#help-23

1 messages · Page 359 of 1

split kayak
#

B becomes the "1" here
And we want to know what percentage the blue region takes in B

primal onyx
#

Got it

split kayak
#

Once you got that explanation, you probably can make sense of this formula

primal onyx
#

Sorry if wrong but imma try

#

So 0,015 devided through 0,03?

split kayak
#

almost

primal onyx
#

0,025*0,03 devided through 0,03?

split kayak
#

Nope. going back to the diagram

#

We know its divided like this

#

We know that the 3% is only B, and 1.5% is A and B

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So B is different from 3%

primal onyx
#

hmmm

split kayak
#

Do you know what B is then?

primal onyx
#

1,5?

split kayak
#

Remember that B is the circle on the right in its entirity

#

Which, based on how we divided it, left us with two regions

primal onyx
#

4,5?

split kayak
#

yep

#

B is the sum of the red and green section

#

A∩B is the green part

#

now, what would you get at the end then?

#

Which, these are the same as we drew here

primal onyx
#

0,015/0,045

split kayak
#

yep

#

which is just 1/3
aka 33.33%

primal onyx
#

Perfect thanks

#

.close

safe radishBOT
#
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safe radishBOT
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cursive tiger
safe radishBOT
vagrant ice
#

a quick and dirty way is to draw a line between (0, 3) and (4, 0) and then find the area of that triangle

cursive tiger
#

what do you mean? how would that work

vagrant ice
#

so that they would cancel each other out

cursive tiger
#

ohhhhhhh

#

lemme try it

#

it worked tyy

#

Its D

#

.close

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vagrant ice
cursive tiger
#

yes

vagrant ice
#

that tells you the area is even less than 6

#

I found the area using calculus and it's around 4.97

#

no worries!

cursive tiger
vagrant ice
#

I just checked since I know how to find the exact area

safe radishBOT
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vast shard
#

hi can someone help please

safe radishBOT
vast shard
#

i dont undertsand

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@visual kraken hi are you able to help lol

plucky elk
safe radishBOT
vast shard
plucky elk
#

To let you know not to ping individual helpers

vast shard
#

well that was unprompted

plucky elk
vast shard
#

<@&286206848099549185>

safe radishBOT
#

@vast shard Has your question been resolved?

vast shard
#

<@&286206848099549185>

safe radishBOT
#

@vast shard Has your question been resolved?

safe radishBOT
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mossy urchin
safe radishBOT
mossy urchin
#

i keep getting the wrong answer for this

rare briar
#

Could you show your work?

mossy urchin
#

2x-1+2x+5x+6x-2+4x-1+3x > 29

rare briar
#

How did you find this side?

mossy urchin
#

6x-2 - 2x -1

rare briar
#

Make sure to put parentheses

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6x-2-(2x-1)

mossy urchin
#

(6x-2) - (2x-1) yes

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Ohh

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well then

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6x - 2 - 2x + 1

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-4x - 1

rare briar
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-4x?

mossy urchin
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6x - 2x

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Oh oops

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4x - 1

rare briar
#

Yup

mossy urchin
rare briar
mossy urchin
#

+2 to 29 makes 31

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i need 33

rare briar
#

Well, you calculated 4x-1

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And you seem to have put 4x+1 instead

mossy urchin
#

Ah

#

got -4

#

thanks!

#

.close

safe radishBOT
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safe radishBOT
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primal onyx
safe radishBOT
primal onyx
#

How does 4. Work?

mossy lotus
# primal onyx How does 4. Work?

it looks to me that whatever is written on the page is wrong. Like 90/360 = 1/4 and not 1/3. but other than that the idea used looks okay

#

there are 5 ways of how many C's you can land upon rotating the wheel 4 times, which are: 0 times, 1 time, ... , 4 times landing on C

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so, when you are asked about at most 3 times C, that means you need to count the cases for (0 + 1 + 2 + 3) times landing on C

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which is equivalent to saying not landing 4 times on C

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coz P(E) = 1 - P(not E) for an event E

safe radishBOT
#

@primal onyx Has your question been resolved?

primal onyx
mossy lotus
primal onyx
#

Yup that i get

mossy lotus
#

lets call each of that E0, E1 and so on

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so what you want is P(E0 + E1 + E2 +E3) right?

primal onyx
#

Yup

mossy lotus
#

and P(E0) + P(E1) + ... + P(E4) = 1

primal onyx
#

Mhm

mossy lotus
#

now, since E0, E1 etc are mutually independent, you can say P(E0 + E1 + E2 +E3) = P(E0) + P(E1) + P(E2) + P(E3)

mossy lotus
primal onyx
#

Mhhhh i see now

#

So now i would do 1- 90/360^4 ?

mossy lotus
#

yea

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1- (90/360)^4

primal onyx
#

so in words all other outcomes- the outcome that it lands 4 times in a row

mossy lotus
#

where E is E0+E1+E2+E3 for this problem by earlier notation and not E is E4

primal onyx
#

Got it

#

Thank you

#

Could you help me with 8 and 9 aswell?

mossy lotus
#

well, what you said for 8 is very vague, and strictly speaking, makes no sense coz its either incomplete or wrong

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3rd quartile is where 75% of the data lies below the value and 25% above it

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so what was probably expected was something like 75% people finished the race in under [Q3] minutes

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You said in 7 that q3 is 56, but it looks like its between 50 and 55, so more likely value for that would be 53 min

primal onyx
#

Mhmm

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And 9. u can say its judt say it doesnt state the participant amount right?

mossy lotus
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oh nvm, it looks like the values in the box plot are from the table in 6 I think?

