#help-23

1 messages · Page 375 of 1

hardy vale
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exp(x) = e^x

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so that exp(3) = e^3 and exp(59.5) = e^59.5

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Converts the sum inside into a multiplier

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means that like

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exp(3+3+3) = e^(3+3+3) = e^3 * e^3 * e^3

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and you'll notice the sum (3+3+3) turned into a multiplier (e^3 * e^3 * e^3)

maiden kernel
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Ist just a Converter?

hardy vale
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hmm

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the conversion is sort of like

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a side effect of how exponents work

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like,

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notably exp(3+3+3) itself is a number

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that is not the same as 3+3+3

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,ask exp(3+3+3)

severe pond
flat frigateBOT
hardy vale
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as you can ssee

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exp(3+3+3) is effectively just like

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a really long way to write

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e^(3+3+3) = e^9 = 8103.somethingorwhatever

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its just a different number

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but this feels like an example of the XY problem

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what is the context that youre trying to understand this in

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like

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surely this came from somewhere

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it might be more useful for your understanding

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if it was explained in context

primal bone
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or in other words

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!xy

safe radishBOT
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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

primal bone
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-# good bot

hardy vale
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oh

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i didnt know this was a thing

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lmao

tender meteor
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Mental idea: $e^x$ is a “multiplier”. If you increase the exponent by +1, you multiply the value by $e$. So adding $ a+b$ to the exponent is equivalent to multiplying by $e^a$ and then by $e^b$

flat frigateBOT
maiden kernel
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I try to build a game and I think I understand the Geometrie brwonian Motion and now I try to add the Player Actions. And I Found

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$S_{t+\Delta t} ;=; S_t \cdot \exp!\big( (\mu - \tfrac{1}{2}\sigma^{2}) \cdot \Delta t ;+; \sigma \cdot \sqrt{\Delta t} \cdot Z \big)$

flat frigateBOT
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Nicolas Matheisen

maiden kernel
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And its new that there is a exp()🥲

hardy vale
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ah

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you can rewrite this as like

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$S_{t+\Delta t} ;=; S_t \cdot \big(!e^{!(\mu - \tfrac{1}{2}\sigma^{2})} \cdot \Delta t ;+; \sigma \cdot \sqrt{\Delta t} \cdot Z \big)$

maiden kernel
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😂I try to understand the whole Formel xD

hardy vale
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oops

flat frigateBOT
primal bone
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exp(x) = e^x, is all tbh afaik that you need to know

hardy vale
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yeah

primal bone
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It's just, if you've got a long expression that should be in the power, it's much easier just to write exp(massive abomination) than e to the (massive abomination but rly tiny now)

maiden kernel
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Ahhh its just another Notation for the same okeo

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Thx 🙂

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.close

safe radishBOT
#
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dapper pelican
safe radishBOT
austere goblet
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please explain what you have tried, what you understand and where you are stuck

dapper pelican
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The thing is, I know how to solve the equation

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I just get kind of confused on my goal like why am I trying to achieve?

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like with Answer 19

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i’m stuck

austere goblet
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by "knowing how to solve the inequality" (not an equation here btw), what do you mean? can you show your attempt at "solving" this inequality?

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and by the way, your job here is to find the range of values of the variable for which the inequality holds

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(if that range exists)

still charm
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Lets not get pedantic here. The thing is that you just have to treat the inequality like an equal sign and then solve for x and then graph it.

austere goblet
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in that case I'll leave the channel to you

dapper pelican
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you have to graph it, but but if you divide by a negative you have to change the direction

safe radishBOT
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@dapper pelican Has your question been resolved?

fast bolt
safe radishBOT
#
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dapper pelican
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first on

austere goblet
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.reopen

safe radishBOT
fast bolt
dapper pelican
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yes

fast bolt
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haven't seen such question

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what is the problem then

dapper pelican
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because x cancel out

safe radishBOT
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@dapper pelican Has your question been resolved?

safe radishBOT
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silk cove
safe radishBOT
silk cove
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w+o=90 worker

w+o/90=400

sum of salary (w+o)=36000

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O average=600

rain basin
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i would call “o” as 90-w

kind seal
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Something seems off

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@silk cove check your second equation

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The salary is averaged, not the people

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It should be weighted

silk cove
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Ha maine average hi mana h usko

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90/90 ni kar rha hoon

kind seal
rain basin
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lol

silk cove
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Just average not 90/90

kind seal
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What are you trying to say dude

rain basin
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make an equation relating w and o by writing o as 90-o

kind seal
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I am trying to tell you that the average of salaries is weighted

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Your current equations mean 90=3600

silk cove
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I wrote sum of salary in the bracket

kind seal
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That is not a good practice though

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It creates ambiguity

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It is better to not express statements mathematically like that

silk cove
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.close

safe radishBOT
#
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kind seal
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Lol

safe radishBOT
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light tiger
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Check it out if there is any mistake or something else

light tiger
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Question 1,b

light tiger
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@dusk wasp

dusk wasp
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I am here

light tiger
dusk wasp
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What

light tiger
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Check images that I have sent above

dusk wasp
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Already check it

light tiger
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Hello
anyone come and check

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I'm confused about the number of simple space.
I wrote it but I'm not sure

safe radishBOT
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@light tiger Has your question been resolved?

light tiger
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Ignored

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.close

safe radishBOT
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tall yarrow
safe radishBOT
tall yarrow
still charm
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U = log x

tall yarrow
quasi bison
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he's suggesting that you make a substitution

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do you know how to do that in general yes/no

tall yarrow
queen ingot
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oh it has a vertical asymptote at x=1

hollow dock
queen ingot
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i think you should split the integral at x=1

tall yarrow
# tall yarrow

Substituted it and used the property of log.
Putting Log x = t
x = e^t
dx = e^t dt

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Limits must be change Now

queen ingot
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oh after the substitution the asymptote is at u=0

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the limits should be -infinity to 2 right?

tall yarrow
tall yarrow
queen ingot
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idk how to deal with the asymptote

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don't you need cauchy principal value?

tall yarrow
tall yarrow
queen ingot
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wait doesn't the area just blow up to -infinity ?

