#help-39

1 messages · Page 257 of 1

short orchid
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I get it now

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Thank you so much

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Thank you everyone

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Will close the channel

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Wait i forgot how to close

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.close

pearl pondBOT
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pearl pondBOT
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dusk edge
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I need help drawing the diagram for this problem. I can’t seem to visualize it

pearl pondBOT
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@dusk edge Has your question been resolved?

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void estuary
pearl pondBOT
void estuary
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can somebody please tell me how to solve these type of questions where there is exponential function too

toxic lichen
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dear god this is ugly

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but my first idea is integration by parts somehow

inner cloud
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void estuary
toxic lichen
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i guess?

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though i think maybe uhhh

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let's see

void estuary
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ig it will get more ugly

toxic lichen
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$\frac{(x+2)^2}{(x+4)^2} = \frac{x^2+4x+4}{x^2+8x+16} = 1 - \frac{4x+12}{x^2+8x+16}$

jolly parrotBOT
toxic lichen
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is this cooking at all

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maybe put u := x+4?

void estuary
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e^x is still in it's multiple. What about that?

severe quarry
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You can "long-divide" that fraction (i.e. just write x + 2 = x + 4 - 2) to get (1 - 2/(x + 4))^2, multiply that out and now Ann's IBP idea should work because the derivative of 1/(x + 4) is -1/(x + 4)^2 so you can view the last two terms as what the product rule gave you for (e^x/(x+4))'

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Let's see if that works out

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[\int \l(1-\frac{4}{x+4}+\frac{4}{(x+4)^{2}}\r)e^{x}dx] is what you have after multiplying out, i.e. [\int e^{x}\dd x-4\int \frac{e^{x}}{x+4}\dd x+4\int \frac{e^{x}}{(x+4)^{2}}\dd x] and now if you set $g(x) \coloneqq \frac{1}{x + 4}$ you notice that those last two terms are [-4\int e^{x}f(x)\dd x-4\int e^{x}f'(x) \dd x=-4\int e^{x}(f(x)+f'(x))\dd x]

jolly parrotBOT
severe quarry
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and that thing in the integrand is what you get after using the product rule on [...]

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and then you are done

void estuary
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what are after the last step btw?

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like that f(x)+ f'(x)

severe quarry
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e^x * f(x) + e^x * f'(x)

void estuary
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yea

severe quarry
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Do you notice what derivative evaluates to that?

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think of the product rule

void estuary
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left d-right + right d-left

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I get it

void estuary
severe quarry
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Yes

void estuary
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i seee

severe quarry
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But also you can just IBP on the second line as Ann said and then you don't have to do this

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IBP is just based on the product rule

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IBP'ing this thing should probably also work

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the thing that you subtract should exactly cancel that third integral and you remain with your uv-expression

void estuary
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ohh and what about the third thing then?

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ohh it will cancel out

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i get it

severe quarry
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that third integral is cancelled yes

void estuary
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damn i am not used to these exponentials but thanks

severe quarry
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when there is e^x you kind of automatically think of IBP

void estuary
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I see. Will remember that from next time onwards

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.close

pearl pondBOT
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plush vessel
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@void estuary

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g(x)+g'(x) = ((x+2)/(x+4))^2

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*e^x

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=(g(x)*(e^x))'

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answer can concise

void estuary
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wait just a min

void estuary
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ohh

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so you manipulated this into (g(x) + g'(x))

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right?

plush vessel
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yep

plush vessel
void estuary
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you did well

plush vessel
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the answer is concise

void estuary
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but as a person who is not much friendly with exponentials i had to go step by step and see how things work

plush vessel
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That's no problem, I'm just providing a better solution

pearl pondBOT
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shut flicker
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how do we know that all terms in the Sigma are intergers

rustic atlas
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because the power of q is positive

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n-1-k >= 0

shut flicker
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ahh tyty

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ig thats the reason why we have to multiply by q^n-1 at the start makes more sense now thanks

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midnight haven
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hello

pearl pondBOT
midnight haven
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in this definition of a sub field

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for the first condition

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k' + sub group of k +

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shouldn't a and b be in K' not in the whole K?

lilac obsidian
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guys help 1 plus 1 how much does it come out

midnight haven
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$\forall(a,b) \in \mathbb{K}^2, a-b \in \mathbb{K}'$

jolly parrotBOT
midnight haven
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$\forall(a,b) \in \mathbb{K}'^2, a-b \in \mathbb{K}'$

jolly parrotBOT
midnight haven
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basically is it the first or second one?

midnight haven
golden crag
brisk scarab
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I think it's just a typo but it should be (K')^2

midnight haven
golden crag
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u might beat all of chatgpt, gemini and gauth

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i havent do this type of question yet

midnight haven
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this professor is incompetent

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shm

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.close

pearl pondBOT
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scarlet trellis
pearl pondBOT
scarlet trellis
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I think I need to relate radii & distances to tangent length

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but I don't know how to do that

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once I have that I just run it for [1, 18] and sum

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I drew a diagram but I see nothing useful from that

glass meadow
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Is w supposed to be an integer?

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I guess that's the "simplest radical form" thing

scarlet trellis
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Probably

glass meadow
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The circles are x units apart, does that mean their centers is x+12+9 units apart?

scarlet trellis
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Yes

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Or at least that's how I understood the question

glass meadow
scarlet trellis
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There has to be another way

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this is a geometry competition, the assumption is that you have 1 semester of precalc knowledge

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so i doubt it would have a derivative

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also, this is question 6/20

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it isnt always perfect, but test designers are supposed to put easier questions first, with 20 being the hardest

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so this should be a really easy problem...

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but it sure doesnt seem like it

glass meadow
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Ok but in competitions, most questions require knowing some kind of trick...

