#help-23

1 messages · Page 388 of 1

stoic raptor
#

how is that not true

brave wolf
#

for example the function e^(-1/x^2) is extremely flat at the origin, it has all derivatives = 0

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and yet it's not the 0 function

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so yeah, common sense can sometimes be misleading

stoic raptor
#

dayum

#

math indeed is always right

#

ok thanks @brave wolf i appreciate the insight

#

.close

safe radishBOT
#
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brave wolf
#

btw its a pretty cool exercise to try and figure out how this works

#

You can try taking a polynomial, and making sure that the derivatives at 0 match the derivatives of sin

stoic raptor
#

i fear i may not be at that lvel yet

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cuz i just started learning these higher order derivatives

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maybe when i reach undergraduate i could have a fair fight against it

stone sedge
#

hello guys

brave wolf
# stoic raptor cuz i just started learning these higher order derivatives

I see, you dont really need a lot of knowledge for it though.

you can start with ax^3 + bx^2 + cx + d and make sure that at 0 it = sin(0). That already guarantees d = 0. Then compute the first derivative and make sure it equals the derivative of sin at 0, that'll make c = 1 if you actually compute it...

safe radishBOT
#
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stone sedge
#

anyone jee aspirant here?

safe radishBOT
brisk shard
safe radishBOT
#

@stone sedge Has your question been resolved?

stone sedge
#

.close

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void berry
safe radishBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
void berry
#

i don't know where to begin

earnest nacelle
#

what do you know about direct and inverse variation?

void berry
#

y=kx not much

earnest nacelle
#

that's direct. what about inverse?

void berry
#

is it y=k/x

earnest nacelle
#

yes, cool

#

now, you are told x varies direvtly with y and inversely with z

#

if you put aside k for the moment what equation can you set up?

void berry
#

50=k410

earnest nacelle
#

don't put values yet

#

just make an equation with x, y, and z

#

and leave k aside for the time being, we'll bring it back in later

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main point is the equation with x, y, z

void berry
#

x=50 y=410 z=420

earnest nacelle
#

nono, one equation that describes the relationship between x, y, z

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not their values

#

do not think about their values right now, just focus on having x, y, z in the same equation with nothing else

void berry
#

what do mean same equation?

earnest nacelle
#

for example, if I ask for an equation with a, b, c in it, a = bc is an example

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notice no numbers

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it's just literally a, b, and c in one equation

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can you do the same for x, y, and z given the conditions in the question?

void berry
#

i'm still a bit confused how would i solve it like what would the first step be?

earnest nacelle
#

forming the equation with x, y, and z that fulfills the relationships in the question

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hence why I'm asking you to try doing that

void berry
#

ok so i should replace the variables with the values?

earnest nacelle
#

no, I said not to think about values right now

void berry
#

oh

earnest nacelle
#

that would be after you've formed the equation

void berry
#

ok so it would be 410= ? X 50

earnest nacelle
#

no values, mate. no values.

#

is there a language barrier perhaps? is your native language English?

void berry
#

yes lol

#

what is your native laguage?..

earnest nacelle
#

English, Mandarin, Japanese. but either way, may I know if my wording regarding "no values" was unclear to you?

#

if it was, let me rephrase it this way: your equation right now should have no numbers in it whatsoever, only letters, the equal sign and possibly a fraction

#

nothing else

safe radishBOT
#

@void berry Has your question been resolved?

#
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#
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graceful lichen
safe radishBOT
graceful lichen
#

What will I get if I multiply P^T with A ?

tardy mango
#

Try finding $P^{-1}$

flat frigateBOT
#

Civil Service Pigeon

tardy mango
#

and/or recall that the transpose of an orthogonal matrix is the same as the inverse

graceful lichen
#

Btw question is this

tardy mango
cobalt aurora
#

there's a pattern

#

you have to notice that

cobalt aurora
#

and P^T=P^-1

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because P^TP=I

cobalt aurora
tardy mango
cobalt aurora
tardy mango
#

because no telepathy -> things can get driven off course

#

and also too many cooks in the kitchen can confuse the person asking for help

graceful lichen
#

Please show me what is value of P^T*A

#

I am not able to use my mind to get its value even after your hint

tardy mango
flat frigateBOT
#

Civil Service Pigeon

tardy mango
graceful lichen
#

Multiplying brackets

#

P^T*P = I

#

Then P^T*A = ?

tardy mango
#

$C$ should just boil down to $A^{10}$

flat frigateBOT
#

Civil Service Pigeon

graceful lichen
#

Why I can't see it boils down to A^10

tardy mango
#

$$P^{-1} BP=P^{-1} PAP^{-1}P=IAI=A$$
$$P^{-1} B^2 P=P^{-1} PAP^{-1} PAP^{-1} P=IAIAI=A^2$$
etc.

flat frigateBOT
#

Civil Service Pigeon

graceful lichen
#

Inverses?

nimble wyvern
#

AAᵀ=I

tardy mango
#

^ for an orthogonal matrix A, that holds

#

then multiply both sides by the inverse of A

tardy mango
#

@graceful lichen you good?

graceful lichen
#

No

#

P^TP = I is okay but

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P^TA isn't

tardy mango
#

I still don't see where $P^T A$ is coming from

flat frigateBOT
#

Civil Service Pigeon

tardy mango
graceful lichen
graceful lichen
# graceful lichen

Here can you see we need to multiply (P^T)(PAP^T)(PAP^T) .... (PAP^T)P

tardy mango
graceful lichen
#

Oh shit

flat frigateBOT
#

Civil Service Pigeon

tardy mango
graceful lichen
#

I wasn't regrouping it the way it has to be regrouped

tardy mango
#

oh

graceful lichen
tardy mango
#

I assume you can finish it now?

graceful lichen
#

Yes

tardy mango
#

alright I'll leave you to it

graceful lichen
#

Thanks

#

.close

safe radishBOT
#
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safe radishBOT
#
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dim socket
safe radishBOT
dim socket
#

how can I check this?

