#help-26

1 messages · Page 97 of 1

raw horizon
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oh wait that was the guess and check equation

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we're making a quadratic rn

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right

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ok

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yeah it should be +5x

gusty bane
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yes

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then divide

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polynomial long division or synthetic, or anything else

raw horizon
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alright 4 and 3 are roots

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so 0,-1,4,3

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thank you so much

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:)

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spring quail
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Hi there how do i solve this im in high school and not very good at calculus

spring quail
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$$\frac{d}{dx}(\frac{x}{(a^2 + x^2)^\frac{3}{2}})$$

neon iron
spring quail
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Nope

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Really sorry,I’ll change it to x so its not confusing

thorny flameBOT
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skygazer2239

main shale
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you can either start with quotient rule, or change the 3/2 exponent to -3/2 and do product rule

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one of the parts is just x, which is simple to deal with, the other will require some chain rule applications

spring quail
main shale
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I'll just focus on $(a^2+x^2)^{-\frac{3}{2}}$ for now then

thorny flameBOT
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Desync

main shale
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so the inner function is $a^2+x^2$, and the outer is $(-)^\frac{3}{2}$

thorny flameBOT
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Desync

spring quail
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Ok

main shale
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what's the derivative of the inner function wrt x

main shale
spring quail
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2x

main shale
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good

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now, the outer?

spring quail
spring quail
main shale
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consider it as $x^{-\frac{3}{2}}$

thorny flameBOT
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Desync

main shale
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what's the derivative wrt x

spring quail
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Ooh ok

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-3/2 x^-1/2

main shale
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not quite

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the exponent is already negative

spring quail
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Sry

main shale
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so when you subtract 1, it should become more negative

spring quail
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Yea yea

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-5/2 right?

main shale
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in the exponent yeah

spring quail
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Ok

main shale
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so putting it together, we have $-\frac{3}{2}2x\left(a^2+x^{2}\right)^{-\frac{5}{2}}$

thorny flameBOT
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Desync

spring quail
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A question

spring quail
main shale
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you take the derivative with respect to the inner function

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the chain rule tells you how the composition of two functions varies

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you need to know how the outer function varies with respect to its input (i.e. wrt the inner function)

spring quail
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Ohk

main shale
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as well as how the inner function varies

spring quail
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Is this like substitution?

main shale
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uhh

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chain rule makes substitution work, I guess, sure

spring quail
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Ty

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spring quail
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spring quail
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I need to clear this up wait a minute plz

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So the whole derivative becomes this..?

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@main shale

main shale
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sure

spring quail
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Tysm

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vivid charm
topaz sinewBOT
vivid charm
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im unsure if it's true or false. my linear algebra intuition says true, but my geometric intuition says false

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linear algebra: B spans V, so B spans W, so some subset of B must be a basis for W

gusty bane
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is this for a test

vivid charm
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no

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an open-everything quiz

whole geode
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@vivid charm this is false

vivid charm
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oh what

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why?

gusty bane
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B must span W, yes, but it is not necessarily a basis

vivid charm
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or well whats wrong with my linear algebra intuition

whole geode
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No member of B has to be confined to W

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For instance consider a general plane in 3d space

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This plane is a subspace

gusty bane
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e.g., B = {(1,0), (0,1)}, and V = R^2
if you say W = span{(1,1)}, no restriction of B will be a basis for W
but B still spans W

whole geode
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But might not contain any the standard basis

vivid charm
gusty bane
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well W can be lower dimensional

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so why should B be a basis

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B will certainly span some set containing W

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but it won't necessarily have the correct number of vectors

vivid charm
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*mainly the first one

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oh

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i see

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ok ty

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shut obsidian
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If $f: A \to B$ and $A_1, A_2 \subseteq A$ with $B_1, B_2 \subseteq B$, show that $A_1 \subseteq A_2 \implies f(A_1) \subseteq f(A_2)$.

shut obsidian
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So, let $x \in A_1 \subseteq A_2$. Then $f(x) \in f(A_1)$, but also, since $x \in A_2$, it is in $f(A_2)$.

sterile geyser
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Good enough! Just end with "so f(A1) \subseteq f(A2)" and you're done

sterile geyser
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yup! you could be more explicit by saying since x \in A1 and A1 \subseteq A2, this implies x \in A2

shut obsidian
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So, let $x \in A_1 \subseteq A_2$. Then $f(x) \in f(A_2)$, but also, since $x \in A_1$, it is in $f(A_1)$. Thus $f(A_2) \subseteq f(A_1)$.

shut obsidian
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Thank you

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honest mantle
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I found the gradient but not sure how to find the directional derivative

honest mantle
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The directional deriv I had to look up to find

topaz sinewBOT
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@honest mantle Has your question been resolved?

honest mantle
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No, I don’t know how to find the directional derivative in this situation, I had to look it up to get the solution

sterile geyser
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If you have the gradient, the directional derivative is just the gradient dot u

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in this situation its asking for the directional derivative in the direction of maximum rate of change

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that's just the gradient again so you get

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gradient dot gradient i.e. the magnitude of the gradient squared

honest mantle
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Thank you

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honest mantle
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candid grotto
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Can someone teach me how to solve this manually

topaz sinewBOT
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Please don't occupy multiple help channels.

candid grotto
raven sparrow
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u-sub should be good here. Have you given it a try?

candid grotto
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yeah but it just keeps getting more complicated

gray mulch
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if you substitute t = u^(10/49) , what do you get for dt/du?

candid grotto
stone verge
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maybe u^(10/49) as u^(-39/49 + 49/49) idk

candid grotto
gray mulch
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you also have to substitute the du by dt, thats why you need the derivative dt/du

candid grotto
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oh man

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I´ll try 😞

gray mulch
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think of it as t(u) = u^(10/49) , then t'(u) = dt/du = ...

