#help-38

1 messages · Page 176 of 1

hollow tangle
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5x^2 - 10x + 3x - 6
5x(x - 2) + 3(x - 2)
(x - 2)(5x + 3)

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get it?

eternal vapor
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hollow tangle
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if x^2 coeff in not 1 then do this

eternal vapor
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hollow tangle
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k

eternal vapor
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hollow tangle
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do all the terms have something in common?

eternal vapor
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hollow tangle
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get it?

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yes

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then?

eternal vapor
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eternal vapor
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hollow tangle
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basically all brackets should only have x

eternal vapor
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hollow tangle
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no x^2 or anything

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no

eternal vapor
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hollow tangle
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no

dapper swift
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also 5x^2 - 7x - 6 is not (x + 10)(x - 3)

hollow tangle
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hey higher

dapper swift
eternal vapor
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eternal vapor
hollow tangle
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no wait you arent even related to him

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mb

eternal vapor
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dapper swift
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I'm higher's secret twin brother

eternal vapor
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hollow tangle
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not secret anymore

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so you arent his secret twin brother

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eng teachers would make us write an essay on this "paradox"

eternal vapor
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hollow tangle
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yess

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now?

dapper swift
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wait that's still not right sorry

eternal vapor
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dapper swift
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it's (x - 2)(5x + 3)

eternal vapor
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hollow tangle
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thats on me lmao

dapper swift
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everything else is good tho

eternal vapor
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dapper swift
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try (9x + .....)(x + ....)

hollow tangle
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use the same method

dapper swift
hollow tangle
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write sum and prod

eternal vapor
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eternal vapor
dapper swift
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oh yeah we are using different methods

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2 and 1 go in some order in the .....

eternal vapor
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eternal vapor
hollow tangle
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is possible

dapper swift
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well if we do (9x + 2)(x + 1), the middle term is 9x * 1 + 2 * x = 11x, so that's not it

dapper swift
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see what the middle term is now

eternal vapor
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dapper swift
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yeah

eternal vapor
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dapper swift
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nearly

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you should factor 81x^2 + 18x + 1 as well

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hint: it's a perfect square

eternal vapor
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dapper swift
eternal vapor
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dapper swift
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perfect

eternal vapor
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eternal vapor
dapper swift
eternal vapor
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eternal vapor
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dapper swift
eternal vapor
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dapper swift
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difference of squares is a^2 - b^2

dapper swift
eternal vapor
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dapper swift
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cool

dapper swift
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write this as 9x (9x + 1) + 1 * (9x + 1)

eternal vapor
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dapper swift
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yeah!

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and lastly 2x + 6 = 2(x + 3)

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now a lot of things should cancel on your paper

eternal vapor
eternal vapor
dapper swift
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,w (5x^2 - 7x - 6)/(2x^2 - 8) * (9x^2 + 19x + 2)/(x^2 + 7x + 12) * (2x + 6)/(81x^2 + 18x + 1) simplify

eternal vapor
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dapper swift
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hopefully you get this after cancelling

eternal vapor
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dapper swift
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yeah

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flip cause you're dividing, to turn it into multiplying

eternal vapor
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dapper swift
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oh well I mean I guess tests make you learn
it's not a pleasant feeling I know

dapper swift
# solid kiln

oh yeah I wanted to address the last part of the question, 'state the restrictions'

basically, when is this defined?

eternal vapor
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dapper swift
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so do you remember, what number can you never divide by?

eternal vapor
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dapper swift
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yep!

eternal vapor
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dapper swift
# solid kiln

so if you look at the first result here

we don't want (x - 2)(x + 4)(9x + 1) to be 0

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oh wait

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nah I swear I typed it correctly

eternal vapor
dapper swift
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if (x - 2)(x + 4)(9x + 1) = 0, we are dividing by 0 !

eternal vapor
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dapper swift
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oh and x + 3 after you flip

eternal vapor
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dapper swift
dapper swift
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so there is one 9x + 1 left on the bottom

eternal vapor
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dapper swift
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cause it's (9x - 1)^1 = 9x - 1

eternal vapor
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dapper swift
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,w (5x^2 - 7x - 6)/(2x^2 - 8) * (9x^2 + 19x + 2)/(x^2 + 7x + 12) * (2x + 6)/(81x^2 + 18x + 1) simplify