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principal value won't save you here

safe radishBOT
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@tall yarrow Has your question been resolved?

safe radishBOT
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steady yoke
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Why does completing the square give the turning point

still charm
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Ok lets consider a general quadratic

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y = x^2

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Where is the vertex

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@steady yoke

steady yoke
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the tuning point?

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vertex means turning point right

still charm
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Yea the turning point is the vertex

steady yoke
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yeah okay

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the vertex is 0

still charm
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Yep

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Why?

steady yoke
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I’m not too sure

still charm
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Yeah

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So let me introduce a new word

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"Piecewise monotonicity"

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Basically?

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A parabola DECREASES until you hit the vertex

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Then INCREASES after

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So far so good?

steady yoke
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okay

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yes

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and then it increases

still charm
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Great! And the reason 0 is the vertex of y=x^2 is because 0 is the point where it goes from decreasing to increasing

steady yoke
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mhm

still charm
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Now let's complete the square for a more general quadratic. I'm sure you've done this before

steady yoke
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yes I have

still charm
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y = ax^2 + bx + c becomes?

steady yoke
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(ax+b/2)^2 -b/2^2 + c

still charm
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Um... not quite

steady yoke
still charm
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a(x+b/(2a))^2 + c - b^2/(4a)

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Now let's just zoom in on the (•)^2 part

steady yoke
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how

still charm
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That's called completing the square?

steady yoke
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wait let’s use numbers isnteas of algebra

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makes it easier

still charm
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Ig...

steady yoke
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what quadratic should we take

still charm
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Let me come up with a really simple example for you

steady yoke
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okay

still charm
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x^2 + 6x + 10

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= x^2 + 6x + 9 + 1

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= (x+3)^2 + 1

steady yoke
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here’s what I would do

steady yoke
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$(x+3)^2 + 1$

still charm
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Where are you getting -9

steady yoke
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-(3)^2

still charm
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Looks good but you need to add 10, not 1

steady yoke
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ihhh plus 10

flat frigateBOT
steady yoke
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yep

still charm
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Ok, great!

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Quick aside:

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x^2 and x^2 + 1 and x^2 + 1000 all have the same turning point, right?

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For the x value

steady yoke
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I think Ann disagrees

still charm
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I'm not sure why she does

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Constants don't affect curvature

austere goblet
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but they do affect the coordinates of the turning point.

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so I think there's a reason to be pedantic here.

still charm
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Yea but that's irrelevant

peak estuary
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being imprecise to someone who is learning is rarely irrelevant

austere goblet
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I'm not going to say anything more then.

quasi bison
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i mean sure the x coord of the turning point is the same for all 3 of these

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the y coord however is different

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i will concur that imprecision is no good when teaching somebody

still charm
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Ok.

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Missing the point entirely then

steady yoke
faint hornet
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I’ve heard the best way to learn something is 1 person explaining imprecisely with 6 people watching and waiting for them to make a mistake

clever gale
# steady yoke hanako could you explain it to me

The turning point / vertex of y = (x - h)² + k is (h, k), and this form is called VERTEX form since it is written directly in terms of the vertex’s coordinates. Completing the square converts any old quadratic into this form in which you can identify the vertex/turning point easily.

steady yoke
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who disappear after pointing out mistakes?? And argue with the tutor

opaque fern
austere goblet
austere goblet
steady yoke
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@faint hornet you free to explain it to me?

austere goblet
faint hornet
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yeah i can explain dw

steady yoke
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thank you

faint hornet
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do you know about graph transformations

steady yoke
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yeah not covered it yet comes next after inequalities

faint hornet
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okay np

steady yoke
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but I know it from GCSEs

faint hornet
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i'll explain a different way

steady yoke
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rn im just tryna figure out why completing the square gives you the turning point

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that was my original question

faint hornet
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when you complete the square, you have a(x-b)^2 + c in some way right

steady yoke
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yeah

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guys please no

faint hornet
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but, if you square something, it is always greater or equal to zero

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the minimum value of (x-b)^2 is thus zero

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which is why the turning point occurs precisely at x = b

solar hazel
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watches patiently waiting for you to make a mistake to pounce on

steady yoke
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yeah I’ve learnt about the roots of a function

faint hornet
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pounce on is crazy

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anyway does that make sense

abstract carbon
steady yoke
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And deciding the minimum value

faint hornet
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what do you mean

austere goblet
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I suppose I can make this simple if need be

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oh but the simplification I have has been mentioned. nvm

steady yoke
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then you complete the square

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and explain why f(x) is >0 for all values of x

faint hornet
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yeah exactly like this

steady yoke
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yeah

faint hornet
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the minima / maxima are precisely are the turning points

steady yoke
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ohhhh

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that makes alot of a sense

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it’s the same as finding the minimum of a function like that

faint hornet
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yeah

steady yoke
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so I basically comeolte the square and see the minimum value

austere goblet
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min or max*

steady yoke
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how would I do so for max

faint hornet
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if the coefficient of x^2 is negative, she means

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but it is the same in principle

austere goblet
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so remember that we have a(x - b)^2 + c

abstract carbon
steady yoke
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so I must show that it’s squared and it equals to 0

austere goblet
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(x - b)^2 is always positive

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or 0*

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so if the a is positive as well, then the whole a(x - b)^2 is positive

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but if the a is negative, you get a negative times a positive = a negative

steady yoke
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but how does that show the maximum

austere goblet
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hence a max

austere goblet
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ok let's forget the k for a moment

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we have a(x - b)^2

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(x - b)^2 is non-negative

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so suppose a is negative then

steady yoke
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it would make it negative

austere goblet
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then as x grows, (x - b)^2 becomes super large

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but then a is negative, so multiplying by a makes for a very large negative

steady yoke
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yeah

austere goblet
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so you can see here that the value of a(x - b)^2 can only go more and more negative if a is negative itself

steady yoke
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yeah

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oh so the toomost position is when it’s 0?