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I know some but clearly not enough for this one

scarlet trellis
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I just tried googling "relate distance between circles and their radii to external tangent length"
and this result seems promising...I'll try it out. Maybe I should've checked google in the first place lol

glass meadow
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Ah yeah that makes sense

scarlet trellis
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ok so answer key says 16

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I find the values of x and 7 & 17

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so i think the answer should be 24

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unless i made a mistake here

glass meadow
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It's not x^2

scarlet trellis
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oh wait

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yeah its x+12+9

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^2

glass meadow
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,w sqrt((x+21)^2-3^2) for x={1,2,3,4,5,6,7,8,9}

scarlet trellis
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yep i get 16 now

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2, 4, and 10

glass meadow
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,w sqrt((x+21)^2-3^2) for x={10,11,12,13,14,15,16,17,18}

glass meadow
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Yeah

scarlet trellis
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thank you for your help

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im going to put this formula in my calculator now

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.close

pearl pondBOT
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hybrid ivy
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. uh?

pearl pondBOT
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inner spear
robust kraken
robust lynx
cobalt hinge
pearl pondBOT
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scarlet trellis
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I have spent so long on this

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Let h = initial hour hand in hours

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Let m = initial minute hand in minutes

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then $h_\text{final} = h + \Delta h$

jolly parrotBOT
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UCYT5040

scarlet trellis
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and $m_\text{final} = m + \Delta m$

jolly parrotBOT
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UCYT5040

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UCYT5040

scarlet trellis
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also, $\frac{h_\text{final}}{12} = \frac{m}{60}$

jolly parrotBOT
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UCYT5040

scarlet trellis
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and $\frac{m_\text{final}}{60}=\frac{h}{12}$

jolly parrotBOT
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UCYT5040

scarlet trellis
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i also notice that $\frac{\Delta m}{60} + \frac{\Delta h}{12} = 1$

jolly parrotBOT
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UCYT5040

scarlet trellis
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but i really only have 3 equations here, with a 4 variable system

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what am i missing?

pearl pondBOT
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@scarlet trellis Has your question been resolved?

scarlet trellis
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<@&286206848099549185>

pearl pondBOT
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@scarlet trellis Has your question been resolved?

dense jasper
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wait why are there four equations

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let $t$ be the number of minutes after 7:00 now and $\Delta$ be the number of minutes requested in the answer (so $\Delta<60$)

jolly parrotBOT
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Civil Service Pigeon

dense jasper
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Then, $$6(t+\Delta)=210+\frac{1}{2}t+360n$$
for some integer $n$ (since the minute hand travels $6$ degrees in every minute and the hour hand travels $\frac{1}{2}$ a degree per minute)

jolly parrotBOT
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Civil Service Pigeon

dense jasper
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you can use similar logic to get an equation for the hour hand

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it should finish nicely from here

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I'd be shocked if it didn't

scarlet trellis
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1 sec lemme read this

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ah ok i understand

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but i prefer the idea that there are 60 minutes on a clock rather than there are 360 degrees

scarlet trellis
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$t$=$\Delta$ then

jolly parrotBOT
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UCYT5040

scarlet trellis
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it is currently between 7:00 and 8:00 (or, it is currently 7:t)

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the answer is requesting how many minutes past 7:00 it currently is

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do you mean $t$ is the number of minutes after 7:00 after the swap takes place?

jolly parrotBOT
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UCYT5040

dense jasper
dense jasper
jolly parrotBOT
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Civil Service Pigeon

dense jasper
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mb

scarlet trellis
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ok

scarlet trellis
dense jasper
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eh to each their own

scarlet trellis
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1hr = 5 minute ticks

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1 min = 1 min tick

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ok im going to attempt this whole problem now

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sorry i got distracted

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actually attempting it now

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$t$ number of minutes past 7 $\$
$\Delta$ number of minutes that have passed after the swap

jolly parrotBOT
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UCYT5040

scarlet trellis
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$\frac{7\cdot 60+t+\Delta}{720}$ represents the position of the minute hand before swap

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$\frac{7+\frac{t}{60}}{12}$ pos of hour hand before swap

jolly parrotBOT
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UCYT5040

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UCYT5040

scarlet trellis
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$\frac{7 \cdot 60 + t}{720}$ pos of min hand after swap

jolly parrotBOT
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UCYT5040

scarlet trellis
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$\frac{7+\frac{t+\Delta}{60}}{12}$ pos of hour hand after swap

jolly parrotBOT
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UCYT5040

scarlet trellis
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$\frac{7\cdot 60+t+\Delta}{720} = \frac{7+\frac{t+\Delta}{60}}{12} \ \frac{7+\frac{t}{60}}{12} = \frac{7 \cdot 60 + t}{720}$

jolly parrotBOT
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UCYT5040

scarlet trellis
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@dense jasper i dont think im doing this right

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how did you get n in there?

dense jasper
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angles are equal modulo full turns

scarlet trellis
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thank you for your help, but honestly my brain is too fried today to attempt this further

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i think i know what you mean though. ill try again tomorrow

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.close

pearl pondBOT
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fast heron
pearl pondBOT
fast heron
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u = lambda * x

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can someone help me simplify the first integral?

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help pleasse

pearl pondBOT
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@fast heron Has your question been resolved?

fast heron
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.close

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wind lagoon
#

I have perhaps a very elementary question. Let $|\cdot|$ be the Euclidean norm in $\mathbb{R}^d$ and $q$ a fixed point, $x,y$ two other arbitrary points. If $|x-q|\neq |y-q|$, is it true that $y\neq x$?

jolly parrotBOT
robust kraken
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you can see it by the contrapositive of this statement i think

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if y=x, then |x-q|=|y-q| which is obviously true

wind lagoon
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.close

pearl pondBOT
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pearl pondBOT
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vivid sky
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x = y+3

pearl pondBOT
vivid sky
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How would I plot this

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For example id do x = 1…

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so y = 4

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@tulip ore

tulip ore
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1 isnt 4 + 3

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try that again

vivid sky
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Oooh

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So 1 = y + 3

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y = -2

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@tulip ore

tulip ore
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yep

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another way you can do this is to solve for y

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so from x = y + 3, simplify this to get y = (...)

vivid sky
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Okay so y = -2

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How to get coordinates

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(-2,0)?