#

any proper example?

earnest nacelle
#

you can consider a vector space in R^3 with the standard basis. let A have dimension 1 and B have dimension 2

#

you'll quickly find out there's a way to debunk this statement

safe radishBOT
#

@dim socket Has your question been resolved?

dim socket
#

Because if I take x axis for dim 1

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And i consider yz plane for dim2

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clearly dimA<dimB but....A is not subset of B

earnest nacelle
#

exactly

#

that's why I said you can debunk this statement

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it's false as written, as you've proven yourself

dim socket
#

thanks

#

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frosty leaf
safe radishBOT
frosty leaf
#

can someone please explain to me how we calculate the max range here?

earnest nacelle
#

note down which division has teams in this case

#

and which does not have teams

#

then assume that the lowest division with a team has a player at the min age, and the highest division with a team has a player at the max age

frosty leaf
#

so seniors are out

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so its 54-6 = 48 ?

earnest nacelle
#

mhm

frosty leaf
#

and what about min range?

earnest nacelle
#

assume that the lowest division has all players at max age and the highest division has all players at min age

frosty leaf
#

20-12 = 8 ?

earnest nacelle
#

yeah looks correct

frosty leaf
#

ONE LAST QUESTION

#

i recall this idea of MIN range being : whatever smaller circle fits in the larger circle

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sort of like a venn diagram idea

earnest nacelle
#

never heard of this idea

frosty leaf
#

set containment.

earnest nacelle
#

still never really heard of it. perhaps others would have, and you can wait for others to comment

#

sorry

frosty leaf
#

no problem

#

thanks

#

if anyone can aswer, here is the reference

safe radishBOT
#

@frosty leaf Has your question been resolved?

safe radishBOT
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stoic raptor
#

can the slope of a normal line just be written as m and then subscript perpendicular sign?

fair helm
stoic raptor
#

ok thanks big pout

#

i appreciate it

#

.close

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covert yoke
#

because that's just the value (assuming m isn't 0)

stoic raptor
#

ok thanks for the clarification omnipotententity

safe radishBOT
#
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lament dirge
#

how the heck did they get (what i circle in red) as the displacement form?

wary cape
#

think its typo on the first line
it should be 4sin 30° j
the answer is then correct

lament dirge
#

and where does the 2 come from

wary cape
stoic raptor
#

ya

lament dirge
#

but how did u get it

#

can u draw it for me pls

wary cape
#

yea hold up

lament dirge
#

thank you

wary cape
#

I have big thumbs

lament dirge
#

okay i think i am confused because i am not looking at the picture properly

#

is 4m the

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dotten line?

#

OMDDD

#

bro nvm

#

i dumb

#

.i get it now

#

.close

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whole geode
#

how to find every prime number within a given interval

plucky elk
#

In mathematics, the sieve of Eratosthenes is an ancient algorithm for finding all prime numbers up to any given limit.
It does so by iteratively marking as composite (i.e., not prime) the multiples of each prime, starting with the first prime number, 2. The multiples of a given prime are generated as a sequence of numbers starting from that prim...

whole geode
#

in wikipedia ??

plucky elk
#

reading is good for you

whole geode
#

thank youu

plucky elk
#

especially when it answers your question

whole geode
#

there's another method i think it's with sqrt

plucky elk
whole geode
plucky elk
#

no idea what "other method" you're thinking of

whole geode
#

yoo this method make alot of sense

#

i get it you cross out every multiple i get itttt

#

thank you man

plucky elk
safe radishBOT
#

@whole geode Has your question been resolved?

tardy mango
safe radishBOT
tardy mango
#

.solved

safe radishBOT
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safe radishBOT
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shrewd linden
#

Let the initial integer vector be
[
(a_0, b_0, c_0, d_0) = (0, 1, 1, -1),
]
and define the iteration for each (n \ge 0) as
[
(a_{n+1}, b_{n+1}, c_{n+1}, d_{n+1})
= \big(c_n (2+n),; d_n (2+n),; a_n - c_n (1+n),; b_n - d_n (1+n)\big),
]

Is it true that
[
\gcd(a_n, b_n, c_n, d_n) = 1
]
for every (n \ge 0)?

flat frigateBOT
#

rozehip

shrewd linden
#

I created this script: ```python
import math

a, b, c, d = 0, 1, 1, -1

for n in range(1000):
print(f"{'Passed' if math.gcd(a, b, c, d) == 1 else 'Failed'} {n}")

a, b, c, d = c*(2+n), d*(2+n), a - c*(1+n), b - d*(1+n)
And for first 1000 it works.
#

But I'm not sure how to prove it

safe radishBOT
#
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shrewd linden
#

<@&286206848099549185>

safe radishBOT
fair helm
shrewd linden
mossy nexus
#

what i usually do for questions like these is write down the 1st few values of n

#

and then see if there is any sort of series being made

#

for example an AP GP, AGP HP etc

shrewd linden
#
n = 0, (0, 1, 1, -1)
n = 1, (2, -2, -1, 2)
n = 2, (-3, 6, 4, -6)
n = 3, (16, -24, -15, 24)
n = 4, (-75, 120, 76, -120)
n = 5, (456, -720, -455, 720)
n = 6, (-3185, 5040, 3186, -5040)
n = 7, (25488, -40320, -25487, 40320)
n = 8, (-229383, 362880, 229384, -362880)
n = 9, (2293840, -3628800, -2293839, 3628800)
n = 10, (-25232229, 39916800, 25232230, -39916800)
n = 11, (302786760, -479001600, -302786759, 479001600)
n = 12, (-3936227867, 6227020800, 3936227868, -6227020800)
n = 13, (55107190152, -87178291200, -55107190151, 87178291200)
n = 14, (-826607852265, 1307674368000, 826607852266, -1307674368000)
n = 15, (13225725636256, -20922789888000, -13225725636255, 20922789888000)
queen ingot
#

can we conjecture that a_n = 1-c_n ?