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As anything else is only more negative

austere goblet
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when (x - b)^2 = 0, yes

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which is the same as x = b

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which is the same as the minimum case

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hence you don't have to memorize two separate cases

steady yoke
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so I’m basically working out the same thing as the minimum

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except becuase it’s negative and gets larger in the negatives

austere goblet
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just recall that the sign of a dictates whether you have a min or a max

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correct

steady yoke
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okay that makes sense

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thank you

austere goblet
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and sorry @faint hornet for ramboing in

faint hornet
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np

steady yoke
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thank you guys!!

#

.close

safe radishBOT
#
Channel closed

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steady yoke
#

.reopen

safe radishBOT
steady yoke
#

no peace yet

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@austere goblet

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I tried it with a real question

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I’m a bit confused on how the c becomes the y value

nimble vine
austere goblet
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!noping please.

safe radishBOT
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Please do not ping individual helpers unprompted.

steady yoke
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my bad

austere goblet
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show your steps.

steady yoke
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okay so I did it with the quadratic

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$x^2 -5x + 4 = y$

austere goblet
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okay. keep going.

steady yoke
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I want to find the turning point so

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I complete the square to find the minimum possible point this quadratic

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the completed square is

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$(x-\frac{5}{2})^2-\frac{9}{4}$

flat frigateBOT
quasi bison
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woah woah woah hold on hold on hold on

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are you sure it says =0 at the end

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cause talking about a minimum pt would surely be more appropriate if you were starting with y = x^2 - 5x + 4

austere goblet
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should be = y yeah

steady yoke
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sorry I meanr y

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I meant

austere goblet
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oops, didn't catch that. sorry to both Ann and botou

flat frigateBOT
austere goblet
steady yoke
austere goblet
#

mhm

steady yoke
#

Which would become 0 - 9/4 which is -9/4

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so the minimum value is -9/4

austere goblet
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okay? keep going

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I still have not seen the question

steady yoke
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I don’t know what to do with this information

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what is the turning point now

austere goblet
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so you know that the least possible value is when x = 5/2

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that is your x-coordinate

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and the minimum value of -9/4 is your y-coordinate

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done

steady yoke
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how is the y coordinate

austere goblet
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wdym

austere goblet
steady yoke
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ohhhhhhhhh

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I said it myself

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okay

austere goblet
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LOL

steady yoke
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Thank you

austere goblet
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but yes

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if x is the x-coordinate of the turning point

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then f(x) is the y-coordinate

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which makes sense, right?

steady yoke
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Yes yes

austere goblet
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if you have an x-coordinate and you wanna find its y-coordinate on the graph you do f(x)

steady yoke
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becuase they complement each other

austere goblet
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so yeah, same story here

steady yoke
#

okay okay

#

thank you

#

.close

safe radishBOT
#
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safe radishBOT
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gilded bison
#

the question, How many 3-digit numbers can be formed from the digits 2, 3, 5, 6, 7 and 9, which are divisible by 5 and none of the digits is repeated?
the answer is 20, simply 5 x 4 x 1
my first attempt which was wrong, was 5c5 * 5c4 * 3!

gilded bison
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I get why the first is correct, but the second one is just a formula i use in questions and assume i'll get the right answer

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why is it wrong?

brave wolf
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Why should it be right? What were u trying to do with it?

gilded bison
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i'm not sure, but prior i'd used this method from a solved question and it was seemingly correct

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in my mind its like

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(you can choose 5 letters from 5) (you can choose 4 letters from 5) (you can choose 1 letter from 1) * number of spaces to fill

brave wolf
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U dont really choose 5 letters from 5

gusty trench
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does the information that the number is divisible by 5 tell you anything useful about any of its digits?

gilded bison
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OH

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YOU CHOOSE 1 FROM 5

brave wolf
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you are choosing 1 letter from 5, then 1 letter from 4 and then the last one must be 5

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so 5c1 * 4c1 * 1

gilded bison
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woah nice

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and wb the x 3!

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i saw that being done prior

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i really should have tried understanding it

brave wolf
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i dont see a reason for why it should be there

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3! is the number of ways to rearrange the stuff

gilded bison
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wait i'll check what question I saw it

primal bone
#

I mean, I'd consider how to prioritise what I'm picking tbh

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For one, you know this number you make needs to be divisible by 5

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There's only one digit there that permits you to make that number work, and only one place it can go

brave wolf
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(it's already solved and the OP knows how btw, we are just discussing why the other solution doesnt work)

primal bone
#

Well, the multiplying by 3! just doesn't work, since that 5 is fixed in place

gilded bison
#

oh here

gusty trench
#

notably the solution is the same as 5c2 * 2! * 1

gilded bison
#

Out of 7 consonants and 4 vowels, how many words of 3c and 2v formed?

brave wolf
#

or 5p2 * 1

gilded bison
brave wolf
gilded bison
#

would you say it helps to learn permutations

brave wolf
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if u dk it, ignore it

brave wolf
gilded bison
brave wolf
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oh yeah, im stupid

gilded bison
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but then why multiply by 5?

brave wolf
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That's 5 letters

gilded bison
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right

brave wolf
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now you have to figure out in how many ways those 5 letters can be arranged to form a wordd

gilded bison
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okayw ait

brave wolf
gilded bison
#

okay if I tried using the prev method on this question, it'd be
7c1 x 6c1 x 5c1 * 4c1 * 3c1?

brave wolf
gilded bison
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um

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ohr that's assuming those places are for vowels and consonants

brave wolf
#

ill have to got for few mins, if anyone is here u can take over, or ill come back in a min, sorry

gilded bison
#

so you'd still multiply it by 5! which is the possibilities for where c and v is

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nono I got it tysm guys

#

.close

safe radishBOT
#
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safe radishBOT
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main arrow
#

Help

safe radishBOT
main arrow
#

Just completed my first single variable calculus problem, I know that the derivative measures the rate of change. But, I am not sure how the negative exponent works in the derivative. Because that part had my thinking.