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@tulip ore

tulip ore
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remember coordinates are (x, y)

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not (y, x)

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also, (-2, 0) isnt correct

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-2 isnt 0 + 3

vivid sky
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Oh so it’s

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(1,-2)?

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@tulip ore

tulip ore
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yes, that would for example be a point

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if you keep putting in x and y, you can plot the graph out

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another way you can do this is to solve for y

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so from x = y + 3, simplify this to get y = (...)

pearl pondBOT
#

@vivid sky Has your question been resolved?

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gray valve
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So im just doing some exercises in my school book: Derive a formula that can be used to calculate the volume of a sphere from its diameter.

gray valve
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I lowkey dont know how to proceed/ where to even begin

plush bramble
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Are you supposed to use calculus

gray valve
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Dont think so

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Matter of fact idk what calculus is ngl

slow grove
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i think maybe it just wants you to convert the volume of a sphere formula from using the radius to the diameter

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so to start, do you know what the formula is for the volume of a sphere with radius r ?

gray valve
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4/3 x pi x r^3 right?

slow grove
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yep!

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and do you know what the relationship is between radius and diameter

gray valve
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Not really

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Its kind of a weird exercise

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The ones before was just calculating the volume

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Now im supposed to think of a formula

slow grove
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there is a formula relating radius r and diameter d

gray valve
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Well yea radius is the half of a diameter

slow grove
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yep perfect

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can you write that in symbols

gray valve
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1/2 d = r?

slow grove
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yep

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now plug that into your volume formula from before

gray valve
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Just add it?

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Like at the end?

slow grove
gray valve
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So uhh d = 1/2 x pi x r^3?

slow grove
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not quite

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what you need to do is replace any rs with 1/2 d

gray valve
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So V = 4/3 x pi x 1/2d^3

slow grove
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almost, we cant forget brackets

gray valve
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The 1/2d^3 in brackets?

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Never understood how they work

slow grove
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yes, so (1/2 d)^3

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think about writing out r^3 the long way

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so r x r x r

gray valve
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Yea

slow grove
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then replace each of those with 1/2 d

gray valve
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No like i know the purpose

slow grove
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i think this will help illustate how this works

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humour me

gray valve
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Wdym

slow grove
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as in just go along with it

gray valve
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So just do what u Said earlier

slow grove
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yes

gray valve
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1/2d x 1/2d x 1/2d

slow grove
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and what does that simplify to

gray valve
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Which is (1/2d)^3

slow grove
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yep

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but thats not totally simplified

gray valve
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So what would i have to do to simplify it

slow grove
gray valve
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Maybe uhh

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Also get the d out of the brackets?

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Nvm that makes no sense

slow grove
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forget about any brackets for now, we're just looking at 1/2 d x 1/2 d x 1/2 d

gray valve
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3 x (1/2d)

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But thats just the same thing

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Ohhhhh im dumb asl

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Maybe 1/6

slow grove
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if i said simplify 1/2 x 1/2 x 1/2 what would the answer be

gray valve
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1/8

slow grove
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if i said simplify d x d x d what would that be

gray valve
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d^3

slow grove
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ok so what should 1/2 d x 1/2 d x 1/2 d simplify to

gray valve
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So its not 1/2 but (1/8d) ^3

slow grove
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not quite

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because (1/8 d)^3 would be 1/8 d x 1/8 d x 1/8 d
which i think you can agree is clearly different

gray valve
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Yea

slow grove
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still not quite

slow grove
gray valve
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1/8d?

slow grove
gray valve
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Now you lost me completely

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Would that just be 1/8d^3

slow grove
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yes

gray valve
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So just without the brackets

slow grove
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yes

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(1/2 d)^3 = 1/8 d^3

gray valve
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So thats the difference

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Ohh

slow grove
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because (a b)^n = a^n b^n

gray valve
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So what do I put in my formula

slow grove
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so applying that here
(1/2 d)^3 = (1/2)^3 d^3 = 1/8 d^3

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so we have V = 4/3 pi r^3

gray valve
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So is my formula V = 4/3 x pi x 1/8d^3

slow grove
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yes perfect

gray valve
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Fuck that was hard to think of

slow grove
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then that can simplify just a bit more

gray valve
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To?

slow grove
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we have a 4 in the numerator and an 8 in the denominator

gray valve
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Nvm 1/2

slow grove
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yep

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so now whats the formula

gray valve
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V = 4/3 x pi x 1/2d^3

slow grove
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you kept the 4

gray valve
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In the 4/3?

slow grove
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yes

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thats where the 4 in the numerator is coming from

gray valve
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You got me confused

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So is it 1/3 now?

slow grove
#

$\frac{4}{3} \cdot \pi \cdot \frac{1}{8} d^3 = \frac{1}{3} \cdot pi \cdot \frac{4}{8} d^3 = \frac{1}{3} \cdot \pi \cdot \frac{1}{2} d^3$

jolly parrotBOT
slow grove
#

does that make sense ?

gray valve
#

Trying to think right now

#

You just multiplied both numerators right?

slow grove
#

i just moved some stuff around

#

maybe it would be easier to see if we got rid of some stuff that isnt changing

#

$\frac{4}{3} \cdot \frac{1}{8} = \frac{1}{3} \cdot \frac{4}{8} = \frac{1}{3} \cdot \frac{1}{2}$

jolly parrotBOT
gray valve
#

I mean I got the formula now

slow grove
#

well it still needs to be simplified

gray valve
#

Why is there always something to simplify

slow grove
#

well not always, we're almost there now

gray valve
#

Dont tell me that i gotta take the 3rd square root now

#

Does that even count as simplify

slow grove
#

we dont need to do that

#

were just doing arithmetic at the moment

#

multiplying these fractions

gray valve
#

Maybe multiply again to 1/6d^3?

slow grove
#

bingo !

gray valve
#

So its V = 1/6d^3 x pi

slow grove
#

yep

gray valve
#

Gotta take it down step by step now

#

Thank you for the help

#

Atleast you didnt give me the answer right away

#

Made me use my brain instead

slow grove
#

yes no problem, happy to help

pearl pondBOT
#

@gray valve Has your question been resolved?

