#help-27

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devout snowBOT
restive river
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Can anyone help with 7c pls

copper fossil
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think of it like this first, what is $P(Y_1 \leq 20 \text{ and } Y_2 \leq 10)$?

woven radishBOT
#

MattDog_222

copper fossil
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the length is not 20

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the length is 19

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the mean is 10.5

restive river
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Why are we calculating the mean?

copper fossil
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well i was just showing that the length isn't in the middle

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its measure is 19

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P(Y_2 < 10) = 9/19

restive river
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Ohhhhh

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Why isnt it 20 tho?

copper fossil
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because that would be a set on [0,20]

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$$P(X \leq x) = \frac{x-a}{b-a}$$

woven radishBOT
#

MattDog_222

restive river
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Ohhh alr I see what u did

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So if its 9/19

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If you draw twice

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U just square it?

copper fossil
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the point of P(X<20) was to show independence. And yes you would square it

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its like whats the probability that you flip 2 coins and they're both heads

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(1/2)*(1/2)

restive river
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Ahhhh

copper fossil
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in this case (9/19)(9/19)

restive river
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Thanks I got it now

copper fossil
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u might wannacheck a and b

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a is 5/19

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b is 15/19

restive river
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Alr thanks

copper fossil
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idk why the prob did it from [1,20]

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like if it was meant to be confusing/particular

devout snowBOT
#

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restive river
#

Can anyone help with 8b pls

devout snowBOT
restive river
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I got 3/16

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But it's wrong idk why

copper fossil
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did u get 0.28, 0.22, 0.22, 0.28 for a?

restive river
copper fossil
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i got that Pr = 0.2016

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but i dont know for sure if im right

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how did ug et 3/16?

restive river
restive river
copper mango
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P(Total >=7)=P(Total=7)+P(Total=8)

copper fossil
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^

restive river
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Oh wait

copper fossil
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which is $P(X_1 + X_2 \geq 7) = P(X_1+X_2 = 7) + P(X_1+X_2 = 8)$
and $P(X_1+X_2 = 7) = P(X_1 = 3 \text{ and } X_2 = 4) + P(X_1 = 4 \text{ and } X_2 = 3) = 2 P(X_1 = 3 \text{ and } X_2 = 4) $

woven radishBOT
#

MattDog_222

copper fossil
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and for 8 its x_1=4 and x_2=4

restive river
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Why is stopping at 8 though?

copper fossil
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because probability of scoring a 9 is 0

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also I think i figured out that ur 3/16 is for a uniform/equal distribution

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but the die is weighted

copper mango
restive river
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Then what is the probability?

copper fossil
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compute $2 P(X_1 = 3 \text{ and } X_2 = 4) + P(X_1 = 4 \text{ and } X_2 = 4)$ with the weighted distribution from A

woven radishBOT
#

MattDog_222

copper fossil
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and the reason u can multiply the first 2 term by 2 is because theres 2 equal probable ways of getting 7 (3 then 4, or 4 then 3) and they're independent events

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so using part A, what is the probability that you roll a 3 and then a 4

restive river
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0.22 × 0.28?

copper fossil
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yes

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2(0.22*0.28) + 1(something)

restive river
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0.28^2?

copper fossil
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yea

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and summing those gives the book answer

devout snowBOT
#

@restive river Has your question been resolved?

restive river
devout snowBOT
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restive river
#

how is integration connected with the area of a fuction

restive river
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integration is the area under a function

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why

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riemann sums

copper mango
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definite integrals is literally defined to be it

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Like... the definition of a definite integral is area

restive river
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which stems from the riemann sum

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do you have a proof?

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i cant find why the area is equal to that

copper mango
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proof of a definition doesn't exist

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so no

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You cant prove a definition

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end of

restive river
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It works by making slices of the function into small slices and adding them up

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simple meaning ^

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it would be rly helpful if u can help me find a pdf of the proof :3

copper mango
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There's no proof that definite integrals give area

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CAUSE IT'S A DEFINITION

restive river
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its like asking for a proof of a limit

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actually bad take ignore me

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delta-epsilon definition

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searching for why F(b)-F(a)=area of f between a and b if f(x)>=0

gaunt quiver
copper mango
restive river
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whats that

gaunt quiver
copper mango
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$\int_a^bf(x)\dd{x}=F(b)-F(a)$

woven radishBOT
restive river
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yes

copper mango
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is this what you're asking about?