long oracle
#

Like what’s the exact problem

main arrow
hollow dock
#

As in you're not sure why the derivative of 1/x is -1/x²?

main arrow
#

And the sum rule.

long oracle
#

Have u tried using the definition?

main arrow
main arrow
long oracle
#

Yeah, I mean what’s ur prerequisite on this

#

Like you’re not sure in what way?

main arrow
long oracle
#

Mhm

main arrow
#

Algebra 1.

long oracle
#

Okay, are you not sure because you’ve not done it before, or are you not sure because you don’t recall how, from ur lectures or notes?

long oracle
#

Are you seeking an intuitive answer or rigorous one? Etc

main arrow
#

I have taken notes of the different formulas what their purpose is and how there applied to ML. Since this is multivariable calculus for ML. (I know this isnt multi calc yet)

long oracle
#

If it’s the latter, try just using the definition for your own sake

main arrow
quasi bison
#

you're quite a long way from ML stuff

main arrow
#

To understand this.

#

Without the numbers.

quasi bison
#

$f'(x) = \lim_{h\to 0} \frac{f(x+h)-f(x)}{h}$

flat frigateBOT
quasi bison
#

this is the rigorous defn of a derivative

hollow dock
quasi bison
#

but based on your claim of algebra 1 as current level, i can hazard a guess you've never seen this before either

long oracle
#

Don’t be too hasty with these things @main arrow

long oracle
#

It’s built on top of previous stuff

#

So a solid understanding of limits also is important

quasi bison
#

that it is

#

well, i mean you can teach differentiation without that much in the way of limit-bashing

#

but being comfortable with limits sure does come in handy

main arrow
#

Gradient = rise/run

quasi bison
#

i mean ok

#

would you like to get walked through this first-principles formula for f(x) = 1/x

#

yes/no

main arrow
quasi bison
#

ok gimme a min

long oracle
# main arrow

If this is all the type of functions you’ll encounter, then all you need to know about the derivative is think of it as a linear operator D(f) that can do this:
D(x^n) = n x^(n-1)

#

I remember you helping someone with linear algebra

#

So you should know what a linear operator is

main arrow
#

Just to be clear, f'(x) the "' ' " notation for differentiation. So like, all its sayings is "take the derivative" right?

#

Do you say it as "f prime (x)?"

hollow dock
long oracle
#

“f prime of x”

quasi bison
hollow dock
quasi bison
#

there you go

#

"f prime of x" is how you would pronounce the notation f'(x) yeah

main arrow
long oracle
#

Okay

quasi bison
#

i am writing $\frac{1}{h}\paren{f(x+h)-f(x)}$ instead of $\frac{f(x+h)-f(x)}{h}$ purely for notational convenience (lets me avoid skyscraper fractions)

flat frigateBOT
quasi bison
quasi bison
#

ok

#

does it make sense to you or does any step need extra explanation

#

i numbered the steps for you in pencil in case you need to refer to a specific one

main arrow
quasi bison
#

it's not an "expected prediction" of anything and i would strongly recommend against thinking in these terms

#

and certainly not "as f(x) approaches x" either

main arrow
#

Got it

quasi bison
#

here it's h approaching 0 if anything

main arrow
main arrow
main arrow
long oracle
#

I’m confused what you’re asking

hollow dock
long oracle
#

That’s just by definition

main arrow
main arrow
#

That explains why

long oracle
#

It’s notation

hollow dock
#

Sometimes its to prevent careless mistakes

#

Especially when differentiating

long oracle
#

We define 1/x as x^-1

hollow dock
#

But just remember that 1/f(x) is not the same as f^-1(x)

long oracle
#

Where ^-1 here means multiplicative inverse

main arrow
long oracle
#

Mhm

main arrow
hollow dock
#

Fire away

main arrow
#

Since I am in algebra 1 and was never taught summation notation, I had to research the Greek syntax because it was being used to represent higher-dimensional spaces in Lin algebra. Is this the universal framework behind sigma?

#

I watched a 60 second video on this lol.

long oracle
#

It’s just shorthand notation for repeating summation

main arrow
#

Same mathematics problem dont have upper limit which tells me that there might be different ways to use sigma.

#

Some*

quasi bison
main arrow
#

I initially thought the lower limit was another way to represent a limit.

long oracle
#

So e.g. $\sum_{j=3}^5 j^2$

quasi bison
#

this sigma notation is simply a way to abbreviate additions of lots of shit

flat frigateBOT
long oracle
#

Means take the sum of j^2

quasi bison
#

nothing more nothing less

dull radish
long oracle
#

When j=3

#

And then j=4

main arrow
long oracle
#

And then j=5

quasi bison
#

at best it represents a specialized for-loop

main arrow
#

In machine learning.

quasi bison
main arrow
long oracle
#

Don’t overthink it

#

It’s just shorthand notation for summation

quasi bison
main arrow
#

They said in lin alg and machine learning, sigma notation is used to write matrix-vector operators, sums over features/dims and neural network layers. Obviously, me being very new to lin alg thought that was awesome to think of.

long oracle
quasi bison
#

in linalg there's a lot of variable-length sums

#

sigma notation doesnt have any sacred significance beyond just

#

popping up a lot of the time to actually write those sums

hollow dock
#

I think you might be thinking about the elements of a matrix

main arrow
#

Using it for projection and dot products.

#

This is when I first used it earlier today.

long oracle
#

Okay, still shorthand notation for summation

#

It’s not different

main arrow
hollow dock
#

So like a1b1+a2b2+a3b3

#

For a dot product

main arrow
#

But I had a simple question before I go, because you guys have been extremely helpful and I appreciate the help

#

Why is linear algebra / calculus so different from algebra 1?

long oracle
#

In what sense?

#

What are you taught in algebra 1?