thorny flameBOT
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svc gkawpogklawg

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merry phoenix
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For what values of a parameter m the function f(x) is increasing in the interval ]-3,0[?

thorny flameBOT
vernal vale
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what have you tried?

merry phoenix
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So first I took the first derivative

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and plugged in -3 and 0 for x in f(x)>0

vernal vale
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,w D[m x^4 - (m+2) x^2, x]

merry phoenix
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and I got the interval that m <= 12/102

merry phoenix
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and then I tried graphing it and I got that the anwser is [-2, 12/102], but I don't know where that -2 comes from

vernal vale
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oh -3 0

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1s

vernal vale
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but i dont understand how you got the 12/102

merry phoenix
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we can trade hahaha

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but my overall apprach was this:

  1. prove that the gradient for argument -3 is non-negative
  2. prove that the gradient for argument 0 is non-negative
  3. prove that there are no points of inflection in between
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so this is how i got 12/102

vernal vale
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well heres my reasoning

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say you want the derivative to be 0

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$2mx^3-(m+2)x=0$

thorny flameBOT
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jan Niku

vernal vale
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lets assume that we aren't looking for a root at x=0

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$2mx^2-(m+2)=0$

thorny flameBOT
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jan Niku

merry phoenix
vernal vale
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this implies that $x=\pm \sqrt{ \frac{m+2}{2} }$

thorny flameBOT
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jan Niku

merry phoenix
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quadratic formula, right?

vernal vale
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yes

merry phoenix
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i got that too, but scrapped the idea

vernal vale
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well the important part is the discriminant

merry phoenix
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i see where the -2 comes from

vernal vale
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yea

merry phoenix
vernal vale
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you can think of this as a bifurcation if its helpful

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maybe its not thonk

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but lemme find something for you here

merry phoenix
vernal vale
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you can see the two boundaries here

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@merry phoenix

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the horizontal axis is m

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the vertical axis is f*, places where f is fixed (where f' = 0)$

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so the black lines are boundaries between places where f' is positive or negative (red and blue)

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if thats nonsense dwai

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but you can clearly see the appearance of additional roots of f' on the left and right, which is cool

merry phoenix
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cool, but way beyond comprehesable to me lol

topaz sinewBOT
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shrewd atlas
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Object A contains 30 g of salt in 500 ml of water. And object B is unknown then concentration of salt water when these two substances are mixed is 2/35 then what is concentration of B

shrewd atlas
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I got negative value for B when I tried to set 30/500 + B = 2/35

cerulean basalt
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you need to apply mass balance

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what is the total volume of the solution?

shrewd atlas
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540

topaz sinewBOT
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outer portal
shrewd atlas
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700

outer portal
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edit your question to include this information

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if the problem tells you that object B has 700mL of water, then you have to put that in

outer portal
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if you add Object A + Object B together, you would then ahve to add 500mL of water + 700mL of water = 1200mL of water instead of 540mL

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@shrewd atlas please take a picture or to take a screenshot of the question

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cerulean basalt
#

tried the second one, unsuccessful

topaz sinewBOT
cerulean basalt
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but almost there

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in the solutions they do this. which is quite confusing to me. Is my way acceptable too? at least for the first part of the exercise

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basically my question is, do I really need to learn all of these?

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ember dune
#

So I took this linear algebra test a while ago and I wasn't able to solve this question, now I'm trying again and I think I solved it but I'm quite rusty and these types of problems always confuse me. I'm not sure if my answer is correct [TRANSLATION: "given g the linear transformation defined as... Define if possible, a linear transformation f:R^4->R^4 such that..."]

ember dune
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my answer:

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I'm pretty sure I got it because I tried to show that f fulfills all the requested conditions but I just wanna make sure

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@ember dune Has your question been resolved?

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ember dune
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.reopen

topaz sinewBOT
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proven grove
ember dune
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I just want to know if my answer is correct

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I checked myself but with these types of problems I'm never sure

proven grove
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oh i see your questions above

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yeah that’s too long for me🙏

topaz sinewBOT
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@ember dune Has your question been resolved?

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empty jay
#

could someone please explain how to answer part B of this question to me? i know my answer has to include what side the distribution of each employees sales is skewed to, or if the distribution is symmetrical, but i don’t really understand how to figure out skewness in stem and leaf plots

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@empty jay Has your question been resolved?

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@empty jay Has your question been resolved?

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@empty jay Has your question been resolved?

empty jay
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mortal mirage
topaz sinewBOT
mortal mirage
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i know the formula and the ans . then what do i do it says calculate the total amount

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yes

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206.045

wooden osprey
mortal mirage
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it is

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bt

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but

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it said calculate the total amount

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this is thw ans

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but u just said that 206.045 alone is correct.

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ok

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y=kx

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?

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so what is it 0 or x+2

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cubed

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o

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oh

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lemme try to solve

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nope im lost

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then what

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yep

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then wha

serene spade
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k=4

mortal mirage
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how 4

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?

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4

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i thought he said 2 cubed is 4

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so then we divide both side by 32 or

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or both side by 8

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oh

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k= 4

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now i will find y

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i got 108

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i got k= 2 and y= 512

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am i corrrect

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..

