#help-27

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near jolt
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yeah

onyx badge
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oke now i changed it

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now its TFTT

near jolt
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can you show me the whole table

onyx badge
near jolt
# onyx badge

i would recommend doing ~A v B first before ~(~A v B).

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yeah i think you did ~A v B instead of ~(~Av B)

onyx badge
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uh how do i do ~(~Av B)

near jolt
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and then negate it.

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do it step by step

onyx badge
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so T and T = F?

near jolt
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its exactly like every other example you did

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just insert another column ~A v B

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its easier to do it one operation at a time

onyx badge
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what next

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so just convert the T into f

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the F into t

near jolt
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cuz thats what ~ do

onyx badge
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ohh

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next time i can shortcut it now

near jolt
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i think it is correct

onyx badge
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alright wohooo

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time for the last question

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since i can do the problem 3 and 4

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since its just words now

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so the question is 2. Which combination makes the output true.

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how do i do that

near jolt
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oh

onyx badge
near jolt
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they meant what combination of A,B makes the Q true

onyx badge
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how does that work

near jolt
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well you have the truth table

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truth table tells you, for example, if A is true, and B is true, then Q is true

near jolt
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last entry is Q

onyx badge
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so do i choose one of the top like (A n B)?

near jolt
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the whole purpose of this is telling you what Q is given A and B

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if A=1, B=1, then Q=1 by the table

near jolt
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all comes from the table

onyx badge
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so how do i do this part

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brain is now floating

near jolt
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look at the table and check which (A,B) gives Q=1

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we established that Q= (A n B) v ~(~A v B)

near jolt
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its asking: "what truth value of A,B would make (A n B) v ~(~A v B) true"

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if my phrasing is better

onyx badge
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so 1 is Q=1, 2 Q=0, 3 Q=0, 4 Q=0?

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since the 1st row is the only one with two true

near jolt
onyx badge
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oh wait

near jolt
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yeah

onyx badge
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so if its true and false its still q=1?

near jolt
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looks like it

onyx badge
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oh alright

near jolt
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just list them all

onyx badge
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oke so Q=1 Q=1 Q=0 Q=0

near jolt
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yeah

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they want you to answer: what what values (A,B) will Q=1

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for example when A=1,B=1,then Q=1

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list them all, and that would be your answer.

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all can be inferred from the truth table

onyx badge
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i just need to choose 1 combination right

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time to write it

near jolt
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(A n B) you can think of as "inbetween steps" to deduce the truth value of Q

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the value of Q is solely determined by value of A,B

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if that makes sense

onyx badge
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oh u mean list all of this Q=1 Q=1 Q=0 Q=0 not the other top ones

near jolt
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list all the pairs (A,B) that makes Q=1

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like (1,1)

onyx badge
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oke

near jolt
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the other ones don't matter

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cuz they're there only to make our lifes easier in computing the truth value of Q

onyx badge
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do i list it like this

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A T = 1 B T = 1 A T = 1 B F = 0 A F = 0 B T = 1 A F =0 B F =0

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?

near jolt
onyx badge
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so 8 pairs total

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A TRUE = 1

near jolt
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just say A=1

onyx badge
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oh okie

near jolt
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either say A true, or A=1

onyx badge
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time to write it on paper

near jolt
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you didn't say the value of Q

onyx badge
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oh value of Q is 4

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am i right

near jolt
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the point of our computation is to compute the truth value of Q in relation to A,B

near jolt
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its something like A=1, B=1 gives Q=1

onyx badge
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i have no idea about how to get teh value of Q

near jolt
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Let us look at row one of the table. It means: if A=1, B=1. then ~A=0, (A n B)=1, ~ A v B=1, ~(~A v B)=0, and so Q=1

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so its saying that when A=1, B=1, we must have Q=1

onyx badge
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ohh

near jolt
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the purpose of the table is to tell us the value of Q given A,B

near jolt
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the four columns after A,B are the inbetween process we go through

near jolt
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if that makes more sense

near jolt
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each row is sort of a deduction process to get the truth value of Q

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so second row tells us that if A is true, B is false, we can do all these deduction (like finding the value of ~A, (An B) ) to get that Q is also true

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does that clear things up?

onyx badge
near jolt
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each row is a deduction process

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although it is easier to do these column by column

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maybe that's why it's confusing: our goal is to make deduction for each row, it just turns out doing it column by column is easier

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first row tells us what happens when A=1, B=1, second row tells us what happens when A=1, B=0, etc...

onyx badge
onyx badge
near jolt
onyx badge
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i mean A true and B false

near jolt
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yeah thats right

onyx badge
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WOOO

near jolt
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to be a bit more precise you might want to say "for all other cases, Q is false"

onyx badge
near jolt
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its more clear

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but i hope this would help you see the point of the truth table. Each row is giving you a different deduction to get the truth value of something we care (like Q).

