#help-26

1 messages · Page 93 of 1

carmine pelican
#

but the ans √2 -1

sonic hemlock
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lemme try

carmine pelican
#

wait can u do something ggeometrically

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r-i is basically the median or smthg

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of r, r-2i and 2i

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there a triangle forming

sonic hemlock
carmine pelican
sonic hemlock
#

lemme check my calculations

carmine pelican
#

oh okay

sonic hemlock
carmine pelican
sonic hemlock
#

yup i made a calc error like usual

#

im getting sqrt(2) - 1

carmine pelican
#

nicenice

sonic hemlock
#

uh i just plugged in the assumption of u into the condition of a GM

carmine pelican
#

i mist hav calc error too then

sonic hemlock
#

then simplified and squared both sides to get
r^2 + 2r - 1 = 0

carmine pelican
sonic hemlock
carmine pelican
#

imma try once mor

sonic hemlock
#

alright o7

carmine pelican
#

got it

sonic hemlock
#

my pleasure o7

carmine pelican
#

i was suqaring both sides once should've done twice

#

Tyty

#

ye

#

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mossy garnet
#

,tex Find all the eigenvalues and eigenvectors of ( A = \begin{pmatrix} 1 & 3 \ 1 & -1 \end{pmatrix} ). If ( f: \mathbb{R}^2 \to \mathbb{R}^2 ) is the linear transformation defined by ( f(\mathbf{x}) = A\mathbf{x} ), decide if there exists a basis ( B ) of ( \mathbb{R}^2 ) such that ( M_B(f) ) is diagonal.

thorny flameBOT
#

renato

mossy garnet
#

,w det {{1, 3}, {1,-1}}

mossy garnet
#

,w det {{1-lambda, 3}, {1,-1-lambda}}

mossy garnet
#

,w solve lambda^2 -4

mossy garnet
#

,, \lambda^2 - 4 = (\lambda -2)(\lambda + 2)

thorny flameBOT
#

renato

mossy garnet
#

,, \lambda_1 = 2 \
\lambda_2 = -2

thorny flameBOT
#

renato

mossy garnet
#

,w rref {{-1,3,0},{1,-3,0}}

mossy garnet
#

,, \begin{cases} x1 -3x2 = 0\ x1=3x2 \ x2 = x2 \ \end{cases}
\bm{Span_{\lambda_1 = 2}} = x2 \begin{pmatrix} 3 \ 1\end{pmatrix}

thorny flameBOT
#

renato

topaz sinewBOT
#

@mossy garnet Has your question been resolved?

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raven plank
#

Find the rest of f:g

topaz sinewBOT
raven plank
#

the options

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I was thinking maybe I could use the rest theorem and divide by x-2 twice

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but I don't know how would that work

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since I dont have clear coeficients in f

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nvm

#

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muted needle
#

Can anyone solve this?

topaz sinewBOT
muted needle
whole oracle
#

Just count the square
And simplify it

outer ledge
muted needle
#

Answer?

outer ledge
#

10

muted needle
#

So, not 2√3?

outer ledge
#

Sorry bout the shadow thing....

outer ledge
muted needle
#

Ok, thx dude

#

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visual panther
#

I’m doing a math project to collect data but I don’t have anyone to collect data from and I don’t know what to do

visual panther
#

It’s a project to find bias based on questions we ask and I have a good question and created the Google form

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I just need submissions

sweet shard
#

can you not spam

#

thanks

#

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visual panther
#

Sorry

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quasi bone
topaz sinewBOT
quasi bone
#

I'm just not able to figure out the process of going about this

#

Normally I do F'(X) = 3x^2

then I do F'(a) = 3a^2 -> 3 * 6 = 18

#

but it's labeled as wrong

odd pagoda
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what are you even asked to do

radiant sparrow
#

send the full question

quasi bone
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Oh apologies

#

I have to find F`(A)

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Here's the whole question

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Do I need to use the chain rule to figure this out?

sweet shard
#

$F'(x) = f'(x^3) \cdot 3x^2$

thorny flameBOT
#

riemann

quasi bone
#

Alright, let me give this a try real quick

#

I got 36

#

I substituted x with a

f'(a^3) * 3a^2 to then get 2 * 3 * 6

#

Thank you for the help

#

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quasi bone
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.reopen

topaz sinewBOT
#

quasi bone
#

I forgot to ask about G'(A)

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Do I need to find the derivative of both x^3 and f^3?

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I know the derivative of x^3 = 3x^2, what about F^3?

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I normally end up getting 432 because of the chain rule

sweet shard
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Find G'(x) first, then plug in a

quasi bone
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G'(x)?