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sorry yes there was a typo in the Wolfram Alpha

dapper swift
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wooohoooo

eternal vapor
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dapper swift
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yes cause 2 and 2 cancels

eternal vapor
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dapper swift
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but 2 and 2 cancels

eternal vapor
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dapper swift
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also it's 9x + 1 not 9x - 1

eternal vapor
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dapper swift
eternal vapor
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dapper swift
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yeah

eternal vapor
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dapper swift
eternal vapor
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dapper swift
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so you get 1 on top and 9x + 1 on the bottom

eternal vapor
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dapper swift
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yeah

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my Wolfram output had a typo after all

eternal vapor
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dapper swift
dapper swift
eternal vapor
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dapper swift
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yeah so x can't be -4, cause x + 4 would be 0

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so how about 9x + 1 = 0 then

eternal vapor
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dapper swift
eternal vapor
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dapper swift
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subtract both sides by 1

eternal vapor
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eternal vapor
dapper swift
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that means that $x \ne -1/9, -4$

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there you go

solid kilnBOT
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higher's secret twin brother

eternal vapor
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dapper swift
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you just have (4x - 7 + y)(4x - 7 - y)

eternal vapor
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dapper swift
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yes

eternal vapor
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dapper swift
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ok pls leave me alone

if you have another question, just close this one and open a new help channel

eternal vapor
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trim joltBOT
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slow horizon
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Help

trim joltBOT
slow horizon
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Is this true or false ?
If it true explain those steps

trail ingot
slow horizon
trail ingot
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these are exactly the same, right?

slow horizon
trail ingot
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so if you throw this on one of them...

slow horizon
strong zinc
solid kilnBOT
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Pixelius

trail ingot
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yes

cosmic meadow
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Unless my dyslexia is doing his job, these are not the same.

slow horizon
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Hmmm

strong zinc
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Oh I thought this was laylas question lol

slow horizon
slow horizon
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@strong zinc in fact i want just to understand those two steps

trail ingot
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if you are asking whether these are equal, then no definitely not

strong zinc
solid kilnBOT
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Pixelius

slow horizon
slow horizon
trail ingot
strong zinc
slow horizon
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I used recurrence solving @strong zinc

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I will show you my demonstration @strong zinc

strong zinc
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Let’s see it

trim joltBOT
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@slow horizon Has your question been resolved?

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unkempt wyvern
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Anyone can help?

trim joltBOT
torpid lantern
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4/2

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2 mins per hour

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2/6

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1/3 mins per hour

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u there?

trim joltBOT
# unkempt wyvern Anyone can help?
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
unkempt wyvern
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hey eyah

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i'm here

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i'm not really sure how to write the equations to find the time with these

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i tried converting everything to minutes and then i got these 2 equations but i don't trust them

mellow tendon
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You can start with writing the velocities of the 2 watches down

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Angular velocities
Then put the angular distance as a function of time

unkempt wyvern
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so john's watch goes 4 mins per 2hours that means 2 minutes per hour = 12degrees/h

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and peters watch 2 mins per 6 hours or 1 minute per 3 hours or 2degrees per hour?

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but how can i use that to find when the watches will show the same time again

mellow tendon
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Hmm
J = 24 minutes per 12hour
P = 4 minute per 12 hours
12 hours = 720 minutes
24 * t = 4 * t (mod 720)
20 t=0(mod 720)
20 t = 720
t = 36 * 12 hour = 432 hours

trim joltBOT
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@unkempt wyvern Has your question been resolved?

unkempt wyvern
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so you matched both by hours

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what do you mean by mod?

mellow tendon
# unkempt wyvern what do you mean by mod?

Mod is something used to limit the numbers to a certain set of numbers
It is usually used when dealing with clocks due to the fact that when analog clock passes the 12 hour mark it resets back to 00:00

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You can search it
Modular arithmetics

unkempt wyvern
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Hm ok

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Can you give me a thought process to solve these types of problems?

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Like what you did was find a common time between both people

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Convert all times to minutes

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But i don’t get what you did after that

mellow tendon
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Ok
First I made both velocities with the same unit which is minutes per 12 hours
Then because as said later after 12 hours or 720 minutes the time resets to 0

For the 2 clocks to be equal after time t they need to have the same value in mod 720
So 24 * t = 4 * t in mod 720
Then I subtracted 4*t from both sides to get
20 t = 0 in mod 720
This equation here has an infinite number of solutions
The reason relays on the fact that in modular arithmetics 0 = 720 = 1440 = etc
And it kinda makes sense because the clocks would keep getting matched over and over and over for an infinite amount of times assuming they work indefinitely

But what we are considering here is the first match which why we choosed the value 720 because it is where the first match (after setting) will happen