#

I mean if anything you’re just building upon what you’ve learnt before

main arrow
#

So far in a nutshell.

long oracle
#

Algebra 1 is like teaching urself a language/framework

#

To now be able to ask new questions that we start leaning about in calculus

#

Or linear algebra

main arrow
#

You know, after learning the basic syntax and grammar for calc and linear algebra math starts to become fun

main arrow
long oracle
#

U needed to learn a new language (algebra 1) in order to ask such questions in calculus or linear algebra

long oracle
main arrow
long oracle
#

Why it’s possible?

main arrow
#

and I thought it was stupid frankly.

long oracle
#

Hm why?

main arrow
long oracle
#

Do u have an example?

main arrow
# long oracle Do u have an example?

In single variable calculus it felt purposeful and important to ML because it provided a derivative, the rate of change at a single point, which in ML provides the fundamental understanding of how models learn especially in neural networks and then that goes into gradients then algorithms. But, point being is, that in algebra 1 my teacher would say "F(x) = 3 plug in x + 5" and it felt tedious. Like what is my argument in this function, what is the relationship, what is the asking

#

I did the work - not a d*ck lol.

#

But I love my math teacher and all.

#

It really seems pointless to provide no context to a problem.

long oracle
#

I mean presumably u were asked to do so to learn the machinery of doing such things

#

But I understand ur point

#

Like why

main arrow
#

But in calculus, I learned that f'(x) = 3 would mean that the gradient is constantly 3 no matter what x is.

long oracle
#

Sure

main arrow
#

and then that can be a indication in a loss function or something

long oracle
#

The point of math is often to be abstract and general

#

To have a framework

#

For many things

main arrow
#

Thats why I love lin alg

#

Abstraction.

#

Feeling confused mainly.

long oracle
#

That’s why we don’t always give concrete examples of what a function is

#

It’s just a function

#

And you can do what you want with it

#

Once you know how to operate it

#

You attach meaning to it afterwards

#

But often times, what we do in math is go back a step and say okay what detail can we avoid saying but still be relevant

#

In a general way

hollow dock
#

Yeah, there were times in math that I didnt understand anything, so I had to feel my way through the topic and then I finally understood certain concepts, thats what makes math fun

long oracle
#

Mhm

#

Something that helped me, and it seems that’s what’s occurring to 9Lana aswell, is to have a “back burner problem”

#

A personal project of yours that you always go back to and try the new math tools you learn

main arrow
#

So take problems you didnt fully understand and come back when you have new math tools?

long oracle
#

Mhm

#

It helps for motivation

main arrow
#

?

long oracle
#

And it seems you’ve got that going with the ML stuff

main arrow
#

I am trying to achieve a deep understanding in linear algebra for ML / GPU and research.

#

Since 95% of ML is linear algebra.

hollow dock
main arrow
#

A month ago I deeply disliked the idea of mathematics. I didnt know I was going to be doing calculus at 4am on a Monday

#

A month later

main arrow
#

Well - thank you guys for much!! I am going to go back to completing this rest of the questions. Thanks @quasi bison for the demonstration of gradient!

safe radishBOT
#

@main arrow Has your question been resolved?

safe radishBOT
#
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#
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rich hull
#

we’ve written the three numbers 4, 5, and 6. A move consists of picking two integers a and b on the satisfying a ≥ b ≥ 1 and replacing them with the two numbers a + b and b − 1. What is the maximum number of moves you can make until you run out of moves?

safe radishBOT
#

@rich hull Has your question been resolved?

glacial cairn
#

That does seem to be the max, are you supposed to prove it?

rich hull
#

yes and find a formula for any xyz

glacial cairn
#

Well, one thing you should see is that the greatest number in the triple doesn't matter after some point

glacial cairn
#

Not sure how you'd find a formula for any starting triple, but you should be able to find one for any triple where the greatest number is big enough

#

For instance, once you have 3 7 19, you cannot make a number greater than 19 with just 3 and 7 (max you can make is 7+3+2+1 = 13)

rich hull
#

how do i know this is the max number

glacial cairn
#

So all you care about is how to make as many moves as possible with just 3, 7, and some big third number X

#

I would just search the state tree up to states where the greatest number is big enough

#

That's not a clean answer but it might give you more intuition to solve the entire thing

rich hull
glacial cairn
glacial cairn
rich hull
glacial cairn
#

[a, b, c] is a state (assume it's always ordered so a <= b <= c)
from it, you can go to [a-1, a+b, c], or [a-1, b, a+c], or [a, b-1, b+c]

#

Those are the only three options you have for any starting state

#

From each of these new states, you have three more next states

#

The state tree is just that: the starting state is the root, and each branch is an option

#

Each option has sub-branches

#

Eventually you hit leaves, which are the states [0, 0, x]

rugged bluff
#

idk how to solve it but for a special case:

the max for [a, b, c] where c>=a+b seems to be adding a to b until a is 0, then decrementing b to 0
max total moves would be a(a+1)/2+a+b

rich hull
#

from where to look this up

#

@rugged bluff a 19 move sequence found

rugged bluff
rich hull
#

*wdym

rugged bluff
# rich hull wydm?

the closed form expression is correct for [4, 4, 11] (doesn't apply to 4 5 6 because 4+5>6)

glacial cairn
rugged bluff
glacial cairn
#

Idk, haven't looked into it

rugged bluff
#

to maximise path length, we should always add a to b where possible (c is too large)

rich hull
#

i think i can figure out from your formula

#

.close

safe radishBOT
#
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rugged bluff
safe radishBOT
#
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stark ether
#

how to find the angle the ball will bounce of to

stark ether
#

i think i can use an axis pararell to the line of angle φ that way F in the perpendicular axis = 0 so momentum is sustained in that axis

sharp sentinel
#

yeah isn't it enough to solve this problem?

stark ether
#

and to then find the distance of the points

safe radishBOT
#

@stark ether Has your question been resolved?

stark ether
#

is the answer 2sin(2φ)h?

safe radishBOT
#

@stark ether Has your question been resolved?