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fervent furnace
#

hey can anyone help me with this problem:

fervent furnace
#

The radius and height of a cylinder are in the ratio 5:7 and its volume is 550cm cube. find its radius?

fossil mist
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ah

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do you know the formula for volume of a cylinder

fervent furnace
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i think its pi R spquare H

fossil mist
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$\pi r^2h$

thorny flameBOT
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flurry

fossil mist
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yep

fervent furnace
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yea

fossil mist
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however we know that the ratio of radius and height is 5:7

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let 5x and 7x be the radius and height respectively

fervent furnace
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ok

fossil mist
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this means that

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$\pi \times (5x)^2 \times 7x$ is the volume

thorny flameBOT
#

flurry

fossil mist
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which is equal to the given volume

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can you do it now?

fervent furnace
fossil mist
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when you equate this volume to the given volume

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you find 'x'

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and then 5 times x is the radius

fervent furnace
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ok let me try

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22/7 times 25x^2 times 7x

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hey idk how but i somehow got 12100 = 25x^2 times 7x now what should i do

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hwlllo?

topaz sinewBOT
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fervent furnace
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hello any genius here

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nvm

topaz sinewBOT
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fallow chasm
#

Can someone please help me with this FFA question. Am I on the right track and if so what should I do next? Thank you in advance!

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@fallow chasm Has your question been resolved?

radiant marlin
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sharp cobalt
#

Using 4 colours, in how many ways we can colour the vertices of this graph such that every two vertices that are adjacent have distinct colours?

sharp cobalt
wary tulip
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call the colors a,b,c,d.

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if you color, for example, 5

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what does that force upon 6,7,8?

sharp cobalt
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C(6),C(7),C(8) are not C(5)

wary tulip
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yea, but can you say something even stronger than that

sharp cobalt
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But C(8) is not C(6) and not C(7)

wary tulip
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so the inner 4 all need to be distinct

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how many ways are there to make the inner 4 distinct?

fossil mist
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if you struggle to approach your problem
you can try a simpler problem
the answer is 36

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it has a similar approach and ig you can build a base with this

sharp cobalt
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4! ?

wary tulip
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yep

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now if you fix a coloring on 5,6,7,8, how many ways could you color 1,2,3,4?

sharp cobalt
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Hmm

wary tulip
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this might help

sharp cobalt
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Yes i did that on the paper:))

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I need to fix a colour for 1

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And then take cases?

wary tulip
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yea i would prolly just think about each of the three cases for ways to color 1

molten raven
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two of them are the same (yellow and purple), but i think casework is the best way here

sharp cobalt
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And then i will have subcases i think

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But the trick for inner vertices is good

wary tulip
sharp cobalt
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I started with 1 and then i got in so many cases ://

molten raven
#

yeah without the two diagonal edges for the inner vertices the problem becomes significantly harder (or you can just use wolfram alpha to find the chromatic polynomial for a cubical graph)

long stirrup
#

i only see two cases

#

the outer ring has 4 colors, or the outer ring has 2 colors

#

ok it could be 3 i guess

topaz sinewBOT
#

@sharp cobalt Has your question been resolved?

topaz sinewBOT
#
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summer patio
#

given a point in Rn x_k = (xk1, xk2,...,xkn) will converge to x = (x1,x2...,xn) iff xki all approaches xi as k tends to infinity for each i

summer patio
#

now a hint is given such as

#

"important observation" is |x_j| <= ||x|| (1<=j<=n) for any x in Rn

#

how is that possible? even for R the real number line, xk while converging to x can be bigger or smaller anytime wont they?

wary tulip
#

pay attention to | | and || ||

#

the hint basically says the length of x cannot be less than the lengths of any of its components

#

if you want to imagine it in R^2 or R^3 or whatever

summer patio
#

isnt the norm and the mod value for x would be same for the euclidian distance of the real number line? is distance from origin

#

i mean when I am talking about only the R not the R^2 yet

wary tulip
#

|x_j| = ||x|| for 1<=j<=1 in that case

#

still agrees with the hint

summer patio
#

that is hwat i am saying that x_j is only a sequence

#

while x is a fixed vector

#

x_j can sometimes be greater sometimes be smaller depending upon j

wary tulip
#

o ok i see the confusion

#

treat the notation in the hint independently from the question

#

the x_j's are the components of x

summer patio
#

but still it will still bug me that if it is possible for all n, it should be possible for n=1

#

wait no no uhh my bad

#

x_j is the individual component not a sequence as per my question

#

x_j ie the jth component my bad

#

thanks @wary tulip

wary tulip
summer patio
#

.close

topaz sinewBOT
#
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versed island
#

Sort of a programming question but it's not related to any language so I thought I'd ask here.

When working in a coordinate grid, you can use a ceiling function or a floor function to get which "square" of the grid you are in. Something I was wondering is how you would go about doing the same but for a hexagonal 2d grid.

gusty bane
#

part of the localization when you do it on a grid is that there is a natural way to number the grid squares by row/column

#

how do you identify the hexagons in the grid?

versed island
#

is that a rhetorical question?

gusty bane
#

mo

#

no

#

when you take a point and ask for the grid, the output is a tuple (row, col)

#

to identify the square

#

what kind of output are you looking for here

versed island
#

ok gotcha

#

basically for a given coordinate on a plane, with a hexagonal grid that is much larger than the scale of the coordinates on the plane, I'd want to be able to get the coordinate of the centre of the current hexagon

#

for a square grid I just used a floor division function to get a whole number for the x and y coordinate of the square, but I can see that that would be harder with a hexagonal grid

#

e.g. if the coordinate is at x 81 and the size of the grid is 20 units, the current square would be x 4

#

though I think that obtaining the coordinate of the hexagon's centre would be sufficient

#

the important thing is that each hexagon has its own unique x and y coordinate so I don't think it really makes a difference if a normalised coordinate is used or if the real coordinate is used

gusty bane
#

you could use a small amount of heurestics to do this fairly quickly

#

given an arbitrary point, you can find the closest 3 hexagon centers with a small amount of math, and then just compute which is the nearest of the three by taking their squared distances and finding the minimal one

#

a single formula derived from this method would be a piecewise function like a floor/ceil for the grid case, but would be pretty unwieldly