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so you need to take (56+59)/2 as the 3rd quartile I guess? but then the box plot looks like its wrong

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can you confirm if the table and plot are related?

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Oh Im dumb, they arent

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nvm

primal onyx
#

I think not because min and max are also different no?

mossy lotus
#

yea, I just noticed that

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Im an idiot

primal onyx
#

all good shaha

mossy lotus
#

yea, so for 9, you have written something quite irrelevant to whats being asked

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you need to determine the total number of participants

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but nothing in the box plot say anything about the frequency

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so you have no clue of knowing about the size of the population represented by the plot

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the plot only indicates the quantities which are independent of population size

primal onyx
#

Okey perfect got it

#

Thank you

#

.close

safe radishBOT
#
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safe radishBOT
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opaque fern
#

For a linear, time-invariant system characterised by a frequency response $H(j\omega)$, consider the input $x(t)=\sin(\omega t)$. Is it correct that the corresponding steady-state output is the sinusoid
[
y_{\t{ss}}(t) = \abs{H(j\omega)}\6\sin{\omega t + \6\arg{H(j\omega)}}?
]
In other words, does an LTI system map a single-frequency sinusoid to another sinusoid of the same frequency but with amplitude scaled by the magnitude of the transfer function with a phase shift corresponding to its argument?

flat frigateBOT
opaque fern
#

no original question or whatever, this just came up from some independent work im doing

#

I feel like this makes sense because complex exponentials are eigenfunctions of LTI systems

safe radishBOT
#

@opaque fern Has your question been resolved?

safe radishBOT
#

@opaque fern Has your question been resolved?

safe radishBOT
#

@opaque fern Has your question been resolved?

safe radishBOT
#

@opaque fern Has your question been resolved?

lean otter
#

Yeah, you have the right idea

#

Since complex exponentials are just eigenfunctions of LTI systems you can then write

#

[
x(t) = \sin(\omega t) = \Im{ e^{j\omega t} }
]

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oops not sure how the bot works here. not familiar with texit

warm warren
#

$LaTeX in here$

flat frigateBOT
#

Annie Maqionde

lean otter
#

but yeah from there the steady state response comes out as

$y_{\text{ss}}(t) = |H(j\omega)| \sin!\big( \omega t + \arg H(j\omega) \big)$

flat frigateBOT
#

Solstyx

safe radishBOT
#

@opaque fern Has your question been resolved?

safe radishBOT
#
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lean otter
#

Why is 0!=1? My teacher won't explain lol

safe radishBOT
edgy breach
#

what is x! in terms of x-1?

broken folio
#

Mostly because it works nice in formulas I think

lean otter
loud wren
edgy breach
#

x! = x(x-1)!

lean otter
#

Oh

#

OH

edgy breach
#

because to get to the next factorial its the same as multiplying all the numbers up to x-1 and also x

loud wren
#

We hath summoned a cult with this question opencry

broken folio
cedar widget
#

start with one approach at a time

empty gyro
edgy breach
#

i love how as soon as 0! is mentioned the entire server pools in here wanting to brag about their knowledge which is futile since clearly its not a brag lol

opaque fern
#

"Intuitive" explanation, expanding on the above:

4! = 24
3! = 6 (divide 4! by 4)
2! = 2 (divide 3! by 3)
1! = 1 (divide 2! by 2)
0! = 1 (divide 1! By 1)

lean otter
#

Thank you so much everyone!

#

I shall close this mini cult now

#

.close

safe radishBOT
#
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peak lake
#

hi i need help

safe radishBOT
peak lake
#

I want to verify if I am right for the answer I got

astral glacier
#

Well what's the answer you got

peak lake
#

I got

#

AE = 2DB - CE

astral glacier
#

Show your work

#

Or your thought process

peak lake
#

is it right though

#

then i can show

astral glacier
#

Show first, I wanna see how you arrived at this conclusion

peak lake
#

here

astral glacier
#

Go ahead

peak lake
#

oh shi

#

mb

astral glacier
#

Yup

#

That's correct

peak lake
#

I also want to check if I got this right

astral glacier
#

Sure send your working

peak lake
#

5/4 AB

astral glacier
#

Working my guy

peak lake
#

one sec

#

@astral glacier heres the pic

astral glacier
#

Oh shit sorry got busy in another channel

peak lake
#

dw

#

preciate the help

astral glacier
#

That image is nearly unreadable lol

peak lake
#

I got 5/4

astral glacier
#

But I think it's correct

peak lake
#

AB

astral glacier
#

After a lot of eye strain

peak lake
#

LOL

#

wait leme

#

resend

daring river
#

Thats W handwriting man

peak lake
#

is dis better

astral glacier
#

But yea looks good like I said

peak lake
daring river
peak lake
daring river
peak lake
#

bro this is my channel

#

stop

#

for part 1 I got

#

220 km / h east

#

and part b i got

#

205km/h east

astral glacier
#

a is correct

#

B feels wrong

peak lake
#

i meant

#

225

astral glacier
#

Yup

peak lake
#

holy

#

guy knows the answers right away

astral glacier
#

Lmao

peak lake
astral glacier
#

Lots of time

peak lake
#

make sense

#

wait ima send 2 more

#

to check

#

@astral glacier

safe radishBOT
#

@peak lake Has your question been resolved?