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I'm wondering because I need the derivative of F^3

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Since G(x) = (f(x))^3

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or unless it's worded as

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(f(x)^3)^3

sweet shard
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$(f(x))^3 = h(f(x)), \ h(x) = x^3$

thorny flameBOT
#

riemann

quasi bone
#

Wait, what's H here?

sweet shard
quasi bone
#

Oh

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Shoot, thank you

#

So it would be

(f(x))^3 = x^3(f(x))?

sweet shard
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no

quasi bone
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I don't understand how to get the derivative of f^3

sweet shard
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h(f(x)) means f(x) plugged into h(x)

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h(f) = f^3

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,tex .diff rules

thorny flameBOT
#

riemann

quasi bone
#

Ooooh, this is interesting

#

So this would be G'(a) = (x^3)^3 times 3x^2?

quasi bone
#

or would it be h(f(x^3)?

sweet shard
#

Find G'(x) using the second bottom row

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G(x) = h(f(x))

quasi bone
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Okay, so G(x) = x^3(f(x)) right?

sweet shard
#

no

sweet shard
quasi bone
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3x^2?

sweet shard
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yes

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what's h'(f) ?

quasi bone
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Oh dear

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3x^2(f)?

sweet shard
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no

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h'(f) is the derivative of h evaluated at f

quasi bone
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Evaluated at f?

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Is it 3f^2?

sweet shard
quasi bone
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Okay!

sweet shard
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this one

quasi bone
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Wait, did we find the g(x) already or?

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or was it 3f^2

sweet shard
sweet shard
quasi bone
#

Okay

#

So does that mean that f(x) is equal to 3f^2?

sweet shard
#

f(x) = f(x)

sweet shard
topaz sinewBOT
#

@quasi bone Has your question been resolved?

quasi bone
#

I'm not sure I understand

#

Hm, I'll go do some research, thanks for the help

#

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wooden osprey
#

a shape has an object base with radius 1

topaz sinewBOT
wooden osprey
#

cross-dissecting the object with a plane perpendicular to the x-axis at any given $-1\le x\le1$ obtains an equilateral triangular cross section

thorny flameBOT
#

FungusDesu MSC2020 34A05

wooden osprey
#

find the volume of that object

noble laurel
kindred linden
wooden osprey
# noble laurel

not sure what to do here, i tried finding the graph of the parabola-like to integrate but to no avail, so i guess 2

wooden osprey
steady quarry
#

The triangle is equilateral so we may derive the height of the object and thus find an equation for the parabola

wooden osprey
#

hm

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the maximum is 1

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so the maximum height sqrt(3)/4

steady quarry
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And we know height is proportional to distance from the x axis

wooden osprey
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distance from the altitude's base to the x axis?

steady quarry
#

Yes

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As it’s a triangle, the height decreases linearly

wooden osprey
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wait, even after finding the equation of the parabola, integrating it would only gets the area of the biggest cross section perpen to y

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right?

steady quarry
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Yes

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You need an equation for the cross sectional area at any plane y=c and then integrate over all the cross sections

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This is essentially a double integral

wooden osprey
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uh this is calc 2

steady quarry
#

Then integrate once to get a general form of the area, and then integrate again over all the areas

wooden osprey
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hm right

steady quarry
#

(Double integrals are just sticking integrals inside integrals)

wooden osprey
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first i need to find the cross section triangle side given x

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uhh

steady quarry
#

Oh wait I’m being stupid, you can just integrate over cross sections for planes of the form x=c

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Which is significantly easier lol

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Just take the area of a triangle, bh/2, and find expressions for base and height given x

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No double integrals needed

wooden osprey
#

alright got it, let me do that rq

steady quarry
#

(In fact given that the triangles are equilateral you don’t even have to worry about the height and parabolas and whatnot, and you can just use a single trig function)

wooden osprey
#

$f(x)=2\sqrt{1-x^2}$

thorny flameBOT
#

FungusDesu MSC2020 34A05

wooden osprey
#

this correcr yes?

#

this is the base

steady quarry
#

Yes

wooden osprey
#

so the height should be

steady quarry
#

You should probably use only that to find the height since I’m not even sure if it’s a parabola anymore

wooden osprey
#

$f(x)=(1-x^2)\sqrt{3}$

thorny flameBOT
#

FungusDesu MSC2020 34A05

wooden osprey
#

and now i integrate this from -1 to 1?

steady quarry
#

That’s the full area term

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So yes

wooden osprey
#

so integrating this gets me $\frac{4\sqrt{3}}3$

thorny flameBOT
#

FungusDesu MSC2020 34A05

wooden osprey
#

which seems to be the correct answer

#

nice

#

thanks guys

#

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summer yoke
topaz sinewBOT
summer yoke
#

I would like help for this question please

#

I would the answer

worthy storm
granite hull
#

great reaction image

keen venture
#

You're close. You've forgotten the definition of "independent" though

#

If A and B are independent:
P(A n B) = P(A)P(B)

summer yoke
#

so what can we conclude about the two events

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p(a)p(B) =0?

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@keen venture please help if you could, im desperate

worthy storm
#

what does the fact that they are mutually exclusive tell you about P(A∩B)?

summer yoke
#

P(AnB)=0

#

please get back to me when you guys have time. ik you guys are busy :)

worthy storm
#

so combining that with P(A n B) = P(A)P(B), you indeed have P(A)P(B) = 0

#

which means what?

summer yoke
#

theyre both 0, meaning that theyre non-existent?

worthy storm
#

if the product of two things is zero, does that mean they both have to be zero?

summer yoke
#

atleast one of has to be 0

worthy storm
#

yes correct

#

at least one of A or B has zero probability

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that doesn't necessarily mean non-existent/impossible

summer yoke
#

so thats the answer??