#

the general algorithm should be straightforward though

#

if that sounds useful lmk and i can expand, otherwise someone else will have to help cause im not sure i could derive a nice single formula for it

versed island
#

sounds useful for sure

#

worth understanding either way

gusty bane
#

alright well given a hex grid, adjacent centers form equilateral triangles

#

i shouldn't have started with that sorry

#

let me instead say that there are nicely defined rows and columns by the centers of the hexagons

#

sort of like this

versed island
#

I see

gusty bane
#

so given a point (x,y), you can find between which of these red and blue lines it lies

#

via the grid method you mentioned earlier

#

and in fact, given a single grid there is 2 closest centers, not 3 like i said earlier

versed island
#

yep that makes sense

gusty bane
#

all you'd need to do now is locate which grid you're in, then find the distance to the yellow corners for that grid, and take the minimal one

#

the actual numerics are a bit annoying but if you give me a minute i may be able to derive them, though hopefully you should too if you understand the picture im drawing

versed island
#

I had an idea but I'm not sure if i's the same as what you're getting at

gusty bane
#

real quick, are there any specifics as to the hexagons you're working with? does the grid have a hexagon centered at (0,0)? how are the hexagons defined?

#

as in, are you given their side lengths

versed island
#

it's a purely conceptual question atm but you would know the side lengths or the diameter of the hexagons yeah

gusty bane
#

though like you said most of this in normalized coords should be easily translatable

#

ok so supposing we have a hexagon centered at (0,0) with side length s, the distance between those red lines will be s * sqrt(3)/2, and the distance between the blue lines will be 1.5s

#

that means that if you want to find which of the grids you're in, you would take the point (x,y) and map it to (floor(2x / (s * sqrt3)), floor(y / 1.5s)), which should give you the bottom-left corner of the appropriate grid

#

well that's the index of those at least, so to get the actual corner you'd multiply the coordinates by s * sqrt(3)/2 and 1.5s respectively
so say we have a bottom-left corner (u,v), in order to get the other corners we simply take (u + s * sqrt(3)/2, v), (u + s * sqrt(3)/2, v + 1.5s), (u, v + 1.5s)

gusty bane
#

given the indeces we found earlier, (i,j) = (floor(2x / (s * sqrt3)), floor(y / 1.5s)), you should be able to just take the parity of i + j
if i + j is even, the bottom-left is a yellow center, otherwise it is a flase center

#

all that's left is to take the other yellow center and find the one with the smaller distance to the point. that will be the center of the hexagon the point lies in

versed island
#

good to know I was on the same page

gusty bane
#

there may be some slight inacuraccies in the numbers i mentioned above, and some redundancy even, but the idea should be logical

versed island
#

yep

gusty bane
#

and if you really wanted to, this could be a single piecewise function, though that would probably be horrid

versed island
#

quick question, since I'm guessing this would be even easier if you know the length of one section of the red lines and one section of the blue lines, what ratio do those distances have to be in order for the rectangular grid to be "made into" hexagons?

#

if they're not at a specific ratio you would have a skewed hexagonal grid right?

maiden cipher
#

Right triangle where the red intersects the blue

#

If you know your trig functions, that's tangent

#

.. or it's just slope if you're not into trig yet.. rise / run

#

red / blue

gusty bane
versed island
#

yeah I get you it's kind of the opposite

gusty bane
#

in general, as long as the rectangular grid makes a right angle, the algorithm we discussed above should work to find which hexagon you lie in

#

but

#

if you were to care about a skewed grid (the red and blue one), all it would take would be to unskew the point, solve the problem there, then reskew

versed island
#

hmm

gusty bane
#

i also quickly wanna mention that while the algorithm above is a bit annoying and complicated, it is still O(1)

versed island
#

yeah that's good for sure

versed island
gusty bane
#

thats right

versed island
#

so there must be a ratio of the distance between blue and red lines where the algorithm assumes regular hexagonal centers

gusty bane
#

ah i see. the ratio is sqrt(3) : 3

#

for an arbitrary side length s for a regular hexagon, the red lines will be s * sqrt(3)/2 units apart

#

the blue lines will be 1.5s apart

#

so their ratio would be sqrt(3) to 3

versed island
#

that makes sense, thanks for the help.

I mentioned originally that this was somewhat a programming question. So I think it would be even easier if you were to start with the distance between the blue lines, calculate the distance between the red lines, then for a particular coordinate (after working out which rectangle it is in) work out which two of the corners you need to compare the distance of to get the closest centre.

And it is definitely useful to know how to do it starting with the length of one of the sides of the hexagon, too.

gusty bane
#

well you can get the distance between the red and blue lines given the sides of a hexagon immediately

#

so they are essentially the same problem

topaz sinewBOT
#

@versed island Has your question been resolved?

topaz sinewBOT
#
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mellow spindle
topaz sinewBOT
mellow spindle
#

can this be simplified

#

or should I just leave it as it is since it is such huge numbers

worthy storm
#

did you try writing it out in terms of factorials to see if you can cancel anything?

mellow spindle
#

no I haven't

#

i dont deal with probability often but the answer as I have is alright to display right?