rancid lion
#

you can square the whole thing if you want

brisk coral
#

Ok

rancid lion
#

or notice that $\frac {1}{|\vec{u}|} \cdot \vec{u}$ is just vector u but scaled so that it has length 1

flat frigateBOT
#

Carbonara

peak lake
rancid lion
peak lake
#

is that right

rancid lion
#

it is

peak lake
#

@astral glacier hey

#

can u verify

safe radishBOT
#

@peak lake Has your question been resolved?

#
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astral glacier
untold rover
#

hey i wanted to know if there was an easy and fast way to memorize this trigonometric formulas, like the hexagon for basic and pitagoric functoins... i have a live or die algebra test in 1 week and if i dont pass it i will be kicked out of my career, usually i would spend hours to study with no problem but i also have 4 more topics to go :c

plucky elk
#

But probably just do a lot of problems using them

untold rover
#

right

proven lintel
#

Guys I need help I've been doing this problem since the morning I can not figure ut out at all I've watched so many videos I can't do anything

#

I have tried 46.918 dividing, multiplying everything it won't work and I'm about to give up

#

<@&286206848099549185>

empty forge
#

just copy and paste your question onto a unoccupied help channel

proven lintel
#

How do I do that please help me

#

Okay thank you

fierce sand
#

Do u have the equation for the function

proven lintel
#

Nope it doesn't give one I'm assuming it's y=(x-2) or y=x^2 thats how I got the first one

fallow thicket
#

open a new channel

fierce sand
#

And does it tells u the area of each rectangle and exact sections under the finitions

#

Function

#

@proven lintel

proven lintel
#

No nothing everything is there thats all they give and it also let's you move the n around from 1 to 50

#

Im struggling to make a channel I dont see the option

fierce sand
#

Well then that is easy

#

Subtract the exact area by the given max difference

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And test which n is closest but bigger then this

fallow cairn
fierce sand
#

@proven lintel

#

Done

proven lintel
#

I made a channel can you please explain more

fierce sand
#

Which one

proven lintel
#

Help 6

safe radishBOT
#

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valid mauve
safe radishBOT
valid mauve
#

I need to show the theorem above, using the following*

#

I need to turn f(x) into a monic polynomial, but I'm not sure how to write it "formally"

valid mauve
lean otter
lean otter
rustic goblet
valid mauve
rustic goblet
valid mauve
#

Yes

#

g and h could have their leading coefficents as "a" and "a^{-1}", so f would still be monic but g and h not

rustic goblet
#

well, the coefficients must live in Z, so the only options for their coefficients are 1 and -1

valid mauve
#

g and h are in Q[x]

rustic goblet
#

use the theorem to get g_1 and h_1 in Z[x]

valid mauve
#

but f should be monic first, to use the theorem I need to re-write f as a monic polynomial, because it could be not, so can't use the statement

rustic goblet
#

the theorem doesn't assume that f is monic, wdym?

valid mauve
rustic goblet
#

you are also given that f is monic

valid mauve
rustic goblet
#

oh, it's the other way around

valid mauve
#

My bad, I might have not been clear

lean otter
rustic goblet
#

x^2 = 5x * 0.2x

lean otter
rustic goblet
#

x^2 = -x * x

safe radishBOT
#

@valid mauve Has your question been resolved?

valid mauve
safe radishBOT
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neat sail
#

What's the difference between hill climb algorithm and gradient descent

safe radishBOT
#

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loud cedar
#

Wut is equation of a circle

safe radishBOT
loud cedar
ornate wyvern
#

(general eqn)

#

here centre is (-g,-f), radius is sqrt(g^2+f^2-c)

#

also there exists another eqn: (x-h)^2+(y-k)^2=r^2 where (h,k) is centre, r is radius

worn pollen
# loud cedar

Basically you would have to convert the equation of circles in perfect square format

loud cedar
#

The wut

#

Perfect square format?

ornate wyvern
safe radishBOT
#

@loud cedar Has your question been resolved?

ornate wyvern
#

@loud cedar ?

loud cedar
#

Waittt

safe radishBOT
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safe radishBOT
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hoary seal
safe radishBOT
hoary seal
#

how do we sketch this

safe radishBOT
#

@hoary seal Has your question been resolved?

fierce nimbus
#

u just do the normal sine graph but phase shift it by a unit of 1

hoary seal
hoary seal
#

I’m more familiar when it has pi in it

fierce nimbus
#

ur units is just numbers its not in pi anymore

hoary seal
#

How will I know the intervals

fierce nimbus
#

oh wait im ngl i forgot about this

#

i dont wanna bs u either sorry bro 😔

austere goblet
#

pi is just a number like anything else, with a value of ~3.141

#

so if you can do pi, you can do 1

#

it won't be a clean shift; the graph at x = 0 will be some height below the x-axis, yet not quite at its peak