onyx badge
near jolt
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and it is much easier to do it column by column than row by row (although you could)

onyx badge
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only could do it when im used to it

near jolt
onyx badge
near jolt
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as far as understanding how q->r works, its fine to think that "if im not lying about a statement, that statement would be true"

onyx badge
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thank you for helping me

near jolt
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np, glad to help

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difficult topic at first

onyx badge
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just got introduced yesterday so yes

near jolt
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just remember these things about what info you get from truth table, and these intuition behind logical conjunction. Then you will do just fine.

near jolt
onyx badge
# near jolt the table?

nah like the examples u gave out the integer and everything ill just think of it like that

near jolt
near jolt
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and truth table are essentially deductions: if we know the initial condition (circled in red), the things circled in blue are the stuff we can deduce.

near jolt
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i'd be lying if i said "Not (true statement)", lying if i said "(false statement) And (true statement)" ...

onyx badge
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some part still confusing but still can process it

near jolt
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without these truth tables, its hard to immediately tell whether "((true statement) and (false statement)) and Not(true statmenet or false statement)" is a true statmenet or not

near jolt
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or simply use truth table to deduce whether the statement is true or not

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essentially the same thing, just put into a table

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in the case with Q, we really just used the table to get the relation between the truth value of A,B and the truth value of Q

onyx badge
near jolt
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yeah

onyx badge
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alrighty

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thanks for the information

near jolt
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np

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you can close channels with .close if u r done

onyx badge
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Oh oke

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Thank you

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.close

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idle vessel
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this is what ive tried so far but im not sure what to do next im thinking of moving 2ab to the lhs but idk what to do with that then

winter patrol
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messed up the last three lines

idle vessel
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i shouldnt have divided by 2?

winter patrol
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you didn't seem to have divided by 2 at all

loud lava
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u forgot dividing by 2

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it would become ab

winter patrol
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it looks like the 2 just disappeared completely

loud lava
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then u can complete the square

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u will get a-b whole square i believe

idle vessel
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like a^2-ab+b^2 + ab ?

winter patrol
loud lava
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u can only send ab to the other side of inequality without any problems because its given a,b > 0

idle vessel
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so its like

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a^2-ab+b^2>=ab
a^2-2ab+b^2>=0

?

loud lava
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yes according to what u solved

idle vessel
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(a-b)^2>= 0 then?

loud lava
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the statement is true

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because whole square is always positive

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so its proved

idle vessel
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ohh

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thanks!!

loud lava
idle vessel
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.close

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rustic ocean
#

.

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willow helm
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dim perch
devout snowBOT
dim perch
#

is it okay to utilize a specific sylow 2-subgroup since all of them are conjugate to each other?

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i was having a bit of trouble in the arbitrary case, so i decided to use $P = \langle r^k, s \rangle = D_{2a}$

woven radishBOT
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blanketism

vital patrol
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You’re on your own twin πŸ₯€

dim perch
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😭

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<@&286206848099549185>

devout snowBOT
#

@dim perch Has your question been resolved?

dim perch
#

halp

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#

@dim perch Has your question been resolved?

devout snowBOT
#

@dim perch Has your question been resolved?

dim perch
#

<@&286206848099549185>

supple knot
woven vale
#

P is a p-sylow subgroup, N(P) = N_G(P), etc. etc.

dim perch
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gotcha

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thanks king

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.close

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burnt yarrow
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What answer format am i expercted to enter?

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why dont any of the channels work

timber pebble
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try absorbing the negatives

ionic sail
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Wait

glacial tide
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How can I do this by hand?

subtle wadi
# glacial tide How can I do this by hand?

Basically you need to iteratively approximate the solution by decreasing the step size h until the results stabilize within the specified tolerance.

$\frac{dy}{dx} = 1+y^2 \implies \frac{dy}{1+y^2} = dx$
Next up, you should integrate and solve this, which will give you the initial condition and exact function. Select a target value, then your goal is to find the largest h where the result is within Β±0.01 of the true value.

woven radishBOT
#

π•Ώπ–Šπ–ˆπ–π–˜π–•π–—π–Šπ–˜π–˜π–”

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willow helm
#

. What happened here

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. occupied?