#

it doesnt always hve to be super exact?

worthy storm
#

sure, unless someone asks you to simplify it

mellow spindle
#

okay

#

cause im looking at previous assignment solutions and like answers with binomial with like multiple powers on them are just left as it is

#

and I'm honestly 2 lazy to actually simplify if I dont have to 😭

#

thank you tho

#

.close

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#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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cinder oxide
topaz sinewBOT
cinder oxide
#

did I forget something?

worthy storm
#

you can see by taking the dot product of x and v that they are not perpendicular

gusty bane
#

when you take a cross product, the j should be multiplied by -1

cinder oxide
#

so it should be [-10, 3, -1] ?

worthy storm
#

that's how cofactor expansion works

#

the signs alternate

cinder oxide
#

oh right

cinder oxide
gusty bane
#

take the dot product with the two original vectors

#

see if it is indeed orthogonal

cinder oxide
#

the dot product = -32

gusty bane
#

looks like you did 7 * -2 wrong

#

well you did 4 * -2 and 7 * -1 or something

#

oh never mind i was looking at k, my bad

cinder oxide
#

2(-1) + 7(-4) + 1(-2)

#

but what does -32 tell us?

gusty bane
#

oh

#

no i meant take the dot product of the vector you found

#

with u

#

and then the dot product of the vector you found with v

#

to make sure it is orthogonal

cinder oxide
#

oh, that equals 0

#

-10(2) + 3(7) + (-1)(1) for u

#

and 0 for v

#

-10(-1) + 3(-4) + (-1)(-2) for v

#

so both dot products = 0

#

so that means the correct answer is [-10, 3 -1], right?

#

if the dot product of two vectors is 0, the angle between them is 90 degrees

#

tyvm

#

.close

topaz sinewBOT
#
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#
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gritty crater
#

Can anybody give me a rundown on just how to do basic proofs with parallelograms? I'm in a geometry class and I am completely lost on how to do this stuff. Heres an example from my homework:

topaz sinewBOT
#

@gritty crater Has your question been resolved?

gritty crater
#

<@&286206848099549185>

vestal oak
#

do you know the theorems for them?

gritty crater
#

I mean, sorta? i know like the properites that make up quadrilaterls and stuff and all the angle and side proofs. in the assignment it already has them labeled, but on the test I have I would assume that they would require us to know by memory

vestal oak
#

ok so next step would be to use the midpoint theorm to prove that BC and AD are similar i think

gritty crater
#

how would that work?

#

also ik its both properties but would i do BC II AD or BC ~= AD

gritty crater
vestal oak
#

Bruh

#

Sorry, it’s been a while since I’ve done geometry

gritty crater
#

all good haha

topaz sinewBOT
#

@gritty crater Has your question been resolved?

topaz sinewBOT
#

@gritty crater Has your question been resolved?

topaz sinewBOT
#

@gritty crater Has your question been resolved?

topaz sinewBOT
#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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neon iron
topaz sinewBOT
neon iron
#

How do i solve this question? my main doubt is what do I do with the variable n

restive inlet
#

work with it like you would another number

#

a good place to start would be to do some factorisation on the numerator

neon iron
fading zephyr
#

cant we write the 2.2^n as 2^n+1?

restive inlet
#

do you know your exponent laws

fading zephyr
#

i do?

neon iron
#

Would It become 2^4n @restive inlet ?

restive inlet
#

what's "it"

neon iron
neon iron
restive inlet
#

n+4 isn't the same as 4n

fading zephyr
#

that will be 2^n * 2^4

neon iron
#

😭.

restive inlet
#

do you know your exponent laws?

neon iron
restive inlet
#

consult a list of exponent laws if needed, can you find another way to express
$$2^{n+4}$$
(this form will usually appear on the right side of the equation of such lists)11

thorny flameBOT
#

ℝαμΩℕωⅤ

neon iron
#

Like this @restive inlet ?

restive inlet
#

yes

neon iron
#

But which one of those apply to this situation

restive inlet
#

lookcing at the right sides of the equation, what does $2^{n+4}$ resemble/look the closest too

thorny flameBOT
#

ℝαμΩℕωⅤ

neon iron
#

Power of Power rule

restive inlet
#

no

#

on the right side of that equation/rule, there is a product in the power

#

which isn't what you have here

#

note that in the power here, you have: $n \red{+} 4$

thorny flameBOT
#

ℝαμΩℕωⅤ

restive inlet
#

( a sum)

#

which of those rules has a sum / + in the power

neon iron
#

Power of quotient?

restive inlet
#

no

neon iron
restive inlet
#

no

#

focussing on this section, which line has a + in the power

neon iron
#

Product of power

restive inlet
#

yes

#

apply that here

neon iron
#

Wouldnt that be true only If 2^n+4 was multiplying instead of subtracting 2.2^n?

restive inlet
#

wdym

#

equality works in both directions

neon iron
restive inlet
#

starting from one side, you can get to the other

#

i.e. with 2^(n+4), you're starting from the right side of that product of powers rule

#

which will allow you to express it in the form on the left

neon iron
#

I thought that I could only use product of Power rule when they were multiplying each other

restive inlet
#

from the rule
$$x^{m+n} = x^m \cdot x^n$$
and apply that to
$$2^{n+4} = \what$$

neon iron
#

But there is a minha there between then

thorny flameBOT
#

ℝαμΩℕωⅤ

neon iron
#

Aaaaa

#

I think i get it

#

Wait

#

Lets me try to solve the question by myself now, wait 5 minutes

#

This is what you were trying to explain me, right? @restive inlet

restive inlet
#

yes

#

try simplfying further now

neon iron
#

Can I simplify the numerator using the denominator

#

?

#

Like cutting -2 by 2 ? @restive inlet

restive inlet
#

wdym

#

show exactly what you'd be doing

neon iron
#

Like this

#

I cutted them

restive inlet
#

no, that will not be legal

#

you can't just cancel / erase expressions that happen to appear "somewhere" on the numerator and denominator

#

fraction simplification results from cancellation for common factors
$$\frac{\cancel{p}(q+r)}{\cancel{p}(s+t)} = \frac{q + r}{s + t}$$

thorny flameBOT
#

ℝαμΩℕωⅤ

restive inlet
#

note that you have like terms on the numerator

neon iron
#

,rotate

thorny flameBOT
restive inlet
#

some multiple of 2^n - another multiple of 2^n

neon iron
#

2 and ,- 2

#

Hi Evry one

#

Or numbers with different signals arent common factors?

restive inlet
#

in those terms yes, but you're cancelling 2 from a single term on the numerator
instead of a factor of 2 from the whole numerator

#

you can't do much clean cancellation of $p$ if you have stuff like
$$\frac{p+q}{p+s}$$

thorny flameBOT
#

ℝαμΩℕωⅤ

neon iron
#

So I need to make a factorization first?