#

alternatively, build intuition via desmos

hoary seal
#

Hm ok

#

so something like this?

vivid bison
#

Not quite

vivid bison
# hoary seal

First sketch sinx (intersections with x-axis should be kπ where k is an integer)

#

Then shift that graph to the left by 1 unit

hoary seal
#

how much is 1 radian

#

btw for this question, Im not sure why I got this wrong?

burnt notch
#

If instead you're referring to the angles in degrees, 1 rad is approximately 57°

kindred dagger
#

If you're talking about how to convert from radian to degrees - its 360° for the full circle which is equivalent to 2Pi. Using the direct proportion you get the result @burnt notch has stated of roughly about 57°.

hoary seal
#

im talking about tthe value of 1 radian

#

is it equal to 1?

#

example, e is 2.7

#

what about 1 R

kindred dagger
#

A Radian isn't a number - it's a unit, just like degrees

hoary seal
#

oh. alright

hoary seal
# hoary seal

ive been actually struggling this problem since forever it would be nice if I could solve this soon haha

hoary seal
#

understand*

kindred dagger
#

Do you know how the normal sinus function looks like?

hoary seal
#

yeah

#

It starts from the origin

kindred dagger
#

Ok so there are different parameters when it comes to these functions

vivid bison
kindred dagger
#

a*sin(b*x+c)+d is the form we're looking for

a is the amplitude
b is stretching or compressing the function
c is moving your function sideways
d is moving your function up/down

In your case a and b are 1, d is 0 so except for c all parameters are just like in the classic sinus function (c≠0 here). What you've now gotta do is check how changing c affects the function

hoary seal
#

but c is also 1

kindred dagger
#

Yep sorry, obviously meant d and c should be 0 in normal function

hoary seal
#

and c is 1 in our case

#

correct?

kindred dagger
#

Yup

#

So exactly thats the difference to the sin(x) function

hoary seal
#

everything is the same except the c

#

parameter

#

hence (x+1) in its argument

kindred dagger
#

Yes

hoary seal
#

I dont wanna graph it on desmos but will after getting the answer

kindred dagger
#

Alright yeah - so do you know how the +1 affects it now?

hoary seal
#

it shifts the function by 1

#

so we need to move back by 1

kindred dagger
#

Yes

hoary seal
#

im just confused with how I am supposed to get the intervals

#

the period is 2 pi -1 right?

kindred dagger
#

Oh don't take 1 2 3, use 1pi 2 pi 3 pi, etc. - makes your life much easier

#

No, the period stays the same

hoary seal
#

why?

kindred dagger
#

Because c only shifts the graph to the left/right

#

Only b changes the period

hoary seal
#

ohhh ok

hoary seal
#

unlike most examples

kindred dagger
#

Because the sine function is generally periodic with 2pi

#

Sin of something usually generally assumes that the argument is in radians

kindred dagger
#

Remember when you did the geometrical interpretation of sin/cos/tan on the unit circle?

#

Theoretically speaking you could also write your x-axis as 3,14... 6,28... yet that won't be very neat so just write pi instead. Just like remember always when you use trigonometric functions to use pi on the x axis - really makes your life easier...

hoary seal
#

geometrical interpretation?

#

do you mean using the trig unit circle

kindred dagger
#

I suppose (sorry I'm not English)

hoary seal
#

Could u check my answer to this

kindred dagger
# hoary seal ^

You've calculated the extrema as pi/6 and 7pi/6, and calculated that pi/6 has to be a maximum and 7pi/6 has to be a minimum. Since the question asks for the value, I'd still calculate the corresponding y-value of the minimum though.

hoary seal
#

like this?

burnt notch
#

Yes exactly

hoary seal
#

nvm it supposed to be -1

#

I got the answer

burnt notch
safe radishBOT
#

@hoary seal Has your question been resolved?

hoary seal
#

.close

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edgy osprey
#

I have to show this using basic rules of absolute values: I tried but I am stuck. can someone help me out?

vagrant ice
#

well, $|xy + 2| = |\frac{x^3 y + xy^3 + 2x^2 + 2y^2}{x^2 + y^2}|$

flat frigateBOT
vagrant ice
#

hmm it's not true that the left-hand side is <= |xy + 2| actually

edgy osprey
#

so the task is wrong? 😄

vagrant ice
#

the inequality is correct

#

I don't know how to do it though

edgy osprey
#

🙁

vagrant ice
#

the easiest way to do it would be to consider two cases

#

xy > 0 and xy < 0

#

for instance, xy > 0 includes the case when both x and y are positive, so you can drop all the absolute values

#

but when both x and y are negative, x^3 y = x^2 * (xy) is still positive, and everything is also positive, so again you can drop all the negative absolute values

#

now if xy < 0, you have -xy > 0, so it's the same all over again

#

replace $y \mapsto -y$ then you can drop all the absolute value signs

flat frigateBOT
vagrant ice
safe radishBOT
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spark stump
#

I need help in this
if gcd(x,y)=a
And lcm(x,y)=b
Solve for x,y in N

warm warren
#

What have you tried?

spark stump
#

I start with
ab=xy
And x=x'a , y=y'a
So gcd(x',y')=1
And b =ax'y'

#

So x'y'=b/a

#

I don't have any idea after this

safe radishBOT
#

@spark stump Has your question been resolved?

alpine shell
#

You can try to find where x and y are compared to a and b first

#

Can you compare x and y to a and b in any way?