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this is fundamental theorem of calculus

restive river
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yes why the fk is this equal to fkng area so random

copper mango
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there's your keywords

restive river
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how do you guys find proofs that are legit and 100% correct
I dont wanna find a proof that some dude invented and might be half wrong or smtg

gaunt quiver
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wikipedia for one

restive river
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if you learned it in your math class its most likely right

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im not given a proof

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wikipedia is good i check it atm

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thanks

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echo breach
#

I want to design an algorithm for profit re-distribution in a corporation inversely weighted against salary. So 1million dollars spread over 20 people, distributed inversely against their starting amount. i.e. the people paid the least get paid more until they reach the next, and then it slows until they reach the next etc etc what would the math look like?

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crystal yarrow
devout snowBOT
crystal yarrow
#

do i consider the cases where
x is even and y is even,
x is even and y is odd,
x is odd and y is even,
x is odd and y is odd?

torn vessel
#

nope, well you could... but there's a theorem you can cite

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have you been taugh Pidgeon Hole Principle?

crystal yarrow
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yes

torn vessel
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ok, what do you know about even - even or odd - odd?

crystal yarrow
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idk

torn vessel
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the sum or difference of two even number or two odd numbers is always even

crystal yarrow
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oh ya

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i didnt understand how to read ur problem sorry

torn vessel
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Since ever positive integer is either even or odd, and you're picking 3 distinct positive integers, what does pigeon hole principle say?

crystal yarrow
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if m objects are sorted into n boxes, there is a box > (m-1)/m objects

torn vessel
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Right, so we have 3 numbers sorted into two boxes (even and odd), so one of them has more than (3-1)/2 = 1 object. So two of them must be the same (even or odd)

crystal yarrow
#

oh i see

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thank you so much!

#

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crystal yarrow
devout snowBOT
crystal yarrow
#

the objects are the 4 integers and there are 3 boxes

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but idk what the 3 boxes represent

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using the pigeonhole principle

torn vessel
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It exaclyt the same as the last problem, just 3 boxes now, 3k, 3k+1, or 3k+2

crystal yarrow
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ok

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but if there are 2 integers in the box 3k+1, how do i show that the 2 integers are divisible by 3

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@torn vessel

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ohhh

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i see

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so u have ((3k+1) - (3j+1))/3

torn vessel
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yup

crystal yarrow
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the 1s cancel out

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so u end up with k-j

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lit

torn vessel
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which is basically what happened with the other one

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even/odds can be written 2k and 2k+1

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so two odds is (2k+1) - (2j+1) = 2(k-j) is even

crystal yarrow
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o ok thanks for clarifying

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not sure how to approach this

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the last part

devout snowBOT
#

@crystal yarrow Has your question been resolved?

crystal yarrow
#

<@&286206848099549185>

devout snowBOT
#

@crystal yarrow Has your question been resolved?

slender mirage
#

If you did, you'd have an idea as to what's going on +_+

#
  1. Given the fixed positive integer 3, and the set T of 4 distinct positive integers. You have a set N of the possible remainders when the elements of T is divided by 3.
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Since this set N contains 4 elements, but the remainders can only be {0, 1, 2} distinct at most .. by pigeonhole principle there must be at least two elements from T that leave the same remainder when divided by "3"

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Hence, there always exists two distinct elements x and y of T such that 3 divides x - y.

devout snowBOT
#

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hot forum
devout snowBOT
hot forum
#

@jolly lily

devout snowBOT
#

@hot forum Has your question been resolved?

hot forum
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<@&286206848099549185>

devout snowBOT
#

@hot forum Has your question been resolved?

vast rain
#

what have you tried?

hot forum
#

2/3

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basically im multiplying 2/3 to get the amount of ingredient requried

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@vast rain

hot forum
#

<@&286206848099549185>

devout snowBOT
#

@hot forum Has your question been resolved?

pseudo basin
#

@hot forum do you still need help with this

hot forum
#

@pseudo basin no im good now

#

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restive river
#

ive been making the shape

devout snowBOT
restive river
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but im not sure how to fill in the circled area

placid rover
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Think, it must be connected

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Think about which squares must be connected to each other

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Which must be disconnected

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For example, the picture on the right

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Tells you the square underneath 22 must be connected to it right?

restive river
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?

placid rover
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Ok, and now those 3 new dots you drew

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The right picture tells you where the cut must be

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The cuts will correspond in both pictures

restive river
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so i was right?

placid rover
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Right?

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I haven't seen you make new cuts

restive river
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ah

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@placid rover

placid rover
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Some ok, some guessing

placid rover
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And I think some follow, but some are just guesses.

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Can you explain me your thought process for drawing them

restive river
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i didnt guess at all

placid rover
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huh???

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Well I don't understand how you are drawing that

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(and that clearly isn't the correct answer)

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Also I just realised an error in my earlier picture (minor)

restive river
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why not?

restive river
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im confused with what is wrong

placid rover
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This is correct, 19 shouldn't have been there

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Well SUPPOSE this is true

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How on earth does that make an 8x8 grid

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That bottom cut doesn't even connect to the top

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Let me tell you now --- this is already wrong

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This cannot be deduced

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@restive river let's go through this step by step

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first line you drew

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Do you know why you drew it (line on the right of (1))

restive river
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yes

placid rover
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Because it transfers over from the right ok?