#

that should give you gcd = 1, and maybe it can be proven by induction

shrewd linden
#

also b_n = -d_n

queen ingot
#

b and d are factorials

#

yeah

shrewd linden
# queen ingot can we conjecture that a_n = 1-c_n ?

[
\begin{cases}
a_{n+1} = (n+2)c_n,\[2mm]
c_{n+1} = a_n - (n+1)c_n.
\end{cases}
]

Substitute (a_n = 1 - c_n):
[
c_{n+1} = a_n - (n+1)c_n = (1 - c_n) - (n+1)c_n = 1 - (n+2)c_n.
]

And
[
a_{n+1} = (n+2)c_n,
]
so indeed:
[
a_{n+1} + c_{n+1} = (n+2)c_n + [1 - (n+2)c_n] = 1.
]

flat frigateBOT
#

rozehip

shrewd linden
#

Ahh so g=gcd(a, b, c, d), then g|a, g|c => g|(a+c) and because a+c=1, then g|1 => g=1

queen ingot
#

nice

#

you don't even need b and d

shrewd linden
#

thanks

#

.close

safe radishBOT
#
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safe radishBOT
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modest copper
#

how do i solve this?

safe radishBOT
hard crest
#

3x + 1 is equal to 3x - 1 + 1 + 1

modest copper
hard crest
#

well like. what i said is true

#

so you have $2^{3x-1+2} - 2^{3x-1} = 768$

flat frigateBOT
#

schrödinger's kitten

modest copper
#

i see but why do we make that a + 2

hard crest
#

think about exponent laws

#

try stuff

timid ridge
modest copper
#

yeah

timid ridge
#

ok great

#

you just rewrote the exponent in a different way so it might be easier to solve now

#

$2^{3x-1} \cdot 2^{2} - 2^{3x-1} \cdot {1} = 768$

flat frigateBOT
#

tten ʚɞ

modest copper
#

omfg i just realised

#

alright

#

.close

safe radishBOT
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safe radishBOT
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silk saffron
#

hi

safe radishBOT
silk saffron
#

i need help making boolean expressions from a state transition table

#

mealy

safe radishBOT
#

Asking the actual question right away is more likely to get responses.

Asking "Can I ask...?" or "Does anyone know about...?" doesn't give people enough information to decide whether they can help, and answering can feel like a promise to help with the actual question, which they might find themselves unable to.

silk saffron
#

chill bro

#

let me type

#

,r

#

how to rotate

molten acorn
flat frigateBOT
silk saffron
#

I'm not sure how to go about making boolena statements from here, I tried making Karnaugh maps but realized I had no clue how to do that here as well

#

I tried putting it in chat gpt and its giving me some Q0,Q1 but when i look at my notes we didn't use any other variables and stuck with our state names

#

if someoen can just let me know how to make boolean statements from this or if I might've done this incorrectly

#

this is the questions I should've maybe posted this:

Alyssa P. Hacker’s snail from Section 3.4.3 has a daughter with a
Mealy machine FSM brain. The daughter snail smiles whenever she slides over the
pattern 1101 or the pattern 1110. Sketch the state transition diagram for this
happy snail using as few states as possible. Choose state encodings and write a
combined state transition and output table using your encodings. Write the next
state and output equations and sketch your FSM schematic.

#

<@&286206848099549185>

#

do i put my states horizontally instead of vertically? Im seeing some examples do it my way and some examples do it horizontally and im getting confused

#

anybody know where i can get computer architecture help

earnest nacelle
silk saffron
#

thank you

#

.clsoe

#

.close

safe radishBOT
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high perch
safe radishBOT
high perch
#

Why is the radius x squared

#

I'm still new to the concept and confused

#

I thought the radius was 1

timber karma
#

the radius is the function y = x

median vigil
#

the area of each disk is pi * r^2

high perch
#

Oh

high perch
#

I thought the radius was the circle

#

This part

#

Is this part y = x?

#

Would that part be y = x but with 1 plugged in?

#

as x'

median vigil
#

it's a shape made out of stacking a bunch of circles on top of each other

#

each circle is at a position x, and its radius is also x

high perch
#

Oh I get it

#

Y is the height and the radius

#

I have to turn y in terms of x

#

Am I right?

#

Ok

#

So Y is pretty much the height and the radius here

#

But Y can be converted into X, so I have to turn y in terms of x right? for all values

#

Ik if i want to derive with x then I have to turn to x

#

Did I answer my own question?

#

I don't get this at all

high perch
#

I think I finally get it

#

.close

safe radishBOT
#
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dire idol
#

for question e and f is it necessary to factorise it then describe the transformation or both ways is ok

earnest nacelle
#

not necessary to refactor the equations

#

both of them fit the form af(bx - c) + d precisely

dire idol
#

i rememebr theres situations where i have to factorise

#

can u plss giv eme an example i forgot

earnest nacelle
#

x^2 + 2x + 1 would be one of them

#

factors to (x+1)^2, so base function is f(x) = x^2

safe radishBOT
#

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dire idol
#

.reopen

safe radishBOT
dire idol
#

@earnest nacelle sorry

#

what about question e i cant get the right answrer without factorising

earnest nacelle
#

why do you need to factor for e though? it's again in the form y = af(bx - c) + d

stiff magnet
#

Just alter the graph

dire idol
#

y4ea

#

yea

#

So

#

i got

8,21

#

x: * 1/2, +4
y: * -2 , -3

dire idol
#

but its the same

#

@earnest nacelle

earnest nacelle
#

!noping

safe radishBOT
#

Please do not ping individual helpers unprompted.

dire idol
#

okok

safe radishBOT
#

@dire idol Has your question been resolved?

dire idol
#

no 🙁

glass carbon
#

What is the problem?