Solving that gives t = 36
But remember that the unit we used was minutes per 12hours
Meaning that the t here is in the units of 12hours
So to turn it to units of hours we just multiply by 12 to get 432 hours

unkempt wyvern
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Im gonna understand the modulo thing more because i don’t really get it, but its basically that after that amount of time the clock basically rests in the meaning that 1am and 1pm are the same

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Thank you very much for this explanation though really cleared it up

mellow tendon
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I am thinking of other ways to solve it without moduler arithmetics

unkempt wyvern
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I know chatgpt is not a reliable source but it did this

zinc ginkgo
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also don't waste helpers time reviewing its nonsense

unkempt wyvern
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My bad

mellow tendon
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Ok it was a bit helpful till the point of difference in Tim

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So there is a difference velocity 40 minutes

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For the 2 clocks to get to the same time
The difference needs to reach 12 hours

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So they are basically the same on an analog clock

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12 hours = 720 minutes

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720 minutes/ 40 minutes= 18

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Meaning they will get in time after 18 days

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18days * 24hour = 432 hours

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That's another valid way to solve the problem @unkempt wyvern

unkempt wyvern
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Okay i think i get it

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The 18 refers to days because both 720 and 40 are per 12 hours?

mellow tendon
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It refers to days because the difference between 2 clocks increases by 40 minutes per days

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So for the difference to reach 12 hours or 720 minutes
It needs 720 minutes over (40 minutes per day) = 18 day

unkempt wyvern
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Ahh okok i see

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Thank you very much for your time

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Hope you have a great evening

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.close

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tribal fractal
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can someone check if i did this right? for part (a) i got 5, for (b) i got no zero rows, and for (c) i got 2

astral mortar
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Maybe you should post your working

tribal fractal
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ok

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so for (a), i believe that there are 2 free variables, and there are seven columns, so the rank is 7-2=5

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for (b) no zero rows since the rank = # of rows

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for (c) its just the number of free variables

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which i found from the number of vectors in the basis for the null space

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<@&286206848099549185>

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anyone?

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please

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<@&286206848099549185>

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anyone please

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.close

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tropic timber
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Can anyone check this proof for me? I think I did it right but I’m not sure if I used the absolute value property right

trim joltBOT
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@tropic timber Has your question been resolved?

tropic timber
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<@&286206848099549185>

oak idol
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@tropic timber Hello

tropic timber
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hi!

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does my proof look okay :')

sleek canopy
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are you still there ?

tropic timber
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I am..?

sleek canopy
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but only on epsilon

tropic timber
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oh 😭

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wait what do you mean

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ah

sleek canopy
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like to prove that f(x)=x is continuous in x=0 you can chose $\delta=\epsilon$

solid kilnBOT
tropic timber
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wait but then how would I get delta=epsilon?

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I don't really see a way of getting rid of the x

sleek canopy
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but you cannot chose $\delta=x\epsilon$

solid kilnBOT
tropic timber
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hm I think I get that

tropic timber
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would you say I was on the right track with (x+1)(x-1)/(x^2-2) 😭

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cuz that's the only way I'm seeing to get an x-1 out of it

sleek canopy
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something like that

floral pilot
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i need hel with this guys

tropic timber
# sleek canopy

I'm a bit confused here. It looks like you just added 1 to x and delta, but why did the zero turn into 1-delta instead of just 1?

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and is it alright to separate the 1 from the x since they were both in that absolute value?

sleek canopy
floral pilot
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oh okay ty

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let me see if it works

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i was confused on it

tropic timber
# floral pilot i need hel with this guys

I don't think you're in the right place rn 😭 but f(x) would just be the y value, so on a graph, you look for all the values of x (interval on the x axis) where the parabola is above y=0

floral pilot
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where should i go then?

tropic timber
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well do you know where y=0 is on the graph?

sleek canopy
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the only step that is not entirely clear is the definition of M ...actually it exists cause the g function in continous in that interval ...but at the same time you are not giving any value ...but I hope this could let you think about how to deal with delta ... and maybe you can find a proper number to put in place of just M

tropic timber
tropic timber
sleek canopy
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g is defined as that ratio in deltas... it just came out from the computation

tropic timber
# floral pilot no

see how the vertical line is labeled y and the horizontal one is labeled x? they're axes that represent the x and y values of a function. so when you look for y=0, you'll look at the place in the graph where the y axis intersects with the x axis

tropic timber
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are you saying M and g are variables you've come up with to represent numbers?

sleek canopy
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now I have to go ...hope this has helped

tropic timber
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oh I'm not sure i understand 😭

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thank you though

sleek canopy
tropic timber
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I'll try to figure it out :')

sleek canopy
floral pilot
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yeah idk im really confused with this

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i miss 1 day and look what happens