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In the same way you can transfer 2 more lines but not more

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Do you follow so far?

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You drew an extra line after this

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But where does it come from???

restive river
placid rover
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So the green line on the left is new

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and it corresponds to what I marked on the right

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You get why?

restive river
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yes

restive river
placid rover
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well yes cus thats what we originally had

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(I'm ignoring the red dots, cus they don't help atm)

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I am just talking about the cuts

restive river
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i dont know if i know how to continue

placid rover
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You have this

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We have drawn everything we could on the left ok?

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You are stuck on the left

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but you can go to the right

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There is new information to be gained

main gull
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I'm curious, what was the original question because it seems like you've been stuck on this for hours

placid rover
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Split it into 2 pieces (along grid lines) that can be joined into a 8x8 grid

restive river
placid rover
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You can now draw new lines there.

restive river
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ah

main gull
placid rover
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yes.

restive river
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i dont know what i should draw tho

placid rover
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Ok good, very good

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Now you go back to the left...

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Because you just exhausted the information

restive river
placid rover
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yes...

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keep going

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huh wait

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yh ok

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That isn't a cut there lol

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You can't cut along the edge of the hole

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You have already hit it 😄

main gull
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This exercise feels like it's a maze solving algorithm

placid rover
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yh it aint maths 🤦

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just lateral thinking/whatever

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@restive river now you hit the hole, you can do some stuff on the right

restive river
placid rover
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In fact, you can do a lot of stuff on the right

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Look, this thing is the hole

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Your scissors just hit it

restive river
placid rover
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uhhhhhhhhhh

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🤔 1 sec

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I don't agree uhhh somethings gone wrong, thinking.

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@restive river

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Ok, look, this is what we have so far

placid rover
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Can you see why?

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If you assume 27-28-29 are connected, you can do this at most.

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This problem aint easy to explain 😅

restive river
restive river
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also, i got to go to math class in 9 minutes

placid rover
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It doesn't if you look carefully

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You are halfway to the answer btw

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You can draw that extra line because of the hole...

restive river
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hmm

placid rover
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I find it hard to explain but hmmmmmmmm

restive river
placid rover
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A lot of this is just 'smart' guess work

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😓

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Maybe someone else can put it better into words

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But basically, this was my thought process

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In trying to make these cuts

placid rover
# placid rover

Next is the issue of trying to fill the hole of that 7x10 grid

restive river
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i dont know how to do thi

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oof

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its ok if i dont finish this question

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honestly, i dont really have the energy to finish

placid rover
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Rather than click the pieces that way

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you can also click them this way

restive river
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wait what

placid rover
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That is basically how you will fill the hole

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(what I'm seeing in my mind right now)

restive river
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i cant even follow

placid rover
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urgh

restive river
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its ok

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we dont have to finish

placid rover
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Ok

restive river
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i cant just submit what i have

placid rover
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lets stick with the original

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Can you see how we must click the pieces together like this

restive river
#

which is pretty much nothing

We start with 70 squares, and since we take out 6, now the area is 64. This means that if we were to make a square, it would be an 8x8. 
    To make this square, we know that we are going to have two pieces that form an 8x8 and two pieces that form a 7x10. These two are interchangeable, so instead of cutting the 7x10 into two pieces to make the square, we can cut the 8x8 to make a 7x10 rectangle.    
placid rover
placid rover
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Imagine what the top arrow is doing

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it will be dragging the right piece

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up 1, left 2

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But nvm ok, some of what I'm saying isn't terribly obvious

restive river
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i need a break

placid rover
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yh sure

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rip

restive river
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i got 2 mins before my math class

placid rover
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@slender mirage hi

slender mirage
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why'd we start with where we did and not an edge?

restive river
placid rover
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The logic is we can go forwards or backwards

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If we go from 8x8

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We are making 2 cuts on 2 edges

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ok?

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That leaves 2 edges untouched

slender mirage
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Yeah I saw how you're making the cuts

placid rover
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Therefore we need to preserve 2 edges of 8

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on the original

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That's how we know how to start

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(that gives 2 possibilities, but you can dismiss one of them)

restive river
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im so fucking annoyed with myself

slender mirage
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I mean .. where you ended at "18" you could've started with "1" and moved left till you got to "8" move up and it's the same tracing +_+

placid rover
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That is true

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but uh

slender mirage
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that tracing though... I'm not sure many people could come up with this this spontaneously

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👀 Shuri's Shuri afterall

placid rover
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Just trying to translate thought process into a diagram

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No, it's not obvious - I already know the answer, so I am trying to justify it without cheating

restive river
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its never obvious

slender mirage
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(ヘ・_・)ヘ┳━┳

placid rover
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Like Ansh said though, the solution.... uh probably has rotational symmetry

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At least, this is a 'good guess'

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for what it might look like

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So you could try this and see if it works 🤔

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@restive river

slender mirage
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btw crabbo.. start with a new set of grids: 7 x 10 with 1 x 6 hole... and the 8 x 8 on the right...