#

What you need to do is identify transformations applied and apply them to coordinates

#

For e) you can rewrite it as y = -2f(2(x-2)) - 3

#

so here you have horizontal compression, horizontal translation about two units right, vertical stretch and reflection over x-axis, then finally translation about three units down

dire idol
glass carbon
#

yes

#

Well, your new "x" is now 2x - 4, so you can just do 2x - 4 = 8 and solve

dire idol
#

horizontal compression scale factor of 1/2, vertical compression scale factor of -2, horizontal translation of 4 and vertical translation of -3

#

@glass carbon is it right

safe radishBOT
#

@dire idol Has your question been resolved?

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silent roost
safe radishBOT
silent roost
#

not sure where to start forgot what all this meant

delicate shore
#

can you figure out the dimension of the space

safe radishBOT
#

@silent roost Has your question been resolved?

silent roost
silent roost
#

like 1 by 3 idk

delicate shore
#

Mate if you don't know what the word dimension means then I don't know how to help you

silent roost
#

it cant be that bad 😭

delicate shore
#

The question quite literally asks for the dimension of the space

silent roost
#

dimension like xyz

earnest nacelle
#

dimension is a number OP

delicate shore
#

The dimension of a vector space is the size of any of its bases

#

You should review what all the terms mean before you come back

silent roost
#

ok

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prisma field
#

I'm stuck on the proof of this formulation of Dirichlet's approximation theorem in my number theory book (alpha, or just a - is irrational, p and q are whole, wherein 1=<q=<n, and n is natural). Online I've found formulations of the theorem where the RHS is 1/nq or 1/q^2, and those are proved by the pigeonhole principle and I understand the proofs.

However, this proof I don't understand - the book suggests that this result can also be proven by the pigeonhole principle by considering the fractional part of the irrational number {ma} for m ranging from 0 to n. Thus we get n+1 numbers (including 0) which are in the interval [0, 1). Then it simply states "And so by the pigeonhole principle it follows that two of them are at a distance less than 1/(n+1)". But how could this be? We have n+1 numbers (including 0), and they divide the section [0, 1) into n+1 parts - the amount of numbers and sections match, so where do we use the pigeonhole principle?

prisma field
safe radishBOT
#

@prisma field Has your question been resolved?

peak estuary
#

if none are distance less than 1/(n+1) then all would have to be exactly distance 1/(n+1) from which you should be able to derive a contradiction probably

#

no wait, another off by one error. hmm

prisma field
#

Yeah, I was thinking if something forces them to line up to 1/(n+1), and so on, then it would be a problem since that's the remainder of an irrational number (so it can't be expressed as a fraction)

peak estuary
#

are we considering the distance on a circle?

#

so e.g. 0.9 and 0.1 would have distance 0.2?

prisma field
#

Well, later on they use the absolute value of the difference between the two fractions that are closer than 1/(n+1) being less than 1/(n+1)

#

So it should be on a line, since abs(0.9-0.1) can't be 0.2

#

If we find two numbers m2, m1, closer than 1/(n+1), then the proof goes on to say this:
And then we let p = m1 - m2, and q = (the part after a) and we're done

peak estuary
#

I feel like you should be able to adapt this and be able to consider the distance on a circle. but hmm thats certainly not what they meant

#

[x] means rounding down here, yes?

prisma field
#

yes, the whole part

#

On art of problem solving I can find this proof for the theorem, which is the same proof as in the textbook, except they claim it with only 1/n, instead of 1/(n+1)

#

or, no, actually, in the textbook they include 0 in the numbers in step 1, and then divide into n+1 intervals, so there is a difference

peak estuary
#

dividing [0,1) into N=2 subintervals of length 1/2 and having 2 numbers certainly does not guarantee that two are in the same subinterval

#

so that proof is also wrong

prisma field
#

Yeah, that's what I was thinking, if we test with small numbers, you need 3 numbers in the interval [0, 1) to guarantee distance <1/2

prisma field
peak estuary
#

difference of the fractional parts is the fractional part of the difference

#

thats certainly not true

#

if you are doing it on the circle you just need a bit more bookkeeping if your pair just decided to look like 0.9 and 0.1

#

for one of them you would have to round down and for the other up

#

something along those lines

#

I dont really want to work it out tbh

#

(well I'm hoping anyway that it works out. I could be wrong)

prisma field
prisma field
peak estuary
#

but its certainly weird that your textbook got it wrong. textbooks are usually better, at the very least for common proofs like this

#

1/4-1/2=-1/4

#

order is important

prisma field
#

oh, right

peak estuary
#

and they specified m<n but not {ma} < {na} which really is what they probably meant

#

all around thats not a good proof

prisma field
#

It's from this Bulgarian textbook "640 problems in number theory". It's useful for the problems, I guess, but the part where they teach the theory is sometimes difficult/lacking

#

Ok, so I'm thinking something along the lines of:

#

Since we are working on a circle (or, equivalently, on a line with a wrap-around at the end, which wraps back around to 0, so if we have 0.9, that's 0.1 away from 0 here), when we have n+1 intervals, we get that:

  1. the numbers 1/(n+1), 2/(n+1), ..., n/(n+1) also split the line in n+1 intervals
  2. If the fractional part of the irrational number is less than 1/(n+1), so {a}<1/(n+1), then the distance between {0a} and {1a} is less than 1/(n+1) and those are our selected numbers.
    Otherwise: the fractional part must be greater than 1/(n+1) (it cannot equal it, since then the number wouldn't be irrational). This then means the intervals in which a splits the line are bigger than the interval with length 1/(n+1), then the last fractional part {nalpha} ends up in the interval from n/(n+1) to 1, which, because we are on a circle, means its distance to 0 is <1/(n+1)
#

This is how I imagine the second case (where the fractional part is bigger than the even split of the intervals)

prisma field
# prisma field If we find two numbers m2, m1, closer than 1/(n+1), then the proof goes on to sa...

