#help-23

1 messages · Page 421 of 1

brave wolf
#

the solid looks like this

#

so the vertical slices arent even disks, you cant use the disk method like you did originally

#

you could use shell method though, if you know it

summer lark
#

You mean washer or the cylindrical?

brave wolf
#

cylindrical shells

summer lark
#

Yess

safe radishBOT
#

@summer lark Has your question been resolved?

safe radishBOT
#
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lapis seal
#

Chat what topics do u think will be on gcse's im going to priortise revising them

lapis seal
#

(I do foundation)

karmic merlin
lapis seal
#

Plus

#

Its less likely they'll ask more of repeated topics

summer coral
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burnt oyster
#

I’m really confused on how to get exponential function equations from graphs that have HA

burnt oyster
#

<@&286206848099549185>

quiet plume
#

!15m

azure harbor
safe radishBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

safe radishBOT
# burnt oyster <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

plucky elk
#

!15m

safe radishBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

quiet plume
#

Oop

upper forge
#

!15m

safe radishBOT
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Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

pine wind
warm warren
#

!15m

safe radishBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

burnt oyster
#

Oop

iron badger
#

!15m

safe radishBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

burnt oyster
#

Omg

pine wind
#

once is okay😭

upper forge
azure harbor
#

Ah yes !15m dogpiling

burnt oyster
#

I’m scared

quiet plume
#

In any case, what are you confused about?

warm warren
#

sorry i didnt see it was already done; as a result @burnt oyster let this be a lesson to not repeat it again

burnt oyster
pine wind
plucky elk
#

<@&268886789983436800> troll

radiant isle
#

dont troll in help channels, especially an occupied one

pine wind
burnt oyster
#

So basically when there’s a horizontal atmosphere that means there’s a transition and im confused on finding b

brave wolf
burnt oyster
#

My teacher said you can use any point but when I do that and look at the answers it doesn’t work

burnt oyster
#

Ok so for example the asymtope is 1 is I add one to the y values of the current values to to get the new value of the transformation right?

#

Then with those I get the difference for and that will be the value or b in y=ab^x

burnt oyster
burnt oyster
#

I’m not sure how to get b

brave wolf
#

how did you get 2 = a^4 + 1

brave wolf
#

how did you find out its 2^x

pine wind
burnt oyster
#

My teacher was helping me and she said the difference of 2 and -2 is 4

#

So the x value doubles each time?

brave wolf
#

uh i dont quite understand your work, but its not correct

#

y = ab^x + 1

#

until here, it is correct

#

at this point, I'd focus on finding a

#

try to look at the point where x = 0

burnt oyster
#

I see 0,5 and 1,3

brave wolf
burnt oyster
#

Add 1 to the y value

brave wolf
#

well, (0, 5) lies on the curve

#

so you can just plug it in as y = 5 and x = 0

brave wolf
#

you dont need to add 1 to the y value

#

just plug it in as x = 0 and y = 5

burnt oyster
#

Y = ab^0 0+1

brave wolf
#

perfect, just plug in y = 5 too

#

$5 = a \cdot b^0 + 1$

flat frigateBOT
#

MathIsAlwaysRight

brave wolf
#

like this

#

do you understand why this is true?

burnt oyster
#

No

brave wolf
#

okay so the curve was described by $y = a\cdot b^x + 1$

flat frigateBOT
#

MathIsAlwaysRight

brave wolf
#

and you know that the point (0, 5) lies on it

burnt oyster
#

Yea

brave wolf
#

when a point lies on a curve, it means that it satisfies the equation

#

so when we plug in x = 0 and y = 5, the equation will be true

#

i just replaced x with 0 and y with 5 (So i plugged in the point (0,5))

burnt oyster
#

I see

brave wolf
#

as a hint, notice that b^0 = 1 (thats why we plugged in the point with x = 0 first - itll make b disappear)

#

ill gtg for a min, so you can solve it in the meantime

burnt oyster
#

Ok

#

5 = a x 1+1

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5=2a

#

Hmmmm

brave wolf
#

5 = a * 1 + 1

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multiplication is done first

#

its not a * (1 + 1)

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its (a * 1) + 1

burnt oyster
#

Oh

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So is it still 2 tho

brave wolf
#

nope, not really

#

its not 5 = 2a

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what is a * 1?

burnt oyster
#

Still a

brave wolf
#

so its 5 = a + 1

burnt oyster
#

Oh

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What do we do next then

brave wolf
#

solve it

#

can you solve 5 = a + 1?

burnt oyster
#

Isolate the a so subtract 1 on both sides 4=a

brave wolf
#

so a is 4

burnt oyster
#

Yay

brave wolf
#

$y = 4 b^x + 1$

flat frigateBOT
#

MathIsAlwaysRight

brave wolf
#

now we just need to find b

#

for that you can use the other point

burnt oyster
#

1,3?