Now, where your "18" is right now, mark "1" with red. mark correspondingly "1" red at the bottom right edge of your
8 x 8 grid.

You wanna start from here, and move to the left till you touch a wall on either of the two grids! At the same time, start from the top right corner of both these grids and mark this corner cell as "1" with green. start moving right and try to steer clear of overlapping with the red marks. One way is stopping each time you reach a wall with one colour and changing colours to check on how the other is doing

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A couple rough works will give you some insights as to what the conditions is for green and red marks to not overlap! [ you have to keep every mark adjacent and not diagonal or randomly placed lol ]

restive river
#

hmmm

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ok

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i will look into it

devout snowBOT
#

@restive river Has your question been resolved?

slender mirage
#

So far so good lmao

placid rover
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this is an interesting approach

slender mirage
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Nope.. I've locked it out

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there's no way to fix that 2 x 6 grid in that 2 x 4 space lol

placid rover
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Well you're trying to draw that line without lifting your pen

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idk why?

slender mirage
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Not really.

placid rover
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Not sure precisely what the idea is then

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this surely follows.

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(or maybe not idk)

slender mirage
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and the 2 x 2 that remains? 👀

placid rover
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it belongs to the right piece

slender mirage
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whaaa- how will you add them together then >_<

placid rover
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It cannot belong to the left, clearly

slender mirage
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Aren't you a block too high? (@_@;)

placid rover
slender mirage
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wait- that's allowed ? catThink

placid rover
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yh this aint the right answer

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no its wrong.

slender mirage
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thought so lmao

placid rover
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some wrong assumptions there

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but anyways.

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🤷‍♂️

slender mirage
#

Not really assuming anything so far. Also, remove that second vertical line frm the left lol

placid rover
#

that's yours 💤

slender mirage
#

That's all I got 💤

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slender mirage
#

Done lmao

placid rover
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Im kinda done for today smh

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but yes I see the idea

slender mirage
placid rover
#

wait

slender mirage
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Hmm?

placid rover
#

did u use this method after knowing the answer

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or before

slender mirage
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I don't even know the answer yet lol

placid rover
#

????????????????

slender mirage
#

I just think this is one right way

placid rover
#

wtf u just got it

slender mirage
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Yeah I started from the top right and bottom left edges simultaneously

placid rover
slender mirage
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And changed edges every time I reached a wall

placid rover
#

u just did it 😒

slender mirage
#

Welll... the inspiration came from your dots and lines tho 👀

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slender mirage
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.reopen

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sadge

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@restive river 👀

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bold locust
#

I'm taking a course on basic group theory and I'm tasked to proof that within a group for some elements A, X and Y that if $AX = AY$ then $ X = Y$. My proof is as follows: $AX = AY \implies A^{-1}AX = A^{-1}AY \implies (A^{-1}*A)*X = (A^{-1}A)Y \implies EX = EY$, thus $X = Y$. (E is the identity element). I'm just wondering if that first step is even allowed, "multiplying" by the inverse on both sides.

woven radishBOT
#

Tiessie

storm crater
#

And yes that is allowed. If two things are equal they are also gonna be equal if you do the same operation with them.

#

the same reason why x = y => x + 3 = y + 3 or more generally for any mapping f you have x = y => f(x) = f(y)

bold locust
#

I thought so, just wasnt sure if I was allowed to put A-1 in front

#

I'm assuming I may also put it at the end as long as I do it on both sides

storm crater
#

Yes, the mapping in this case is just f(g) = A^-1 g

#

yes

bold locust
#

thanks for your time :)

#

.close

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vestal prairie
#

could someone help me with this question?

devout snowBOT
#

@vestal prairie Has your question been resolved?

devout snowBOT
#

@vestal prairie Has your question been resolved?

restive river
#

without the space

ivory kayak
vestal prairie
#

<@&286206848099549185>

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@vestal prairie Has your question been resolved?