This would prove at least two numbers are at a distance less than <1/(n+1). In the first case (where we have the first number and 0), we can follow what's done in the book here, since the difference between them really is <1/(n+1).

I'm not certain what to do in the second case, since then, if I use the idea you suggested with floors/ceilings to adjust for the fact we're on a circle, the floor of {na} becomes just 0, which is our second number, and so we don't get two distinct numbers for the |(m1-m2)a - [m1a] + [m2a]| part

prisma field
peak estuary
#

the whole point is that the fractional parts will be somewhat randomly on the interval

#

we really cant say anything about where they are

#

just go and compute the fractional parts of {m sqrt2} and see where they end up. it looks somewhat random (of course it isnt technically but whatever)

prisma field
safe radishBOT
#

@prisma field Has your question been resolved?

safe radishBOT
#

@prisma field Has your question been resolved?

prisma field
#

Right now I'm trying to go through this proof:

#

At the bottom it quite literally says the lighter version of the approximation theorem with 1/n instead of 1/(n+1) can be proved more easily with the pigeonhole principle (so I'm guessing that implies the version with 1/(n+1) can't)

#

But again, the proof simply states probably the most important part "Since the
n+2 numbers 0, r_a, 1, all lie in the same unit interval, some two of them differ (in absolute value) by at most 1/(n+1)" without showing why, and I can't understand why that must be true

safe radishBOT
#

@prisma field Has your question been resolved?

peak estuary
#

also now we only care about <=, not <

safe radishBOT
#

@prisma field Has your question been resolved?

safe radishBOT
#
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fervent bane
#

What is a general way to solve thses kind of questions like f)?

buoyant shadow
#

wait what

fervent bane
#

What is the equation of a line

#

that is perpendicular

#

to those things in f

buoyant shadow
#

the first number they give is always useless

honest perch
#

is x=-4.8 vertical or horizontal?

fervent bane
#

I'd assume horizontal since its x

honest perch
#

no

#

you need to understand this first

fervent bane
#

udersrtand what?

honest perch
#

the graph of x=-4.8

#

look at the set of points (x,y) such that x=-4.8

#

graphically

fervent bane
#

i dont get it

#

is the line not horizontel?

honest perch
#

use a graphing calculator if u want to help u learn

fervent bane
#

i dont have one

honest perch
#

the find one online bruh

#

like an online grapher

fervent bane
#

wait is this really neccassary tho?

honest perch
#

i think this is the best way to learn

fervent bane
#

Surely theres a different way. Im in Year 10 and they never mentioned anything abt graphic calcs

#

I got y=3 for e

#

the previous one isnt that correct?

honest perch
#

the smart people u know who get these questions visualize the graph in their head

honest perch
fervent bane
#

ok wait

#

im picking up on a trend here based on the previous answers

#

would f be y=-3?

#

bcs of the y cord it passes?

honest perch
fervent bane
#

i acc dont know the reason but its based on the pattern from other questions

honest perch
fervent bane
#

ok so can you explain how that would be?

honest perch
#

gtg

#

gl

fervent bane
#

k thanks

#

<@&286206848099549185>

#

.close

safe radishBOT
#
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fervent bane
#

I got y=-2/3x + 4/3

safe radishBOT
fervent bane
#

yet the correct answer is just tweaking the y-intercept to 5/3

#

I'm not sure what I did wrong, they looked perpendicular in hindsight

#

my graph btw

#

.close

safe radishBOT
#
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fringe dock
safe radishBOT
fringe dock
#

i dont understand why he crosses out the value of k = -1 as it "diverges"

#

but doesnt it get smaller and smaller

#

-1, -2, -9

#

like that's getting smaller

peak estuary
#

but it goes towards -infinity

#

it needs to get smaller in absolute value

#

if thats what you mean

#

properly you really should compute the common ratio in both cases

#

and check whether |common ratio| < 1

fringe dock
fringe dock
#

that makes sense

#

the person didnt explain that part

#

so i was a lil confused

peak estuary
#

but well you can read off the common ratio from the first two terms

#

for 5,3,9/5 its clearly 3/5 with |3/5| < 1

#

and for -1,-3,-9 its 3

fringe dock
#

yeahh

#

ty

#

.close

safe radishBOT
#
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west bramble
#

can anyone help

safe radishBOT
west bramble
#

with this thing

#

square root inside of a square root

hard crest
#

see how it contains itself

#

let that equal x

west bramble
#

ok

#

after that?

hard crest
#

well now solve for x

buoyant shadow
#

this is 4

west bramble
#

i get like

#

i multiplt by 1.414

buoyant shadow
#

the idea is you find something that works

west bramble
#

since that's the sq of two

buoyant shadow
#

and you assume that nothing else works

mortal sandal
#

Its not 4 and dont just post answers

#

right or wrong

west bramble
buoyant shadow
#

i'm not even green

#

why can't i post answers smh

west bramble
#

i missed some classes

#

and i come back to this

burnt notch
safe radishBOT
hard crest
#

$\sqrt{2\sqrt{2\sqrt{\dots}}} = x$

$\sqrt{2x} = x$

flat frigateBOT
#

schrödinger's kitten

hard crest
#

see how i replaced a copy of the expression with x

winter whale
#

Genius

west bramble
hard crest
#

no, use your algebra and figure it out

west bramble
#

my algebra skills are rusting away

#

but ill try

winter whale
#

Petition to just start giving answers to people without explaining anything

hard crest
#

i see a very annoying square root, how do you get rid of square roots

west bramble
#

x or two?

#

i squared both things

#

0 or two*

hard crest
#

seems right to me. now.... its a little unclear how to decide which one but which one makes more sense to you? or do they both seem reasonable?