#
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#
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proper nova
#

I needed help proving M, K, N all lies on a straight line.
Question: Given $\triangle ABC$ has heights of $BD$ and $CE$ intersects at $H$. The angle bisector of $\angle ABH$ and $\angle ACH$ intersects at $K$. Let $M$ be the midpoint of $AH$ and $N$ be the midpoint of $BC$. Prove that $M$, $K$, $N$ all lies on a straight line.

jolly parrotBOT
#

1 divided by 0 equals Infinity

proper nova
#

im doing normal geometry here, not coordinates-related

rugged raven
proper nova
rugged raven
#

tho you may be right, it might not be possible to assign them exact coords

proper nova
rugged raven
#

you should be able to assign them some variable coords tho

proper nova
#

i mean, my curriculum didn't learn about coordinates in geoemtry yet

proper nova
#

<@&286206848099549185>

earnest escarp
#

btw 1 divided by 0 does not equal infinity

proper nova
earnest escarp
#

i aint helping you with your problem btw good luck

rugged raven
#

wow I suck at geometry without numbers

earnest escarp
pearl pondBOT
#

@proper nova Has your question been resolved?

pearl pondBOT
#

@proper nova Has your question been resolved?

dusty jungle
#

hint BKC = 90

#

@proper nova

proper nova
#

if i wanted to prove BKC = 90, then i have to prove KN = BN = NC?

dusty jungle
#

since we can calculate BKC, we have all that

#

from which we can calculate KNB

#

do a lil angle chasing

proper nova
rugged raven
#

interesting that forms a circle then

proper nova
#

let me try something:
EBH = DCH (there are many reasons to say that)
since BK and CK are angle bisectors of these 2 angles then KBH = KCH

dapper kraken
#

ok from what ive got alr: -||prove K lies on (BEDC)||
-||K is the midpoint of some arc||
-||K lies on perp bisector of some segment, and so is N||
then something something nine point circle?

proper nova
#

didn't hear the term midpoint of an arc before

dusty jungle
#

(both perpendicular)

#

so we're done

#

but how did you get that

dapper kraken
dusty jungle
#

midpoint of arc

dapper kraken
#

BK is angle bisector of BED

dusty jungle
#

OH NVM IM DUMB

#

yeah we're done

proper nova
#

lmao

dapper kraken
dusty jungle
proper nova
#

only thing is that im trying to see why BKC = 90

dapper kraken
dusty jungle
proper nova
#

what the 💀 is even the midpoint of an arc

dusty jungle
proper nova
#

my brain hurts when i encounter geometry 😭

dapper kraken
#

i was thinking of constructing (AEHD) but i didnt realize M was the center of it ded

dusty jungle
proper nova
#

NE = ND is easy to prove since BC is the diameter of (BEDC)

#

the hard part is ME = MD and KE = KD

dusty jungle
proper nova
#

im just remarking

proper nova
dapper kraken
#

(AEHD) is concyclic. M is the midpoint of the diameter of it (AH), thus M is the center of (AEHD)

#

ME and MD are radiuses

proper nova
#

oh thanks!

#

didn't see that

proper nova
#

i can't seem to see why KE = KD

proper nova
dapper kraken
#

thats a consequence of angle bisectors and arc bisectors (no idea which theorem states it tho)

dusty jungle
#

chords that make equal angles have equal length

proper nova
#

?

proper nova
#

.close

pearl pondBOT
#
Channel closed

Closed by @proper nova

Use .reopen if this was a mistake.

proper nova
#

.reopen

pearl pondBOT
proper nova
#

i actually have one more question i needed help with: Given $\triangle ABC$ which is an acute triangle, three heights of that intersects at $H$. From $A$, draw tangents $AP$ and $AQ$ of the circle with diameter $BC$. Prove that $P$, $H$, $Q$ both lie on the same line

jolly parrotBOT
#

1 divided by 0 equals Infinity

proper nova
#

in the diagram above, i let $O$ be the midpoint of $BC$

jolly parrotBOT
#

1 divided by 0 equals Infinity

proper nova
#

.close

pearl pondBOT
#
Channel closed

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elfin compass
#

hey so, i'm just curious about a concept of math... If someone wants to chat about that

#

i'm new to this server and i'm trying things out

ripe lantern
elfin compass
#

Thank you.

pearl pondBOT
#
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elfin compass
#

Hi, i'm with the topic, "equations with radicals" you see, sometimes you get two diferents values for x, like "x¹=4, x²=6" but why can a solution be "fake" (in mathematical terms) when you do the comprobation? (When the result does not satisfy equality)

inner granite
compact ridge
#

if $a = b, a^2 = b^2$ yes

jolly parrotBOT
compact ridge
#

but $a^2 = b^2$ can also come from $a = -b$

jolly parrotBOT
inner granite
#

Like the following example, when the squares are taken off from both sides, it doesn't guarantee that both sides must be equal.

#

Unless there is some conditions sit upon them.