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it was a new unit too

tropic timber
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we can start with the question wording

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the graph is of a function, which is basically a relationship between x and y

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x is your independent variable, or input, and y is the dependent variable, or output

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you'll also see y written as f(x)

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just know that y and f(x) are essentially the same thing

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for example, let's take the function y=x+1

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then if x=1, then y=1+1, so y=2. And if x=2, then y=2+1, so y=3. This holds true for every number, and when we plot those numbers down, we'll get a graph

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for example, this is the graph of the example just now, y=x+1

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(which can also be written as f(x)=x+1)

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on a graph, the y axis, or that thick vertical line, shows the y values

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the x axis, or the horizontal line, shows the x values

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notice this point? that means when x=0, y=1

tropic timber
# tropic timber

now your question asks to find all values of x for which f(x)>0

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basically, to find the segments of the horizontal axis when the line graphed has a y value greater than 0

tropic timber
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now your job is to look at this and look for when this line graphed is above the y level 0

tropic timber
tropic timber
tropic timber
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<@&286206848099549185>

limpid dawn
solid kilnBOT
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bacc the sigma😔🤞

limpid dawn
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You could use that to estimate (x+1) up again

tropic timber
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but how would I avoid having to rely on x?

limpid dawn
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Well we need to somehow use the assumption we are given

tropic timber
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could I square the inequality..?

limpid dawn
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yea technically

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although hmm

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if the left side is negative

tropic timber
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I don't know how I'd use the x in the 2x 🥲

limpid dawn
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,, \abs{x-1} \cdot \abs{x+1} \cdot \frac{1}{\abs{x^2-2}} < \delta \cdot \abs{x+1} \cdot \frac{1}{\abs{x^2-2}}

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this is where we at

tropic timber
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wait how did we get there

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oh is that what I had before

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I thought that was wrong

limpid dawn
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hmm why

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this literally the assumption

tropic timber
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well you said delta couldn't depend on the x right?

limpid dawn
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ye

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we need to work it out further

solid kilnBOT
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bacc the sigma😔🤞

tropic timber
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I don' t get it 😭

solid kilnBOT
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bacc the sigma😔🤞

tropic timber
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what am I trying to do with that right now..?

limpid dawn
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basically we are trying to get rid of the x's and make everything delta

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and define that as our epsilon

tropic timber
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oh wait I thought we were trying to turn the x-1 into 1/(x^2-2)+1

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since that's <epsilon so I though twe would then equate delta to epsilon that way

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how would we get rid of the xs entirely??

limpid dawn
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basically a small distance

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that would get us then

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-1 < x-1 < 1

tropic timber
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wait what do you mean "bound"

limpid dawn
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like the distance from x = 1 should be smaller than 1

tropic timber
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can we just set x equal to 1 like that?

limpid dawn
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we are basically shrinking it, considering a small neighbourhood

limpid dawn
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but we need something to work with, so we could choose something reasonably

tropic timber
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what do you mean to work with

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like a temporary substitute?

limpid dawn
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to continue this proof

tropic timber
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why are we doing that though?

limpid dawn
tropic timber
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I'm still not sure I get it..

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so we're trying to make everything delta, but why does making x smaller help?

limpid dawn
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i mean |x-1| < 1000000 how would that help

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you are now considering the limit from a very big distance

tropic timber
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but do we have to set x-1 within something?

limpid dawn
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no

tropic timber
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I thought x-1 was just between 0 and delta

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how could we change that?

limpid dawn
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yea and delta

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can vary

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"there exists a delta ..."

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greater 0

tropic timber
#

so we're basically setting delta to 1?

#

I'm so sorry we can continue and I'll see if I get it as we go 😭

limpid dawn
#

|x-1| < 1

#

-1 < x-1 < 1

#

0 < x < 2

#

0 < x² < 4

#

-2 < x² - 2 < 2

#

|x²-2| < 2

#

shit

#

total opposite

#

1/|x²-2| > 1/2 doesnt help 😭

tropic timber
#

wait huh 😭

#

did it not work?

limpid dawn
#

yea i have no idea

tropic timber
#

oh-

#

thanks for trying then 🙏

#

think I'm gonna skip this problem for now 😭

#

.close

trim joltBOT
#
Channel closed

Closed by @tropic timber

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limpid dawn
tropic timber
#

omg no you're fine

limpid dawn
#

yes

tropic timber
#

got it 👍

trim joltBOT
#
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rapid ridge
#