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. oh I didn't see changelog

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willow helm
#

.close

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lost laurel
#

Maybe I'm missing something, but what's really there to verify here

lost laurel
#

I basically have to show that every function of bounded variation is the sum of monotone functions right

pseudo basin
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yes

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the sum of a finite number of monotone functions

lost laurel
#

thanks

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green delta
#

How do I solve it guys?

devout snowBOT
void fox
#

!status

devout snowBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
green delta
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1

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Idk where to begin

bold cipher
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This is the ncert.
You are probably in 9th grade right?

green delta
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No 7th

bold cipher
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First of all you should know to prove a triangle isosceles you need to have two equal sides

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There are 3 triangles
Scalene (no sides are equal)
Isosceles (2 sides are equal)
Equilateral (all sides are equal)

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In your case it is isosceles.

green delta
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Yes

bold cipher
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@green delta try to prove AC AND BC equal

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Im pretty sure you have learnt about congruency?

green delta
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Yeah

bold cipher
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Yeah so put that knowledge to this question.
Get AC AND BC equal

green delta
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How do I prove that AC and BC are equal

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??

bold cipher
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Compare TRIANGLE PQA AND TRIANGLE PRB.
There are two sides given write them and then ANGLE PQA = ANGLE PRB (90⁰)
By this you proved triangle pqa and triangle prb congruent.
By this write ANGLE A = ANGLE B
If angle a and angle b are equal then ab=ac as sides opposite to angles are equal

green delta
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How do I prove that angle a = angle b means ac=bc? (Sry if I'm being stupid)

bold cipher
#

After proving the two triangles congruent.
You can say ANGLE QAP = ANGLE PBR
These are corresponding angles

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And by this if you see the diagram ANGLE QAP you would see that ANGLE QAP IS ANGLE A
And ANGLE PBR is ANGLE B
Put the two together
ANGLE A = ANGLE B
Then there is a statement which you need to memorise or likely learn.
"If two angles of a triangle are equal, there opposite sides are equal

green delta
#

TYSM man!

bold cipher
#

No problem

green delta
#

.close

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wanton tiger
#

what do i do here? i cant understand how i use the info given

glossy pecan
#

Okay think of a parabola which is symmetric about x=0. Now rotate it such that it is symmetric about y=-x.

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That should give you enough intuition to solve this

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No wait

wanton tiger
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i tried

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that wy

glossy pecan
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Nvm. Parabola is not invertible

glossy pecan
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Yeah that works

wanton tiger
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any like will be invertible

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but now

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finverse(x) = (x -b)/a

drifting sierra
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The wording is a bit ambiguous but I'm pretty sure it's saying the inverse of f is the image of f by symmetry about y=-x, not that f and f inverse are individually symmetric about y=-x

wanton tiger
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thats why i thought a line would work

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any line with a +ve slope can be symmetric abt y = -x

drifting sierra
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...no

wanton tiger
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ah mb

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so symmetric to y =-x would be a line with slope 1?

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like perpendicular to it

solemn hatch
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y=x is an example ig

wanton tiger
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sry im kinda not confident abt this topic

wanton tiger
candid maple
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perhaps you should draw y = -x on a coordinate plane and play with some graphs a little bit first, instead of trying to reason abstractly.

wanton tiger
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i got desmos open , im doing that

drifting sierra
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a/x is symmetric about y=-x (for any a)

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But that's not really the point

wanton tiger
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i didnt

glossy pecan
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Look at this

solemn hatch
wanton tiger
wanton tiger
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kinda

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not rlly

drifting sierra
wanton tiger
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ohhh ye

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yea rectangular hyperbola i think

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in 3rd and 1st quadrant

drifting sierra
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If f is symmetric about y=-x and (x,y) is a point on the graph, then (-y, -x) is also on the graph

wanton tiger
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ohh ok got it

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1st quad to 3rd quadrant

drifting sierra
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You really shouldn't think in terms of quadrants but if it gives you some intuition then so be it

wanton tiger
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other than quadrants

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js the name, ill look it up

drifting sierra
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I'm just saying that because I never said (x,y) was in any specific quadrant

wanton tiger
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ah so i assumed them to be in 1st which could be wrong

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i understand now

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so what do we do after this

drifting sierra
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I don't really know how to explain this without basically giving the solution

wanton tiger
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im a bit confused to what the questions kinda means

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f(x) and its inverse and symmetric to eachother by y =-x

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so can i relate these 2 in someway

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i cant find a way to relate em

willow helm
#

Right

drifting sierra
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If f is invertible and symmetric about y=-x then f(x) = -f^{-1}(-x)

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Now in the question f is invertible but not necessarily symmetric about y=-x, rather f and f^{-1} are, together

willow helm
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If they are symmetric about y=-x, what happens to the point (x,y)

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Nevermind I didn't read

drifting sierra
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And then you need to recall the definition of an odd function

willow helm
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You already said that

wanton tiger
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x,y turns to -x,-y

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so i get the -ve outside

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so by this we take x inside -ve too

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ohhh

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wait what did i get wrong

drifting sierra
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(-y,-x)

wanton tiger
wanton tiger
drifting sierra
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Not sure how to formally derive it and too tired to look it up, I got it from intuition about symmetries and transformations

wanton tiger
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lemme try to get what u did

drifting sierra
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Maybe try working with f: (0,+inf) -> (-inf,0), f(x) = -1/x actually don't

wanton tiger
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did we use x,y to -y,-x

drifting sierra
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Then f^{-1}: (-inf,0) -> (0,+inf), f^{-1} = -1/x

willow helm
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Simply work from the points

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(x, y) goes to (-y, -x)

wanton tiger
#

yes

willow helm
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So where does (x, f(x)) go

wanton tiger
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-f(x),-x

willow helm
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Yes

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And what equation must that point satisfy

wanton tiger
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f(x) = f^(-1)x?