#

For example, if $a, b > 0$ and $a^2 = b^2$, we can be certain about $a = b$

jolly parrotBOT
#

Erebus

inner granite
#

(Because they both need to be > 0 and a = -b doesn't satisfy the condition)

elfin compass
#

Ohh right

inner granite
#

Another time is when you get contradictory results.

#

$x > 0$ and you get $x = - 4$

jolly parrotBOT
#

Erebus

inner granite
#

Then you can reject this case.

elfin compass
#

But like i was asking, mathematicaly talking, why can a solution be "false" if it does not satisfy the equality? How can you get to that result

compact ridge
elfin compass
inner granite
compact ridge
inner granite
#

$x^2 = 4 \implies x = \pm 2$

jolly parrotBOT
#

Erebus

inner granite
#

Here, non of the solutions are false because there is no other restrictions on it.

#

$\sqrt{4x - 3} = x \implies 4x - 3 = x^2 \iff x^2 - 4x + 3 = 0 \iff (x -3)(x - 1) = 0$

jolly parrotBOT
#

Erebus

inner granite
#

Wait bad example

elfin compass
#

Wait

#

It a good one

#

Or no

#

?

compact ridge
#

there's even $\sqrt{x} = -2 \implies x = 4$

but when you check $x = 4$ by subbing in the original equation, it doesn't work ($\sqrt{4} = 2$ only)

jolly parrotBOT
compact ridge
#

so the conclusion is that there are no (real) solutions

inner granite
#

In the above case, no square roots could be negative.

#

This leads to a contradiction.

elfin compass
inner granite
jolly parrotBOT
#

Erebus

inner granite
#

But $\sqrt{4} \neq -2$

jolly parrotBOT
#

Erebus

inner granite
elfin compass
inner granite
#

There is no solution.

#

The solution simply does not exist.

#

It is somewhat of a law that square roots *aren't negative.

#

$\sqrt{x} \ge 0$

jolly parrotBOT
#

Erebus

elfin compass
#

Yes, i understand. Thank you.

#

❤️

#

I love you both

compact ridge
pearl pondBOT
#

@elfin compass Has your question been resolved?

latent quail
#

.solved

pearl pondBOT
#
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latent quail
pearl pondBOT
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sharp smelt
#

I;d like to solve this using convolusions

sharp smelt
#

$h(z)= \int_{a}^{x} \frac{a}{(z-y)^2} \frac{a}{y^2} dy$

#

would this work?

jolly parrotBOT
sharp smelt
#

my only concern here is finding the domain of z

#

I don't follow

elfin stirrup
#

the probability density of a sum of independent random variables is the product of the probability densities

elfin stirrup
#

thats not correct

sharp smelt
#

oops

#

my bad

sharp smelt
elfin stirrup
#

no worries we are all here to learn :)

hallow timber
elfin stirrup
#

what is z ?

jolly parrotBOT
#

flynger

sharp smelt
#

I also just realised I assume both RVs are the same

elfin stirrup
#

you have to take to different ones

#

but with the same distribution and densities

sharp smelt
#

this is the formula

#

so I tried using the last one

hallow timber
elfin stirrup
#

and again what is z in theorem 10.1 ?

#

thats important to understand

hallow timber
sharp smelt
#

this is thm 10.1

sharp smelt
#

you mean

elfin stirrup
#

yup so what would Z be in this case?

#

maybe that question is too trivial for you and if so Im sorry, but its important to understand

sharp smelt
#

X+Y

#

so I have $a≤y≤x$;
$a≤z-y≤x$?

jolly parrotBOT
sharp smelt
#

( to find the bounds of the integral?)

elfin stirrup
#

you can insert the functions even with the cases

sharp smelt
#

I'm just unsure of how to do this using convolusions

#

(which is what I wish to use here)

elfin stirrup
#

okay first of all what formula do you want / need to use?

sharp smelt
elfin stirrup
#

from the pictures that you presented

sharp smelt
#

the last one

elfin stirrup
#

okay what is f(z-y) and g(y) in this case?

sharp smelt
#

$\frac{a}{(z-y)^2}; \frac{a}{y^2}$

jolly parrotBOT
hallow timber
#

From direct substitution you have

$h(z)= \int_{-\infty}^{\infty} \frac{a}{(z-y)^2} \frac{a}{y^2} dy$

jolly parrotBOT
#

flynger

elfin stirrup
#

you are both missing the cutoff

hallow timber
#

oh wait sorry

#

yea thats invalid

sharp smelt
elfin stirrup
#
\[
f(x)=
\begin{cases}
\dfrac{a}{x^{2}}, & x \ge a,\\[6pt]
0, & x < a.
\end{cases}
\]
jolly parrotBOT
hallow timber
#

From direct substitution you have

$h(z)= \int_{-\infty}^{\infty} f_X(z-y)f_Y(y) dy$

jolly parrotBOT
#

flynger

elfin stirrup
hallow timber
#

$f_Y(y)$ is nonzero on $y \in [a, \infty)$ and $f_X(z-y)$ is nonzero on $y \in (-\infty, z-a]$

sharp smelt
jolly parrotBOT
#

flynger

sharp smelt
elfin stirrup
#

so thats what I meant with inserting the function even with the different cases

hallow timber
jolly parrotBOT
#

flynger

sharp smelt
#

got it

#

tq

elfin stirrup
#

I hope you dont have to integrate that, that would not be fun (but possible)

sharp smelt
#

such computational ones

elfin stirrup
#

use partial fraction decomposition, if you wish to evaluate the integral

sharp smelt
#

one more question

elfin stirrup
sharp smelt
#

one min

#

I'm actually unsure of which method to use here

#

oh

#

nvm

elfin stirrup
#

have you worked with probability measures?