brave wolf
#

plug it in and solve

burnt oyster
#

3 = 4b^1 + 1

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3 = 4b +1

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2 = 4b

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2 over 4

brave wolf
#

which is 1/2

burnt oyster
#

Omgggg thank you that’s why the answer sheet says

#

I get it now

brave wolf
#

$y = 4\cdot \left(\frac{1}{2}\right)^x + 1$

flat frigateBOT
#

MathIsAlwaysRight

burnt oyster
brave wolf
#

in this case it was 1, so thats why the +1

burnt oyster
#

Can the point be interchangeable or for a should it always be 0 and another number

brave wolf
#

because it makes b^0 dissappear into 1

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if we tried sth else, then b would still be there

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and we would have a and b in one equation

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which is quite difficult to solve

burnt oyster
#

I see

brave wolf
#
  1. find HA
  2. find a, by plugging in the 0 point
  3. find b, by plugging in any other point
burnt oyster
#

Thanks I’ll definitely use this for my practice

brave wolf
#

np

burnt oyster
#

@brave wolf sorryyy

safe radishBOT
#

@burnt oyster Has your question been resolved?

brave wolf
#

sorry i was offline

#

c is the horizontal asymptote

safe radishBOT
#

@burnt oyster Has your question been resolved?

burnt oyster
#

Nope

#

Now I’m confused with when drawing the inc and Dec graph because inc and Dec goes different ways I know I answered but it’s because I looked at the answer sheet

#

How can I know which way is it decreasing or increasing

#

I found this what do they mean by slope?

safe radishBOT
#
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burnt oyster
#

.reopen

safe radishBOT
burnt oyster
#

I should know these stuff it in elementary school I didn’t put much attention to math until my grade matters like in highschool so I’m tryna be better

boreal mesa
boreal mesa
#

The reason it's because raising a number between 0 and 1 to an exponent bigger then 1 will make the number smaller as in 0.5^2=0.25

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So as x increases the value of f Will keep decreasing

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Hope you understood

burnt oyster
#

But like right to left and left to right how do we know

burnt oyster
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Tbh I don’t lol

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I’ll try and find a video I guess

boreal mesa
burnt oyster
#

It’s just like all 4 of those graphs increased and decreased in different ways how do I know which way to start left or right

boreal mesa
#

Is the base is bigger than 1, it will look like this:

burnt oyster
#

I see

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But the other graphs did like left to right and right to left

burnt oyster
boreal mesa
boreal mesa
burnt oyster
#

Ohh

boreal mesa
#

If you don't understand I request help from someone else lol

burnt oyster
#

I get it now

boreal mesa
#

Nice then

burnt oyster
#

Thanks

boreal mesa
#

No problem

burnt oyster
#

Same thing

boreal mesa
#

Which one?

burnt oyster
boreal mesa
#

If the number that multiplies the base is negative, the function flips

#

Like this

burnt oyster
#

I see

burnt oyster
#

The model is really helpful

boreal mesa
#

Yes

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Like this

burnt oyster
boreal mesa
#

You're welcome!

safe radishBOT
burnt oyster
#

.close

safe radishBOT
#
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minor meadow
#

Any ideas on how to calculate the area?

safe radishBOT
broken pewter
#

Cutting out parts like if it was cookie dough would work

worldly lantern
finite igloo
worldly lantern
#

-# geometry is easier here tbh

broken pewter
minor meadow
broken pewter
#

"Use calculus to find the area)

finite igloo
#

There is a big triangle from 3 and 4

broken pewter
worldly lantern
minor meadow
#

Yeah im stupid

tropic pelican
broken pewter
broken pewter
tropic pelican
broken pewter
# minor meadow ?

The entire thing yes. Fill that in mentally, and the circle. You can find those 2 areas you filled in right? So now you have

Mystery shape area - circle/4 - triangle = solution

#

Now just find the mystery shape by inverting what you just did, "building" it

minor meadow
#

The whole area is b.h = 4x8 = 32

(4x4)/2 = 8

(4x8)/2 = 16

black area = 32-24 = 8

#

ye? 😭

broken pewter
#

Hm, close

minor meadow
#

well, the whole area of the section 2

broken pewter
#

So if you wanna keep trying urself don't read this spoiler:

||after filling in the big triangle to the right and the quarter circle, you have a rectangle with a triangle on top. That is the mystery shape||

#

But feel free to cheat by reading it if you are not into learning more than this/are stuck

tropic pelican
#

but you actually can find the base

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and the height is also labeled

tropic pelican
#

oh wait I didn't even check yeah the calculation is right

minor meadow
#

i don't know where the hell i get 4 pi

broken pewter
stoic torrent
#

then its simple subtraction of areas?