#
  • sorry
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-ve i mean

willow helm
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for g(x), (x, y) satisfies g(x) = y

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And here you've got (-f(x), -x) and f^(-1)(x)

wanton tiger
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wait wait

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okay?

willow helm
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Well your x is -f(x) and your y is -x

wanton tiger
#

yes

willow helm
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So $f^{-1}(-f(x)) = -x$

woven radishBOT
#

USS-Enterprise

wanton tiger
#

ok im

willow helm
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Get it?

wanton tiger
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not able to relate

willow helm
#

Right

wanton tiger
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this f inverse with anything

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i just dont get it

willow helm
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The point (-f(x), -x) belongs to our function

wanton tiger
#

yes

willow helm
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and our function is f^(-1)(x)

wanton tiger
#

this is after getting reflected

willow helm
#

Yes

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We don't care about the original function anymore

wanton tiger
willow helm
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I mean

wanton tiger
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in this case

willow helm
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it gives you the y coordinate yes

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And for the point (-f(x), -x)

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The point must satifsy the same condition

wanton tiger
#

yes

willow helm
#

we just think of -f(x) as the x coordinate and -x as the y coordinate

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and g(x) must equal y

wanton tiger
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ye

willow helm
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Only our g is f^(-1)(x)

wanton tiger
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so -x = g(x)

willow helm
#

Yes

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and g is f^(-1)(x)

#

And for which input do we get -x

willow helm
wanton tiger
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y

willow helm
#

No

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The point

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(-f(x), -x)

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-f(x) is the input

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-x is the ouput

wanton tiger
#

oh mb

willow helm
#

right

wanton tiger
#

so the functions between the points

willow helm
#

of f^(-1)(x)

wanton tiger
#

i see

willow helm
#

Right

#

So that's how we get

wanton tiger
#

ok so g(-f(x)) = -x

willow helm
#

So $f^{-1}(-f(x)) = -x$

woven radishBOT
#

USS-Enterprise

willow helm
#

We input -f(x) into f^-1(x) and get -x

wanton tiger
#

dang this si genius

willow helm
#

Because we know the point (-f(x), -x) belongs to the graph of f^(-1)(x)

#

And now what do we do

#

So $f^{-1}(-f(x)) = -x$

woven radishBOT
#

USS-Enterprise

wanton tiger
#

take f both sides

willow helm
#

Exactly

wanton tiger
#

so -f(x) = f(-x)

willow helm
#

Yes

wanton tiger
#

this is wild

willow helm
#

Do you get it though?

wanton tiger
#

ohhhh i get it

willow helm
#

It's just working with a "different" point than (x, y)

#

Normally you have f(x) = y

#

Only here your f is f^-1, your x is -f(x) and your y is -x

#

That's all that changes

#

And we got those coordinates from looking what happens to the point (x, y)

#

And that's it

wanton tiger
#

yea i get it

willow helm
#

πŸ‘

wanton tiger
#

tysm

willow helm
#

No problem

wanton tiger
#

this ques had me panicking

#

aight then

#

.close

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cedar bolt
devout snowBOT
cedar bolt
#

This is my teachers answer but I dont understand why i cant use angle=pi

#

See this is what I got for x if i used angle is 0 or pi

#

Now I have three limitsπŸ§β€β™€οΈ

devout snowBOT
#

@cedar bolt Has your question been resolved?

uncut crow
#

πŸ§β€β™€οΈ

cedar bolt
#

<@&286206848099549185>

teal tree
#

made a mistake whoops

cedar bolt
#

Oh oops

#

Okay

#

X=-5

teal tree
#

yeah... and where is that point on your curve

#

(the point where t= pi)

cedar bolt
#

But i just need to find the area of the curve so why does it matter???

teal tree
#

the value of your integral you do get depends on your t

#

lemme do some ms paint

cedar bolt
# cedar bolt

The questions just wants the shaded area and now the step im missing is the area under the curve but idk which limits to use now

teal tree
#

if you choose t = pi as one of your limits, you would end up doing this

#

that is bad

#

what is the value of at the other point?

#

that value of t is one of the limits which you should use

#

heres a hint in the form of a diagram
for what you might want to do to find the area

cedar bolt
#

In the question t=(5 square root 2) /2 from part b

cedar bolt
#

Okkkkkkk

#

Tysmmmm i get it so much now from your pircture

teal tree
#

no problemo

teal tree
#

thats x

#

uhoh

cedar bolt
#

Wait what no

#

From the previous wuestion they said thag t was that

#

Omg im so confused again

teal tree
#

ok so what your teacher has done is write out the integral in terms of x

#

but we want to integrate parametrically

#

wait.