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lean otter
#

How to think that

safe radishBOT
elder moss
lean otter
crystal palm
#

i would rewrite the sqrt as powers
also eliminate the fraction and write all as powers
then use power rules to combine

lean otter
#

Is it hard maths problem or notHaHaa

empty forge
#

no^2

limpid lodge
lean otter
limpid lodge
#

mth root of x can be written as x^(1/m)..do yk tht

lean otter
#

Yes

limpid lodge
#

have you applied tht here?

lean otter
#

Not yetmath

limpid lodge
#

what r u waiting for TT

safe radishBOT
#

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umbral sand
#

Ignore my writing

safe radishBOT
umbral sand
#

<@&286206848099549185>

#

Hi i got an exam tmrw

#

Appreciate if someone can help

low echo
#

You're gonna integrate that equation

#

with the limits 0 and the

umbral sand
#

Yea that's the issue I tried a lot I'm making a mistake while integrating

low echo
#

value of x at the point where it crosses the x axis

umbral sand
#

Can you integrate it if possible and send working, limits are 3 and 0

low echo
#

you can find that through the equasion

#

my pluging in y as 0

umbral sand
#

Nono ik the values

#

But I'm doing the integration wrong

low echo
low echo
umbral sand
#

Is this formula correct? @low echo

low echo
#

So I'm not sure

umbral sand
#

Oh

low echo
#

Alright so I can't help with integrating it right now because I have to go so bye

umbral sand
#

Bye

#

Anyone can help I got an exam in 9 hours

#

Limits are 3 and 0 for the question, the only issue is in integrating

strange needle
# umbral sand Can you integrate it if possible and send working, limits are 3 and 0

distribute the 3-x to both and break the integral apart to get
3int(e^(-x/3)dx) - int(xe^(-x/3)dx)

now solve each integral
first one would be 3(-3e^(-x/3)) = -9e^(-x/3) due to u substituion of -x/3 (u = -x/3 and du = -1/3 dx)

second one required IBP so
let u = x
dv = e^(-x/3) dx
du = dv
v = -3e^(-x/3)
integrate using uv - int(vdu) to get -3xe^(-x/3) - 9e^(-x/3)

now combine both integrals to get 3xe^(-x/3)
plug in ur bounds of 0 and 3 and bam u get ur answer

strange needle
# umbral sand

no
for an integral (udv) u can use integration by parts to make it vu - int(vdu)

umbral sand
#

I see

#

Let me solve it 5 mins and I'll get back to u

umbral sand
strange needle
#

using that and the property of integrals, separate them into 2 separate integrals cuz subtraction and subtract them and integrate each one individually

strange needle
#

and yeah

umbral sand
#

If possible can you solve on pen and paper

strange needle
strange needle
umbral sand
#

Ohh

#

Bro ur actually goated

strange needle
umbral sand
#

Oh and I just integrate that?

#

Damn

strange needle
#

yeah

umbral sand
#

What's wrong here

#

Oh i have to integrate X too

umbral sand
#

I'm so cooked man

#

I'm gonna fail tomorrow

strange needle
#

ur good bro

#

js lock in

umbral sand
#

I'm gonna not waste time on integrals

#

Bro I cant solve this partial fraction

#

I reckon it's easy but idk what I'm on

strange needle
#

i have to go somewhere so i cant help rn so rip mb

umbral sand
safe radishBOT
#

@umbral sand Has your question been resolved?

frozen wedge
#

i believe you can split this up into the following, hope im not wrong lol

#

(2x^2+7x+8/(1+x)(2+x)^2) = A/(1+x) + B/(2+x) + (Cx+D)/(2+x)^26

umbral sand
#

I forgot about that xoncept

frozen wedge
#

obviously meant ^2 mate

#

use your brain

safe radishBOT
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warped lark
safe radishBOT
warped lark
#

exercice 1 part I 1) b-

#

how i show that |f(x)| < or = to 1/2

fathom adder
#

You can start from inequality and see what happen

warped lark
#

yeah i did this

fathom adder
#

Or start from (|x| - 1)² >= 0

warped lark
#

wait i am gonna show you what i found

#

i did error

#

on the top its -x^2 -1 not -x^2 +1

#

oh wait i can factorise

#

yeah i found |f(x)| < or = to 1/2

fathom adder
#

Why equal

warped lark
#

wait i am gonna screen you what i did

#

@fathom adder is this corret

fathom adder
#

,rccw

flat frigateBOT
fathom adder
warped lark
#

okk

#

like this?

fathom adder
#

,rccw

flat frigateBOT
warped lark
#

x²+1 is always positi

fathom adder
#

Mb

warped lark
#

after this i have to show that 1/2 is the maximal value of f

fathom adder
#

You know for all x in R |f(x)| <= 1/2

#

Is it reached ?

warped lark
#

yes

fathom adder
#

At x = ?