#

that at least one is 0?

worthy storm
#

yep

summer yoke
#

thank you for helping me!

worthy storm
#

sure, cheers

summer yoke
#

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marble quartz
#

hi

topaz sinewBOT
marble quartz
#

is 2nd answer correct?

teal gust
#

yes

marble quartz
#

thanks

gleaming reef
topaz sinewBOT
#

@marble quartz Has your question been resolved?

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teal gust
topaz sinewBOT
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trim totem
topaz sinewBOT
trim totem
#

<@&286206848099549185>

#

the thing is like my calculations are weird

neon iron
#

its proportionate

trim totem
#

yo

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wsg

neon iron
#

right

trim totem
#

yeye i think

neon iron
#

how far do u know abt what u have to do

trim totem
#

like

#

what do i know or what i have to do

neon iron
#

what do you have to do

trim totem
neon iron
trim totem
#

lemme get an example

#

one sec

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well ill do the work and then ill be like 2 off

#

every time

#

im so lost

#

i been doing this for two hours

neon iron
#

hmm

trim totem
#

u think 58 makes sense

neon iron
#

so those triangles are proportional to each other

#

let me check

#

not rlly?

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ok so if u have 2 triangles

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the angles are all the same

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but 1 is 3x bigger than the other

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js multiple the other by 3 right?

trim totem
#

i mean ion know cz is that 3x

neon iron
#

not in this one

#

im js givng a general example

#

of the concept

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so u'd make a an equation

trim totem
#

aight

#

yea

#

imma js answer and see what it tells me

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imma go down tho

neon iron
trim totem
#

soo

#

45.5 or am i wrong

neon iron
#

yes i think that is right

trim totem
#

it is

#

ty

neon iron
#

same concept here

#

use that right angle to decide which side correlates with which

trim totem
#

this is wha i was talking ab

#

73 makes sense right

#

i got it right but like idk sometimes i js get it wrong for no reason

neon iron
#

u multiply it to the other number

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51.1

trim totem
#

or nuh

neon iron
#

yes?

#

yes it does

trim totem
#

alright

#

ty ty

#

hwo do i close i forgor

topaz sinewBOT
#

@trim totem Has your question been resolved?

topaz sinewBOT
#

@trim totem Has your question been resolved?

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marsh mural
topaz sinewBOT
#

@marsh mural Has your question been resolved?

steady quarry
topaz sinewBOT
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marsh mural
#

i figured it out

#

ty though

topaz sinewBOT
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versed widget
topaz sinewBOT
versed widget
#

how do i even begin

#

do i have to consider the case where x and y are on the same side of 0 and the one where they are on different ones?

topaz sinewBOT
#

@versed widget Has your question been resolved?

versed widget
#

this just means that i have to show that cosh(x) is at least 1 and goes to infinity

#

right

opal vault
#

yes

#

you have to show that cosh reaches 1 though

#

and then if you have that cosh is continuous and goes to infinity it works

topaz sinewBOT
#

@versed widget Has your question been resolved?

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uneven vector
#

The angle of depression from the top of the mountain to the horizon is 2 degrees. The angle of elevation from viewpoint number 1 and viewpoint number 2 to the top of the mountain is 10 degrees and 20 degrees respectively, and the distance between the two viewpoints is 12 km. What is the height of the mountain and the true radius of the Earth? There is another mountain roughly with the same height 5000 km away on the ground. Give the arc distance between these two mountains and give the straight-line distance between these two mountains.

compact zodiac
#

you can use trig for the 1st part, as of the latter parts, i can't say

uneven vector
#

Yea ive found the height of the mountain

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but I cant find the radius

uneven vector
#

<@&286206848099549185> anyone?

#

I cant seem to understand how with the height of the mountain I can find the radius, ive tried drawing but still I do see a right triangle but not a value to any sides

real barn
uneven vector
#

im not sure if my drawing is right

#

can i send a photo?

real barn
#

Sure

#

Don't expect too much tho I'm just a highschooler

uneven vector
#

drawing is not that uh straight but

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i think its something like that?

real barn
uneven vector
#

yeah because from what I know the line should be tangent

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and that would be 90degrees

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not sure how the height of the mountain ties into this though

real barn
#

Hmm for the triangle it's trigonometry

#

I've never seen this

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Mah bad

#

Sorry man

uneven vector
#

np

#

thanks for trying haha

#

been stuck with this for a few days now

real barn
#

Well hope u get the solution

uneven vector
#

anyone?

topaz sinewBOT
#

@uneven vector Has your question been resolved?

topaz sinewBOT
#

@uneven vector Has your question been resolved?

topaz sinewBOT
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opal violet
topaz sinewBOT
opal violet
#

<@&286206848099549185>

sweet shard
topaz sinewBOT
# opal violet <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

neon iron
#

what have u tried?