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steep fjord
#

What did I do wrong?

devout snowBOT
steep fjord
#

The answer is not 1/2.

deft hemlock
#

distributed the negative wrong

steep fjord
deft hemlock
#

,w -(1+sqrt(5))/(1-5) + (1-sqrt(5))/(1-5)

woven radishBOT
deft hemlock
#

okay we have:

#

$-\frac{1+\sqrt{5}}{1-5} + \frac{1-\sqrt{5}}{1-5}$

woven radishBOT
#

M.E.G. Yottachad

deft hemlock
#

commute the addition first

#

$\frac{1-\sqrt{5}}{1-5} -\frac{1+\sqrt{5}}{1-5}$

woven radishBOT
#

M.E.G. Yottachad

deft hemlock
#

then distribute the negative

steep fjord
#

oh

deft hemlock
#

$\frac{1-\sqrt{5}}{1-5} +\frac{-1-\sqrt{5}}{1-5}$

woven radishBOT
#

M.E.G. Yottachad

deft hemlock
#

so do you understand?

steep fjord
#

uh

#

what happened to the 1

#

on the left

deft hemlock
#

i didn't consider it

#

cuz you didn't manipulate the 1 at all

#

(so i just wrote out what u did wrong)

#

u could just add one to this and get the same thing

steep fjord
#

oh

steep fjord
deft hemlock
#

wdym

#

you HAVE to distribute the negative

#

you can't just make the 1 negative

#

cuz that would be wrong

steep fjord
#

no i mean

#

just leave it as

#
  • 1 + sqrt(5)
deft hemlock
#

??????

steep fjord
deft hemlock
#

well technically yes

#

but isn't the whole point to simplify it

#

?

steep fjord
#

uh

#

yeah

#

ohhh

#

i always do that step mentally

#

like

#

i don't even think about it

deft hemlock
#

well this time you forgot the distribute the negative

#

so just make sure u do and ur all good

steep fjord
steep fjord
deft hemlock
#

b/c you forgot to distribute

deft hemlock
steep fjord
#

uh

deft hemlock
#

pretty much you did this

steep fjord
#

oh

deft hemlock
#

$-\frac{a+b}{c} \neq \frac{-a + b}{c}$

#

and this is clearly wrong

#

so:

woven radishBOT
#

M.E.G. Yottachad

steep fjord
# steep fjord What did I do wrong?

i considered the fraction on the left as positive and ignored the - sign at the very left because i thought the result would then simply be turned negative by it

#

lmao

deft hemlock
#

what is $-(1+\sqrt{5}) + (1-\sqrt{5})$

woven radishBOT
#

M.E.G. Yottachad

deft hemlock
#

?

steep fjord
#

uh

#

-2 sqrt(5)

deft hemlock
#

correct

#

that's all you did wrong

#

note that its not 0

steep fjord
steep fjord
#

oh so

steep fjord
#

it's just a bit confusing if you don't do it?

#

to me at least

deft hemlock
#

yep

steep fjord
#

ohhh

deft hemlock
#

i had to look at it for a while lmao

steep fjord
#

alright

deft hemlock
#

for a second there i thouhgt u just didn't see the answer

#

cuz it looked right

#

(like last time)

steep fjord
#

bruh...

#

wait you mean the picture i sent looked right?

#

💀

deft hemlock
#

yep

steep fjord
#

bruh

#

lol

deft hemlock
#

but we see now that it was wrong

steep fjord
#

yes

#

thank you very much

deft hemlock
#

wait b4 u go

#

did u like the old honorable color

#

or the new one"

#

server owner changed it for ppl who use light mode (who uses light mode?)

steep fjord
#

honestly i prefer the new one

deft hemlock
#

fr?

steep fjord
#

it fits the rest of the color palette better

#

yeah the old one was far too pale

deft hemlock
#

good point

steep fjord
#

almost looked like white

#

that's why it was hard to see too

#

i suppose this is not what you wanted to hear lmao

deft hemlock
#

but like

#

who does this lmaoo

steep fjord
#

my eyes-

deft hemlock
#

light mode is painful

steep fjord
deft hemlock
#

i do like the new owner color

steep fjord
#

obviously on light mode too

#

also uh

#

maybe my opinion is invalid because i've used light mode before 💀

deft hemlock
#

still valid

steep fjord
#

not saying im biased im just stupid because i've used it

deft hemlock
#

cuz u came to the dark side

steep fjord
#

i think it just looks nice on my phone at full brightness under sunlight

#

like

#

really nice

deft hemlock
#

it does look nice on phone + full brightness

#

(so light mode)

#

lol

steep fjord
#

lol

deft hemlock
#

anyways if you have any more questions feel free to ask

#

if not you can use .close to close channel

steep fjord
#

alright

deft hemlock
#

cya

steep fjord
#

i'm gonna close it

#

thank you

deft hemlock
#

you're welcome

steep fjord
#

.close

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#
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visual minnow
#

any1 who can help me out w/ this? ty in advance

devout snowBOT
#

@visual minnow Has your question been resolved?