#

considering the original problem

hard crest
#

yeah, 0 doesn't really make sense

west bramble
#

i rearranged and factorised

#

after squaring

#

Oh wait

#

it says 0 or 2

#

W

west bramble
#

.close

safe radishBOT
#
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safe radishBOT
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rich dawn
#

Five balls are placed at random in five buckets. What is the probability that each bucket
has a ball?

safe radishBOT
rich dawn
open wedge
#

by the looks of the question

#

there is only 1 scenario where each bucket has a ball

rich dawn
#

yeah but i dont know how to find the total number of scenarios

brave wolf
#

I'd try to imagine placing the balls one by one instead, then there'll be more than 1 valid scenarios, but it will be easier to count

floral yew
rich dawn
brave wolf
floral yew
#

think how many choices does each ball have?

open wedge
#

In those options, the second ball has 5 more options

rich dawn
#

ah 5^5 ?

floral yew
#

yeah

rich dawn
#

ahhhh okay so its 1/(5^5)

open wedge
#

,calc

flat frigateBOT
#

Please give me something to evaluate.
See ,help calc for usage details.

open wedge
floral yew
open wedge
#

,calc 5^5

flat frigateBOT
#

Result:

3125
open wedge
#

Ill save yall the work

#

Let the balls be A, B, C, D, E

rich dawn
#

wait does it matter if ball A goes int bucket 1 rather than ball B going into bucket 1

open wedge
#

These 5 balls are different

rich dawn
#

ah okay got you

open wedge
#

So as @brave wolf said, there would be more than 1 valid scenario

rich dawn
#

so is it 5! / (5^5)

open wedge
#

5! is 120

floral yew
#

does your question state the condition as each box has to have "atleast" one ball or what?

open wedge
brave wolf
rich dawn
#

okay guys thank you very much for your help

open wedge
rich dawn
#

.close

safe radishBOT
#
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covert jungle
covert jungle
open wedge
#

same thing

#

how about if i label those identical balls as A, B, C, D, E

safe radishBOT
#
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mighty cairn
#

why does constructive interference of electrons leads to increase in probability of finding an electron between the two nuclei for bonding molecular orbitals and why does destructive interference cause the electrons to be outside the two nuclei??

tardy mango
#

Maybe both

#

This is the wrong server though

#

.close

mighty cairn
#

gpt gave me the explanation that the cross term in the addition of psi a and psi b whole squared leads to them being in between the nuclei

safe radishBOT
#
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mighty cairn
#

wait

#

.reopen

safe radishBOT
mighty cairn
safe radishBOT
#

@mighty cairn Has your question been resolved?

mighty cairn
#

<@&286206848099549185>

#

.close

safe radishBOT
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white pebble
#

Hello guys, i need help on how to do this task especially where do i even start. The task is translated from german, so its hopefully understandable. Its e)

long copper
#

with respect to time

#

and you can use the g=120 at t=2 thing to find out what the +c is if that makes sense

#

$\int v(t) \dd t = g(t)$

flat frigateBOT
#

I can't believe you've done this

white pebble
#

oh i need integrals for this?

long copper
#

yes i believe so

white pebble
#

what do i input at the top and bottom of the integrals? 0 and 2 ?

long copper
#

no top or bottom because youre only finding the function

#

you will get something like $g(t) = at^3 + bt^2 + ct + d$ and you get $a, b, c$ from doing the integral and use $g(2) = 120$ to find $d$

flat frigateBOT
#

I can't believe you've done this

long copper
#

that last bit is from the part where it says when t = 2 the plant is 120 cm tall

white pebble
#

okay imma try

#

wait

#

now i got g(t) and now input 2 in g(t) ?

#

so i gotta do a2^(3)+b2^(2)+c*2 + d and that has to add up to 120 or what?

#

so the part without d (a2^(3)+b2^(2)+c*2) is 104.67 which means i gtg 120-104.67, so d is 15.33?

white pebble
long copper
#

if you want to double check you can differentiate and see if u get v(t)

long copper
#

write out g(t) thats the answer

white pebble
#

oh

white pebble
long copper
flat frigateBOT
#

I can't believe you've done this

white pebble
#

60 != 50

#

oh wait

#

huh

#

it should be 60 and 50

#

which means its wrong?

merry owl
white pebble
#

oh i wrote the last wrong in paint

#

not .67 its .33

safe radishBOT
#

@white pebble Has your question been resolved?

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@white pebble Has your question been resolved?

safe radishBOT
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ionic spear
#

This is a simple question: In a geometry exercise, if I have got 4 different points in a 3 dimensional space. Can I justify if between the four of them there is a plane by calculating just two vectors (that include all the points, such as vector AB and CD) and cheking if they are linearly dependent?

brave wolf
#

that'd be much stronger condition than just being in one plane

#

If two vectors are linearly dependent, they are parallel

buoyant shadow
#

so yes

#

just may be false negative

covert jungle
ionic spear
#

And i could see if they are part of a plane in some way, but using just two?

brave wolf
#

You'd have to known both the vectors and their position

#

from the vectors alone, it cannot be determined

#

Easy way to see this imagine shifting the vectors - you can always shift them in a way that makes them lie in a common plane

ionic spear
#

I understand

timid ridge
#

do you need to use 4 points? whats this for

ionic spear
#

I need the "spatial" position of both

timid ridge
#

what does that mean

#

don't you have the "start points" of the vectors?