sharp smelt
#

It's done alongside RA1

elfin stirrup
#

sorry I only know how to do it with probability measures

sharp smelt
#

I do have a formula in mind

#

the pdf of $X$ is $ \frac{4h^3}{\sqrt{\pi}} v^2 e^{-h^2v^2}$

jolly parrotBOT
elfin stirrup
#

yeah that works here

elfin stirrup
sharp smelt
#

what is T here

#

like T looks like it's x^2

elfin stirrup
#

Y = X^2 = T(X)

sharp smelt
#

So W(y)=√y

elfin stirrup
#

well

#

yes but why

#

look at the definition of the r.v.

sharp smelt
#

Z=1/2mV^2

elfin stirrup
sharp smelt
#

the RV increases on the domain

elfin stirrup
#

f(x) = x^2 is not an increasing function

#

yeah it would not be on whole R

#

but on [0,inf) it is

sharp smelt
#

right

#

dx/dy=1/2√y

#

and $f(W(y))= \frac{4h^3}{\sqrt{π}} ye^{-h^2y}$

jolly parrotBOT
elfin stirrup
#

you are missing the 1/2 * m

#

but otherwise your done

#

1/2 * m is just a constant and therefore independend so you can just mulipliy it to the density of V^2

sharp smelt
#

Yea

#

Tq

#

I think that's all for now , thanks so much!

#

.close

pearl pondBOT
#
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sharp smelt
#

.reopen

pearl pondBOT
sharp smelt
#

@elfin stirrup you were saying something?

elfin stirrup
#

I asked what Tq means but I looked it up

sharp smelt
#

thank you

elfin stirrup
#

:)

sharp smelt
#

.close

pearl pondBOT
#
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pearl pondBOT
#
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urban crypt
#

Hello, I am in quite the bind at the moment because I need to get to calculus undergrad levels of math.. and currently I can barely do 5th grader math. That in itself isnt that much of a problem...
The problem is that I start school 13th of January.. and I need to get up to a reasonable level by then. I dont particularly want to cram but I dont think I have any choice? Are there any good tools I can use to help me along the way? The software my school uses is ALEKS but of course its paid software so I dont wish to spend too much time with it. I spent 13 years in school yet I remember literally nothing. I am a bit stressed by now.. stare

Sorry if this question is too generic..

hallow timber
#

Work from the ground up and understand the fundamentals. Don't be scared to stay on the beginner material until you fully grasp it. Once you learn a topic, push yourself with harder questions to test how strong your understanding is.

rotund ferry
#

It's already November, and school will open on January? sully

#

I think that skipping a few topics is a must atp

#

Just learn what is more important, try to watch YouTube serieses like Organic Chemistry Tutors

#

And watching a few 1-2 hour "intro to alg", " Algebra review", "basics of trig"

#

After watching those 1-2 hour videos, use apps like Khan Academy to strengthen your understanding by practice

hallow timber
#

They said they can barely do 5th grade math, so I'm gonna assume they could need to start even earlier

umbral osprey
#

yeah and to kinda add onto this, don’t worry about going too deep into it because usually the intro calculus classes will kind of guide you through the problems so you can learn any gaps if you need

rotund ferry
#

Only having 2 months to re-study 13 years of math is just... Insane

pearl pondBOT
#

@urban crypt Has your question been resolved?

urban crypt
umbral osprey
#

to be honest a lot of it is just going to be repetition

urban crypt
#

They expect me to get up to that class before I start if I read that right? English isnt my first language

#

that means I need a score of 76% or better

#

I did it once already and I got 18% 😭

umbral osprey
#

yeah you need to place into it

urban crypt
pearl pondBOT
#
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shut flicker
#

i was trying to appraoch this question with a stars and bars method, i think i got there would be 97 choose 3 ways if we ignored the odd condition, but im not entirely sure how to appraoch it with the odd condition (maybe might have to use a different method), i was thinking maybe it involves reducing the previous 97, maybe dividing it in half or something similar, as we need odd gaps between each bar?

tropic saddle
#

x_i = 2a_i+1 because they are odd

pearl pondBOT
#

@shut flicker Has your question been resolved?

shut flicker
#

so does it become like this

clear shore
shut flicker
#

can u hint where that may be

clear shore
#

What's the least value a_i can have in your method

shut flicker
#

ah is it that i should have done 2a-1 instead, since x_1 can be 1, so if 2a_1 - 1 = x_1, then 2a-1 can equal 1, so a = 1, whereas with 2a+1, i can't get x_1 = 1 unless a is non positive

clear shore
#

Yup

shut flicker
#

so its 50 choose 3

#

yippee

#

thanks for ur help

#

.close

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#
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shadow cloak
#

What are some applications for the fundamental theorem on homomorphisms? And why can you say that the diagram you draw for it commutes?

cobalt hinge
#

Same as first isomorphism theorem correct?

shadow cloak
#

Nope

cobalt hinge
#

this right?

shadow cloak
#

Yes

cobalt hinge
#

Ok so just slightly different format

shadow cloak
#

That's 1st iso

cobalt hinge
#

Wait lemme check my textbook

#

I might be tripping

#

This is what I have in my book, its just not labelled

shadow cloak
#

yes

cobalt hinge
#

Ok phew

#

So what I mainly use it for is like elaborating on "induced" homomorphisms whenever I'm creating a proof

#

A lot of the time if you have these conditions satisfied then its easy to prove that \tilde{\phi} is bijective since according to this theorem its already an isomophism

#

There are a few examples I have

shadow cloak
#

How do you remember it? Like can you describe it in one sentence intuitively or something

cobalt hinge
#

Well its the diagram

shadow cloak
#

You just think of the diagram?

cobalt hinge
#

Yep

#

Once you start working with it a little bit it gets easier to remember

shadow cloak
cobalt hinge
#

Hmm

cobalt hinge
#

Its not in my book for some reason

shadow cloak
#

Ok and one more thing:

#

Do you remember all the three iso theorems?

cobalt hinge
#

Uh no

shadow cloak
#

haha

cobalt hinge
#

Partly because I haven't gone in-depth and partly because my book doesn't name the theorems 🥲

shadow cloak
#

Alright

cobalt hinge
#

I gotta go eat

shadow cloak
#

Thanks

cobalt hinge
#

You can keep this open to see if anyone else can help you with memorization

shadow cloak
#

So the new question is: How do you usually remember the three isomorphism theorems? Do you have like a one-sentence-intuition you keep in mind?

shadow cloak
# cobalt hinge Hmm

Also by the way, apparently yes, it is the first iso theorem, we just named it a little differently and that's why we don't call it that for some reason

#

.close

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#
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quick venture
#

hey im unsure why these angles are the same

shadow stag
#

they don't have to be the same, that's just given

quick venture
quick venture
warm tiger
quick venture
#

can you show me a diagram?

warm tiger
#

As normal force acts perpendicular to the plane

#

@quick venture

quick venture
#

Thanks

#

.close

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#
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robust lynx
#

it’s closed catThumbsUp

solar fern
#

Ok

pearl pondBOT
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kindred forge
pearl pondBOT
kindred forge
#

#19

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Do I have to calculate the area of both circles and subtract their intersection?

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So I’m assuming the circles have radial bounds of 0 to their respective equations, and angles 0 to pi for sin and -pi/2 to pi/2 for cos

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I can do that all well and dandy, what about their intersection? How can I calculate that

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?

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<@&286206848099549185>

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pearl pondBOT
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edgy laurel
pearl pondBOT
edgy laurel
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I dont really understand the answer

sharp vigil
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,rccw

jolly parrotBOT
boreal nexus
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a-b the whole square = a² - b² - 2ab

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that should be about it yeah

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don't look at it differently just because of the -x

sharp vigil
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what is the question?

edgy laurel
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But we have two specific formulas
a^2+2ab+b^2 for when (a+b)^2
And a^2-2ab+b^2 for (a-b)^2
When i asked chatgpt he said the answer is x^2+2x+1
But i get the answer in the picture

inner spear
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,rotate

jolly parrotBOT
boreal nexus
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you compute it just with the formula of a - b the whole square

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it just gives you a funny 'a' that you don't expect to be +/positive (while doing the computation)

edgy laurel
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Ohhh so -x-1 is treated as a a+b so i have a positive 2 when multiplying

boreal nexus
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no no, -x - 1 (the whole square), is treated as a-b (the whole square).
the "a" Here being -x (negative guy) doesn't change the fact that it's gonna be a - b the whole square.

edgy laurel
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So the formula is a2-2ab-b2?

boreal nexus
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yes

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and not the +/positive formula

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might have gotten confused with the -x squaring to positive x²

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but you should not really ask chat gpt for answers, as it has a lot of errors/mis understandings and you won't get what you're doing

flint fulcrum
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There's no two formulas

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It's simple (a+b)^2= a^2+2ab+b^2

boreal nexus
flint fulcrum
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You get second formula

boreal nexus
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yea there's 2 formulas then, aren't they!

flint fulcrum
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Say you wanna evaluate (-x-1) ^2

Think like this a=-x , b=-1

Then do (a+b)^2

If you wanna do by (a-b)^2

You can think a=-x , b=1

Or you could be smart and think (-x)^2 =x^2

boreal nexus
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I mean... do we really wanna confuse someone who's just learning this?

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it's simple enough either way

edgy laurel
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Ok im genuinely confused now
Our proffesor told us to just fit in the numbers into the formula depending on the +/- beetween a and b

edgy laurel
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Is the -x treated as x ?

boreal nexus
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nope

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it's treated as -x, but there's a difference between treating it as -a and +a

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so when I speak about -a or +a, I'm speaking about the left side of the sign in between

boreal nexus
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when I say +a, here I mean 55 because it's left to here

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but if I say -55 + 45

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I take "a" as -a

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get the point? it can be -a or +a depending on the sign of the variable/constant

edgy laurel
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Ohh i see

primal pasture
boreal nexus
# edgy laurel Ohh i see

now think about this, -a doesn't matter here really because you compute two numbers hmm and the second one matters more
so, what matters is the b sign

edgy laurel
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Ohh ok

boreal nexus
edgy laurel
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Ye

boreal nexus
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that means, you use the formula for (a-b) ²

edgy laurel
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Yep

boreal nexus
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the a being -x or +x, does not matter

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you can even confuse it by saying the "a" as -x² or x²

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but it's just gonna be "a"

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the "b" matters majorly here

edgy laurel
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So in this scenario how would i fit the numbers into the formula?

boreal nexus
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right, so the formula results in a² + b² - 2ab

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for (a-b) ²

boreal nexus
edgy laurel
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Shouldnt it be a2-2ab+b2

boreal nexus
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changing -2ab to the right edge doesn't matter

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because we brought +b² to left without changing anything

edgy laurel
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Ohhhh

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Ok ill try to solve now

boreal nexus
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it doesn't matter if you do it that way as well

boreal nexus
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and check what's happening

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be careful with the cancelling after you do it

edgy laurel
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Im stuck at the -2 times -x times -1 since its
-2 times -x is 2x and 2x times -1 is -2x
But in the original answer it should be +2x

boreal nexus
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mhm

jolly parrotBOT
boreal nexus
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now think of it like this, what would be -2 times positive/+x?

edgy laurel
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-2x

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Then that times -1 is +2x

boreal nexus
# edgy laurel -2x

right? now what if the x was also negative? the answer changes it's symbol right?

boreal nexus
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we have -2 times x, resulting in -x.

boreal nexus
edgy laurel
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+2x

boreal nexus
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right?