tropic pelican
broken pewter
#

Uhh I think its 4^2 * pi for that circle, then divide by 4 to get the quarter

tropic pelican
tropic pelican
stoic torrent
tropic pelican
minor meadow
#

none of them has 16 pi

tropic pelican
#

check the radius again

#

it's not 8

minor meadow
stoic torrent
minor meadow
#

wait im stupid^2

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yeah its 4

tropic pelican
minor meadow
#

now 2 of them has 4pi

tropic pelican
stoic torrent
#

-# anyways ill not spam js glad op got it resolved

tropic pelican
#

but whatever works ig it doesn't matter

minor meadow
#

32-8 is 24 - 4pi

tropic pelican
minor meadow
#

thanks everyone for the help, i need practice with this lol

#

.close

safe radishBOT
#
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cosmic jacinth
#

I need help with sketching

safe radishBOT
cosmic jacinth
#

This is the question

spiral pewter
#

evaluate at 0

#

evaluate the limits

cosmic jacinth
#

Im genuinely terrible at graphing, do you mind drawing a rough sketch of it all for me?

spiral pewter
#

ok wait 2 mins

cosmic jacinth
#

Thank youu

spiral pewter
#

try to study the variations of f at least

cosmic jacinth
#

Yeah i willl

#

but do you mind helping me?

spiral pewter
#

there you go

#

for the variations of f and its graph

#

dont mind me in the background sus

#

basically it's a paranoïa pointing downwards because of the négative coefficient of x²

#

has 1 max at f(3)=4

safe radishBOT
#

@cosmic jacinth Has your question been resolved?

safe radishBOT
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hoary locust
#

kinda weird terminology question. i know there are terms like "dodecahedral" and "tetrahedral" for things related to dodecahedra and tetrahedra. is there a similar term for things to hexagonal tilings?

plucky elk
#

dodecahedra and tetrahedra are polyhedra whereas hexagons are polygons. what are you looking for exactly

modest ivy
modest ivy
pallid magnet
hoary locust
hoary locust
modest ivy
#

are u talking about inf repeating tiles?

hoary locust
pallid magnet
modest ivy
#

hexagonal is the right term then…?

#

hexagonal tiling…?

#

Or honeycomb

#

?

pallid magnet
#

ur talking about a 3d shape made up of regular hexagonal faces?

modest ivy
#

p sure the term hes looking for is honeycomb then?

#

If he doesnt want hexagonal

hoary locust
#

i'm talking about a theoretical infinite volume polyhedron whose faces are hexagonal

modest ivy
#

that doesnt exist dawg

hoary locust
#

yes i know

modest ivy
#

No term then

spiral pewter
#

rly

modest ivy
#

That would js be a sphere?

#

infinitely large

pallid magnet
#

this is the name

modest ivy
#

idk

#

ion do topology

#

Well sorta

#

Does geometric topology count

spiral pewter
#

how does that not work

modest ivy
# spiral pewter

yh he wants that but each tile is the face of an infinite polyhedron

plucky elk
modest ivy
#

sully “of inf volume”

modest ivy
spiral pewter
#

okk

#

so is it tiling .... but in space ?

pallid magnet
#

so um a ball

hoary locust
#

i know it doesn't actually exist

#

it was a generalization my classmates and i had talked about in my discrete math class years ago and i'm trying to talk to some people about it and saying "hexagonal tiling related" over and over is getting tiring so i was just curious if there was another term that could be used for it

spiral pewter
#

opencry ok

plucky elk
spiral pewter
#

hmm cool

pallid magnet
#

but um not quite yet

plucky elk
modest ivy
spiral pewter
#

everyone agreeing it's a ball for some reason

#

sphere*

modest ivy
spiral pewter
#

ye ok

#

you approch it uniformly too

hoary locust
#

.close

safe radishBOT
#
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small sandal
#

idk if im just dumb but how do I do 6.25 / 5 without a calculator

severe pond
small sandal
severe pond
#

$\frac{6.25}{5} = \frac{625}{5} \cdot \frac{1}{100}$

warm warren
flat frigateBOT
warm warren
#

you can always also do $\frac{6.25}{5} = \frac{6.25\times 2}{5\times 2} = \frac{12.5}{10}$

flat frigateBOT
#

Annie Maqionde

small sandal
#

hmm

#

i suppose

#

got another one

severe pond
#

are you asking?

small sandal
#

ye

#

3456/12

severe pond
#

oh i thought you were asking if we had another method lol

#

i mean this is both divisible by 4 and 3 so it's divisible by 12

warm warren
small sandal
severe pond
severe pond
severe pond
#

3600 is an easy multiple of 12

#

144 is as well

#

which makes 3456 easy to find

small sandal
#

yea 12^2 but idk how you know 3456 is div by 3 and 4 tho

severe pond
#

i just told you

small sandal
#

where did the 56 come from?