#
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spring saffron
#

Hello, can someone give me a hint on this. We have a right triangle with angles 30,90,60 where we have a median from angle 30 and an altitude from the right angle. the median intersects with the altitude and divides it into x and y we have to find x/(x+y)

quasi bison
#

have you made a diagram yet?

spring saffron
#

like draw it?

quasi bison
#

yes

spring saffron
#

i found it

#

.close

safe radishBOT
#
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still vine
#

LMAO

spring saffron
#

maybe it is

#

is it

loud wren
#

I swear I'll pull it up rn

#

@spring saffron cause I actually answered this one in the AOPS forums 😂

spring saffron
#

🤣

#

is the answer A?

loud wren
#

I did the trig bash solution btw 🥀

spring saffron
#

ok , thanks

#

isnt it easier with mass points?

loud wren
#

yeah

#

I just reverted to like my only strong suit 😭

spring saffron
#

hahaahaha

#

when nothing works trigonometry comes in clutch

safe radishBOT
#
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earnest mirage
#

Hello, I fixed the proof, could someone check if it's ok please?

\begin{Proposition}
Assume $m$ and $n$ are integers. If $m \ | \ n$, then $m \ | \ (7n^3 + 13n^2 - n)$.
\end{Proposition}

\begin{proof}
Let $m$, $n$ be integers and $m \ | \ n$.
By the definition of divisibility, since $m \ | \ n$, this means that $n = mk$ for some integer $k$.
% Let $k = \frac{l}{7n^2 + 13n - 1}$, then $n = m(\frac{l}{7n^2 + 13n - 1})$, for some integer $l$.
Multiplying both sides by $7n^2 + 13n - 1$, we obtain $n(7n^2 + 13n - 1) = 7n^3 + 13n^2 - n = mk(7n^2 + 13n - 1)$.
Since $k$ and $n$ are integers, so is $k(7n^2 + 13n - 1)$.
Thus, $7n^3 + 13n^2 - n = ml$, where $l = k(7n^2 + 13n - 1)$.
Therefore, by definition of divisibility, $m \ | \ 7n^2 + 13n - 1$.
\end{proof}

flat frigateBOT
#

Mor Bras

rustic goblet
queen ingot
#

yup looks correct to me

rustic goblet
#

after saying that n = mk, you can just say that 7n^3 + 13n^2 - n = n(7n^2 + 13n - 1) = mk(7n^2 + 13n - 1) = ml

#

and you're done EB_EeveeHappy

earnest mirage
#

Oh I see

#

Why that works?

#

I see, because n = mk

hardy vale
#

you're defining l = k(7n^2 + 13n - 1) anyway

#

its just a bit more succinct if you just do it in one go

hollow dock
#

Yeah, that works

earnest mirage
# hardy vale its just a bit more succinct if you just do it in one go

Like this?

\begin{proof}
Let $m$ and $n$ be integers and $m \ | \ n$.
By the definition of divisibility, since $m \ | \ n$, this means that $n = mk$ for some integer $k$.
Then, $7n^3 + 13n^2 - n = n(7n^2 + 13n - 1) = mk(7n^2 + 13n - 1) = ml$, where $l = k(7n^2 + 13n - 1)$.
Therefore, by definition of divisibility, $m \ | \ 7n^2 + 13n - 1$.
\end{proof}

flat frigateBOT
#

Mor Bras

hardy vale
#

you still need the part specifying that l is in fact an integer, this proof is now missing a little piece

#

you maintain the same proof, just moving it a little bit so its shorter

#

but its completely optional, as higher! said

earnest mirage
#

\begin{proof}
Let $m$ and $n$ be integers and $m \ | \ n$.
By the definition of divisibility, since $m \ | \ n$, this means that $n = mk$ for some integer $k$.
Then, $7n^3 + 13n^2 - n = n(7n^2 + 13n - 1) = mk(7n^2 + 13n - 1) = ml$, where $l = k(7n^2 + 13n - 1)$.
Since $k$ and $n$ are integers, so is $k(7n^2 + 13n - 1)$.
Therefore, by definition of divisibility, $m \ | \ 7n^2 + 13n - 1$.
\end{proof}

flat frigateBOT
#

Mor Bras

hardy vale
#

something like that yeah

#

this works

#

👍

#

very cool

earnest mirage
#

Thanks!

#

.close

safe radishBOT
#
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#
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somber quail
safe radishBOT
somber quail
#

can someone help

kind seal
#

Do you know the properties of a tangent

somber quail
#

yep

kind seal
#

Specifically about angles?

somber quail
#

wdym?

kind seal
#

Angle PQB = ?

somber quail
#

pqb is 90 degrees

#

q is 90

kind seal
#

Not really

somber quail
#

why isnt that a

#

property of a tangent

#

pq is a tangent right

#

so at q it will be 90

kind seal
#

Yes

#

Check your textbook, that is not true

somber quail
#

can you explain it to me?

kind seal
#

The 90 degree angle is formed with the radius

somber quail
#

yeah

kind seal
#

And the angle PQB is equal to the angle subtended by minor arc BQ on the circle

#

You agree on this?

somber quail
#

yeah

#

ig

kind seal
#

So whats PQB?

somber quail
#

30?

kind seal
#

Yes

somber quail
#

ahhh idk

#

yay

kind seal
#

Now think about AQB

#

Hint, AB is diameter

somber quail
#

hmm

kind seal
#

What angle does a diameter subtend?

somber quail
#

90-30

#

90-30 right?

kind seal
#

Not quite

#

Any diameter subtends 90 degrees

somber quail
#

no i mean because pqb is 30 and q is actullay 90 so I think it will subtract and give 30-90 so 60

kind seal
#

What is q?

somber quail
#

Pq is tangent

kind seal
#

AQB, AQP, PQB?

somber quail
#

so there will be 90 at q

#

pqb

kind seal
#

Not really

somber quail
#

ahh

kind seal
#

A tangent is perpendicular to the radius

#

OQP is 90

#

<@&268886789983436800>

somber quail
#

<@&268886789983436800>

kind seal
somber quail
#

yes yes

#

I just forgot about that a bit

kind seal
#

Now what is AQB

#

Again AB is a diameter

somber quail
#

aqb

#

hmm

#

wth

#

idk

#

ahhh

#

leave it

kind seal
somber quail
#

there was a or question i will do that

#

this shit too hard

kind seal
#

?