#

do u know what's the defn of stationary value?

opal violet
#

ive managed to get the answer but i dont get how it proves that f(x) has a stationary value

#

hang on i think i understand

opal violet
# neon iron what have u tried?

bc i got (x-1)e^2x -1 = 0 when differentiating and simplifying f(x) which is equal to the statement that we know is equal to 0

#

therefore it has a stationary value, is that correct?

neon iron
#

yeah

opal violet
#

alr thanks

#

.close

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#
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raven crag
#

Lim(x -> 0) x/(x+sinx)=1/2

topaz sinewBOT
raven crag
#

By method ephsilon delta

topaz sinewBOT
#

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raven crag
#

.reopen

topaz sinewBOT
#

noble laurel
raven crag
#

4 and 5

noble laurel
#

!show

topaz sinewBOT
#

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neon iron
topaz sinewBOT
neon iron
#

just need clarification on the question's logic

elder tendon
#

think u gotta use chainrule for a and product rule for b

neon iron
elder tendon
#

like in a think of it as g(x)=f(k(x)), where k(x)=x^2. then g'(x)=f'(k(x))*k'(x)

#

in a you wanna find a derivate of a function which has another function inside of it. this wouldnt be easy if you didnt use chainrule

neon iron
#

$g(x)=f(k(x))$ where $k(x)=x^2 \rightarrow g'(x)=f'(k(x))*k'(x)$

elder tendon
#

in b you have the product of two functions where the first, lets call it b(x)=2x and the other is just f(x)

thorny flameBOT
#

wyldinwilliam

neon iron
#

are you using liebniz notation?

elder tendon
#

no its lagrange i think

neon iron
#

let $x^2=u , y=f(u)$ needed: $\frac{dy}{dx}$

#

yeah I'm seeing how you couldn't use liebniz here

#

or maybe you could idk

thorny flameBOT
#

wyldinwilliam

neon iron
#

$d'u= 2x, d'y=d'f(u)$

thorny flameBOT
#

wyldinwilliam

neon iron
#

$d'f(u)\cdot 2x$

thorny flameBOT
#

wyldinwilliam

neon iron
#

$d'f(x^2)\cdot 2x$

thorny flameBOT
#

wyldinwilliam

neon iron
#

$f(x)\cdot 2x$

thorny flameBOT
#

wyldinwilliam

neon iron
#

$2xf(x)$

thorny flameBOT
#

wyldinwilliam

neon iron
#

^^ okay so this is right but I have no idea why

neon iron
neon iron
#

and I'm kinda confused

#

$g(x)=f(k(x))$ where $k(x)=x^2 \rightarrow g'(x)=f'(k(x))*k'(x)$

thorny flameBOT
#

wyldinwilliam

elder tendon
#

this is what i would do

#

youre not given an expression for f(x)?

neon iron
#

nope

#

ans is $f(x)^2 \cdot 2x$

thorny flameBOT
#

wyldinwilliam

neon iron
#

wait this might just be really easy

#

no wait you can't do that tho

#

or can you idk

elder tendon
# neon iron and I'm kinda confused

when you have to differentiate a function that has another function inside of it you can say "theres and outside and an inside function". The derivate of the whole thing is the "outside function" differentiated with the "inside function" inside of it times the "inside function" differentiated

neon iron
elder tendon
#

in a) your outside function is "f of something" with the inside function being x^2

neon iron
#

yeah that makes sense to me now

elder tendon
#

😎

neon iron
#

this is what they have

elder tendon
#

what the answer?

neon iron
#

yea

#

$$g(x)=f(x^2)$$
$$g'(x)=f(x^2)\cdot 2x$$

thorny flameBOT
#

wyldinwilliam

neon iron
#

but how come, is it because f(x^2) has no power?

#

but then that wouldn't make sense either

elder tendon
#

im not sure how their answer makes sense

neon iron
#

because f(x^2) would disappear since it gets reduced to 0th power

#

me neither lol

#

oh wait nvm @elder tendon

#

it's on the sheet of

#

errors

#

lol

#

was suspecting it

elder tendon
#

bruh moment

neon iron
#

ok now to understand this

#

1st and 2nd look okay

#

is the third one simply just a derivative principle

#

seems so

#

actually it is nvm

#

yeah okay I get this then

#

thanks lol

#

.close

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#
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strange wagon
#

how do i do this

topaz sinewBOT
strange wagon
#

missed the lesson

#

i know it has something to do w related rates

#

but i believe there's something i am missing

topaz sinewBOT
#

@strange wagon Has your question been resolved?

strange wagon
#

<@&286206848099549185>

#

<@&286206848099549185> ?

crimson crag
#

so

#

look at the right triangle fromed by the light pole , tightrope and the ground

#

lets say that x represent the distance from A to B (midway point

#

then we have the proportion based on similar triangles : ,, [ \frac{x}{50} = \frac{70}{30} ]

#

,, [ \frac{x}{50} = \frac{70}{30} ]

thorny flameBOT
crimson crag
#

,, [ 30x = 50 \cdot 70 ] [ x = \frac{50 \cdot 70}{30} = 116.67 ]

thorny flameBOT
crimson crag
#

(used the cross multiply)

strange wagon
#

ok

#

oh then i can find the speed from that

#

ok thanks

#

.close

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#
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fallow chasm
#

How do I find the normal subgroups of a Dihedral group (specifically D_12)?

topaz sinewBOT
#

@fallow chasm Has your question been resolved?