severe pond
#

you just need to look at the last two digits

#

if that number is divisible by 4 then the whole number is

small sandal
#

really?

severe pond
#

yes

#

because the rest of the digits can be split as a multiple of 100 which is divisible by 4

#

so any 3 digit plus number is just a multiple of 100 plus whatever number the last two digits make

small sandal
#

so like 3040 is div by 4?

severe pond
#

yes

small sandal
#

thats handy to know

#

idk if im gonna remember the neat stuff like that tho

severe pond
#

you can make a similar statement for multiples of 8

#

i'm sure you know about multiples of 2

#

you just look at the ones digit

#

this is because we can just take the rest of the digits as a multiple of 10 which is a multiple of 2

#

do you understand what i mean

small sandal
#

more or less yea

severe pond
#

you don't sound convincing

small sandal
#

no it makes sense

severe pond
#

good

#

so what digits would we look at to test if a number is divisible by 16?

small sandal
#

4

severe pond
#

you mean the last 4

small sandal
#

oh div by 16

#

i read that wrong

severe pond
#

🤔

small sandal
#

uh see if the last 2 numbers are div by 16 -> 4^2 or just some multiple of 4

#

oh nvm since we want to know whether or not 16 not a multiple of 16

#

not multiple but like words....

severe pond
#

how to check if a number is divisible by 8?

small sandal
#

if the last two digits is div by 8 then the whole number is

#

idk if that applies for 8 as it does 4 tho

severe pond
#

🤔

#

you haven't been listening

#

,calc 316/8

flat frigateBOT
#

Result:

39.5
severe pond
small sandal
#

not entirely, the div by 4 makes sense but everything else was just a bit to process

#

i.e. if you gave me a question i wouldn't really know how to begin

severe pond
#

was divisibility by 2 too hard?

#

if you understood divisibility by 4 then it should make sense for 2, and then for 8, and so on...

small sandal
#

for 4, if last two digits are div by 4 then the whole number is div by 4. So for 2, its just its some even number and 8 i dont really know

severe pond
#

because if you did you'd be able to extend it to higher powers of 2

small sandal
#

sorry

severe pond
#

i forgive you

#

now read it again

#

and ask questions if necessary

small sandal
#

like it makes sense for 4 and 2. But understanding 8 and thus extending it to higher powers of 2 I am struggling with

#

like reading it over I assume by extend it we look at the next two numbers?

#

so for 316

#

31 isnt div by 8 therefore 316 isnt?

severe pond
#

well for 2 i write the number as a multiple of 10 = 2^1 * 5 plus the ones digit

#

for 4 i write the number as a multiple of 100 = 4 * 25 plus the remaining tens plus ones digit

#

do you see where i'm going with this

small sandal
#

so for 8,

#

we write it as 1000 = 8*(something [i assume 125?])? plus the remaining hundred, tens and ones digits?

severe pond
#

yes

small sandal
#

hmm ok that pattern helped alot

#

ty

severe pond
#

for simplicity we can start writing the other thing as 5^some power

#

it doesn't really matter

small sandal
#

so with this information, im still confused with how to continue

severe pond
#

with 3456?

small sandal
#

no with like, showing it is or isnt div by 8

severe pond
#

showing what is

small sandal
#

316

severe pond
#

well it's not divisible by 8

small sandal
#

is that bc 316 is less than the thousand we need?

severe pond
#

here there are only 3 digits so you'd just have to know or find a close enough multiple of 8 and see if the difference is a multiple of 8

severe pond
small sandal
#

hmm ok, so something like 714 isnt div by 8

severe pond
#

well yea it's not even divisible by 4

small sandal
#

yea since 14 isnt div by 4

severe pond
#

that's another easy thing to do

small sandal
#

hmm ok, that makes much more sense

#

ty for the help

severe pond
#

you're welcome

safe radishBOT
#

@small sandal Has your question been resolved?

#
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pearl field
#

What did i do wrong in 5?

safe radishBOT
dusk halo
#

what is the actual question?

pearl field
#

Nvm i found it out

#

@junior smelt

dusk halo
#

<@&268886789983436800>

pearl field
#

Mr beast scammer

junior smelt
dusk halo
#

also addison if you've solved your problem type .close to close this channel

astral glacier
safe radishBOT
# pearl field What did i do wrong in 5?

Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

austere goblet
astral glacier
#

Oh right

astral glacier
safe radishBOT
#
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#
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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
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hoary seal
safe radishBOT
hoary seal
#

how do we determine the formula?

upbeat swan
#

Well did your teacher teach you a step by step solution to solving these?

nimble wyvern
#

-# that or just R3= R3-4R1

upbeat swan
#

Cuz technically there is no wrong answer, you can solve it any way you like

hoary seal
#

yeah but it was for a diff question

#

and they are similiar but not the same

nimble wyvern
upbeat swan
hoary seal
#

so how do I do this

upbeat swan
#

Its the same principle

#

For every matrix

hoary seal
upbeat swan
#

Ever heard of that?

hoary seal
#

but is not part of the system of equations

#

yeah

upbeat swan
#

Yeah so do that

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See if it works

#

You want to create a sort of staircase

#

Start by eliminating the x1 term of R2

#

Ohh wait

quiet plume
#

I mean to get the answer in the question you just need to check which row operation was done between the first and second augmented matrix

upbeat swan
#

They give you the solutoon

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Mb

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Yeah

#

Didnt see that

hoary seal
#

wait lets restart

hoary seal
#

so what do I do again?

hoary seal
#

to get the answer in the question?

quiet plume
#

Check which row was changed between the first and second matrix. Then the row operation will be
(that row) = (that row) + (some constant) * (another row)

hoary seal
#

is the first augmented matrix converted to the second? and we're trying to tell what the transformation was?

quiet plume
#

Yes

hoary seal
#

hmm

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only the last row was changed

quiet plume
#

Yes, so the row operation should look like R3 = R3 + cR?

hoary seal
#

yes

#

what row is cR?

#

the pivot right

quiet plume
#

I just meant c * (some other row)

#

There are two ways you can get rid of the first entry in R3. Either remove 4R1 or remove 2R2 (from R3)

#

So just check which of those two gives the row you get in the second matrix.

hoary seal
#

do u mind if i step back a bit an just get my head around the basics of matrices?

#

as x− 2y = 1 has infinitely many solutions, since once
y is specified, then x is determined and conversely.

#

how?

quiet plume
#

Well x-2y=1 is the equation of one line, so the points that satisfy the equation are exactly points on the line.

#

If you have two lines, then the points that satisfy both equations are points that lie on the two lines, i.e. where the intersection of the lines is.

hoary seal
#

doesnt a line follow

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y=mx+b

quiet plume
#

In general the equation ax + by = c is the equation of a line.

#

You can solve for y

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In terms of x

hoary seal
#

I see

#

ty

#

.close

safe radishBOT
#
Channel closed

Closed by @hoary seal

Use .reopen if this was a mistake.

safe radishBOT
#
Available help channel!

Send your question here to claim the channel.

Remember:
Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
Do not immediately ping people or roles. After 15 minutes, feel free to ping <@&286206848099549185> once.
• Type the command .close to free the channel when you're done.
• Be polite and have a nice day!

Read #❓how-to-get-help for further information on how to ask a good question, and about conduct in the question channels.

glass edge
#

A square based pyramid has coordinates A(4,0,2), B(-1,3,2), C(1,-5,2), and D. The apex lies directly above the centre of the base, and the pyramid has surface area 210 units^2.
a)Find the coordinates of D.
b)Find the height of the pyramid, correct to 1 decimal place
c) Hence find the volume of the pyramid

glass edge
#

and the apex (0,-1,h), where h is height

#

From there, i thought that since they gave us the surface area, it would have something to do with the height, but it doesn't

dusk halo
#

i think you can find h if you use the formula for the surface area, A=2bs+b^2

#

where b is the length of the base

glass edge
#

because this is a pyramid, you take the slanted height, making my hypothesis useless

dusk halo
#

but the slant height is just pythagoras isnt it?

glass edge
#

we have to find the area of the base, and then the 4 triangular faces, and add them up

glass edge
dusk halo
#

imagine a triangle that is between the midpoint of AB, the apex, and the point on the base directly below the apex

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i think thats a right angled triangle

glass edge
#

so ur saying that if i take the midpoint of AC and AD, then the midpoint of AD will be directly below the apex, meaning that the slope of the midpoint AC is a perpendicular bisector of the other midpoint?

#

so then if i find the distance of the two midpoints, i will have the short leg, and thus will be able to calculate the height?