warped lark
#

1

fathom adder
#

So what can you say

fathom adder
warped lark
#

oh so i have just to say for x=1 : f(1)=1/2

fathom adder
#

Can't go higher and is reached makes it a maximal

warped lark
#

okk thank you

fathom adder
#

Reached is important, else its not maximal

#

Anyway you good for the other questions ?

warped lark
#

i am gonna ask you if need help i didnt chek them yet

safe radishBOT
#

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warped lark
#

i need help again

safe radishBOT
warped lark
#

@fathom adder

#

exercice 1 part 1 3)

#

i dont know how do do this

#

i found this

#

i know that the maximum value of f is 1/2, and f is decreasing on [1, +∞)

stray holly
#

I cant read french could you type in the particular question?

warped lark
#

Deduce that for all strictly positive real numbers a and b, we have

#

@stray holly

stray holly
#

which function f are we talking about in the previous thing you said?

warped lark
#

f(x)=x/(x²+1)

stray holly
#

aah I see, that's cool, but you need its reciprical if you want to go about it that way for this problem. define $g(x) = \frac {1} {f(x)} = \frac{x^2 + 1}{x}$ which indeed $g$ is increasing, so wherenver $x \ge \sqrt 2$, $g(x) \ge g(\sqrt 2)$

flat frigateBOT
#

PinkPurpleBlue

warped lark
#

cause the question is saying deduce

#

from what i found before

stray holly
#

I see, well do the following deduction, if f(x) is decreasing as you said, prove that 1/f(x) is increasing and use that to solve the inequality.

warped lark
#

can i define g(x)=1/x and then use g o f?

stray holly
#

sure if you havr already shown that whenever f is decreasing, g after f is increasing then absoltuely

safe radishBOT
#

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safe radishBOT
flat frigateBOT
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admoon
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visual pine
visual pine
#

.close

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astral glacier
#

Is there an easy way to implement a function that deals with comparisons and operations with infinity? Essentially I am trying to do interval analysis on the integer variables in a program and if a value ever goes past, say, 50, I wanna assign it to infinity. Similarly if a value goes beyond -50, I wanna assign it to -infinity.

The problem comes up with the fact that I wanna still do the usual binary and unary arithmetic operations on this. My current thought is some kinda operator overloading but I am not sure if that is too much work.

astral glacier
#

Please tag if replying!

#

<@&286206848099549185> I know this is a coding problem but welp
I know how to do it, it's just that I wanna know what the best way to do it is

wary python
#

hi Xavier

astral glacier
#

Hullo alsx

wary python
#

what language do you use for this?

#

c?

#

py?

astral glacier
#

Java currently

wary python
astral glacier
#

A dynamically typed language would have made this somewhat easier to deal with

#

Currently anything I do looks like Integer.toString(Integer.parseInt(x)+Integer.parseInt(y))

#

Ig this is a good lesson in why you dont ignore parts of the requirements when you start working lmao

#

Now I gotta patchwork this to include inf

#

.close

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viral cave
#

i need help on c and d

safe radishBOT
viral cave
#

i feel like the rate probably isnt 218%

#

oh nvm i get it now oops

#

.close

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rustic goblet
#

so you should be multiplying by 4 instead of 48 and then dividing your answer of r by 12, but it seems you got it hehe

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hasty marsh
#

can i write it as integrate 2x + integrate root 25 - x^2 where there is a bracket

thin bridge
#

the brackets are here to make the integrand more clear

#

not really necessary here
so you can still split using the linear/sum rule

hasty marsh
#

ok

#

thank u

#

.close

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surreal vapor
#

Can anyone help (I know that this can be solved by assigning 2 variables, but our class doesn't teach them in the curriculum)

surreal vapor
#

(Btw, this is the question that is supposed to cover our understanding of Oxyz and 3D space, not really about calculus)

left gyro
#

taking a look at this, you only need to focus on three sides
the red one, the yellow one, and the blue one, right

surreal vapor
#

You mean like flaten the sides right?

#

I mean i tried flaten it out like this

#

Normally connecting A to B is enough to solve the problem

#

But that is only if the speed in the same at all point

left gyro
#

oh I didnt read that part, nvm

#

sorry about that

surreal vapor
surreal vapor
#

All classmate of mine either skipped this one or use the multi variable method.

#

I'm not rll sure how to do this without using them

left igloo
left igloo
surreal vapor
#

As that side has to be constant

left gyro
#

Im going to say thats not correct but there might be a version of this that could work

#

Id have to test it first

#

halfasd you can go explain it while I make this

surreal vapor
#

Okat

#

So the problem from ur question is to translate the sides to make the flat plane

#

....

#

Im not sure who just deleted the message but I'm gonna continue explaining if anyone has questions

zealous tundra
#

no i don't need explanation

#

i was just saying wouldn't it be easier doing it by parts

surreal vapor
#

And it requres 2 varible if u do it by part

#

And we didnt cover that in our class yet

pure agate
#

You only need one variable.

surreal vapor
pure agate
#

As you noted, the entire shape can be flattened out into a 2D surface. What one needs to infer is that the intersection at which the path crosses between the red and yellow surface is variable.