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#

@fallow chasm Has your question been resolved?

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#

@fallow chasm Has your question been resolved?

neon iron
fallow chasm
topaz sinewBOT
#

@fallow chasm Has your question been resolved?

tough nest
#

there are a lot of equivalent statements for normal subgroup

#

the one i came across the most in my course on groups was gng^-1 in N

#

for all n in N and g in G

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#
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keen vessel
#

in linear algebra, Ax=b where A is a matrix and x and b are vectors. From what I can interpret from this textbook, it says the set of all possible x's is the union of the null space and the row space. Am I interpreting that right? If so, I am confused why that is so

keen vessel
#

I can understand why the null space would be part of the possible x's when b=0, but Im confused about why the row space is

topaz sinewBOT
#

@keen vessel Has your question been resolved?

radiant marlin
#

well x can be anything right, so it's saying the basis of the null space and the basis of the row space unioned together span the full n-dimensional space

#

like if x was a 3d vector one scenario would be the row space being a 2 dimensional plane and the nullspace being a line orthogonal to that plane, and it's saying to get any 3d point you can add something from the plane and line together

keen vessel
#

thanks that makes sense

radiant marlin
#

the "why" is that the nullspace is all the vectors that are orthogonal to all the rows, and since everything's a vector space with n basis vectors in n dimensions, the row space can be made with some of those basis vectors and the nullspace is all the rest of them

keen vessel
#

would the span of the row vector always cover some R^m where m<n?

#

like instead of the row space being a plane, it will just cover a small part of that plane?

radiant marlin
#

yea there's cases where it's any dimension between 0 and n

#

and the nullspace is just the rest of the dimensions

keen vessel
#

if its a 2x3 matrix with 2 pivots, would the row space always be a plane?

radiant marlin
#

yes, the pivot number should be the row space dimension

keen vessel
#

ok i think it all makes sense now

#

thanks for the help

topaz sinewBOT
#

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wispy island
#

can anybody please explain how can he partially apply limits when it is in favour like is it the rigth way to do it?

neon iron
#

I have a question is there is any formula for (a+b)^r, where r is ncluded in Q

wispy island
#

how is this related to the above question

#

?

neon iron
#

it's not relted to it at all, I just didin't' knew where I should ask

wispy island
#

please occupy an avaliable room this is alreasdy occupied

neon iron
#

ok I'm sorry

wispy island
#

<@&286206848099549185>

#

.close

topaz sinewBOT
#
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unkempt vapor
topaz sinewBOT
unkempt vapor
#

how do i even approach this question ;-;

#

only thing i got is the square side, 10

outer carbon
#

I didnt evne have this type of sum on olympiads

outer carbon
#

if this is correct I can probably help

keen rivet
#

yeah this isnt easy

outer carbon
#

my mind cooking something

#

I found a way

keen rivet
#

i can also see something but im trynna check a more efficient way

outer carbon
#

Im waiting for his response

#

then I'll explain

#

and exactly what area is the question talking abt

unkempt vapor
#

the topic is circular measure

outer carbon
#

im a bit confused

unkempt vapor
#

i have no idea 😭

#

sorry

outer carbon
#

ok its what im thinking

unkempt vapor
#

i was thinking this

outer carbon
#

I think its the outer circle and the annulus

#

4-3.14 : 2.14

#

0.86 : 2.14

outer carbon
#

diagonal

#

of the square

#

it will give u the radius

#

of the outer circle

unkempt vapor
#

7.071

outer carbon
#

of the bigger circle

unkempt vapor
#

oh

#

50pi

#

157.08

outer carbon
#

does that ratio work now

#

we gonna have to try all types of ratio ig

unkempt vapor
#

how do i find the annulus

#

what is it 😭

outer carbon
#

I think

#

its area of bigger circle : area of annulus

unkempt vapor
#

is it big circle - small circle

outer carbon
#

yeh

#

thats annulus

unkempt vapor
#

50pi - 25pi

#

wouldn't that js be 1:2

outer carbon
#

we need 2.48 : 1

#

whered the 2.48 go

#

what areass

#

damn

unkempt vapor
outer carbon
topaz sinewBOT
#

@unkempt vapor Has your question been resolved?

topaz sinewBOT
#

@unkempt vapor Has your question been resolved?

topaz sinewBOT
#

@unkempt vapor Has your question been resolved?

#
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steel drift
#

I need help trying to convert this. They say I have to convert the fractions but never show how to

thorny flameBOT
#

! What the hell am I doing here?

abstract wadi
#

Can you add it and find what becomes of it?