#

its just one of the points

covert jungle
brave wolf
#

I think it'd be easier to choose one point A, and then compute the vectors AB, AC, AD and check whether those are LD (for example by putting them in a 3x3 matrix and checking whether the determinant is 0)

ionic spear
ionic spear
brave wolf
daring sluice
#

know if you want to know if points are coplaner or not you could use the volume of parallelepiped formula if you get a volume of zero then the points are coplaner

ionic spear
daring sluice
#

as i remember it only work to check three points

brave wolf
#

2 vectors are LD iff they span the same line iff they are parallel

ionic spear
brave wolf
#

3 vectors are LD iff they span the same plane iff they are coplanar

#

4 vectors are LD iff they span the same 3-space iff they are cospatial ig

#

...

ionic spear
#

cool

brave wolf
#

ill try drawing a pic

#

these vectors are clearly not parallel (so not LD), and yet the points are coplanar

#

they'd be parallel only if your points formed a parallelogram / trapezoid

#

but if they are parallel, you can conclude coplanarity

daring sluice
# brave wolf

isnt the volume of the parallelepiped formed by any combination of these points vectors equals to zero?

brave wolf
#

if you take only 2 of them, then it doesnt make sense to talk about parallelepiped formed by them

daring sluice
#

yup then you can proof it like that

#

but i guess its not the best way to proof

brave wolf
#

what are we even proving? thonk

ionic spear
#

That with two vectors we cant confirm if 4 points are coplaner

daring sluice
#

oh

#

cant we confirm if they are parallel

#

the two vectors?

brave wolf
# brave wolf

Oh, well, here is an example of 2 of these vectors, and the points are coplanar

#

imagine taking one of those vectors with its points and shifting it back behind the plane

#

the vector doesnt change, but suddenly the 4 points wont be coplanar anymore

#

this proves that the 2 vectors cannot be enough to determine whether the points are / arent coplanar

daring sluice
#

but arent they coplaner if the two vectors are parallel?

covert jungle
brave wolf
#

i didnt do any latex pandathink

ionic spear
brave wolf
#

but if the points are coplanar, the vectors are not necessarily parallel

#

it's just a one way if, not iff

ionic spear
#

we need the third bc is the one that confirms that the two other vectors are in the same plane

daring sluice
#

ohhh

#

i get it

ionic spear
#

I close it then?

#

.close

safe radishBOT
#
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covert jungle
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crude oar
#

Hey!

Im on a minecraft community which had a competition to win rewards!

The Competition is now over and the owner said we're allowed to ask around for quiz answers but he wtill wont tell himself since uhh he wants us to learn how.

Here is the full section of it

crude oar
#

Please ping me on every response since I have notifs disabled!

normal moss
#

What good does pinging do then

timid ridge
crude oar
crude oar
timid ridge
#

why is this quiz about search for a world that doesnt exist

#

also just lowk look up the probability of grass tick online

#

i also dont think its a set probability

mortal sandal
#

These are just questions about Minecraft mechanics lol

crude oar
#

Yeah but math is involved alot

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and im dumb

mortal sandal
#

Well some of the questions rely on math but you can't solve them without answering the other questions first which are just about Minecraft mechanics

crude oar
#

someone here gotta know mc mechanics

#

ik some

#

but not probability

#

not fully

#

im still learning

#

statistics gcse

timid ridge
#

bud the owner just put you on a rabbit chase

crude oar
timid ridge
#

it's all scripted

crude oar
#

yeah wifies

timid ridge
#

so like what's the point

crude oar
#

a manager on wifies' server made this

#

i doubt they're trolling

#

they even exteneded time

#

cuz most ppl got wrong

timid ridge
#

the second question is already written in such a vague way

#

as i said the tick probability has so many factors

#

and since the rest of the questions seem to be based off of jt

#

how would you solve it

covert jungle
timid ridge
#

what

dreamy hazel
#

yes

#

I mean I don't have full context idk if this is the same question

dreamy hazel
#

yeah actually I scrolled up and im confused lol

#

what does this have to do with that other question

crude oar
# crude oar Hey! Im on a minecraft community which had a competition to win rewards! The C...

HEre is more info:

Description
in wifies' recent video (i strongly apologize if i spoil it for you but if you're here and still haven't watched the video, what are you doing??), d3rlord places a grass block next to a dirt block and uses it to determine if an entity has loaded the chunk while he was gone.

we will ignore the fact that this fact is wrong, and pretend that render distance is the deciding factor. #865224345379012618 message

in the video, he realizes that the grass block has grown after 90 seconds of it being loaded. assume this value is correct, you do not need to check the video.

there is surprisingly little documentation online about how grass spreads in Minecraft. from decompiling the code, I obtained:
if a grass block is chosen to be randomly ticked, then it will pick 4 blocks that can be at most:
1 block away on the x/z axes, and
3 blocks downwards or 1 block upward on the y axis.
these are not necessarily distinct, and can also be the grass block itself.

4 conditions are checked (that can be found on the wiki, and for the purposes of this question, we can consider them insignificant), and if all 4 are true, and if the chosen block is a dirt block, it will turn into grass.

basically, the block picking occurs first, and then it is checked if the picked block is dirt. dont mix this up!

timid ridge
#

what about the 3 block ticks per chunk per second

covert jungle
safe radishBOT
#

@crude oar Has your question been resolved?

timid ridge
#

alternatively just run 10 million simulations of a subchunk and find the probability

safe radishBOT
#

@crude oar Has your question been resolved?

safe radishBOT
#

@crude oar Has your question been resolved?

safe radishBOT
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bold plank
#

guys

safe radishBOT
vague steppe
#

im so bad at maths

bold plank
#

can someone explainn

#

T-T

burnt notch
safe radishBOT
sharp tangle
#

Do a few test cases

#

Use these to convince yourself

glacial cairn
flat frigateBOT
glacial cairn
#

Do you agree with this, when both a and b are positive?

bold plank
#

uhm someone already explained

#

but thanks!

glacial cairn
#

!done

safe radishBOT
#

If you are done with this channel, please mark your problem as solved by typing .close

bold plank
#

wait i have other doubts!

sharp tangle
#

Well $18 - 2 = 16$, $35 - 19 = 16$, $42 - 26 = 16$. What can you do with this information?

flat frigateBOT
safe radishBOT
#

@bold plank Has your question been resolved?