#

I'll try do one and show you, wait a second

#

I cant find a good vídeo about how I do factorization in this scenario 🥲

restive inlet
#

could just view it as combining like terms

#

how would you simplify something like
$$\red{7}\blue{x} - \violet{3}\blue{x}$$

thorny flameBOT
#

ℝαμΩℕωⅤ

neon iron
#

Hi can any give me a perfect number
Non 6 or 28

fossil mist
#

!occupied

topaz sinewBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

neon iron
#

Are you sure ?

restive inlet
#

incorrect

neon iron
#

What do you think now? @restive inlet

#

Ohh

restive inlet
#

answer the question i posed above

#

simplifying 7x - 3x

neon iron
#

i dont know

restive inlet
#

if you had 7🍎 and someone stole 3🍎 from you, how many 🍎 would you have left?

neon iron
#

4 apples

restive inlet
#

yes

#

same principle applies to the simplification of 7x - 3x,
just instaed of apples, you have x there

#

and same principle also applies to the numerator of what you have,
just instead of apples or x, you have 2^n

#

$$\red{7}\blue{\text{apples}} - \violet{3}\blue{\text{apples}} = \underbrace{4}{\red{7}-\violet{3}}\blue{\text{apples}}$$
$$\red{7}\blue{x} - \violet{3}\blue{x} = \underbrace{4}
{\red{7}-\violet{3}}\blue{x}$$
on the numerator you have
$$\red{2^4}\cdot \blue{2^n} - \violet{2}\cdot \blue{2^n}$$

thorny flameBOT
#

ℝαμΩℕωⅤ

neon iron
#

Let me try do It again

#

What do you think now?

#

I'm on the correct direction ? @restive inlet

restive inlet
#

no

#

state the specific rules/laws are you applying to the numerator to get $2^n\cdot 2^3 \cdot 2^n$

thorny flameBOT
#

ℝαμΩℕωⅤ

neon iron
restive inlet
#

how exactly was that being applied to
$$2^4 \cdot 2^n - 2\cdot 2^n$$
or
$$2 \cdot 2 \cdot 2\cdot 2 \cdot 2^n - 2\cdot 2^n$$
to get
$$2^n \cdot 2^3 \cdot 2^n$$

thorny flameBOT
#

ℝαμΩℕωⅤ

neon iron
#

I added the expoent of the 2^¹•2^¹•2^¹•2^¹-2^¹=2³

restive inlet
#

2^4 isn't being divided by 2

neon iron
#

Oh, só I wouldnt need to subtract the expoent?

restive inlet
#

wel you're not dividing..

#

division rule doesn't apply

neon iron
#

Let me do this again

restive inlet
#

what i'm trying to get you to do in this step is to simply combine like terms

#

it may be easier for you here to first use that 2^4 = 16

#

if you had 16🍎 and someone (me) snatched 2🍎 from you, how many 🍎 would you have left?

neon iron
#

,rotate

thorny flameBOT
neon iron
#

What about now @restive inlet

restive inlet
#

no

#

when i asked you

if you had 7🍎 and someone stole 3🍎 from you, how many 🍎 would you have left?
you didn't say you'd have
4🍎🍎
did you?

neon iron
#

I did

restive inlet
#

you said just 4 apples

#

you will not end up with 4 alien weird hybrid double apples

#

you'd be left with just 4 normal apples

neon iron
#

3 apples

restive inlet
#

4

#

7 - 3 is 4

neon iron
#

16-2 is 14

restive inlet
#

yes

neon iron
#

So where did i do a mistake

restive inlet
#

you have 2^n twice

#

you will not end up with 4 alien weird hybrid double apples
you'd be left with just 4 normal apples

#

instead of apples, you have 2^n
so after subtraction you'd be left with 14 multiples of 2^n

#

and not 14 multiples of 2^n * 2^n

neon iron
#

So It would be 14 • 2^n+n

restive inlet
#

no

#

where's the extra + n coming from

neon iron
#

2^n • 2^n

restive inlet
#

i literally just said that's what you're NOT supposed to do

neon iron
#

Ohh

#

Like

restive inlet
#

if you had 7🍎 and someone stole 3🍎 from you, how many 🍎 would you have left?
you will not end up with 4 alien weird hybrid double apples
you'd be left with just 4 normal apples

neon iron
#

14(2^n)

restive inlet
#

yes

neon iron
#

But what happened to the n that were multiplied?

#

In this case they would be added to each other right?

restive inlet
#

wdym

#

like terms were combined

#

you seemed to understand what happened when apples were involved
exact same idea applies here

neon iron
#

I believe number of same base when multiplied you sum the expoent

restive inlet
#

this part/step was mostly irrelevant to that

neon iron
#

Why? I need to know because I have a Exam about that soon

restive inlet
#

the step i was getig you to perform wasn't really related to those exponent laws

neon iron
#

Why one 2^n would disappear and the other stay

restive inlet
#

but you were trying to improperly incorporate those laws in this step

neon iron
#

Ah

#

Get It

restive inlet
#

principle of combining like terms

#

you seemed to understand what happened when apples were involved
exact same idea applies here

neon iron
#

So we are Just combining terms now and nothing else

restive inlet
#

in that step, yes

neon iron
restive inlet
#

yes

neon iron
#

I did the change but you need to explain me where the other 2^n ended when this end lol

#

Can I simplify all numbers by 2?

restive inlet
#

you should be able to see that 2^n is a common factor of both numerator and denominator

restive inlet
#

or if you have identical objects lying around in front of you, remove afew of them

#

in your numerator 2^n is that object

#

you have a certain multiple/number of that obect,
and a few of those are being taken away

#

leaving you with a lesser multiple of that object

#

16 bananas - 2 banans = 14 bananas
16 benjamins- 2 benjamins= 14 benjamins
16 cars- 2 cars= 14 cars
16 yachts- 2 yachts= 14 yachts

#

16 * 2^n - 2 * 2^n = 14 * 2^n

neon iron
#

So 16•2^n and 16•2^n•2^n have no different?