Dont undetstand this proof

trim joltBOT
rapid ridge
#

especially on a macro level

empty wyvern
#

Ahh u beat me

rapid ridge
twin yacht
#

either way idfk looks like chicken scratch to me 😅

rapid ridge
#

@river willow maybe 🥺

trim joltBOT
rapid ridge
#

😔

#

pokedance is friend

#

not foe

trim joltBOT
#

@rapid ridge Has your question been resolved?

trim joltBOT
#

@rapid ridge Has your question been resolved?

trim joltBOT
#

@rapid ridge Has your question been resolved?

river willow
river willow
# rapid ridge especially on a macro level

how i understood it is we used induction and showed using the isomorphism theorems that we can break down the two series into shorter series. and its true on the shorter series due to induction

#

i used this textbook and it could be clearer? give it a look

rapid ridge
#

let me lok though

river willow
#

u good buddy?

#

i just went over the proof again lol

trim joltBOT
#

@rapid ridge Has your question been resolved?

river willow
#

say something TnT

river willow
#

@rapid ridge do u need help still

rapid ridge
#

I kms

river willow
#

can i explain

#

u understand why the second one is just a series of groups that are all normal in the previous one right

#

because they are all normal subgroups intersect with a normal subgroup

#

given normal subgroups A, B of G. an element in A int B is some c.
for all a in A, b in B,
aca^-1=c, as c in A and A is normal in G, a in G (in A)
bcb^-1=c same reason replace A with B

#

@rapid ridge

#

r u still following so far

rapid ridge
#

I

#

Think I'll just

#

Take the L tbh

#

😔

river willow
#

nooooo

#

😭

rapid ridge
#

Thanks as always though poke

river willow
#

did i say something hard

rapid ridge
#

😢😢😢😢

river willow
#

oki well atb

river willow
#

where did u know me from anyway

#

i dont recall having interacted much?

rapid ridge
#

Poke fogor me

#

After sending all the youtube thingya

#

.close

trim joltBOT
#
Channel closed

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rapid ridge
#

Mayb

river willow
#

LOL

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#
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lusty shuttle
#

Honestly I don't even know where to start

river willow
#

what do u not know

lusty shuttle
#

yes I understand the task

#

but idk how to start solving it

river willow
#

do u know of completing the square

lusty shuttle
#

i know that x vertex is -b/2a

#

so just -b/2 in our case

river willow
#

just start with

#

(x-a)^2 +b = 0

#

this form should be easier to work with

#

what would the solutions be ?

lusty shuttle
river willow
#

if u expand it u get a general monic quadratic

#

its completing the square or vertex form

#

the resulting equation

lusty shuttle
#

ah

#

makes sense

river willow
#

but since they didnt give u numbers u can start with this equation

lusty shuttle
river willow
#

how did u get a=1?

lusty shuttle
#

because it's monic

river willow
#

no

#

the general equation is

#

a(x-b)^2+c

#

i set that original a to 1 already

#

and renamed the variables

lusty shuttle
#

ahh

lusty shuttle
#

ok so

#

x = a+-sqrt(-b)

river willow
#

yea

#

and whats the point of the vertex

lusty shuttle
#

-b/2a

lusty shuttle
river willow
#

wait nvm u r right lol

bright quarry
#

damn

lusty shuttle
river willow
bright quarry
#

foxfil

#

dope name

bright quarry
lusty shuttle
#

x=b+-sqrt(c)

bright quarry
#

i haven’t even read the question

river willow
#

not -a/2

lusty shuttle
lusty shuttle
#

x vertex is -b/2a

#

a=1

#

so -b/2

river willow
#

wait nvm

#

the vertex is just a

lusty shuttle
#

huh

river willow
#

nvm let me

#

work it out

lunar galleon
#

makes it confusing

#

a(x-h)² + k

bright quarry
#

h and k

lunar galleon
#

yea

bright quarry
#

THE BOYS

lunar galleon
#

😛

river willow
#

yea soo

#

the vertex is inbetween the two solutions

#

at least its x value is

lusty shuttle
#

is it like this?

river willow
dapper swift
bright quarry
lusty shuttle
dapper swift
#

if you take the difference of the 2 roots

lusty shuttle
#

ohh

#

yeah

#

or wait

#

isnt it 2*sqrt(D)/2

dapper swift
#

oh wait

#

yeah

lusty shuttle
#

so a = sqrt(D)