somber quail
#

I was doing like a sample paper

kind seal
#

What part do you find hard?

somber quail
#

the b one is way easier

#

I dont understand the whole question lol

kind seal
#

I would suggest you refer to your Euclidean Geometry Textbook for elementary results about circles

somber quail
#

Okay

#

tysm for the help

#

you are a good teacher but I just dont understand stuff that easily

#

.close

safe radishBOT
#
Channel closed

Closed by @somber quail

Use .reopen if this was a mistake.

slow patrol
#

guys whats 10+9

quasi timber
quasi bison
#

if you need help with a legitimate question then open your own channel.

safe radishBOT
#
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earnest mirage
#

Hello, could someone check if this proof is ok please?

\begin{theorem}[Division algorithm]
For all integers $a$ and $m$ with $m > 0$, there exist unique integers $q$ and $r$ such that $$ a = mq + r$$ where $0 \le r < m$.
\end{theorem}

\begin{Proposition}
Assume $a$ and $b$ are positive integers. If $r$ is the nonzero remainder when $b$ is divided by $a$, then the remainder of $-b$ divided by $a$ is $a - r$.
\end{Proposition}

\begin{proof}
Let $r$ be the nonzero remainder when $b$ is divided by $a$.
So, $b = aq + r$ for some positive integer $q$.
Then, $-b = -(aq + r) = -aq - r$.
Adding $a - a$ to the right side of the equation gives
\begin{align*}
-b &= -aq - r + a - a \
&= -aq - a + a - r \
&= a(-q - 1) + a - r \
\end{align*}
Since $q$ is an integer, so is $-q - 1$.
Let $s = -q - a$ and $t = a - r$, then $-b = as + t$, which means that the remainder of $-b$ divided by $a$ is $t = a -r$.
\end{proof}

quasi bison
#

-aq - a != a(-q-a)

#

also you're missing the other part of the defn of remainder

hardy vale
#

i think you're kind of glossing over something that you might think is "obvious" that you have to state rather explicitly

quasi bison
#

yeah, that

hardy vale
#

i think you understand that -r is not the remainder

#

but like

#

be more explicit about why you think that

quasi bison
#

when b is divided by a, giving quotient q and remainder r, we have b = aq + r and what else?

hardy vale
#

little bit of trouble there

#

what do you know about a remainder

#

what do you know about t

earnest mirage
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I'm writing more context

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\begin{Theorem}[Division algorithm]
For all integers $a$ and $m$ with $m > 0$, there exist unique integers $q$ and $r$ such that $$ a = mq + r$$ where $0 \le r < m$
\end{Theorem}

\begin{Theorem}
Assume $a$ and $b$ are positive integers. If $r$ is the nonzero remainder when $b$ is divided by $a$, then the remainder of $-b$ divided by $a$ is $a - r$.
\end{Theorem}

\begin{proof}
Let $r$ be nonzero remainder when $b$ is divided by $a$.
So, $b = aq + r$ for some positive integer $q$.
Then, $-b = -(aq + r) = -aq - r$.
Adding $a - a$ to the right side of the equation gives
\begin{align*}
-b &= -aq - r + a - a \
&= -aq - a + a - r \
&= a(-q - 1) + a - r \
\end{align*}
Since $q$ and $a$ are integers, so is $-q - a$.
Let $s = -q - a$, then $-b = as + a - r$, which means that the remainder of $-b$ divided by $a$ is $a -r$.
\end{proof}

slim pulsar
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oh shoot what happened

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ah there we go

hardy vale
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as a hint, note that the remainder when 37 is divided by 9 is not 10 even though 37 = 3 * 9 + 10

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division algorithm is in fact real

quasi bison
hardy vale
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you're missing one line

quasi bison
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you need to show that, for your theorem, the thing you claim to be the remainder (a-r) also lies in the right range.

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knowing that r does.

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if you do not justify this part then your proof's just incomplete

queen ingot
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it should say = a(-q-1) + a - r
rather than = a(-q-a) + a - r

earnest mirage
hardy vale
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they fixed it earlier, i assume its just probably a bad copy paste from earlier

flat frigateBOT
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Mor Bras

hardy vale
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gah

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you're still missing just one line

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you're really close

earnest mirage
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Discord erases backslashes

queen ingot
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yup then u need to show that 0 <= a-r < a

earnest mirage
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I see, thank you!

keen tulip
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for some nonnegative integer q

queen ingot
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you're right
in fact you can just say "some integer q" since you don't need to use q >= 0 in the proof

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(q may be zero, for example if u divide 3 by 4 you get 3 = 4*0 + 3 and here q = 0)

earnest mirage
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Ok, I fixed and added some more lines.

\begin{Theorem}[Division algorithm]
For all integers $a$ and $b$ with $a > 0$, there exist unique integers $q$ and $r$ such that $$ b = aq + r$$ where $0 \le r < a$
\end{Theorem}

\begin{Theorem}
Assume $a$ and $b$ are positive integers. If $r$ is the nonzero remainder when $b$ is divided by $a$, then the remainder of $-b$ divided by $a$ is $a - r$.
\end{Theorem}

\begin{proof}
Let $r$ be nonzero remainder when $b$ is divided by $a$.
So, $b = aq + r$ for some nonnegative integer $q$.
Then, $-b = -(aq + r) = -aq - r$.
Adding $a - a$ to the right side of the equation gives
\begin{align*}
-b &= -aq - r + a - a \
&= -aq - a + a - r \
&= a(-q - 1) + a - r \
\end{align*}
Since $q$ is an integer, so is $-q - 1$.
Let $s = -q - 1$, then $-b = as + a - r$.
Since the remainder of $b$ divided by $a$ is a nonzero integer $r$ where $0 < r < a$, this means that $0 < r - r = 0 < a - r < a$.
So, $a - r$ is a positive integer.
Therefore, the remainder of $-b$ divided by $a$ is $a - r$.
\end{proof}

hardy vale
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s = -q-1

queen ingot
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u need 0 < r in order to say a - r < a

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0 < r comes not from the remainder property (0 <= r < a) but from assumption (r nonzero)

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well, it comes from both

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u need both to conclude 0 < r

hardy vale
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i think this works

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just be careful

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0 < r < a

flat frigateBOT
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Mor Bras

earnest mirage
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It's better now?