hasty ice
#

n mod m = k
nx mod m = kx mod m

#

i think

visual minnow
#

uh

#

since n mod 3 = 2 --> n = 3k+2

i end up with like 5n = 5(3k+2) = 15k+10 =
but then i get lost at the last part

hasty ice
#

15k mod 3 = 0

#

10 mod 3 = 1

visual minnow
#

oh so itd be 1?

hasty ice
#

i think so

visual minnow
#

alright thanks

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shadow valve
#

I lost where my channel was

devout snowBOT
#

Please don't occupy multiple help channels.

shadow valve
#

.close

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devout snowBOT
ivory kayak
#

it hasn't been even close to 15 minutes, what a bamboozle

#

its fine, im sure someone will come around to help

#

definitely do, it is much more likely someone will help you if you do

#

(and the first thing we ask is always what have you done so far anyway)

devout snowBOT
#

@dawn breach Has your question been resolved?

devout snowBOT
#

@dawn breach Has your question been resolved?

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restive river
#

Hey I am having trouble figuring out the cardinality of this set? I assume it would be 3 because there are 3 variable, is that correct?

copper mango
#

Hint: An upper bound will be 2^3, so you can easily list out all 8

restive river
#

oh so basically making all possible sets with these elements, in this case 3 sets of 2, is that the correct thinking? so 8 like you said

#

.close

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restive river
#

hello

devout snowBOT
restive river
#

for #4 i keep getting to this part

#

-(1/2)y^-2 = (5/3)x^3 + c

#

but i do not know how to simplify from there

graceful cosmos
#

Multiply both sides by 2
Multiply out the negative
Take a power of -1/2 to both sides

restive river
#

oh so a negative square root?

#

wait

#

square root on the bottom?

#

so 1/ the rest

graceful cosmos
#

Wording is odd haha. More like an inverse square root

restive river
#

isnt that a square root under 1

graceful cosmos
#

Ye

restive river
#

so like x^-1/2

#

yea

#

is just 1/sqrtX

#

damn i had no idea you could undo it like that

graceful cosmos
#

Easier to think of "take the power and multiply it by -1/2" to get rid of it

restive river
#

smart, wrote that down

#

thanks!!!

graceful cosmos
#

But of course you have to do that to the other side as well, and the power doesn't split over +

restive river
#

what do you mean split over + ?

#

like turn the negative to positive?

graceful cosmos
#

Doing the rest, you'll be up to:
y^(-2) = -(10/3)x³ - 2c

restive river
#

wait -2c? i was told you dont multiply the -2 to c in this case and just leave it

#

since we don't know what c was

#

my teacher bullied that into me

#

anyway i think i got it now

#

ty

#

.close

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#
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tawny coral
devout snowBOT
tawny coral
#

how do it will i just substitute the given values for the function then evaluate it?

shy wing
#

yes

#

use limit properties

tawny coral
#

do i still need to make a table of values like this?

#

or i just evaluate it example in letter a then the answer would only be 10?

shy wing
#

you already have the limit values

tawny coral
#

ok thanks

#

.close

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#
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plush pendant
#

Determine when the following quadratic equation is increasing and decreasing:
$h(x)=4(x-1)(x+6)$

woven radishBOT
#

Zizi_Sunee

plush pendant
#

I never understood what this meant 😅

deft hemlock
#

well first take the derivative, set it equal to 0

#

then make a sign chart

plush pendant
deft hemlock
#

what class is this for

#

alg 2?

plush pendant
#

Yes

deft hemlock
#

okay my b

#

notice first that the quadratic is going up

plush pendant
#

No worries!

deft hemlock
#

then think about the parent quadratic

#

its decreasing to the left, and increasing to the right correct?

plush pendant
#

yes

deft hemlock
#

so when i shift it

#

those values shift as well

#

(so left of the VERTEX, and right of the vertex)

#

so do you know what the vertex of that quadratic is?

plush pendant
#

(-2.5, -49)

deft hemlock
#

now which do we care about

plush pendant
#

technically -5/2

deft hemlock
#

the x value or the y-value

#

when talking about increasing/decreasing on parts of its domain

plush pendant
#

the x value?

deft hemlock
#

correct

#

cuz domain involves x values

#

not y values

plush pendant
#

right

deft hemlock
#

can u figure out where it would be decreasing/increasing

plush pendant
#

increasing on (-5/2 , infinity)?

deft hemlock
#

yep

#

so where would it be decreasing

plush pendant
#

and decreasing on (-infinity , -5/2)

deft hemlock
#

correct

plush pendant
#

oh, ok, tysm!

deft hemlock
#

alright

#

use .close to close channel

plush pendant
#

.close

devout snowBOT
#
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#
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deft mist
#

How do I prove the big Oh of the following code, I believe the count of basic operations is 3n and that the big Oh is O(n)

devout snowBOT
#

@deft mist Has your question been resolved?

supple knot
#

e.g. -1, ...

supple knot
#

Oh you're talking the run time of the loop?