#

If thats true then 2^n have no value 😭

restive inlet
#

whut

#

$16 \cdot 2^n$ and $16 \cdot 2^n \cdot 2^n$ are very different

thorny flameBOT
#

ℝαμΩℕωⅤ

restive inlet
#

i've been trying to say this the whole time

#

starting with 16cars and having 2 stolen from you doesn't result in you have 14 car cars

neon iron
#

This question is the Second case with 2^n 2^n

restive inlet
#

starting with 7 apples and having 5 stolen from you doesn't result in you having 2 apple apples

#

is this part of a different question now?

neon iron
#

It does result in 2 apples

restive inlet
#

yes, it results in 2 apples

#

NOT apple apples

neon iron
#

Ah

#

So

restive inlet
#

just 2 normal apples we normally see in the real world

neon iron
#

Did you cut the 2^n in the numerator with the one in the denominator?

#

Thanks for your help Man, I'm just stupid

topaz sinewBOT
#

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high crypt
topaz sinewBOT
high crypt
#

is this right

fluid belfry
#

yea

high crypt
half edge
#

yep

high crypt
half edge
#

no need

#

(16-x^2)

high crypt
#

epic

#

thanks

#

oh hey steve

#

I didn't realize lol

half edge
#

Lol

#

hey

high crypt
#

tysm 👍👍

half edge
#

np

high crypt
#

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neon iron
#

Im confident I did it right?
Can someone see if I did it right?

For the Kite shown Angle EAB is
49 degrees determine the measure of the angles listed below in degrees

neon iron
#

If I didn't do it right can someone tell me a way I could do it? or a method

azure panther
#

AC and DB are perpendicular

#

this will help

neon iron
#

Ill return

azure panther
#

and AC is a bisector

neon iron
#

I will return in a few minutes with a new answer using the new given info

#

EAC is 24.5

#

Same with BAC

#

ACD is 90

azure panther
#

is EAD really EAB/2 ?

neon iron
#

Yeah
AC is a bisector so it divides EAB into two equal angles

azure panther
#

but EAB is not the angle that AC is bisector of

neon iron
#

But even if it isn't wouldnt it be those still?

azure panther
#

no ?

#

AC is bisector of DAB

#

not EAB

neon iron
#

I can't find anything else

azure panther
#

i cant help further than this sorry

brave acorn
brave acorn
neon iron
brave acorn
#

No not aeb

#

AEB is the angle between the two diagonals, so it will be 90

neon iron
#

Ah

#

I see

#

Im noting this info for the future

brave acorn
#

You know Angle EAB and you know angle AEB, use angle sum property of triangle and find Angle ABE

neon iron
#

so it's 90 also

#

?

#

If we do 180 - 49 + 41

brave acorn
#

180 = 90 +49 + ABE

neon iron
#

139

brave acorn
#

No I had written the - by mistake

neon iron
brave acorn
neon iron
#

41

brave acorn
#

Yeah

neon iron
#

Im having a hard time finding out why it's 41

#

But I aint that smart

brave acorn
#

You know angle sum property of triangle?

neon iron
#

yes

brave acorn
#

So Angle EAB + AEB + ABE = 180

#

Do you know what angle EAB and angle AEB are?

neon iron
#

I see now

#

thank u

brave acorn
#

Yeah

#

Your welcome

neon iron
#

.stop

#

.close

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sharp tapir
#

from my understanding, when increasing the index of your sigma, the actual values inside should decrease adn when you decrease the index of your sigma, the values inside should increase. In the questioni above Im confused as to why theres another u^2 multiplied on the ouside

sharp tapir
#

feel like Im missing basic knowledge with these infinite series qs but I havent been able to find great resources 😥

topaz sinewBOT
#

@sharp tapir Has your question been resolved?

radiant marlin
#

here it's just saying that (k-2)! doesn't exist for k=0 or k=1, since it's a negative factorial, and also in the step they pull out mu^2

#

it's always good to check if the first few terms of a sum make sense

sharp tapir
#

but Im not sure what you mean by the fact that they pull u^2

radiant marlin
#

like the top equals the product of the bottom

sharp tapir
#

isnt the k-2 happening becuase of the sigma index shifting?

#

somethign like this?

radiant marlin
#

nah still no shifting just weird math simplifications, here some parts of the factorial are multiplied on top and cancel

sharp tapir
#

yea that makes sense

radiant marlin
#

usually for shifting you have to see all the k's move at the same time along with the sum bounds

sharp tapir
#

so if one of the k's isnt shifting, for example with the k-2! in this case, all of the k's dont shift?

#

so in this case, the ^k wont shift because the (k-2)! is holding it back in a way?

radiant marlin
#

yea that's what indicates it's not happening

sharp tapir
#

interesting

#

so if I wanted to shift 1 more, the (k-2)! would actually get efffected this time since it would lead to (3-2)!=1, would this then allow me to shift the ^k-2 to ^k-3

#

like this:

#

or would I still ignore it because x/1 = x either way?

radiant marlin
#

right that's what it'd look like

sharp tapir
radiant marlin
#

the terms won't suddenly turn bad here no

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radiant marlin
#

in the original image it looks like they're effectively trying to make the summation look like a shifted version of the e^x series by factoring things out, just so they can plug in the value, so it's pretty confusing haha

sharp tapir
#

yea haha

#

in general, can you always factor out with series?