#

= sqrt(b^2-4c)

river willow
bright quarry
#

🪢

lunar galleon
#

this question is trippy

bright quarry
#

my eyes mislead me

lusty shuttle
bright quarry
lunar galleon
#

ignore that

#

I can't remove it

lusty shuttle
lunar galleon
#

👻

bright quarry
#

interesting

lusty shuttle
lunar galleon
#

isn't it -√D

lusty shuttle
#

no

#

so if we know that x vertex is -b/2 we can put it in y(x) to get y vertex = -b^2/4

lunar galleon
#

oh I did it the other way around

lunar galleon
lusty shuttle
#

idk

#

I drew it on the left side

lunar galleon
#

@dapper swift come back 😔

lusty shuttle
lunar galleon
#

then it would be the other way around

#

a = -√D

lusty shuttle
#

why

dapper swift
lunar galleon
#

oh yeah

#

so the negative don't matter

#

I'm clueless

dapper swift
# lusty shuttle

probably then find the distance between $(\frac{-b + \sqrt{b^2 - 4c}}{2}, 0)$ and $(-\frac{b}{2}, -\frac{b^2}{4} + c)$

solid kilnBOT
#

higher's secret twin brother

dapper swift
#

and set that equal to a

lusty shuttle
#

hmm

#

how do I find that distance

dapper swift
solid kilnBOT
#

higher's secret twin brother

dapper swift
#

jesus that's not a nice answer

#

honestly I don't understand what the question wants

lusty shuttle
#

D

#

find b^2-4c

dapper swift
#

so the answer is a^2

#

which is the side length squared

lusty shuttle
#

but the answer should be a number

#

thats the problem

lunar galleon
#

😭

lusty shuttle
#

it shouldnt be that hard

#

but idk

dapper swift
#

I think a better way is to let the line of symmetry of the parabola be $x = 0$

so then you can write the parabola as $y = k(x - r)(x + r)$

solid kilnBOT
#

higher's secret twin brother

dapper swift
dapper swift
solid kilnBOT
#

higher's secret twin brother

dapper swift
#

and when $x = 0, y = -kr^2$

solid kilnBOT
#

higher's secret twin brother

lusty shuttle
#

so D=4-(-8)=12

#

and its a correct answer

dapper swift
#

so from the WA output, you don't want c = b^2/4

cause then x^2 + bx + b^2 / 4 = (x + b/2)^2, so the roots will be both the same (two of the points are the same)

#

you want c = 1/4 * (b^2 - 12)

#

then any value of b works

lusty shuttle
#

makes sense

dapper swift
#

algebraically

#

$b^2 - 4c = b^2 - (b^2 - 12) = 12$ for whatever $b$

solid kilnBOT
#

higher's secret twin brother

lusty shuttle
#

yeah

#

cool

#

thanks

dapper swift
solid kilnBOT
#

higher's secret twin brother

dapper swift
#

ah so the function is y = k(x^2 - r^2) and the discriminant is just -4c = 4kr^2

#

we're close

#

wait it's monic so k = 1

#

whatever

#

.close

trim joltBOT
#
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lusty shuttle
#

lol

#

thanks

trim joltBOT
#
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lethal ivy
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lethal ivy
#

I get everything excepts my teachers work for 3c. Why do we care about the minute hand?

#

wouldnt it be corrct to do 1/12 times 2pi

#

i dont get it

#

in that aspect

sly pewter
#

what does 1/12 times 2pi look like

#

2pi is a full rotation so 1/12 of a full rotation is how much time on a clock @lethal ivy

lethal ivy
#

yes i realized my mistake

#

but im still confused

#

a bit

lethal ivy
#

one sec im tryna work it out agabn

#

again

sly pewter
#

What is confusing you

#

Okay

lethal ivy
#

im trying to understand what multiplying by the 1/6 rlly means

sly pewter
#

Think of what 1/12 times 2pi means

lethal ivy
#

that means like how much the hour hand moves in 1 hour right

sly pewter
#

yes

#

So 1 hour = 2pi/12

#

So if I knew how much time passed in hours, I can translate it into radians right?

lethal ivy
#

wdym

#

i think i am being confused cause we are looking at 2 different hands when question is looking for 1

sly pewter
#

Not really

lethal ivy
#

but i understand that 1/12 x 2pi is hour hand movemnet in 1 hour

sly pewter
#

yes so

#

1 hour is 60 minutes

#

But just because I say minutes doesn’t mean that I’m talking about the minutes hand

#

I don’t know why the teacher mentioned minute hand but

#

12 hours = 2pi radians

#

Divide both sides by 12

#

1 hour = 2pi/12 radians

#

how would I find the radians for 10 minute then

lethal ivy
#

divide by 60?

sly pewter
#

The left hand side becomes 1hour/60

#

Or 1 minute

lethal ivy
#

so thas what u do?

sly pewter
lethal ivy
#

yes

sly pewter
#

How much

#

Is 10 minutes in terms of hours

lethal ivy
#

1/6

sly pewter
#

Do you see it now?

lethal ivy
#

wait so divding by 60 was correct?