#

It's not necessarily a straight line.

left gyro
#

going to point out that A is locked in place, and only the yellow face has the slower speed

zealous tundra
#

the smallest path can be going to p

#

and then diagonal?

left gyro
#

no

pure agate
#

So you basically have three distances which you need to determine. Because point I is variable, that means all three distance equations can be written in terms of point I.

left igloo
# pure agate

Why did you assume that from I to B is straight line?

surreal vapor
#

It can be a zigzag line

surreal vapor
pure agate
#

Happy now? 🙂

left gyro
#

hold on

#

@surreal vapor are you allowed calculus?

#

the single-variable version

surreal vapor
left gyro
#

what??

#

you can just do the multivariable solution then

#

just do the single-variable one twice

#

you first have I be constant then solve for where J is

#

then you vary I and solve for where the minimum distance is

#

however there seems to be a shortcut for this problem and I dont see how I can prove it

surreal vapor
#

What' ur shortcut?

left gyro
surreal vapor
mossy lotus
surreal vapor
#

@left gyro

left gyro
#

ok thats not what I asked for

#

oh I see nvm Im blind

#

wheres your bmin formula?

surreal vapor
left gyro
#

bro

#

if youre gonna use a calculator, why didnt you just use it to solve the problem

#

like how did you use the calculator

surreal vapor
#

Lemme dif that then

left gyro
#

ok now that youre just using the calculator

#

do you see how to solve the problem

#

look at the t mins youre getting at various a

#

wait

#

shouldnt you be dividing by 4 and 3?

#

why are you dividing by 0.4 and 0.5?

surreal vapor
#

On this casw mutiple the time formula by 10 fix that

#

The time it takes would be 10 times

left gyro
#

or just remove the 0, in the denominators

#

anyways its still proportional

left gyro
#

you can also see where the b mins are heading towards too

surreal vapor
left gyro
#

yea

surreal vapor
#

Yeah i think t get that now

#

Tysm

left gyro
#

np

#

btw

#

are you allowed that calculator for this question

#

because if you are, thats what Im assuming the fastest way you couldve approached it
just test out values to get a good sense since its not like youre gonna get the multivariable tools any time soon

surreal vapor
wild bough
#

Was it 2.5

#

secs

surreal vapor
#

1.9

wild bough
#

NOT EVKW CLOSE

#

idk man i felt I did it somewhat right

#

But

#

Hmm

left gyro
#

for the record, theres no critical points in this problem

wild bough
#

:0

left gyro
surreal vapor
#

*this

mossy lotus
# pure agate

oh its just that according to kookiemons diagram here, you would have AI and JB parallel to eachother, and the angles would be known too, from snell's law, coz this is exactly that kind of a situation

left gyro
#

they are not parallel

#

snell's law does not work for these kinds of cases

#

3 is too slow

mossy lotus
#

ahh, icic

#

well, if you did set up snells law, you would end up seeing that there is no solution in that case

left gyro
#

theres also the case that if red and blue were parallel, that would just force green to be parallel too

mossy lotus
#

and arrive at this

left gyro
#

and also that its entering and exiting the 3 medium at different sides

#

instead of at parallel sides

mossy lotus
left gyro
#

wdym AI and JB are parallel?? do you know what kind of shape that makes?

mossy lotus
#

the yellow region and blue region are the two media and thats all that matters

left gyro
#

??????????

#

are you aware the red and blue region are the same medium?

mossy lotus
left gyro
#

are you still legit saying AI and JB are parallel?

mossy lotus
#

yes...

left gyro
#

tell me

#

consider we dont use fermat's principle at all here

left gyro
#

just show me an example

#

then after that, Ill show you a different example of what snell's law would actually presumably do

#

if you want, you can consider as a variant of the problem where the speed is not 3 but instead 4 - epsilon for some epsilon you know about

#

(epsilon assumed to be rather small)

mossy lotus
left gyro
#

now look at this

#

and then followed by this

#

,rcw

flat frigateBOT
mossy lotus
#

ahh, i see what you mean

left gyro
#

what were you even thinking??

#

theyre not PARALLEL

mossy lotus
#

yea, i realize it now

#

mb

left gyro
#

it could be instead doing something like this

#

or something like this

#

that does mean you do need to put in a whole lot of work just to solve and find theres no solution

#

now given HAD gets to use a calculator...

#

other than that though this would be a real clean solution and it wouldve been the best

surreal vapor
#

Wait... is there a situation of extremely small epsilon where the time would be smaller than a=b=0

left gyro
#

consider if you had a version where the yellow side doesnt slow down at all

#

if you move epsilon slightly,

#

youd expect the light path to only change slightly too

#

and so itll pick a time that still crosses the yellow region at nonzero a, b

#

so yes theres a situation of (probably not even that small) epsilon where the time would be smaller a = b = 0

#

Im making something to test this out rn

safe radishBOT
#

@surreal vapor Has your question been resolved?

surreal vapor
#

@left gyro t have attempt to plug it into 3d like this file

#

a,b,t in respect as x,y,z

#

From what i can see... it did not have much effect on the time

#

So ...