#

are we doing the bottom question or the middle one

#

oh no

#

replace every mention of t i said before with theta

cedar bolt
#

I know but we can continue with t if u want i understand why u mena

teal tree
#

ya oke

#

we want this integral in parametric form

#

you know where the 10 is from yeah?

cedar bolt
#

No i think shes done something wrong or i have

#

I know 10 is from the area under he line

#

But my area is a different value from hers

#

But its ok i’ll just double check my answers later. Right now i just need to know where to go for the process

teal tree
#

imma point back to the useful diagram

#

you would need this basicallt

#

i meant area of triangle

#

and thats the process

#

you get the triangle area from knowing the coordinates of P and R, then you need the values of t at P and M for the integral limits

cedar bolt
#

Yeppp got it now

teal tree
#

yep seems good

#

now convert your integral into parametric form

cedar bolt
#

Yep i think i can move from there

#

Tysmmm!!!!

teal tree
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frank current
#

how do I solve this with parametric form

frank current
#

i can't seem to get rid of t1 and t2 at the point of intersection

#

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high basalt
#

If theres a queue at the bank of people who want to deposit and withdraw cash, there are as many people who want to deposit money (A) as people who want to withdraw (C) and they deposit or withdraw the same amount (the bank starts at 0) how many ways are there of arranging the queue to make every transaction successful?

icy terrace
#

tΓΌrk var mΔ±

high basalt
#

Say that count(A) and count(C) are how many people of that kind have already done their transaction

lunar harbor
#

Dyck paths pandahmm

high basalt
#

Whenever a C person comes through, count(A) must be equal to atleast count(C)+1

high basalt
#

thanks

devout snowBOT
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night rune
devout snowBOT
night rune
#

not sure where i am going wrong

#

ok i need an extra step

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neon thunder
#

Hi

devout snowBOT
neon thunder
#

How do i find phi ?

#

the symbol next to G

#

79deg 50' + 44deg 47' - 180?

frank current
#

and then 180 - the result again

neon thunder
#

I did that and got 123deg 37' it says i'm wrong like did i mess something?

frank current
#

is that the answer

neon thunder
#

Can't be 97', 60mins the max

#

I'll show u my worn

#

Wait

frank current
#

i guess it simply the fact that minutes don't work like decimals

neon thunder
frank current
#

they add a +1 to the degree whenever the first minute digit reaches 6

neon thunder
#

123 37? Is right, no?

frank current
#

yeah I think so

neon thunder
#

That's what i thought idk why it says i'm wrong ok ty bro

devout snowBOT
#

@neon thunder Has your question been resolved?

neon thunder
#

not really

#

if anyone can help me confirm my answer, it'd be great ty

neon thunder
#

.closed

#

.close

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oblique bramble
#

is this the correct way of making histograms

oblique bramble
#

if yes then i have a counter question

winter torrent
#

yea that seems fine to me

crystal dawn
#

though I would like to note

#

q i) is a 4-marker

#

this may be just an exercise but you don't want to just slap an answer for a 4-marker anyway

winter torrent
#

yea especially given the space i'd expect to see at least a little working there

crystal dawn
#

esp. when the instructions are to calculate an estimate for the mean, not state it

#

as for the histogram, it looks fine

oblique bramble
#

and i will obv do the working in exam

#

anyways so my question is

#

the part ii is pretty confusing

#

cus the answer should be 3.6

pseudo basin
#

aight so you're working w histograms

oblique bramble
#

while the mark scheme shows 10.8

oblique bramble
pseudo basin
#

you should know the bar heights are proportional to frequency density and not to frequency

oblique bramble
#

whats the difference

#

oh nvm

#

yeah ik that

#

but still
20x3.6 is 72

pseudo basin
#

ok

#

aight hang on though. have you computed the FDs in your frequency table yet?

#

cause i don't see where, if anywhere, you've written them down

oblique bramble
#

FDs?

pseudo basin
#

frequency densities!

#

the thing i mentioned just above

oblique bramble
#

oh well i just do that in my calculator

pseudo basin
#

you should write these things down

oblique bramble
#

n keep it in my head

pseudo basin
#

no

#

NO

#

NO

oblique bramble
#

ummtheres not really enough space soo

pseudo basin
#

you can write to the right of the table or sth

oblique bramble
#

also how is it 3 cm (in yhe question)

pseudo basin
#

i mean at least the results of calculating freq densities

oblique bramble
#

3x10 is 30

pseudo basin
#

or get another piece of paper (for now)

oblique bramble
#

not 10

pseudo basin
oblique bramble
#

okay

pseudo basin
#

i want you, right now, to:

  • CALCULATE the frequency densities
  • RECORD them
  • SEND a PHOTO here
oblique bramble
#

how do i calculate frequency density..

pseudo basin
#

mrmhrghrh.

pseudo basin
oblique bramble
#

eg 10x.3 is 3
the frequency is also 3

pseudo basin
#

so you know that area is prop to frequency.

native gyro
#

Xd

oblique bramble
#

yes

pseudo basin
#

10 * 0.3 is 3
that 0.3 is your frequency density.