#

or no

sly pewter
#

No you neeeded to divide by 6 right

sly pewter
#

If I divide by 60

#

1 minute = 2pi/(12*60)

#

you can multiply by 10 now though

#

10 minutes = 2pi/(12*6)

lethal ivy
#

so u divide both sides by 6?

#

1/6?

sly pewter
#

You divide both sides by 6 to get 10 minutes on the left side and the radians on the right

sly pewter
# lethal ivy

This method doesn’t use algebra like I did, but it has similar thinking

lethal ivy
#

ya so i dont get the way my teacher did it

#

and i am supposed to understand it

#

i get ur way

sly pewter
#

ok you shouldn’t try to understand the “minute hand” part

#

But

#

1/12 * 10/60 * 2pi

#

Should make sense to you

lethal ivy
#

do i understand it

lethal ivy
sly pewter
#

Ok so

lethal ivy
#

can i think of it as like units cancelling

sly pewter
#

2 pi is a full rotation

#

I want 10 minutes and I know that there are 12 hours in a full rotation

lethal ivy
sly pewter
#

I’m not sure what you mean but yes

lethal ivy
#

like unit conversion

#

styly

#

style

#

like making units cancel to get wanted answer

sly pewter
#

I’m not seeing where the units cancel

lethal ivy
#

ok then nvm

#

i just dont understand my teachers way tho still

sly pewter
#

What Your teacher probably wants to say is

#

there are 60 minutes in an hour and 12 hours in a full rotation for the hour hand

#

if I wanted to calculate the rotation of the hour hand after 10 minutes

#

I need to calculate the fraction of 10 minutes out of 12 hours

#

does that make sense?

lethal ivy
#

kinda but still dont understabd

sly pewter
#

Hmmm

#

It all comes from the fact that 12 hours make a full rotation

lethal ivy
#

wait i think i get it

#

nvm

#

i worked it out some more and understand

#

i gtg now but thx for the help

sly pewter
#

Okk cool

lethal ivy
#

appreciate you

#

.close

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#
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#
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serene storm
#

When it comes to calculating speed, some people use the symbol ‘s’ to represent speed e.g. s=d/t and some people use the symbol ‘v’ to represent speed e.g v=d/t

serene storm
#

So which one is ‘more correct’

wary basin
#

s is speed and v is velocity

serene storm
#

This is what I found

wary basin
#

the main difference being s is scalar while v is a vector, meaning s is a singular value while v (or velocity) indicates a speed and direction

#

in the case of representing one number value you would use s but usually in physics we often use v and indicate direction

#

at least within my course

serene storm
#

wait so you use s instead of v right

austere cedar
#

Not very often you're working with speed, instead of velocity

wary basin
#

because for velocity you should indicate direction

austere cedar
#

In that case, |v| would be pretty clear imo

serene storm
#

i don’t like that bc some may confuse it with absolute value

wary basin
#

however especially in higher level courses you will just use velocity

serene storm
#

but i know that is one way to address it

serene storm
wary basin
#

basically it depends on the question

serene storm
#

just to clarify, i would write velocity just as a v right?

wary basin
#

but you mostly use velocity

serene storm
#

would i have to write v with an arrow on top to indicate it’s a vector?

#

like v arrow = displacement over time

wary basin
#

I have seen it notated that way but my course didn't require it

#

I would ask your teacher for preference

serene storm
#

alright

#

yea sure

#

for the formula: 2as = v^2 - u^2

#

s in this case is distance?

#

or displacement

wary basin
serene storm
#

alright

trim joltBOT
#

@serene storm Has your question been resolved?

#
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vagrant prism
#

for some reason i am not sure how to prove this

vagrant prism
#

using epsilon definition

night patio
#

i think u can do this graphically/geometry involved

vagrant prism
#

i need to do epsilon stuff

#

i started by doing \
$\forall \epsilon > 0 \exists N: \forall n > N, |a_n - L| < \epsilon$\
$\forall \epsilon > 0 \exists N: \forall n > N, |b_n - M| < \epsilon$

solid kilnBOT
#

artemetra

vagrant prism
#

my goal is showing $L \leq M$

solid kilnBOT
#

artemetra

vagrant prism
#

maybe if i show $M - L \geq 0$ it will be enough?

solid kilnBOT
#

artemetra

stark bison
#

Assuming the limits exist, yeah, it's easier to first show that a nonnegative sequence has a nonnegative limit and then use that

vagrant prism
#

yeah we assume the limits exist

vagrant prism
#

so are you saying i should consider $b_n - a_n$ as a sequence and show that it goes to $M-L$?