#

I dont think so, because to do that, I will need the coordinates of the height itself to figure it out

#

someone help me please

#

how do i find the height, it could be literally anything

glass edge
#

why you leave me

#

:(

dusk halo
#

no im trying to figure something out, im not sure your coordinates for D are correct

glass edge
#

oh

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huh

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why u delete?

dusk halo
#

they were posting mrbeast crypto scam again probably

glass edge
#

oh

trail lotus
dusk halo
#

idk i saw 4 images and they were the same colour scheme as the scam thats been popping up all day

#

anyway @glass edge are you sure your coordinates for D are correct?

glass edge
#

i think so yeah

trail lotus
dusk halo
glass edge
#

not x,y, and z

dusk halo
#

all z are 2 though

trail lotus
errant ravine
errant ravine
glass edge
errant ravine
glass edge
trail lotus
glass edge
glass edge
errant ravine
glass edge
#

sorry

trail lotus
glass edge
errant ravine
#

okay so just to confirm the pyrmaid base has to be asqaure correct?

trail lotus
glass edge
errant ravine
trail lotus
glass edge
errant ravine
trail lotus
errant ravine
#

okay i am sure THat d has a diffrent answer-

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okay oaky so look at it this way

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u have 3 points! we know thier location

glass edge
errant ravine
#

and we know between each angle it must form 90 degrees correct?

glass edge
#

why would it

errant ravine
#

well if u have a square

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we know that all angels are equal correct?

glass edge
#

yes

errant ravine
#

okay and we know that in total we have 360 degrees

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so that must mean that each angle is?

glass edge
#

i havent been taught that

errant ravine
#

okay okay lets visualize it then!

glass edge
#

im told to use solely coordinate geometry to solve it

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not trig and stuff

errant ravine
#

no no this doesnt need any trig dw!!

#

look at this square

glass edge
errant ravine
glass edge
#

okay

errant ravine
glass edge
#

4

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each 90 degrees

errant ravine
#

(ignore the fact that i highlighted and extra angle on the bottom right)

glass edge
#

total 360

errant ravine
#

so what is a base of a pyrmaid made of?

glass edge
#

length*width

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in our case:AC*AD

errant ravine
#

not the area- i mean the angels in the the base of the pyrmaid

glass edge
#

or BC*BD

glass edge
#

90 degrees again?

errant ravine
#

it is made of rectangle or a square correct?

#

okay visualze a pyrmaid anypyrmaid and look at it from the bottom

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what would u see?

glass edge
#

oh yeah, and then a rectangle would have 90 degrees to

errant ravine
#

YUP!

glass edge
#

a rectangle/square base

errant ravine
#

okay so know lets look at the 3 point u graphed!
we should find one that form 90 degrees with the others correct?

glass edge
#

yes

errant ravine
#

kinda of like this in a square

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okay so since right now we are doing the base and only the base-

glass edge
#

yeah, but mine is more of a rectangle, two sides are 8, and the other 5

errant ravine
#

this is a top down prespective from ur graph

#

(i just removed the D)

#

look at this

#

which point here forms 90 degrees with the others?

glass edge
#

its an x amount of right and y amount of down right

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i applied the same thing to the grey one above

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thinking i would get D

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but this is 3d

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so it didnt work

errant ravine
#

okay okay so first things off-

#

dont worry its not 3d yes we have 3 cordinates bet let me show u something really cool
when i look at it from the side they all have 0 hieght

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which means we can go ahead and say that they are all on the same plane-

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so for our concerns we only need x and y

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does that make sense?

trail lotus
errant ravine
#

(think of it as kind of writing on paper? if everything is on paper does ur pen ever need to right in 3d?

glass edge
errant ravine
glass edge
errant ravine
glass edge
#

giving me impressions of different heights

errant ravine
#

do u see any points having diffrent hieghts?

errant ravine
trail lotus
glass edge
trail lotus
errant ravine
glass edge
errant ravine
errant ravine
#

correct?

trail lotus
glass edge
glass edge
#

i found that out, which is why i know for sure that z is 2

trail lotus
#

@dusk halo don't stay mysterious where r u

errant ravine
glass edge
#

i found x to be 4 because the distance from A to C is 4, and the other points are parallel

errant ravine
glass edge
#

but im scared of all the times we cant do it

#

but okay

errant ravine
trail lotus
errant ravine
#

so first things off we would need to choose a point to translate into the fourth corner

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i am going to use this example

#

assuming we choose point (top right purple)do u have an idea how we could translate it to the point we want?

glass edge
#

,w A square based pyramid has coordinates A(4,0,2), B(-1,3,2), C(1,-5,2), and D. The apex lies directly above the centre of the base, and the pyramid has surface area 210 units^2. Find the coordinates of D.

flat frigateBOT
glass edge
#

and applying it to purple

errant ravine
glass edge
#

i dont see whats wrong with using blue

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and i applied the same to this question

errant ravine
glass edge
#

red

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you end up at red

errant ravine
#

but iwant to be in the corner to form a square..

#

so this is ocunter intutive right?

glass edge
#

ohh

errant ravine
#

its much easeir to chose pruple or red since they are the "edge" points if that makes sense

glass edge
#

yes

errant ravine
#

but how do we determine in our graph earlier which point is blue(aka the one we cant/shouldnt use)?

glass edge
#

no but i think of it like this: the translation from blue to red is 1, and since blue is parallel to purple, then if i move purple down 1, it will have the same result

errant ravine
#

does that make sense?

glass edge
#

yes

errant ravine
glass edge
#

and then go down

errant ravine
glass edge
#

okay okay lets just move on

errant ravine
#

-# bassicly what i am trying to say is the point opposite the point we want will require double trasnlation

errant ravine
#

okay so looking at this

errant ravine
#

okay so red is A in your graph!

glass edge
#

..