#

Yeah

#

Problem solved

#

I'm gonna close this chat then

left gyro
#

wait

#

didnt you already know that from me telling you

#

I thought you were waiting for my version that solves for it given the epsilon

surreal vapor
#

What's ur though then

left gyro
#

my what

left gyro
#

@surreal vapor ok Im starting to realize why they allow you a calculator for this one

#

calculus or snell's law, you get a system of equations:

#

you have to solve for X, Y here
where -3 < X < 0 and 0 < Y < 2

safe radishBOT
#

@surreal vapor Has your question been resolved?

left gyro
#

almost there

left gyro
#

by this point it doesnt seem possible to even reduce this to one variable
I did find a more direct equation for X and Y

#

a = -X, b = Y

safe radishBOT
#
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left gyro
#

.reopen

safe radishBOT
safe radishBOT
#

@surreal vapor Has your question been resolved?

left gyro
safe radishBOT
#
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somber lagoon
#

H

safe radishBOT
ember socket
#

?

safe radishBOT
#

@somber lagoon Has your question been resolved?

magic junco
#

.solved

safe radishBOT
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jolly sail
safe radishBOT
jolly sail
jolly sail
zealous tundra
#

seems correct to me?

#

wait did u fill in those values?

jolly sail
# jolly sail

broo but its wrong here, telling me to check integrand and dA

zealous tundra
#

no

#

i thought those values were given wait

jolly sail
zealous tundra
#

u need the area btw thme

#

why did u write 5 dr dtheta?

jolly sail
#

what

zealous tundra
#

the area will be z2 - z1

jolly sail
#

whats the problem with 5 dr dtheta

zealous tundra
jolly sail
#

um so ur suggesting me to do 5 dtheta dr?

#

aint that the same

zealous tundra
flat frigateBOT
zealous tundra
#

didnt work

zealous tundra
jolly sail
#

z2 as in the one with roots and the z1 = r?

zealous tundra
#

yes

jolly sail
#

root(50-r^2) - r

zealous tundra
#

yes

#

so u need to integrate this region

jolly sail
#

hmmm so ur saying I integrate z2, then substract z1?

zealous tundra
jolly sail
#

oh thats the new function f(x,y) for the integrand?

#

I mean f(r,theta)

zealous tundra
#

write it down

#

i dont understand the wording

jolly sail
#

.rotate

#

nvm idk how to rotate

zealous tundra
#

why the 5?

jolly sail
#

oh cuz converting rectangular to polar we must have r dr dtheta

ember socket
#

,rccw

flat frigateBOT
jolly sail
#

oh ok ill remember that

jolly sail
# jolly sail

helpp this question, the pic below this one is my work, what I do wrongg

#

oh shoot my drawing was wrong

#

I double checked with desmos 😅 , it is an ice cream cone shaped

#

pls hold, ill recompute

#

nvm I cant do it

#

HELPPP

#

<@&286206848099549185>

zealous tundra
jolly sail
#

I already did and its wrong

#

actually I changed the dA part to rdr dtheta instead

jolly sail
#

I put the r in the wrong box

#

wait wait but

#

I dont get why its top-bottom tho

safe radishBOT
#

@jolly sail Has your question been resolved?

jolly sail
#

@zealous tundra I get it now, ty sir 🫡

#

.solved

safe radishBOT
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safe radishBOT
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unborn hedge
#

In Partial Fraction Decomposition

safe radishBOT
unborn hedge
#

Why is the 2nd denominator (x-1)²?

#

Why isn't it (x-1) ?

#

The factors of the denominator are (x-1)² (3x+1), so why aren't the denominators on the right (x-1), (x-1) and (3x+1)?

vagrant ice
#

having (x - 1) twice doesn't make sense

floral yew
#

there is a rule in partial fractions if (x-b)^n is to be broken down (in denominator ) then you have to write the partial fraction as A/(x-b) + B/(x-b)^2 + C/(x-b)^3 + ..... + K/(x-b)^n

vagrant ice
#

you can think of it coming from $\frac{Bx + C}{(x - 1)^2}$

say, $\frac{2x + 3}{(x - 1)^2} = \frac{2(x - 1) + 5}{(x - 1)^2} = \frac{2}{x - 1} + \frac{5}{(x - 1)^2}$

flat frigateBOT
vagrant ice
#

the principle is that deg numerator + 1 = deg denominator

unborn hedge
#

So if the factors were
(x-1)³ (3x+1),
would the denominators on the right be (x-1)³, (x-1)², (x-1) and (3x+1)?

floral yew
unborn hedge
#

Okay, thank you! ☺️

#

.close

safe radishBOT
#
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topaz furnace
#

so uhm question a, i calculated the limit is -4/0, i donno what should i do next

verbal cloud
#

Are you sure

topaz furnace
#

yes

#

divide by n³ and i got lim = -4/0

#

i havent learnt about const/0 yet

fathom pasture
#

well

#

thats not possible

topaz furnace
#

oh, all the questions in this exercise are like this, const/0

lean otter
#

a or d?

quasi timber
#

division by zero is not defined

lean otter
#

Cuz the question is that.

rancid lion
#

so after the division the numerator tends to -4

fast tapir
#

Hey

rancid lion
#

what does the denominator tends to?

#

0+ or 0-?

topaz furnace
lean otter
floral yew
lean otter
#

Then find the lim of both.