solid kilnBOT
#

artemetra

stark bison
#

Yeah

#

Anyway rewrite |a_n - L| < eps as -eps < a_n - L < eps and try solving for L

#

And see if you get anything that implies L to be nonnegative given a_n >= 0

marble wharf
#

meanwhile I would have assumed L > M, then there is a gap between them and then abuse that

vagrant prism
#

cuz it's L >= M

#

oh nvm

#

you did it by contradiction

#

yeah fair i'll try that too

night patio
#

oh yeah thats smart

#

u can consider the ||midpoint of L and M and find epsilon||

#

epic spoiler fail

marble wharf
#

||

night patio
#

🤦

vagrant prism
#

.close

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#
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#
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limpid mirage
#

f), i got stuck at this point

trim joltBOT
limpid mirage
#

i don't know how to multiply the power and root

#

how do i do it further?

#

That's my all calculations

#

alr, got it after many tries

#

.close

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dull thorn
#

Hello
I need help in understanding statistics vocabulary

dull thorn
#

:3

vagrant prism
dull thorn
#

I'll post a list of what I'm having struggle with

#

What's the difference between a modality and a statistical variable

#

Uhh

#

Just this actually

#

I figured it out

#

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past blaze
#

can someone help me with this

trim joltBOT
dapper swift
past blaze
#

x is greater than 3

#

so 4 but what is y

dapper swift
past blaze
#

oh so y is 4

wraith dragon
past blaze
#

is that what : is

#

okay that makes so much more sense

#

thank u so much

#

i got it now

#

.close

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eager summit
#

idk how to proceed

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eager summit
trim joltBOT
#

@eager summit Has your question been resolved?

eager summit
#

@dreamy oar

#

wait sorry 😭

#

<@&286206848099549185>

hollow tangle
#

Is your doubt done?

#

Let's say f(x,y) = ax²+2hxy+by²

#

How do you know that d f(x, y) / dx = 0?

#

@eager summit

eager summit
hollow tangle
#

f(x, y) might be 0

#

But the slope doesn't have to be

eager summit
#

huh

hollow tangle
#

In this case f(x, y) are 2 straight lines

eager summit
#

i was taught to think of it as taking the derivative on both sides

#

and dc/dx = 0

#

how does that fail

hollow tangle
#

Give me a minute

#

I don't know bro try pinging again

eager summit
#

alr, ill just wait for someone else to come

modern storm
#

I was thinking if it was possible to extract any information from the statement to figure out the form of y, but it seems like it doesn't lead to any answer

modern storm
eager summit
#

ax^2 + hxy = -hxy - by^2 from the original

#

=> x(ax +hy) = y(-hx -by)

#

=> -(ax + hy)/hx + by = y/x

#

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cyan blade
trim joltBOT
cyan blade
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are these both correct?

trim joltBOT
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@cyan blade Has your question been resolved?

trim joltBOT
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@cyan blade Has your question been resolved?

trim joltBOT
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@cyan blade Has your question been resolved?

proper kernel
trim joltBOT
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@cyan blade Has your question been resolved?

astral spade
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I think it should just be this

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-j plus with circle m

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So not J xor m

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I don't know what the notation your teacher wants to use for exclusive or is

astral spade
trim joltBOT
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quick knoll
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It can generally be said that: \exists x P(x)<==> \neg \forall P(x) and \neg \exists P(x) <==> \forall P(x)?

nova spire
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uh let's just be clear

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I think I see what you mean

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but "exists" and "forall" is hardly a statement by itself

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"exists x, P(x)" for example

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or "forall x, P(x)"

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now with this in mind

quick knoll
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?

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yeah u can add P(x) if it do more sense

nova spire
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otherwise you kinda wrote 'there exists [????] such that'

quick knoll
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why maths is so exactly

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xD

nova spire
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not saying what exists

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and whatever is after the "such that" is cut short

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so

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take this statement for example

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$\exists x(P(x))$

solid kilnBOT
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rafilou is not not born in 2003

nova spire
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the negation of that statement is indeed

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$\forall x(\neg P(x))$

solid kilnBOT
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rafilou is not not born in 2003

nova spire
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and the negation of $\forall x( P(x))$

solid kilnBOT
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rafilou is not not born in 2003

nova spire
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is $\exists x(\neg P(x))$

solid kilnBOT
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rafilou is not not born in 2003

quick knoll
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can u edit it complete that I can save it in my notes

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ah ok perfect