#

it is equal to frequency divided by class width.

#

FD = freq / width

oblique bramble
pseudo basin
#

m. almost.

oblique bramble
#

the t

#

y*

pseudo basin
#

you're currently conflating like

#

height as measured on the y axis scale, and height as a physical measurement

oblique bramble
#

well the wuestion is kinda asking the height aswell though

#

this confuses me cus
10*3 is 30 not 10

pseudo basin
#

1 cm β‰  1 unit of freq. density.

oblique bramble
#

explain kindly

#

how can i solve thy question

pseudo basin
#

the height of a bar in a histogram is PROPORTIONAL TO frequency divided by class width

#

it may happen that these two are equal but they don't need to be

oblique bramble
pseudo basin
#

like...

#

that's the FD for the first class

#

you need to calculate it for the other classes as well

oblique bramble
#

okay

pseudo basin
#

,rccw

woven radishBOT
pseudo basin
#

last interval's FD looks incorrect to me

#

18/25 is not 1.39

oblique bramble
#

ah

#

0.72

#

fd and height are kinda the same so shouldn’t thos be the answer?

pseudo basin
#

"kinda the same"

#

no they aren't the same

#

they are, once again,

#

proportional

#

but not the same

oblique bramble
#

okay

pseudo basin
#

you understand that the y axis in a histogram grid can be scaled any way we want right

#

like

pseudo basin
#

1 unit of FD can be represented by a segment of any physical length, any number of centimeters

oblique bramble
#

yes

pseudo basin
#

in this case, based on the first class,
we have FD 1 <-> 3 cm

oblique bramble
#

it physically can be 10 or even 0.1

pseudo basin
#

so now you need to work out the heights, in centimeters, that represent FDs 3.6 and 0.72

oblique bramble
#

so x3 each of the fd’s

#

great

#

thanks again

#

.close

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oblique bramble
#

why does the mark scheme say 5 is the answer

native gyro
#

,rccw

woven radishBOT
native gyro
#

the range is 20 - 15 = 5

hushed oyster
#

Is that a typo?

oblique bramble
#

isnt ramge highest minus lowest

native gyro
#

yea

#

i thought it was 16 and 17

#

the task might be wrong

oblique bramble
#

lowest is like 6

#

shi yeah

#

i think it must br 16 and 17

native gyro
#

right

#

it seems more logical that way

devout snowBOT
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sand fable
#

Hello quick question, why is this not right?
I dont get what I am doing wrong.

thorny bloom
#

maybe the small p and capital P is the problem?

sand fable
#

really.. okay ill try that lol

#

yea okay that was it. bruh.

#

thanks

#

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warped turtle
#

In number 2 and 3, I don't know how

devout snowBOT
candid maple
#

from what I can see of both figures in 2 and 3, they both look like quadrilaterals of some sort. that should be more than enough for you to deduce the missing angles.

loud lava
#

i think u can use quadrilateral property

#

sum of angles of a quad = 360

warped turtle
#

Umh whut?

candid maple
#

you can use that property in both questions, but I'm not sure why you are replying to me with that. I'm not the OP.

loud lava
#

sry

loud lava
#

in 2
the angles of quad are
72, 30, 25 and 360 - h

candid maple
#

I'll let tishu take over. my screen reader cannot follow too many people. sorry.

loud lava
#

sure

karmic basalt
warped turtle
loud lava
#

for a quad its 360

#

and i think 3 has missing information

warped turtle
#

What's a quad?

crystal dawn
#

3 is solvable.

loud lava
loud lava
crystal dawn
#

don't need to. the big shape is a quadrilateral.

warped turtle
loud lava
#

its the angle of the small quad

crystal dawn
#

hm

loud lava
#

oh got it

#

3 equations and 3 variables

crystal dawn
#

still enough

loud lava
#

u can solve it

crystal dawn
#

wait where's hyposelenia

loud lava
#

its not his doubt

#

op is mr justice

#

Ms *

crystal dawn
candid maple
loud lava
warped turtle
#

So what do i do?

loud lava
loud lava
warped turtle
#

Ye explain more in detail pls

loud lava
#

basically u get the point right its a quadrilateral

#

a 4 sided figure

#

basically if u dont know about quadrilateral sum, just divide it into 2 triangles

#

something like this

warped turtle
#

Oh then get the missing angle for each triangle and add?