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its C in my graph

#

i think i labelled it weong

#

okay

#

oka

errant ravine
#

anyways know knowing the cordinates we can go ahead and find the diffrent from A to B and apply that To point C so we get point D

#

does that make sense?

turbid ore
#

what is left to be found

glass edge
errant ravine
errant ravine
errant ravine
trail lotus
turbid ore
#

oh

errant ravine
glass edge
#

distance from a to c for x is 5

#

so x =5

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distance from c to b for y is 8

#

so AD =8

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and y should be 8

#

and we know that z=2

#

D(5,8,2)

errant ravine
#

ah soo not quite.. i belive

glass edge
#

3d is just not for me

errant ravine
#

lets look at this example one more time

#

look at the cordinats here-

#

what would u need to do to get purple point to its correct location-

glass edge
errant ravine
#

corrected*

#

-# also asorry about hand writing

glass edge
#

(0,1) and (0,0), delta y = 1

#

so should be the same for unknwon

#

(something,1)

#

(0,1) and (1,1), delta x =1

turbid ore
#

so i got the point D how i am supposed to explain that

glass edge
#

(1,1)

#

no it isnt

#

thats the point above

errant ravine
#

uhh nope close but not quite right-

glass edge
#

omg

errant ravine
#

so here is the thing..

glass edge
#

(0,1)

errant ravine
#

okay so here is the thing

#

when u translate something..

#

we know that lines blue and red are parraler to purple and unknown correct?

glass edge
#

yes

errant ravine
#

okay so we know that distance red to blue lets call that distand D
we know if we apply that to purple we get our forth point correct?

glass edge
#

yes

errant ravine
#

okay so lets try to calulate the distance for this smple example here

#

how much is point A (blue) displaced by from point B (red)

#

reember that its displaced on both the (x and y) axis

glass edge
#

sqrt[(3-1)^2+(2-1)^2]

#

sqrt(4+1)

turbid ore
glass edge
#

sqrt5

errant ravine
#

i mean by how much should u dsiplace the y and then by how much the x

turbid ore
#

can i give my explanation to the forth point ?

errant ravine
#

to get to thesame point-

errant ravine
glass edge
#

4 down 2 left

turbid ore
#

so there's a pattern to every point

#

go three units down from red and 5 units to right you will get blue

#

same 3 units left from blue and 5 units down you will get green

#

and for D

errant ravine
# glass edge 4 down 2 left

-# this is correct btw well done and for refrence leftand right is x and up and down is y so u would translate the point by -2 for x and -4 for why

turbid ore
#

Go 3 units up from green and 5 units to left you get D

errant ravine
#

do you undertand tan?

glass edge
#

no

#

sorr

#

y

errant ravine
#

ah okay-

#

have you take point translation before on a graph

glass edge
#

go three units down from red and 5 units to right you will get blue
same 3 units left from blue and 5 units down you will get green

what same 3 units?? you went RIGHT before 5 UNITs, not left 3

errant ravine
# turbid ore

-# great explination btw i just think tan doesnt understand translation on graphs yet...

glass edge
#

you went 3 down

#

not left

turbid ore
glass edge
#

and then u went up, left, and anywhere else

errant ravine
#

okay oaky tan

#

lets focus on one thing at time-

#

first do u undertand how to move a point in graphs
for example wahat happens if i add 2 to x of a cordinat of (2,4)

glass edge
#

i will skip my dinner for this one question.

#

(4,4)

errant ravine
#

hey no you houldnt please dont!

#

its okay to take a break sometime

#

ik ik sorry- this is just a pre for a folow up question

glass edge
#

sorry

errant ravine
glass edge
#

yes

errant ravine
#

oaky what if it was something more complicated though lets say we want to move it a distance of 5 for x and 2 for y

trail lotus
errant ravine
#

it would move kinda of like in a daignoal correct?

trail lotus
errant ravine
# glass edge (7,6)

yes most important thing here is visualization becasue i want you to intutively understand this i could jsut give u a formula and go- but these concept will be realyl important later on)

glass edge
#

from 2,4

errant ravine
#

almost like a ramp

#

can usee it now?

glass edge
#

it becomes a half of a quadratic

#

i imagine a parabola

errant ravine
#

i -

glass edge
#

exponential graph

#

increasing

#

smoothly

errant ravine
#

i it should be straight line...