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It's stated that 0 < r < a

hardy vale
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also be careful

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because now you are saying 0 < r - r = 0

queen ingot
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i think you want to say 0 = r-r < a-r < a

earnest mirage
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Oh I see

safe radishBOT
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@earnest mirage Has your question been resolved?

safe radishBOT
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safe radishBOT
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steel plume
safe radishBOT
steel plume
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can anyone help please

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so far ive worked out the formula for l1

hollow dock
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So you know the equation of the line

steel plume
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y= root 3 x + 2 root 3

steel plume
hollow dock
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So if the line intersects the x-axis, whats a substitution you can make?

steel plume
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y=0?

hollow dock
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Yeah

steel plume
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ohhhhh

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i got it now thanks

#

.close

safe radishBOT
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safe radishBOT
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winged flare
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if $x + \frac{1}{x} = \frac{\sqrt{5}+1}{2}$, find $x^{90} + \frac{1}{x^{90}}$

flat frigateBOT
winged flare
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tried solving for x

vagrant ice
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you haven't tried squaring both sides?

winged flare
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i think this has something to do with complex numbers

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$x = \frac{\sqrt{5}+1 \pm \sqrt{2\sqrt{5}-10}}{4}$

flat frigateBOT
quasi bison
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idt solving for x is a good idea here necessarily

winged flare
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it has worked a few times

quasi bison
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better to work out $x^n + \frac{1}{x^n}$ for various values of $n$ here, with $n=90$ being the ultimate goal

flat frigateBOT
winged flare
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maybe

lost jewel
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I mean we could keep squaring both sides

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Ig

winged flare
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biggest hurdle would be an intermediate fifth power expansion in that case

vagrant ice
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no, there's a nice way with powers of 2

vagrant ice
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hopefully you know what happens when you square the golden ratio

lone void
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what is the golden ratio 💀

winged flare
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the RHS

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thats the golden ratio

vagrant ice
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and we can let b = 1

lone void
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oh but that is cos36 x2

winged flare
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and what about the squaring part

vagrant ice
lone void
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u said complex numbers

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might come in some form

vagrant ice
winged flare
flat frigateBOT
lone void
winged flare
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oh

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right

faint seal
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Just write 2*cos(theta) in polar form

winged flare
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ok got it thanks

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.close

safe radishBOT
#
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Use .reopen if this was a mistake.

winged flare
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confirming: $x = e^{i(\frac{36\pi}{180})}$

flat frigateBOT
vagrant ice
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oh yeah okay I see what kheer means lol

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$z + z^* = 2 \cos \theta$ if $|z| = 1$

flat frigateBOT
faint seal
vagrant ice
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indeed okay I was thinking without that and there's a nice way without complex numbers

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but given that you've studied this might as well

pallid bone
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de moivre theorem

winged flare
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true..

vagrant ice
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yeah then hopefully you recognise the angle, cos(theta) = [sqrt(5) + 1]/4

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if you do it's ezpz

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!nosols

safe radishBOT
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As a helper, please do not give out answers that could be copied as a homework solution. Have the student work through the problem themselves and guide them along the way.

winged flare
vagrant ice
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well um

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I do appreciate the full solution, just wondering if it's needed

safe radishBOT
#
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carmine tulip
#

$x^{2001}+\left(\frac{1}{2}-x\right)^{2001}=0\
x^{2001}=-\left(\frac{1}{2}-x\right)^{2001}\
\sqrt[2001]{x^{2001}}=\sqrt[2001]{-1} \times \sqrt[2001]{\left(\frac{1}{2}-x\right)^{2001}}\
x=-\left(\frac{1}{2}-x\right)\
x=x-\frac{1}{2}\
0=-\frac{1}{2} \longrightarrow \longleftarrow$

flat frigateBOT
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fort craft 🇵🇸

carmine tulip
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What is wrong with my calculation?

hollow dock
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Was it assumed that there would be a real solution of the equation?

carmine tulip
hollow dock
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I think the calculations are fine, the problem came with the start

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Because I dont think there's a real solution

vagrant ice
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$(x^n)^{1/n} = x$ is only true for real numbers $x$

flat frigateBOT
vagrant ice
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remember that there are n complex roots of any number

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so really, all you've done is shown (by contradiction) there are no real solutions

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"assume there is a real x such that x^2001 + (1/2 - x)^2001 = 0"

proud tree
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yeah and i dont think you can split the RHS into -1 and the other term

keen tulip
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the split the root of a product step is the risky one in general

vagrant ice
carmine tulip
flat frigateBOT
hollow dock
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Its an odd root

vagrant ice
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I know, just casually mentioning it

hollow dock
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So I think thats fine if we are talking real numbers

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But for imaginary, its a gamble

carmine tulip
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Okay. From all of this, I understand that the initial equation doesn't have a real root. Can we say for certain that it has complex roots?

vagrant ice
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the left hand side is a polynomial

carmine tulip
flat frigateBOT
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fort craft 🇵🇸

hollow dock
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Again, no real solutions

carmine tulip
vagrant ice
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well FTA says that the LHS can't be a constant

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yeah that's the condition behind FTA

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'every non-constant single-variable polynomial with complex coefficients has at least one complex root'

carmine tulip
vagrant ice
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you need the right hand side to be 0

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so okay, x = x + 1 becomes 1 = 0

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but 1 is a constant, so FTA doesn't apply here

carmine tulip
vagrant ice
carmine tulip
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whatever. It doesn't matter.

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.close

safe radishBOT
#
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