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thick hound
#

What is all other left and right truncatable numbers with ends on number 1? For example 11 is prime, and ends 1. Or 311 is a prime, and 11 is a prime, ends on number 1

thick hound
#

Or code to find this in python

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#

@thick hound Has your question been resolved?

thick hound
#

<@&286206848099549185>

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@thick hound Has your question been resolved?

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thick hound
#

What is all other left and right truncatable numbers with ends on number 1? For example 11 is prime, and ends 1. Or 311 is a prime, and 11 is a prime, ends on number 1

thick hound
#

Or code to find this in python

rigid ivy
#

!nogpt

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bitter hemlock
#

i think he's asking where you discount the last step needing to be prime (1 not being prime)

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oblique ivy
#

I have the sketched graph for part A and the diff equation I came to is the second image. I plugged in 1 for x and -1 for y but got 0. Not sure what I did wrong

oblique ivy
#

.close

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remote agate
#

yes

zenith hollow
#

no it was C

#

:/

remote agate
#

oh sorry reading comprehension

#

i am so blind

#

Wait

#

???

zenith hollow
#

???

proven grove
#

if it was C it would be moving 5 units to the left

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tall plover
topaz sinewBOT
tall plover
#

For 7 h)

#

What should we get after we do u = 1 + e^x ?

#

i got like (u-1)²/u².

#

Is that right ?

glossy fable
#

make u=e^x

tall plover
glossy fable
thorny flameBOT
glossy fable
#

if you set u=e^x, du=e^xdx, and it cancels out with the top

#

$\int{\dfrac{u}{{u}^{2}+2,u+1}}{;\mathrm{d}u}$

thorny flameBOT
glossy fable
#

then factor the denominator, and use creative usub

#

$\int \frac{u}{(u+1)^2}du$

thorny flameBOT
glossy fable
#

$\alpha=u+1$ $d\alpha=du$ $u=\alpha -1$

thorny flameBOT
glossy fable
#

$\int \frac{\alpha-1}{\alpha^2} d\alpha$

thorny flameBOT
glossy fable
#

and now you can separate into 2 integrals due to linearity

#

then replace all the variables

tall plover
#

ty

glossy fable
#

the final answer should be $\ln|\left({e}^{x}+1\right)|+\dfrac{1}{{e}^{x}+1}+C$

thorny flameBOT
tall plover
#

.close

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kind plinth
#

Does anyone have the proof of derivative of e^x?

shrewd lance
#

so do you know the derivative of a^x

kind plinth
#

Yeah

#

I mean I know the derivative of e^x is equals to e^x but I just need the proof

shrewd lance
#

or we can proof it too to get that and just substitute a=e

#

let y=e^x
take natural log both sides
ln(y)=xln(e) (lne=1)
differentiating both sides wrt x
1/ydy/dx=1
dy/dx=y (y=e^x)
dy/dx=e^x

stone verge
#

wouldn't that assume you defined the derivative of lny as 1/y already. I think that is a totally valid definition but idk

shrewd lance
#

uh. no that is the proof though and derivative of ln(anything var) wrt x is 1/(anything variable)*d(anything variable)/dx

topaz sinewBOT
#

@kind plinth Has your question been resolved?

glacial adder
#

by definition of derivative $\lim_{h\rightarrow 0} \frac{e^{x+h}-e^x}{h}$

thorny flameBOT
glacial adder
#

$\lim_{h\rightarrow 0} \frac{e^x e^h - e^x}{h}$

thorny flameBOT
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glacial adder
#

we can factor out the $e^x$ and pull it outside the limit since it’s not being evaluated: $e^x\cdot \lim_{h\rightarrow 0} \frac{e^h-1}{h}$, the limit approaches 1 so the derivative of $e^x$ is just $e^x$

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raven sparrow
#

You can factor $\frac{1}{2^k}$ from the second and third term.

thorny flameBOT
#

Azyrashacorki

raven sparrow
#

Hum more like $1 - \frac{1}{2^k} \left(1 - \frac{1}{2}\right)$

thorny flameBOT
#

Azyrashacorki

raven sparrow
#

Well you can evaluate what is in the parentheses quite easily. You should be left with something already simpler than what you started with

thorny flameBOT
raven sparrow
#

Yes

thorny flameBOT
raven sparrow
#

$1 - \frac{1}{2^{k+1}} = \frac{2^{k+1}}{2^{k+1}} - \frac{1}{2^{k+1}} = \frac{2^{k+1} - 1}{2^{k+1}}$

thorny flameBOT
#

Azyrashacorki

raven sparrow
#

a/a = 1

#

coconut / coconut = 1

#

So long as a or coconut isn't 0

#

Yeah it's probably not necessary to go the step further from the app

#

There's a minus sign because we're taking -1/2^k out of the two terms

#

And the rightmost term was meant to be positive

#

$- \frac{1}{2^k} + \frac{1}{2^{k+1}} = -\frac{1}{2^k} + \frac{1}{2^k}\cdot \frac{1}{2} = \frac{1}{2^k} \left(-1 + \frac{1}{2}\right)$

#

Well here I took -1/2^k as a factor.

#

But you can take 1/2^k as a factor doesn't matter

thorny flameBOT
#

Azyrashacorki

raven sparrow
thorny flameBOT
topaz sinewBOT
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languid dagger
#

HELP HELP HEKP

#

exam is gonna end

topaz sinewBOT
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