
#

op are 0 2 4 9 it was on my test yesterday can anyone cook this up??

fair basalt
#

wait where's the rest of the question

ruby lance
#

thats it

fair basalt
#

is w then last digit of w is?

ruby lance
#

last digit of w is asked

fair basalt
#

what is w

ruby lance
#

tbh i cant understand a single thing here

fair basalt
#

OHH

#

What's the last digit of the number of length 6 king move walks that start and end at the origin

#

i think it suffices to find the number of length 6 king move walks that start by going one unit to the right, then multiplying by eight due to rotational symmetry

ruby lance
#

8 i thought of only 4 still i cant calculate possibilities and whatever that mnabcd part written there

fair basalt
#

I'm tryna count them out but I'm in car rn 😭

fair basalt
ruby lance
#

yk what the answer is 8840 so we cant rlly calc manually

fair basalt
#

the mnabcd part is irrelevant I'm sure

fair basalt
ruby lance
#

yeah

fair basalt
#

maybe some inductive thing?

ruby lance
fair basalt
#

wait yeah i don't see why it's there unless I'm misinterpreting and it's asking for the number of those sets constituting the walks?

ruby lance
pearl pondBOT
#

@daring bay Has your question been resolved?

pearl pondBOT
#

@daring bay Has your question been resolved?

#
Channel closed

Closed by @daring bay

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#
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flint basalt
#

can someone help me find where i went wrong on evaluating this?

plush bramble
#

!ss

pearl pondBOT
#

Please post images (such as PNGs or JPGs) of the question rather than other filetypes such as PDFs which have to be downloaded. Non-image downloads can potentially contain viruses or other security risks.

flint basalt
#

i realized my bad

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it was from my phone thats why

plush bramble
#

integral of 3x^2 dy is not 3x^2

flint basalt
#

thats the integral of 6x

#

i combined 3x^2-18x^2 to get -15x^2 which is -5x^3

grim fractal
#

that's not what he meant

flint basalt
#

i see it now

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step 3 right?

grim fractal
#

not sure what step 3 is

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but it's the 3x(x+y) dy

flint basalt
grim fractal
#

yes

flint basalt
#

this should be 3x^2/2

grim fractal
#

No

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it's dy

flint basalt
#

oh wait

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wait huh

#

ohh 3x^2y

grim fractal
#

yes

flint basalt
#

gotcha thanks!

#

.close

pearl pondBOT
#
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pearl pondBOT
#
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daring bay
#

hello i need help here im gonna go ballistic

daring bay
#

this is bernoulli right so

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so 60/24

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nah i dont have the slightest idea

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this humbled me

fresh olive
#

What is this question

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I feel like we're missing loads of information

daring bay
#

bro

#

wait let me look at the

#

this was literally the exact translation of the problem

#

wtf

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nah this doesnt make sense

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i got another problem

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so we got 180 minutes and 1 customer lasts 10 minutes so

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yeah wtf man this is some bullshit too

fresh olive
#

24 minutes out of 60 minutes is 40% of the time=0.4 I guess

daring bay
#

so

fresh olive
#

I don't see how binomial distributions come into these problems but I can "solve" them if I just assume they are

daring bay
#

wait so

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we have 50 customer

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and 5 technichans

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so each techncian can have 10 customers

#

this is so weird

fresh olive
# daring bay

There is literally no way to calculate this, like if all the calls come at the start, all but 5 of them (45 of them) will be put on hold, but if the calls are perfectly spaced it would be 0 Nevermind, it says what's the probability a customer is put on hold I misread it

daring bay
#

let me look at the solution

fresh olive
#

Is the question what is the probability someone is put on hold or what is the expected number of people on hold

#

Questions that require looking at the answers to work them out are always fun catthumbsup KEK

daring bay
#

in what % of all cases are customers put on hold

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whatever

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this is the solution

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the left is for the numbers cuz the translatiob bugging

fresh olive
#

This is just wrong, what if some technicians end up unluckily getting more customers

daring bay
#

i dont understand this

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why is 10/180 relevant

fresh olive
#

180 is from 180 minutes = 3 hours

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10 minutes per customer / 180 minutes=10/180=1/18=0.05333...

daring bay
fresh olive
#

Yeah this question is weird so I don't really have a good answer

#

Oh

#

It's supposed to be the probability that a technician is on a call with a specific customer at a randomly chosen time (Given that technician helped that customer)

daring bay
#

ohh

fresh olive
#

Since there are 10 customers per technician they just multiply by 10 to get 10/18=0.533....

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Which is the probability that a technician is on a call with a customer

fresh olive
daring bay
#

poorly written

fresh olive
#

So probability of technician being on a call is 0.53333

#

And then they use the binomial distribution to find the probability that all 5 technicians are in a call, but they don't need to calculate this way lol

#

The final answer is just 0.533333^5

daring bay
#

yeah

#

weird ass questio

pearl pondBOT
#

@daring bay Has your question been resolved?

#
Channel closed

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#
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stoic minnow
#

Hi sorry if its a stupid question but realistically aren't these two limit laws the same thing ?

west sapphire
#

you mean 8 and 9?

stoic minnow
#

The laws themselves. Root and power

west sapphire
#

not if n is constrained to be an integer, as it is here

stoic minnow
#

Like you can put a fraction for the power in the power law no ?

#

Why does it have to be root law

west sapphire
#

yes you can, but they've only stated (and i assume, only proved) the power law for positive integer n

odd anvil
#

Ig root means this

stoic minnow
west sapphire
#

well it depends on whether you're trying to understand why the results are true (i.e. how to prove them)

#

are you being asked to do exercise 1.8.69, where you have to prove the root law?

#

if not and you just want to use the results then it's another story

stoic minnow
#

Ah okay, that's all I needed to hear to be fair. cheers mate.

#

.close

pearl pondBOT
#
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pearl pondBOT
#
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queen rock
#

Can someone point me in the right direction of what substitution to use? I really can't see it. Here is the question: Determine the sum function R(x) of the series by means of a suitable substitution and termwise differentiation and/or integration.

queen rock
#

I think I got it using 1/sqrt(x-2)

#

.close

pearl pondBOT
#
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pearl pondBOT
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rare holly
#

hello for questions like this i can assume a value for example 100 when am i allowed to do that and when am i not?

viscid shale
#

When you have a question relating to ratios and no further knowledge, you can almost everytime do it

#

Still, you probably should get comfy with the idea of system of equations

feral olive
#

call P's radius r

#

then see how that relates with the other two spheres

autumn fossil
#

do u need that

viscid shale
autumn fossil
#

the spheres are unnecessary, its just if quantity Q is 50% more than quantity P...

carmine schooner
#

(algebraically, i would express the volume of r in terms of q and q in terms of p)

#

then it's smooth sailing

feral olive
#

oh wait i thought it was relating radii

#

yeah its just relative sizes

rare holly
#

is easier to use 100 tho but some questions im allowed and some are not how do i know if i can assume it as 100 or 10 etc

autumn fossil
#

mostly

feral olive
#

you can use a value and it will get you the right answer but its generally good practice to understand the rule and use that to get the answer