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now, multiply that with 2 times -1

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what is 2 times -1?

edgy laurel
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-2

boreal nexus
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so you get the 2 times a and 2 times b, now our step is to multiply those both:)

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so what is -2 times 2x ?

edgy laurel
boreal nexus
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exactly!

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that's 2 times a × b, don't get confused if "a" is something hard or weird!

boreal nexus
edgy laurel
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Omg i know the problem
I was solving this thinking x2+2x+1
Is the answer what i got from Ai and photomath

boreal nexus
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but they most likely mis understood your wording

edgy laurel
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So the answer is x2-4x+1

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Is 2ab
2 times a and 2 times b

boreal nexus
viscid shale
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are we still on the (a+b)^2 / (a-b)^2 thing?

boreal nexus
edgy laurel
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Idk im genuinly confused
Since i done all my other with 2 times a times b rather than 2 times a and 2 times b

boreal nexus
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scrape out everything, think of -2ab when a is -x and b is -1

viscid shale
edgy laurel
viscid shale
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okay, recap, cause the explanation is pretty easy

boreal nexus
viscid shale
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You have to know the following properties of arithmetics and thats kinda it:

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$$a\cdot (b+c) = ab+ac$$
$$(ab)^c = a^cb^c$$

jolly parrotBOT
viscid shale
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Do you remember these two?

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basically its distribution over one lesser operation

edgy laurel
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Uhh i dont think so
I may have but i wasnt a real math person trough 5-7 grade
Now i want to lock in

boreal nexus
boreal nexus
edgy laurel
boreal nexus
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thinking you should multiply 2 times a and 2 times b, then multiply it again, is a common error

edgy laurel
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Oh ok

viscid shale
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$3 \cdot (5+2) = 3 \cdot 7$

vernal bear
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What is original que?

viscid shale
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?

jolly parrotBOT
viscid shale
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this is just pemdas applied

boreal nexus
edgy laurel
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Guys its hard keeping up with two people

boreal nexus
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need to help him with pure basics, nothing else

boreal nexus
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and tell me the answer what you think is correct. (Nothing too complex, just ease out your mind)

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2️⃣ ✖️ ➖ ❌ ✖️ ➖ 1️⃣

edgy laurel
boreal nexus
edgy laurel
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My original answer

boreal nexus
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correct!

vernal bear
edgy laurel
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Oh
So my problem was checking with AI

edgy laurel
vernal bear
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When you write b take as +1

edgy laurel
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But isnt it -1 since u need to take the - if its infront of a number?

vernal bear
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-2(-x)(+1)

edgy laurel
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Could u explain why +1?

vernal bear
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= -x-1

edgy laurel
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Problem is i dont understand why -1 would turn into +1
If so
Then AI was indeed correct

viscid shale
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Might i try to take a jab at it? I think distribution is easy enough of a concept.

edgy laurel
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If +1 then answer
x^2+2x+1

vernal bear
viscid shale
# jolly parrot

Using pemdas, we got this results previously, which, mind you, is also = 21.

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Well, distribution basically tells you that the order of operation doesnt really matter
So, you can multiply and then add
or add and then multiply.

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going back a step

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$$3 \cdot (5+2) = 3 \cdot 7$$
but also:
$$3 \cdot (5+2) = 3\cdot 5 + 3\cdot 2$$

jolly parrotBOT
edgy laurel
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Ohh i know about that
We learned distribution + commutitation or commutation

viscid shale
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You can multiply term-by-term

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You can check on your own, both expressions are equal to 21.

edgy laurel
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Oh i understand that part

viscid shale
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Without too much on the details of why
we say that multiplication distributes over addition (what we just did)
And that exponents distribute over multiplication

viscid shale
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This formulas should make some sense now

edgy laurel
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Yes

boreal nexus
# edgy laurel Problem is i dont understand why -1 would turn into +1 If so Then AI was indeed ...

mmmm I see, the -1 does not turn into +1 .
-1 is actually - times +1 , which turns it into a -1 ( - times + is -) .
We just take it as +1 and leave the minus symbol left of it because the formula we're using, already has in the account of it being ("a" '-' "b")².
Suppose, it was actually -x + 1 instead of -1 ,

We would use the other formula wouldn't we? so when we consider the b, we take it as + and not negative. But when we think of a, we take it as whatever it is no matter what it is. Because the formula only changes because of it being - or + , and the formula has taken into the account of the number/variable without it being positive or negative.

viscid shale
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Well, we can use these to easily solve for why we get x^2 + 2x + 1

edgy laurel
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OMG ik
Bc of the minus in the formula we remove the - from the 1 since its alr in the formula by default

boreal nexus
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yeah

viscid shale
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Consider a small fact: We usually call "factorization" to the process of doing """inverse""" distribution

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sooo, as you just said

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$$(-x-1)^2$$
$$\left((-1)(x+1)\right)^2$$
$$(-1)^2(x+1)^2$$
$$1\cdot (x+1)^2$$
$$(x+1)^2$$

jolly parrotBOT
edgy laurel
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Oh yes now i understand this

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YALL ARE LIFESAVERS🙏 🔥

boreal nexus
# edgy laurel OMG ik Bc of the minus in the formula we remove the - from the 1 since its alr ...

took a bit too long to tell that, but I hope you've learnt common errors and mistakes along the way.
the level you're in, it does not matter in a bad way for you to do mistakes.
Learn from your inability of knowledge. The lesser things you know, the more you can learn and you aren't compulsioned to be perfect. So don't take it too hard, and be in a stage where you can sleep a good night even if you hadnt studied for the exam in the morning

edgy laurel
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I think i understand other stuff
Dont mind the questions in croatina
I will hit yall up if i need sum more help

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U can make this channel available now

boreal nexus
edgy laurel
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Oh

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Bet

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