#

yes it's O(n)

deft mist
#

how do i prove it mathematically?

supple knot
#

3n = O(n)

#

are you asking how to prove that?

deft mist
supple knot
#

use the definition on page 1

deft mist
#

am i understanding this right?

#

forgot to remove the 3n+7

#

and make it only 3n

supple knot
#

yea

deft mist
#

.close

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#
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deft mist
#

thank you

devout snowBOT
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small yew
devout snowBOT
small yew
#

Can anyone help me with this? Sorry for the erasures

devout snowBOT
#

@small yew Has your question been resolved?

small yew
#

<@&286206848099549185>

main gull
small yew
#

Yeah

main gull
#

Did you apply that?

small yew
#

I mean do i have to equate something?

main gull
#

180

small yew
#

I cant apply it yet since it has variables

#

I can't find the x

#

I have to equate something but i dont see it

main gull
#

That's how you find it

#

You equate it to 180

#

Sum of all angles in a triangle equals 180

#

So sum up the 3 angles given and equate it to 180

small yew
#

Ohh i get ya

#

But dont i have to find angle g and o

main gull
#

You have to find x first

#

Wait, I see what you mean now

small yew
#

Answer was 30 so i substitute it right?

main gull
#

Yeah, should be it, because similar triangle, I think

small yew
#

Wait im confused between m<G and <G

#

Can u help me differentiate it?

main gull
#

m<G is notation for measure of angle G

small yew
#

Can you help me point it out on the diagram?

#

@main gull

main gull
#

It’s angle G

small yew
#

So is m<G = <G?

main gull
#

m is just shorthanding the word measure

#

So m<G means measure if angle G or measure of <G

#

All means the same

small yew
#

Ohh thank you!

#

.close

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#
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somber frost
devout snowBOT
somber frost
#

where do i start?

#

ive used cosine law

#

but that didnt work

solid trail
#

ah

#

classic problem

#

here’s a similar problem

somber frost
solid trail
#

you can find the area

#

by finding the side

#

it’s an equilateral triangle

solid trail
somber frost
#

so if i find the area

#

i can find the side lengths?

solid trail
#

A = √3/4 s² is the precise formula

#

s = side

#

so yea

somber frost
#

okay i will try this out

devout snowBOT
#

@somber frost Has your question been resolved?

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limpid lodge
#

can a homie help me with this problem

devout snowBOT
exotic stump
#

simply evaluate the left hand ones

devout snowBOT
#

@limpid lodge Has your question been resolved?

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unkempt lance
devout snowBOT
#

Please don't occupy multiple help channels.

unkempt lance
#

how can i not use cosine law here

#

but here i can

#

sorry for the ping

haughty torrent
#

??? why ping me?

unkempt lance
#

sorry

haughty torrent
# unkempt lance

well, you have two sides and the angle between them, cosine law makes sense

unkempt lance
#

i dont get the vr

haughty torrent
#

what cosine law did you do?

unkempt lance
#

c^2=a^2+b^2-2abcosC

haughty torrent
#

i know

#

what values did you put in

unkempt lance
#

250 for a

#

50 for b

haughty torrent
#

there's no reason why it shouldn't work

unkempt lance
#

(250)^2+(50)^2-2(250)(50)Cos65

#

i get 233.3121

#

but my teacher gets 266

haughty torrent
#

where did 65 come from?

unkempt lance
#

angle

haughty torrent
#

you need to use the angle opposite the edge you want to find

#

not the angle adjacent

unkempt lance
#

oh so i have to know that angle

#

to find vr

#

not 65

haughty torrent
#

yes

unkempt lance
#

OOOH ok

#

one last question

#

how did he get 8 degrees here?

#

the 8 was supposed to be there

#

but when u form the triangle

#

he put it bottom any reason why

devout snowBOT
#

@unkempt lance Has your question been resolved?

restive river
# unkempt lance how did he get 8 degrees here?

Well you would move counter-clockwise from north to be 8º west of north as it's mutually perpendicular to north. It would be the same as you said if it was mentioned 8º north of west, implying that he was moving west earlier.