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indigo scaffold
#

-2 sin (x+1) -1

safe radishBOT
indigo scaffold
#

max k+A min k-A

#

-1+-2 = -3

#

-1--2 = 1

#

so max is 1 and min is -3?

obsidian oracle
#

what are you trying to find?

obsidian oracle
obsidian oracle
indigo scaffold
#

k is -1

#

A is -2

quiet plume
#

It's correct now.

indigo scaffold
#

thanks

#

.close

safe radishBOT
#
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safe radishBOT
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clever karma
#

e^(5-2x)=2

safe radishBOT
empty gyro
safe radishBOT
# clever karma e^(5-2x)=2
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
clever karma
#

1 i dont even know how to conceptually start ths

empty gyro
clever karma
#

like i dont get logs and ln and e

clever karma
#

like basic rules

#

nothing CRAZY tho

empty gyro
#

By definition, $\log_a a^b=b$

flat frigateBOT
empty gyro
#

Also by definition, $\ln x$ is just $\log_e x$

flat frigateBOT
clever karma
#

okay so like ln is just log base e?

#

so what is e equal to

empty gyro
#

It's just a number

clever karma
#

im sorry i get that ln is log base e but is there anything just e is equal to?

empty gyro
#

$e\approx 2.71..$

flat frigateBOT
clever karma
#

so how would i begin to solve that e^5-2x=2

empty gyro
#

,calc e

flat frigateBOT
#

Result:

2.718281828459
empty gyro
#

$e^{5-2x}=2$

flat frigateBOT
empty gyro
clever karma
#

how do i do that

#

im sorry i dont even understand a little bit of e

#

m teacher taught it pretty badly

empty gyro
#

e is just a number, it's nothing special

#

Just picture $(2.71...)^{5-2x}=2$

flat frigateBOT
clever karma
#

i dont thin my teacher wants me to solve for x as is e equaled to a number

#

like im supposed to change it to ln and simplify as much as i can

#

but i dont understand how to turn it into ln or simpkify it

empty gyro
clever karma
#

si

#

the answer is (ln2-5)/-2

#

i have no clue the first step tho

empty gyro
flat frigateBOT
empty gyro
#

That is, you can take the log of both sides of an equation, and the equality remains.

clever karma
#

how do i tame the logs of both sides

#

like how do i take the log of e^5-2x

empty gyro
#

You literally just write$\log_a e^{5-2x}$, but you need to decide what base you want $a$ to be.

flat frigateBOT
clever karma
#

can i js do log base 10

#

so it would be loge^5-2x=log2

#

and then what?

empty gyro
empty gyro
clever karma
#

oh shoot really i was just taught to default ten

#

whats the bbest base to choose?

#

oh wait

#

log base e of e?

empty gyro
#

exactly

clever karma
#

okay so it would become log base e of e^5-2x=log base e of 2

clever karma
#

so what do i do fromthere

empty gyro
clever karma
#

omg

#

yr RIGHT

#

so i can do lne^5-2x=ln2

empty gyro
clever karma
#

what do i do from there?

empty gyro
#

simplify $\ln e^{5-2x}$

flat frigateBOT
clever karma
#

im so sorry i dont even know how to simplify that

#

like my brain is just BLANK

empty gyro
clever karma
#

wait so like do i have to put it into exponential form

empty gyro
#

wdym?

clever karma
#

okay wait nvm

#

can i use the powr peropety

#

and bring down the 5-2x

empty gyro
#

yes

clever karma
#

so its (5-2x)(lne)

#

and then lne is just 1

empty gyro
#

yeah

clever karma
#

so its 5-2x=ln2

#

so its ln2-5/-2

#

omg ur a savior

#

a literal savior

#

like a goat

#

my goat

empty gyro
clever karma
#

tysm tysm

#

.close

safe radishBOT
#
Channel closed

Closed by @clever karma

Use .reopen if this was a mistake.

clever karma
#

.reopen

safe radishBOT
clever karma
#

okay wait one more Q

#

how would u go abt solving ln(4x+7)=4

empty gyro
#

That is, $a^{\log_a b}=b$

flat frigateBOT
clever karma
#

uhmmmmmmm am i just a chud i dont get it

#

so do i do log e(4x+7)=4

empty gyro
#

$e^{\ln(4x+7)}$, not $\ln e^{4x+7}$

flat frigateBOT
clever karma
#

why dos ln become an exponent

empty gyro
#

But, incidentally, they're both equal to 4x+7

clever karma
#

like how does ln just become e to the power of ln

empty gyro
flat frigateBOT
clever karma
#

wait so a=lne and b=e?

#

in this case

empty gyro
#

If $a=b$, then $c^a=c^b$

flat frigateBOT
empty gyro
#

So, if $\ln{4x+7}=4$, then $e^{\ln{4x+7}}=e^4$

flat frigateBOT
clever karma
#

okay wait so my a=ln4x+7, my b=4

#

and i can choose anything to be my c?

#

in this case e?

#

or is e chosen as the c for a specific reason

empty gyro
flat frigateBOT
clever karma
#

so if it has ln in it you always change the base to e

empty gyro
clever karma
#

bc they have the same base we can just do 4x+7=4?

#

okay so i feel like thats not right when doing that i got -3/4, but the answer is (e^4-7)/4

#

okay wait ln and e cancel out so it would become 4x+7=e^4

empty gyro
#

looking good

clever karma
#

so for like ln(x+1)=3 the first thing to do is make both e

#

also thx i finshed that problem! :-)

#

so it would be e^lnx+1=e^3

#

and e and ln cancel out so x+1=e^3

#

also it if it says find the solution of each equation correct to four decimal places i can use a calc righ

empty gyro
#

yes