#

Oh wrong

drifting sierra
#

Here's a method that always works for any number of edges:

#

If you start at A and follow the lines through B, C, D, and then back to A, the turns you make correspond to the green and red angles. If you turn clockwise, it's green, and if you turn counterclockwise, it's red. If you add all the green angles and subtract the red angle (because it's going the other way), you do a complete 360ΒΊ.

drifting sierra
#

All these colored angles are paired with a gray one, and each pair makes 180ΒΊ

#

The rest is just calculating

warped turtle
loud lava
warped turtle
loud lava
#

wait leme draw

drifting sierra
loud lava
#

and this

#

u got 2 triangles

warped turtle
#

Ye

loud lava
#

and one more quad

warped turtle
#

Yep

loud lava
#

so if u try to solve it

#

u will get 3 equations

#

and 3 variables

#

and one of those variables is e, which is your answer

loud lava
warped turtle
#

Ohhhhh

#

I get now

loud lava
loud lava
warped turtle
#

I just got stuck on how to identify

loud lava
#

np

warped turtle
#

Forgot what quad is

loud lava
#

a 4 sided figure

warped turtle
#

Ye thx

loud lava
#

its quadrilateral

#

dont use quad, its a bad habbit i developed

crystal dawn
#

!done?

devout snowBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

warped turtle
#

. close

crystal dawn
#

no space

warped turtle
#

Bruh

#

Auto correct lol

#

.close

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#
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robust bobcat
#

For number 9 I am trying to minimize the area of the circle. I have the sides of the rectangle inside the circle are c and d meaning c^2+d^2=4r^2. The area of a circle is minimized when r =0. But then we have c^2=-d^2 which makes no sense. What is the error in my thinking

near jolt
#

r is dependent on c,d, and c,d is dependent on the area

#

you can't just modify r all you want

#

and you basically showed that r=0 when c=d=0, which is correct. But this already diverges from the original question

robust bobcat
near jolt
#

im saying that the claim "the area of the circle is minimized when r=0" forgets the condition that you are fixing the area of the rectangle

#

so, for example "if the area of the rectangle is 1, then the area of the circle is minized when r=0 " is incorrect

robust bobcat
#

I see

near jolt
#

so basically you've ignored the constraint the problem set when you said "minimized when r=0"

pure kelp
near jolt
#

so we have c^2+d^2=4r^2. and you know cd is fixed, how do you minimize 4r^2

brittle coral
#

hint: try to fish out a cd term in the equation:

c^2 + d^2 = 4r^2

pure kelp
#

this problem is easily solved with lagrange multipliers too. idk if you've learnt about this

brittle coral
#

frankly i find it quite laughable that this qn doesnt require differential calculus and only requires at most basic algebra and geometry

brittle coral
#

hint 2:

cd is constant, want to minimise area Ο€r^2, meaning we can minimise 4r^2

we also have:
4r^2
= c^2 + d^2
= (c-d)^2 + 2cd

robust bobcat
#

Ok give me a sec

#

Ok I just need to isolate for r and minimize that

#

Ok so both c and d are equal do sqrt cd

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winter ivy
#

Markscheme did it in a really weird way but it just seems like integrating factor? or am i mistaken

loud lava
#

after dividing by 2x^2 both lhs and rhs

#

u can use IF

winter ivy
#

yeah thats what I did but im stuck rn im with 2 * ln |x| * y = integral(1/2x^2 *f(x) dx)

#

it doesnt lead to the answer

loud lava
#

leme try one sec

winter ivy
#

wait lemme write it in legible handwriting

loud lava
#

I think u are doing something wrong

#

what did u get integrating factor as?

winter ivy
#

2ln x

loud lava
#

thats incorrect

winter ivy
#

Oh wait

loud lava
#

what formula did u use to find IF?

winter ivy
#

its x^2

loud lava
#

yes

winter ivy
#

oh shit lol

loud lava
#

ye u got it now

winter ivy
#

I forgot ot cancel the ln

#

thanks

#

.close

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#
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#
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summer harbor
#

"A marketing firm surveyed 120 college students about their subscriptions to three major streaming services: Netflix (N), Disney+ (D), and Max (M). The data collected is as follows: 65 students subscribe to Netflix, 50 students subscribe to Disney+, 45 students subscribe to Max, 20 students subscribe to both Netflix and Disney+, 18 students subscribe to both Netflix and Max. 15 students subscribe to both Disney+ and Max. 8 students subscribe to all three services."

Draw the Venn diagram and answer the following questions.
How many students subscribe to only Netflix?
How many students subscribe to exactly two of these services?
How many students do not subscribe to any of these three services?

summer harbor
#

here's what i have so far

summer harbor
#

65 - 20 - 18 - 8 = 19

#

is this correct so far?

#

is my venn diagram correct as well?