#

@steel drift

steel drift
abstract wadi
#

Well, what's $2 \div 1 ?$

thorny flameBOT
#

! What the hell am I doing here?

steel drift
abstract wadi
#

It means you can write 2 = 2/1

#

Doesn't it?

#

Just helps you add those fractions.

steel drift
#

Ok ok

steel drift
#

I still don’t get it(sorry if I’m being slow)

abstract wadi
#

Well look at the middle.

#

We had 2 + 1/4

steel drift
#

Ok

abstract wadi
#

We didn't touch the 1/4

#

But we wrote 2 = 2/1

#

And 2 divided by 1 is 2.

#

Which is something you said is true as well.

#

If it is the same thing, then what's wrong with writing it that way?

steel drift
abstract wadi
#

I'm not sure what that means.

steel drift
abstract wadi
#

I didn't bring anything, anywhere.

#

2 IS 2/1

#

This 1 doesn't come from anywhere.

#

It's always there. Always has been, always will be.

steel drift
#

Alll

abstract wadi
#

When someone says 2, they mean 2/1. It's a pain to write it that way, so just 2.

#

But it always means 2/1 as well.

steel drift
#

I see

#

Ok

#

Let me find out the answer

abstract wadi
#

...

#

It is but I want you to write your answer ad a fraction for a moment.

steel drift
#

Ok

abstract wadi
#

I KNEW IT

steel drift
#

?

abstract wadi
#

You don't know how to add fractions.

#

But worry not.

steel drift
#

👍🏿

abstract wadi
steel drift
#

I’m watching it on my pc

abstract wadi
#

You can't separately add numerators and denominators.
What you've written now (3/5) is actually 0.6, but I already told you 2.25 is correct. So I hope you understand you're wrong somewhere at the very least.

steel drift
#

I do

abstract wadi
#

I said you CAN'T do that.

#

But you went out of your way to do it anyway and sent an image as well?

steel drift
abstract wadi
#

The video said add the numerator and denominator separately?

steel drift
#

I forgot to erase that one

abstract wadi
#

And what might (6+2)/5 be?

#

Which one's that?

steel drift
#

I followed the step on the video

abstract wadi
#

But for what question

steel drift
abstract wadi
#

yeah that's wrong, I'm not even sure how you got numbers like 6, or 5

#

I'm pretty sure the video asked you to make sure the denominators are same before you simply add the numerators.

steel drift
#

Oh crap I see

#

I added

#

I was supposed to multiply

#

💀💀

#

My fault

abstract wadi
#

Well do it again. Hopefully you'll get it right now?

steel drift
#

Yeah

abstract wadi
#

OH 6 = 2+4, 5 = 1+4?

steel drift
#

Yeah

abstract wadi
#

Yeah too bad, it was meant to be multiplication.

abstract wadi
#

(8+1)/4

#

Is correct

#

But that's not 8/4

steel drift
#

Oh crap, I was still thinking it was times

#

I had to actually add by then

abstract wadi
#

Correct.

#

Now that's 2 1/4

thorny flameBOT
#

! What the hell am I doing here?

steel drift
#

Thanks

#

Also

#

Can I keep this channel up

#

I’m studying for the asvab and I have a lot of other questions I need help on to

#

Like I need a good understanding of the equations I need to do

abstract wadi
#

Well, you can close the channel for the time being and by the time you have another problem, open another. This also moves your new channel to the top. Also it's easier for others to help you with what problem you're doing exactly if you're doing multiple.

steel drift
#

Alright

#

appreciate it

#

This actually helped a lot

#

Thanks

#

How do I close the channel?

abstract wadi
#

.close

steel drift
#

.close

topaz sinewBOT
#
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#
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shy pivot
#

Hi here is a problem i struggle with

topaz sinewBOT
shy pivot
#

Let f be a differentiable function from R into C

#

We know f + af' -> 0 where a is a complex with real part > 0

#

Prove f -> 0

#

This is a tough exercise for 2nd year uni just to give a level of difficulty

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#

@shy pivot Has your question been resolved?

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#

@shy pivot Has your question been resolved?

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burnt ocean
#

Can I

topaz sinewBOT
snow nimbus
#

No

burnt ocean
#

So if I have 14sqt2 / 21
Can I make that 2sqrt2 / 3

burnt ocean
#

I can simply still?

snow nimbus
#

No

burnt ocean
#

What

snow nimbus
#

You can't simplify further than what you already did

burnt ocean
#

I gotcha

#

Thank you

topaz sinewBOT
#

@burnt ocean Has your question been resolved?

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#

@burnt ocean Has your question been resolved?

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vernal vale
topaz sinewBOT
vernal vale
#

I'm confused here

#

I've only uploaded the entire page because if context is missing; I'm really only confused about one tiny piece, specifically: the second line from the bottom.

thorny flameBOT
#

jan Niku

vernal vale
#

but I'm not really following this step

#

the other term changing in this way is obvious but i am having a hard time seeing it here

thorny flameBOT
#

jan Niku

pseudo jetty
#

this is probably coming from the fact that [ \dv t f(\vec r(t)) = (\grad f) \cdot \dv [\vec r(t)] t ]

thorny flameBOT
vernal vale
#

but where is the function of r(t) here?