#

i tihnk-?

glass edge
#

oh

errant ravine
#

wait lets plot it

glass edge
#

yeah i imagine it

#

i can visualize

errant ravine
#

it should look like so

glass edge
#

ues

errant ravine
#

okay makes sense right?

glass edge
#

yes

errant ravine
#

okay now take this graph

#

i want u to imagne applying that line we had from red to grey
onto the green ball

turbid ore
#

?/

errant ravine
# turbid ore you got it

||nope i amstil ltrying to explain it i think he is having trouble with graphs and trasnlation||

errant ravine
glass edge
#

from green

errant ravine
#

okay wait let me get u an SS with the graph poitning in the right ridrection cause its rotated

#

okay so looking at this point-

#

can u try to do what u just did with the green point

glass edge
#

6 left 10 down

#

its as if you reverse the direction but keep the units

errant ravine
#

yup yup

#

so know do u understand how u can solve it?

#

A square based pyramid has coordinates A(4,0,2), B(-1,3,2), C(1,-5,2), and D. The apex lies directly above the centre of the base, and the pyramid has surface area 210 units^2.
a)Find the coordinates of D.

#

lets look at this (4,0) and (-1,3) , and (1,-5)

#

can u now using this infomration find point D?

glass edge
#

since in my case c is oppposite of d, translate c to a and do the same using b as starting point

errant ravine
#

and then calculat the cordinates!

glass edge
#

1 to 4 is left 3, and -5 to 0 is up 5

#

so i should go right 3 and down 5

#

starting from b

trail lotus
#

uh huh

glass edge
#

right 3 from b would give us 2

#

as x value

#

an

#

d

#

8 as y value

#

D(2,8,2)

#

nope

#

its down 5

errant ravine
#

ah- close

#

YES-

glass edge
#

D(2,-2,2)

errant ravine
#

okay oaky but wait a moment-

errant ravine
glass edge
#

3

errant ravine
#

remeber u started from point (4.0) right? and drew the line to point (1,-5)

glass edge
#

ah

errant ravine
#

-# come on you got this!

#

if i start from the 4th tile and i end up on the first tile how much did i move

#

consideing the more i go to the right the higher x i have

glass edge
#

3 left

errant ravine
#

okay 3 Left-

#

how do we represnt lef in graphs-

glass edge
#

negative

errant ravine
#

YES-

#

soo its?

glass edge
#

D(-2,-2,2)

errant ravine
#

-# why did u chagne the y value?

turbid ore
#

should i tell how?

glass edge
errant ravine
glass edge
#

down 6

#

5

errant ravine
#

wait wait ur right

#

i am cofnuised it is -2

#

sorry i mae a small mistake oops-

errant ravine
#

oaky regarding the X

#

the point we used at refrence

glass edge
#

ive come to the realization that i am egregious at understanding math. I think my best option is to stick to memorizing formulas and when to use them

errant ravine
#

at what cordinate did it start tan-

errant ravine
#

wait WAIT

#

UR SO CLOSE-

glass edge
#

that it how i can make real progress

errant ravine
#

wait

glass edge
#

this is too slow

errant ravine
#

UR LITTERLY RIGHT THERE

#

u just made 1 tiny mistake-

#

can u remind me of point B cordinates

#

it was (-1,3,2)

#

correct

#

so waht happens wehn u do -1 -3 ?

glass edge
#

ive lost over a hour and half

#

i couldve spent on memorizing formulas and when to use them

glass edge
errant ravine
#

okay well the answer is going to ||(-4,-2,2)|| the reasn its ||-4|| is because B actually start at ||-1|| not ||1|| as u calculatedearlier

errant ravine
#

thats the asnwer-

#

do u understand now where the answer came from-

errant ravine
#

pleae go eat dinner and take some rest u have done well-

errant ravine
glass edge
trail lotus
glass edge
#

bye bye

errant ravine
glass edge
errant ravine
glass edge
#

.close

safe radishBOT
#
Channel closed

Closed by @glass edge

Use .reopen if this was a mistake.

glass edge
trail lotus
glass edge
#

but yeah

#

bye bye

errant ravine
errant ravine
trail lotus
errant ravine
# glass edge ur right

its okay i am tan you should be proud for triying! ihope maybe one day some of this explination can help you somehow for now rest and i wis u best of luck!!

glass edge
#

WAIT SO THEN ALL SIDES ARE SAME HOW DID I GET 8 AS TWO SIDES AND 5 AS THE OTHER

errant ravine
glass edge
#

my brain is more fried than kfc

#

ok

#

gn

errant ravine
#

gn!

trail lotus
errant ravine
turbid ore
#

ask me i am always here

#

you here to for my help

errant ravine
errant ravine
trail lotus
errant ravine
errant ravine
errant ravine
errant ravine