#

(set theory btw)

#

please help someone πŸ™

willow helm
# summer harbor

I don't won't check answers because I don't have time right now sorry πŸ˜…

But why don't you fill the data you got in the diagrams and see if it is correct

#

You know how many are subscribed to each

#

And then also see if the intersections you got match up

summer harbor
#

do i just write 65 for the netflix ppl

#

50 for disney+

willow helm
#

Well if 65 people are subscribed to Netflix, then 65 goes into the Netflix circle

#

Yes

summer harbor
#

i see

willow helm
#

And if 18 are subscribed to both netflix and max

#

Put 18 in the intersection of Netflix and max

#

And then fill everything else

#

And see if it works out

#

If it does it's correct, otherwise it's not

#

Anyways I gotta run good luck

summer harbor
#

i see i see

willow helm
#

Right if you get 18 subscribed to both netflix and max, and 90 subscribed to botj netflix and Disney that can't be correct

summer harbor
#

90?

willow helm
#

Because that would mean at least 108 people are subscribed to Netflix

#

Just sn example

#

also have to take in account people being subscribed to all three but you get it so that was a bad example

summer harbor
#

and if 8 people are subscribed to all 3 that would mean

#

116 people subscribed to netflix

willow helm
#

No

#

This is a common mistake

#

Those are already counted in both netflix and max AND netflix and Disney

#

So you actually have to subtract

#

I will let someone else explain though

#

Really gotta go

summer harbor
#

i see

willow helm
#

Sorry πŸ™

summer harbor
#

its fine

#

i think i get it

#

8 people watch all 3 services, 18 watch netflix and max, 15 watch max and disney, and 20 watch netflix and disney

#

that means within those 18-15-20, 8 of them watch all 3 services

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#

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frank wagon
#

Hello, i have 2 questions. Is this right? And when do i have to shade the whole graph

frank wagon
#

I need to shade the sets of solutions

olive snow
frank wagon
#

I'm curious

#

Is it untouched or

olive snow
frank wagon
#

So my solution is still right?

olive snow
#

Yes, we understand clearly what you mean with that current sketch

frank wagon
#

I just need to show my work to the teacher

#

Is this satisfying the answer? (I dont have answer book)

olive snow
#

Well then the best is to ask them about the drawing, and how they want it, but the inequality part is correct yes

frank wagon
#

That what concerns me most

olive snow
frank wagon
#

In your opinion?

olive snow
#

Thats the correct side, maybe you can go a down a little to show its "infinite"

frank wagon
#

Like this? Press the picture

olive snow
#

rather extending the lines already made

frank wagon
#

Ah

#

Anyways thanks

#

.close

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#
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#
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β€’ Ask your math question in a clear, concise manner.
β€’ Show your work, and if possible, explain where you are stuck.
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vivid fern
#

i need help doing this, it cannot possibly be 19 steps, what i did so far was convert the zeros and got the multiplicity. x=0 and multi 2 and x= 2 at multi 1

wicked turtle
#

how accurate does this graph need to be

#

a reasonable next step would be to find the maxima and minima, and determine where it's increasing and where it's decreasing

patent ruin
#

if you know derivatives, take the ddx of the original polynomial and you can find the increasing and decreasing points.

vivid fern
#

could you explain pls

patent ruin
#

$f'(x) = \frac{d}{dx} f(x)$

woven radishBOT
#

Maddie

patent ruin
#

That would be the best to find your functions rate of change,

#

If you dont know this, take 5 different points and you should get a rough estimate

devout snowBOT
#

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vivid fern
#

im so confused, its fine tho ig ill use chatgpt to explain

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zinc siren
#

can anyone help me calculate the integral of this function on [0,2] by darboux definition

zinc siren
#

I've been thinking on taking my partition around the point 1

quiet steppe
#

im sorry bro

#

i accidently stole ur channel

zinc siren
#

dw

devout snowBOT
#

@zinc siren Has your question been resolved?

zinc siren
zinc siren
#

<@&286206848099549185>

#

idk how to start tbh

#

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#
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zinc siren
#

it didn't close lol

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rain coral
#

what is c

devout snowBOT
rain coral
#

like i did part b and a

runic prawn
rain coral
#

i can send ms

#

i was right

runic prawn
rain coral
rain coral
#

i assume its like, from point to y axis right?

#

like centre of circle

#

to y axis

runic prawn
#

the center of the circle is not on the y-axis

rain coral
#

no as in

#

i mean like

#

centre of the circle

#

the angle between that

#

and where

runic prawn
#

anyways, think of arg(z) when z is in R (the shaded region)

rain coral
#

the circle intersects y axid

#

axis

#

like this angle?

runic prawn
#

umm no

#

arg(z) is the angle of z to the origin

rain coral
#

really

#

am i wrong

#

cos

#

when it says like

#

like u see part b

#

the 2 conditions

#

the condition on the right

#

arg(z-z1)=0

#

so its a horinzontal line

#

any ideas