#

oh is it the derivative itself

pseudo jetty
#

here you have [ f = -\f p\rho - gz, \quad r = r(\sigma, t)] and the derivative is with respect to $\sigma$ instead

thorny flameBOT
vernal vale
#

i guess it doesnt seem like anything is a function of r(t)

pseudo jetty
#

[ \dv \sigma f(\vec r(\sigma)) = (\grad f) \cdot \dv [\vec r(\sigma)] \sigma ]

thorny flameBOT
pseudo jetty
#

i think it's implicitly assumed that [ f(\vec r) = -\f {p(\vec r)} {\rho(\vec r)} - z(\vec r) g(\vec r) ]

thorny flameBOT
vernal vale
#

oh geezus

#

thats horrible

pseudo jetty
#

those might not all be dependent on r i haven't read the context

vernal vale
#

idk anything about physics he says its ideal incompressible fluid moving under gravity

#

so maybe its just z

pseudo jetty
#

but i'm assuming the integrand depends on r

vernal vale
#

either way i guess it has to be something

#

or that term wouldnt be created

pseudo jetty
#

yeah

vernal vale
#

okay lemme work forward from here

#

thank you snow happy

#

.close

pseudo jetty
#

np

topaz sinewBOT
#
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#
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cursive sparrow
#

hi, im trying to find f'(2) of the equation

cursive sparrow
#

The answer key says the answer is supposed to be 2/3 but im getting -2/3

cursive sparrow
#

the 1/2 was 2 instead of 1/2 when I moved 2(1+x^3)^1/2 up

#

.close

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marsh mural
topaz sinewBOT
marsh mural
#

help pls

keen venture
#

Similar procedure to the other one. Let's start with a change of basis matrix from B to E

#

The weird part is that B is a 2 dimensional space so your matricies won't be square

marsh mural
#

i got a like thsi
but idk b and c

keen venture
#

Good!

Now, the change of basis matrix between B and C will be square, since it's just two different 2 dimensional spaces

marsh mural
#

ohhh

#

so i should probably find [T]c first

#

but thats part c

#

aa

#

idk what im doing wr4ong

#

this is the answer

#

so i found [T]c and [T]b correctly

topaz sinewBOT
#

@marsh mural Has your question been resolved?

topaz sinewBOT
#

@marsh mural Has your question been resolved?

topaz sinewBOT
#
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hasty surge
topaz sinewBOT
hasty surge
#

Can someone help with both ?

trim jasper
# hasty surge

Do you know how to find the maximum and minimum value of a function

hasty surge
#

Nope

trim jasper
#

then how are you solving the question

hasty surge
#

I originallt thought itd be abs min 0 and abs max 3/10 but it said incorrect for that one too

#

i was j guessing 😞

hasty surge
#

So is the abdolute minumum 0 and max 3/10?

#

idk why it said incorrect

trim jasper
hasty surge
#

oh 😭 shi

trim jasper
#

well it cant be negative by any chance beause the function itself is "positive" and the minimum value is 0

hasty surge
trim jasper
hasty surge
#

Oh so minimum is 0, and mad id 1/2?

trim jasper
#

obviously..

#

how would 1/2 be the minimum and 0 be the maximum

hasty surge
#

Just making sure 😭

trim jasper
#

on a serious note, you should revise your notes or watch some lecture with theory

#

you cant just guess it

hasty surge
#

yeah ik, they did this lecture ok friday i haven’t watched it yet due to another exam i have

#

Do you by chance know how to solve the other one ?

#

.close

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#
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brazen breach
topaz sinewBOT
brazen breach
#

help understanding b

worthy storm
#

the answers look ok

#

what is your doubt?

brazen breach
#

those are the answers

worthy storm
#

oh i see

brazen breach
#

but dont really get how

#

i get a

worthy storm
#

ok suppose 1 is the smallest element

#

that means you have to choose two elements from {2,3,4,5,6}

#

to complete the set

#

does that make sense?

brazen breach
#

why 2?

worthy storm
#

you already picked 1

brazen breach
#

oh

#

ok ok

worthy storm
#

you want a subset with 3 elements

#

so you need 2 more

#

and they have to be larger than 1

brazen breach
#

the rest choose 2 basically

worthy storm
#

yep

#

and it works the same way with the others

#

for example

#

if 2 is the smallest element in the subset

#

then 1 can't be in the subset

#

so the remaining two elements have to come from {3,4,5,6}

brazen breach
#

oh ok ok

#

wow that was simple

worthy storm
#

yea

#

just have to think about it the right way

brazen breach
#

how does all them added up = a

worthy storm
#

ah because those are all the possibilities for forming a 3 element set

#

it has to have a smallest element

#

and that smallest element has to be 1, 2, 3 or 4

brazen breach
#

oh wow lmfao

worthy storm
#

it can't be 5 or 6 because you need 3 elements

neon iron
#

Wassup

#

What the fuck is this

#

1+1 is 2

worthy storm
brazen breach
#

wait can you help explain the logic here

worthy storm
#

hmm well you can calculate how many subsets of S do not contain 1

#

and subtract that from the total number of subsets of S

#

can you see how to count how many subsets of S do not contain 1?