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drowsy falcon
#

What is the probablity of getting sum of 10 with 3 dice,
I am getting 45/216 as I tried to solve it this way

$x\le 6$

$x_1 = 6 - x$

$y \le 6$

$y_1 = 6 - y$

$z \le 6$

$z_1 = 6 - z$

$x + y + z = 10$

$6 - x_1 + 6 - y_1 + 6 - z_1 = 10$

$x_1 + y_1 + z_1 = 8$

so $10C_2$ which is 45

woven radishBOT
#

cosh²(x) - sinh²(x) = 1

devout snowBOT
#

@drowsy falcon Has your question been resolved?

drowsy falcon
#

<@&286206848099549185>

#

the answer is 27/216

somber trail
#

@drowsy falcon i think u have to make sample space two dice thrown

#

And then work ur way up

#

By considering the sun of the two dices can't be 10 or greater than 10

drowsy falcon
#

like 9 then 8 then 7?

somber trail
#

And also their sum should be greater or equal to 6

#

I mean u know abt sample space right?

drowsy falcon
#

yes

somber trail
#

So make sample space for two dices thrown

#

And than make conditions there

drowsy falcon
somber trail
#

Wait a sec

#

Yeah that method is wrong

#

Sry

drowsy falcon
#

which

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@somber trail

somber trail
#

The one i told

drowsy falcon
#

ok

somber trail
#

@drowsy falcon

#

I got it

#

I just did one condition wrong

#

That sum of two dices should be greater than or equal to 4

#

So now it's coming 27/216

drowsy falcon
#

so i have to count?

#

theres no mathematical way?

somber trail
#

Yeah I made sample space for two dices thrown

#

I think this is easy

#

But sure there's a mathematical way that's just connected to it

drowsy falcon
#

i love to see the mathematical way though

somber trail
#

@drowsy falcon k

drowsy falcon
somber trail
#

@drowsy falcon nah it's ok maths way is more fun

#

@drowsy falconhey I've a doubt u used n+r-1cr-1 right?

somber trail
#

But it's for non negative

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Like X1 y1 z1 can be zero

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In that case

drowsy falcon
#

then 8C2

somber trail
#

I think so it's n-1cr-1

drowsy falcon
#

which is 28

drowsy falcon
#

which is 36

somber trail
#

Yeah ik

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But im saying the formula n+r-1cr-1

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Is off numbers that can be zero

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Like x+y+z=n

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Here if x y z can be zero than we use that

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It's for non positive

drowsy falcon
#

yes if x, y ,z can't be zero we use n-1Cr-1

somber trail
#

Yea for positve

drowsy falcon
#

still 9 off thinkies

somber trail
#

Yeah ik

#

That's what I'm figuring

drowsy falcon
somber trail
#

Ok?

drowsy falcon
#

oh wait no its other way around

somber trail
#

I mean im sticking to it x is numbers on 1st dice y is no on 2nd dice so 4=<x+y<=9

woven radishBOT
#

cosh²(x) - sinh²(x) = 1

somber trail
#

@somber trail isnt that Correct?

#

@drowsy falcon yeah

drowsy falcon
#

we need to get possible ways of getting x+y = 4 and then subtract it from possilbe ways to get x+y = 9

somber trail
#

K ..

somber trail
#

@drowsy falcon also i think the x+y+z=10 that has answer has 10-1c2 that's 36 but here we said x,y,z are+

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So we are also counting the cases where they are like 7 or 8

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We need to subtract those cases from 36

drowsy falcon
#

if one would be 7 then other need to be 0 and then other 1

somber trail
#

Nah I'm saying in the original question

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It said sum up to 10

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So the 36 method is correct

drowsy falcon
#

oh

somber trail
#

Cuz u get 36 then u subtract those cases that are having x,y,z greater then 6

drowsy falcon
#

wait i got it

#

no wait

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yes i did @somber trail

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the number of ways getting 7 will be 3! and number of ways of getting 8 will be 3!/2!

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which is = 9

#

36-9 = 27

#

.close

devout snowBOT
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true oyster
#

how to find anti derivative of 3^x

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placid rover
#

convert 3 to a power of e

late fern
#

soo...

#

it becomes e^ln3^x?

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restive river
#

can anyone help with part bii pls

devout snowBOT
restive river
#

shouldnt it be at (theta - 77.3) = 180?

slender mirage
devout snowBOT
#

@restive river Has your question been resolved?

restive river
#

<@&286206848099549185> ?

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#

@restive river Has your question been resolved?

restive river
#

.close

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#
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subtle fiber
#

<@&286206848099549185>

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tiny carbon
subtle fiber
#

H

#

I would really appreciate, if anyone help me solve this problem

tiny carbon
#

Express things in terms of sin and cos?

subtle fiber
#

Hold a min

#

Next ?

subtle fiber
tiny carbon
#

Sin(2theta) is that what that is?

#

In the denominator on the left side

subtle fiber
#

Reciprocal of cosec

tiny carbon
#

Yes I know

subtle fiber
#

Yeah ?