brazen breach
#

isnt it 2^n-1

#

since we are removing 1

worthy storm
#

do you mean (2^n)-1 or 2^(n-1)

brazen breach
#

2nd

worthy storm
#

yes

#

that is correct

#

basically how many subsets are there of {2,3,...,n}

#

so subtract that from the total number of subsets

#

2^n - 2^(n-1)

brazen breach
#

2^n - 2^n-1

#

oooo i get that logic

worthy storm
#

as for how many contain 1 and have size k

#

you have 1
now choose k-1 other elements from {2,3,...,n}

brazen breach
#

what does have size k mean

worthy storm
#

contains k elements total

#

including 1

#

size of a set = the number of elements it contains

brazen breach
#

wait why does it say

worthy storm
#

because the number of subsets of {1,2,...,n} that contain 1 is the same as the number of subsets of {2,3,...n-1}

#

and the latter is 2^(n-1)

#

reasoning here is that you're forced to include 1 but then you can include or exclude any of the other elements

brazen breach
#

so the amount of subsets that exclude 1 is the same thing as subsets that include 1

worthy storm
#

yes that's true

brazen breach
worthy storm
#

basically it's "take any k-1 elements from {2,3,...,n} and then add 1 to the set"

#

your freedom of choice is the k-1 elements from {2,3,...,n}
the 1 is forced so it doesn't contribute to the total number of ways

brazen breach
#

mmmm

#

ty!!

topaz sinewBOT
#

@brazen breach Has your question been resolved?

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whole nimbus
#

finding the tangent by drawing

topaz sinewBOT
whole nimbus
#

help

eternal spoke
#

A drawing would help

whole nimbus
#

oh my focus is on the graph showing the angles along the horizontal and tangents along the vertical

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#

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split rover
#

Example of latice without maximal element

split rover
#

I tought of Z or N

#

But is there a simpler example

#

?

topaz sinewBOT
#

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split rover
#

.close

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glass rain
topaz sinewBOT
glass rain
#

how is this wrong?

#

.close

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unborn edge
#

I have a sphare K and a plane E that tangents with the sphare in the point f. I have the value for the middle of the sphare (-13, 20, 0), I have the radius of the sphare which is 18, and the vector N with the value (4,-8,1). I want to find f

I currently made the vector go through both the middle of the sphare and the plane at a 90° angle creating "h" but im completley stuck in what to do, this is what i've done so far. Where to go next?

scenic flare
#

bzw Distanz(M,F) = 18

#

wenn du also die Länge von dem Normalenvektor der Ebene kennen würdest, nennen wir sie L

#

dann gilt: M + nE * 18/L = F

#

weil nE ist ja die Normalenvektor der Ebene, nE/L ist derselbe Vektor auf die Länge 1 normalisiert

#

und nE/L * 18 wären dann 18 "Schritte" in die Richtung nE

#

naja und da M und F auf einer Gerade dieser Richtung von nE liegen, ist M + nE * 18/L = F

#

@unborn edge

unborn edge
#

Ahhhh, vielen Dank, das macht Sinn

#

.close

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#
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scenic flare
topaz sinewBOT
#
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visual panther
topaz sinewBOT
visual panther
#

How do I solve this?

#

I have work but it gives me a totally different answer

#

The cos was from a different problem

fallow igloo
#

which one do you know?
cosine law
abc/4R
sine area law
sqrt3 a^2/4 = area
sqrt3 a / 2 = height

visual panther
#

I have no idea what you just said

#

I don’t know what I did wrong

fallow igloo
#

all of them?

visual panther
#

Cosine law?

fallow igloo
visual panther
#

Adjacent over Hypotnuse

visual panther
#

I got to a dead end tho

#

I’m not getting any matching answers

fallow igloo
#

they seem to be irrelevent

#

what is 1/2(26)(3)(90) ?

visual panther
#

That is my formula to find the area

#

1/2(a)(n)(s)

#

A=apothem

#

N=number of sides

#

S=side length

fallow igloo
#

but where did you get n?

#

If I weren't mistaken, the formula is rs

#

s stands of the half magnitude of perimeter

visual panther
#

From the problem

visual panther
#

I a triangle has 3 sides

visual panther
fallow igloo
#

r = apothem
s = half the magnitude of perimeter

#

@visual panther

visual panther
#

<@&286206848099549185>

topaz sinewBOT
#

@visual panther Has your question been resolved?

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#
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restive steeple
#

Hello, how can I go about solving this?
I have tried splitting the fraction but due to the 1/x^2 being positive i am unable to use the property for integrals.